/* This table is used as a source for every ascii character. It is explicitly unsigned to avoid differences due to native characters being either signed or unsigned. */ #include unsigned char ctable1[256] = { 0000, 0001, 0002, 0003, 0004, 0005, 0006, 0007, 0010, 0011, 0012, 0013, 0014, 0015, 0016, 0017, 0020, 0021, 0022, 0023, 0024, 0025, 0026, 0027, 0030, 0031, 0032, 0033, 0034, 0035, 0036, 0037, 0040, 0041, 0042, 0043, 0044, 0045, 0046, 0047, 0050, 0051, 0052, 0053, 0054, 0055, 0056, 0057, 0060, 0061, 0062, 0063, 0064, 0065, 0066, 0067, 0070, 0071, 0072, 0073, 0074, 0075, 0076, 0077, 0100, 0101, 0102, 0103, 0104, 0105, 0106, 0107, 0110, 0111, 0112, 0113, 0114, 0115, 0116, 0117, 0120, 0121, 0122, 0123, 0124, 0125, 0126, 0127, 0130, 0131, 0132, 0133, 0134, 0135, 0136, 0137, 0140, 0141, 0142, 0143, 0144, 0145, 0146, 0147, 0150, 0151, 0152, 0153, 0154, 0155, 0156, 0157, 0160, 0161, 0162, 0163, 0164, 0165, 0166, 0167, 0170, 0171, 0172, 0173, 0174, 0175, 0176, 0177, 0200, 0201, 0202, 0203, 0204, 0205, 0206, 0207, 0210, 0211, 0212, 0213, 0214, 0215, 0216, 0217, 0220, 0221, 0222, 0223, 0224, 0225, 0226, 0227, 0230, 0231, 0232, 0233, 0234, 0235, 0236, 0237, 0240, 0241, 0242, 0243, 0244, 0245, 0246, 0247, 0250, 0251, 0252, 0253, 0254, 0255, 0256, 0257, 0260, 0261, 0262, 0263, 0264, 0265, 0266, 0267, 0270, 0271, 0272, 0273, 0274, 0275, 0276, 0277, 0300, 0301, 0302, 0303, 0304, 0305, 0306, 0307, 0310, 0311, 0312, 0313, 0314, 0315, 0316, 0317, 0320, 0321, 0322, 0323, 0324, 0325, 0326, 0327, 0330, 0331, 0332, 0333, 0334, 0335, 0336, 0337, 0340, 0341, 0342, 0343, 0344, 0345, 0346, 0347, 0350, 0351, 0352, 0353, 0354, 0355, 0356, 0357, 0360, 0361, 0362, 0363, 0364, 0365, 0366, 0367, 0370, 0371, 0372, 0373, 0374, 0375, 0376, 0377 }; unsigned char ctable2[] = { 'a','X','X','X','X','X','X','X','X','X','X','X','X','X','X','X', 'a','a','X','X','X','X','X','X','X','X','X','X','X','X','X','X', 'a','a','a','X','X','X','X','X','X','X','X','X','X','X','X','X', 'a','a','a','a','X','X','X','X','X','X','X','X','X','X','X','X', 'a','a','a','a','a','X','X','X','X','X','X','X','X','X','X','X', 'a','a','a','a','a','a','X','X','X','X','X','X','X','X','X','X', 'a','a','a','a','a','a','a','X','X','X','X','X','X','X','X','X', 'a','a','a','a','a','a','a','a','X','X','X','X','X','X','X','X', 'a','a','a','a','a','a','a','a','a','X','X','X','X','X','X','X', 'a','a','a','a','a','a','a','a','a','a','X','X','X','X','X','X', 'a','a','a','a','a','a','a','a','a','a','a','X','X','X','X','X', 'a','a','a','a','a','a','a','a','a','a','a','a','X','X','X','X', 'a','a','a','a','a','a','a','a','a','a','a','a','a','X','X','X', 'a','a','a','a','a','a','a','a','a','a','a','a','a','a','X','X', 'a','a','a','a','a','a','a','a','a','a','a','a','a','a','a','X', 'a','a','a','a','a','a','a','a','a','a','a','a','a','a','a','a', 0 }; /* Single and multidimensional arrays to test access and printing of array members. */ typedef int ArrayInt [10]; ArrayInt a1 = {2,4,6,8,10,12,14,16,18,20}; typedef char ArrayChar [5]; ArrayChar a2 = {'a','b','c','d','\0'}; int int1dim[12] = {0,1,2,3,4,5,6,7,8,9,10,11}; int int2dim[3][4] = {{0,1,2,3},{4,5,6,7},{8,9,10,11}}; int int3dim[2][3][2] = {{{0,1},{2,3},{4,5}},{{6,7},{8,9},{10,11}}}; int int4dim[1][2][3][2] = {{{{0,1},{2,3},{4,5}},{{6,7},{8,9},{10,11}}}}; char *teststring = (char*)"teststring contents"; /* Test printing of a struct containing character arrays. */ struct some_arrays { unsigned char array1[4]; unsigned char array2[1]; unsigned char array3[1]; unsigned char array4[2]; unsigned char array5[4]; } arrays = { {'a', 'b', 'c', '\0'}, {'d'}, {'e'}, {'f', 'g' }, {'h', 'i', 'j', '\0'} }; struct some_arrays *parrays = &arrays; enum some_volatile_enum { enumvolval1, enumvolval2 }; /* A volatile enum variable whose name is the same as the enumeration name. See PR11827. */ volatile enum some_volatile_enum some_volatile_enum = enumvolval1; /* A structure with an embedded array at an offset > 0. The array has all elements with the same repeating value, which must not be the same as the value of the preceding fields in the structure for the test to be effective. This tests whether GDB uses the correct element content offsets (relative to the complete `some_struct' value) when counting value repetitions. */ struct some_struct { int a; int b; unsigned char array[20]; } some_struct = { 0x12345678, 0x87654321, { 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa } }; /* -- */ int main () { malloc(1); /* Prevent AIX linker from removing variables. */ return ctable1[0] + ctable2[0] + int1dim[0] + int2dim[0][0] + int3dim[0][0][0] + int4dim[0][0][0][0] + teststring[0] + *parrays -> array1 + a1[0] + a2[0]; }