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+/* keymaps.h -- Manipulation of readline keymaps. */
+
+/* Copyright (C) 1987, 1989, 1992 Free Software Foundation, Inc.
+
+ This file is part of the GNU Readline Library, a library for
+ reading lines of text with interactive input and history editing.
+
+ The GNU Readline Library is free software; you can redistribute it
+ and/or modify it under the terms of the GNU General Public License
+ as published by the Free Software Foundation; either version 1, or
+ (at your option) any later version.
+
+ The GNU Readline Library is distributed in the hope that it will be
+ useful, but WITHOUT ANY WARRANTY; without even the implied warranty
+ of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ The GNU General Public License is often shipped with GNU software, and
+ is generally kept in a file called COPYING or LICENSE. If you do not
+ have a copy of the license, write to the Free Software Foundation,
+ 675 Mass Ave, Cambridge, MA 02139, USA. */
+
+#ifndef _KEYMAPS_H_
+#define _KEYMAPS_H_
+
+#if defined (READLINE_LIBRARY)
+# include "chardefs.h"
+#else
+# include <readline/chardefs.h>
+#endif
+
+#if !defined (_FUNCTION_DEF)
+# define _FUNCTION_DEF
+typedef int Function ();
+typedef void VFunction ();
+typedef char *CPFunction ();
+typedef char **CPPFunction ();
+#endif
+
+/* A keymap contains one entry for each key in the ASCII set.
+ Each entry consists of a type and a pointer.
+ FUNCTION is the address of a function to run, or the
+ address of a keymap to indirect through.
+ TYPE says which kind of thing FUNCTION is. */
+typedef struct _keymap_entry {
+ char type;
+ Function *function;
+} KEYMAP_ENTRY;
+
+/* This must be large enough to hold bindings for all of the characters
+ in a desired character set (e.g, 128 for ASCII, 256 for ISO Latin-x,
+ and so on). */
+#define KEYMAP_SIZE 256
+
+/* I wanted to make the above structure contain a union of:
+ union { Function *function; struct _keymap_entry *keymap; } value;
+ but this made it impossible for me to create a static array.
+ Maybe I need C lessons. */
+
+typedef KEYMAP_ENTRY KEYMAP_ENTRY_ARRAY[KEYMAP_SIZE];
+typedef KEYMAP_ENTRY *Keymap;
+
+/* The values that TYPE can have in a keymap entry. */
+#define ISFUNC 0
+#define ISKMAP 1
+#define ISMACR 2
+
+extern KEYMAP_ENTRY_ARRAY emacs_standard_keymap, emacs_meta_keymap, emacs_ctlx_keymap;
+extern KEYMAP_ENTRY_ARRAY vi_insertion_keymap, vi_movement_keymap;
+
+/* Return a new, empty keymap.
+ Free it with free() when you are done. */
+extern Keymap rl_make_bare_keymap ();
+
+/* Return a new keymap which is a copy of MAP. */
+extern Keymap rl_copy_keymap ();
+
+/* Return a new keymap with the printing characters bound to rl_insert,
+ the lowercase Meta characters bound to run their equivalents, and
+ the Meta digits bound to produce numeric arguments. */
+extern Keymap rl_make_keymap ();
+
+extern void rl_discard_keymap ();
+
+/* Return the keymap corresponding to a given name. Names look like
+ `emacs' or `emacs-meta' or `vi-insert'. */
+extern Keymap rl_get_keymap_by_name ();
+
+/* Return the current keymap. */
+extern Keymap rl_get_keymap ();
+
+/* Set the current keymap to MAP. */
+extern void rl_set_keymap ();
+
+#endif /* _KEYMAPS_H_ */