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This hasn't been used by gdb in decades, and doesn't make sense with
a standalone sim program/library where the ABI is fixed. So punt it
to simplify the code.
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When reading/writing arbitrary data to the system's memory, the unsigned
char pointer type doesn't make that much sense. Switch it to void so we
align a bit with standard C library read/write functions, and to avoid
having to sprinkle casts everywhere.
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These functions only read from memory, so mark the pointer as const.
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When reading/writing arbitrary data to the system's memory, the unsigned
char pointer type doesn't make that much sense. Switch it to void so we
align a bit with standard C library read/write functions, and to avoid
having to sprinkle casts everywhere.
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The result of running etc/update-copyright.py --this-year, fixing all
the files whose mode is changed by the script, plus a build with
--enable-maintainer-mode --enable-cgen-maint=yes, then checking
out */po/*.pot which we don't update frequently.
The copy of cgen was with commit d1dd5fcc38ead reverted as that commit
breaks building of bfp opcodes files.
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We're including system headers after local headers in a bunch of
places, but this leads to conflicts when our local headers happen
to define symbols that show up in the system headers.
Use the more standard order of:
* config.h (via defs.h)
* system headers
* local library headers (e.g. bfd & libiberty)
* sim specific headers
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Pass the existing strings data to the callbacks so that common
libgloss syscalls can be implemented (which we'll do shortly).
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Now that ChangeLog entries are no longer used for sim patches,
this commit renames all relevant sim ChangeLog to ChangeLog-2021,
similar to what we would do in the context of the "Start of New
Year" procedure.
The purpose of this change is to avoid people merging ChangeLog
entries by mistake when applying existing commits that they are
currently working on.
Also throw in a .gitignore entry to keep people from adding new
ChangeLog files anywhere in the sim tree.
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This helps these funcs get printf format checking coverage.
The sim-io.c hack as a result is a bit unfortunate, but the compiler
throws warnings when printing with empty strings. In this one case,
we actually want that due to the side-effect of the callback halting
execution for us.
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The Linux syscall interface, depending on architecture, handles up to
7 arguments. Extend the callback API to handle those.
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This will make it easier to emulate the syscall. If the kill target
is the sim itself, don't do anything. This forces the higher layers
to make a decision as to how to handle this event: like halting the
overall engine process.
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Rather than hit the OS interface directly, use the existing callback
layer so the instantiator can decide behavior.
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Rather than rely on off_t being the right size between the host &
target, have the interface always be 64-bit. We can figure out if
we need to truncate when actually outputting it to the right target.
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PR sim/27705
Rather than rely on time_t being the right size between the host &
target, have the interface always be 64-bit. We can figure out if
we need to truncate when actually outputting it to the right target.
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We require C11 now, so no need for these pre-ANSI C hacks.
PTR is simply void*, so use that directly.
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This define is handled by ansidecl.h, so no need to duplicate effort.
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We use types from these headers, so always include them.
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The gdb/callback.h & gdb/remote-sim.h headers have nothing to do with
gdb and are really definitions for the libsim API under the sim/ tree.
While gdb uses those headers as a client, it's not specific to it. So
create a new sim/ namespace and move the headers there.
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