Age | Commit message (Collapse) | Author | Files | Lines |
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ability to support removal of duplciate DWARF@ debug information.
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top level.
* aclocal.m4, configure: Rebuilt.
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* elf.c: Eliminate references to __sparcv9 macro; replace with
autoconf variables HAVE_PSINFO32_T etc.
* configure.in: Auto-configure HAVE_PSINFO_32_T, HAVE_PRPSINFO32_T,
HAVE_PSTATUS32_T, HAVE_PRSTATUS32_T, HAVE_PRSTATUS32_T_PR_WHO.
* config.in: Ditto.
* acinclude.m4 (BFD_HAVE_SYS_PROCFS_TYPE) define _SYSCALL32 so it can
detect the above typedefs. (BFD_HAVE_SYS_PROCFS_TYPE_MEMBER): Ditto.
* aclocal.m4: Ditto.
* configure: Regenerate.
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(ALL_MACHINES_CFILES): Add cpu-cris.c.
(BFD32_BACKENDS): Add aout-cris.lo and elf32-cris.lo.
(BFD32_BACKENDS_CFILES): Add aout-cris.c and elf32-cris.c.
(cpu-cris.lo, aout-cris.lo, elf32-cris.lo): New rules.
* Makefile.in: Rebuild.
* aclocal.m4: Rebuild.
* aoutx.h (NAME(aout,machine_type)): Add case for bfd_arch_cris.
* archures.c (enum bfd_architecture): Add bfd_arch_cris.
(bfd_cris_arch): Declare.
(bfd_archures_list): Add bfd_cris_arch.
* bfd-in2.h: Rebuild.
* config.bfd: (cris-*-*): New target.
* configure.in (bfd_elf32_cris_vec, cris_aout_vec): New vectors.
* configure: Rebuild.
* elf.c (prep_headers): Add bfd_arch_cris.
* libbfd.h: Rebuild.
* libaout.h (enum machine_type): Add M_CRIS.
* reloc.c: Add CRIS relocations.
* targets.c (bfd_target bfd_elf32_cris_vec, cris_aout_vec):
Declare.
(bfd_target_vect): Add bfd_elf32_cris_vec and cris_aout_vec.
* cpu-cris.c, aout-cris.c, elf32-cris.c: New files.
* po/POTFILES.in, po/bfd.pot: Regenerate.
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Regernate generated files.
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* aclocal.m4, configure: Rebuild.
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look for generated file correctly.
* aclocal.m4, configure: Rebuild.
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* elf32-i960.c: New file.
* elf.c (prep_headers): Handle bfd_arch_i960.
* targets.c (bfd_target_vector): Add &bfd_elf32_i960_vec.
* config.bfd (i960-*-elf*): New target.
* configure.in (bfd_elf32_i960_vec): New target vector.
* Makefile.am (BFD32_BACKENDS): Add elf32-i960.lo.
(BFD32_BACKENDS_CFILES): Add elf32-i960.c.
* Makefile.in, aclocal.m4, configure: Rebuild.
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