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We have many uses of sys/stat.h that are unprotected by HAVE_SYS_STAT_H,
so this is more formalizing the reality that we require this header.
Since we switched to gnulib, it guarantees that a sys/stat.h exists
for us to include, so we're doubly OK.
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We have many uses of unistd.h that are unprotected by HAVE_UNISTD_H,
so this is more formalizing the reality that we require this header.
Since we switched to gnulib, it guarantees that a unistd.h exists
for us to include, so we're doubly OK.
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Now that all ports (other than ppc) build in the top-level, we don't
need to expand all the modules.c targets as a recursive dep. Each
port depends on their respective file now, and the ppc port doesn't
use it at all.
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Rather than force this to be built ahead of time for all targets,
move the dep to the ppc code since it's the only user of it now.
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This simplifies the build logic and avoids an Automake bug where the
common_libcommon_a_OBJECTS variable isn't set in the arch libsim.a
DEPENDENCIES for targets that, alphabetically, come before "common".
We aren't affected by that bug with the current code, but as we move
things out of SIM_ALL_RECURSIVE_DEPS and rely on finer dependencies,
we will trip over it.
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Now that all ports (other than ppc) build in the top-level, we don't
need to expand all the hw-config.h targets as a recursive dep. Each
port depends on their respective header now, and the ppc port doesn't
use it at all.
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We don't have any recursive builds anymore, so we can drop this logic.
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Now that all (other than ppc) build in the top-level, this logic is
unused, so punt it all.
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This is an internal developer target that isn't normally compiled,
but it can still be occasionally useful. Move it to the top-level
build so we can kill off common/Make-common.in.
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The code so far has been assuming that we only compile common/ objects.
Now that we're ready to compile arch-specific objects, refactor some of
the flags & checks a bit to support both.
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Now that all arches create libsim.a from the top-level, we have full
access to their inputs, and can move the actual generation from the
subdir up to the top-level. This avoids recursive makes and will
help simplify state passing between the two.
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Now that all ports have moved to creating libsim.a in the top-level,
drop all the support code to create it in a subdir.
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The objects are still compiled in the subdir, but the creation of the
archive itself is in the top-level. This is a required step before we
can move compilation itself up, and makes it easier to review.
The downside is that each object compile is a recursive make instead of
a single one. On my 4 core system, it adds ~100msec to the build per
port, so it's not great, but it shouldn't be a big deal. This will go
away of course once the top-level compiles objects.
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Nothing uses this hook anymore, so punt it. It was largely used to
track generated files (which we do in the top-level now) and extra
header files (which we use automake depgen for now).
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Add rules for tracking generated subdir modules.c files. This doesn't
actually generate the file from the top-level, but allows us to add
rules that need to be ordered wrt it. Once those changes land, we can
rework this to actually generate from the top-level.
This currently builds off of the objects that go into the libsim.a as
we don't build those from the top-level either. Once we migrate that
up, we can switch this to the source files directly. It's a bit hacky
overall, but makes it easier to migrate things in smaller chunks, and
we aren't going to keep this logic long term.
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All of these objects should be in libsim.a already, so don't link to
it too. In practice it never gets used, but no point in listing it.
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Now that everything has been hoisted to the top-level, we can delete
this unused logic.
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The rules seem to generate the same output as existing subdir cgen
rules with cgen ports, so hopefully this should be correct. These
are the last set of codegen rules that we run in subdirs, so this
will help unblock killing off subdir builds entirely.
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Clean up includes a bit by making ports include bfd/ headers
explicitly. This matches other projects, and makes it more clear
where these headers are coming from.
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Clean up includes a bit by making ports include opcodes/ headers
explicitly. This matches other projects, and makes it more clear
where these headers are coming from.
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Now that all run binaries are linked in the topdir, this subdir libs
variable isn't used anywhere, so punt it.
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Update a few files that were missed, and revert the generated Automake
output that uses dates from Automake itself.
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This commit is the result of running the gdb/copyright.py script,
which automated the update of the copyright year range for all
source files managed by the GDB project to be updated to include
year 2023.
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Now that all igen ports are in the top-level makefile, we don't need
this logic in any subdirs anymore, so clean it up.
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All ports that need to clean things up at distclean time have moved
to the top-level build, so we can drop support for this hook.
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While mips has respected sim_igen_smp at configure time (which was
always empty since it defaulted smp to off), no other igen port did.
Move this to a makefile variable and plumb it through the common
IGEN_RUN variable instead so everyone gets it by default. We also
clean up some redundant -N0 setting with multirun mips.
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All the runtimes were only initializing a single CPU. When SMP is
enabled, things quickly crash as none of the other CPU structs are
setup. Change the default from 0 to the compile time value.
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This code fails to compile when SMP is enabled due to some obvious
errors. Fix those and change the logic to avoid CPP to prevent any
future rot from creeping back in.
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Move this out of the global sim-main.h and to the few files that
actually use functions from it. Only the cgen ports were pulling
this, so this makes cgen & non-cgen behave more the same.
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The cgen-types.h header sets up types that are needed by cgen-defs.h,
so move the include out of sim-main.h and to that header. It might
be needed in other specific modules, but for now let's kick it out of
sim-main.h to make some progress. Things still build with just this.
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The bfd APIs are used only by sim-n-endian.h which is only included by
sim-endian.c, so move the bfd.h include there and out of sim-endian.h
which is included by many other modules.
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Not all arches include this in sim-main.h, and the ones that do don't
actually use bfd defines in the sim-main.h header. Prune it to make
sim-main.h simpler so we can kill it off entirely in the future.
We add the include to the files that utilize e.g. bfd_vma though.
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We've been using SIM_ADDR which has always been 32-bit. This means
the upper 32-bit address range in 64-bit sims is inaccessible. Use
64-bit addresses all the time since we want the APIs to be stable
regardless of the active arch backend (which can be 32 or 64-bit).
The length is also 64-bit because it's completely feasible to have
a program that is larger than 4 GiB in size/image/runtime. Forcing
the caller to manually chunk those accesses up into 4 GiB at a time
doesn't seem useful to anyone.
Bug: https://sourceware.org/PR7504
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In order to compile arch objects from the top-level, we need to
generate the hw-config.h header, so move that logic up to the top
level first.
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We need these in the top-level to generate libsim.a, but also in the
subdirs to generate hw-config.h. Move it to the local.mk, and pass
it down when running recursive make. This avoids duplication, and
makes it available to both. We can simplify this once we move the
various steps up to the top-level too.
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In order to create libsim.a in the common dir, we need the list of
objects for each target. To avoid duplicating the list with the
recursive make in each port, pass it down as a variable. This is
a temporary hack until the top-level creates libsim.a for ports.
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Now that all ports have migrated to the new framework, drop support
for the old sim_cpu_base layout. There's a lot of noise here, so
it's been split into a dedicated commit.
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All ports should be migrated now. Drop the SIM_HAVE_COMMON_SIM_CPU
knob and require it be used everywhere now.
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Some common cgen code changes to allow cgen ports to invert their
sim_cpu storage one-by-one.
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Currently all ports have to declare sim_cpu themselves in their
sim-main.h and then embed the common sim_cpu_base in it. This
dynamic makes it impossible to share common object code among
multiple ports because the core data structure is always different.
Let's invert this relationship: common code declares sim_cpu, and
the port uses the new arch_data field for its per-cpu state.
This is the first in a series of changes: it adds a define to select
between the old & new layouts, then converts all the ports that don't
need custom state over to the new layout. This includes mn10300 that,
while it defines custom fields in its cpu struct, never uses them.
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The core device has an attach address method as the root of the tree
which calls out to the sim API. But it doesn't have a corresponding
detach method which means we just crash if anything tries to detach
itself from the core. In practice, the m68hc11 is the only model
that actually tries to detach itself on the fly, so no one noticed
earlier.
With this in place, we can delete the existing detach code from the
m68hc11 model since it defaults to "passthru" callback which will in
turn call the dv-core detach, and they have the same behavior -- call
the sim core API to detach from the address space.
Bug: https://sourceware.org/PR25211
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Automake will run each subdir individually before moving on to the next
one. This means that the linking phase, a single threaded process, will
not run in parallel with anything else. When we have to link ~32 ports,
that's 32 link steps that don't take advantage of parallel systems. On
my really old 4-core system, this cuts a multi-target build from ~60 sec
to ~30 sec. We eventually want to move all compile+link steps to this
common dir anyways, so might as well move linking now for a nice speedup.
We use noinst_PROGRAMS instead of bin_PROGRAMS because we're taking care
of the install ourselves rather than letting automake process it.
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This never worked before, but adding it to the common top-level dir
is pretty easy to do now that we're unified.
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We still have to maintain custom install rules due to how we rename
arch-specific files with an arch prefix in their name, but we can at
least unify the logic in the common dir.
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This hasn't been used since the refactor way back in commit
f872d0d643968c1101bb8c07b252edd54f626da2 ("Only enable H/W
on some mips targets."), so punt it.
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These manual settings were necessary when we weren't doing automatic
header dependency tracking. That was changed a while ago, and we use
automake now to do it all for us. As a result, many of these vars
aren't even referenced anymore.
Further, some of the source file generation (e.g. .c files, or igen,
or cgen outputs) were moved to the common automake build, and it takes
care of dependency tracking for us with the object files.
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COMMON_LIBS is set to $(LIBS), and CONFIG_LIBS is set to that plus
@LIBS@. This leds to the values being used twice. Inline the
CONFIG_LIBS variable without @LIBS@ since it's used only once.
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Now that we use libtool to link, we don't need to duplicate all the
libs that bfd itself uses. This simplifies the configure & Makefile.
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The top-level already sets up a libtool script for the host, so use
that when linking rather than invoking CC directly. This will also
happen when we (someday) move the building to pure automake.
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Probably should have done this 11 months ago ...
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