/* Definitions for symbol file management in GDB. Copyright (C) 1992 Free Software Foundation, Inc. This file is part of GDB. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #if !defined (OBJFILES_H) #define OBJFILES_H /* This structure maintains information on a per-objfile basis about the "entry point" of the objfile, and the scope within which the entry point exists. It is possible that gdb will see more than one objfile that is executable, each with it's own entry point. For example, for dynamically linked executables in SVR4, the dynamic linker code is contained within the shared C library, which is actually executable and is run by the kernel first when an exec is done of a user executable that is dynamically linked. The dynamic linker within the shared C library then maps in the various program segments in the user executable and jumps to the user executable's recorded entry point, as if the call had been made directly by the kernel. The traditional gdb method of using this info is to use the recorded entry point to set the variables entry_file_lowpc and entry_file_highpc from the debugging information, where these values are the starting address (inclusive) and ending address (exclusive) of the instruction space in the executable which correspond to the "startup file", I.E. crt0.o in most cases. This file is assumed to be a startup file and frames with pc's inside it are treated as nonexistent. Setting these variables is necessary so that backtraces do not fly off the bottom of the stack (or top, depending upon your stack orientation). Gdb also supports an alternate method to avoid running off the top/bottom of the stack. There are two frames that are "special", the frame for the function containing the process entry point, since it has no predecessor frame, and the frame for the function containing the user code entry point (the main() function), since all the predecessor frames are for the process startup code. Since we have no guarantee that the linked in startup modules have any debugging information that gdb can use, we need to avoid following frame pointers back into frames that might have been built in the startup code, as we might get hopelessly confused. However, we almost always have debugging information available for main(). These variables are used to save the range of PC values which are valid within the main() function and within the function containing the process entry point. If we always consider the frame for main() as the outermost frame when debugging user code, and the frame for the process entry point function as the outermost frame when debugging startup code, then all we have to do is have FRAME_CHAIN_VALID return false whenever a frame's current PC is within the range specified by these variables. In essence, we set "ceilings" in the frame chain beyond which we will not proceed when following the frame chain back up the stack. A nice side effect is that we can still debug startup code without running off the end of the frame chain, assuming that we have usable debugging information in the startup modules, and if we choose to not use the block at main, or can't find it for some reason, everything still works as before. And if we have no startup code debugging information but we do have usable information for main(), backtraces from user code don't go wandering off into the startup code. To use this method, define your FRAME_CHAIN_VALID macro like: #define FRAME_CHAIN_VALID(chain, thisframe) \ (chain != 0 \ && !(inside_main_func ((thisframe)->pc)) \ && !(inside_entry_func ((thisframe)->pc))) and add initializations of the four scope controlling variables inside the object file / debugging information processing modules. */ struct entry_info { /* The value we should use for this objects entry point. The illegal/unknown value needs to be something other than 0, ~0 for instance, which is much less likely than 0. */ CORE_ADDR entry_point; /* Start (inclusive) and end (exclusive) of function containing the entry point. */ CORE_ADDR entry_func_lowpc; CORE_ADDR entry_func_highpc; /* Start (inclusive) and end (exclusive) of object file containing the entry point. */ CORE_ADDR entry_file_lowpc; CORE_ADDR entry_file_highpc; /* Start (inclusive) and end (exclusive) of the user code main() function. */ CORE_ADDR main_func_lowpc; CORE_ADDR main_func_highpc; }; /* Master structure for keeping track of each input file from which gdb reads symbols. One of these is allocated for each such file we access, e.g. the exec_file, symbol_file, and any shared library object files. */ struct objfile { /* All struct objfile's are chained together by their next pointers. The global variable "object_files" points to the first link in this chain. */ struct objfile *next; /* The object file's name. Malloc'd; free it if you free this struct. */ char *name; /* Some flag bits for this objfile. */ unsigned short flags; /* Each objfile points to a linked list of symtabs derived from this file, one symtab structure for each compilation unit (source file). Each link in the symtab list contains a backpointer to this objfile. */ struct symtab *symtabs; /* Each objfile points to a linked list of partial symtabs derived from this file, one partial symtab structure for each compilation unit (source file). */ struct partial_symtab *psymtabs; /* List of freed partial symtabs, available for re-use */ struct partial_symtab *free_psymtabs; /* The object file's BFD. Can be null, in which case bfd_open (name) and put the result here. */ bfd *obfd; /* The modification timestamp of the object file, as of the last time we read its symbols. */ long mtime; /* Obstacks to hold objects that should be freed when we load a new symbol table from this object file. */ struct obstack psymbol_obstack; /* Partial symbols */ struct obstack symbol_obstack; /* Full symbols */ struct obstack type_obstack; /* Types */ /* Vectors of all partial symbols read in from file. The actual data is stored in the psymbol_obstack. */ struct psymbol_allocation_list global_psymbols; struct psymbol_allocation_list static_psymbols; /* Each file contains a pointer to an array of minimal symbols for all global symbols that are defined within the file. The array is terminated by a "null symbol", one that has a NULL pointer for the name and a zero value for the address. This makes it easy to walk through the array when passed a pointer to somewhere in the middle of it. There is also a count of the number of symbols, which does include the terminating null symbol. The array itself, as well as all the data that it points to, should be allocated on the symbol_obstack for this file. */ struct minimal_symbol *msymbols; int minimal_symbol_count; /* For object file formats which don't specify fundamental types, gdb can create such types. For now, it maintains a vector of pointers to these internally created fundamental types on a per objfile basis, however it really should ultimately keep them on a per-compilation-unit basis, to account for linkage-units that consist of a number of compilation units that may have different fundamental types, such as linking C modules with ADA modules, or linking C modules that are compiled with 32-bit ints with C modules that are compiled with 64-bit ints (not inherently evil with a smarter linker). */ struct type **fundamental_types; /* The mmalloc() malloc-descriptor for this objfile if we are using the memory mapped malloc() package to manage storage for this objfile's data. NULL if we are not. */ PTR md; /* Structure which keeps track of functions that manipulate objfile's of the same type as this objfile. I.E. the function to read partial symbols for example. Note that this structure is in statically allocated memory, and is shared by all objfiles that use the object module reader of this type. */ struct sym_fns *sf; /* The per-objfile information about the entry point, the scope (file/func) containing the entry point, and the scope of the user's main() func. */ struct entry_info ei; /* Hook for information which is shared by sym_init and sym_read for this objfile. It is typically a pointer to malloc'd memory. */ PTR sym_private; }; /* Defines for the objfile flag word. */ /* Gdb can arrange to allocate storage for all objects related to a particular objfile in a designated section of it's address space, managed at a low level by mmap() and using a special version of malloc that handles malloc/free/realloc on top of the mmap() interface. This allows the "internal gdb state" for a particular objfile to be dumped to a gdb state file and subsequently reloaded at a later time. */ #define OBJF_MAPPED (1 << 0) /* Objfile data is mmap'd */ /* The object file that the main symbol table was loaded from (e.g. the argument to the "symbol-file" or "file" command). */ extern struct objfile *symfile_objfile; /* When we need to allocate a new type, we need to know which type_obstack to allocate the type on, since there is one for each objfile. The places where types are allocated are deeply buried in function call hierarchies which know nothing about objfiles, so rather than trying to pass a particular objfile down to them, we just do an end run around them and set current_objfile to be whatever objfile we expect to be using at the time types are being allocated. For instance, when we start reading symbols for a particular objfile, we set current_objfile to point to that objfile, and when we are done, we set it back to NULL, to ensure that we never put a type someplace other than where we are expecting to put it. FIXME: Maybe we should review the entire type handling system and see if there is a better way to avoid this problem. */ extern struct objfile *current_objfile; /* All known objfiles are kept in a linked list. This points to the root of this list. */ extern struct objfile *object_files; /* Declarations for functions defined in objfiles.c */ extern struct objfile * allocate_objfile PARAMS ((bfd *, int)); extern void free_objfile PARAMS ((struct objfile *)); extern void free_all_objfiles PARAMS ((void)); extern int have_partial_symbols PARAMS ((void)); extern int have_full_symbols PARAMS ((void)); /* Functions for dealing with the minimal symbol table, really a misc address<->symbol mapping for things we don't have debug symbols for. */ extern int have_minimal_symbols PARAMS ((void)); extern PTR iterate_over_objfiles PARAMS ((PTR (*func) (struct objfile *, PTR arg1, PTR arg2, PTR arg3), PTR arg1, PTR arg2, PTR arg3)); extern PTR iterate_over_symtabs PARAMS ((PTR (*func) (struct objfile *, struct symtab *, PTR arg1, PTR arg2, PTR arg3), PTR arg1, PTR arg2, PTR arg3)); extern PTR iterate_over_psymtabs PARAMS ((PTR (*func) (struct objfile *, struct partial_symtab *, PTR arg1, PTR arg2, PTR arg3), PTR arg1, PTR arg2, PTR arg3)); /* Traverse all object files. ALL_OBJFILES_SAFE works even if you delete the objfile during the traversal. */ #define ALL_OBJFILES(obj) \ for ((obj)=object_files; (obj)!=NULL; (obj)=(obj)->next) #define ALL_OBJFILES_SAFE(obj,nxt) \ for ((obj)=object_files; (obj)!=NULL?((nxt)=(obj)->next,1):0; (obj)=(nxt)) #endif /* !defined (OBJFILES_H) */