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-rw-r--r--sim/aarch64/cpustate.h25
1 files changed, 17 insertions, 8 deletions
diff --git a/sim/aarch64/cpustate.h b/sim/aarch64/cpustate.h
index 07446a2..fc0c68b 100644
--- a/sim/aarch64/cpustate.h
+++ b/sim/aarch64/cpustate.h
@@ -22,6 +22,7 @@
#ifndef _CPU_STATE_H
#define _CPU_STATE_H
+#include "config.h"
#include <sys/types.h>
#include <stdint.h>
#include <inttypes.h>
@@ -123,16 +124,14 @@ typedef enum VReg
} VReg;
/* All the different integer bit patterns for the components of a
- general register are overlaid here using a union so as to allow all
- reading and writing of the desired bits.
-
- N.B. the ARM spec says that when you write a 32 bit register you
- are supposed to write the low 32 bits and zero the high 32
- bits. But we don't actually have to care about this because Java
- will only ever consume the 32 bits value as a 64 bit quantity after
- an explicit extend. */
+ general register are overlaid here using a union so as to allow
+ all reading and writing of the desired bits. Note that we have
+ to take care when emulating a big-endian AArch64 as we are
+ running on a little endian host. */
+
typedef union GRegisterValue
{
+#if !WORDS_BIGENDIAN
int8_t s8;
int16_t s16;
int32_t s32;
@@ -141,6 +140,16 @@ typedef union GRegisterValue
uint16_t u16;
uint32_t u32;
uint64_t u64;
+#else
+ struct { int64_t :56; int8_t s8; };
+ struct { int64_t :48; int16_t s16; };
+ struct { int64_t :32; int32_t s32; };
+ int64_t s64;
+ struct { uint64_t :56; uint8_t u8; };
+ struct { uint64_t :48; uint16_t u16; };
+ struct { uint64_t :32; uint32_t u32; };
+ uint64_t u64;
+#endif
} GRegister;
/* Float registers provide for storage of a single, double or quad