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Add explicit arch-specific modules.c rules to keep the build from
generating an incorrect common/modules.c. Otherwise the pattern
rules would cascade such that it'd look for $arch/modules.o which
turned into common/modules.c which triggered the gen rule.
My local testing of this code didn't catch this bug because of how
Automake manages .Po (dependency files) in incremental builds -- it
was adding extra rules that override the pattern rules which caused
the build to generate correct modules.c files. But when building
from a cold cache, the pattern rules would force common/modules.c to
be used leading to crashes at runtime.
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This makes sure the arch-specific modules.c wildcard is matched and
not the common/%.c so that we compile it correctly. It also makes
sure each subdir has depdir logic enabled.
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This simplifies the build logic and avoids an Automake bug where the
common_libcommon_a_OBJECTS variable isn't set in the arch libsim.a
DEPENDENCIES for targets that, alphabetically, come before "common".
We aren't affected by that bug with the current code, but as we move
things out of SIM_ALL_RECURSIVE_DEPS and rely on finer dependencies,
we will trip over it.
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We don't have any recursive builds anymore, so we can drop this logic.
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These aren't used anymore, so punt them all.
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The arch-specific flags are only used by the arch-specific modules,
not the common/ files, so we can delete them too.
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Now that all ports have moved to creating libsim.a in the top-level,
drop all the support code to create it in a subdir.
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The objects are still compiled in the subdir, but the creation of the
archive itself is in the top-level. This is a required step before we
can move compilation itself up, and makes it easier to review.
The downside is that each object compile is a recursive make instead of
a single one. On my 4 core system, it adds ~100msec to the build per
port, so it's not great, but it shouldn't be a big deal. This will go
away of course once the top-level compiles objects.
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Clean up includes a bit by making ports include bfd/ headers
explicitly. This matches other projects, and makes it more clear
where these headers are coming from.
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This commit is the result of running the gdb/copyright.py script,
which automated the update of the copyright year range for all
source files managed by the GDB project to be updated to include
year 2023.
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All the runtimes were only initializing a single CPU. When SMP is
enabled, things quickly crash as none of the other CPU structs are
setup. Change the default from 0 to the compile time value.
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There's no need for these settings to be in sim-main.h which is shared
with common/ sim code, so drop the bfin.h include and move the remaining
bfin-specific settings into it.
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Since SIM_ADDR is always 32-bit, it might truncate the address with
64-bit ELFs. Since we load that addr from the bfd, use the bfd_vma
type which matches the bfd_get_start_address API.
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We need these in the top-level to generate libsim.a, but also in the
subdirs to generate hw-config.h. Move it to the local.mk, and pass
it down when running recursive make. This avoids duplication, and
makes it available to both. We can simplify this once we move the
various steps up to the top-level too.
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All ports should be migrated now. Drop the SIM_HAVE_COMMON_SIM_CPU
knob and require it be used everywhere now.
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These headers define the register numbers for each port to implement
the sim_fetch_register & sim_store_register interfaces. While gdb
uses these, the APIs are part of the sim, not gdb. Move the headers
out of the gdb/ include namespace and into sim/ instead.
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Automake will run each subdir individually before moving on to the next
one. This means that the linking phase, a single threaded process, will
not run in parallel with anything else. When we have to link ~32 ports,
that's 32 link steps that don't take advantage of parallel systems. On
my really old 4-core system, this cuts a multi-target build from ~60 sec
to ~30 sec. We eventually want to move all compile+link steps to this
common dir anyways, so might as well move linking now for a nice speedup.
We use noinst_PROGRAMS instead of bin_PROGRAMS because we're taking care
of the install ourselves rather than letting automake process it.
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Since we use AC_SEARCH_LIBS to find dlopen, we don't need to hardcode
-ldl when using SDL ourselves.
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We have configure tests for this in the top-level configure script
to link this when necessary, so we don't need to explicitly list it
for specific ports.
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When reading/writing arbitrary data to the system's memory, the unsigned
char pointer type doesn't make that much sense. Switch it to void so we
align a bit with standard C library read/write functions, and to avoid
having to sprinkle casts everywhere.
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These functions only read from memory, so mark the pointer as const.
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These functions only read from memory, so mark the pointer as const.
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When reading/writing arbitrary data to the system's memory, the unsigned
char pointer type doesn't make that much sense. Switch it to void so we
align a bit with standard C library read/write functions, and to avoid
having to sprinkle casts everywhere.
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PTR will soon disappear from ansidecl.h. Remove uses in sim. Where
a PTR cast is used in assignment or function args to a void* I've
simply removed the unnecessary (in C) cast rather than replacing with
(void *).
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Move off the sim-specific unsignedXX types and to the standard uintXX_t
types that C11 provides.
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This commit brings all the changes made by running gdb/copyright.py
as per GDB's Start of New Year Procedure.
For the avoidance of doubt, all changes in this commits were
performed by the script.
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Now that the callback framework supports argv & envp, we can move
the Blackfin implementation of these syscalls to the common code.
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Pass the existing strings data to the callbacks so that common
libgloss syscalls can be implemented (which we'll do shortly).
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We've been passing the environment strings to sim_create_inferior,
but most ports don't do anything with them. A few will use ad-hoc
logic to stuff the stack for user-mode programs, but that's it.
Let's formalize this across the board by storing the strings in the
normal sim state. This will allow (in future commits) supporting
more functionality in the run interface, and to unify some of the
libgloss syscalls.
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We use the program argv to both find the program to run (argv[0]) and
to hold the arguments to the program. Most of the time this is fine,
but if we want to let programs specify argv[0] independently (which is
possible in standard *NIX programs), this double duty doesn't work.
So let's split the path to the program to run out into a separate
field by itself. This simplifies the various sim_open funcs too.
By itself, this code is more of a logical cleanup than something that
is super useful. But it will open up customization of argv[0] in a
follow up commit. Split the changes to make it easier to review.
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Some targets (like cygwin) will export page size defines that clash
with our local usage here. Undefine the system one to fix building
for these targets.
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We can't assume that sizeof(long) == sizeof(void*), so change all
these casts over to uintptr_t.
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We map target signals to host signals so we can propagate signals
between the host & simulated worlds. That means we need to know
the symbolic names & values of all signals that might be sent.
The tools that generate that list use signal.h and include all
symbols that start with "SIG" so as to automatically include any
new symbols that the C library might add. Unfortunately, this
also picks up "SIGSTKSZ" which is not actually a signal itself,
but a signal related setting -- it's the size of the stack when
a signal is handled.
By itself this doesn't super matter as we will never see a signal
with that same value (since the range of valid signals tend to be
way less than 1024, and the size of the default signal stack will
never be that small). But with recent glibc changes that make this
into a dynamic value instead of a compile-time constant, some users
see build failures when building the sim.
As suggested by Adam Sampson, update our scripts to ignore this
symbol to simplify everything and avoid the build failure.
Bug: https://sourceware.org/PR28302
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This probably should have been ported long ago, but better late than
never. We keep support for both versions for now since both projects
tend to have long lifetimes. Maybe consider dropping SDL1 in another
ten years.
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Code should not be using these directly, instead they should be
resolving these dynamically via cb_host_to_target_errno maps.
Fix the Blackfin code and remove the defines out of the header
so no new code can rely on them.
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Now that ChangeLog entries are no longer used for sim patches,
this commit renames all relevant sim ChangeLog to ChangeLog-2021,
similar to what we would do in the context of the "Start of New
Year" procedure.
The purpose of this change is to avoid people merging ChangeLog
entries by mistake when applying existing commits that they are
currently working on.
Also throw in a .gitignore entry to keep people from adding new
ChangeLog files anywhere in the sim tree.
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Now that the model logic has been migrated into the runtime, there's
nothing specific in the bfin configure code, so merge it into the
common one.
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This kills off another compile-time option by moving the setting to
the individual arch runtimes. This will allow dynamic selection by
the arch when doing a single build with multiple arches.
The sim_model_init rework is a little funky. In the past it was
disabled entirely if no default model was set. We maintain the
spirit of the logic by gating the fallback logic on whether the
port has defined any models.
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We want to do a single build with all arches in one binary which means
we need to namespace sim_machs on a per-arch basis. Move it from a
global variable to the sim description structure so it can be setup at
runtime.
Changing the SIM_MODEL->num from an enum to an int is unfortunate, but
we specifically don't want to maintain a centralized list anymore, and
this was never used directly in common code, just passed to per-arch
callbacks.
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The array of pointers is never modified, so mark it const so it ends
up in the read-only data section.
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This reduces the unique logic in bfin/configure to make it easier to
(eventually) unify it entirely.
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The Linux syscall interface, depending on architecture, handles up to
7 arguments. Extend the callback API to handle those.
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These ports only use the pieces that have been unified, so we can
merge them into the common configure script and get rid of their
unique one entirely.
We still compile & link separate run programs, and have dedicated
subdir Makefiles, but the configure script portion is merged.
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Move these options up to the common dir so we only test & export
them once across all ports.
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The sim-hardware configure option allows builders to select a set of
device models to enable. But this seems like unnecessary overkill:
the existence of individual device models doesn't affect performance
at all as they are only enabled at runtime if the config uses them,
and individually these are all <5KB a piece. Stripping off a total
of ~50KB from a ~1MB binary doesn't seem useful, and it's extremely
unlikely anyone will ever bother.
So let's simplify the configure/make logic by turning sim-hardware
into a boolean option like many of the other sim options. Any ports
that have unique device models will declare them in their Makefile
instead of at configure time. This will allow us to (eventually)
unify the setting into the common dir.
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Now that we've moved all content out to the common file, this is
empty and can be deleted it entirely.
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Move these options up to the common dir so we only test & export
them once across all ports. This takes a page from the cgen maint
logic to make $(MAINT) work for non-automake Makefiles which will
allow us to merge it together.
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