diff options
Diffstat (limited to 'sim/common/sim-base.h')
-rw-r--r-- | sim/common/sim-base.h | 88 |
1 files changed, 37 insertions, 51 deletions
diff --git a/sim/common/sim-base.h b/sim/common/sim-base.h index e552d94..7dbf294 100644 --- a/sim/common/sim-base.h +++ b/sim/common/sim-base.h @@ -90,147 +90,127 @@ typedef struct _sim_cpu sim_cpu; #ifdef CGEN_ARCH # include "cgen-sim.h" -# define SIM_HAVE_COMMON_SIM_STATE #endif -/* We require all sims to dynamically allocate cpus. See comment up top about - struct sim_state. */ +struct sim_state { + /* All the cpus for this instance. */ + sim_cpu *cpu[MAX_NR_PROCESSORS]; #if (WITH_SMP) # define STATE_CPU(sd, n) ((sd)->cpu[n]) #else # define STATE_CPU(sd, n) ((sd)->cpu[0]) #endif - -typedef struct { - /* Simulator's argv[0]. */ const char *my_name; -#define STATE_MY_NAME(sd) ((sd)->base.my_name) +#define STATE_MY_NAME(sd) ((sd)->my_name) /* Who opened the simulator. */ SIM_OPEN_KIND open_kind; -#define STATE_OPEN_KIND(sd) ((sd)->base.open_kind) +#define STATE_OPEN_KIND(sd) ((sd)->open_kind) /* The host callbacks. */ struct host_callback_struct *callback; -#define STATE_CALLBACK(sd) ((sd)->base.callback) +#define STATE_CALLBACK(sd) ((sd)->callback) /* The type of simulation environment (user/operating). */ enum sim_environment environment; -#define STATE_ENVIRONMENT(sd) ((sd)->base.environment) +#define STATE_ENVIRONMENT(sd) ((sd)->environment) #if 0 /* FIXME: Not ready yet. */ /* Stuff defined in sim-config.h. */ struct sim_config config; -#define STATE_CONFIG(sd) ((sd)->base.config) +#define STATE_CONFIG(sd) ((sd)->config) #endif /* List of installed module `init' handlers. */ struct module_list *modules; -#define STATE_MODULES(sd) ((sd)->base.modules) +#define STATE_MODULES(sd) ((sd)->modules) /* Supported options. */ struct option_list *options; -#define STATE_OPTIONS(sd) ((sd)->base.options) +#define STATE_OPTIONS(sd) ((sd)->options) /* Non-zero if -v specified. */ int verbose_p; -#define STATE_VERBOSE_P(sd) ((sd)->base.verbose_p) +#define STATE_VERBOSE_P(sd) ((sd)->verbose_p) /* Non cpu-specific trace data. See sim-trace.h. */ TRACE_DATA trace_data; -#define STATE_TRACE_DATA(sd) (& (sd)->base.trace_data) +#define STATE_TRACE_DATA(sd) (& (sd)->trace_data) /* If non NULL, the BFD architecture specified on the command line */ const struct bfd_arch_info *architecture; -#define STATE_ARCHITECTURE(sd) ((sd)->base.architecture) +#define STATE_ARCHITECTURE(sd) ((sd)->architecture) /* If non NULL, the bfd target specified on the command line */ const char *target; -#define STATE_TARGET(sd) ((sd)->base.target) +#define STATE_TARGET(sd) ((sd)->target) /* In standalone simulator, this is the program's arguments passed on the command line. */ char **prog_argv; -#define STATE_PROG_ARGV(sd) ((sd)->base.prog_argv) +#define STATE_PROG_ARGV(sd) ((sd)->prog_argv) /* The program's bfd. */ struct bfd *prog_bfd; -#define STATE_PROG_BFD(sd) ((sd)->base.prog_bfd) +#define STATE_PROG_BFD(sd) ((sd)->prog_bfd) /* Symbol table for prog_bfd */ struct bfd_symbol **prog_syms; -#define STATE_PROG_SYMS(sd) ((sd)->base.prog_syms) +#define STATE_PROG_SYMS(sd) ((sd)->prog_syms) /* Number of prog_syms symbols. */ long prog_syms_count; -#define STATE_PROG_SYMS_COUNT(sd) ((sd)->base.prog_syms_count) +#define STATE_PROG_SYMS_COUNT(sd) ((sd)->prog_syms_count) /* The program's text section. */ struct bfd_section *text_section; /* Starting and ending text section addresses from the bfd. */ bfd_vma text_start, text_end; -#define STATE_TEXT_SECTION(sd) ((sd)->base.text_section) -#define STATE_TEXT_START(sd) ((sd)->base.text_start) -#define STATE_TEXT_END(sd) ((sd)->base.text_end) +#define STATE_TEXT_SECTION(sd) ((sd)->text_section) +#define STATE_TEXT_START(sd) ((sd)->text_start) +#define STATE_TEXT_END(sd) ((sd)->text_end) /* Start address, set when the program is loaded from the bfd. */ bfd_vma start_addr; -#define STATE_START_ADDR(sd) ((sd)->base.start_addr) +#define STATE_START_ADDR(sd) ((sd)->start_addr) /* Size of the simulator's cache, if any. This is not the target's cache. It is the cache the simulator uses to process instructions. */ unsigned int scache_size; -#define STATE_SCACHE_SIZE(sd) ((sd)->base.scache_size) +#define STATE_SCACHE_SIZE(sd) ((sd)->scache_size) /* core memory bus */ -#define STATE_CORE(sd) (&(sd)->base.core) +#define STATE_CORE(sd) (&(sd)->core) sim_core core; /* Record of memory sections added via the memory-options interface. */ -#define STATE_MEMOPT(sd) ((sd)->base.memopt) +#define STATE_MEMOPT(sd) ((sd)->memopt) sim_memopt *memopt; /* event handler */ -#define STATE_EVENTS(sd) (&(sd)->base.events) +#define STATE_EVENTS(sd) (&(sd)->events) sim_events events; /* generic halt/resume engine */ sim_engine engine; -#define STATE_ENGINE(sd) (&(sd)->base.engine) +#define STATE_ENGINE(sd) (&(sd)->engine) /* generic watchpoint support */ sim_watchpoints watchpoints; -#define STATE_WATCHPOINTS(sd) (&(sd)->base.watchpoints) +#define STATE_WATCHPOINTS(sd) (&(sd)->watchpoints) #if WITH_HW struct sim_hw *hw; -#define STATE_HW(sd) ((sd)->base.hw) +#define STATE_HW(sd) ((sd)->hw) #endif /* Should image loads be performed using the LMA or VMA? Older simulators use the VMA while newer simulators prefer the LMA. */ int load_at_lma_p; -#define STATE_LOAD_AT_LMA_P(SD) ((SD)->base.load_at_lma_p) - - /* Marker for those wanting to do sanity checks. - This should remain the last member of this struct to help catch - miscompilation errors. */ - int magic; -#define SIM_MAGIC_NUMBER 0x4242 -#define STATE_MAGIC(sd) ((sd)->base.magic) -} sim_state_base; - -#ifdef SIM_HAVE_COMMON_SIM_STATE -/* TODO: Merge sim_state & sim_state_base. */ -struct sim_state { - /* All the cpus for this instance. */ - sim_cpu *cpu[MAX_NR_PROCESSORS]; - - /* All the common state. */ - sim_state_base base; +#define STATE_LOAD_AT_LMA_P(SD) ((SD)->load_at_lma_p) /* Pointer for sim target to store arbitrary state data. Normally the target should define a struct and use it here. */ @@ -242,8 +222,14 @@ struct sim_state { CGEN_STATE cgen_state; #endif #define STATE_CGEN_STATE(sd) ((sd)->cgen_state) + + /* Marker for those wanting to do sanity checks. + This should remain the last member of this struct to help catch + miscompilation errors. */ + int magic; +#define SIM_MAGIC_NUMBER 0x4242 +#define STATE_MAGIC(sd) ((sd)->magic) }; -#endif /* Functions for allocating/freeing a sim_state. */ SIM_DESC sim_state_alloc_extra (SIM_OPEN_KIND kind, host_callback *callback, |