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+/* Simulator pseudo baseclass.
+ Copyright (C) 1997-1998 Free Software Foundation, Inc.
+ Contributed by Cygnus Support.
+
+This file is part of GDB, the GNU debugger.
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2, or (at your option)
+any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License along
+with this program; if not, write to the Free Software Foundation, Inc.,
+59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
+
+
+/* Simulator state pseudo baseclass.
+
+ Each simulator is required to have the file ``sim-main.h''. That
+ file includes ``sim-basics.h'', defines the base type ``sim_cia''
+ (the data type that contains complete current instruction address
+ information), include ``sim-base.h'':
+
+ #include "sim-basics.h"
+ typedef address_word sim_cia;
+ /-* If `sim_cia' is not an integral value (e.g. a struct), define
+ CIA_ADDR to return the integral value. *-/
+ /-* #define CIA_ADDR(cia) (...) *-/
+ #include "sim-base.h"
+
+ finally, two data types `struct _sim_cpu' and `struct sim_state'
+ are defined:
+
+ struct _sim_cpu {
+ ... simulator specific members ...
+ sim_cpu_base base;
+ };
+
+ struct sim_state {
+ sim_cpu cpu[MAX_NR_PROCESSORS];
+ #if (WITH_SMP)
+ #define STATE_CPU(sd,n) (&(sd)->cpu[n])
+ #else
+ #define STATE_CPU(sd,n) (&(sd)->cpu[0])
+ #endif
+ ... simulator specific members ...
+ sim_state_base base;
+ };
+
+ Note that `base' appears last. This makes `base.magic' appear last
+ in the entire struct and helps catch miscompilation errors. */
+
+
+#ifndef SIM_BASE_H
+#define SIM_BASE_H
+
+/* Pre-declare certain types. */
+
+/* typedef <target-dependant> sim_cia; */
+#ifndef NULL_CIA
+#define NULL_CIA ((sim_cia) 0)
+#endif
+/* Return the current instruction address as a number.
+ Some targets treat the current instruction address as a struct
+ (e.g. for delay slot handling). */
+#ifndef CIA_ADDR
+#define CIA_ADDR(cia) (cia)
+#endif
+#ifndef INVALID_INSTRUCTION_ADDRESS
+#define INVALID_INSTRUCTION_ADDRESS ((address_word)0 - 1)
+#endif
+
+typedef struct _sim_cpu sim_cpu;
+
+#include "sim-module.h"
+
+#include "sim-trace.h"
+#include "sim-core.h"
+#include "sim-events.h"
+#include "sim-profile.h"
+#ifdef SIM_HAVE_MODEL
+#include "sim-model.h"
+#endif
+#include "sim-io.h"
+#include "sim-engine.h"
+#include "sim-watch.h"
+#include "sim-memopt.h"
+#ifdef SIM_HAVE_BREAKPOINTS
+#include "sim-break.h"
+#endif
+#include "sim-cpu.h"
+
+/* Global pointer to current state while sim_resume is running.
+ On a machine with lots of registers, it might be possible to reserve
+ one of them for current_state. However on a machine with few registers
+ current_state can't permanently live in one and indirecting through it
+ will be slower [in which case one can have sim_resume set globals from
+ current_state for faster access].
+ If CURRENT_STATE_REG is defined, it means current_state is living in
+ a global register. */
+
+
+#ifdef CURRENT_STATE_REG
+/* FIXME: wip */
+#else
+extern struct sim_state *current_state;
+#endif
+
+
+/* The simulator may provide different (and faster) definition. */
+#ifndef CURRENT_STATE
+#define CURRENT_STATE current_state
+#endif
+
+
+typedef struct {
+
+ /* Simulator's argv[0]. */
+ const char *my_name;
+#define STATE_MY_NAME(sd) ((sd)->base.my_name)
+
+ /* Who opened the simulator. */
+ SIM_OPEN_KIND open_kind;
+#define STATE_OPEN_KIND(sd) ((sd)->base.open_kind)
+
+ /* The host callbacks. */
+ struct host_callback_struct *callback;
+#define STATE_CALLBACK(sd) ((sd)->base.callback)
+
+ /* The type of simulation environment (user/operating). */
+ enum sim_environment environment;
+#define STATE_ENVIRONMENT(sd) ((sd)->base.environment)
+
+#if 0 /* FIXME: Not ready yet. */
+ /* Stuff defined in sim-config.h. */
+ struct sim_config config;
+#define STATE_CONFIG(sd) ((sd)->base.config)
+#endif
+
+ /* List of installed module `init' handlers. */
+ struct module_list *modules;
+#define STATE_MODULES(sd) ((sd)->base.modules)
+
+ /* Supported options. */
+ struct option_list *options;
+#define STATE_OPTIONS(sd) ((sd)->base.options)
+
+ /* Non-zero if -v specified. */
+ int verbose_p;
+#define STATE_VERBOSE_P(sd) ((sd)->base.verbose_p)
+
+ /* Non cpu-specific trace data. See sim-trace.h. */
+ TRACE_DATA trace_data;
+#define STATE_TRACE_DATA(sd) (& (sd)->base.trace_data)
+
+ /* If non NULL, the BFD architecture specified on the command line */
+ const struct bfd_arch_info *architecture;
+#define STATE_ARCHITECTURE(sd) ((sd)->base.architecture)
+
+ /* If non NULL, the bfd target specified on the command line */
+ const char *target;
+#define STATE_TARGET(sd) ((sd)->base.target)
+
+ /* In standalone simulator, this is the program's arguments passed
+ on the command line. */
+ char **prog_argv;
+#define STATE_PROG_ARGV(sd) ((sd)->base.prog_argv)
+
+ /* The program's bfd. */
+ struct _bfd *prog_bfd;
+#define STATE_PROG_BFD(sd) ((sd)->base.prog_bfd)
+
+ /* Symbol table for prog_bfd */
+ struct symbol_cache_entry **prog_syms;
+#define STATE_PROG_SYMS(sd) ((sd)->base.prog_syms)
+
+ /* The program's text section. */
+ struct sec *text_section;
+ /* Starting and ending text section addresses from the bfd. */
+ SIM_ADDR text_start, text_end;
+#define STATE_TEXT_SECTION(sd) ((sd)->base.text_section)
+#define STATE_TEXT_START(sd) ((sd)->base.text_start)
+#define STATE_TEXT_END(sd) ((sd)->base.text_end)
+
+ /* Start address, set when the program is loaded from the bfd. */
+ SIM_ADDR start_addr;
+#define STATE_START_ADDR(sd) ((sd)->base.start_addr)
+
+ /* Size of the simulator's cache, if any.
+ This is not the target's cache. It is the cache the simulator uses
+ to process instructions. */
+ unsigned int scache_size;
+#define STATE_SCACHE_SIZE(sd) ((sd)->base.scache_size)
+
+ /* FIXME: Move to top level sim_state struct (as some struct)? */
+#ifdef SIM_HAVE_FLATMEM
+ unsigned int mem_size;
+#define STATE_MEM_SIZE(sd) ((sd)->base.mem_size)
+ unsigned int mem_base;
+#define STATE_MEM_BASE(sd) ((sd)->base.mem_base)
+ unsigned char *memory;
+#define STATE_MEMORY(sd) ((sd)->base.memory)
+#endif
+
+ /* core memory bus */
+#define STATE_CORE(sd) (&(sd)->base.core)
+ sim_core core;
+
+ /* Record of memory sections added via the memory-options interface. */
+#define STATE_MEMOPT(sd) ((sd)->base.memopt)
+ sim_memopt *memopt;
+
+ /* event handler */
+#define STATE_EVENTS(sd) (&(sd)->base.events)
+ sim_events events;
+
+ /* generic halt/resume engine */
+ sim_engine engine;
+#define STATE_ENGINE(sd) (&(sd)->base.engine)
+
+ /* generic watchpoint support */
+ sim_watchpoints watchpoints;
+#define STATE_WATCHPOINTS(sd) (&(sd)->base.watchpoints)
+
+ /* Pointer to list of breakpoints */
+ struct sim_breakpoint *breakpoints;
+#define STATE_BREAKPOINTS(sd) ((sd)->base.breakpoints)
+
+#if WITH_HW
+ struct sim_hw *hw;
+#define STATE_HW(sd) ((sd)->base.hw)
+#endif
+
+
+ /* Marker for those wanting to do sanity checks.
+ This should remain the last member of this struct to help catch
+ miscompilation errors. */
+ int magic;
+#define SIM_MAGIC_NUMBER 0x4242
+#define STATE_MAGIC(sd) ((sd)->base.magic)
+} sim_state_base;
+
+/* Functions for allocating/freeing a sim_state. */
+SIM_DESC sim_state_alloc PARAMS ((SIM_OPEN_KIND kind, host_callback *callback));
+void sim_state_free PARAMS ((SIM_DESC));
+
+#endif /* SIM_BASE_H */