/* Common target dependent code for GDB on ARM systems.
Copyright (C) 1988, 1989, 1991, 1992, 1993, 1995, 1996, 1998, 1999, 2000,
2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010
Free Software Foundation, Inc.
This file is part of GDB.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see . */
#include /* XXX for isupper () */
#include "defs.h"
#include "frame.h"
#include "inferior.h"
#include "gdbcmd.h"
#include "gdbcore.h"
#include "gdb_string.h"
#include "dis-asm.h" /* For register styles. */
#include "regcache.h"
#include "doublest.h"
#include "value.h"
#include "arch-utils.h"
#include "osabi.h"
#include "frame-unwind.h"
#include "frame-base.h"
#include "trad-frame.h"
#include "objfiles.h"
#include "dwarf2-frame.h"
#include "gdbtypes.h"
#include "prologue-value.h"
#include "target-descriptions.h"
#include "user-regs.h"
#include "arm-tdep.h"
#include "gdb/sim-arm.h"
#include "elf-bfd.h"
#include "coff/internal.h"
#include "elf/arm.h"
#include "gdb_assert.h"
#include "vec.h"
#include "features/arm-with-m.c"
static int arm_debug;
/* Macros for setting and testing a bit in a minimal symbol that marks
it as Thumb function. The MSB of the minimal symbol's "info" field
is used for this purpose.
MSYMBOL_SET_SPECIAL Actually sets the "special" bit.
MSYMBOL_IS_SPECIAL Tests the "special" bit in a minimal symbol. */
#define MSYMBOL_SET_SPECIAL(msym) \
MSYMBOL_TARGET_FLAG_1 (msym) = 1
#define MSYMBOL_IS_SPECIAL(msym) \
MSYMBOL_TARGET_FLAG_1 (msym)
/* Per-objfile data used for mapping symbols. */
static const struct objfile_data *arm_objfile_data_key;
struct arm_mapping_symbol
{
bfd_vma value;
char type;
};
typedef struct arm_mapping_symbol arm_mapping_symbol_s;
DEF_VEC_O(arm_mapping_symbol_s);
struct arm_per_objfile
{
VEC(arm_mapping_symbol_s) **section_maps;
};
/* The list of available "set arm ..." and "show arm ..." commands. */
static struct cmd_list_element *setarmcmdlist = NULL;
static struct cmd_list_element *showarmcmdlist = NULL;
/* The type of floating-point to use. Keep this in sync with enum
arm_float_model, and the help string in _initialize_arm_tdep. */
static const char *fp_model_strings[] =
{
"auto",
"softfpa",
"fpa",
"softvfp",
"vfp",
NULL
};
/* A variable that can be configured by the user. */
static enum arm_float_model arm_fp_model = ARM_FLOAT_AUTO;
static const char *current_fp_model = "auto";
/* The ABI to use. Keep this in sync with arm_abi_kind. */
static const char *arm_abi_strings[] =
{
"auto",
"APCS",
"AAPCS",
NULL
};
/* A variable that can be configured by the user. */
static enum arm_abi_kind arm_abi_global = ARM_ABI_AUTO;
static const char *arm_abi_string = "auto";
/* The execution mode to assume. */
static const char *arm_mode_strings[] =
{
"auto",
"arm",
"thumb"
};
static const char *arm_fallback_mode_string = "auto";
static const char *arm_force_mode_string = "auto";
/* Number of different reg name sets (options). */
static int num_disassembly_options;
/* The standard register names, and all the valid aliases for them. */
static const struct
{
const char *name;
int regnum;
} arm_register_aliases[] = {
/* Basic register numbers. */
{ "r0", 0 },
{ "r1", 1 },
{ "r2", 2 },
{ "r3", 3 },
{ "r4", 4 },
{ "r5", 5 },
{ "r6", 6 },
{ "r7", 7 },
{ "r8", 8 },
{ "r9", 9 },
{ "r10", 10 },
{ "r11", 11 },
{ "r12", 12 },
{ "r13", 13 },
{ "r14", 14 },
{ "r15", 15 },
/* Synonyms (argument and variable registers). */
{ "a1", 0 },
{ "a2", 1 },
{ "a3", 2 },
{ "a4", 3 },
{ "v1", 4 },
{ "v2", 5 },
{ "v3", 6 },
{ "v4", 7 },
{ "v5", 8 },
{ "v6", 9 },
{ "v7", 10 },
{ "v8", 11 },
/* Other platform-specific names for r9. */
{ "sb", 9 },
{ "tr", 9 },
/* Special names. */
{ "ip", 12 },
{ "sp", 13 },
{ "lr", 14 },
{ "pc", 15 },
/* Names used by GCC (not listed in the ARM EABI). */
{ "sl", 10 },
{ "fp", 11 },
/* A special name from the older ATPCS. */
{ "wr", 7 },
};
static const char *const arm_register_names[] =
{"r0", "r1", "r2", "r3", /* 0 1 2 3 */
"r4", "r5", "r6", "r7", /* 4 5 6 7 */
"r8", "r9", "r10", "r11", /* 8 9 10 11 */
"r12", "sp", "lr", "pc", /* 12 13 14 15 */
"f0", "f1", "f2", "f3", /* 16 17 18 19 */
"f4", "f5", "f6", "f7", /* 20 21 22 23 */
"fps", "cpsr" }; /* 24 25 */
/* Valid register name styles. */
static const char **valid_disassembly_styles;
/* Disassembly style to use. Default to "std" register names. */
static const char *disassembly_style;
/* This is used to keep the bfd arch_info in sync with the disassembly
style. */
static void set_disassembly_style_sfunc(char *, int,
struct cmd_list_element *);
static void set_disassembly_style (void);
static void convert_from_extended (const struct floatformat *, const void *,
void *, int);
static void convert_to_extended (const struct floatformat *, void *,
const void *, int);
static void arm_neon_quad_read (struct gdbarch *gdbarch,
struct regcache *regcache,
int regnum, gdb_byte *buf);
static void arm_neon_quad_write (struct gdbarch *gdbarch,
struct regcache *regcache,
int regnum, const gdb_byte *buf);
struct arm_prologue_cache
{
/* The stack pointer at the time this frame was created; i.e. the
caller's stack pointer when this function was called. It is used
to identify this frame. */
CORE_ADDR prev_sp;
/* The frame base for this frame is just prev_sp - frame size.
FRAMESIZE is the distance from the frame pointer to the
initial stack pointer. */
int framesize;
/* The register used to hold the frame pointer for this frame. */
int framereg;
/* Saved register offsets. */
struct trad_frame_saved_reg *saved_regs;
};
static CORE_ADDR arm_analyze_prologue (struct gdbarch *gdbarch,
CORE_ADDR prologue_start,
CORE_ADDR prologue_end,
struct arm_prologue_cache *cache);
/* Architecture version for displaced stepping. This effects the behaviour of
certain instructions, and really should not be hard-wired. */
#define DISPLACED_STEPPING_ARCH_VERSION 5
/* Addresses for calling Thumb functions have the bit 0 set.
Here are some macros to test, set, or clear bit 0 of addresses. */
#define IS_THUMB_ADDR(addr) ((addr) & 1)
#define MAKE_THUMB_ADDR(addr) ((addr) | 1)
#define UNMAKE_THUMB_ADDR(addr) ((addr) & ~1)
/* Set to true if the 32-bit mode is in use. */
int arm_apcs_32 = 1;
/* Return the bit mask in ARM_PS_REGNUM that indicates Thumb mode. */
static int
arm_psr_thumb_bit (struct gdbarch *gdbarch)
{
if (gdbarch_tdep (gdbarch)->is_m)
return XPSR_T;
else
return CPSR_T;
}
/* Determine if FRAME is executing in Thumb mode. */
int
arm_frame_is_thumb (struct frame_info *frame)
{
CORE_ADDR cpsr;
ULONGEST t_bit = arm_psr_thumb_bit (get_frame_arch (frame));
/* Every ARM frame unwinder can unwind the T bit of the CPSR, either
directly (from a signal frame or dummy frame) or by interpreting
the saved LR (from a prologue or DWARF frame). So consult it and
trust the unwinders. */
cpsr = get_frame_register_unsigned (frame, ARM_PS_REGNUM);
return (cpsr & t_bit) != 0;
}
/* Callback for VEC_lower_bound. */
static inline int
arm_compare_mapping_symbols (const struct arm_mapping_symbol *lhs,
const struct arm_mapping_symbol *rhs)
{
return lhs->value < rhs->value;
}
/* Search for the mapping symbol covering MEMADDR. If one is found,
return its type. Otherwise, return 0. If START is non-NULL,
set *START to the location of the mapping symbol. */
static char
arm_find_mapping_symbol (CORE_ADDR memaddr, CORE_ADDR *start)
{
struct obj_section *sec;
/* If there are mapping symbols, consult them. */
sec = find_pc_section (memaddr);
if (sec != NULL)
{
struct arm_per_objfile *data;
VEC(arm_mapping_symbol_s) *map;
struct arm_mapping_symbol map_key = { memaddr - obj_section_addr (sec),
0 };
unsigned int idx;
data = objfile_data (sec->objfile, arm_objfile_data_key);
if (data != NULL)
{
map = data->section_maps[sec->the_bfd_section->index];
if (!VEC_empty (arm_mapping_symbol_s, map))
{
struct arm_mapping_symbol *map_sym;
idx = VEC_lower_bound (arm_mapping_symbol_s, map, &map_key,
arm_compare_mapping_symbols);
/* VEC_lower_bound finds the earliest ordered insertion
point. If the following symbol starts at this exact
address, we use that; otherwise, the preceding
mapping symbol covers this address. */
if (idx < VEC_length (arm_mapping_symbol_s, map))
{
map_sym = VEC_index (arm_mapping_symbol_s, map, idx);
if (map_sym->value == map_key.value)
{
if (start)
*start = map_sym->value + obj_section_addr (sec);
return map_sym->type;
}
}
if (idx > 0)
{
map_sym = VEC_index (arm_mapping_symbol_s, map, idx - 1);
if (start)
*start = map_sym->value + obj_section_addr (sec);
return map_sym->type;
}
}
}
}
return 0;
}
static CORE_ADDR arm_get_next_pc_raw (struct frame_info *frame,
CORE_ADDR pc, int insert_bkpt);
/* Determine if the program counter specified in MEMADDR is in a Thumb
function. This function should be called for addresses unrelated to
any executing frame; otherwise, prefer arm_frame_is_thumb. */
static int
arm_pc_is_thumb (struct gdbarch *gdbarch, CORE_ADDR memaddr)
{
struct obj_section *sec;
struct minimal_symbol *sym;
char type;
/* If bit 0 of the address is set, assume this is a Thumb address. */
if (IS_THUMB_ADDR (memaddr))
return 1;
/* If the user wants to override the symbol table, let him. */
if (strcmp (arm_force_mode_string, "arm") == 0)
return 0;
if (strcmp (arm_force_mode_string, "thumb") == 0)
return 1;
/* ARM v6-M and v7-M are always in Thumb mode. */
if (gdbarch_tdep (gdbarch)->is_m)
return 1;
/* If there are mapping symbols, consult them. */
type = arm_find_mapping_symbol (memaddr, NULL);
if (type)
return type == 't';
/* Thumb functions have a "special" bit set in minimal symbols. */
sym = lookup_minimal_symbol_by_pc (memaddr);
if (sym)
return (MSYMBOL_IS_SPECIAL (sym));
/* If the user wants to override the fallback mode, let them. */
if (strcmp (arm_fallback_mode_string, "arm") == 0)
return 0;
if (strcmp (arm_fallback_mode_string, "thumb") == 0)
return 1;
/* If we couldn't find any symbol, but we're talking to a running
target, then trust the current value of $cpsr. This lets
"display/i $pc" always show the correct mode (though if there is
a symbol table we will not reach here, so it still may not be
displayed in the mode it will be executed).
As a further heuristic if we detect that we are doing a single-step we
see what state executing the current instruction ends up with us being
in. */
if (target_has_registers)
{
struct frame_info *current_frame = get_current_frame ();
CORE_ADDR current_pc = get_frame_pc (current_frame);
int is_thumb = arm_frame_is_thumb (current_frame);
CORE_ADDR next_pc;
if (memaddr == current_pc)
return is_thumb;
else
{
struct gdbarch *gdbarch = get_frame_arch (current_frame);
next_pc = arm_get_next_pc_raw (current_frame, current_pc, FALSE);
if (memaddr == gdbarch_addr_bits_remove (gdbarch, next_pc))
return IS_THUMB_ADDR (next_pc);
else
return is_thumb;
}
}
/* Otherwise we're out of luck; we assume ARM. */
return 0;
}
/* Remove useless bits from addresses in a running program. */
static CORE_ADDR
arm_addr_bits_remove (struct gdbarch *gdbarch, CORE_ADDR val)
{
if (arm_apcs_32)
return UNMAKE_THUMB_ADDR (val);
else
return (val & 0x03fffffc);
}
/* When reading symbols, we need to zap the low bit of the address,
which may be set to 1 for Thumb functions. */
static CORE_ADDR
arm_smash_text_address (struct gdbarch *gdbarch, CORE_ADDR val)
{
return val & ~1;
}
/* Return 1 if PC is the start of a compiler helper function which
can be safely ignored during prologue skipping. */
static int
skip_prologue_function (CORE_ADDR pc)
{
struct minimal_symbol *msym;
const char *name;
msym = lookup_minimal_symbol_by_pc (pc);
if (msym == NULL || SYMBOL_VALUE_ADDRESS (msym) != pc)
return 0;
name = SYMBOL_LINKAGE_NAME (msym);
if (name == NULL)
return 0;
/* The GNU linker's Thumb call stub to foo is named
__foo_from_thumb. */
if (strstr (name, "_from_thumb") != NULL)
name += 2;
/* On soft-float targets, __truncdfsf2 is called to convert promoted
arguments to their argument types in non-prototyped
functions. */
if (strncmp (name, "__truncdfsf2", strlen ("__truncdfsf2")) == 0)
return 1;
if (strncmp (name, "__aeabi_d2f", strlen ("__aeabi_d2f")) == 0)
return 1;
return 0;
}
/* Support routines for instruction parsing. */
#define submask(x) ((1L << ((x) + 1)) - 1)
#define bit(obj,st) (((obj) >> (st)) & 1)
#define bits(obj,st,fn) (((obj) >> (st)) & submask ((fn) - (st)))
#define sbits(obj,st,fn) \
((long) (bits(obj,st,fn) | ((long) bit(obj,fn) * ~ submask (fn - st))))
#define BranchDest(addr,instr) \
((CORE_ADDR) (((long) (addr)) + 8 + (sbits (instr, 0, 23) << 2)))
/* Analyze a Thumb prologue, looking for a recognizable stack frame
and frame pointer. Scan until we encounter a store that could
clobber the stack frame unexpectedly, or an unknown instruction.
Return the last address which is definitely safe to skip for an
initial breakpoint. */
static CORE_ADDR
thumb_analyze_prologue (struct gdbarch *gdbarch,
CORE_ADDR start, CORE_ADDR limit,
struct arm_prologue_cache *cache)
{
enum bfd_endian byte_order = gdbarch_byte_order (gdbarch);
enum bfd_endian byte_order_for_code = gdbarch_byte_order_for_code (gdbarch);
int i;
pv_t regs[16];
struct pv_area *stack;
struct cleanup *back_to;
CORE_ADDR offset;
for (i = 0; i < 16; i++)
regs[i] = pv_register (i, 0);
stack = make_pv_area (ARM_SP_REGNUM, gdbarch_addr_bit (gdbarch));
back_to = make_cleanup_free_pv_area (stack);
while (start < limit)
{
unsigned short insn;
insn = read_memory_unsigned_integer (start, 2, byte_order_for_code);
if ((insn & 0xfe00) == 0xb400) /* push { rlist } */
{
int regno;
int mask;
if (pv_area_store_would_trash (stack, regs[ARM_SP_REGNUM]))
break;
/* Bits 0-7 contain a mask for registers R0-R7. Bit 8 says
whether to save LR (R14). */
mask = (insn & 0xff) | ((insn & 0x100) << 6);
/* Calculate offsets of saved R0-R7 and LR. */
for (regno = ARM_LR_REGNUM; regno >= 0; regno--)
if (mask & (1 << regno))
{
regs[ARM_SP_REGNUM] = pv_add_constant (regs[ARM_SP_REGNUM],
-4);
pv_area_store (stack, regs[ARM_SP_REGNUM], 4, regs[regno]);
}
}
else if ((insn & 0xff00) == 0xb000) /* add sp, #simm OR
sub sp, #simm */
{
offset = (insn & 0x7f) << 2; /* get scaled offset */
if (insn & 0x80) /* Check for SUB. */
regs[ARM_SP_REGNUM] = pv_add_constant (regs[ARM_SP_REGNUM],
-offset);
else
regs[ARM_SP_REGNUM] = pv_add_constant (regs[ARM_SP_REGNUM],
offset);
}
else if ((insn & 0xf800) == 0xa800) /* add Rd, sp, #imm */
regs[bits (insn, 8, 10)] = pv_add_constant (regs[ARM_SP_REGNUM],
(insn & 0xff) << 2);
else if ((insn & 0xfe00) == 0x1c00 /* add Rd, Rn, #imm */
&& pv_is_register (regs[bits (insn, 3, 5)], ARM_SP_REGNUM))
regs[bits (insn, 0, 2)] = pv_add_constant (regs[bits (insn, 3, 5)],
bits (insn, 6, 8));
else if ((insn & 0xf800) == 0x3000 /* add Rd, #imm */
&& pv_is_register (regs[bits (insn, 8, 10)], ARM_SP_REGNUM))
regs[bits (insn, 8, 10)] = pv_add_constant (regs[bits (insn, 8, 10)],
bits (insn, 0, 7));
else if ((insn & 0xfe00) == 0x1800 /* add Rd, Rn, Rm */
&& pv_is_register (regs[bits (insn, 6, 8)], ARM_SP_REGNUM)
&& pv_is_constant (regs[bits (insn, 3, 5)]))
regs[bits (insn, 0, 2)] = pv_add (regs[bits (insn, 3, 5)],
regs[bits (insn, 6, 8)]);
else if ((insn & 0xff00) == 0x4400 /* add Rd, Rm */
&& pv_is_constant (regs[bits (insn, 3, 6)]))
{
int rd = (bit (insn, 7) << 3) + bits (insn, 0, 2);
int rm = bits (insn, 3, 6);
regs[rd] = pv_add (regs[rd], regs[rm]);
}
else if ((insn & 0xff00) == 0x4600) /* mov hi, lo or mov lo, hi */
{
int dst_reg = (insn & 0x7) + ((insn & 0x80) >> 4);
int src_reg = (insn & 0x78) >> 3;
regs[dst_reg] = regs[src_reg];
}
else if ((insn & 0xf800) == 0x9000) /* str rd, [sp, #off] */
{
/* Handle stores to the stack. Normally pushes are used,
but with GCC -mtpcs-frame, there may be other stores
in the prologue to create the frame. */
int regno = (insn >> 8) & 0x7;
pv_t addr;
offset = (insn & 0xff) << 2;
addr = pv_add_constant (regs[ARM_SP_REGNUM], offset);
if (pv_area_store_would_trash (stack, addr))
break;
pv_area_store (stack, addr, 4, regs[regno]);
}
else if ((insn & 0xf800) == 0x6000) /* str rd, [rn, #off] */
{
int rd = bits (insn, 0, 2);
int rn = bits (insn, 3, 5);
pv_t addr;
offset = bits (insn, 6, 10) << 2;
addr = pv_add_constant (regs[rn], offset);
if (pv_area_store_would_trash (stack, addr))
break;
pv_area_store (stack, addr, 4, regs[rd]);
}
else if (((insn & 0xf800) == 0x7000 /* strb Rd, [Rn, #off] */
|| (insn & 0xf800) == 0x8000) /* strh Rd, [Rn, #off] */
&& pv_is_register (regs[bits (insn, 3, 5)], ARM_SP_REGNUM))
/* Ignore stores of argument registers to the stack. */
;
else if ((insn & 0xf800) == 0xc800 /* ldmia Rn!, { registers } */
&& pv_is_register (regs[bits (insn, 8, 10)], ARM_SP_REGNUM))
/* Ignore block loads from the stack, potentially copying
parameters from memory. */
;
else if ((insn & 0xf800) == 0x9800 /* ldr Rd, [Rn, #immed] */
|| ((insn & 0xf800) == 0x6800 /* ldr Rd, [sp, #immed] */
&& pv_is_register (regs[bits (insn, 3, 5)], ARM_SP_REGNUM)))
/* Similarly ignore single loads from the stack. */
;
else if ((insn & 0xffc0) == 0x0000 /* lsls Rd, Rm, #0 */
|| (insn & 0xffc0) == 0x1c00) /* add Rd, Rn, #0 */
/* Skip register copies, i.e. saves to another register
instead of the stack. */
;
else if ((insn & 0xf800) == 0x2000) /* movs Rd, #imm */
/* Recognize constant loads; even with small stacks these are necessary
on Thumb. */
regs[bits (insn, 8, 10)] = pv_constant (bits (insn, 0, 7));
else if ((insn & 0xf800) == 0x4800) /* ldr Rd, [pc, #imm] */
{
/* Constant pool loads, for the same reason. */
unsigned int constant;
CORE_ADDR loc;
loc = start + 4 + bits (insn, 0, 7) * 4;
constant = read_memory_unsigned_integer (loc, 4, byte_order);
regs[bits (insn, 8, 10)] = pv_constant (constant);
}
else if ((insn & 0xe000) == 0xe000 && cache == NULL)
{
/* Only recognize 32-bit instructions for prologue skipping. */
unsigned short inst2;
inst2 = read_memory_unsigned_integer (start + 2, 2,
byte_order_for_code);
if ((insn & 0xf800) == 0xf000 && (inst2 & 0xe800) == 0xe800)
{
/* BL, BLX. Allow some special function calls when
skipping the prologue; GCC generates these before
storing arguments to the stack. */
CORE_ADDR nextpc;
int j1, j2, imm1, imm2;
imm1 = sbits (insn, 0, 10);
imm2 = bits (inst2, 0, 10);
j1 = bit (inst2, 13);
j2 = bit (inst2, 11);
offset = ((imm1 << 12) + (imm2 << 1));
offset ^= ((!j2) << 22) | ((!j1) << 23);
nextpc = start + 4 + offset;
/* For BLX make sure to clear the low bits. */
if (bit (inst2, 12) == 0)
nextpc = nextpc & 0xfffffffc;
if (!skip_prologue_function (nextpc))
break;
}
else if ((insn & 0xfe50) == 0xe800 /* stm{db,ia} Rn[!], { registers } */
&& pv_is_register (regs[bits (insn, 0, 3)], ARM_SP_REGNUM))
;
else if ((insn & 0xfe50) == 0xe840 /* strd Rt, Rt2, [Rn, #imm] */
&& pv_is_register (regs[bits (insn, 0, 3)], ARM_SP_REGNUM))
;
else if ((insn & 0xffd0) == 0xe890 /* ldmia Rn[!], { registers } */
&& (inst2 & 0x8000) == 0x0000
&& pv_is_register (regs[bits (insn, 0, 3)], ARM_SP_REGNUM))
;
else if ((insn & 0xfbf0) == 0xf100 /* add.w Rd, Rn, #imm */
&& (inst2 & 0x8000) == 0x0000)
/* Since we only recognize this for prologue skipping, do not bother
to compute the constant. */
regs[bits (inst2, 8, 11)] = regs[bits (insn, 0, 3)];
else if ((insn & 0xfbf0) == 0xf1a0 /* sub.w Rd, Rn, #imm12 */
&& (inst2 & 0x8000) == 0x0000)
/* Since we only recognize this for prologue skipping, do not bother
to compute the constant. */
regs[bits (inst2, 8, 11)] = regs[bits (insn, 0, 3)];
else if ((insn & 0xfbf0) == 0xf2a0 /* sub.w Rd, Rn, #imm8 */
&& (inst2 & 0x8000) == 0x0000)
/* Since we only recognize this for prologue skipping, do not bother
to compute the constant. */
regs[bits (inst2, 8, 11)] = regs[bits (insn, 0, 3)];
else if ((insn & 0xff50) == 0xf850 /* ldr.w Rd, [Rn, #imm]{!} */
&& pv_is_register (regs[bits (insn, 0, 3)], ARM_SP_REGNUM))
;
else if ((insn & 0xff50) == 0xe950 /* ldrd Rt, Rt2, [Rn, #imm]{!} */
&& pv_is_register (regs[bits (insn, 0, 3)], ARM_SP_REGNUM))
;
else if ((insn & 0xff50) == 0xf800 /* strb.w or strh.w */
&& pv_is_register (regs[bits (insn, 0, 3)], ARM_SP_REGNUM))
;
else
{
/* We don't know what this instruction is. We're finished
scanning. NOTE: Recognizing more safe-to-ignore
instructions here will improve support for optimized
code. */
break;
}
start += 2;
}
else
{
/* We don't know what this instruction is. We're finished
scanning. NOTE: Recognizing more safe-to-ignore
instructions here will improve support for optimized
code. */
break;
}
start += 2;
}
if (arm_debug)
fprintf_unfiltered (gdb_stdlog, "Prologue scan stopped at %s\n",
paddress (gdbarch, start));
if (cache == NULL)
{
do_cleanups (back_to);
return start;
}
if (pv_is_register (regs[ARM_FP_REGNUM], ARM_SP_REGNUM))
{
/* Frame pointer is fp. Frame size is constant. */
cache->framereg = ARM_FP_REGNUM;
cache->framesize = -regs[ARM_FP_REGNUM].k;
}
else if (pv_is_register (regs[THUMB_FP_REGNUM], ARM_SP_REGNUM))
{
/* Frame pointer is r7. Frame size is constant. */
cache->framereg = THUMB_FP_REGNUM;
cache->framesize = -regs[THUMB_FP_REGNUM].k;
}
else if (pv_is_register (regs[ARM_SP_REGNUM], ARM_SP_REGNUM))
{
/* Try the stack pointer... this is a bit desperate. */
cache->framereg = ARM_SP_REGNUM;
cache->framesize = -regs[ARM_SP_REGNUM].k;
}
else
{
/* We're just out of luck. We don't know where the frame is. */
cache->framereg = -1;
cache->framesize = 0;
}
for (i = 0; i < 16; i++)
if (pv_area_find_reg (stack, gdbarch, i, &offset))
cache->saved_regs[i].addr = offset;
do_cleanups (back_to);
return start;
}
/* Advance the PC across any function entry prologue instructions to
reach some "real" code.
The APCS (ARM Procedure Call Standard) defines the following
prologue:
mov ip, sp
[stmfd sp!, {a1,a2,a3,a4}]
stmfd sp!, {...,fp,ip,lr,pc}
[stfe f7, [sp, #-12]!]
[stfe f6, [sp, #-12]!]
[stfe f5, [sp, #-12]!]
[stfe f4, [sp, #-12]!]
sub fp, ip, #nn @@ nn == 20 or 4 depending on second insn */
static CORE_ADDR
arm_skip_prologue (struct gdbarch *gdbarch, CORE_ADDR pc)
{
enum bfd_endian byte_order_for_code = gdbarch_byte_order_for_code (gdbarch);
unsigned long inst;
CORE_ADDR skip_pc;
CORE_ADDR func_addr, limit_pc;
struct symtab_and_line sal;
/* See if we can determine the end of the prologue via the symbol table.
If so, then return either PC, or the PC after the prologue, whichever
is greater. */
if (find_pc_partial_function (pc, NULL, &func_addr, NULL))
{
CORE_ADDR post_prologue_pc
= skip_prologue_using_sal (gdbarch, func_addr);
struct symtab *s = find_pc_symtab (func_addr);
/* GCC always emits a line note before the prologue and another
one after, even if the two are at the same address or on the
same line. Take advantage of this so that we do not need to
know every instruction that might appear in the prologue. We
will have producer information for most binaries; if it is
missing (e.g. for -gstabs), assuming the GNU tools. */
if (post_prologue_pc
&& (s == NULL
|| s->producer == NULL
|| strncmp (s->producer, "GNU ", sizeof ("GNU ") - 1) == 0))
return post_prologue_pc;
if (post_prologue_pc != 0)
{
CORE_ADDR analyzed_limit;
/* For non-GCC compilers, make sure the entire line is an
acceptable prologue; GDB will round this function's
return value up to the end of the following line so we
can not skip just part of a line (and we do not want to).
RealView does not treat the prologue specially, but does
associate prologue code with the opening brace; so this
lets us skip the first line if we think it is the opening
brace. */
if (arm_pc_is_thumb (gdbarch, func_addr))
analyzed_limit = thumb_analyze_prologue (gdbarch, func_addr,
post_prologue_pc, NULL);
else
analyzed_limit = arm_analyze_prologue (gdbarch, func_addr,
post_prologue_pc, NULL);
if (analyzed_limit != post_prologue_pc)
return func_addr;
return post_prologue_pc;
}
}
/* Can't determine prologue from the symbol table, need to examine
instructions. */
/* Find an upper limit on the function prologue using the debug
information. If the debug information could not be used to provide
that bound, then use an arbitrary large number as the upper bound. */
/* Like arm_scan_prologue, stop no later than pc + 64. */
limit_pc = skip_prologue_using_sal (gdbarch, pc);
if (limit_pc == 0)
limit_pc = pc + 64; /* Magic. */
/* Check if this is Thumb code. */
if (arm_pc_is_thumb (gdbarch, pc))
return thumb_analyze_prologue (gdbarch, pc, limit_pc, NULL);
for (skip_pc = pc; skip_pc < limit_pc; skip_pc += 4)
{
inst = read_memory_unsigned_integer (skip_pc, 4, byte_order_for_code);
/* "mov ip, sp" is no longer a required part of the prologue. */
if (inst == 0xe1a0c00d) /* mov ip, sp */
continue;
if ((inst & 0xfffff000) == 0xe28dc000) /* add ip, sp #n */
continue;
if ((inst & 0xfffff000) == 0xe24dc000) /* sub ip, sp #n */
continue;
/* Some prologues begin with "str lr, [sp, #-4]!". */
if (inst == 0xe52de004) /* str lr, [sp, #-4]! */
continue;
if ((inst & 0xfffffff0) == 0xe92d0000) /* stmfd sp!,{a1,a2,a3,a4} */
continue;
if ((inst & 0xfffff800) == 0xe92dd800) /* stmfd sp!,{fp,ip,lr,pc} */
continue;
/* Any insns after this point may float into the code, if it makes
for better instruction scheduling, so we skip them only if we
find them, but still consider the function to be frame-ful. */
/* We may have either one sfmfd instruction here, or several stfe
insns, depending on the version of floating point code we
support. */
if ((inst & 0xffbf0fff) == 0xec2d0200) /* sfmfd fn, , [sp]! */
continue;
if ((inst & 0xffff8fff) == 0xed6d0103) /* stfe fn, [sp, #-12]! */
continue;
if ((inst & 0xfffff000) == 0xe24cb000) /* sub fp, ip, #nn */
continue;
if ((inst & 0xfffff000) == 0xe24dd000) /* sub sp, sp, #nn */
continue;
if ((inst & 0xffffc000) == 0xe54b0000 /* strb r(0123),[r11,#-nn] */
|| (inst & 0xffffc0f0) == 0xe14b00b0 /* strh r(0123),[r11,#-nn] */
|| (inst & 0xffffc000) == 0xe50b0000) /* str r(0123),[r11,#-nn] */
continue;
if ((inst & 0xffffc000) == 0xe5cd0000 /* strb r(0123),[sp,#nn] */
|| (inst & 0xffffc0f0) == 0xe1cd00b0 /* strh r(0123),[sp,#nn] */
|| (inst & 0xffffc000) == 0xe58d0000) /* str r(0123),[sp,#nn] */
continue;
/* Un-recognized instruction; stop scanning. */
break;
}
return skip_pc; /* End of prologue */
}
/* *INDENT-OFF* */
/* Function: thumb_scan_prologue (helper function for arm_scan_prologue)
This function decodes a Thumb function prologue to determine:
1) the size of the stack frame
2) which registers are saved on it
3) the offsets of saved regs
4) the offset from the stack pointer to the frame pointer
A typical Thumb function prologue would create this stack frame
(offsets relative to FP)
old SP -> 24 stack parameters
20 LR
16 R7
R7 -> 0 local variables (16 bytes)
SP -> -12 additional stack space (12 bytes)
The frame size would thus be 36 bytes, and the frame offset would be
12 bytes. The frame register is R7.
The comments for thumb_skip_prolog() describe the algorithm we use
to detect the end of the prolog. */
/* *INDENT-ON* */
static void
thumb_scan_prologue (struct gdbarch *gdbarch, CORE_ADDR prev_pc,
CORE_ADDR block_addr, struct arm_prologue_cache *cache)
{
CORE_ADDR prologue_start;
CORE_ADDR prologue_end;
CORE_ADDR current_pc;
if (find_pc_partial_function (block_addr, NULL, &prologue_start,
&prologue_end))
{
struct symtab_and_line sal = find_pc_line (prologue_start, 0);
if (sal.line == 0) /* no line info, use current PC */
prologue_end = prev_pc;
else if (sal.end < prologue_end) /* next line begins after fn end */
prologue_end = sal.end; /* (probably means no prologue) */
}
else
/* We're in the boondocks: we have no idea where the start of the
function is. */
return;
prologue_end = min (prologue_end, prev_pc);
thumb_analyze_prologue (gdbarch, prologue_start, prologue_end, cache);
}
/* Return 1 if THIS_INSTR might change control flow, 0 otherwise. */
static int
arm_instruction_changes_pc (uint32_t this_instr)
{
if (bits (this_instr, 28, 31) == INST_NV)
/* Unconditional instructions. */
switch (bits (this_instr, 24, 27))
{
case 0xa:
case 0xb:
/* Branch with Link and change to Thumb. */
return 1;
case 0xc:
case 0xd:
case 0xe:
/* Coprocessor register transfer. */
if (bits (this_instr, 12, 15) == 15)
error (_("Invalid update to pc in instruction"));
return 0;
default:
return 0;
}
else
switch (bits (this_instr, 25, 27))
{
case 0x0:
if (bits (this_instr, 23, 24) == 2 && bit (this_instr, 20) == 0)
{
/* Multiplies and extra load/stores. */
if (bit (this_instr, 4) == 1 && bit (this_instr, 7) == 1)
/* Neither multiplies nor extension load/stores are allowed
to modify PC. */
return 0;
/* Otherwise, miscellaneous instructions. */
/* BX , BXJ , BLX */
if (bits (this_instr, 4, 27) == 0x12fff1
|| bits (this_instr, 4, 27) == 0x12fff2
|| bits (this_instr, 4, 27) == 0x12fff3)
return 1;
/* Other miscellaneous instructions are unpredictable if they
modify PC. */
return 0;
}
/* Data processing instruction. Fall through. */
case 0x1:
if (bits (this_instr, 12, 15) == 15)
return 1;
else
return 0;
case 0x2:
case 0x3:
/* Media instructions and architecturally undefined instructions. */
if (bits (this_instr, 25, 27) == 3 && bit (this_instr, 4) == 1)
return 0;
/* Stores. */
if (bit (this_instr, 20) == 0)
return 0;
/* Loads. */
if (bits (this_instr, 12, 15) == ARM_PC_REGNUM)
return 1;
else
return 0;
case 0x4:
/* Load/store multiple. */
if (bit (this_instr, 20) == 1 && bit (this_instr, 15) == 1)
return 1;
else
return 0;
case 0x5:
/* Branch and branch with link. */
return 1;
case 0x6:
case 0x7:
/* Coprocessor transfers or SWIs can not affect PC. */
return 0;
default:
internal_error (__FILE__, __LINE__, "bad value in switch");
}
}
/* Analyze an ARM mode prologue starting at PROLOGUE_START and
continuing no further than PROLOGUE_END. If CACHE is non-NULL,
fill it in. Return the first address not recognized as a prologue
instruction.
We recognize all the instructions typically found in ARM prologues,
plus harmless instructions which can be skipped (either for analysis
purposes, or a more restrictive set that can be skipped when finding
the end of the prologue). */
static CORE_ADDR
arm_analyze_prologue (struct gdbarch *gdbarch,
CORE_ADDR prologue_start, CORE_ADDR prologue_end,
struct arm_prologue_cache *cache)
{
enum bfd_endian byte_order = gdbarch_byte_order (gdbarch);
enum bfd_endian byte_order_for_code = gdbarch_byte_order_for_code (gdbarch);
int regno;
CORE_ADDR offset, current_pc;
pv_t regs[ARM_FPS_REGNUM];
struct pv_area *stack;
struct cleanup *back_to;
int framereg, framesize;
CORE_ADDR unrecognized_pc = 0;
/* Search the prologue looking for instructions that set up the
frame pointer, adjust the stack pointer, and save registers.
Be careful, however, and if it doesn't look like a prologue,
don't try to scan it. If, for instance, a frameless function
begins with stmfd sp!, then we will tell ourselves there is
a frame, which will confuse stack traceback, as well as "finish"
and other operations that rely on a knowledge of the stack
traceback. */
for (regno = 0; regno < ARM_FPS_REGNUM; regno++)
regs[regno] = pv_register (regno, 0);
stack = make_pv_area (ARM_SP_REGNUM, gdbarch_addr_bit (gdbarch));
back_to = make_cleanup_free_pv_area (stack);
for (current_pc = prologue_start;
current_pc < prologue_end;
current_pc += 4)
{
unsigned int insn
= read_memory_unsigned_integer (current_pc, 4, byte_order_for_code);
if (insn == 0xe1a0c00d) /* mov ip, sp */
{
regs[ARM_IP_REGNUM] = regs[ARM_SP_REGNUM];
continue;
}
else if ((insn & 0xfff00000) == 0xe2800000 /* add Rd, Rn, #n */
&& pv_is_register (regs[bits (insn, 16, 19)], ARM_SP_REGNUM))
{
unsigned imm = insn & 0xff; /* immediate value */
unsigned rot = (insn & 0xf00) >> 7; /* rotate amount */
int rd = bits (insn, 12, 15);
imm = (imm >> rot) | (imm << (32 - rot));
regs[rd] = pv_add_constant (regs[bits (insn, 16, 19)], imm);
continue;
}
else if ((insn & 0xfff00000) == 0xe2400000 /* sub Rd, Rn, #n */
&& pv_is_register (regs[bits (insn, 16, 19)], ARM_SP_REGNUM))
{
unsigned imm = insn & 0xff; /* immediate value */
unsigned rot = (insn & 0xf00) >> 7; /* rotate amount */
int rd = bits (insn, 12, 15);
imm = (imm >> rot) | (imm << (32 - rot));
regs[rd] = pv_add_constant (regs[bits (insn, 16, 19)], -imm);
continue;
}
else if ((insn & 0xffff0fff) == 0xe52d0004) /* str Rd, [sp, #-4]! */
{
if (pv_area_store_would_trash (stack, regs[ARM_SP_REGNUM]))
break;
regs[ARM_SP_REGNUM] = pv_add_constant (regs[ARM_SP_REGNUM], -4);
pv_area_store (stack, regs[ARM_SP_REGNUM], 4,
regs[bits (insn, 12, 15)]);
continue;
}
else if ((insn & 0xffff0000) == 0xe92d0000)
/* stmfd sp!, {..., fp, ip, lr, pc}
or
stmfd sp!, {a1, a2, a3, a4} */
{
int mask = insn & 0xffff;
if (pv_area_store_would_trash (stack, regs[ARM_SP_REGNUM]))
break;
/* Calculate offsets of saved registers. */
for (regno = ARM_PC_REGNUM; regno >= 0; regno--)
if (mask & (1 << regno))
{
regs[ARM_SP_REGNUM] = pv_add_constant (regs[ARM_SP_REGNUM], -4);
pv_area_store (stack, regs[ARM_SP_REGNUM], 4, regs[regno]);
}
}
else if ((insn & 0xffff0000) == 0xe54b0000 /* strb rx,[r11,#-n] */
|| (insn & 0xffff00f0) == 0xe14b00b0 /* strh rx,[r11,#-n] */
|| (insn & 0xffffc000) == 0xe50b0000) /* str rx,[r11,#-n] */
{
/* No need to add this to saved_regs -- it's just an arg reg. */
continue;
}
else if ((insn & 0xffff0000) == 0xe5cd0000 /* strb rx,[sp,#n] */
|| (insn & 0xffff00f0) == 0xe1cd00b0 /* strh rx,[sp,#n] */
|| (insn & 0xffffc000) == 0xe58d0000) /* str rx,[sp,#n] */
{
/* No need to add this to saved_regs -- it's just an arg reg. */
continue;
}
else if ((insn & 0xfff00000) == 0xe8800000 /* stm Rn, { registers } */
&& pv_is_register (regs[bits (insn, 16, 19)], ARM_SP_REGNUM))
{
/* No need to add this to saved_regs -- it's just arg regs. */
continue;
}
else if ((insn & 0xfffff000) == 0xe24cb000) /* sub fp, ip #n */
{
unsigned imm = insn & 0xff; /* immediate value */
unsigned rot = (insn & 0xf00) >> 7; /* rotate amount */
imm = (imm >> rot) | (imm << (32 - rot));
regs[ARM_FP_REGNUM] = pv_add_constant (regs[ARM_IP_REGNUM], -imm);
}
else if ((insn & 0xfffff000) == 0xe24dd000) /* sub sp, sp #n */
{
unsigned imm = insn & 0xff; /* immediate value */
unsigned rot = (insn & 0xf00) >> 7; /* rotate amount */
imm = (imm >> rot) | (imm << (32 - rot));
regs[ARM_SP_REGNUM] = pv_add_constant (regs[ARM_SP_REGNUM], -imm);
}
else if ((insn & 0xffff7fff) == 0xed6d0103 /* stfe f?, [sp, -#c]! */
&& gdbarch_tdep (gdbarch)->have_fpa_registers)
{
if (pv_area_store_would_trash (stack, regs[ARM_SP_REGNUM]))
break;
regs[ARM_SP_REGNUM] = pv_add_constant (regs[ARM_SP_REGNUM], -12);
regno = ARM_F0_REGNUM + ((insn >> 12) & 0x07);
pv_area_store (stack, regs[ARM_SP_REGNUM], 12, regs[regno]);
}
else if ((insn & 0xffbf0fff) == 0xec2d0200 /* sfmfd f0, 4, [sp!] */
&& gdbarch_tdep (gdbarch)->have_fpa_registers)
{
int n_saved_fp_regs;
unsigned int fp_start_reg, fp_bound_reg;
if (pv_area_store_would_trash (stack, regs[ARM_SP_REGNUM]))
break;
if ((insn & 0x800) == 0x800) /* N0 is set */
{
if ((insn & 0x40000) == 0x40000) /* N1 is set */
n_saved_fp_regs = 3;
else
n_saved_fp_regs = 1;
}
else
{
if ((insn & 0x40000) == 0x40000) /* N1 is set */
n_saved_fp_regs = 2;
else
n_saved_fp_regs = 4;
}
fp_start_reg = ARM_F0_REGNUM + ((insn >> 12) & 0x7);
fp_bound_reg = fp_start_reg + n_saved_fp_regs;
for (; fp_start_reg < fp_bound_reg; fp_start_reg++)
{
regs[ARM_SP_REGNUM] = pv_add_constant (regs[ARM_SP_REGNUM], -12);
pv_area_store (stack, regs[ARM_SP_REGNUM], 12,
regs[fp_start_reg++]);
}
}
else if ((insn & 0xff000000) == 0xeb000000 && cache == NULL) /* bl */
{
/* Allow some special function calls when skipping the
prologue; GCC generates these before storing arguments to
the stack. */
CORE_ADDR dest = BranchDest (current_pc, insn);
if (skip_prologue_function (dest))
continue;
else
break;
}
else if ((insn & 0xf0000000) != 0xe0000000)
break; /* Condition not true, exit early */
else if (arm_instruction_changes_pc (insn))
/* Don't scan past anything that might change control flow. */
break;
else if ((insn & 0xfe500000) == 0xe8100000) /* ldm */
{
/* Ignore block loads from the stack, potentially copying
parameters from memory. */
if (pv_is_register (regs[bits (insn, 16, 19)], ARM_SP_REGNUM))
continue;
else
break;
}
else if ((insn & 0xfc500000) == 0xe4100000)
{
/* Similarly ignore single loads from the stack. */
if (pv_is_register (regs[bits (insn, 16, 19)], ARM_SP_REGNUM))
continue;
else
break;
}
else if ((insn & 0xffff0ff0) == 0xe1a00000)
/* MOV Rd, Rm. Skip register copies, i.e. saves to another
register instead of the stack. */
continue;
else
{
/* The optimizer might shove anything into the prologue,
so we just skip what we don't recognize. */
unrecognized_pc = current_pc;
continue;
}
}
if (unrecognized_pc == 0)
unrecognized_pc = current_pc;
/* The frame size is just the distance from the frame register
to the original stack pointer. */
if (pv_is_register (regs[ARM_FP_REGNUM], ARM_SP_REGNUM))
{
/* Frame pointer is fp. */
framereg = ARM_FP_REGNUM;
framesize = -regs[ARM_FP_REGNUM].k;
}
else if (pv_is_register (regs[ARM_SP_REGNUM], ARM_SP_REGNUM))
{
/* Try the stack pointer... this is a bit desperate. */
framereg = ARM_SP_REGNUM;
framesize = -regs[ARM_SP_REGNUM].k;
}
else
{
/* We're just out of luck. We don't know where the frame is. */
framereg = -1;
framesize = 0;
}
if (cache)
{
cache->framereg = framereg;
cache->framesize = framesize;
for (regno = 0; regno < ARM_FPS_REGNUM; regno++)
if (pv_area_find_reg (stack, gdbarch, regno, &offset))
cache->saved_regs[regno].addr = offset;
}
if (arm_debug)
fprintf_unfiltered (gdb_stdlog, "Prologue scan stopped at %s\n",
paddress (gdbarch, unrecognized_pc));
do_cleanups (back_to);
return unrecognized_pc;
}
static void
arm_scan_prologue (struct frame_info *this_frame,
struct arm_prologue_cache *cache)
{
struct gdbarch *gdbarch = get_frame_arch (this_frame);
enum bfd_endian byte_order = gdbarch_byte_order (gdbarch);
int regno;
CORE_ADDR prologue_start, prologue_end, current_pc;
CORE_ADDR prev_pc = get_frame_pc (this_frame);
CORE_ADDR block_addr = get_frame_address_in_block (this_frame);
pv_t regs[ARM_FPS_REGNUM];
struct pv_area *stack;
struct cleanup *back_to;
CORE_ADDR offset;
/* Assume there is no frame until proven otherwise. */
cache->framereg = ARM_SP_REGNUM;
cache->framesize = 0;
/* Check for Thumb prologue. */
if (arm_frame_is_thumb (this_frame))
{
thumb_scan_prologue (gdbarch, prev_pc, block_addr, cache);
return;
}
/* Find the function prologue. If we can't find the function in
the symbol table, peek in the stack frame to find the PC. */
if (find_pc_partial_function (block_addr, NULL, &prologue_start,
&prologue_end))
{
/* One way to find the end of the prologue (which works well
for unoptimized code) is to do the following:
struct symtab_and_line sal = find_pc_line (prologue_start, 0);
if (sal.line == 0)
prologue_end = prev_pc;
else if (sal.end < prologue_end)
prologue_end = sal.end;
This mechanism is very accurate so long as the optimizer
doesn't move any instructions from the function body into the
prologue. If this happens, sal.end will be the last
instruction in the first hunk of prologue code just before
the first instruction that the scheduler has moved from
the body to the prologue.
In order to make sure that we scan all of the prologue
instructions, we use a slightly less accurate mechanism which
may scan more than necessary. To help compensate for this
lack of accuracy, the prologue scanning loop below contains
several clauses which'll cause the loop to terminate early if
an implausible prologue instruction is encountered.
The expression
prologue_start + 64
is a suitable endpoint since it accounts for the largest
possible prologue plus up to five instructions inserted by
the scheduler. */
if (prologue_end > prologue_start + 64)
{
prologue_end = prologue_start + 64; /* See above. */
}
}
else
{
/* We have no symbol information. Our only option is to assume this
function has a standard stack frame and the normal frame register.
Then, we can find the value of our frame pointer on entrance to
the callee (or at the present moment if this is the innermost frame).
The value stored there should be the address of the stmfd + 8. */
CORE_ADDR frame_loc;
LONGEST return_value;
frame_loc = get_frame_register_unsigned (this_frame, ARM_FP_REGNUM);
if (!safe_read_memory_integer (frame_loc, 4, byte_order, &return_value))
return;
else
{
prologue_start = gdbarch_addr_bits_remove
(gdbarch, return_value) - 8;
prologue_end = prologue_start + 64; /* See above. */
}
}
if (prev_pc < prologue_end)
prologue_end = prev_pc;
arm_analyze_prologue (gdbarch, prologue_start, prologue_end, cache);
}
static struct arm_prologue_cache *
arm_make_prologue_cache (struct frame_info *this_frame)
{
int reg;
struct arm_prologue_cache *cache;
CORE_ADDR unwound_fp;
cache = FRAME_OBSTACK_ZALLOC (struct arm_prologue_cache);
cache->saved_regs = trad_frame_alloc_saved_regs (this_frame);
arm_scan_prologue (this_frame, cache);
unwound_fp = get_frame_register_unsigned (this_frame, cache->framereg);
if (unwound_fp == 0)
return cache;
cache->prev_sp = unwound_fp + cache->framesize;
/* Calculate actual addresses of saved registers using offsets
determined by arm_scan_prologue. */
for (reg = 0; reg < gdbarch_num_regs (get_frame_arch (this_frame)); reg++)
if (trad_frame_addr_p (cache->saved_regs, reg))
cache->saved_regs[reg].addr += cache->prev_sp;
return cache;
}
/* Our frame ID for a normal frame is the current function's starting PC
and the caller's SP when we were called. */
static void
arm_prologue_this_id (struct frame_info *this_frame,
void **this_cache,
struct frame_id *this_id)
{
struct arm_prologue_cache *cache;
struct frame_id id;
CORE_ADDR pc, func;
if (*this_cache == NULL)
*this_cache = arm_make_prologue_cache (this_frame);
cache = *this_cache;
/* This is meant to halt the backtrace at "_start". */
pc = get_frame_pc (this_frame);
if (pc <= gdbarch_tdep (get_frame_arch (this_frame))->lowest_pc)
return;
/* If we've hit a wall, stop. */
if (cache->prev_sp == 0)
return;
func = get_frame_func (this_frame);
id = frame_id_build (cache->prev_sp, func);
*this_id = id;
}
static struct value *
arm_prologue_prev_register (struct frame_info *this_frame,
void **this_cache,
int prev_regnum)
{
struct gdbarch *gdbarch = get_frame_arch (this_frame);
struct arm_prologue_cache *cache;
if (*this_cache == NULL)
*this_cache = arm_make_prologue_cache (this_frame);
cache = *this_cache;
/* If we are asked to unwind the PC, then we need to return the LR
instead. The prologue may save PC, but it will point into this
frame's prologue, not the next frame's resume location. Also
strip the saved T bit. A valid LR may have the low bit set, but
a valid PC never does. */
if (prev_regnum == ARM_PC_REGNUM)
{
CORE_ADDR lr;
lr = frame_unwind_register_unsigned (this_frame, ARM_LR_REGNUM);
return frame_unwind_got_constant (this_frame, prev_regnum,
arm_addr_bits_remove (gdbarch, lr));
}
/* SP is generally not saved to the stack, but this frame is
identified by the next frame's stack pointer at the time of the call.
The value was already reconstructed into PREV_SP. */
if (prev_regnum == ARM_SP_REGNUM)
return frame_unwind_got_constant (this_frame, prev_regnum, cache->prev_sp);
/* The CPSR may have been changed by the call instruction and by the
called function. The only bit we can reconstruct is the T bit,
by checking the low bit of LR as of the call. This is a reliable
indicator of Thumb-ness except for some ARM v4T pre-interworking
Thumb code, which could get away with a clear low bit as long as
the called function did not use bx. Guess that all other
bits are unchanged; the condition flags are presumably lost,
but the processor status is likely valid. */
if (prev_regnum == ARM_PS_REGNUM)
{
CORE_ADDR lr, cpsr;
ULONGEST t_bit = arm_psr_thumb_bit (gdbarch);
cpsr = get_frame_register_unsigned (this_frame, prev_regnum);
lr = frame_unwind_register_unsigned (this_frame, ARM_LR_REGNUM);
if (IS_THUMB_ADDR (lr))
cpsr |= t_bit;
else
cpsr &= ~t_bit;
return frame_unwind_got_constant (this_frame, prev_regnum, cpsr);
}
return trad_frame_get_prev_register (this_frame, cache->saved_regs,
prev_regnum);
}
struct frame_unwind arm_prologue_unwind = {
NORMAL_FRAME,
arm_prologue_this_id,
arm_prologue_prev_register,
NULL,
default_frame_sniffer
};
static struct arm_prologue_cache *
arm_make_stub_cache (struct frame_info *this_frame)
{
struct arm_prologue_cache *cache;
cache = FRAME_OBSTACK_ZALLOC (struct arm_prologue_cache);
cache->saved_regs = trad_frame_alloc_saved_regs (this_frame);
cache->prev_sp = get_frame_register_unsigned (this_frame, ARM_SP_REGNUM);
return cache;
}
/* Our frame ID for a stub frame is the current SP and LR. */
static void
arm_stub_this_id (struct frame_info *this_frame,
void **this_cache,
struct frame_id *this_id)
{
struct arm_prologue_cache *cache;
if (*this_cache == NULL)
*this_cache = arm_make_stub_cache (this_frame);
cache = *this_cache;
*this_id = frame_id_build (cache->prev_sp, get_frame_pc (this_frame));
}
static int
arm_stub_unwind_sniffer (const struct frame_unwind *self,
struct frame_info *this_frame,
void **this_prologue_cache)
{
CORE_ADDR addr_in_block;
char dummy[4];
addr_in_block = get_frame_address_in_block (this_frame);
if (in_plt_section (addr_in_block, NULL)
/* We also use the stub winder if the target memory is unreadable
to avoid having the prologue unwinder trying to read it. */
|| target_read_memory (get_frame_pc (this_frame), dummy, 4) != 0)
return 1;
return 0;
}
struct frame_unwind arm_stub_unwind = {
NORMAL_FRAME,
arm_stub_this_id,
arm_prologue_prev_register,
NULL,
arm_stub_unwind_sniffer
};
static CORE_ADDR
arm_normal_frame_base (struct frame_info *this_frame, void **this_cache)
{
struct arm_prologue_cache *cache;
if (*this_cache == NULL)
*this_cache = arm_make_prologue_cache (this_frame);
cache = *this_cache;
return cache->prev_sp - cache->framesize;
}
struct frame_base arm_normal_base = {
&arm_prologue_unwind,
arm_normal_frame_base,
arm_normal_frame_base,
arm_normal_frame_base
};
/* Assuming THIS_FRAME is a dummy, return the frame ID of that
dummy frame. The frame ID's base needs to match the TOS value
saved by save_dummy_frame_tos() and returned from
arm_push_dummy_call, and the PC needs to match the dummy frame's
breakpoint. */
static struct frame_id
arm_dummy_id (struct gdbarch *gdbarch, struct frame_info *this_frame)
{
return frame_id_build (get_frame_register_unsigned (this_frame, ARM_SP_REGNUM),
get_frame_pc (this_frame));
}
/* Given THIS_FRAME, find the previous frame's resume PC (which will
be used to construct the previous frame's ID, after looking up the
containing function). */
static CORE_ADDR
arm_unwind_pc (struct gdbarch *gdbarch, struct frame_info *this_frame)
{
CORE_ADDR pc;
pc = frame_unwind_register_unsigned (this_frame, ARM_PC_REGNUM);
return arm_addr_bits_remove (gdbarch, pc);
}
static CORE_ADDR
arm_unwind_sp (struct gdbarch *gdbarch, struct frame_info *this_frame)
{
return frame_unwind_register_unsigned (this_frame, ARM_SP_REGNUM);
}
static struct value *
arm_dwarf2_prev_register (struct frame_info *this_frame, void **this_cache,
int regnum)
{
struct gdbarch * gdbarch = get_frame_arch (this_frame);
CORE_ADDR lr, cpsr;
ULONGEST t_bit = arm_psr_thumb_bit (gdbarch);
switch (regnum)
{
case ARM_PC_REGNUM:
/* The PC is normally copied from the return column, which
describes saves of LR. However, that version may have an
extra bit set to indicate Thumb state. The bit is not
part of the PC. */
lr = frame_unwind_register_unsigned (this_frame, ARM_LR_REGNUM);
return frame_unwind_got_constant (this_frame, regnum,
arm_addr_bits_remove (gdbarch, lr));
case ARM_PS_REGNUM:
/* Reconstruct the T bit; see arm_prologue_prev_register for details. */
cpsr = get_frame_register_unsigned (this_frame, regnum);
lr = frame_unwind_register_unsigned (this_frame, ARM_LR_REGNUM);
if (IS_THUMB_ADDR (lr))
cpsr |= t_bit;
else
cpsr &= ~t_bit;
return frame_unwind_got_constant (this_frame, regnum, cpsr);
default:
internal_error (__FILE__, __LINE__,
_("Unexpected register %d"), regnum);
}
}
static void
arm_dwarf2_frame_init_reg (struct gdbarch *gdbarch, int regnum,
struct dwarf2_frame_state_reg *reg,
struct frame_info *this_frame)
{
switch (regnum)
{
case ARM_PC_REGNUM:
case ARM_PS_REGNUM:
reg->how = DWARF2_FRAME_REG_FN;
reg->loc.fn = arm_dwarf2_prev_register;
break;
case ARM_SP_REGNUM:
reg->how = DWARF2_FRAME_REG_CFA;
break;
}
}
/* Return true if we are in the function's epilogue, i.e. after the
instruction that destroyed the function's stack frame. */
static int
thumb_in_function_epilogue_p (struct gdbarch *gdbarch, CORE_ADDR pc)
{
enum bfd_endian byte_order_for_code = gdbarch_byte_order_for_code (gdbarch);
unsigned int insn, insn2;
int found_return = 0, found_stack_adjust = 0;
CORE_ADDR func_start, func_end;
CORE_ADDR scan_pc;
gdb_byte buf[4];
if (!find_pc_partial_function (pc, NULL, &func_start, &func_end))
return 0;
/* The epilogue is a sequence of instructions along the following lines:
- add stack frame size to SP or FP
- [if frame pointer used] restore SP from FP
- restore registers from SP [may include PC]
- a return-type instruction [if PC wasn't already restored]
In a first pass, we scan forward from the current PC and verify the
instructions we find as compatible with this sequence, ending in a
return instruction.
However, this is not sufficient to distinguish indirect function calls
within a function from indirect tail calls in the epilogue in some cases.
Therefore, if we didn't already find any SP-changing instruction during
forward scan, we add a backward scanning heuristic to ensure we actually
are in the epilogue. */
scan_pc = pc;
while (scan_pc < func_end && !found_return)
{
if (target_read_memory (scan_pc, buf, 2))
break;
scan_pc += 2;
insn = extract_unsigned_integer (buf, 2, byte_order_for_code);
if ((insn & 0xff80) == 0x4700) /* bx */
found_return = 1;
else if (insn == 0x46f7) /* mov pc, lr */
found_return = 1;
else if (insn == 0x46bd) /* mov sp, r7 */
found_stack_adjust = 1;
else if ((insn & 0xff00) == 0xb000) /* add sp, imm or sub sp, imm */
found_stack_adjust = 1;
else if ((insn & 0xfe00) == 0xbc00) /* pop */
{
found_stack_adjust = 1;
if (insn & 0x0100) /* include PC. */
found_return = 1;
}
else if ((insn & 0xe000) == 0xe000) /* 32-bit Thumb-2 instruction */
{
if (target_read_memory (scan_pc, buf, 2))
break;
scan_pc += 2;
insn2 = extract_unsigned_integer (buf, 2, byte_order_for_code);
if (insn == 0xe8bd) /* ldm.w sp!, */
{
found_stack_adjust = 1;
if (insn2 & 0x8000) /* include PC. */
found_return = 1;
}
else if (insn == 0xf85d /* ldr.w