/* Parameters for target execution on an RS6000, for GDB, the GNU debugger. Copyright 1986, 1987, 1989, 1991, 1992, 1993, 1994 Free Software Foundation, Inc. Contributed by IBM Corporation. This file is part of GDB. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifdef __STDC__ /* Forward decls for prototypes */ struct frame_info; struct type; struct value; #endif /* Minimum possible text address in AIX */ #define TEXT_SEGMENT_BASE 0x10000000 /* Load segment of a given pc value. */ #define PC_LOAD_SEGMENT(PC) pc_load_segment_name(PC) extern char *pc_load_segment_name PARAMS ((CORE_ADDR)); /* AIX cc seems to get this right. */ #define BELIEVE_PCC_PROMOTION 1 /* return true if a given `pc' value is in `call dummy' function. */ /* FIXME: This just checks for the end of the stack, which is broken for things like stepping through gcc nested function stubs. */ #define PC_IN_CALL_DUMMY(STOP_PC, STOP_SP, STOP_FRAME_ADDR) \ (STOP_SP < STOP_PC && STOP_PC < STACK_END_ADDR) #if 0 extern unsigned int text_start, data_start; extern char *corefile; #endif extern int inferior_pid; /* We are missing register descriptions in the system header files. Sigh! */ struct regs { int gregs [32]; /* general purpose registers */ int pc; /* program conter */ int ps; /* processor status, or machine state */ }; struct fp_status { double fpregs [32]; /* floating GP registers */ }; /* To be used by skip_prologue. */ struct rs6000_framedata { int offset; /* # of bytes in gpr's and fpr's are saved */ int saved_gpr; /* smallest # of saved gpr */ int saved_fpr; /* smallest # of saved fpr */ int alloca_reg; /* alloca register number (frame ptr) */ char frameless; /* true if frameless functions. */ char nosavedpc; /* true if pc not saved. */ int gpr_offset; /* offset of saved gprs */ int fpr_offset; /* offset of saved fprs */ int lr_offset; /* offset of saved lr */ int cr_offset; /* offset of saved cr */ }; /* Define the byte order of the machine. */ #define TARGET_BYTE_ORDER BIG_ENDIAN /* AIX's assembler doesn't grok dollar signs in identifiers. So we use dots instead. This item must be coordinated with G++. */ #undef CPLUS_MARKER #define CPLUS_MARKER '.' /* Offset from address of function to start of its code. Zero on most machines. */ #define FUNCTION_START_OFFSET 0 /* Advance PC across any function entry prologue instructions to reach some "real" code. */ #define SKIP_PROLOGUE(pc) \ do { \ struct rs6000_framedata _frame; \ pc = skip_prologue (pc, &_frame); \ } while (0) extern CORE_ADDR skip_prologue PARAMS((CORE_ADDR, struct rs6000_framedata *)); /* If PC is in some function-call trampoline code, return the PC where the function itself actually starts. If not, return NULL. */ #define SKIP_TRAMPOLINE_CODE(pc) skip_trampoline_code (pc) extern CORE_ADDR skip_trampoline_code PARAMS ((CORE_ADDR)); /* Number of trap signals we need to skip over, once the inferior process starts running. */ #define START_INFERIOR_TRAPS_EXPECTED 2 /* AIX has a couple of strange returns from wait(). */ #define CHILD_SPECIAL_WAITSTATUS(ourstatus, hoststatus) ( \ /* "stop after load" status. */ \ (hoststatus) == 0x57c ? (ourstatus)->kind = TARGET_WAITKIND_LOADED, 1 : \ \ /* signal 0. I have no idea why wait(2) returns with this status word. */ \ /* It looks harmless. */ \ (hoststatus) == 0x7f ? (ourstatus)->kind = TARGET_WAITKIND_SPURIOUS, 1 : \ \ /* A normal waitstatus. Let the usual macros deal with it. */ \ 0) /* In xcoff, we cannot process line numbers when we see them. This is mainly because we don't know the boundaries of the include files. So, we postpone that, and then enter and sort(?) the whole line table at once, when we are closing the current symbol table in end_symtab(). */ #define PROCESS_LINENUMBER_HOOK() aix_process_linenos () extern void aix_process_linenos PARAMS ((void)); /* Immediately after a function call, return the saved pc. Can't go through the frames for this because on some machines the new frame is not set up until the new function executes some instructions. */ #define SAVED_PC_AFTER_CALL(frame) read_register (LR_REGNUM) /* Address of end of stack space. */ #define STACK_END_ADDR 0x2ff80000 /* Stack grows downward. */ #define INNER_THAN < #if 0 /* No, we shouldn't use this. push_arguments() should leave stack in a proper alignment! */ /* Stack has strict alignment. */ #define STACK_ALIGN(ADDR) (((ADDR)+7)&-8) #endif /* This is how argumets pushed onto stack or passed in registers. */ #define PUSH_ARGUMENTS(nargs, args, sp, struct_return, struct_addr) \ sp = push_arguments(nargs, args, sp, struct_return, struct_addr) extern CORE_ADDR push_arguments PARAMS ((int, struct value **, CORE_ADDR, int, CORE_ADDR)); /* Sequence of bytes for breakpoint instruction. */ #define BIG_BREAKPOINT { 0x7d, 0x82, 0x10, 0x08 } #define LITTLE_BREAKPOINT { 0x08, 0x10, 0x82, 0x7d } #if TARGET_BYTE_ORDER == BIG_ENDIAN #define BREAKPOINT BIG_BREAKPOINT #else #if TARGET_BYTE_ORDER == LITTLE_ENDIAN #define BREAKPOINT LITTLE_BREAKPOINT #endif #endif /* Amount PC must be decremented by after a breakpoint. This is often the number of bytes in BREAKPOINT but not always. */ #define DECR_PC_AFTER_BREAK 0 /* Nonzero if instruction at PC is a return instruction. */ /* Allow any of the return instructions, including a trapv and a return from interrupt. */ #define ABOUT_TO_RETURN(pc) \ ((read_memory_integer (pc, 4) & 0xfe8007ff) == 0x4e800020) /* Say how long (ordinary) registers are. This is a piece of bogosity used in push_word and a few other places; REGISTER_RAW_SIZE is the real way to know how big a register is. */ #define REGISTER_SIZE 4 /* Number of machine registers */ #define NUM_REGS 71 /* Initializer for an array of names of registers. There should be NUM_REGS strings in this initializer. */ #define REGISTER_NAMES \ {"r0", "r1", "r2", "r3", "r4", "r5", "r6", "r7", \ "r8", "r9", "r10","r11","r12","r13","r14","r15", \ "r16","r17","r18","r19","r20","r21","r22","r23", \ "r24","r25","r26","r27","r28","r29","r30","r31", \ "f0", "f1", "f2", "f3", "f4", "f5", "f6", "f7", \ "f8", "f9", "f10","f11","f12","f13","f14","f15", \ "f16","f17","f18","f19","f20","f21","f22","f23", \ "f24","f25","f26","f27","f28","f29","f30","f31", \ "pc", "ps", "cnd", "lr", "cnt", "xer", "mq" } /* Register numbers of various important registers. Note that some of these values are "real" register numbers, and correspond to the general registers of the machine, and some are "phony" register numbers which are too large to be actual register numbers as far as the user is concerned but do serve to get the desired values when passed to read_register. */ #define FP_REGNUM 1 /* Contains address of executing stack frame */ #define SP_REGNUM 1 /* Contains address of top of stack */ #define TOC_REGNUM 2 /* TOC register */ #define FP0_REGNUM 32 /* Floating point register 0 */ #define GP0_REGNUM 0 /* GPR register 0 */ #define FP0_REGNUM 32 /* FPR (Floating point) register 0 */ #define FPLAST_REGNUM 63 /* Last floating point register */ /* Special purpose registers... */ /* P.S. keep these in the same order as in /usr/mstsave.h `mstsave' structure, for easier processing */ #define PC_REGNUM 64 /* Program counter (instruction address %iar) */ #define PS_REGNUM 65 /* Processor (or machine) status (%msr) */ #define CR_REGNUM 66 /* Condition register */ #define LR_REGNUM 67 /* Link register */ #define CTR_REGNUM 68 /* Count register */ #define XER_REGNUM 69 /* Fixed point exception registers */ #define MQ_REGNUM 70 /* Multiply/quotient register */ #define FIRST_SP_REGNUM 64 /* first special register number */ #define LAST_SP_REGNUM 70 /* last special register number */ /* Total amount of space needed to store our copies of the machine's register state, the array `registers'. 32 4-byte gpr's 32 8-byte fpr's 7 4-byte special purpose registers, total 416 bytes. Keep some extra space for now, in case to add more. */ #define REGISTER_BYTES 420 /* Index within `registers' of the first byte of the space for register N. */ #define REGISTER_BYTE(N) \ ( \ ((N) > FPLAST_REGNUM) ? ((((N) - FPLAST_REGNUM -1) * 4) + 384)\ :((N) >= FP0_REGNUM) ? ((((N) - FP0_REGNUM) * 8) + 128) \ :((N) * 4) ) /* Number of bytes of storage in the actual machine representation for register N. */ /* Note that the unsigned cast here forces the result of the subtractiion to very high positive values if N < FP0_REGNUM */ #define REGISTER_RAW_SIZE(N) (((unsigned)(N) - FP0_REGNUM) < 32 ? 8 : 4) /* Number of bytes of storage in the program's representation for register N. On the RS6000, all regs are 4 bytes except the floating point regs which are 8-byte doubles. */ #define REGISTER_VIRTUAL_SIZE(N) (((unsigned)(N) - FP0_REGNUM) < 32 ? 8 : 4) /* Largest value REGISTER_RAW_SIZE can have. */ #define MAX_REGISTER_RAW_SIZE 8 /* Largest value REGISTER_VIRTUAL_SIZE can have. */ #define MAX_REGISTER_VIRTUAL_SIZE 8 /* convert a dbx stab register number (from `r' declaration) to a gdb REGNUM */ #define STAB_REG_TO_REGNUM(value) (value) /* Nonzero if register N requires conversion from raw format to virtual format. The register format for rs6000 floating point registers is always double, we need a conversion if the memory format is float. */ #define REGISTER_CONVERTIBLE(N) ((N) >= FP0_REGNUM && (N) <= FPLAST_REGNUM) /* Convert data from raw format for register REGNUM in buffer FROM to virtual format with type TYPE in buffer TO. */ #define REGISTER_CONVERT_TO_VIRTUAL(REGNUM,TYPE,FROM,TO) \ { \ if (TYPE_LENGTH (TYPE) != REGISTER_RAW_SIZE (REGNUM)) \ { \ double val = extract_floating ((FROM), REGISTER_RAW_SIZE (REGNUM)); \ store_floating ((TO), TYPE_LENGTH (TYPE), val); \ } \ else \ memcpy ((TO), (FROM), REGISTER_RAW_SIZE (REGNUM)); \ } /* Convert data from virtual format with type TYPE in buffer FROM to raw format for register REGNUM in buffer TO. */ #define REGISTER_CONVERT_TO_RAW(TYPE,REGNUM,FROM,TO) \ { \ if (TYPE_LENGTH (TYPE) != REGISTER_RAW_SIZE (REGNUM)) \ { \ double val = extract_floating ((FROM), TYPE_LENGTH (TYPE)); \ store_floating ((TO), REGISTER_RAW_SIZE (REGNUM), val); \ } \ else \ memcpy ((TO), (FROM), REGISTER_RAW_SIZE (REGNUM)); \ } /* Return the GDB type object for the "standard" data type of data in register N. */ #define REGISTER_VIRTUAL_TYPE(N) \ (((unsigned)(N) - FP0_REGNUM) < 32 ? builtin_type_double : builtin_type_int) /* Store the address of the place in which to copy the structure the subroutine will return. This is called from call_function. */ /* in RS6000, struct return addresses are passed as an extra parameter in r3. In function return, callee is not responsible of returning this address back. Since gdb needs to find it, we will store in a designated variable `rs6000_struct_return_address'. */ extern CORE_ADDR rs6000_struct_return_address; #define STORE_STRUCT_RETURN(ADDR, SP) \ { write_register (3, (ADDR)); \ rs6000_struct_return_address = (ADDR); } /* Extract from an array REGBUF containing the (raw) register state a function return value of type TYPE, and copy that, in virtual format, into VALBUF. */ /* #define EXTRACT_RETURN_VALUE(TYPE,REGBUF,VALBUF) \ memcpy (VALBUF, REGBUF, TYPE_LENGTH (TYPE)) */ #define EXTRACT_RETURN_VALUE(TYPE,REGBUF,VALBUF) \ extract_return_value(TYPE,REGBUF,VALBUF) extern void extract_return_value PARAMS ((struct type *, char [], char *)); /* Write into appropriate registers a function return value of type TYPE, given in virtual format. */ #define STORE_RETURN_VALUE(TYPE,VALBUF) \ { \ if (TYPE_CODE (TYPE) == TYPE_CODE_FLT) \ \ /* Floating point values are returned starting from FPR1 and up. \ Say a double_double_double type could be returned in \ FPR1/FPR2/FPR3 triple. */ \ \ write_register_bytes (REGISTER_BYTE (FP0_REGNUM+1), (VALBUF), \ TYPE_LENGTH (TYPE)); \ else \ /* Everything else is returned in GPR3 and up. */ \ write_register_bytes (REGISTER_BYTE (GP0_REGNUM+3), (VALBUF), \ TYPE_LENGTH (TYPE)); \ } /* Extract from an array REGBUF containing the (raw) register state the address in which a function should return its structure value, as a CORE_ADDR (or an expression that can be used as one). */ #define EXTRACT_STRUCT_VALUE_ADDRESS(REGBUF) rs6000_struct_return_address /* Describe the pointer in each stack frame to the previous stack frame (its caller). */ /* FRAME_CHAIN takes a frame's nominal address and produces the frame's chain-pointer. */ /* In the case of the RS6000, the frame's nominal address is the address of a 4-byte word containing the calling frame's address. */ #define FRAME_CHAIN(thisframe) rs6000_frame_chain (thisframe) CORE_ADDR rs6000_frame_chain PARAMS ((struct frame_info *)); /* Define other aspects of the stack frame. */ /* A macro that tells us whether the function invocation represented by FI does not have a frame on the stack associated with it. If it does not, FRAMELESS is set to 1, else 0. */ #define FRAMELESS_FUNCTION_INVOCATION(FI, FRAMELESS) \ FRAMELESS = frameless_function_invocation (FI) extern int frameless_function_invocation PARAMS((struct frame_info *)); /* Functions calling alloca() change the value of the stack pointer. We need to use initial stack pointer (which is saved in r31 by gcc) in such cases. If a compiler emits traceback table, then we should use the alloca register specified in traceback table. FIXME. */ /* Also, it is a good idea to cache information about frame's saved registers in the frame structure to speed things up. See tm-m88k.h. FIXME. */ #define EXTRA_FRAME_INFO \ CORE_ADDR initial_sp; /* initial stack pointer. */ \ struct frame_saved_regs *cache_fsr; /* saved registers */ #define INIT_FRAME_PC_FIRST(fromleaf, prev) \ prev->pc = (fromleaf ? SAVED_PC_AFTER_CALL (prev->next) : \ prev->next ? FRAME_SAVED_PC (prev->next) : read_pc ()); #define INIT_FRAME_PC(fromleaf, prev) /* nothing */ #define INIT_EXTRA_FRAME_INFO(fromleaf, fi) \ fi->initial_sp = 0; \ fi->cache_fsr = 0; \ if (fi->next != (CORE_ADDR)0 \ && fi->pc < TEXT_SEGMENT_BASE) \ /* We're in get_prev_frame_info */ \ /* and this is a special signal frame. */ \ /* (fi->pc will be some low address in the kernel, */ \ /* to which the signal handler returns). */ \ fi->signal_handler_caller = 1; /* If the kernel has to deliver a signal, it pushes a sigcontext structure on the stack and then calls the signal handler, passing the address of the sigcontext in an argument register. Usually the signal handler doesn't save this register, so we have to access the sigcontext structure via an offset from the signal handler frame. The following constants were determined by experimentation on AIX 3.2. */ #define SIG_FRAME_PC_OFFSET 96 #define SIG_FRAME_FP_OFFSET 284 /* Default offset from SP where the LR is stored */ #define DEFAULT_LR_SAVE 8 /* Return saved PC from a frame */ #define FRAME_SAVED_PC(FRAME) frame_saved_pc (FRAME) extern unsigned long frame_saved_pc PARAMS ((struct frame_info *)); #define FRAME_ARGS_ADDRESS(FI) \ (((struct frame_info*)(FI))->initial_sp ? \ ((struct frame_info*)(FI))->initial_sp : \ frame_initial_stack_address (FI)) extern CORE_ADDR frame_initial_stack_address PARAMS ((struct frame_info *)); #define FRAME_LOCALS_ADDRESS(FI) FRAME_ARGS_ADDRESS(FI) /* Set VAL to the number of args passed to frame described by FI. Can set VAL to -1, meaning no way to tell. */ /* We can't tell how many args there are now that the C compiler delays popping them. */ #define FRAME_NUM_ARGS(val,fi) (val = -1) /* Return number of bytes at start of arglist that are not really args. */ #define FRAME_ARGS_SKIP 8 /* Not sure on this. FIXMEmgo */ /* Put here the code to store, into a struct frame_saved_regs, the addresses of the saved registers of frame described by FRAME_INFO. This includes special registers such as pc and fp saved in special ways in the stack frame. sp is even more special: the address we return for it IS the sp for the next frame. */ /* In the following implementation for RS6000, we did *not* save sp. I am not sure if it will be needed. The following macro takes care of gpr's and fpr's only. */ #define FRAME_FIND_SAVED_REGS(FRAME_INFO, FRAME_SAVED_REGS) \ { \ int ii; \ CORE_ADDR frame_addr, func_start; \ struct rs6000_framedata fdata; \ \ /* find the start of the function and collect info about its frame. */ \ \ func_start = get_pc_function_start ((FRAME_INFO)->pc) + FUNCTION_START_OFFSET; \ (void) skip_prologue (func_start, &fdata); \ memset (&(FRAME_SAVED_REGS), '\0', sizeof (FRAME_SAVED_REGS)); \ \ /* if there were any saved registers, figure out parent's stack pointer. */ \ /* the following is true only if the frame doesn't have a call to alloca(), \ FIXME. */ \ if (fdata.saved_fpr == 0 && fdata.saved_gpr == 0 && \ fdata.lr_offset == 0 && fdata.cr_offset == 0) { \ frame_addr = 0; \ \ } else if ((FRAME_INFO)->prev && (FRAME_INFO)->prev->frame) { \ frame_addr = (FRAME_INFO)->prev->frame; \ \ } else { \ frame_addr = read_memory_integer ((FRAME_INFO)->frame, 4); \ } \ \ /* if != -1, fdata.saved_fpr is the smallest number of saved_fpr. All \ fpr's from saved_fpr to f31 are saved. */ \ if (fdata.saved_fpr >= 0) { \ int fpr_offset = frame_addr + fdata.fpr_offset; \ for (ii = fdata.saved_fpr; ii < 32; ii++) { \ (FRAME_SAVED_REGS).regs [FP0_REGNUM + ii] = fpr_offset; \ fpr_offset += 8; \ } \ } \ \ /* if != -1, fdata.saved_gpr is the smallest number of saved_gpr. All \ gpr's from saved_gpr to r31 are saved. */ \ if (fdata.saved_gpr >= 0) { \ int gpr_offset = frame_addr + fdata.gpr_offset; \ for (ii = fdata.saved_gpr; ii < 32; ii++) { \ (FRAME_SAVED_REGS).regs [ii] = gpr_offset; \ gpr_offset += 4; \ } \ } \ \ /* If != 0, fdata.cr_offset is the offset from the frame that holds \ the CR */ \ if (fdata.cr_offset != 0) { \ (FRAME_SAVED_REGS).regs [CR_REGNUM] = frame_addr + fdata.cr_offset; \ } \ \ /* If != 0, fdata.cr_offset is the offset from the frame that holds \ the LR */ \ if (fdata.lr_offset != 0) { \ (FRAME_SAVED_REGS).regs [LR_REGNUM] = frame_addr + fdata.lr_offset; \ } \ } /* Things needed for making the inferior call functions. */ /* Push an empty stack frame, to record the current PC, etc. */ /* Change these names into rs6k_{push, pop}_frame(). FIXMEmgo. */ #define PUSH_DUMMY_FRAME push_dummy_frame () extern void push_dummy_frame PARAMS ((void)); /* Discard from the stack the innermost frame, restoring all saved registers. */ #define POP_FRAME pop_frame () extern void pop_frame PARAMS ((void)); /* This sequence of words is the instructions: mflr r0 // 0x7c0802a6 // save fpr's stfd r?, num(r1) // 0xd8010000 there should be 32 of this?? // save gpr's stm r0, num(r1) // 0xbc010000 stu r1, num(r1) // 0x94210000 // the function we want to branch might be in a different load // segment. reset the toc register. Note that the actual toc address // will be fix by fix_call_dummy () along with function address. st r2, 0x14(r1) // 0x90410014 save toc register liu r2, 0x1234 // 0x3c401234 reset a new toc value 0x12345678 oril r2, r2,0x5678 // 0x60425678 // load absolute address 0x12345678 to r0 liu r0, 0x1234 // 0x3c001234 oril r0, r0,0x5678 // 0x60005678 mtctr r0 // 0x7c0903a6 ctr <- r0 bctrl // 0x4e800421 jump subroutine 0x12345678 (%ctr) cror 0xf, 0xf, 0xf // 0x4def7b82 brpt // 0x7d821008, breakpoint cror 0xf, 0xf, 0xf // 0x4def7b82 (for 8 byte alignment) We actually start executing by saving the toc register first, since the pushing of the registers is done by PUSH_DUMMY_FRAME. If this were real code, the arguments for the function called by the `bctrl' would be pushed between the `stu' and the `bctrl', and we could allow it to execute through. But the arguments have to be pushed by GDB after the PUSH_DUMMY_FRAME is done, and we cannot allow to push the registers again. */ #define CALL_DUMMY {0x7c0802a6, 0xd8010000, 0xbc010000, 0x94210000, \ 0x90410014, 0x3c401234, 0x60425678, \ 0x3c001234, 0x60005678, 0x7c0903a6, 0x4e800421, \ 0x4def7b82, 0x7d821008, 0x4def7b82 } /* keep this as multiple of 8 (%sp requires 8 byte alignment) */ #define CALL_DUMMY_LENGTH 56 #define CALL_DUMMY_START_OFFSET 16 /* Insert the specified number of args and function address into a call sequence of the above form stored at DUMMYNAME. */ #define FIX_CALL_DUMMY(dummyname, pc, fun, nargs, args, type, using_gcc) \ fix_call_dummy(dummyname, pc, fun, nargs, (int)type) extern void fix_call_dummy PARAMS ((char *, CORE_ADDR, CORE_ADDR, int, int)); /* Usually a function pointer's representation is simply the address of the function. On the RS/6000 however, a function pointer is represented by a pointer to a TOC entry. This TOC entry contains three words, the first word is the address of the function, the second word is the TOC pointer (r2), and the third word is the static chain value. Throughout GDB it is currently assumed that a function pointer contains the address of the function, which is not easy to fix. In addition, the conversion of a function address to a function pointer would require allocation of a TOC entry in the inferior's memory space, with all its drawbacks. To be able to call C++ virtual methods in the inferior (which are called via function pointers), find_function_addr uses this macro to get the function address from a function pointer. */ #define CONVERT_FROM_FUNC_PTR_ADDR(ADDR) \ (is_magic_function_pointer (ADDR) ? read_memory_integer (ADDR, 4) : (ADDR)) extern int is_magic_function_pointer PARAMS ((CORE_ADDR)); /* Flag for machine-specific stuff in shared files. FIXME */ #define IBM6000_TARGET /* RS6000/AIX does not support PT_STEP. Has to be simulated. */ #define NO_SINGLE_STEP /* If the current gcc for for this target does not produce correct debugging information for float parameters, both prototyped and unprototyped, then define this macro. This forces gdb to always assume that floats are passed as doubles and then converted in the callee. For the PowerPC, it appears that the debug info marks the parameters as floats regardless of whether the function is prototyped, but the actual values are always passed in as doubles. Thus by setting this to 1, both types of calls will work. */ #define COERCE_FLOAT_TO_DOUBLE 1