From 252b5132c753830d5fd56823373aed85f2a0db63 Mon Sep 17 00:00:00 2001 From: Richard Henderson Date: Mon, 3 May 1999 07:29:11 +0000 Subject: 19990502 sourceware import --- bfd/linker.c | 2804 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 2804 insertions(+) create mode 100644 bfd/linker.c (limited to 'bfd/linker.c') diff --git a/bfd/linker.c b/bfd/linker.c new file mode 100644 index 0000000..947514c --- /dev/null +++ b/bfd/linker.c @@ -0,0 +1,2804 @@ +/* linker.c -- BFD linker routines + Copyright (C) 1993, 94, 95, 96, 97, 1998 Free Software Foundation, Inc. + Written by Steve Chamberlain and Ian Lance Taylor, Cygnus Support + +This file is part of BFD, the Binary File Descriptor library. + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ + +#include "bfd.h" +#include "sysdep.h" +#include "libbfd.h" +#include "bfdlink.h" +#include "genlink.h" + +/* +SECTION + Linker Functions + +@cindex Linker + The linker uses three special entry points in the BFD target + vector. It is not necessary to write special routines for + these entry points when creating a new BFD back end, since + generic versions are provided. However, writing them can + speed up linking and make it use significantly less runtime + memory. + + The first routine creates a hash table used by the other + routines. The second routine adds the symbols from an object + file to the hash table. The third routine takes all the + object files and links them together to create the output + file. These routines are designed so that the linker proper + does not need to know anything about the symbols in the object + files that it is linking. The linker merely arranges the + sections as directed by the linker script and lets BFD handle + the details of symbols and relocs. + + The second routine and third routines are passed a pointer to + a <> structure (defined in + <>) which holds information relevant to the link, + including the linker hash table (which was created by the + first routine) and a set of callback functions to the linker + proper. + + The generic linker routines are in <>, and use the + header file <>. As of this writing, the only back + ends which have implemented versions of these routines are + a.out (in <>) and ECOFF (in <>). The a.out + routines are used as examples throughout this section. + +@menu +@* Creating a Linker Hash Table:: +@* Adding Symbols to the Hash Table:: +@* Performing the Final Link:: +@end menu + +INODE +Creating a Linker Hash Table, Adding Symbols to the Hash Table, Linker Functions, Linker Functions +SUBSECTION + Creating a linker hash table + +@cindex _bfd_link_hash_table_create in target vector +@cindex target vector (_bfd_link_hash_table_create) + The linker routines must create a hash table, which must be + derived from <> described in + <>. @xref{Hash Tables} for information on how to + create a derived hash table. This entry point is called using + the target vector of the linker output file. + + The <<_bfd_link_hash_table_create>> entry point must allocate + and initialize an instance of the desired hash table. If the + back end does not require any additional information to be + stored with the entries in the hash table, the entry point may + simply create a <>. Most likely, + however, some additional information will be needed. + + For example, with each entry in the hash table the a.out + linker keeps the index the symbol has in the final output file + (this index number is used so that when doing a relocateable + link the symbol index used in the output file can be quickly + filled in when copying over a reloc). The a.out linker code + defines the required structures and functions for a hash table + derived from <>. The a.out linker + hash table is created by the function + <>; it simply allocates + space for the hash table, initializes it, and returns a + pointer to it. + + When writing the linker routines for a new back end, you will + generally not know exactly which fields will be required until + you have finished. You should simply create a new hash table + which defines no additional fields, and then simply add fields + as they become necessary. + +INODE +Adding Symbols to the Hash Table, Performing the Final Link, Creating a Linker Hash Table, Linker Functions +SUBSECTION + Adding symbols to the hash table + +@cindex _bfd_link_add_symbols in target vector +@cindex target vector (_bfd_link_add_symbols) + The linker proper will call the <<_bfd_link_add_symbols>> + entry point for each object file or archive which is to be + linked (typically these are the files named on the command + line, but some may also come from the linker script). The + entry point is responsible for examining the file. For an + object file, BFD must add any relevant symbol information to + the hash table. For an archive, BFD must determine which + elements of the archive should be used and adding them to the + link. + + The a.out version of this entry point is + <>. + +@menu +@* Differing file formats:: +@* Adding symbols from an object file:: +@* Adding symbols from an archive:: +@end menu + +INODE +Differing file formats, Adding symbols from an object file, Adding Symbols to the Hash Table, Adding Symbols to the Hash Table +SUBSUBSECTION + Differing file formats + + Normally all the files involved in a link will be of the same + format, but it is also possible to link together different + format object files, and the back end must support that. The + <<_bfd_link_add_symbols>> entry point is called via the target + vector of the file to be added. This has an important + consequence: the function may not assume that the hash table + is the type created by the corresponding + <<_bfd_link_hash_table_create>> vector. All the + <<_bfd_link_add_symbols>> function can assume about the hash + table is that it is derived from <>. + + Sometimes the <<_bfd_link_add_symbols>> function must store + some information in the hash table entry to be used by the + <<_bfd_final_link>> function. In such a case the <> + field of the hash table must be checked to make sure that the + hash table was created by an object file of the same format. + + The <<_bfd_final_link>> routine must be prepared to handle a + hash entry without any extra information added by the + <<_bfd_link_add_symbols>> function. A hash entry without + extra information will also occur when the linker script + directs the linker to create a symbol. Note that, regardless + of how a hash table entry is added, all the fields will be + initialized to some sort of null value by the hash table entry + initialization function. + + See <> for an example of how to + check the <> field before saving information (in this + case, the ECOFF external symbol debugging information) in a + hash table entry. + +INODE +Adding symbols from an object file, Adding symbols from an archive, Differing file formats, Adding Symbols to the Hash Table +SUBSUBSECTION + Adding symbols from an object file + + When the <<_bfd_link_add_symbols>> routine is passed an object + file, it must add all externally visible symbols in that + object file to the hash table. The actual work of adding the + symbol to the hash table is normally handled by the function + <<_bfd_generic_link_add_one_symbol>>. The + <<_bfd_link_add_symbols>> routine is responsible for reading + all the symbols from the object file and passing the correct + information to <<_bfd_generic_link_add_one_symbol>>. + + The <<_bfd_link_add_symbols>> routine should not use + <> to read the symbols. The point of + providing this routine is to avoid the overhead of converting + the symbols into generic <> structures. + +@findex _bfd_generic_link_add_one_symbol + <<_bfd_generic_link_add_one_symbol>> handles the details of + combining common symbols, warning about multiple definitions, + and so forth. It takes arguments which describe the symbol to + add, notably symbol flags, a section, and an offset. The + symbol flags include such things as <> or + <>. The section is a section in the object + file, or something like <> for an undefined + symbol or <> for a common symbol. + + If the <<_bfd_final_link>> routine is also going to need to + read the symbol information, the <<_bfd_link_add_symbols>> + routine should save it somewhere attached to the object file + BFD. However, the information should only be saved if the + <> field of the <> argument is true, so + that the <<-no-keep-memory>> linker switch is effective. + + The a.out function which adds symbols from an object file is + <>, and most of the interesting + work is in <>. The latter saves + pointers to the hash tables entries created by + <<_bfd_generic_link_add_one_symbol>> indexed by symbol number, + so that the <<_bfd_final_link>> routine does not have to call + the hash table lookup routine to locate the entry. + +INODE +Adding symbols from an archive, , Adding symbols from an object file, Adding Symbols to the Hash Table +SUBSUBSECTION + Adding symbols from an archive + + When the <<_bfd_link_add_symbols>> routine is passed an + archive, it must look through the symbols defined by the + archive and decide which elements of the archive should be + included in the link. For each such element it must call the + <> linker callback, and it must add the + symbols from the object file to the linker hash table. + +@findex _bfd_generic_link_add_archive_symbols + In most cases the work of looking through the symbols in the + archive should be done by the + <<_bfd_generic_link_add_archive_symbols>> function. This + function builds a hash table from the archive symbol table and + looks through the list of undefined symbols to see which + elements should be included. + <<_bfd_generic_link_add_archive_symbols>> is passed a function + to call to make the final decision about adding an archive + element to the link and to do the actual work of adding the + symbols to the linker hash table. + + The function passed to + <<_bfd_generic_link_add_archive_symbols>> must read the + symbols of the archive element and decide whether the archive + element should be included in the link. If the element is to + be included, the <> linker callback + routine must be called with the element as an argument, and + the elements symbols must be added to the linker hash table + just as though the element had itself been passed to the + <<_bfd_link_add_symbols>> function. + + When the a.out <<_bfd_link_add_symbols>> function receives an + archive, it calls <<_bfd_generic_link_add_archive_symbols>> + passing <> as the function + argument. <> calls + <>. If the latter decides to add + the element (an element is only added if it provides a real, + non-common, definition for a previously undefined or common + symbol) it calls the <> callback and then + <> calls + <> to actually add the symbols to the + linker hash table. + + The ECOFF back end is unusual in that it does not normally + call <<_bfd_generic_link_add_archive_symbols>>, because ECOFF + archives already contain a hash table of symbols. The ECOFF + back end searches the archive itself to avoid the overhead of + creating a new hash table. + +INODE +Performing the Final Link, , Adding Symbols to the Hash Table, Linker Functions +SUBSECTION + Performing the final link + +@cindex _bfd_link_final_link in target vector +@cindex target vector (_bfd_final_link) + When all the input files have been processed, the linker calls + the <<_bfd_final_link>> entry point of the output BFD. This + routine is responsible for producing the final output file, + which has several aspects. It must relocate the contents of + the input sections and copy the data into the output sections. + It must build an output symbol table including any local + symbols from the input files and the global symbols from the + hash table. When producing relocateable output, it must + modify the input relocs and write them into the output file. + There may also be object format dependent work to be done. + + The linker will also call the <> entry + point when the BFD is closed. The two entry points must work + together in order to produce the correct output file. + + The details of how this works are inevitably dependent upon + the specific object file format. The a.out + <<_bfd_final_link>> routine is <>. + +@menu +@* Information provided by the linker:: +@* Relocating the section contents:: +@* Writing the symbol table:: +@end menu + +INODE +Information provided by the linker, Relocating the section contents, Performing the Final Link, Performing the Final Link +SUBSUBSECTION + Information provided by the linker + + Before the linker calls the <<_bfd_final_link>> entry point, + it sets up some data structures for the function to use. + + The <> field of the <> structure + will point to a list of all the input files included in the + link. These files are linked through the <> field + of the <> structure. + + Each section in the output file will have a list of + <> structures attached to the <> + field (the <> structure is defined in + <>). These structures describe how to create the + contents of the output section in terms of the contents of + various input sections, fill constants, and, eventually, other + types of information. They also describe relocs that must be + created by the BFD backend, but do not correspond to any input + file; this is used to support -Ur, which builds constructors + while generating a relocateable object file. + +INODE +Relocating the section contents, Writing the symbol table, Information provided by the linker, Performing the Final Link +SUBSUBSECTION + Relocating the section contents + + The <<_bfd_final_link>> function should look through the + <> structures attached to each section of the + output file. Each <> structure should either be + handled specially, or it should be passed to the function + <<_bfd_default_link_order>> which will do the right thing + (<<_bfd_default_link_order>> is defined in <>). + + For efficiency, a <> of type + <> whose associated section belongs + to a BFD of the same format as the output BFD must be handled + specially. This type of <> describes part of an + output section in terms of a section belonging to one of the + input files. The <<_bfd_final_link>> function should read the + contents of the section and any associated relocs, apply the + relocs to the section contents, and write out the modified + section contents. If performing a relocateable link, the + relocs themselves must also be modified and written out. + +@findex _bfd_relocate_contents +@findex _bfd_final_link_relocate + The functions <<_bfd_relocate_contents>> and + <<_bfd_final_link_relocate>> provide some general support for + performing the actual relocations, notably overflow checking. + Their arguments include information about the symbol the + relocation is against and a <> argument + which describes the relocation to perform. These functions + are defined in <>. + + The a.out function which handles reading, relocating, and + writing section contents is <>. The + actual relocation is done in <> + and <>. + +INODE +Writing the symbol table, , Relocating the section contents, Performing the Final Link +SUBSUBSECTION + Writing the symbol table + + The <<_bfd_final_link>> function must gather all the symbols + in the input files and write them out. It must also write out + all the symbols in the global hash table. This must be + controlled by the <> and <> fields of the + <> structure. + + The local symbols of the input files will not have been + entered into the linker hash table. The <<_bfd_final_link>> + routine must consider each input file and include the symbols + in the output file. It may be convenient to do this when + looking through the <> structures, or it may be + done by stepping through the <> list. + + The <<_bfd_final_link>> routine must also traverse the global + hash table to gather all the externally visible symbols. It + is possible that most of the externally visible symbols may be + written out when considering the symbols of each input file, + but it is still necessary to traverse the hash table since the + linker script may have defined some symbols that are not in + any of the input files. + + The <> field of the <> structure + controls which symbols are written out. The possible values + are listed in <>. If the value is <>, + then the <> field of the <> + structure is a hash table of symbols to keep; each symbol + should be looked up in this hash table, and only symbols which + are present should be included in the output file. + + If the <> field of the <> structure + permits local symbols to be written out, the <> field + is used to further controls which local symbols are included + in the output file. If the value is <>, then all + local symbols which begin with a certain prefix are discarded; + this is controlled by the <> entry point. + + The a.out backend handles symbols by calling + <> on each input BFD and then + traversing the global hash table with the function + <>. It builds a string table + while writing out the symbols, which is written to the output + file at the end of <>. +*/ + +static boolean generic_link_read_symbols + PARAMS ((bfd *)); +static boolean generic_link_add_symbols + PARAMS ((bfd *, struct bfd_link_info *, boolean collect)); +static boolean generic_link_add_object_symbols + PARAMS ((bfd *, struct bfd_link_info *, boolean collect)); +static boolean generic_link_check_archive_element_no_collect + PARAMS ((bfd *, struct bfd_link_info *, boolean *pneeded)); +static boolean generic_link_check_archive_element_collect + PARAMS ((bfd *, struct bfd_link_info *, boolean *pneeded)); +static boolean generic_link_check_archive_element + PARAMS ((bfd *, struct bfd_link_info *, boolean *pneeded, boolean collect)); +static boolean generic_link_add_symbol_list + PARAMS ((bfd *, struct bfd_link_info *, bfd_size_type count, asymbol **, + boolean collect)); +static bfd *hash_entry_bfd PARAMS ((struct bfd_link_hash_entry *)); +static void set_symbol_from_hash + PARAMS ((asymbol *, struct bfd_link_hash_entry *)); +static boolean generic_add_output_symbol + PARAMS ((bfd *, size_t *psymalloc, asymbol *)); +static boolean default_fill_link_order + PARAMS ((bfd *, struct bfd_link_info *, asection *, + struct bfd_link_order *)); +static boolean default_indirect_link_order + PARAMS ((bfd *, struct bfd_link_info *, asection *, + struct bfd_link_order *, boolean)); + +/* The link hash table structure is defined in bfdlink.h. It provides + a base hash table which the backend specific hash tables are built + upon. */ + +/* Routine to create an entry in the link hash table. */ + +struct bfd_hash_entry * +_bfd_link_hash_newfunc (entry, table, string) + struct bfd_hash_entry *entry; + struct bfd_hash_table *table; + const char *string; +{ + struct bfd_link_hash_entry *ret = (struct bfd_link_hash_entry *) entry; + + /* Allocate the structure if it has not already been allocated by a + subclass. */ + if (ret == (struct bfd_link_hash_entry *) NULL) + ret = ((struct bfd_link_hash_entry *) + bfd_hash_allocate (table, sizeof (struct bfd_link_hash_entry))); + if (ret == (struct bfd_link_hash_entry *) NULL) + return NULL; + + /* Call the allocation method of the superclass. */ + ret = ((struct bfd_link_hash_entry *) + bfd_hash_newfunc ((struct bfd_hash_entry *) ret, table, string)); + + if (ret) + { + /* Initialize the local fields. */ + ret->type = bfd_link_hash_new; + ret->next = NULL; + } + + return (struct bfd_hash_entry *) ret; +} + +/* Initialize a link hash table. The BFD argument is the one + responsible for creating this table. */ + +boolean +_bfd_link_hash_table_init (table, abfd, newfunc) + struct bfd_link_hash_table *table; + bfd *abfd; + struct bfd_hash_entry *(*newfunc) PARAMS ((struct bfd_hash_entry *, + struct bfd_hash_table *, + const char *)); +{ + table->creator = abfd->xvec; + table->undefs = NULL; + table->undefs_tail = NULL; + return bfd_hash_table_init (&table->table, newfunc); +} + +/* Look up a symbol in a link hash table. If follow is true, we + follow bfd_link_hash_indirect and bfd_link_hash_warning links to + the real symbol. */ + +struct bfd_link_hash_entry * +bfd_link_hash_lookup (table, string, create, copy, follow) + struct bfd_link_hash_table *table; + const char *string; + boolean create; + boolean copy; + boolean follow; +{ + struct bfd_link_hash_entry *ret; + + ret = ((struct bfd_link_hash_entry *) + bfd_hash_lookup (&table->table, string, create, copy)); + + if (follow && ret != (struct bfd_link_hash_entry *) NULL) + { + while (ret->type == bfd_link_hash_indirect + || ret->type == bfd_link_hash_warning) + ret = ret->u.i.link; + } + + return ret; +} + +/* Look up a symbol in the main linker hash table if the symbol might + be wrapped. This should only be used for references to an + undefined symbol, not for definitions of a symbol. */ + +struct bfd_link_hash_entry * +bfd_wrapped_link_hash_lookup (abfd, info, string, create, copy, follow) + bfd *abfd; + struct bfd_link_info *info; + const char *string; + boolean create; + boolean copy; + boolean follow; +{ + if (info->wrap_hash != NULL) + { + const char *l; + + l = string; + if (*l == bfd_get_symbol_leading_char (abfd)) + ++l; + +#undef WRAP +#define WRAP "__wrap_" + + if (bfd_hash_lookup (info->wrap_hash, l, false, false) != NULL) + { + char *n; + struct bfd_link_hash_entry *h; + + /* This symbol is being wrapped. We want to replace all + references to SYM with references to __wrap_SYM. */ + + n = (char *) bfd_malloc (strlen (l) + sizeof WRAP + 1); + if (n == NULL) + return NULL; + + /* Note that symbol_leading_char may be '\0'. */ + n[0] = bfd_get_symbol_leading_char (abfd); + n[1] = '\0'; + strcat (n, WRAP); + strcat (n, l); + h = bfd_link_hash_lookup (info->hash, n, create, true, follow); + free (n); + return h; + } + +#undef WRAP + +#undef REAL +#define REAL "__real_" + + if (*l == '_' + && strncmp (l, REAL, sizeof REAL - 1) == 0 + && bfd_hash_lookup (info->wrap_hash, l + sizeof REAL - 1, + false, false) != NULL) + { + char *n; + struct bfd_link_hash_entry *h; + + /* This is a reference to __real_SYM, where SYM is being + wrapped. We want to replace all references to __real_SYM + with references to SYM. */ + + n = (char *) bfd_malloc (strlen (l + sizeof REAL - 1) + 2); + if (n == NULL) + return NULL; + + /* Note that symbol_leading_char may be '\0'. */ + n[0] = bfd_get_symbol_leading_char (abfd); + n[1] = '\0'; + strcat (n, l + sizeof REAL - 1); + h = bfd_link_hash_lookup (info->hash, n, create, true, follow); + free (n); + return h; + } + +#undef REAL + } + + return bfd_link_hash_lookup (info->hash, string, create, copy, follow); +} + +/* Traverse a generic link hash table. The only reason this is not a + macro is to do better type checking. This code presumes that an + argument passed as a struct bfd_hash_entry * may be caught as a + struct bfd_link_hash_entry * with no explicit cast required on the + call. */ + +void +bfd_link_hash_traverse (table, func, info) + struct bfd_link_hash_table *table; + boolean (*func) PARAMS ((struct bfd_link_hash_entry *, PTR)); + PTR info; +{ + bfd_hash_traverse (&table->table, + ((boolean (*) PARAMS ((struct bfd_hash_entry *, PTR))) + func), + info); +} + +/* Add a symbol to the linker hash table undefs list. */ + +INLINE void +bfd_link_add_undef (table, h) + struct bfd_link_hash_table *table; + struct bfd_link_hash_entry *h; +{ + BFD_ASSERT (h->next == NULL); + if (table->undefs_tail != (struct bfd_link_hash_entry *) NULL) + table->undefs_tail->next = h; + if (table->undefs == (struct bfd_link_hash_entry *) NULL) + table->undefs = h; + table->undefs_tail = h; +} + +/* Routine to create an entry in an generic link hash table. */ + +struct bfd_hash_entry * +_bfd_generic_link_hash_newfunc (entry, table, string) + struct bfd_hash_entry *entry; + struct bfd_hash_table *table; + const char *string; +{ + struct generic_link_hash_entry *ret = + (struct generic_link_hash_entry *) entry; + + /* Allocate the structure if it has not already been allocated by a + subclass. */ + if (ret == (struct generic_link_hash_entry *) NULL) + ret = ((struct generic_link_hash_entry *) + bfd_hash_allocate (table, sizeof (struct generic_link_hash_entry))); + if (ret == (struct generic_link_hash_entry *) NULL) + return NULL; + + /* Call the allocation method of the superclass. */ + ret = ((struct generic_link_hash_entry *) + _bfd_link_hash_newfunc ((struct bfd_hash_entry *) ret, + table, string)); + + if (ret) + { + /* Set local fields. */ + ret->written = false; + ret->sym = NULL; + } + + return (struct bfd_hash_entry *) ret; +} + +/* Create an generic link hash table. */ + +struct bfd_link_hash_table * +_bfd_generic_link_hash_table_create (abfd) + bfd *abfd; +{ + struct generic_link_hash_table *ret; + + ret = ((struct generic_link_hash_table *) + bfd_alloc (abfd, sizeof (struct generic_link_hash_table))); + if (ret == NULL) + return (struct bfd_link_hash_table *) NULL; + if (! _bfd_link_hash_table_init (&ret->root, abfd, + _bfd_generic_link_hash_newfunc)) + { + free (ret); + return (struct bfd_link_hash_table *) NULL; + } + return &ret->root; +} + +/* Grab the symbols for an object file when doing a generic link. We + store the symbols in the outsymbols field. We need to keep them + around for the entire link to ensure that we only read them once. + If we read them multiple times, we might wind up with relocs and + the hash table pointing to different instances of the symbol + structure. */ + +static boolean +generic_link_read_symbols (abfd) + bfd *abfd; +{ + if (bfd_get_outsymbols (abfd) == (asymbol **) NULL) + { + long symsize; + long symcount; + + symsize = bfd_get_symtab_upper_bound (abfd); + if (symsize < 0) + return false; + bfd_get_outsymbols (abfd) = (asymbol **) bfd_alloc (abfd, symsize); + if (bfd_get_outsymbols (abfd) == NULL && symsize != 0) + return false; + symcount = bfd_canonicalize_symtab (abfd, bfd_get_outsymbols (abfd)); + if (symcount < 0) + return false; + bfd_get_symcount (abfd) = symcount; + } + + return true; +} + +/* Generic function to add symbols to from an object file to the + global hash table. This version does not automatically collect + constructors by name. */ + +boolean +_bfd_generic_link_add_symbols (abfd, info) + bfd *abfd; + struct bfd_link_info *info; +{ + return generic_link_add_symbols (abfd, info, false); +} + +/* Generic function to add symbols from an object file to the global + hash table. This version automatically collects constructors by + name, as the collect2 program does. It should be used for any + target which does not provide some other mechanism for setting up + constructors and destructors; these are approximately those targets + for which gcc uses collect2 and do not support stabs. */ + +boolean +_bfd_generic_link_add_symbols_collect (abfd, info) + bfd *abfd; + struct bfd_link_info *info; +{ + return generic_link_add_symbols (abfd, info, true); +} + +/* Add symbols from an object file to the global hash table. */ + +static boolean +generic_link_add_symbols (abfd, info, collect) + bfd *abfd; + struct bfd_link_info *info; + boolean collect; +{ + boolean ret; + + switch (bfd_get_format (abfd)) + { + case bfd_object: + ret = generic_link_add_object_symbols (abfd, info, collect); + break; + case bfd_archive: + ret = (_bfd_generic_link_add_archive_symbols + (abfd, info, + (collect + ? generic_link_check_archive_element_collect + : generic_link_check_archive_element_no_collect))); + break; + default: + bfd_set_error (bfd_error_wrong_format); + ret = false; + } + + return ret; +} + +/* Add symbols from an object file to the global hash table. */ + +static boolean +generic_link_add_object_symbols (abfd, info, collect) + bfd *abfd; + struct bfd_link_info *info; + boolean collect; +{ + if (! generic_link_read_symbols (abfd)) + return false; + return generic_link_add_symbol_list (abfd, info, + _bfd_generic_link_get_symcount (abfd), + _bfd_generic_link_get_symbols (abfd), + collect); +} + +/* We build a hash table of all symbols defined in an archive. */ + +/* An archive symbol may be defined by multiple archive elements. + This linked list is used to hold the elements. */ + +struct archive_list +{ + struct archive_list *next; + int indx; +}; + +/* An entry in an archive hash table. */ + +struct archive_hash_entry +{ + struct bfd_hash_entry root; + /* Where the symbol is defined. */ + struct archive_list *defs; +}; + +/* An archive hash table itself. */ + +struct archive_hash_table +{ + struct bfd_hash_table table; +}; + +static struct bfd_hash_entry *archive_hash_newfunc + PARAMS ((struct bfd_hash_entry *, struct bfd_hash_table *, const char *)); +static boolean archive_hash_table_init + PARAMS ((struct archive_hash_table *, + struct bfd_hash_entry *(*) (struct bfd_hash_entry *, + struct bfd_hash_table *, + const char *))); + +/* Create a new entry for an archive hash table. */ + +static struct bfd_hash_entry * +archive_hash_newfunc (entry, table, string) + struct bfd_hash_entry *entry; + struct bfd_hash_table *table; + const char *string; +{ + struct archive_hash_entry *ret = (struct archive_hash_entry *) entry; + + /* Allocate the structure if it has not already been allocated by a + subclass. */ + if (ret == (struct archive_hash_entry *) NULL) + ret = ((struct archive_hash_entry *) + bfd_hash_allocate (table, sizeof (struct archive_hash_entry))); + if (ret == (struct archive_hash_entry *) NULL) + return NULL; + + /* Call the allocation method of the superclass. */ + ret = ((struct archive_hash_entry *) + bfd_hash_newfunc ((struct bfd_hash_entry *) ret, table, string)); + + if (ret) + { + /* Initialize the local fields. */ + ret->defs = (struct archive_list *) NULL; + } + + return (struct bfd_hash_entry *) ret; +} + +/* Initialize an archive hash table. */ + +static boolean +archive_hash_table_init (table, newfunc) + struct archive_hash_table *table; + struct bfd_hash_entry *(*newfunc) PARAMS ((struct bfd_hash_entry *, + struct bfd_hash_table *, + const char *)); +{ + return bfd_hash_table_init (&table->table, newfunc); +} + +/* Look up an entry in an archive hash table. */ + +#define archive_hash_lookup(t, string, create, copy) \ + ((struct archive_hash_entry *) \ + bfd_hash_lookup (&(t)->table, (string), (create), (copy))) + +/* Allocate space in an archive hash table. */ + +#define archive_hash_allocate(t, size) bfd_hash_allocate (&(t)->table, (size)) + +/* Free an archive hash table. */ + +#define archive_hash_table_free(t) bfd_hash_table_free (&(t)->table) + +/* Generic function to add symbols from an archive file to the global + hash file. This function presumes that the archive symbol table + has already been read in (this is normally done by the + bfd_check_format entry point). It looks through the undefined and + common symbols and searches the archive symbol table for them. If + it finds an entry, it includes the associated object file in the + link. + + The old linker looked through the archive symbol table for + undefined symbols. We do it the other way around, looking through + undefined symbols for symbols defined in the archive. The + advantage of the newer scheme is that we only have to look through + the list of undefined symbols once, whereas the old method had to + re-search the symbol table each time a new object file was added. + + The CHECKFN argument is used to see if an object file should be + included. CHECKFN should set *PNEEDED to true if the object file + should be included, and must also call the bfd_link_info + add_archive_element callback function and handle adding the symbols + to the global hash table. CHECKFN should only return false if some + sort of error occurs. + + For some formats, such as a.out, it is possible to look through an + object file but not actually include it in the link. The + archive_pass field in a BFD is used to avoid checking the symbols + of an object files too many times. When an object is included in + the link, archive_pass is set to -1. If an object is scanned but + not included, archive_pass is set to the pass number. The pass + number is incremented each time a new object file is included. The + pass number is used because when a new object file is included it + may create new undefined symbols which cause a previously examined + object file to be included. */ + +boolean +_bfd_generic_link_add_archive_symbols (abfd, info, checkfn) + bfd *abfd; + struct bfd_link_info *info; + boolean (*checkfn) PARAMS ((bfd *, struct bfd_link_info *, + boolean *pneeded)); +{ + carsym *arsyms; + carsym *arsym_end; + register carsym *arsym; + int pass; + struct archive_hash_table arsym_hash; + int indx; + struct bfd_link_hash_entry **pundef; + + if (! bfd_has_map (abfd)) + { + /* An empty archive is a special case. */ + if (bfd_openr_next_archived_file (abfd, (bfd *) NULL) == NULL) + return true; + bfd_set_error (bfd_error_no_armap); + return false; + } + + arsyms = bfd_ardata (abfd)->symdefs; + arsym_end = arsyms + bfd_ardata (abfd)->symdef_count; + + /* In order to quickly determine whether an symbol is defined in + this archive, we build a hash table of the symbols. */ + if (! archive_hash_table_init (&arsym_hash, archive_hash_newfunc)) + return false; + for (arsym = arsyms, indx = 0; arsym < arsym_end; arsym++, indx++) + { + struct archive_hash_entry *arh; + struct archive_list *l, **pp; + + arh = archive_hash_lookup (&arsym_hash, arsym->name, true, false); + if (arh == (struct archive_hash_entry *) NULL) + goto error_return; + l = ((struct archive_list *) + archive_hash_allocate (&arsym_hash, sizeof (struct archive_list))); + if (l == NULL) + goto error_return; + l->indx = indx; + for (pp = &arh->defs; + *pp != (struct archive_list *) NULL; + pp = &(*pp)->next) + ; + *pp = l; + l->next = NULL; + } + + /* The archive_pass field in the archive itself is used to + initialize PASS, sine we may search the same archive multiple + times. */ + pass = abfd->archive_pass + 1; + + /* New undefined symbols are added to the end of the list, so we + only need to look through it once. */ + pundef = &info->hash->undefs; + while (*pundef != (struct bfd_link_hash_entry *) NULL) + { + struct bfd_link_hash_entry *h; + struct archive_hash_entry *arh; + struct archive_list *l; + + h = *pundef; + + /* When a symbol is defined, it is not necessarily removed from + the list. */ + if (h->type != bfd_link_hash_undefined + && h->type != bfd_link_hash_common) + { + /* Remove this entry from the list, for general cleanliness + and because we are going to look through the list again + if we search any more libraries. We can't remove the + entry if it is the tail, because that would lose any + entries we add to the list later on (it would also cause + us to lose track of whether the symbol has been + referenced). */ + if (*pundef != info->hash->undefs_tail) + *pundef = (*pundef)->next; + else + pundef = &(*pundef)->next; + continue; + } + + /* Look for this symbol in the archive symbol map. */ + arh = archive_hash_lookup (&arsym_hash, h->root.string, false, false); + if (arh == (struct archive_hash_entry *) NULL) + { + pundef = &(*pundef)->next; + continue; + } + + /* Look at all the objects which define this symbol. */ + for (l = arh->defs; l != (struct archive_list *) NULL; l = l->next) + { + bfd *element; + boolean needed; + + /* If the symbol has gotten defined along the way, quit. */ + if (h->type != bfd_link_hash_undefined + && h->type != bfd_link_hash_common) + break; + + element = bfd_get_elt_at_index (abfd, l->indx); + if (element == (bfd *) NULL) + goto error_return; + + /* If we've already included this element, or if we've + already checked it on this pass, continue. */ + if (element->archive_pass == -1 + || element->archive_pass == pass) + continue; + + /* If we can't figure this element out, just ignore it. */ + if (! bfd_check_format (element, bfd_object)) + { + element->archive_pass = -1; + continue; + } + + /* CHECKFN will see if this element should be included, and + go ahead and include it if appropriate. */ + if (! (*checkfn) (element, info, &needed)) + goto error_return; + + if (! needed) + element->archive_pass = pass; + else + { + element->archive_pass = -1; + + /* Increment the pass count to show that we may need to + recheck object files which were already checked. */ + ++pass; + } + } + + pundef = &(*pundef)->next; + } + + archive_hash_table_free (&arsym_hash); + + /* Save PASS in case we are called again. */ + abfd->archive_pass = pass; + + return true; + + error_return: + archive_hash_table_free (&arsym_hash); + return false; +} + +/* See if we should include an archive element. This version is used + when we do not want to automatically collect constructors based on + the symbol name, presumably because we have some other mechanism + for finding them. */ + +static boolean +generic_link_check_archive_element_no_collect (abfd, info, pneeded) + bfd *abfd; + struct bfd_link_info *info; + boolean *pneeded; +{ + return generic_link_check_archive_element (abfd, info, pneeded, false); +} + +/* See if we should include an archive element. This version is used + when we want to automatically collect constructors based on the + symbol name, as collect2 does. */ + +static boolean +generic_link_check_archive_element_collect (abfd, info, pneeded) + bfd *abfd; + struct bfd_link_info *info; + boolean *pneeded; +{ + return generic_link_check_archive_element (abfd, info, pneeded, true); +} + +/* See if we should include an archive element. Optionally collect + constructors. */ + +static boolean +generic_link_check_archive_element (abfd, info, pneeded, collect) + bfd *abfd; + struct bfd_link_info *info; + boolean *pneeded; + boolean collect; +{ + asymbol **pp, **ppend; + + *pneeded = false; + + if (! generic_link_read_symbols (abfd)) + return false; + + pp = _bfd_generic_link_get_symbols (abfd); + ppend = pp + _bfd_generic_link_get_symcount (abfd); + for (; pp < ppend; pp++) + { + asymbol *p; + struct bfd_link_hash_entry *h; + + p = *pp; + + /* We are only interested in globally visible symbols. */ + if (! bfd_is_com_section (p->section) + && (p->flags & (BSF_GLOBAL | BSF_INDIRECT | BSF_WEAK)) == 0) + continue; + + /* We are only interested if we know something about this + symbol, and it is undefined or common. An undefined weak + symbol (type bfd_link_hash_undefweak) is not considered to be + a reference when pulling files out of an archive. See the + SVR4 ABI, p. 4-27. */ + h = bfd_link_hash_lookup (info->hash, bfd_asymbol_name (p), false, + false, true); + if (h == (struct bfd_link_hash_entry *) NULL + || (h->type != bfd_link_hash_undefined + && h->type != bfd_link_hash_common)) + continue; + + /* P is a symbol we are looking for. */ + + if (! bfd_is_com_section (p->section)) + { + bfd_size_type symcount; + asymbol **symbols; + + /* This object file defines this symbol, so pull it in. */ + if (! (*info->callbacks->add_archive_element) (info, abfd, + bfd_asymbol_name (p))) + return false; + symcount = _bfd_generic_link_get_symcount (abfd); + symbols = _bfd_generic_link_get_symbols (abfd); + if (! generic_link_add_symbol_list (abfd, info, symcount, + symbols, collect)) + return false; + *pneeded = true; + return true; + } + + /* P is a common symbol. */ + + if (h->type == bfd_link_hash_undefined) + { + bfd *symbfd; + bfd_vma size; + unsigned int power; + + symbfd = h->u.undef.abfd; + if (symbfd == (bfd *) NULL) + { + /* This symbol was created as undefined from outside + BFD. We assume that we should link in the object + file. This is for the -u option in the linker. */ + if (! (*info->callbacks->add_archive_element) + (info, abfd, bfd_asymbol_name (p))) + return false; + *pneeded = true; + return true; + } + + /* Turn the symbol into a common symbol but do not link in + the object file. This is how a.out works. Object + formats that require different semantics must implement + this function differently. This symbol is already on the + undefs list. We add the section to a common section + attached to symbfd to ensure that it is in a BFD which + will be linked in. */ + h->type = bfd_link_hash_common; + h->u.c.p = + ((struct bfd_link_hash_common_entry *) + bfd_hash_allocate (&info->hash->table, + sizeof (struct bfd_link_hash_common_entry))); + if (h->u.c.p == NULL) + return false; + + size = bfd_asymbol_value (p); + h->u.c.size = size; + + power = bfd_log2 (size); + if (power > 4) + power = 4; + h->u.c.p->alignment_power = power; + + if (p->section == bfd_com_section_ptr) + h->u.c.p->section = bfd_make_section_old_way (symbfd, "COMMON"); + else + h->u.c.p->section = bfd_make_section_old_way (symbfd, + p->section->name); + h->u.c.p->section->flags = SEC_ALLOC; + } + else + { + /* Adjust the size of the common symbol if necessary. This + is how a.out works. Object formats that require + different semantics must implement this function + differently. */ + if (bfd_asymbol_value (p) > h->u.c.size) + h->u.c.size = bfd_asymbol_value (p); + } + } + + /* This archive element is not needed. */ + return true; +} + +/* Add the symbols from an object file to the global hash table. ABFD + is the object file. INFO is the linker information. SYMBOL_COUNT + is the number of symbols. SYMBOLS is the list of symbols. COLLECT + is true if constructors should be automatically collected by name + as is done by collect2. */ + +static boolean +generic_link_add_symbol_list (abfd, info, symbol_count, symbols, collect) + bfd *abfd; + struct bfd_link_info *info; + bfd_size_type symbol_count; + asymbol **symbols; + boolean collect; +{ + asymbol **pp, **ppend; + + pp = symbols; + ppend = symbols + symbol_count; + for (; pp < ppend; pp++) + { + asymbol *p; + + p = *pp; + + if ((p->flags & (BSF_INDIRECT + | BSF_WARNING + | BSF_GLOBAL + | BSF_CONSTRUCTOR + | BSF_WEAK)) != 0 + || bfd_is_und_section (bfd_get_section (p)) + || bfd_is_com_section (bfd_get_section (p)) + || bfd_is_ind_section (bfd_get_section (p))) + { + const char *name; + const char *string; + struct generic_link_hash_entry *h; + + name = bfd_asymbol_name (p); + if (((p->flags & BSF_INDIRECT) != 0 + || bfd_is_ind_section (p->section)) + && pp + 1 < ppend) + { + pp++; + string = bfd_asymbol_name (*pp); + } + else if ((p->flags & BSF_WARNING) != 0 + && pp + 1 < ppend) + { + /* The name of P is actually the warning string, and the + next symbol is the one to warn about. */ + string = name; + pp++; + name = bfd_asymbol_name (*pp); + } + else + string = NULL; + + h = NULL; + if (! (_bfd_generic_link_add_one_symbol + (info, abfd, name, p->flags, bfd_get_section (p), + p->value, string, false, collect, + (struct bfd_link_hash_entry **) &h))) + return false; + + /* If this is a constructor symbol, and the linker didn't do + anything with it, then we want to just pass the symbol + through to the output file. This will happen when + linking with -r. */ + if ((p->flags & BSF_CONSTRUCTOR) != 0 + && (h == NULL || h->root.type == bfd_link_hash_new)) + { + p->udata.p = NULL; + continue; + } + + /* Save the BFD symbol so that we don't lose any backend + specific information that may be attached to it. We only + want this one if it gives more information than the + existing one; we don't want to replace a defined symbol + with an undefined one. This routine may be called with a + hash table other than the generic hash table, so we only + do this if we are certain that the hash table is a + generic one. */ + if (info->hash->creator == abfd->xvec) + { + if (h->sym == (asymbol *) NULL + || (! bfd_is_und_section (bfd_get_section (p)) + && (! bfd_is_com_section (bfd_get_section (p)) + || bfd_is_und_section (bfd_get_section (h->sym))))) + { + h->sym = p; + /* BSF_OLD_COMMON is a hack to support COFF reloc + reading, and it should go away when the COFF + linker is switched to the new version. */ + if (bfd_is_com_section (bfd_get_section (p))) + p->flags |= BSF_OLD_COMMON; + } + } + + /* Store a back pointer from the symbol to the hash + table entry for the benefit of relaxation code until + it gets rewritten to not use asymbol structures. + Setting this is also used to check whether these + symbols were set up by the generic linker. */ + p->udata.p = (PTR) h; + } + } + + return true; +} + +/* We use a state table to deal with adding symbols from an object + file. The first index into the state table describes the symbol + from the object file. The second index into the state table is the + type of the symbol in the hash table. */ + +/* The symbol from the object file is turned into one of these row + values. */ + +enum link_row +{ + UNDEF_ROW, /* Undefined. */ + UNDEFW_ROW, /* Weak undefined. */ + DEF_ROW, /* Defined. */ + DEFW_ROW, /* Weak defined. */ + COMMON_ROW, /* Common. */ + INDR_ROW, /* Indirect. */ + WARN_ROW, /* Warning. */ + SET_ROW /* Member of set. */ +}; + +/* apparently needed for Hitachi 3050R(HI-UX/WE2)? */ +#undef FAIL + +/* The actions to take in the state table. */ + +enum link_action +{ + FAIL, /* Abort. */ + UND, /* Mark symbol undefined. */ + WEAK, /* Mark symbol weak undefined. */ + DEF, /* Mark symbol defined. */ + DEFW, /* Mark symbol weak defined. */ + COM, /* Mark symbol common. */ + REF, /* Mark defined symbol referenced. */ + CREF, /* Possibly warn about common reference to defined symbol. */ + CDEF, /* Define existing common symbol. */ + NOACT, /* No action. */ + BIG, /* Mark symbol common using largest size. */ + MDEF, /* Multiple definition error. */ + MIND, /* Multiple indirect symbols. */ + IND, /* Make indirect symbol. */ + CIND, /* Make indirect symbol from existing common symbol. */ + SET, /* Add value to set. */ + MWARN, /* Make warning symbol. */ + WARN, /* Issue warning. */ + CWARN, /* Warn if referenced, else MWARN. */ + CYCLE, /* Repeat with symbol pointed to. */ + REFC, /* Mark indirect symbol referenced and then CYCLE. */ + WARNC /* Issue warning and then CYCLE. */ +}; + +/* The state table itself. The first index is a link_row and the + second index is a bfd_link_hash_type. */ + +static const enum link_action link_action[8][8] = +{ + /* current\prev new undef undefw def defw com indr warn */ + /* UNDEF_ROW */ {UND, NOACT, UND, REF, REF, NOACT, REFC, WARNC }, + /* UNDEFW_ROW */ {WEAK, NOACT, NOACT, REF, REF, NOACT, REFC, WARNC }, + /* DEF_ROW */ {DEF, DEF, DEF, MDEF, DEF, CDEF, MDEF, CYCLE }, + /* DEFW_ROW */ {DEFW, DEFW, DEFW, NOACT, NOACT, NOACT, NOACT, CYCLE }, + /* COMMON_ROW */ {COM, COM, COM, CREF, CREF, BIG, REFC, WARNC }, + /* INDR_ROW */ {IND, IND, IND, MDEF, IND, CIND, MIND, CYCLE }, + /* WARN_ROW */ {MWARN, WARN, WARN, CWARN, CWARN, WARN, CWARN, MWARN }, + /* SET_ROW */ {SET, SET, SET, SET, SET, SET, CYCLE, CYCLE } +}; + +/* Most of the entries in the LINK_ACTION table are straightforward, + but a few are somewhat subtle. + + A reference to an indirect symbol (UNDEF_ROW/indr or + UNDEFW_ROW/indr) is counted as a reference both to the indirect + symbol and to the symbol the indirect symbol points to. + + A reference to a warning symbol (UNDEF_ROW/warn or UNDEFW_ROW/warn) + causes the warning to be issued. + + A common definition of an indirect symbol (COMMON_ROW/indr) is + treated as a multiple definition error. Likewise for an indirect + definition of a common symbol (INDR_ROW/com). + + An indirect definition of a warning (INDR_ROW/warn) does not cause + the warning to be issued. + + If a warning is created for an indirect symbol (WARN_ROW/indr) no + warning is created for the symbol the indirect symbol points to. + + Adding an entry to a set does not count as a reference to a set, + and no warning is issued (SET_ROW/warn). */ + +/* Return the BFD in which a hash entry has been defined, if known. */ + +static bfd * +hash_entry_bfd (h) + struct bfd_link_hash_entry *h; +{ + while (h->type == bfd_link_hash_warning) + h = h->u.i.link; + switch (h->type) + { + default: + return NULL; + case bfd_link_hash_undefined: + case bfd_link_hash_undefweak: + return h->u.undef.abfd; + case bfd_link_hash_defined: + case bfd_link_hash_defweak: + return h->u.def.section->owner; + case bfd_link_hash_common: + return h->u.c.p->section->owner; + } + /*NOTREACHED*/ +} + +/* Add a symbol to the global hash table. + ABFD is the BFD the symbol comes from. + NAME is the name of the symbol. + FLAGS is the BSF_* bits associated with the symbol. + SECTION is the section in which the symbol is defined; this may be + bfd_und_section_ptr or bfd_com_section_ptr. + VALUE is the value of the symbol, relative to the section. + STRING is used for either an indirect symbol, in which case it is + the name of the symbol to indirect to, or a warning symbol, in + which case it is the warning string. + COPY is true if NAME or STRING must be copied into locally + allocated memory if they need to be saved. + COLLECT is true if we should automatically collect gcc constructor + or destructor names as collect2 does. + HASHP, if not NULL, is a place to store the created hash table + entry; if *HASHP is not NULL, the caller has already looked up + the hash table entry, and stored it in *HASHP. */ + +boolean +_bfd_generic_link_add_one_symbol (info, abfd, name, flags, section, value, + string, copy, collect, hashp) + struct bfd_link_info *info; + bfd *abfd; + const char *name; + flagword flags; + asection *section; + bfd_vma value; + const char *string; + boolean copy; + boolean collect; + struct bfd_link_hash_entry **hashp; +{ + enum link_row row; + struct bfd_link_hash_entry *h; + boolean cycle; + + if (bfd_is_ind_section (section) + || (flags & BSF_INDIRECT) != 0) + row = INDR_ROW; + else if ((flags & BSF_WARNING) != 0) + row = WARN_ROW; + else if ((flags & BSF_CONSTRUCTOR) != 0) + row = SET_ROW; + else if (bfd_is_und_section (section)) + { + if ((flags & BSF_WEAK) != 0) + row = UNDEFW_ROW; + else + row = UNDEF_ROW; + } + else if ((flags & BSF_WEAK) != 0) + row = DEFW_ROW; + else if (bfd_is_com_section (section)) + row = COMMON_ROW; + else + row = DEF_ROW; + + if (hashp != NULL && *hashp != NULL) + h = *hashp; + else + { + if (row == UNDEF_ROW || row == UNDEFW_ROW) + h = bfd_wrapped_link_hash_lookup (abfd, info, name, true, copy, false); + else + h = bfd_link_hash_lookup (info->hash, name, true, copy, false); + if (h == NULL) + { + if (hashp != NULL) + *hashp = NULL; + return false; + } + } + + if (info->notice_all + || (info->notice_hash != (struct bfd_hash_table *) NULL + && (bfd_hash_lookup (info->notice_hash, name, false, false) + != (struct bfd_hash_entry *) NULL))) + { + if (! (*info->callbacks->notice) (info, h->root.string, abfd, section, + value)) + return false; + } + + if (hashp != (struct bfd_link_hash_entry **) NULL) + *hashp = h; + + do + { + enum link_action action; + + cycle = false; + action = link_action[(int) row][(int) h->type]; + switch (action) + { + case FAIL: + abort (); + + case NOACT: + /* Do nothing. */ + break; + + case UND: + /* Make a new undefined symbol. */ + h->type = bfd_link_hash_undefined; + h->u.undef.abfd = abfd; + bfd_link_add_undef (info->hash, h); + break; + + case WEAK: + /* Make a new weak undefined symbol. */ + h->type = bfd_link_hash_undefweak; + h->u.undef.abfd = abfd; + break; + + case CDEF: + /* We have found a definition for a symbol which was + previously common. */ + BFD_ASSERT (h->type == bfd_link_hash_common); + if (! ((*info->callbacks->multiple_common) + (info, h->root.string, + h->u.c.p->section->owner, bfd_link_hash_common, h->u.c.size, + abfd, bfd_link_hash_defined, (bfd_vma) 0))) + return false; + /* Fall through. */ + case DEF: + case DEFW: + { + enum bfd_link_hash_type oldtype; + + /* Define a symbol. */ + oldtype = h->type; + if (action == DEFW) + h->type = bfd_link_hash_defweak; + else + h->type = bfd_link_hash_defined; + h->u.def.section = section; + h->u.def.value = value; + + /* If we have been asked to, we act like collect2 and + identify all functions that might be global + constructors and destructors and pass them up in a + callback. We only do this for certain object file + types, since many object file types can handle this + automatically. */ + if (collect && name[0] == '_') + { + const char *s; + + /* A constructor or destructor name starts like this: + _+GLOBAL_[_.$][ID][_.$] where the first [_.$] and + the second are the same character (we accept any + character there, in case a new object file format + comes along with even worse naming restrictions). */ + +#define CONS_PREFIX "GLOBAL_" +#define CONS_PREFIX_LEN (sizeof CONS_PREFIX - 1) + + s = name + 1; + while (*s == '_') + ++s; + if (s[0] == 'G' + && strncmp (s, CONS_PREFIX, CONS_PREFIX_LEN - 1) == 0) + { + char c; + + c = s[CONS_PREFIX_LEN + 1]; + if ((c == 'I' || c == 'D') + && s[CONS_PREFIX_LEN] == s[CONS_PREFIX_LEN + 2]) + { + /* If this is a definition of a symbol which + was previously weakly defined, we are in + trouble. We have already added a + constructor entry for the weak defined + symbol, and now we are trying to add one + for the new symbol. Fortunately, this case + should never arise in practice. */ + if (oldtype == bfd_link_hash_defweak) + abort (); + + if (! ((*info->callbacks->constructor) + (info, + c == 'I' ? true : false, + h->root.string, abfd, section, value))) + return false; + } + } + } + } + + break; + + case COM: + /* We have found a common definition for a symbol. */ + if (h->type == bfd_link_hash_new) + bfd_link_add_undef (info->hash, h); + h->type = bfd_link_hash_common; + h->u.c.p = + ((struct bfd_link_hash_common_entry *) + bfd_hash_allocate (&info->hash->table, + sizeof (struct bfd_link_hash_common_entry))); + if (h->u.c.p == NULL) + return false; + + h->u.c.size = value; + + /* Select a default alignment based on the size. This may + be overridden by the caller. */ + { + unsigned int power; + + power = bfd_log2 (value); + if (power > 4) + power = 4; + h->u.c.p->alignment_power = power; + } + + /* The section of a common symbol is only used if the common + symbol is actually allocated. It basically provides a + hook for the linker script to decide which output section + the common symbols should be put in. In most cases, the + section of a common symbol will be bfd_com_section_ptr, + the code here will choose a common symbol section named + "COMMON", and the linker script will contain *(COMMON) in + the appropriate place. A few targets use separate common + sections for small symbols, and they require special + handling. */ + if (section == bfd_com_section_ptr) + { + h->u.c.p->section = bfd_make_section_old_way (abfd, "COMMON"); + h->u.c.p->section->flags = SEC_ALLOC; + } + else if (section->owner != abfd) + { + h->u.c.p->section = bfd_make_section_old_way (abfd, + section->name); + h->u.c.p->section->flags = SEC_ALLOC; + } + else + h->u.c.p->section = section; + break; + + case REF: + /* A reference to a defined symbol. */ + if (h->next == NULL && info->hash->undefs_tail != h) + h->next = h; + break; + + case BIG: + /* We have found a common definition for a symbol which + already had a common definition. Use the maximum of the + two sizes. */ + BFD_ASSERT (h->type == bfd_link_hash_common); + if (! ((*info->callbacks->multiple_common) + (info, h->root.string, + h->u.c.p->section->owner, bfd_link_hash_common, h->u.c.size, + abfd, bfd_link_hash_common, value))) + return false; + if (value > h->u.c.size) + { + unsigned int power; + + h->u.c.size = value; + + /* Select a default alignment based on the size. This may + be overridden by the caller. */ + power = bfd_log2 (value); + if (power > 4) + power = 4; + h->u.c.p->alignment_power = power; + } + break; + + case CREF: + { + bfd *obfd; + + /* We have found a common definition for a symbol which + was already defined. FIXME: It would nice if we could + report the BFD which defined an indirect symbol, but we + don't have anywhere to store the information. */ + if (h->type == bfd_link_hash_defined + || h->type == bfd_link_hash_defweak) + obfd = h->u.def.section->owner; + else + obfd = NULL; + if (! ((*info->callbacks->multiple_common) + (info, h->root.string, obfd, h->type, (bfd_vma) 0, + abfd, bfd_link_hash_common, value))) + return false; + } + break; + + case MIND: + /* Multiple indirect symbols. This is OK if they both point + to the same symbol. */ + if (strcmp (h->u.i.link->root.string, string) == 0) + break; + /* Fall through. */ + case MDEF: + /* Handle a multiple definition. */ + { + asection *msec; + bfd_vma mval; + + switch (h->type) + { + case bfd_link_hash_defined: + msec = h->u.def.section; + mval = h->u.def.value; + break; + case bfd_link_hash_indirect: + msec = bfd_ind_section_ptr; + mval = 0; + break; + default: + abort (); + } + + /* Ignore a redefinition of an absolute symbol to the same + value; it's harmless. */ + if (h->type == bfd_link_hash_defined + && bfd_is_abs_section (msec) + && bfd_is_abs_section (section) + && value == mval) + break; + + if (! ((*info->callbacks->multiple_definition) + (info, h->root.string, msec->owner, msec, mval, abfd, + section, value))) + return false; + } + break; + + case CIND: + /* Create an indirect symbol from an existing common symbol. */ + BFD_ASSERT (h->type == bfd_link_hash_common); + if (! ((*info->callbacks->multiple_common) + (info, h->root.string, + h->u.c.p->section->owner, bfd_link_hash_common, h->u.c.size, + abfd, bfd_link_hash_indirect, (bfd_vma) 0))) + return false; + /* Fall through. */ + case IND: + /* Create an indirect symbol. */ + { + struct bfd_link_hash_entry *inh; + + /* STRING is the name of the symbol we want to indirect + to. */ + inh = bfd_wrapped_link_hash_lookup (abfd, info, string, true, + copy, false); + if (inh == (struct bfd_link_hash_entry *) NULL) + return false; + if (inh->type == bfd_link_hash_new) + { + inh->type = bfd_link_hash_undefined; + inh->u.undef.abfd = abfd; + bfd_link_add_undef (info->hash, inh); + } + + /* If the indirect symbol has been referenced, we need to + push the reference down to the symbol we are + referencing. */ + if (h->type != bfd_link_hash_new) + { + row = UNDEF_ROW; + cycle = true; + } + + h->type = bfd_link_hash_indirect; + h->u.i.link = inh; + } + break; + + case SET: + /* Add an entry to a set. */ + if (! (*info->callbacks->add_to_set) (info, h, BFD_RELOC_CTOR, + abfd, section, value)) + return false; + break; + + case WARNC: + /* Issue a warning and cycle. */ + if (h->u.i.warning != NULL) + { + if (! (*info->callbacks->warning) (info, h->u.i.warning, + h->root.string, abfd, + (asection *) NULL, + (bfd_vma) 0)) + return false; + /* Only issue a warning once. */ + h->u.i.warning = NULL; + } + /* Fall through. */ + case CYCLE: + /* Try again with the referenced symbol. */ + h = h->u.i.link; + cycle = true; + break; + + case REFC: + /* A reference to an indirect symbol. */ + if (h->next == NULL && info->hash->undefs_tail != h) + h->next = h; + h = h->u.i.link; + cycle = true; + break; + + case WARN: + /* Issue a warning. */ + if (! (*info->callbacks->warning) (info, string, h->root.string, + hash_entry_bfd (h), + (asection *) NULL, (bfd_vma) 0)) + return false; + break; + + case CWARN: + /* Warn if this symbol has been referenced already, + otherwise add a warning. A symbol has been referenced if + the next field is not NULL, or it is the tail of the + undefined symbol list. The REF case above helps to + ensure this. */ + if (h->next != NULL || info->hash->undefs_tail == h) + { + if (! (*info->callbacks->warning) (info, string, h->root.string, + hash_entry_bfd (h), + (asection *) NULL, + (bfd_vma) 0)) + return false; + break; + } + /* Fall through. */ + case MWARN: + /* Make a warning symbol. */ + { + struct bfd_link_hash_entry *sub; + + /* STRING is the warning to give. */ + sub = ((struct bfd_link_hash_entry *) + ((*info->hash->table.newfunc) + ((struct bfd_hash_entry *) NULL, &info->hash->table, + h->root.string))); + if (sub == NULL) + return false; + *sub = *h; + sub->type = bfd_link_hash_warning; + sub->u.i.link = h; + if (! copy) + sub->u.i.warning = string; + else + { + char *w; + + w = bfd_hash_allocate (&info->hash->table, + strlen (string) + 1); + if (w == NULL) + return false; + strcpy (w, string); + sub->u.i.warning = w; + } + + bfd_hash_replace (&info->hash->table, + (struct bfd_hash_entry *) h, + (struct bfd_hash_entry *) sub); + if (hashp != NULL) + *hashp = sub; + } + break; + } + } + while (cycle); + + return true; +} + +/* Generic final link routine. */ + +boolean +_bfd_generic_final_link (abfd, info) + bfd *abfd; + struct bfd_link_info *info; +{ + bfd *sub; + asection *o; + struct bfd_link_order *p; + size_t outsymalloc; + struct generic_write_global_symbol_info wginfo; + + bfd_get_outsymbols (abfd) = (asymbol **) NULL; + bfd_get_symcount (abfd) = 0; + outsymalloc = 0; + + /* Mark all sections which will be included in the output file. */ + for (o = abfd->sections; o != NULL; o = o->next) + for (p = o->link_order_head; p != NULL; p = p->next) + if (p->type == bfd_indirect_link_order) + p->u.indirect.section->linker_mark = true; + + /* Build the output symbol table. */ + for (sub = info->input_bfds; sub != (bfd *) NULL; sub = sub->link_next) + if (! _bfd_generic_link_output_symbols (abfd, sub, info, &outsymalloc)) + return false; + + /* Accumulate the global symbols. */ + wginfo.info = info; + wginfo.output_bfd = abfd; + wginfo.psymalloc = &outsymalloc; + _bfd_generic_link_hash_traverse (_bfd_generic_hash_table (info), + _bfd_generic_link_write_global_symbol, + (PTR) &wginfo); + + /* Make sure we have a trailing NULL pointer on OUTSYMBOLS. We + shouldn't really need one, since we have SYMCOUNT, but some old + code still expects one. */ + if (! generic_add_output_symbol (abfd, &outsymalloc, NULL)) + return false; + + if (info->relocateable) + { + /* Allocate space for the output relocs for each section. */ + for (o = abfd->sections; + o != (asection *) NULL; + o = o->next) + { + o->reloc_count = 0; + for (p = o->link_order_head; + p != (struct bfd_link_order *) NULL; + p = p->next) + { + if (p->type == bfd_section_reloc_link_order + || p->type == bfd_symbol_reloc_link_order) + ++o->reloc_count; + else if (p->type == bfd_indirect_link_order) + { + asection *input_section; + bfd *input_bfd; + long relsize; + arelent **relocs; + asymbol **symbols; + long reloc_count; + + input_section = p->u.indirect.section; + input_bfd = input_section->owner; + relsize = bfd_get_reloc_upper_bound (input_bfd, + input_section); + if (relsize < 0) + return false; + relocs = (arelent **) bfd_malloc ((size_t) relsize); + if (!relocs && relsize != 0) + return false; + symbols = _bfd_generic_link_get_symbols (input_bfd); + reloc_count = bfd_canonicalize_reloc (input_bfd, + input_section, + relocs, + symbols); + if (reloc_count < 0) + return false; + BFD_ASSERT ((unsigned long) reloc_count + == input_section->reloc_count); + o->reloc_count += reloc_count; + free (relocs); + } + } + if (o->reloc_count > 0) + { + o->orelocation = ((arelent **) + bfd_alloc (abfd, + (o->reloc_count + * sizeof (arelent *)))); + if (!o->orelocation) + return false; + o->flags |= SEC_RELOC; + /* Reset the count so that it can be used as an index + when putting in the output relocs. */ + o->reloc_count = 0; + } + } + } + + /* Handle all the link order information for the sections. */ + for (o = abfd->sections; + o != (asection *) NULL; + o = o->next) + { + for (p = o->link_order_head; + p != (struct bfd_link_order *) NULL; + p = p->next) + { + switch (p->type) + { + case bfd_section_reloc_link_order: + case bfd_symbol_reloc_link_order: + if (! _bfd_generic_reloc_link_order (abfd, info, o, p)) + return false; + break; + case bfd_indirect_link_order: + if (! default_indirect_link_order (abfd, info, o, p, true)) + return false; + break; + default: + if (! _bfd_default_link_order (abfd, info, o, p)) + return false; + break; + } + } + } + + return true; +} + +/* Add an output symbol to the output BFD. */ + +static boolean +generic_add_output_symbol (output_bfd, psymalloc, sym) + bfd *output_bfd; + size_t *psymalloc; + asymbol *sym; +{ + if (bfd_get_symcount (output_bfd) >= *psymalloc) + { + asymbol **newsyms; + + if (*psymalloc == 0) + *psymalloc = 124; + else + *psymalloc *= 2; + newsyms = (asymbol **) bfd_realloc (bfd_get_outsymbols (output_bfd), + *psymalloc * sizeof (asymbol *)); + if (newsyms == (asymbol **) NULL) + return false; + bfd_get_outsymbols (output_bfd) = newsyms; + } + + bfd_get_outsymbols (output_bfd) [bfd_get_symcount (output_bfd)] = sym; + if (sym != NULL) + ++ bfd_get_symcount (output_bfd); + + return true; +} + +/* Handle the symbols for an input BFD. */ + +boolean +_bfd_generic_link_output_symbols (output_bfd, input_bfd, info, psymalloc) + bfd *output_bfd; + bfd *input_bfd; + struct bfd_link_info *info; + size_t *psymalloc; +{ + asymbol **sym_ptr; + asymbol **sym_end; + + if (! generic_link_read_symbols (input_bfd)) + return false; + + /* Create a filename symbol if we are supposed to. */ + if (info->create_object_symbols_section != (asection *) NULL) + { + asection *sec; + + for (sec = input_bfd->sections; + sec != (asection *) NULL; + sec = sec->next) + { + if (sec->output_section == info->create_object_symbols_section) + { + asymbol *newsym; + + newsym = bfd_make_empty_symbol (input_bfd); + if (!newsym) + return false; + newsym->name = input_bfd->filename; + newsym->value = 0; + newsym->flags = BSF_LOCAL | BSF_FILE; + newsym->section = sec; + + if (! generic_add_output_symbol (output_bfd, psymalloc, + newsym)) + return false; + + break; + } + } + } + + /* Adjust the values of the globally visible symbols, and write out + local symbols. */ + sym_ptr = _bfd_generic_link_get_symbols (input_bfd); + sym_end = sym_ptr + _bfd_generic_link_get_symcount (input_bfd); + for (; sym_ptr < sym_end; sym_ptr++) + { + asymbol *sym; + struct generic_link_hash_entry *h; + boolean output; + + h = (struct generic_link_hash_entry *) NULL; + sym = *sym_ptr; + if ((sym->flags & (BSF_INDIRECT + | BSF_WARNING + | BSF_GLOBAL + | BSF_CONSTRUCTOR + | BSF_WEAK)) != 0 + || bfd_is_und_section (bfd_get_section (sym)) + || bfd_is_com_section (bfd_get_section (sym)) + || bfd_is_ind_section (bfd_get_section (sym))) + { + if (sym->udata.p != NULL) + h = (struct generic_link_hash_entry *) sym->udata.p; + else if ((sym->flags & BSF_CONSTRUCTOR) != 0) + { + /* This case normally means that the main linker code + deliberately ignored this constructor symbol. We + should just pass it through. This will screw up if + the constructor symbol is from a different, + non-generic, object file format, but the case will + only arise when linking with -r, which will probably + fail anyhow, since there will be no way to represent + the relocs in the output format being used. */ + h = NULL; + } + else if (bfd_is_und_section (bfd_get_section (sym))) + h = ((struct generic_link_hash_entry *) + bfd_wrapped_link_hash_lookup (output_bfd, info, + bfd_asymbol_name (sym), + false, false, true)); + else + h = _bfd_generic_link_hash_lookup (_bfd_generic_hash_table (info), + bfd_asymbol_name (sym), + false, false, true); + + if (h != (struct generic_link_hash_entry *) NULL) + { + /* Force all references to this symbol to point to + the same area in memory. It is possible that + this routine will be called with a hash table + other than a generic hash table, so we double + check that. */ + if (info->hash->creator == input_bfd->xvec) + { + if (h->sym != (asymbol *) NULL) + *sym_ptr = sym = h->sym; + } + + switch (h->root.type) + { + default: + case bfd_link_hash_new: + abort (); + case bfd_link_hash_undefined: + break; + case bfd_link_hash_undefweak: + sym->flags |= BSF_WEAK; + break; + case bfd_link_hash_indirect: + h = (struct generic_link_hash_entry *) h->root.u.i.link; + /* fall through */ + case bfd_link_hash_defined: + sym->flags |= BSF_GLOBAL; + sym->flags &=~ BSF_CONSTRUCTOR; + sym->value = h->root.u.def.value; + sym->section = h->root.u.def.section; + break; + case bfd_link_hash_defweak: + sym->flags |= BSF_WEAK; + sym->flags &=~ BSF_CONSTRUCTOR; + sym->value = h->root.u.def.value; + sym->section = h->root.u.def.section; + break; + case bfd_link_hash_common: + sym->value = h->root.u.c.size; + sym->flags |= BSF_GLOBAL; + if (! bfd_is_com_section (sym->section)) + { + BFD_ASSERT (bfd_is_und_section (sym->section)); + sym->section = bfd_com_section_ptr; + } + /* We do not set the section of the symbol to + h->root.u.c.p->section. That value was saved so + that we would know where to allocate the symbol + if it was defined. In this case the type is + still bfd_link_hash_common, so we did not define + it, so we do not want to use that section. */ + break; + } + } + } + + /* This switch is straight from the old code in + write_file_locals in ldsym.c. */ + if (info->strip == strip_all + || (info->strip == strip_some + && (bfd_hash_lookup (info->keep_hash, bfd_asymbol_name (sym), + false, false) + == (struct bfd_hash_entry *) NULL))) + output = false; + else if ((sym->flags & (BSF_GLOBAL | BSF_WEAK)) != 0) + { + /* If this symbol is marked as occurring now, rather + than at the end, output it now. This is used for + COFF C_EXT FCN symbols. FIXME: There must be a + better way. */ + if (bfd_asymbol_bfd (sym) == input_bfd + && (sym->flags & BSF_NOT_AT_END) != 0) + output = true; + else + output = false; + } + else if (bfd_is_ind_section (sym->section)) + output = false; + else if ((sym->flags & BSF_DEBUGGING) != 0) + { + if (info->strip == strip_none) + output = true; + else + output = false; + } + else if (bfd_is_und_section (sym->section) + || bfd_is_com_section (sym->section)) + output = false; + else if ((sym->flags & BSF_LOCAL) != 0) + { + if ((sym->flags & BSF_WARNING) != 0) + output = false; + else + { + switch (info->discard) + { + default: + case discard_all: + output = false; + break; + case discard_l: + if (bfd_is_local_label (input_bfd, sym)) + output = false; + else + output = true; + break; + case discard_none: + output = true; + break; + } + } + } + else if ((sym->flags & BSF_CONSTRUCTOR)) + { + if (info->strip != strip_all) + output = true; + else + output = false; + } + else + abort (); + + /* If this symbol is in a section which is not being included + in the output file, then we don't want to output the symbol. + + Gross. .bss and similar sections won't have the linker_mark + field set. */ + if ((sym->section->flags & SEC_HAS_CONTENTS) != 0 + && sym->section->linker_mark == false) + output = false; + + if (output) + { + if (! generic_add_output_symbol (output_bfd, psymalloc, sym)) + return false; + if (h != (struct generic_link_hash_entry *) NULL) + h->written = true; + } + } + + return true; +} + +/* Set the section and value of a generic BFD symbol based on a linker + hash table entry. */ + +static void +set_symbol_from_hash (sym, h) + asymbol *sym; + struct bfd_link_hash_entry *h; +{ + switch (h->type) + { + default: + abort (); + break; + case bfd_link_hash_new: + /* This can happen when a constructor symbol is seen but we are + not building constructors. */ + if (sym->section != NULL) + { + BFD_ASSERT ((sym->flags & BSF_CONSTRUCTOR) != 0); + } + else + { + sym->flags |= BSF_CONSTRUCTOR; + sym->section = bfd_abs_section_ptr; + sym->value = 0; + } + break; + case bfd_link_hash_undefined: + sym->section = bfd_und_section_ptr; + sym->value = 0; + break; + case bfd_link_hash_undefweak: + sym->section = bfd_und_section_ptr; + sym->value = 0; + sym->flags |= BSF_WEAK; + break; + case bfd_link_hash_defined: + sym->section = h->u.def.section; + sym->value = h->u.def.value; + break; + case bfd_link_hash_defweak: + sym->flags |= BSF_WEAK; + sym->section = h->u.def.section; + sym->value = h->u.def.value; + break; + case bfd_link_hash_common: + sym->value = h->u.c.size; + if (sym->section == NULL) + sym->section = bfd_com_section_ptr; + else if (! bfd_is_com_section (sym->section)) + { + BFD_ASSERT (bfd_is_und_section (sym->section)); + sym->section = bfd_com_section_ptr; + } + /* Do not set the section; see _bfd_generic_link_output_symbols. */ + break; + case bfd_link_hash_indirect: + case bfd_link_hash_warning: + /* FIXME: What should we do here? */ + break; + } +} + +/* Write out a global symbol, if it hasn't already been written out. + This is called for each symbol in the hash table. */ + +boolean +_bfd_generic_link_write_global_symbol (h, data) + struct generic_link_hash_entry *h; + PTR data; +{ + struct generic_write_global_symbol_info *wginfo = + (struct generic_write_global_symbol_info *) data; + asymbol *sym; + + if (h->written) + return true; + + h->written = true; + + if (wginfo->info->strip == strip_all + || (wginfo->info->strip == strip_some + && bfd_hash_lookup (wginfo->info->keep_hash, h->root.root.string, + false, false) == NULL)) + return true; + + if (h->sym != (asymbol *) NULL) + sym = h->sym; + else + { + sym = bfd_make_empty_symbol (wginfo->output_bfd); + if (!sym) + return false; + sym->name = h->root.root.string; + sym->flags = 0; + } + + set_symbol_from_hash (sym, &h->root); + + sym->flags |= BSF_GLOBAL; + + if (! generic_add_output_symbol (wginfo->output_bfd, wginfo->psymalloc, + sym)) + { + /* FIXME: No way to return failure. */ + abort (); + } + + return true; +} + +/* Create a relocation. */ + +boolean +_bfd_generic_reloc_link_order (abfd, info, sec, link_order) + bfd *abfd; + struct bfd_link_info *info; + asection *sec; + struct bfd_link_order *link_order; +{ + arelent *r; + + if (! info->relocateable) + abort (); + if (sec->orelocation == (arelent **) NULL) + abort (); + + r = (arelent *) bfd_alloc (abfd, sizeof (arelent)); + if (r == (arelent *) NULL) + return false; + + r->address = link_order->offset; + r->howto = bfd_reloc_type_lookup (abfd, link_order->u.reloc.p->reloc); + if (r->howto == 0) + { + bfd_set_error (bfd_error_bad_value); + return false; + } + + /* Get the symbol to use for the relocation. */ + if (link_order->type == bfd_section_reloc_link_order) + r->sym_ptr_ptr = link_order->u.reloc.p->u.section->symbol_ptr_ptr; + else + { + struct generic_link_hash_entry *h; + + h = ((struct generic_link_hash_entry *) + bfd_wrapped_link_hash_lookup (abfd, info, + link_order->u.reloc.p->u.name, + false, false, true)); + if (h == (struct generic_link_hash_entry *) NULL + || ! h->written) + { + if (! ((*info->callbacks->unattached_reloc) + (info, link_order->u.reloc.p->u.name, + (bfd *) NULL, (asection *) NULL, (bfd_vma) 0))) + return false; + bfd_set_error (bfd_error_bad_value); + return false; + } + r->sym_ptr_ptr = &h->sym; + } + + /* If this is an inplace reloc, write the addend to the object file. + Otherwise, store it in the reloc addend. */ + if (! r->howto->partial_inplace) + r->addend = link_order->u.reloc.p->addend; + else + { + bfd_size_type size; + bfd_reloc_status_type rstat; + bfd_byte *buf; + boolean ok; + + size = bfd_get_reloc_size (r->howto); + buf = (bfd_byte *) bfd_zmalloc (size); + if (buf == (bfd_byte *) NULL) + return false; + rstat = _bfd_relocate_contents (r->howto, abfd, + link_order->u.reloc.p->addend, buf); + switch (rstat) + { + case bfd_reloc_ok: + break; + default: + case bfd_reloc_outofrange: + abort (); + case bfd_reloc_overflow: + if (! ((*info->callbacks->reloc_overflow) + (info, + (link_order->type == bfd_section_reloc_link_order + ? bfd_section_name (abfd, link_order->u.reloc.p->u.section) + : link_order->u.reloc.p->u.name), + r->howto->name, link_order->u.reloc.p->addend, + (bfd *) NULL, (asection *) NULL, (bfd_vma) 0))) + { + free (buf); + return false; + } + break; + } + ok = bfd_set_section_contents (abfd, sec, (PTR) buf, + (file_ptr) link_order->offset, size); + free (buf); + if (! ok) + return false; + + r->addend = 0; + } + + sec->orelocation[sec->reloc_count] = r; + ++sec->reloc_count; + + return true; +} + +/* Allocate a new link_order for a section. */ + +struct bfd_link_order * +bfd_new_link_order (abfd, section) + bfd *abfd; + asection *section; +{ + struct bfd_link_order *new; + + new = ((struct bfd_link_order *) + bfd_alloc (abfd, sizeof (struct bfd_link_order))); + if (!new) + return NULL; + + new->type = bfd_undefined_link_order; + new->offset = 0; + new->size = 0; + new->next = (struct bfd_link_order *) NULL; + + if (section->link_order_tail != (struct bfd_link_order *) NULL) + section->link_order_tail->next = new; + else + section->link_order_head = new; + section->link_order_tail = new; + + return new; +} + +/* Default link order processing routine. Note that we can not handle + the reloc_link_order types here, since they depend upon the details + of how the particular backends generates relocs. */ + +boolean +_bfd_default_link_order (abfd, info, sec, link_order) + bfd *abfd; + struct bfd_link_info *info; + asection *sec; + struct bfd_link_order *link_order; +{ + switch (link_order->type) + { + case bfd_undefined_link_order: + case bfd_section_reloc_link_order: + case bfd_symbol_reloc_link_order: + default: + abort (); + case bfd_indirect_link_order: + return default_indirect_link_order (abfd, info, sec, link_order, + false); + case bfd_fill_link_order: + return default_fill_link_order (abfd, info, sec, link_order); + case bfd_data_link_order: + return bfd_set_section_contents (abfd, sec, + (PTR) link_order->u.data.contents, + (file_ptr) link_order->offset, + link_order->size); + } +} + +/* Default routine to handle a bfd_fill_link_order. */ + +/*ARGSUSED*/ +static boolean +default_fill_link_order (abfd, info, sec, link_order) + bfd *abfd; + struct bfd_link_info *info; + asection *sec; + struct bfd_link_order *link_order; +{ + size_t size; + char *space; + size_t i; + int fill; + boolean result; + + BFD_ASSERT ((sec->flags & SEC_HAS_CONTENTS) != 0); + + size = (size_t) link_order->size; + space = (char *) bfd_malloc (size); + if (space == NULL && size != 0) + return false; + + fill = link_order->u.fill.value; + for (i = 0; i < size; i += 2) + space[i] = fill >> 8; + for (i = 1; i < size; i += 2) + space[i] = fill; + result = bfd_set_section_contents (abfd, sec, space, + (file_ptr) link_order->offset, + link_order->size); + free (space); + return result; +} + +/* Default routine to handle a bfd_indirect_link_order. */ + +static boolean +default_indirect_link_order (output_bfd, info, output_section, link_order, + generic_linker) + bfd *output_bfd; + struct bfd_link_info *info; + asection *output_section; + struct bfd_link_order *link_order; + boolean generic_linker; +{ + asection *input_section; + bfd *input_bfd; + bfd_byte *contents = NULL; + bfd_byte *new_contents; + + BFD_ASSERT ((output_section->flags & SEC_HAS_CONTENTS) != 0); + + if (link_order->size == 0) + return true; + + input_section = link_order->u.indirect.section; + input_bfd = input_section->owner; + + BFD_ASSERT (input_section->output_section == output_section); + BFD_ASSERT (input_section->output_offset == link_order->offset); + BFD_ASSERT (input_section->_cooked_size == link_order->size); + + if (info->relocateable + && input_section->reloc_count > 0 + && output_section->orelocation == (arelent **) NULL) + { + /* Space has not been allocated for the output relocations. + This can happen when we are called by a specific backend + because somebody is attempting to link together different + types of object files. Handling this case correctly is + difficult, and sometimes impossible. */ + (*_bfd_error_handler) + (_("Attempt to do relocateable link with %s input and %s output"), + bfd_get_target (input_bfd), bfd_get_target (output_bfd)); + bfd_set_error (bfd_error_wrong_format); + return false; + } + + if (! generic_linker) + { + asymbol **sympp; + asymbol **symppend; + + /* Get the canonical symbols. The generic linker will always + have retrieved them by this point, but we are being called by + a specific linker, presumably because we are linking + different types of object files together. */ + if (! generic_link_read_symbols (input_bfd)) + return false; + + /* Since we have been called by a specific linker, rather than + the generic linker, the values of the symbols will not be + right. They will be the values as seen in the input file, + not the values of the final link. We need to fix them up + before we can relocate the section. */ + sympp = _bfd_generic_link_get_symbols (input_bfd); + symppend = sympp + _bfd_generic_link_get_symcount (input_bfd); + for (; sympp < symppend; sympp++) + { + asymbol *sym; + struct bfd_link_hash_entry *h; + + sym = *sympp; + + if ((sym->flags & (BSF_INDIRECT + | BSF_WARNING + | BSF_GLOBAL + | BSF_CONSTRUCTOR + | BSF_WEAK)) != 0 + || bfd_is_und_section (bfd_get_section (sym)) + || bfd_is_com_section (bfd_get_section (sym)) + || bfd_is_ind_section (bfd_get_section (sym))) + { + /* sym->udata may have been set by + generic_link_add_symbol_list. */ + if (sym->udata.p != NULL) + h = (struct bfd_link_hash_entry *) sym->udata.p; + else if (bfd_is_und_section (bfd_get_section (sym))) + h = bfd_wrapped_link_hash_lookup (output_bfd, info, + bfd_asymbol_name (sym), + false, false, true); + else + h = bfd_link_hash_lookup (info->hash, + bfd_asymbol_name (sym), + false, false, true); + if (h != NULL) + set_symbol_from_hash (sym, h); + } + } + } + + /* Get and relocate the section contents. */ + contents = ((bfd_byte *) + bfd_malloc (bfd_section_size (input_bfd, input_section))); + if (contents == NULL && bfd_section_size (input_bfd, input_section) != 0) + goto error_return; + new_contents = (bfd_get_relocated_section_contents + (output_bfd, info, link_order, contents, info->relocateable, + _bfd_generic_link_get_symbols (input_bfd))); + if (!new_contents) + goto error_return; + + /* Output the section contents. */ + if (! bfd_set_section_contents (output_bfd, output_section, + (PTR) new_contents, + link_order->offset, link_order->size)) + goto error_return; + + if (contents != NULL) + free (contents); + return true; + + error_return: + if (contents != NULL) + free (contents); + return false; +} + +/* A little routine to count the number of relocs in a link_order + list. */ + +unsigned int +_bfd_count_link_order_relocs (link_order) + struct bfd_link_order *link_order; +{ + register unsigned int c; + register struct bfd_link_order *l; + + c = 0; + for (l = link_order; l != (struct bfd_link_order *) NULL; l = l->next) + { + if (l->type == bfd_section_reloc_link_order + || l->type == bfd_symbol_reloc_link_order) + ++c; + } + + return c; +} + +/* +FUNCTION + bfd_link_split_section + +SYNOPSIS + boolean bfd_link_split_section(bfd *abfd, asection *sec); + +DESCRIPTION + Return nonzero if @var{sec} should be split during a + reloceatable or final link. + +.#define bfd_link_split_section(abfd, sec) \ +. BFD_SEND (abfd, _bfd_link_split_section, (abfd, sec)) +. + +*/ + + + +boolean +_bfd_generic_link_split_section (abfd, sec) + bfd *abfd; + asection *sec; +{ + return false; +} -- cgit v1.1