/* * This file is obj-generic.h and is intended to be a template for * object format specific header files. */ /* define an obj specific macro off which target cpu back ends may key. */ #define OBJ_GENERIC 1 /* include whatever target cpu is appropriate. */ #include "targ-cpu.h" /* * SYMBOLS */ /* * If your object format needs to reorder symbols, define this. When * defined, symbols are kept on a doubly linked list and functions are * made available for push, insert, append, and delete. If not defined, * symbols are kept on a singly linked list, only the append and clear * facilities are available, and they are macros. */ /* #define SYMBOLS_NEED_PACKPOINTERS */ /* */ typedef struct { void *nothing; } obj_symbol_type; /* should be the format's symbol structure */ typedef void *object_headers; /* symbols have names */ #define S_GET_NAME(s) ("foo") /* get the name of a symbolP */ #define S_SET_NAME(s,v) ; /* symbols have segments */ #define S_GET_SEGMENT(s) (SEG_UNKNOWN) #define S_SET_SEGMENT(s,v) ; /* symbols have a value */ #define S_GET_VALUE(s) (0) #define S_SET_VALUE(s,v) ; /* symbols may be external */ #define S_IS_EXTERNAL(s) (0) #define S_SET_EXTERNAL(s) ; /* symbols may or may not be defined */ #define S_IS_DEFINED(s) (0) #define DEFAULT_MAGIC_NUMBER_FOR_OBJECT_FILE (0) /* your magic number */ #define OBJ_EMIT_LINENO(a,b,c) /* must be *something*. This no-op's it out. */ /* * Local Variables: * comment-column: 0 * fill-column: 131 * End: */ /* end of obj-generic.h */