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Diffstat (limited to 'sim/common/sim-base.h')
-rw-r--r-- | sim/common/sim-base.h | 252 |
1 files changed, 252 insertions, 0 deletions
diff --git a/sim/common/sim-base.h b/sim/common/sim-base.h new file mode 100644 index 0000000..3fe01b4 --- /dev/null +++ b/sim/common/sim-base.h @@ -0,0 +1,252 @@ +/* Simulator pseudo baseclass. + Copyright (C) 1997-1998 Free Software Foundation, Inc. + Contributed by Cygnus Support. + +This file is part of GDB, the GNU debugger. + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2, or (at your option) +any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ + + +/* Simulator state pseudo baseclass. + + Each simulator is required to have the file ``sim-main.h''. That + file includes ``sim-basics.h'', defines the base type ``sim_cia'' + (the data type that contains complete current instruction address + information), include ``sim-base.h'': + + #include "sim-basics.h" + typedef address_word sim_cia; + /-* If `sim_cia' is not an integral value (e.g. a struct), define + CIA_ADDR to return the integral value. *-/ + /-* #define CIA_ADDR(cia) (...) *-/ + #include "sim-base.h" + + finally, two data types `struct _sim_cpu' and `struct sim_state' + are defined: + + struct _sim_cpu { + ... simulator specific members ... + sim_cpu_base base; + }; + + struct sim_state { + sim_cpu cpu[MAX_NR_PROCESSORS]; + #if (WITH_SMP) + #define STATE_CPU(sd,n) (&(sd)->cpu[n]) + #else + #define STATE_CPU(sd,n) (&(sd)->cpu[0]) + #endif + ... simulator specific members ... + sim_state_base base; + }; + + Note that `base' appears last. This makes `base.magic' appear last + in the entire struct and helps catch miscompilation errors. */ + + +#ifndef SIM_BASE_H +#define SIM_BASE_H + +/* Pre-declare certain types. */ + +/* typedef <target-dependant> sim_cia; */ +#ifndef NULL_CIA +#define NULL_CIA ((sim_cia) 0) +#endif +/* Return the current instruction address as a number. + Some targets treat the current instruction address as a struct + (e.g. for delay slot handling). */ +#ifndef CIA_ADDR +#define CIA_ADDR(cia) (cia) +#endif +#ifndef INVALID_INSTRUCTION_ADDRESS +#define INVALID_INSTRUCTION_ADDRESS ((address_word)0 - 1) +#endif + +typedef struct _sim_cpu sim_cpu; + +#include "sim-module.h" + +#include "sim-trace.h" +#include "sim-core.h" +#include "sim-events.h" +#include "sim-profile.h" +#ifdef SIM_HAVE_MODEL +#include "sim-model.h" +#endif +#include "sim-io.h" +#include "sim-engine.h" +#include "sim-watch.h" +#include "sim-memopt.h" +#ifdef SIM_HAVE_BREAKPOINTS +#include "sim-break.h" +#endif +#include "sim-cpu.h" + +/* Global pointer to current state while sim_resume is running. + On a machine with lots of registers, it might be possible to reserve + one of them for current_state. However on a machine with few registers + current_state can't permanently live in one and indirecting through it + will be slower [in which case one can have sim_resume set globals from + current_state for faster access]. + If CURRENT_STATE_REG is defined, it means current_state is living in + a global register. */ + + +#ifdef CURRENT_STATE_REG +/* FIXME: wip */ +#else +extern struct sim_state *current_state; +#endif + + +/* The simulator may provide different (and faster) definition. */ +#ifndef CURRENT_STATE +#define CURRENT_STATE current_state +#endif + + +typedef struct { + + /* Simulator's argv[0]. */ + const char *my_name; +#define STATE_MY_NAME(sd) ((sd)->base.my_name) + + /* Who opened the simulator. */ + SIM_OPEN_KIND open_kind; +#define STATE_OPEN_KIND(sd) ((sd)->base.open_kind) + + /* The host callbacks. */ + struct host_callback_struct *callback; +#define STATE_CALLBACK(sd) ((sd)->base.callback) + + /* The type of simulation environment (user/operating). */ + enum sim_environment environment; +#define STATE_ENVIRONMENT(sd) ((sd)->base.environment) + +#if 0 /* FIXME: Not ready yet. */ + /* Stuff defined in sim-config.h. */ + struct sim_config config; +#define STATE_CONFIG(sd) ((sd)->base.config) +#endif + + /* List of installed module `init' handlers. */ + struct module_list *modules; +#define STATE_MODULES(sd) ((sd)->base.modules) + + /* Supported options. */ + struct option_list *options; +#define STATE_OPTIONS(sd) ((sd)->base.options) + + /* Non-zero if -v specified. */ + int verbose_p; +#define STATE_VERBOSE_P(sd) ((sd)->base.verbose_p) + + /* Non cpu-specific trace data. See sim-trace.h. */ + TRACE_DATA trace_data; +#define STATE_TRACE_DATA(sd) (& (sd)->base.trace_data) + + /* If non NULL, the BFD architecture specified on the command line */ + const struct bfd_arch_info *architecture; +#define STATE_ARCHITECTURE(sd) ((sd)->base.architecture) + + /* If non NULL, the bfd target specified on the command line */ + const char *target; +#define STATE_TARGET(sd) ((sd)->base.target) + + /* In standalone simulator, this is the program's arguments passed + on the command line. */ + char **prog_argv; +#define STATE_PROG_ARGV(sd) ((sd)->base.prog_argv) + + /* The program's bfd. */ + struct _bfd *prog_bfd; +#define STATE_PROG_BFD(sd) ((sd)->base.prog_bfd) + + /* Symbol table for prog_bfd */ + struct symbol_cache_entry **prog_syms; +#define STATE_PROG_SYMS(sd) ((sd)->base.prog_syms) + + /* The program's text section. */ + struct sec *text_section; + /* Starting and ending text section addresses from the bfd. */ + SIM_ADDR text_start, text_end; +#define STATE_TEXT_SECTION(sd) ((sd)->base.text_section) +#define STATE_TEXT_START(sd) ((sd)->base.text_start) +#define STATE_TEXT_END(sd) ((sd)->base.text_end) + + /* Start address, set when the program is loaded from the bfd. */ + SIM_ADDR start_addr; +#define STATE_START_ADDR(sd) ((sd)->base.start_addr) + + /* Size of the simulator's cache, if any. + This is not the target's cache. It is the cache the simulator uses + to process instructions. */ + unsigned int scache_size; +#define STATE_SCACHE_SIZE(sd) ((sd)->base.scache_size) + + /* FIXME: Move to top level sim_state struct (as some struct)? */ +#ifdef SIM_HAVE_FLATMEM + unsigned int mem_size; +#define STATE_MEM_SIZE(sd) ((sd)->base.mem_size) + unsigned int mem_base; +#define STATE_MEM_BASE(sd) ((sd)->base.mem_base) + unsigned char *memory; +#define STATE_MEMORY(sd) ((sd)->base.memory) +#endif + + /* core memory bus */ +#define STATE_CORE(sd) (&(sd)->base.core) + sim_core core; + + /* Record of memory sections added via the memory-options interface. */ +#define STATE_MEMOPT(sd) ((sd)->base.memopt) + sim_memopt *memopt; + + /* event handler */ +#define STATE_EVENTS(sd) (&(sd)->base.events) + sim_events events; + + /* generic halt/resume engine */ + sim_engine engine; +#define STATE_ENGINE(sd) (&(sd)->base.engine) + + /* generic watchpoint support */ + sim_watchpoints watchpoints; +#define STATE_WATCHPOINTS(sd) (&(sd)->base.watchpoints) + + /* Pointer to list of breakpoints */ + struct sim_breakpoint *breakpoints; +#define STATE_BREAKPOINTS(sd) ((sd)->base.breakpoints) + +#if WITH_HW + struct sim_hw *hw; +#define STATE_HW(sd) ((sd)->base.hw) +#endif + + + /* Marker for those wanting to do sanity checks. + This should remain the last member of this struct to help catch + miscompilation errors. */ + int magic; +#define SIM_MAGIC_NUMBER 0x4242 +#define STATE_MAGIC(sd) ((sd)->base.magic) +} sim_state_base; + +/* Functions for allocating/freeing a sim_state. */ +SIM_DESC sim_state_alloc PARAMS ((SIM_OPEN_KIND kind, host_callback *callback)); +void sim_state_free PARAMS ((SIM_DESC)); + +#endif /* SIM_BASE_H */ |