Age | Commit message (Collapse) | Author | Files | Lines |
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Limit these extra header includes to only when specific igen files
include us until we can move the includes to the igen fils directly.
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This is already in v850/local.mk, so we can drop it from sim-main.h.
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We have many uses of unistd.h that are unprotected by HAVE_UNISTD_H,
so this is more formalizing the reality that we require this header.
Since we switched to gnulib, it guarantees that a unistd.h exists
for us to include, so we're doubly OK.
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Add explicit arch-specific modules.c rules to keep the build from
generating an incorrect common/modules.c. Otherwise the pattern
rules would cascade such that it'd look for $arch/modules.o which
turned into common/modules.c which triggered the gen rule.
My local testing of this code didn't catch this bug because of how
Automake manages .Po (dependency files) in incremental builds -- it
was adding extra rules that override the pattern rules which caused
the build to generate correct modules.c files. But when building
from a cold cache, the pattern rules would force common/modules.c to
be used leading to crashes at runtime.
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This makes sure the arch-specific modules.c wildcard is matched and
not the common/%.c so that we compile it correctly. It also makes
sure each subdir has depdir logic enabled.
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Now that we build these objects in the top dir & generate modules.c
there, we don't need to generate them all first -- we can let the
normal dependency graph take care of building things in parallel.
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This simplifies the build logic and avoids an Automake bug where the
common_libcommon_a_OBJECTS variable isn't set in the arch libsim.a
DEPENDENCIES for targets that, alphabetically, come before "common".
We aren't affected by that bug with the current code, but as we move
things out of SIM_ALL_RECURSIVE_DEPS and rely on finer dependencies,
we will trip over it.
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These aren't used anymore, so punt them all.
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The arch-specific compiler flags are duplicated, but they'll be cleaned
up once we move all subdir compiles to the top-level.
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Now that all ports have moved to creating libsim.a in the top-level,
drop all the support code to create it in a subdir.
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The objects are still compiled in the subdir, but the creation of the
archive itself is in the top-level. This is a required step before we
can move compilation itself up, and makes it easier to review.
The downside is that each object compile is a recursive make instead of
a single one. On my 4 core system, it adds ~100msec to the build per
port, so it's not great, but it shouldn't be a big deal. This will go
away of course once the top-level compiles objects.
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Add rules for tracking generated subdir modules.c files. This doesn't
actually generate the file from the top-level, but allows us to add
rules that need to be ordered wrt it. Once those changes land, we can
rework this to actually generate from the top-level.
This currently builds off of the objects that go into the libsim.a as
we don't build those from the top-level either. Once we migrate that
up, we can switch this to the source files directly. It's a bit hacky
overall, but makes it easier to migrate things in smaller chunks, and
we aren't going to keep this logic long term.
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Automake's automatic header deptracking has a bootstrap problem where
it can't detect generated headers when compiling. We've been handling
that by adding a custom SIM_ALL_RECURSIVE_DEPS variable, but that only
works when building objects recursively in subdirs. As we move those
out to the top-level, we don't have any recursive steps anymore. The
Automake approach is to declare those headers in BUILT_SOURCES.
This isn't completely foolproof as the Automake manual documents: it
only activates for `make all`, not `make foo.o`, but that shouldn't be
a huge limitation as it only affects the initial compile. After that,
rebuilds should work fine.
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This commit is the result of running the gdb/copyright.py script,
which automated the update of the copyright year range for all
source files managed by the GDB project to be updated to include
year 2023.
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All the runtimes were only initializing a single CPU. When SMP is
enabled, things quickly crash as none of the other CPU structs are
setup. Change the default from 0 to the compile time value.
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The igen tool sets up the SD & CPU defines for code fragments to use,
but v850 was expecting "sd". Change all the igen related code to use
SD so it actually compiles, and fix a few places to use "CPU" instead
of hardcoding cpu0.
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Now that igen itself has this logic, drop these custom build rules
to greatly simplify.
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Rename v850_sim.h to v850-sim.h to match other ports, and move most
of the arch-specific content out of sim-main.h to it. This isn't a
big win though as we still have to include the header in sim-main.h
due to the igen interface: it hardcodes including sim-main.h in its
files. So until we can fix that, we have to keep bleeding these
settings into the common codes.
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Not all arches include this in sim-main.h, and the ones that do don't
actually use bfd defines in the sim-main.h header. Prune it to make
sim-main.h simpler so we can kill it off entirely in the future.
We add the include to the files that utilize e.g. bfd_vma though.
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The latter type matches the address size configured for this sim.
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All ports should be migrated now. Drop the SIM_HAVE_COMMON_SIM_CPU
knob and require it be used everywhere now.
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Other arches use the .dc extension for the instruction decode table.
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We've been using this only to set the default word size to 32. We
can easily move this into the makefile via a -D compiler flag and
clean up the build logic quite a bit.
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Automake will run each subdir individually before moving on to the next
one. This means that the linking phase, a single threaded process, will
not run in parallel with anything else. When we have to link ~32 ports,
that's 32 link steps that don't take advantage of parallel systems. On
my really old 4-core system, this cuts a multi-target build from ~60 sec
to ~30 sec. We eventually want to move all compile+link steps to this
common dir anyways, so might as well move linking now for a nice speedup.
We use noinst_PROGRAMS instead of bin_PROGRAMS because we're taking care
of the install ourselves rather than letting automake process it.
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These manual settings were necessary when we weren't doing automatic
header dependency tracking. That was changed a while ago, and we use
automake now to do it all for us. As a result, many of these vars
aren't even referenced anymore.
Further, some of the source file generation (e.g. .c files, or igen,
or cgen outputs) were moved to the common automake build, and it takes
care of dependency tracking for us with the object files.
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The v850 port uses -DDEBUG to control whether to enable internal tracing.
We already have such options via the common trace framework, and those
can be controlled at build time via configure flags (which the v850 code
currently cannot). So switch it over to WITH_TRACE_ANY_P to simplify the
v850 build code even if it doesn't (yet) respect any other trace options.
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When reading/writing arbitrary data to the system's memory, the unsigned
char pointer type doesn't make that much sense. Switch it to void so we
align a bit with standard C library read/write functions, and to avoid
having to sprinkle casts everywhere.
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These functions only read from memory, so mark the pointer as const.
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When reading/writing arbitrary data to the system's memory, the unsigned
char pointer type doesn't make that much sense. Switch it to void so we
align a bit with standard C library read/write functions, and to avoid
having to sprinkle casts everywhere.
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This is the last of the correctness fixes I've been carrying around for the
v850.
Like the other recent fixes, this is another case where we haven't been as
careful as we should WRT host vs target types. For the divq instruction
both operands are 32 bit types. Yet in the simulator code we convert them
from unsigned int to signed long by assignment. So 0xfffffffb (aka -5)
turns into 4294967291 and naturally that changes the result of our division.
The fix is simple, insert a cast to int32_t to force interpretation as a
signed value.
Testcase for the simulator is included. It has a trivial dependency on the
bins patch.
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I've been carrying this for a few years. One test in the GCC testsuite is
failing due to a bug in the handling of the v850e3v5 instruction "bins".
When the "bins" instruction specifies a 32bit bitfield size, the simulator
exhibits undefined behavior by trying to shift a 32 bit quantity by 32 bits.
In the case of a 32 bit shift, we know what the resultant mask should be. So
we can just set it.
That seemed better than using 1UL for the constant (on a 32bit host unsigned
long might still just be 32 bits) or needlessly forcing everything to
long long types.
Thankfully the case where this shows up is only bins <src>, 0, 32, <dest>
which would normally be encoded as a simple move.
* testsuite/v850/allinsns.exp: Add v850e3v5.
* testsuite/v850/bins.cgs: New test.
* v850/simops.c (v850_bins): Avoid undefined behavior on left shift.
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* sim/v850/simops.c (Multiply64): Properly test if we need to
negate either of the operands.
* sim/testsuite/v850/mul.cgs: New test.
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This was left in subdirs because of the dynamic cgen usage. However,
we can move this breakpoint call to runtime and let gdb detect whether
the symbol exists.
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This old port setup its own uintXX types, but since we require C11
now, we can assume the standard uintXX_t types exist and use them.
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This commit brings all the changes made by running gdb/copyright.py
as per GDB's Start of New Year Procedure.
For the avoidance of doubt, all changes in this commits were
performed by the script.
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The ## marker tells automake to not include the comment in its
generated output, so use that in most places where the comment
only makes sense in the inputs.
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Use the new target-newlib-syscall module. This is needed to merge all
the architectures into a single build, and v850 has a custom syscall
table for its newlib/libgloss port.
This allows cleaning up the syscall ifdef logic. We know these will
always exist now.
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We use the program argv to both find the program to run (argv[0]) and
to hold the arguments to the program. Most of the time this is fine,
but if we want to let programs specify argv[0] independently (which is
possible in standard *NIX programs), this double duty doesn't work.
So let's split the path to the program to run out into a separate
field by itself. This simplifies the various sim_open funcs too.
By itself, this code is more of a logical cleanup than something that
is super useful. But it will open up customization of argv[0] in a
follow up commit. Split the changes to make it easier to review.
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These rules don't depend on the target compiler settings, so hoist
the build logic up to the common builds for better parallelization.
We leave the mips rules in place as they depend on complicated
arch-specific configure logic that needs to be untangled first.
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The v850 port used to have a gencode helper, but it was deleted long
ago. Clean up the settings that no longer make sense w/out it.
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Add a new stamp helper for quiet builds, and don't dump the command
line options when it runs. That isn't standard tool behavior, and
doesn't really seem necessary in any way.
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We pretty much never care about these stamp touches, so silence them.
Also switch to using $@ when it makes sense.
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Use the srcroot path and make them all silent.
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The common/Make-common.in fragment already provides these variables.
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Now that ChangeLog entries are no longer used for sim patches,
this commit renames all relevant sim ChangeLog to ChangeLog-2021,
similar to what we would do in the context of the "Start of New
Year" procedure.
The purpose of this change is to avoid people merging ChangeLog
entries by mistake when applying existing commits that they are
currently working on.
Also throw in a .gitignore entry to keep people from adding new
ChangeLog files anywhere in the sim tree.
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Move these options up to the common dir so we only test & export
them once across all ports.
The setting only affects igen based ports, and they were turning
this on by default, so keep the default in place.
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The cgen scache module is enabled by every cgen port, and with the
same default value of 16k (which matches the common default value).
Let's pull this option out of the individual ports (via CPPFLAGS)
and into the common code (via config.h).
The object itself is compiled only for cgen ports atm, so that part
doesn't change. The scache code is initialized dynamically via the
modules.c logic. That's why the profile code needs an additional
CGEN_ARCH check.
This will allow us to collapse arch configure files more. Merging
the source files will require more future work, but integrating the
cgen & non-cgen worlds itself will take a lot.
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This kills off another compile-time option by moving the setting to
the individual arch runtimes. This will allow dynamic selection by
the arch when doing a single build with multiple arches.
The sim_model_init rework is a little funky. In the past it was
disabled entirely if no default model was set. We maintain the
spirit of the logic by gating the fallback logic on whether the
port has defined any models.
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