// OBSOLETE /* Parameters for execution on an HP PA-RISC machine running BSD, for GDB. // OBSOLETE Contributed by the Center for Software Science at the // OBSOLETE University of Utah (pa-gdb-bugs@cs.utah.edu). */ // OBSOLETE // OBSOLETE /* For BSD: // OBSOLETE // OBSOLETE The signal context structure pointer is always saved at the base // OBSOLETE of the frame + 0x4. // OBSOLETE // OBSOLETE We get the PC & SP directly from the sigcontext structure itself. // OBSOLETE For other registers we have to dive in a little deeper: // OBSOLETE // OBSOLETE The hardware save state pointer is at offset 0x10 within the // OBSOLETE signal context structure. // OBSOLETE // OBSOLETE Within the hardware save state, registers are found in the same order // OBSOLETE as the register numbers in GDB. */ // OBSOLETE // OBSOLETE #define FRAME_SAVED_PC_IN_SIGTRAMP(FRAME, TMP) \ // OBSOLETE { \ // OBSOLETE *(TMP) = read_memory_integer ((FRAME)->frame + 0x4, 4); \ // OBSOLETE *(TMP) = read_memory_integer (*(TMP) + 0x18, 4); \ // OBSOLETE } // OBSOLETE // OBSOLETE #define FRAME_BASE_BEFORE_SIGTRAMP(FRAME, TMP) \ // OBSOLETE { \ // OBSOLETE *(TMP) = read_memory_integer ((FRAME)->frame + 0x4, 4); \ // OBSOLETE *(TMP) = read_memory_integer (*(TMP) + 0x8, 4); \ // OBSOLETE } // OBSOLETE // OBSOLETE #define FRAME_FIND_SAVED_REGS_IN_SIGTRAMP(FRAME, FSR) \ // OBSOLETE { \ // OBSOLETE int i; \ // OBSOLETE CORE_ADDR TMP; \ // OBSOLETE TMP = read_memory_integer ((FRAME)->frame + 0x4, 4); \ // OBSOLETE TMP = read_memory_integer (TMP + 0x10, 4); \ // OBSOLETE for (i = 0; i < NUM_REGS; i++) \ // OBSOLETE { \ // OBSOLETE if (i == SP_REGNUM) \ // OBSOLETE (FSR)->regs[SP_REGNUM] = read_memory_integer (TMP + SP_REGNUM * 4, 4); \ // OBSOLETE else \ // OBSOLETE (FSR)->regs[i] = TMP + i * 4; \ // OBSOLETE } \ // OBSOLETE } // OBSOLETE // OBSOLETE /* It's mostly just the common stuff. */ // OBSOLETE #include "pa/tm-hppa.h"