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Diffstat (limited to 'gdb/thread-fsm.h')
-rw-r--r-- | gdb/thread-fsm.h | 98 |
1 files changed, 98 insertions, 0 deletions
diff --git a/gdb/thread-fsm.h b/gdb/thread-fsm.h new file mode 100644 index 0000000..031684b --- /dev/null +++ b/gdb/thread-fsm.h @@ -0,0 +1,98 @@ +/* Thread command's finish-state machine, for GDB, the GNU debugger. + Copyright (C) 2015 Free Software Foundation, Inc. + + This file is part of GDB. + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <http://www.gnu.org/licenses/>. */ + +#ifndef THREAD_FSM_H +#define THREAD_FSM_H + +#include "mi/mi-common.h" /* For enum async_reply_reason. */ + +struct return_value_info; +struct thread_fsm_ops; + +/* A thread finite-state machine structure contains the necessary info + and callbacks to manage the state machine protocol of a thread's + execution command. */ + +struct thread_fsm +{ + /* Pointer of the virtual table of methods. */ + struct thread_fsm_ops *ops; + + /* Whether the FSM is done successfully. */ + int finished; +}; + +/* The virtual table of a thread_fsm. */ + +struct thread_fsm_ops +{ + /* The destructor. This should simply free heap allocated data + structures. Cleaning up target resources (like, e.g., + breakpoints) should be done in the clean_up method. */ + void (*dtor) (struct thread_fsm *self); + + /* Called to clean up target resources after the FSM. E.g., if the + FSM created internal breakpoints, this is where they should be + deleted. */ + void (*clean_up) (struct thread_fsm *self); + + /* Called after handle_inferior_event decides the target is done + (that is, after stop_waiting). The FSM is given a chance to + decide whether the command is done and thus the target should + stop, or whether there's still more to do and thus the thread + should be re-resumed. This is a good place to cache target data + too. For example, the "finish" command saves the just-finished + function's return value here. */ + int (*should_stop) (struct thread_fsm *self); + + /* If this FSM saved a function's return value, you can use this + method to retrieve it. Otherwise, this returns NULL. */ + struct return_value_info *(*return_value) (struct thread_fsm *self); + + /* The async_reply_reason that is broadcast to MI clients if this + FSM finishes successfully. */ + enum async_reply_reason (*async_reply_reason) (struct thread_fsm *self); +}; +/* Initialize FSM. */ +extern void thread_fsm_ctor (struct thread_fsm *fsm, + struct thread_fsm_ops *ops); + +/* Calls the FSM's dtor method, and then frees FSM. */ +extern void thread_fsm_delete (struct thread_fsm *fsm); + +/* Calls the FSM's clean_up method. */ +extern void thread_fsm_clean_up (struct thread_fsm *fsm); + +/* Calls the FSM's should_stop method. */ +extern int thread_fsm_should_stop (struct thread_fsm *fsm); + +/* Calls the FSM's return_value method. */ +extern struct return_value_info * + thread_fsm_return_value (struct thread_fsm *fsm); + +/* Marks the FSM as completed successfully. */ +extern void thread_fsm_set_finished (struct thread_fsm *fsm); + +/* Returns true if the FSM completed successfully. */ +extern int thread_fsm_finished_p (struct thread_fsm *fsm); + +/* Calls the FSM's reply_reason method. */ +extern enum async_reply_reason + thread_fsm_async_reply_reason (struct thread_fsm *fsm); + +#endif /* THREAD_FSM_H */ |