/* Frame info pointer Copyright (C) 2022-2023 Free Software Foundation, Inc. This file is part of GDB. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #ifndef GDB_FRAME_INFO_H #define GDB_FRAME_INFO_H #include "gdbsupport/intrusive_list.h" #include "frame-id.h" struct frame_info; /* A wrapper for "frame_info *". frame_info objects are invalidated whenever reinit_frame_cache is called. This class arranges to invalidate the pointer when appropriate. This is done to help detect a GDB bug that was relatively common. A small amount of code must still operate on raw pointers, so a "get" method is provided. However, you should normally not use this in new code. */ class frame_info_ptr : public intrusive_list_node { public: /* Create a frame_info_ptr from a raw pointer. */ explicit frame_info_ptr (struct frame_info *ptr) : m_ptr (ptr) { frame_list.push_back (*this); } /* Create a null frame_info_ptr. */ frame_info_ptr () { frame_list.push_back (*this); } frame_info_ptr (std::nullptr_t) { frame_list.push_back (*this); } frame_info_ptr (const frame_info_ptr &other) : m_ptr (other.m_ptr), m_cached_id (other.m_cached_id), m_cached_level (other.m_cached_level) { frame_list.push_back (*this); } frame_info_ptr (frame_info_ptr &&other) : m_ptr (other.m_ptr), m_cached_id (other.m_cached_id), m_cached_level (other.m_cached_level) { other.m_ptr = nullptr; other.m_cached_id = null_frame_id; other.m_cached_level = invalid_level; frame_list.push_back (*this); } ~frame_info_ptr () { /* If this node has static storage, it may be deleted after frame_list. Attempting to erase ourselves would then trigger internal errors, so make sure we are still linked first. */ if (is_linked ()) frame_list.erase (frame_list.iterator_to (*this)); } frame_info_ptr &operator= (const frame_info_ptr &other) { m_ptr = other.m_ptr; m_cached_id = other.m_cached_id; m_cached_level = other.m_cached_level; return *this; } frame_info_ptr &operator= (std::nullptr_t) { m_ptr = nullptr; m_cached_id = null_frame_id; m_cached_level = invalid_level; return *this; } frame_info_ptr &operator= (frame_info_ptr &&other) { m_ptr = other.m_ptr; m_cached_id = other.m_cached_id; m_cached_level = other.m_cached_level; other.m_ptr = nullptr; other.m_cached_id = null_frame_id; other.m_cached_level = invalid_level; return *this; } frame_info *operator-> () const { return m_ptr; } /* Fetch the underlying pointer. Note that new code should generally not use this -- avoid it if at all possible. */ frame_info *get () const { return m_ptr; } /* This exists for compatibility with pre-existing code that checked a "frame_info *" using "!". */ bool operator! () const { return m_ptr == nullptr; } /* This exists for compatibility with pre-existing code that checked a "frame_info *" like "if (ptr)". */ explicit operator bool () const { return m_ptr != nullptr; } /* Invalidate this pointer. */ void invalidate () { m_ptr = nullptr; } /* Cache the frame_id that the pointer will use to reinflate. */ void prepare_reinflate (); /* Use the cached frame_id to reinflate the pointer. */ void reinflate (); private: /* We sometimes need to construct frame_info_ptr objects around the sentinel_frame, which has level -1. Therefore, make the invalid frame level value -2. */ static constexpr int invalid_level = -2; /* The underlying pointer. */ frame_info *m_ptr = nullptr; /* The frame_id of the underlying pointer. */ frame_id m_cached_id = null_frame_id; /* The frame level of the underlying pointer. */ int m_cached_level = invalid_level; /* All frame_info_ptr objects are kept on an intrusive list. This keeps their construction and destruction costs reasonably small. */ static intrusive_list frame_list; /* A friend so it can invalidate the pointers. */ friend void reinit_frame_cache (); }; static inline bool operator== (const frame_info *self, const frame_info_ptr &other) { return self == other.get (); } static inline bool operator== (const frame_info_ptr &self, const frame_info_ptr &other) { return self.get () == other.get (); } static inline bool operator== (const frame_info_ptr &self, const frame_info *other) { return self.get () == other; } static inline bool operator!= (const frame_info *self, const frame_info_ptr &other) { return self != other.get (); } static inline bool operator!= (const frame_info_ptr &self, const frame_info_ptr &other) { return self.get () != other.get (); } static inline bool operator!= (const frame_info_ptr &self, const frame_info *other) { return self.get () != other; } #endif /* GDB_FRAME_INFO_H */