/* environ.c -- library for manipulating environments for GNU. Copyright (C) 1986-2013 Free Software Foundation, Inc. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #define min(a, b) ((a) < (b) ? (a) : (b)) #define max(a, b) ((a) > (b) ? (a) : (b)) #include "defs.h" #include "environ.h" #include /* Return a new environment object. */ struct gdb_environ * make_environ (void) { struct gdb_environ *e; e = (struct gdb_environ *) xmalloc (sizeof (struct gdb_environ)); e->allocated = 10; e->vector = (char **) xmalloc ((e->allocated + 1) * sizeof (char *)); e->vector[0] = 0; return e; } /* Free an environment and all the strings in it. */ void free_environ (struct gdb_environ *e) { char **vector = e->vector; while (*vector) xfree (*vector++); xfree (e->vector); xfree (e); } /* Copy the environment given to this process into E. Also copies all the strings in it, so we can be sure that all strings in these environments are safe to free. */ void init_environ (struct gdb_environ *e) { extern char **environ; int i; if (environ == NULL) return; for (i = 0; environ[i]; i++) /*EMPTY */ ; if (e->allocated < i) { e->allocated = max (i, e->allocated + 10); e->vector = (char **) xrealloc ((char *) e->vector, (e->allocated + 1) * sizeof (char *)); } memcpy (e->vector, environ, (i + 1) * sizeof (char *)); while (--i >= 0) { int len = strlen (e->vector[i]); char *new = (char *) xmalloc (len + 1); memcpy (new, e->vector[i], len + 1); e->vector[i] = new; } } /* Return the vector of environment E. This is used to get something to pass to execve. */ char ** environ_vector (struct gdb_environ *e) { return e->vector; } /* Return the value in environment E of variable VAR. */ char * get_in_environ (const struct gdb_environ *e, const char *var) { int len = strlen (var); char **vector = e->vector; char *s; for (; (s = *vector) != NULL; vector++) if (strncmp (s, var, len) == 0 && s[len] == '=') return &s[len + 1]; return 0; } /* Store the value in E of VAR as VALUE. */ void set_in_environ (struct gdb_environ *e, const char *var, const char *value) { int i; int len = strlen (var); char **vector = e->vector; char *s; for (i = 0; (s = vector[i]) != NULL; i++) if (strncmp (s, var, len) == 0 && s[len] == '=') break; if (s == 0) { if (i == e->allocated) { e->allocated += 10; vector = (char **) xrealloc ((char *) vector, (e->allocated + 1) * sizeof (char *)); e->vector = vector; } vector[i + 1] = 0; } else xfree (s); s = (char *) xmalloc (len + strlen (value) + 2); strcpy (s, var); strcat (s, "="); strcat (s, value); vector[i] = s; /* This used to handle setting the PATH and GNUTARGET variables specially. The latter has been replaced by "set gnutarget" (which has worked since GDB 4.11). The former affects searching the PATH to find SHELL, and searching the PATH to find the argument of "symbol-file" or "exec-file". Maybe we should have some kind of "set exec-path" for that. But in any event, having "set env" affect anything besides the inferior is a bad idea. What if we want to change the environment we pass to the program without afecting GDB's behavior? */ return; } /* Remove the setting for variable VAR from environment E. */ void unset_in_environ (struct gdb_environ *e, char *var) { int len = strlen (var); char **vector = e->vector; char *s; for (; (s = *vector) != NULL; vector++) { if (strncmp (s, var, len) == 0 && s[len] == '=') { xfree (s); /* Walk through the vector, shuffling args down by one, including the NULL terminator. Can't use memcpy() here since the regions overlap, and memmove() might not be available. */ while ((vector[0] = vector[1]) != NULL) { vector++; } break; } } }