diff options
Diffstat (limited to 'libiberty/obstack.c')
-rw-r--r-- | libiberty/obstack.c | 547 |
1 files changed, 195 insertions, 352 deletions
diff --git a/libiberty/obstack.c b/libiberty/obstack.c index a6dbaf0..3b99dfa 100644 --- a/libiberty/obstack.c +++ b/libiberty/obstack.c @@ -1,35 +1,32 @@ /* obstack.c - subroutines used implicitly by object stack macros - Copyright (C) 1988,89,90,91,92,93,94,96,97 Free Software Foundation, Inc. + Copyright (C) 1988-2015 Free Software Foundation, Inc. + This file is part of the GNU C Library. + The GNU C Library is free software; you can redistribute it and/or + modify it under the terms of the GNU Lesser General Public + License as published by the Free Software Foundation; either + version 2.1 of the License, or (at your option) any later version. - NOTE: This source is derived from an old version taken from the GNU C - Library (glibc). - - This program is free software; you can redistribute it and/or modify it - under the terms of the GNU General Public License as published by the - Free Software Foundation; either version 2, or (at your option) any - later version. - - This program is distributed in the hope that it will be useful, + The GNU C Library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Lesser General Public License for more details. - You should have received a copy of the GNU General Public License - along with this program; if not, write to the Free Software - Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, MA 02110-1301, - USA. */ + You should have received a copy of the GNU Lesser General Public + License along with the GNU C Library; if not, see + <http://www.gnu.org/licenses/>. */ -#ifdef HAVE_CONFIG_H -#include <config.h> -#endif -#include "obstack.h" +#ifdef _LIBC +# include <obstack.h> +#else +# include <config.h> +# include "obstack.h" +#endif -/* NOTE BEFORE MODIFYING THIS FILE: This version number must be - incremented whenever callers compiled using an old obstack.h can no - longer properly call the functions in this obstack.c. */ -#define OBSTACK_INTERFACE_VERSION 1 +/* NOTE BEFORE MODIFYING THIS FILE: _OBSTACK_INTERFACE_VERSION in + obstack.h must be incremented whenever callers compiled using an old + obstack.h can no longer properly call the functions in this file. */ /* Comment out all this code if we are using the GNU C Library, and are not actually compiling the library itself, and the installed library @@ -37,144 +34,111 @@ C Library, but also included in many other GNU distributions. Compiling and linking in this code is a waste when using the GNU C library (especially if it is a shared library). Rather than having every GNU - program understand `configure --with-gnu-libc' and omit the object + program understand 'configure --with-gnu-libc' and omit the object files, it is simpler to just do this in the source for each such file. */ - -#include <stdio.h> /* Random thing to get __GNU_LIBRARY__. */ -#if !defined (_LIBC) && defined (__GNU_LIBRARY__) && __GNU_LIBRARY__ > 1 -#include <gnu-versions.h> -#if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION -#define ELIDE_CODE -#endif +#if !defined _LIBC && defined __GNU_LIBRARY__ && __GNU_LIBRARY__ > 1 +# include <gnu-versions.h> +# if (_GNU_OBSTACK_INTERFACE_VERSION == _OBSTACK_INTERFACE_VERSION \ + || (_GNU_OBSTACK_INTERFACE_VERSION == 1 \ + && _OBSTACK_INTERFACE_VERSION == 2 \ + && defined SIZEOF_INT && defined SIZEOF_SIZE_T \ + && SIZEOF_INT == SIZEOF_SIZE_T)) +# define _OBSTACK_ELIDE_CODE +# endif #endif +#ifndef _OBSTACK_ELIDE_CODE +/* If GCC, or if an oddball (testing?) host that #defines __alignof__, + use the already-supplied __alignof__. Otherwise, this must be Gnulib + (as glibc assumes GCC); defer to Gnulib's alignof_type. */ +# if !defined __GNUC__ && !defined __alignof__ +# include <alignof.h> +# define __alignof__(type) alignof_type (type) +# endif +# include <stdlib.h> +# include <stdint.h> -#ifndef ELIDE_CODE - - -#define POINTER void * +# ifndef MAX +# define MAX(a,b) ((a) > (b) ? (a) : (b)) +# endif /* Determine default alignment. */ -struct fooalign {char x; double d;}; -#define DEFAULT_ALIGNMENT \ - ((PTR_INT_TYPE) ((char *) &((struct fooalign *) 0)->d - (char *) 0)) + /* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT. But in fact it might be less smart and round addresses to as much as - DEFAULT_ROUNDING. So we prepare for it to do that. */ -union fooround {long x; double d;}; -#define DEFAULT_ROUNDING (sizeof (union fooround)) - -/* When we copy a long block of data, this is the unit to do it with. - On some machines, copying successive ints does not work; - in such a case, redefine COPYING_UNIT to `long' (if that works) - or `char' as a last resort. */ -#ifndef COPYING_UNIT -#define COPYING_UNIT int -#endif - - -/* The functions allocating more room by calling `obstack_chunk_alloc' - jump to the handler pointed to by `obstack_alloc_failed_handler'. - This variable by default points to the internal function - `print_and_abort'. */ -static void print_and_abort (void); -void (*obstack_alloc_failed_handler) (void) = print_and_abort; + DEFAULT_ROUNDING. So we prepare for it to do that. + + DEFAULT_ALIGNMENT cannot be an enum constant; see gnulib's alignof.h. */ +#define DEFAULT_ALIGNMENT MAX (__alignof__ (long double), \ + MAX (__alignof__ (uintmax_t), \ + __alignof__ (void *))) +#define DEFAULT_ROUNDING MAX (sizeof (long double), \ + MAX (sizeof (uintmax_t), \ + sizeof (void *))) + +/* Call functions with either the traditional malloc/free calling + interface, or the mmalloc/mfree interface (that adds an extra first + argument), based on the value of use_extra_arg. */ + +static void * +call_chunkfun (struct obstack *h, size_t size) +{ + if (h->use_extra_arg) + return h->chunkfun.extra (h->extra_arg, size); + else + return h->chunkfun.plain (size); +} -/* Exit value used when `print_and_abort' is used. */ -#if defined __GNU_LIBRARY__ || defined HAVE_STDLIB_H -#include <stdlib.h> -#endif -#ifndef EXIT_FAILURE -#define EXIT_FAILURE 1 -#endif -int obstack_exit_failure = EXIT_FAILURE; +static void +call_freefun (struct obstack *h, void *old_chunk) +{ + if (h->use_extra_arg) + h->freefun.extra (h->extra_arg, old_chunk); + else + h->freefun.plain (old_chunk); +} -/* The non-GNU-C macros copy the obstack into this global variable - to avoid multiple evaluation. */ - -struct obstack *_obstack; - -/* Define a macro that either calls functions with the traditional malloc/free - calling interface, or calls functions with the mmalloc/mfree interface - (that adds an extra first argument), based on the state of use_extra_arg. - For free, do not use ?:, since some compilers, like the MIPS compilers, - do not allow (expr) ? void : void. */ - -#if defined (__STDC__) && __STDC__ -#define CALL_CHUNKFUN(h, size) \ - (((h) -> use_extra_arg) \ - ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \ - : (*(struct _obstack_chunk *(*) (long)) (h)->chunkfun) ((size))) - -#define CALL_FREEFUN(h, old_chunk) \ - do { \ - if ((h) -> use_extra_arg) \ - (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \ - else \ - (*(void (*) (void *)) (h)->freefun) ((old_chunk)); \ - } while (0) -#else -#define CALL_CHUNKFUN(h, size) \ - (((h) -> use_extra_arg) \ - ? (*(h)->chunkfun) ((h)->extra_arg, (size)) \ - : (*(struct _obstack_chunk *(*) ()) (h)->chunkfun) ((size))) - -#define CALL_FREEFUN(h, old_chunk) \ - do { \ - if ((h) -> use_extra_arg) \ - (*(h)->freefun) ((h)->extra_arg, (old_chunk)); \ - else \ - (*(void (*) ()) (h)->freefun) ((old_chunk)); \ - } while (0) -#endif - /* Initialize an obstack H for use. Specify chunk size SIZE (0 means default). Objects start on multiples of ALIGNMENT (0 means use default). - CHUNKFUN is the function to use to allocate chunks, - and FREEFUN the function to free them. - Return nonzero if successful, zero if out of memory. - To recover from an out of memory error, - free up some memory, then call this again. */ + Return nonzero if successful, calls obstack_alloc_failed_handler if + allocation fails. */ -int -_obstack_begin (struct obstack *h, int size, int alignment, - POINTER (*chunkfun) (long), void (*freefun) (void *)) +static int +_obstack_begin_worker (struct obstack *h, + _OBSTACK_SIZE_T size, _OBSTACK_SIZE_T alignment) { - register struct _obstack_chunk *chunk; /* points to new chunk */ + struct _obstack_chunk *chunk; /* points to new chunk */ if (alignment == 0) - alignment = (int) DEFAULT_ALIGNMENT; + alignment = DEFAULT_ALIGNMENT; if (size == 0) /* Default size is what GNU malloc can fit in a 4096-byte block. */ { /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc. - Use the values for range checking, because if range checking is off, - the extra bytes won't be missed terribly, but if range checking is on - and we used a larger request, a whole extra 4096 bytes would be - allocated. + Use the values for range checking, because if range checking is off, + the extra bytes won't be missed terribly, but if range checking is on + and we used a larger request, a whole extra 4096 bytes would be + allocated. - These number are irrelevant to the new GNU malloc. I suspect it is - less sensitive to the size of the request. */ + These number are irrelevant to the new GNU malloc. I suspect it is + less sensitive to the size of the request. */ int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1)) - + 4 + DEFAULT_ROUNDING - 1) - & ~(DEFAULT_ROUNDING - 1)); + + 4 + DEFAULT_ROUNDING - 1) + & ~(DEFAULT_ROUNDING - 1)); size = 4096 - extra; } - h->chunkfun = (struct _obstack_chunk * (*)(void *, long)) chunkfun; - h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun; h->chunk_size = size; h->alignment_mask = alignment - 1; - h->use_extra_arg = 0; - chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size); + chunk = h->chunk = call_chunkfun (h, h->chunk_size); if (!chunk) (*obstack_alloc_failed_handler) (); - h->next_free = h->object_base = chunk->contents; - h->chunk_limit = chunk->limit - = (char *) chunk + h->chunk_size; + h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents, + alignment - 1); + h->chunk_limit = chunk->limit = (char *) chunk + h->chunk_size; chunk->prev = 0; /* The initial chunk now contains no empty object. */ h->maybe_empty_object = 0; @@ -183,49 +147,29 @@ _obstack_begin (struct obstack *h, int size, int alignment, } int -_obstack_begin_1 (struct obstack *h, int size, int alignment, - POINTER (*chunkfun) (POINTER, long), - void (*freefun) (POINTER, POINTER), POINTER arg) +_obstack_begin (struct obstack *h, + _OBSTACK_SIZE_T size, _OBSTACK_SIZE_T alignment, + void *(*chunkfun) (size_t), + void (*freefun) (void *)) { - register struct _obstack_chunk *chunk; /* points to new chunk */ - - if (alignment == 0) - alignment = (int) DEFAULT_ALIGNMENT; - if (size == 0) - /* Default size is what GNU malloc can fit in a 4096-byte block. */ - { - /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc. - Use the values for range checking, because if range checking is off, - the extra bytes won't be missed terribly, but if range checking is on - and we used a larger request, a whole extra 4096 bytes would be - allocated. - - These number are irrelevant to the new GNU malloc. I suspect it is - less sensitive to the size of the request. */ - int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1)) - + 4 + DEFAULT_ROUNDING - 1) - & ~(DEFAULT_ROUNDING - 1)); - size = 4096 - extra; - } + h->chunkfun.plain = chunkfun; + h->freefun.plain = freefun; + h->use_extra_arg = 0; + return _obstack_begin_worker (h, size, alignment); +} - h->chunkfun = (struct _obstack_chunk * (*)(void *,long)) chunkfun; - h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun; - h->chunk_size = size; - h->alignment_mask = alignment - 1; +int +_obstack_begin_1 (struct obstack *h, + _OBSTACK_SIZE_T size, _OBSTACK_SIZE_T alignment, + void *(*chunkfun) (void *, size_t), + void (*freefun) (void *, void *), + void *arg) +{ + h->chunkfun.extra = chunkfun; + h->freefun.extra = freefun; h->extra_arg = arg; h->use_extra_arg = 1; - - chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size); - if (!chunk) - (*obstack_alloc_failed_handler) (); - h->next_free = h->object_base = chunk->contents; - h->chunk_limit = chunk->limit - = (char *) chunk + h->chunk_size; - chunk->prev = 0; - /* The initial chunk now contains no empty object. */ - h->maybe_empty_object = 0; - h->alloc_failed = 0; - return 1; + return _obstack_begin_worker (h, size, alignment); } /* Allocate a new current chunk for the obstack *H @@ -235,58 +179,51 @@ _obstack_begin_1 (struct obstack *h, int size, int alignment, to the beginning of the new one. */ void -_obstack_newchunk (struct obstack *h, int length) +_obstack_newchunk (struct obstack *h, _OBSTACK_SIZE_T length) { - register struct _obstack_chunk *old_chunk = h->chunk; - register struct _obstack_chunk *new_chunk; - register long new_size; - register long obj_size = h->next_free - h->object_base; - register long i; - long already; + struct _obstack_chunk *old_chunk = h->chunk; + struct _obstack_chunk *new_chunk = 0; + size_t obj_size = h->next_free - h->object_base; + char *object_base; /* Compute size for new chunk. */ - new_size = (obj_size + length) + (obj_size >> 3) + 100; + size_t sum1 = obj_size + length; + size_t sum2 = sum1 + h->alignment_mask; + size_t new_size = sum2 + (obj_size >> 3) + 100; + if (new_size < sum2) + new_size = sum2; if (new_size < h->chunk_size) new_size = h->chunk_size; /* Allocate and initialize the new chunk. */ - new_chunk = CALL_CHUNKFUN (h, new_size); + if (obj_size <= sum1 && sum1 <= sum2) + new_chunk = call_chunkfun (h, new_size); if (!new_chunk) - (*obstack_alloc_failed_handler) (); + (*obstack_alloc_failed_handler)(); h->chunk = new_chunk; new_chunk->prev = old_chunk; new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size; - /* Move the existing object to the new chunk. - Word at a time is fast and is safe if the object - is sufficiently aligned. */ - if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT) - { - for (i = obj_size / sizeof (COPYING_UNIT) - 1; - i >= 0; i--) - ((COPYING_UNIT *)new_chunk->contents)[i] - = ((COPYING_UNIT *)h->object_base)[i]; - /* We used to copy the odd few remaining bytes as one extra COPYING_UNIT, - but that can cross a page boundary on a machine - which does not do strict alignment for COPYING_UNITS. */ - already = obj_size / sizeof (COPYING_UNIT) * sizeof (COPYING_UNIT); - } - else - already = 0; - /* Copy remaining bytes one by one. */ - for (i = already; i < obj_size; i++) - new_chunk->contents[i] = h->object_base[i]; + /* Compute an aligned object_base in the new chunk */ + object_base = + __PTR_ALIGN ((char *) new_chunk, new_chunk->contents, h->alignment_mask); + + /* Move the existing object to the new chunk. */ + memcpy (object_base, h->object_base, obj_size); /* If the object just copied was the only data in OLD_CHUNK, free that chunk and remove it from the chain. But not if that chunk might contain an empty object. */ - if (h->object_base == old_chunk->contents && ! h->maybe_empty_object) + if (!h->maybe_empty_object + && (h->object_base + == __PTR_ALIGN ((char *) old_chunk, old_chunk->contents, + h->alignment_mask))) { new_chunk->prev = old_chunk->prev; - CALL_FREEFUN (h, old_chunk); + call_freefun (h, old_chunk); } - h->object_base = new_chunk->contents; + h->object_base = object_base; h->next_free = h->object_base + obj_size; /* The new chunk certainly contains no empty object yet. */ h->maybe_empty_object = 0; @@ -298,51 +235,46 @@ _obstack_newchunk (struct obstack *h, int length) /* Suppress -Wmissing-prototypes warning. We don't want to declare this in obstack.h because it is just for debugging. */ -int _obstack_allocated_p (struct obstack *h, POINTER obj); +int _obstack_allocated_p (struct obstack *h, void *obj) __attribute_pure__; int -_obstack_allocated_p (struct obstack *h, POINTER obj) +_obstack_allocated_p (struct obstack *h, void *obj) { - register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */ - register struct _obstack_chunk *plp; /* point to previous chunk if any */ + struct _obstack_chunk *lp; /* below addr of any objects in this chunk */ + struct _obstack_chunk *plp; /* point to previous chunk if any */ lp = (h)->chunk; /* We use >= rather than > since the object cannot be exactly at the beginning of the chunk but might be an empty object exactly at the end of an adjacent chunk. */ - while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj)) + while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj)) { plp = lp->prev; lp = plp; } return lp != 0; } - + /* Free objects in obstack H, including OBJ and everything allocate more recently than OBJ. If OBJ is zero, free everything in H. */ -#undef obstack_free - -/* This function has two names with identical definitions. - This is the first one, called from non-ANSI code. */ - void -_obstack_free (struct obstack *h, POINTER obj) +_obstack_free (struct obstack *h, void *obj) { - register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */ - register struct _obstack_chunk *plp; /* point to previous chunk if any */ + struct _obstack_chunk *lp; /* below addr of any objects in this chunk */ + struct _obstack_chunk *plp; /* point to previous chunk if any */ lp = h->chunk; /* We use >= because there cannot be an object at the beginning of a chunk. But there can be an empty object at that address at the end of another chunk. */ - while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj)) + while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj)) { plp = lp->prev; - CALL_FREEFUN (h, lp); + call_freefun (h, lp); lp = plp; /* If we switch chunks, we can't tell whether the new current - chunk contains an empty object, so assume that it may. */ + chunk contains an empty object, so assume that it may. */ h->maybe_empty_object = 1; } if (lp) @@ -356,43 +288,11 @@ _obstack_free (struct obstack *h, POINTER obj) abort (); } -/* This function is used from ANSI code. */ - -void -obstack_free (struct obstack *h, POINTER obj) -{ - register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */ - register struct _obstack_chunk *plp; /* point to previous chunk if any */ - - lp = h->chunk; - /* We use >= because there cannot be an object at the beginning of a chunk. - But there can be an empty object at that address - at the end of another chunk. */ - while (lp != 0 && ((POINTER) lp >= obj || (POINTER) (lp)->limit < obj)) - { - plp = lp->prev; - CALL_FREEFUN (h, lp); - lp = plp; - /* If we switch chunks, we can't tell whether the new current - chunk contains an empty object, so assume that it may. */ - h->maybe_empty_object = 1; - } - if (lp) - { - h->object_base = h->next_free = (char *) (obj); - h->chunk_limit = lp->limit; - h->chunk = lp; - } - else if (obj != 0) - /* obj is not in any of the chunks! */ - abort (); -} - -int +_OBSTACK_SIZE_T _obstack_memory_used (struct obstack *h) { - register struct _obstack_chunk* lp; - register int nbytes = 0; + struct _obstack_chunk *lp; + _OBSTACK_SIZE_T nbytes = 0; for (lp = h->chunk; lp != 0; lp = lp->prev) { @@ -400,111 +300,54 @@ _obstack_memory_used (struct obstack *h) } return nbytes; } - + +# ifndef _OBSTACK_NO_ERROR_HANDLER /* Define the error handler. */ -#ifndef _ -# if (HAVE_LIBINTL_H && ENABLE_NLS) || defined _LIBC -# include <libintl.h> +# include <stdio.h> + +/* Exit value used when 'print_and_abort' is used. */ +# ifdef _LIBC +int obstack_exit_failure = EXIT_FAILURE; +# else +# include "exitfail.h" +# define obstack_exit_failure exit_failure +# endif + +# ifdef _LIBC +# include <libintl.h> +# else +# include "gettext.h" +# endif # ifndef _ -# define _(Str) gettext (Str) +# define _(msgid) gettext (msgid) # endif -# else -# define _(Str) (Str) -# endif -#endif -static void +# ifdef _LIBC +# include <libio/iolibio.h> +# endif + +static _Noreturn void print_and_abort (void) { - fputs (_("memory exhausted\n"), stderr); + /* Don't change any of these strings. Yes, it would be possible to add + the newline to the string and use fputs or so. But this must not + happen because the "memory exhausted" message appears in other places + like this and the translation should be reused instead of creating + a very similar string which requires a separate translation. */ +# ifdef _LIBC + (void) __fxprintf (NULL, "%s\n", _("memory exhausted")); +# else + fprintf (stderr, "%s\n", _("memory exhausted")); +# endif exit (obstack_exit_failure); } - -#if 0 -/* These are now turned off because the applications do not use it - and it uses bcopy via obstack_grow, which causes trouble on sysV. */ - -/* Now define the functional versions of the obstack macros. - Define them to simply use the corresponding macros to do the job. */ - -/* The function names appear in parentheses in order to prevent - the macro-definitions of the names from being expanded there. */ - -POINTER (obstack_base) (struct obstack *obstack) -{ - return obstack_base (obstack); -} - -POINTER (obstack_next_free) (struct obstack *obstack) -{ - return obstack_next_free (obstack); -} - -int (obstack_object_size) (struct obstack *obstack) -{ - return obstack_object_size (obstack); -} - -int (obstack_room) (struct obstack *obstack) -{ - return obstack_room (obstack); -} - -int (obstack_make_room) (struct obstack *obstack, int length) -{ - return obstack_make_room (obstack, length); -} -void (obstack_grow) (struct obstack *obstack, POINTER pointer, int length) -{ - obstack_grow (obstack, pointer, length); -} - -void (obstack_grow0) (struct obstack *obstack, POINTER pointer, int length) -{ - obstack_grow0 (obstack, pointer, length); -} - -void (obstack_1grow) (struct obstack *obstack, int character) -{ - obstack_1grow (obstack, character); -} - -void (obstack_blank) (struct obstack *obstack, int length) -{ - obstack_blank (obstack, length); -} - -void (obstack_1grow_fast) (struct obstack *obstack, int character) -{ - obstack_1grow_fast (obstack, character); -} - -void (obstack_blank_fast) (struct obstack *obstack, int length) -{ - obstack_blank_fast (obstack, length); -} - -POINTER (obstack_finish) (struct obstack *obstack) -{ - return obstack_finish (obstack); -} - -POINTER (obstack_alloc) (struct obstack *obstack, int length) -{ - return obstack_alloc (obstack, length); -} - -POINTER (obstack_copy) (struct obstack *obstack, POINTER pointer, int length) -{ - return obstack_copy (obstack, pointer, length); -} - -POINTER (obstack_copy0) (struct obstack *obstack, POINTER pointer, int length) -{ - return obstack_copy0 (obstack, pointer, length); -} - -#endif /* 0 */ - -#endif /* !ELIDE_CODE */ +/* The functions allocating more room by calling 'obstack_chunk_alloc' + jump to the handler pointed to by 'obstack_alloc_failed_handler'. + This can be set to a user defined function which should either + abort gracefully or use longjump - but shouldn't return. This + variable by default points to the internal function + 'print_and_abort'. */ +void (*obstack_alloc_failed_handler) (void) = print_and_abort; +# endif /* !_OBSTACK_NO_ERROR_HANDLER */ +#endif /* !_OBSTACK_ELIDE_CODE */ |