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Diffstat (limited to 'sim/common/cgen-run.c')
-rw-r--r-- | sim/common/cgen-run.c | 233 |
1 files changed, 233 insertions, 0 deletions
diff --git a/sim/common/cgen-run.c b/sim/common/cgen-run.c new file mode 100644 index 0000000..07ee191 --- /dev/null +++ b/sim/common/cgen-run.c @@ -0,0 +1,233 @@ +/* Main simulator loop for CGEN-based simulators. + Copyright (C) 1998 Free Software Foundation, Inc. + Contributed by Cygnus Solutions. + +This file is part of GDB, the GNU debugger. + +This program is free software; you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation; either version 2, or (at your option) +any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ + +/* ??? These are old notes, kept around for now. + Collecting profile data and tracing slow us down so we don't do them in + "fast mode". + There are 6 possibilities on 2 axes: + - no-scaching, insn-scaching, basic-block-scaching + - run with full features or run fast + Supporting all six possibilities in one executable is a bit much but + supporting full/fast seems reasonable. + If the scache is configured in it is always used. + If pbb-scaching is configured in it is always used. + ??? Sometimes supporting more than one set of semantic functions will make + the simulator too large - this should be configurable. Blah blah blah. + ??? Supporting full/fast can be more modular, blah blah blah. + When the framework is more modular, this can be. +*/ + +#include "sim-main.h" +#include "sim-assert.h" + +#ifndef SIM_ENGINE_PREFIX_HOOK +#define SIM_ENGINE_PREFIX_HOOK(sd) +#endif +#ifndef SIM_ENGINE_POSTFIX_HOOK +#define SIM_ENGINE_POSTFIX_HOOK(sd) +#endif + +static sim_event_handler has_stepped; +static void prime_cpu (SIM_CPU *, int); +static void engine_run_1 (SIM_DESC, int, int); +static void engine_run_n (SIM_DESC, int, int, int, int); + +/* sim_resume for cgen */ + +void +sim_resume (SIM_DESC sd, int step, int siggnal) +{ + sim_engine *engine = STATE_ENGINE (sd); + jmp_buf buf; + int jmpval; + + ASSERT (STATE_MAGIC (sd) == SIM_MAGIC_NUMBER); + + /* we only want to be single stepping the simulator once */ + if (engine->stepper != NULL) + { + sim_events_deschedule (sd, engine->stepper); + engine->stepper = NULL; + } + if (step) + engine->stepper = sim_events_schedule (sd, 1, has_stepped, sd); + + sim_module_resume (sd); + +#if WITH_SCACHE + if (USING_SCACHE_P (sd)) + scache_flush (sd); +#endif + + /* run/resume the simulator */ + + sim_engine_set_run_state (sd, sim_running, 0); + + engine->jmpbuf = &buf; + jmpval = setjmp (buf); + if (jmpval == sim_engine_start_jmpval + || jmpval == sim_engine_restart_jmpval) + { + int last_cpu_nr = sim_engine_last_cpu_nr (sd); + int next_cpu_nr = sim_engine_next_cpu_nr (sd); + int nr_cpus = sim_engine_nr_cpus (sd); + /* ??? Setting max_insns to 0 allows pbb/jit code to run wild and is + useful if all one wants to do is run a benchmark. Need some better + way to identify this case. */ + int max_insns = (step + ? 1 + : (nr_cpus == 1 /*&& wip:no-events*/) + ? 0 + : 4); /*FIXME: magic number*/ + int fast_p = STATE_RUN_FAST_P (sd); + + sim_events_preprocess (sd, last_cpu_nr >= nr_cpus, next_cpu_nr >= nr_cpus); + if (next_cpu_nr >= nr_cpus) + next_cpu_nr = 0; + if (nr_cpus == 1) + engine_run_1 (sd, max_insns, fast_p); + else + engine_run_n (sd, next_cpu_nr, nr_cpus, max_insns, fast_p); + } +#if 1 /*wip*/ + else + { + /* Account for the last insn executed. */ + SIM_CPU *cpu = STATE_CPU (sd, sim_engine_last_cpu_nr (sd)); + ++ CPU_INSN_COUNT (cpu); + TRACE_INSN_FINI (cpu, NULL, 1); + } +#endif + + engine->jmpbuf = NULL; + + { + int i; + int nr_cpus = sim_engine_nr_cpus (sd); + +#if 0 /*wip,ignore*/ + /* If the loop exits, either we single-stepped or @cpu@_engine_stop + was called. */ + if (step) + sim_engine_set_run_state (sd, sim_stopped, SIM_SIGTRAP); + else + sim_engine_set_run_state (sd, pending_reason, pending_sigrc); +#endif + + for (i = 0; i < nr_cpus; ++i) + { + SIM_CPU *cpu = STATE_CPU (sd, i); + + PROFILE_TOTAL_INSN_COUNT (CPU_PROFILE_DATA (cpu)) += CPU_INSN_COUNT (cpu); + } + } + + sim_module_suspend (sd); +} + +/* Halt the simulator after just one instruction. */ + +static void +has_stepped (SIM_DESC sd, void *data) +{ + ASSERT (STATE_MAGIC (sd) == SIM_MAGIC_NUMBER); + sim_engine_halt (sd, NULL, NULL, NULL_CIA, sim_stopped, SIM_SIGTRAP); +} + +/* Prepare a cpu for running. + MAX_INSNS is the number of insns to execute per time slice. + If 0 it means the cpu can run as long as it wants (e.g. until the + program completes). + ??? Perhaps this should be an argument to the engine_fn. */ + +static void +prime_cpu (SIM_CPU *cpu, int max_insns) +{ + CPU_MAX_SLICE_INSNS (cpu) = max_insns; + CPU_INSN_COUNT (cpu) = 0; + + /* Initialize the insn descriptor table. + This has to be done after all initialization so we just defer it to + here. */ + + if (MACH_PREPARE_RUN (CPU_MACH (cpu))) + (* MACH_PREPARE_RUN (CPU_MACH (cpu))) (cpu); +} + +/* Main loop, for 1 cpu. */ + +static void +engine_run_1 (SIM_DESC sd, int max_insns, int fast_p) +{ + sim_cpu *cpu = STATE_CPU (sd, 0); + ENGINE_FN *fn = fast_p ? CPU_FAST_ENGINE_FN (cpu) : CPU_FULL_ENGINE_FN (cpu); + + prime_cpu (cpu, max_insns); + + while (1) + { + SIM_ENGINE_PREFIX_HOOK (sd); + + (*fn) (cpu); + + SIM_ENGINE_POSTFIX_HOOK (sd); + + /* process any events */ + if (sim_events_tick (sd)) + sim_events_process (sd); + } +} + +/* Main loop, for multiple cpus. */ + +static void +engine_run_n (SIM_DESC sd, int next_cpu_nr, int nr_cpus, int max_insns, int fast_p) +{ + int i; + ENGINE_FN *engine_fns[MAX_NR_PROCESSORS]; + + for (i = 0; i < nr_cpus; ++i) + { + SIM_CPU *cpu = STATE_CPU (sd, i); + + engine_fns[i] = fast_p ? CPU_FAST_ENGINE_FN (cpu) : CPU_FULL_ENGINE_FN (cpu); + prime_cpu (cpu, max_insns); + } + + while (1) + { + SIM_ENGINE_PREFIX_HOOK (sd); + + /* FIXME: proper cycling of all of them, blah blah blah. */ + while (next_cpu_nr != nr_cpus) + { + SIM_CPU *cpu = STATE_CPU (sd, next_cpu_nr); + + (* engine_fns[next_cpu_nr]) (cpu); + ++next_cpu_nr; + } + + SIM_ENGINE_POSTFIX_HOOK (sd); + + /* process any events */ + if (sim_events_tick (sd)) + sim_events_process (sd); + } +} |