/* This table is used as a source for every ascii character. It is explicitly unsigned to avoid differences due to native characters being either signed or unsigned. */ #include unsigned char ctable1[256] = { 0000, 0001, 0002, 0003, 0004, 0005, 0006, 0007, 0010, 0011, 0012, 0013, 0014, 0015, 0016, 0017, 0020, 0021, 0022, 0023, 0024, 0025, 0026, 0027, 0030, 0031, 0032, 0033, 0034, 0035, 0036, 0037, 0040, 0041, 0042, 0043, 0044, 0045, 0046, 0047, 0050, 0051, 0052, 0053, 0054, 0055, 0056, 0057, 0060, 0061, 0062, 0063, 0064, 0065, 0066, 0067, 0070, 0071, 0072, 0073, 0074, 0075, 0076, 0077, 0100, 0101, 0102, 0103, 0104, 0105, 0106, 0107, 0110, 0111, 0112, 0113, 0114, 0115, 0116, 0117, 0120, 0121, 0122, 0123, 0124, 0125, 0126, 0127, 0130, 0131, 0132, 0133, 0134, 0135, 0136, 0137, 0140, 0141, 0142, 0143, 0144, 0145, 0146, 0147, 0150, 0151, 0152, 0153, 0154, 0155, 0156, 0157, 0160, 0161, 0162, 0163, 0164, 0165, 0166, 0167, 0170, 0171, 0172, 0173, 0174, 0175, 0176, 0177, 0200, 0201, 0202, 0203, 0204, 0205, 0206, 0207, 0210, 0211, 0212, 0213, 0214, 0215, 0216, 0217, 0220, 0221, 0222, 0223, 0224, 0225, 0226, 0227, 0230, 0231, 0232, 0233, 0234, 0235, 0236, 0237, 0240, 0241, 0242, 0243, 0244, 0245, 0246, 0247, 0250, 0251, 0252, 0253, 0254, 0255, 0256, 0257, 0260, 0261, 0262, 0263, 0264, 0265, 0266, 0267, 0270, 0271, 0272, 0273, 0274, 0275, 0276, 0277, 0300, 0301, 0302, 0303, 0304, 0305, 0306, 0307, 0310, 0311, 0312, 0313, 0314, 0315, 0316, 0317, 0320, 0321, 0322, 0323, 0324, 0325, 0326, 0327, 0330, 0331, 0332, 0333, 0334, 0335, 0336, 0337, 0340, 0341, 0342, 0343, 0344, 0345, 0346, 0347, 0350, 0351, 0352, 0353, 0354, 0355, 0356, 0357, 0360, 0361, 0362, 0363, 0364, 0365, 0366, 0367, 0370, 0371, 0372, 0373, 0374, 0375, 0376, 0377 }; unsigned char ctable2[] = { 'a','X','X','X','X','X','X','X','X','X','X','X','X','X','X','X', 'a','a','X','X','X','X','X','X','X','X','X','X','X','X','X','X', 'a','a','a','X','X','X','X','X','X','X','X','X','X','X','X','X', 'a','a','a','a','X','X','X','X','X','X','X','X','X','X','X','X', 'a','a','a','a','a','X','X','X','X','X','X','X','X','X','X','X', 'a','a','a','a','a','a','X','X','X','X','X','X','X','X','X','X', 'a','a','a','a','a','a','a','X','X','X','X','X','X','X','X','X', 'a','a','a','a','a','a','a','a','X','X','X','X','X','X','X','X', 'a','a','a','a','a','a','a','a','a','X','X','X','X','X','X','X', 'a','a','a','a','a','a','a','a','a','a','X','X','X','X','X','X', 'a','a','a','a','a','a','a','a','a','a','a','X','X','X','X','X', 'a','a','a','a','a','a','a','a','a','a','a','a','X','X','X','X', 'a','a','a','a','a','a','a','a','a','a','a','a','a','X','X','X', 'a','a','a','a','a','a','a','a','a','a','a','a','a','a','X','X', 'a','a','a','a','a','a','a','a','a','a','a','a','a','a','a','X', 'a','a','a','a','a','a','a','a','a','a','a','a','a','a','a','a' }; /* Single and multidimensional arrays to test access and printing of array members. */ int int1dim[12] = {0,1,2,3,4,5,6,7,8,9,10,11}; int int2dim[3][4] = {{0,1,2,3},{4,5,6,7},{8,9,10,11}}; int int3dim[2][3][2] = {{{0,1},{2,3},{4,5}},{{6,7},{8,9},{10,11}}}; int int4dim[1][2][3][2] = {{{{0,1},{2,3},{4,5}},{{6,7},{8,9},{10,11}}}}; char *teststring = (char*)"teststring contents"; /* Test printing of a struct containing character arrays. */ struct some_arrays { unsigned char array1[4]; unsigned char array2[1]; unsigned char array3[1]; unsigned char array4[2]; unsigned char array5[4]; } arrays = { {'a', 'b', 'c', '\0'}, {'d'}, {'e'}, {'f', 'g' }, {'h', 'i', 'j', '\0'} }; struct some_arrays *parrays = &arrays; /* -- */ int main () { #ifdef usestubs set_debug_traps(); breakpoint(); #endif malloc(1); /* Prevent AIX linker from removing variables. */ return ctable1[0] + ctable2[0] + int1dim[0] + int2dim[0][0] + int3dim[0][0][0] + int4dim[0][0][0][0] + teststring[0] + *parrays -> array1; }