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The verbose argument has always been an int treated as a bool, so
convert it to an explicit bool. Further, update the API docs to
match the reality that the verbose value is actually used by some
of the internal modules.
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We have many uses of unistd.h that are unprotected by HAVE_UNISTD_H,
so this is more formalizing the reality that we require this header.
Since we switched to gnulib, it guarantees that a unistd.h exists
for us to include, so we're doubly OK.
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Add explicit arch-specific modules.c rules to keep the build from
generating an incorrect common/modules.c. Otherwise the pattern
rules would cascade such that it'd look for $arch/modules.o which
turned into common/modules.c which triggered the gen rule.
My local testing of this code didn't catch this bug because of how
Automake manages .Po (dependency files) in incremental builds -- it
was adding extra rules that override the pattern rules which caused
the build to generate correct modules.c files. But when building
from a cold cache, the pattern rules would force common/modules.c to
be used leading to crashes at runtime.
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This makes sure the arch-specific modules.c wildcard is matched and
not the common/%.c so that we compile it correctly. It also makes
sure each subdir has depdir logic enabled.
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Now that we build these objects in the top dir & generate modules.c
there, we don't need to generate them all first -- we can let the
normal dependency graph take care of building things in parallel.
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This simplifies the build logic and avoids an Automake bug where the
common_libcommon_a_OBJECTS variable isn't set in the arch libsim.a
DEPENDENCIES for targets that, alphabetically, come before "common".
We aren't affected by that bug with the current code, but as we move
things out of SIM_ALL_RECURSIVE_DEPS and rely on finer dependencies,
we will trip over it.
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We don't have any recursive builds anymore, so we can drop this logic.
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These aren't used anymore, so punt them all.
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The arch-specific compiler flags are duplicated, but they'll be cleaned
up once we move all subdir compiles to the top-level.
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Now that all ports have moved to creating libsim.a in the top-level,
drop all the support code to create it in a subdir.
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The objects are still compiled in the subdir, but the creation of the
archive itself is in the top-level. This is a required step before we
can move compilation itself up, and makes it easier to review.
The downside is that each object compile is a recursive make instead of
a single one. On my 4 core system, it adds ~100msec to the build per
port, so it's not great, but it shouldn't be a big deal. This will go
away of course once the top-level compiles objects.
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Add rules for tracking generated subdir modules.c files. This doesn't
actually generate the file from the top-level, but allows us to add
rules that need to be ordered wrt it. Once those changes land, we can
rework this to actually generate from the top-level.
This currently builds off of the objects that go into the libsim.a as
we don't build those from the top-level either. Once we migrate that
up, we can switch this to the source files directly. It's a bit hacky
overall, but makes it easier to migrate things in smaller chunks, and
we aren't going to keep this logic long term.
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Clean up includes a bit by making ports include bfd/ headers
explicitly. This matches other projects, and makes it more clear
where these headers are coming from.
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This commit is the result of running the gdb/copyright.py script,
which automated the update of the copyright year range for all
source files managed by the GDB project to be updated to include
year 2023.
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All the runtimes were only initializing a single CPU. When SMP is
enabled, things quickly crash as none of the other CPU structs are
setup. Change the default from 0 to the compile time value.
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There's no need for these settings to be in sim-main.h which is shared
with common/ sim code, so move it all out to a new header which only
this port will include.
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Not all arches include this in sim-main.h, and the ones that do don't
actually use bfd defines in the sim-main.h header. Prune it to make
sim-main.h simpler so we can kill it off entirely in the future.
We add the include to the files that utilize e.g. bfd_vma though.
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We need these in the top-level to generate libsim.a, but also in the
subdirs to generate hw-config.h. Move it to the local.mk, and pass
it down when running recursive make. This avoids duplication, and
makes it available to both. We can simplify this once we move the
various steps up to the top-level too.
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All ports should be migrated now. Drop the SIM_HAVE_COMMON_SIM_CPU
knob and require it be used everywhere now.
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The core device has an attach address method as the root of the tree
which calls out to the sim API. But it doesn't have a corresponding
detach method which means we just crash if anything tries to detach
itself from the core. In practice, the m68hc11 is the only model
that actually tries to detach itself on the fly, so no one noticed
earlier.
With this in place, we can delete the existing detach code from the
m68hc11 model since it defaults to "passthru" callback which will in
turn call the dv-core detach, and they have the same behavior -- call
the sim core API to detach from the address space.
Bug: https://sourceware.org/PR25211
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Automake will run each subdir individually before moving on to the next
one. This means that the linking phase, a single threaded process, will
not run in parallel with anything else. When we have to link ~32 ports,
that's 32 link steps that don't take advantage of parallel systems. On
my really old 4-core system, this cuts a multi-target build from ~60 sec
to ~30 sec. We eventually want to move all compile+link steps to this
common dir anyways, so might as well move linking now for a nice speedup.
We use noinst_PROGRAMS instead of bin_PROGRAMS because we're taking care
of the install ourselves rather than letting automake process it.
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When reading/writing arbitrary data to the system's memory, the unsigned
char pointer type doesn't make that much sense. Switch it to void so we
align a bit with standard C library read/write functions, and to avoid
having to sprinkle casts everywhere.
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These functions only read from memory, so mark the pointer as const.
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Clang generates a warning if the format string of a printf-like function is
not a literal ("-Wformat-nonliteral"). On the default configuration, it
causes a build failure (unless "--disable-werror" is specified).
To avoid warnings on the printf-like wrapper, it requires proper
__attribute__((format)) and we have ATTRIBUTE_PRINTF macro for this reason.
This commit adds ATTRIBUTE_PRINTF to a printf-like function.
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This old port setup its own uintXX types, but since we require C11
now, we can assume the standard uintXX_t types exist and use them.
Also migrate off the sim-specific unsignedXX types.
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This commit brings all the changes made by running gdb/copyright.py
as per GDB's Start of New Year Procedure.
For the avoidance of doubt, all changes in this commits were
performed by the script.
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The ## marker tells automake to not include the comment in its
generated output, so use that in most places where the comment
only makes sense in the inputs.
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These were moved to the common configure script a while ago and have
the same default as these, so just delete it.
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We use the program argv to both find the program to run (argv[0]) and
to hold the arguments to the program. Most of the time this is fine,
but if we want to let programs specify argv[0] independently (which is
possible in standard *NIX programs), this double duty doesn't work.
So let's split the path to the program to run out into a separate
field by itself. This simplifies the various sim_open funcs too.
By itself, this code is more of a logical cleanup than something that
is super useful. But it will open up customization of argv[0] in a
follow up commit. Split the changes to make it easier to review.
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These rules don't depend on the target compiler settings, so hoist
the build logic up to the common builds for better parallelization.
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The void *data field is used to past arbitrary data between event
handlers, and these are using it to pass an integer. Fix up the
casts to avoid using (long) to cast to/from pointers since there
is no guarantee that's the right size.
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Update the gencode rules to use the silent build helpers.
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Now that ChangeLog entries are no longer used for sim patches,
this commit renames all relevant sim ChangeLog to ChangeLog-2021,
similar to what we would do in the context of the "Start of New
Year" procedure.
The purpose of this change is to avoid people merging ChangeLog
entries by mistake when applying existing commits that they are
currently working on.
Also throw in a .gitignore entry to keep people from adding new
ChangeLog files anywhere in the sim tree.
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These ports only use the pieces that have been unified, so we can
merge them into the common configure script and get rid of their
unique one entirely.
We still compile & link separate run programs, and have dedicated
subdir Makefiles, but the configure script portion is merged.
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Move these options up to the common dir so we only test & export
them once across all ports.
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The sim-hardware configure option allows builders to select a set of
device models to enable. But this seems like unnecessary overkill:
the existence of individual device models doesn't affect performance
at all as they are only enabled at runtime if the config uses them,
and individually these are all <5KB a piece. Stripping off a total
of ~50KB from a ~1MB binary doesn't seem useful, and it's extremely
unlikely anyone will ever bother.
So let's simplify the configure/make logic by turning sim-hardware
into a boolean option like many of the other sim options. Any ports
that have unique device models will declare them in their Makefile
instead of at configure time. This will allow us to (eventually)
unify the setting into the common dir.
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Now that we've moved all content out to the common file, this is
empty and can be deleted it entirely.
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Move these options up to the common dir so we only test & export
them once across all ports. This takes a page from the cgen maint
logic to make $(MAINT) work for non-automake Makefiles which will
allow us to merge it together.
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Mark these functions as unused in case they don't get inlined when
building with -O0.
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This will allow us to build the common code with the same inline
settings as the arch subdirs, and only do the test once.
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Move these options up to the common dir so we only test & export
them once across all ports.
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The common dir is already probing this info since it's using automake,
so pass it down to the subdirs so they don't have to probe it at all.
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Move these options up to the common dir so we only test & export
them once across all ports.
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Move these options up to the common dir so we only test & export
them once across all ports.
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Move these options up to the common dir so we only test & export
them once across all ports.
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Move these options up to the common dir so we only test & export
them once across all ports. It also enables -Werror usage on the
common files we've been pulling out of arch subdirs.
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For the ports that still don't build with -Werror, rather than disable
the flag at configure time, do it at make time. This will allow us to
unify these tests in the common sim configure script.
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The sim-basics.h is too big and includes too many things. This leads
to some arch's sim-main.h having circular loop issues with defs, and
makes it hard to separate out common objects from arch-specific defs.
By splitting up sim-basics.h and killing off sim-main.h, it'll make
it easier to separate out the two.
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