diff options
Diffstat (limited to 'gdb/top.h')
-rw-r--r-- | gdb/top.h | 57 |
1 files changed, 38 insertions, 19 deletions
@@ -155,27 +155,49 @@ extern struct ui *current_ui; /* The list of all UIs. */ extern struct ui *ui_list; -/* State for SWITCH_THRU_ALL_UIS. Declared here because it is meant - to be created on the stack, but should be treated as opaque. */ -struct switch_thru_all_uis +/* State for SWITCH_THRU_ALL_UIS. */ +class switch_thru_all_uis { - struct ui *iter; - struct cleanup *old_chain; +public: + + switch_thru_all_uis () : m_iter (ui_list), m_save_ui (¤t_ui) + { + current_ui = ui_list; + } + + /* If done iterating, return true; otherwise return false. */ + bool done () const + { + return m_iter == NULL; + } + + /* Move to the next UI, setting current_ui if iteration is not yet + complete. */ + void next () + { + m_iter = m_iter->next; + if (m_iter != NULL) + current_ui = m_iter; + } + + private: + + /* No need for these. They are intentionally not defined + anywhere. */ + switch_thru_all_uis &operator= (const switch_thru_all_uis &); + switch_thru_all_uis (const switch_thru_all_uis &); + + /* Used to iterate through the UIs. */ + struct ui *m_iter; + + /* Save and restore current_ui. */ + scoped_restore_tmpl<struct ui *> m_save_ui; }; -/* Functions to drive SWITCH_THRU_ALL_UIS. Though declared here by - necessity, these functions should not be used other than via the - SWITCH_THRU_ALL_UIS macro defined below. */ -extern void switch_thru_all_uis_init (struct switch_thru_all_uis *state); -extern int switch_thru_all_uis_cond (struct switch_thru_all_uis *state); -extern void switch_thru_all_uis_next (struct switch_thru_all_uis *state); - /* Traverse through all UI, and switch the current UI to the one being iterated. */ -#define SWITCH_THRU_ALL_UIS(STATE) \ - for (switch_thru_all_uis_init (&STATE); \ - switch_thru_all_uis_cond (&STATE); \ - switch_thru_all_uis_next (&STATE)) +#define SWITCH_THRU_ALL_UIS() \ + for (switch_thru_all_uis stau_state; !stau_state.done (); stau_state.next ()) /* Traverse over all UIs. */ #define ALL_UIS(UI) \ @@ -188,9 +210,6 @@ extern void delete_ui (struct ui *todel); /* Cleanup that deletes a UI. */ extern struct cleanup *make_delete_ui_cleanup (struct ui *ui); -/* Make a cleanup that restores the current UI. */ -extern struct cleanup *make_cleanup_restore_current_ui (void); - /* Register the UI's input file descriptor in the event loop. */ extern void ui_register_input_event_handler (struct ui *ui); |