/* This file is obj-evax.h Copyright (C) 1996 Free Software Foundation, Inc. Contributed by Klaus Kämpf (kkaempf@progis.de) of proGIS Software, Aachen, Germany. This file is part of GAS, the GNU Assembler. GAS is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. GAS is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GAS; see the file COPYING. If not, write to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* * This file is obj-evax.h and is intended to be a template for * object format specific header files. */ /* define an obj specific macro off which target cpu back ends may key. */ #define OBJ_EVAX 1 /* include whatever target cpu is appropriate. */ #include "targ-cpu.h" #ifdef BFD_ASSEMBLER #define OUTPUT_FLAVOR bfd_target_evax_flavour #endif /* * SYMBOLS */ /* * If your object format needs to reorder symbols, define this. When * defined, symbols are kept on a doubly linked list and functions are * made available for push, insert, append, and delete. If not defined, * symbols are kept on a singly linked list, only the append and clear * facilities are available, and they are macros. */ /* #define SYMBOLS_NEED_PACKPOINTERS */ /* */ typedef struct { void *nothing; } obj_symbol_type; /* should be the format's symbol structure */ typedef void *object_headers; #define DEFAULT_MAGIC_NUMBER_FOR_OBJECT_FILE (0) /* your magic number */ #define OBJ_EMIT_LINENO(a,b,c) /* must be *something*. This no-op's it out. */ #define obj_symbol_new_hook(s) {;} #define S_SET_OTHER(S,V) #define S_SET_TYPE(S,T) #define S_SET_DESC(S,D) #define S_GET_OTHER(S) 0 #define S_GET_TYPE(S) 0 #define S_GET_DESC(S) 0 #undef AXP_REG_GP #define AXP_REG_GP AXP_REG_PV #define PDSC_S_K_KIND_FP_STACK 9 #define PDSC_S_K_KIND_FP_REGISTER 10 #define PDSC_S_K_KIND_NULL 8 #define PDSC_S_K_MIN_STACK_SIZE 32 #define PDSC_S_K_MIN_REGISTER_SIZE 24 #define PDSC_S_K_NULL_SIZE 16 #define PDSC_S_M_BASE_REG_IS_FP 0x80 /* low byte */ #define PDSC_S_M_NATIVE 0x10 /* high byte */ #define PDSC_S_M_NO_JACKET 0x20 /* high byte */ #define LKP_S_K_SIZE 16 struct evaxProc { symbolS *symbol; /* proc pdesc symbol */ int pdsckind; int framereg; /* register for frame pointer */ int framesize; /* size of frame */ int rsa_offset; int ra_save; int fp_save; long imask; long fmask; int type; int prologue; }; typedef struct evaxProc evaxProcT; typedef struct evaxProc *evaxProcP; /* * Local Variables: * comment-column: 0 * fill-column: 131 * End: */ /* end of obj-evax.h */