/* Data structures associated with breakpoints in GDB. Copyright (C) 1992 Free Software Foundation, Inc. This file is part of GDB. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #if !defined (BREAKPOINT_H) #define BREAKPOINT_H 1 #include "frame.h" #include "value.h" /* This is the maximum number of bytes a breakpoint instruction can take. Feel free to increase it. It's just used in a few places to size arrays that should be independent of the target architecture. */ #define BREAKPOINT_MAX 16 /* Type of breakpoint. */ /* FIXME In the future, we should fold all other breakpoint-like things into here. This includes: * single-step (for machines where we have to simulate single stepping) (probably, though perhaps it is better for it to look as much as possible like a single-step to wait_for_inferior). */ enum bptype { bp_breakpoint, /* Normal breakpoint */ bp_until, /* used by until command */ bp_finish, /* used by finish command */ bp_watchpoint, /* Watchpoint */ bp_longjmp, /* secret breakpoint to find longjmp() */ bp_longjmp_resume, /* secret breakpoint to escape longjmp() */ /* Used by wait_for_inferior for stepping over subroutine calls, for stepping over signal handlers, and for skipping prologues. */ bp_step_resume, /* The breakpoint at the end of a call dummy. */ bp_call_dummy }; /* States of enablement of breakpoint. */ enum enable { disabled, enabled}; /* Disposition of breakpoint. Ie: what to do after hitting it. */ enum bpdisp { delete, /* Delete it */ disable, /* Disable it */ donttouch /* Leave it alone */ }; /* Note that the ->silent field is not currently used by any commands (though the code is in there if it was to be, and set_raw_breakpoint does set it to 0). I implemented it because I thought it would be useful for a hack I had to put in; I'm going to leave it in because I can see how there might be times when it would indeed be useful */ /* This is for a breakpoint or a watchpoint. */ struct breakpoint { struct breakpoint *next; /* Type of breakpoint. */ enum bptype type; /* Zero means disabled; remember the info but don't break here. */ enum enable enable; /* What to do with this breakpoint after we hit it. */ enum bpdisp disposition; /* Number assigned to distinguish breakpoints. */ int number; /* Address to break at, or NULL if not a breakpoint. */ CORE_ADDR address; /* Line number of this address. Only matters if address is non-NULL. */ int line_number; /* Source file name of this address. Only matters if address is non-NULL. */ char *source_file; /* Non-zero means a silent breakpoint (don't print frame info if we stop here). */ unsigned char silent; /* Number of stops at this breakpoint that should be continued automatically before really stopping. */ int ignore_count; /* "Real" contents of byte where breakpoint has been inserted. Valid only when breakpoints are in the program. Under the complete control of the target insert_breakpoint and remove_breakpoint routines. No other code should assume anything about the value(s) here. */ char shadow_contents[BREAKPOINT_MAX]; /* Nonzero if this breakpoint is now inserted. Only matters if address is non-NULL. */ char inserted; /* Nonzero if this is not the first breakpoint in the list for the given address. Only matters if address is non-NULL. */ char duplicate; /* Chain of command lines to execute when this breakpoint is hit. */ struct command_line *commands; /* Stack depth (address of frame). If nonzero, break only if fp equals this. */ FRAME_ADDR frame; /* Conditional. Break only if this expression's value is nonzero. */ struct expression *cond; /* String we used to set the breakpoint (malloc'd). Only matters if address is non-NULL. */ char *addr_string; /* String form of the breakpoint condition (malloc'd), or NULL if there is no condition. */ char *cond_string; /* String form of exp (malloc'd), or NULL if none. */ char *exp_string; /* The expression we are watching, or NULL if not a watchpoint. */ struct expression *exp; /* The largest block within which it is valid, or NULL if it is valid anywhere (e.g. consists just of global symbols). */ struct block *exp_valid_block; /* Value of the watchpoint the last time we checked it. */ value val; }; /* The following stuff is an abstract data type "bpstat" ("breakpoint status"). This provides the ability to determine whether we have stopped at a breakpoint, and what we should do about it. */ typedef struct bpstat *bpstat; /* Interface: */ /* Clear a bpstat so that it says we are not at any breakpoint. Also free any storage that is part of a bpstat. */ extern void bpstat_clear PARAMS ((bpstat *)); /* Return a copy of a bpstat. Like "bs1 = bs2" but all storage that is part of the bpstat is copied as well. */ extern bpstat bpstat_copy PARAMS ((bpstat)); /* FIXME: prototypes uses equivalence between FRAME_ADDR and CORE_ADDR */ extern bpstat bpstat_stop_status PARAMS ((CORE_ADDR *, CORE_ADDR, int)); /* This bpstat_what stuff tells wait_for_inferior what to do with a breakpoint (a challenging task). */ enum bpstat_what_main_action { /* Perform various other tests; that is, this bpstat does not say to perform any action (e.g. failed watchpoint and nothing else). */ BPSTAT_WHAT_KEEP_CHECKING, /* Rather than distinguish between noisy and silent stops here, it might be cleaner to have bpstat_print make that decision (also taking into account stop_print_frame and source_only). But the implications are a bit scary (interaction with auto-displays, etc.), so I won't try it. */ /* Stop silently. */ BPSTAT_WHAT_STOP_SILENT, /* Stop and print. */ BPSTAT_WHAT_STOP_NOISY, /* Remove breakpoints, single step once, then put them back in and go back to what we were doing. It's possible that this should be removed from the main_action and put into a separate field, to more cleanly handle BPSTAT_WHAT_CLEAR_LONGJMP_RESUME_SINGLE. */ BPSTAT_WHAT_SINGLE, /* Set longjmp_resume breakpoint, remove all other breakpoints, and continue. The "remove all other breakpoints" part is required if we are also stepping over another breakpoint as well as doing the longjmp handling. */ BPSTAT_WHAT_SET_LONGJMP_RESUME, /* Clear longjmp_resume breakpoint, then handle as BPSTAT_WHAT_KEEP_CHECKING. */ BPSTAT_WHAT_CLEAR_LONGJMP_RESUME, /* Clear longjmp_resume breakpoint, then handle as BPSTAT_WHAT_SINGLE. */ BPSTAT_WHAT_CLEAR_LONGJMP_RESUME_SINGLE, /* This is just used to keep track of how many enums there are. */ BPSTAT_WHAT_LAST }; struct bpstat_what { enum bpstat_what_main_action main_action : 4; /* Did we hit the step resume breakpoint? This is separate from the main_action to allow for it to be combined with any of the main actions. */ unsigned int step_resume : 1; /* Did we hit a call dummy breakpoint? This only goes with a main_action of BPSTAT_WHAT_STOP_SILENT or BPSTAT_WHAT_STOP_NOISY (the concept of continuing from a call dummy without popping the frame is not a useful one). */ unsigned int call_dummy : 1; }; /* Tell what to do about this bpstat. */ struct bpstat_what bpstat_what PARAMS ((bpstat)); /* Find the bpstat associated with a breakpoint. NULL otherwise. */ bpstat bpstat_find_breakpoint PARAMS ((bpstat, struct breakpoint *)); /* Nonzero if a signal that we got in wait() was due to circumstances explained by the BS. */ /* Currently that is true if we have hit a breakpoint, or if there is a watchpoint enabled. */ #define bpstat_explains_signal(bs) ((bs) != NULL) /* Nonzero if we should step constantly (e.g. watchpoints on machines without hardware support). This isn't related to a specific bpstat, just to things like whether watchpoints are set. */ extern int bpstat_should_step PARAMS ((void)); /* Print a message indicating what happened. Returns nonzero to say that only the source line should be printed after this (zero return means print the frame as well as the source line). */ extern int bpstat_print PARAMS ((bpstat)); /* Return the breakpoint number of the first breakpoint we are stopped at. *BSP upon return is a bpstat which points to the remaining breakpoints stopped at (but which is not guaranteed to be good for anything but further calls to bpstat_num). Return 0 if passed a bpstat which does not indicate any breakpoints. */ extern int bpstat_num PARAMS ((bpstat *)); /* Perform actions associated with having stopped at *BSP. Actually, we just use this for breakpoint commands. Perhaps other actions will go here later, but this is executed at a late time (from the command loop). */ extern void bpstat_do_actions PARAMS ((bpstat *)); /* Modify BS so that the actions will not be performed. */ extern void bpstat_clear_actions PARAMS ((bpstat)); /* Implementation: */ struct bpstat { /* Linked list because there can be two breakpoints at the same place, and a bpstat reflects the fact that both have been hit. */ bpstat next; /* Breakpoint that we are at. */ struct breakpoint *breakpoint_at; /* Commands left to be done. */ struct command_line *commands; /* Old value associated with a watchpoint. */ value old_val; /* Nonzero if this breakpoint tells us to print the frame. */ char print; /* Nonzero if this breakpoint tells us to stop. */ char stop; /* Function called by bpstat_print to print stuff associated with this element of the bpstat chain. Returns 0 or 1 just like bpstat_print, or -1 if it can't deal with it. */ int (*print_it) PARAMS((bpstat bs)); }; /* Prototypes for breakpoint-related functions. */ #ifdef __STDC__ /* Forward declarations for prototypes */ struct frame_info; #endif extern int breakpoint_here_p PARAMS ((CORE_ADDR)); extern void until_break_command PARAMS ((char *, int)); extern void breakpoint_re_set PARAMS ((void)); extern void clear_momentary_breakpoints PARAMS ((void)); /* FIXME: Prototype uses equivalence of "struct frame_info *" and FRAME */ extern struct breakpoint * set_momentary_breakpoint PARAMS ((struct symtab_and_line, struct frame_info *, enum bptype)); extern void set_ignore_count PARAMS ((int, int, int)); extern void set_default_breakpoint PARAMS ((int, CORE_ADDR, struct symtab *, int)); extern void mark_breakpoints_out PARAMS ((void)); extern void breakpoint_init_inferior PARAMS ((void)); extern void delete_breakpoint PARAMS ((struct breakpoint *)); extern void breakpoint_auto_delete PARAMS ((bpstat)); extern void breakpoint_clear_ignore_counts PARAMS ((void)); extern void break_command PARAMS ((char *, int)); extern int insert_breakpoints PARAMS ((void)); extern int remove_breakpoints PARAMS ((void)); extern void enable_longjmp_breakpoint PARAMS ((void)); extern void disable_longjmp_breakpoint PARAMS ((void)); extern void set_longjmp_resume_breakpoint PARAMS ((CORE_ADDR, FRAME)); /* The following are for displays, which aren't really breakpoints, but here is as good a place as any for them. */ extern void disable_current_display PARAMS ((void)); extern void do_displays PARAMS ((void)); extern void disable_display PARAMS ((int)); extern void clear_displays PARAMS ((void)); #endif /* !defined (BREAKPOINT_H) */