diff options
Diffstat (limited to 'gdb/sparcl-stub.c')
-rw-r--r-- | gdb/sparcl-stub.c | 1892 |
1 files changed, 946 insertions, 946 deletions
diff --git a/gdb/sparcl-stub.c b/gdb/sparcl-stub.c index 3fcdc0a..6ba55a0 100644 --- a/gdb/sparcl-stub.c +++ b/gdb/sparcl-stub.c @@ -1,946 +1,946 @@ -/**************************************************************************** - - THIS SOFTWARE IS NOT COPYRIGHTED - - HP offers the following for use in the public domain. HP makes no - warranty with regard to the software or it's performance and the - user accepts the software "AS IS" with all faults. - - HP DISCLAIMS ANY WARRANTIES, EXPRESS OR IMPLIED, WITH REGARD - TO THIS SOFTWARE INCLUDING BUT NOT LIMITED TO THE WARRANTIES - OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. - -****************************************************************************/ - -/**************************************************************************** - * Header: remcom.c,v 1.34 91/03/09 12:29:49 glenne Exp $ - * - * Module name: remcom.c $ - * Revision: 1.34 $ - * Date: 91/03/09 12:29:49 $ - * Contributor: Lake Stevens Instrument Division$ - * - * Description: low level support for gdb debugger. $ - * - * Considerations: only works on target hardware $ - * - * Written by: Glenn Engel $ - * ModuleState: Experimental $ - * - * NOTES: See Below $ - * - * Modified for SPARC by Stu Grossman, Cygnus Support. - * Based on sparc-stub.c, it's modified for SPARClite Debug Unit hardware - * breakpoint support to create sparclite-stub.c, by Kung Hsu, Cygnus Support. - * - * This code has been extensively tested on the Fujitsu SPARClite demo board. - * - * To enable debugger support, two things need to happen. One, a - * call to set_debug_traps() is necessary in order to allow any breakpoints - * or error conditions to be properly intercepted and reported to gdb. - * Two, a breakpoint needs to be generated to begin communication. This - * is most easily accomplished by a call to breakpoint(). Breakpoint() - * simulates a breakpoint by executing a trap #1. - * - ************* - * - * The following gdb commands are supported: - * - * command function Return value - * - * g return the value of the CPU registers hex data or ENN - * G set the value of the CPU registers OK or ENN - * P set the value of a single CPU register OK or ENN - * - * mAA..AA,LLLL Read LLLL bytes at address AA..AA hex data or ENN - * MAA..AA,LLLL: Write LLLL bytes at address AA.AA OK or ENN - * - * c Resume at current address SNN ( signal NN) - * cAA..AA Continue at address AA..AA SNN - * - * s Step one instruction SNN - * sAA..AA Step one instruction from AA..AA SNN - * - * k kill - * - * ? What was the last sigval ? SNN (signal NN) - * - * All commands and responses are sent with a packet which includes a - * checksum. A packet consists of - * - * $<packet info>#<checksum>. - * - * where - * <packet info> :: <characters representing the command or response> - * <checksum> :: < two hex digits computed as modulo 256 sum of <packetinfo>> - * - * When a packet is received, it is first acknowledged with either '+' or '-'. - * '+' indicates a successful transfer. '-' indicates a failed transfer. - * - * Example: - * - * Host: Reply: - * $m0,10#2a +$00010203040506070809101112131415#42 - * - ****************************************************************************/ - -#include <string.h> -#include <signal.h> -#include <sparclite.h> - -/************************************************************************ - * - * external low-level support routines - */ - -extern void putDebugChar (int c); /* write a single character */ -extern int getDebugChar (void); /* read and return a single char */ - -/************************************************************************/ -/* BUFMAX defines the maximum number of characters in inbound/outbound buffers*/ -/* at least NUMREGBYTES*2 are needed for register packets */ -#define BUFMAX 2048 - -static int initialized = 0; /* !0 means we've been initialized */ - -extern void breakinst (); -static void set_mem_fault_trap (int enable); -static void get_in_break_mode (void); - -static const char hexchars[]="0123456789abcdef"; - -#define NUMREGS 80 - -/* Number of bytes of registers. */ -#define NUMREGBYTES (NUMREGS * 4) -enum regnames {G0, G1, G2, G3, G4, G5, G6, G7, - O0, O1, O2, O3, O4, O5, SP, O7, - L0, L1, L2, L3, L4, L5, L6, L7, - I0, I1, I2, I3, I4, I5, FP, I7, - - F0, F1, F2, F3, F4, F5, F6, F7, - F8, F9, F10, F11, F12, F13, F14, F15, - F16, F17, F18, F19, F20, F21, F22, F23, - F24, F25, F26, F27, F28, F29, F30, F31, - Y, PSR, WIM, TBR, PC, NPC, FPSR, CPSR, - DIA1, DIA2, DDA1, DDA2, DDV1, DDV2, DCR, DSR }; - -/*************************** ASSEMBLY CODE MACROS *************************/ -/* */ - -extern void trap_low(); - -/* Create private copies of common functions used by the stub. This prevents - nasty interactions between app code and the stub (for instance if user steps - into strlen, etc..) */ - -static char * -strcpy (char *dst, const char *src) -{ - char *retval = dst; - - while ((*dst++ = *src++) != '\000'); - - return retval; -} - -static void * -memcpy (void *vdst, const void *vsrc, int n) -{ - char *dst = vdst; - const char *src = vsrc; - char *retval = dst; - - while (n-- > 0) - *dst++ = *src++; - - return retval; -} - -asm(" - .reserve trapstack, 1000 * 4, \"bss\", 8 - - .data - .align 4 - -in_trap_handler: - .word 0 - - .text - .align 4 - -! This function is called when any SPARC trap (except window overflow or -! underflow) occurs. It makes sure that the invalid register window is still -! available before jumping into C code. It will also restore the world if you -! return from handle_exception. -! -! On entry, trap_low expects l1 and l2 to contain pc and npc respectivly. -! Register usage throughout the routine is as follows: -! -! l0 - psr -! l1 - pc -! l2 - npc -! l3 - wim -! l4 - scratch and y reg -! l5 - scratch and tbr -! l6 - unused -! l7 - unused - - .globl _trap_low -_trap_low: - mov %psr, %l0 - mov %wim, %l3 - - srl %l3, %l0, %l4 ! wim >> cwp - cmp %l4, 1 - bne window_fine ! Branch if not in the invalid window - nop - -! Handle window overflow - - mov %g1, %l4 ! Save g1, we use it to hold the wim - srl %l3, 1, %g1 ! Rotate wim right - tst %g1 - bg good_wim ! Branch if new wim is non-zero - nop - -! At this point, we need to bring a 1 into the high order bit of the wim. -! Since we don't want to make any assumptions about the number of register -! windows, we figure it out dynamically so as to setup the wim correctly. - - not %g1 ! Fill g1 with ones - mov %g1, %wim ! Fill the wim with ones - nop - nop - nop - mov %wim, %g1 ! Read back the wim - inc %g1 ! Now g1 has 1 just to left of wim - srl %g1, 1, %g1 ! Now put 1 at top of wim - mov %g0, %wim ! Clear wim so that subsequent save - nop ! won't trap - nop - nop - -good_wim: - save %g0, %g0, %g0 ! Slip into next window - mov %g1, %wim ! Install the new wim - - std %l0, [%sp + 0 * 4] ! save L & I registers - std %l2, [%sp + 2 * 4] - std %l4, [%sp + 4 * 4] - std %l6, [%sp + 6 * 4] - - std %i0, [%sp + 8 * 4] - std %i2, [%sp + 10 * 4] - std %i4, [%sp + 12 * 4] - std %i6, [%sp + 14 * 4] - - restore ! Go back to trap window. - mov %l4, %g1 ! Restore %g1 - -window_fine: - sethi %hi(in_trap_handler), %l4 - ld [%lo(in_trap_handler) + %l4], %l5 - tst %l5 - bg recursive_trap - inc %l5 - - set trapstack+1000*4, %sp ! Switch to trap stack - -recursive_trap: - st %l5, [%lo(in_trap_handler) + %l4] - sub %sp,(16+1+6+1+80)*4,%sp ! Make room for input & locals - ! + hidden arg + arg spill - ! + doubleword alignment - ! + registers[72] local var - - std %g0, [%sp + (24 + 0) * 4] ! registers[Gx] - std %g2, [%sp + (24 + 2) * 4] - std %g4, [%sp + (24 + 4) * 4] - std %g6, [%sp + (24 + 6) * 4] - - std %i0, [%sp + (24 + 8) * 4] ! registers[Ox] - std %i2, [%sp + (24 + 10) * 4] - std %i4, [%sp + (24 + 12) * 4] - std %i6, [%sp + (24 + 14) * 4] - - mov %y, %l4 - mov %tbr, %l5 - st %l4, [%sp + (24 + 64) * 4] ! Y - st %l0, [%sp + (24 + 65) * 4] ! PSR - st %l3, [%sp + (24 + 66) * 4] ! WIM - st %l5, [%sp + (24 + 67) * 4] ! TBR - st %l1, [%sp + (24 + 68) * 4] ! PC - st %l2, [%sp + (24 + 69) * 4] ! NPC - - or %l0, 0xf20, %l4 - mov %l4, %psr ! Turn on traps, disable interrupts - - set 0x1000, %l1 - btst %l1, %l0 ! FP enabled? - be no_fpstore - nop - -! Must save fsr first, to flush the FQ. This may cause a deferred fp trap, so -! traps must be enabled to allow the trap handler to clean things up. - - st %fsr, [%sp + (24 + 70) * 4] - - std %f0, [%sp + (24 + 32) * 4] - std %f2, [%sp + (24 + 34) * 4] - std %f4, [%sp + (24 + 36) * 4] - std %f6, [%sp + (24 + 38) * 4] - std %f8, [%sp + (24 + 40) * 4] - std %f10, [%sp + (24 + 42) * 4] - std %f12, [%sp + (24 + 44) * 4] - std %f14, [%sp + (24 + 46) * 4] - std %f16, [%sp + (24 + 48) * 4] - std %f18, [%sp + (24 + 50) * 4] - std %f20, [%sp + (24 + 52) * 4] - std %f22, [%sp + (24 + 54) * 4] - std %f24, [%sp + (24 + 56) * 4] - std %f26, [%sp + (24 + 58) * 4] - std %f28, [%sp + (24 + 60) * 4] - std %f30, [%sp + (24 + 62) * 4] -no_fpstore: - - call _handle_exception - add %sp, 24 * 4, %o0 ! Pass address of registers - -! Reload all of the registers that aren't on the stack - - ld [%sp + (24 + 1) * 4], %g1 ! registers[Gx] - ldd [%sp + (24 + 2) * 4], %g2 - ldd [%sp + (24 + 4) * 4], %g4 - ldd [%sp + (24 + 6) * 4], %g6 - - ldd [%sp + (24 + 8) * 4], %i0 ! registers[Ox] - ldd [%sp + (24 + 10) * 4], %i2 - ldd [%sp + (24 + 12) * 4], %i4 - ldd [%sp + (24 + 14) * 4], %i6 - - - ldd [%sp + (24 + 64) * 4], %l0 ! Y & PSR - ldd [%sp + (24 + 68) * 4], %l2 ! PC & NPC - - set 0x1000, %l5 - btst %l5, %l1 ! FP enabled? - be no_fpreload - nop - - ldd [%sp + (24 + 32) * 4], %f0 - ldd [%sp + (24 + 34) * 4], %f2 - ldd [%sp + (24 + 36) * 4], %f4 - ldd [%sp + (24 + 38) * 4], %f6 - ldd [%sp + (24 + 40) * 4], %f8 - ldd [%sp + (24 + 42) * 4], %f10 - ldd [%sp + (24 + 44) * 4], %f12 - ldd [%sp + (24 + 46) * 4], %f14 - ldd [%sp + (24 + 48) * 4], %f16 - ldd [%sp + (24 + 50) * 4], %f18 - ldd [%sp + (24 + 52) * 4], %f20 - ldd [%sp + (24 + 54) * 4], %f22 - ldd [%sp + (24 + 56) * 4], %f24 - ldd [%sp + (24 + 58) * 4], %f26 - ldd [%sp + (24 + 60) * 4], %f28 - ldd [%sp + (24 + 62) * 4], %f30 - - ld [%sp + (24 + 70) * 4], %fsr -no_fpreload: - - restore ! Ensure that previous window is valid - save %g0, %g0, %g0 ! by causing a window_underflow trap - - mov %l0, %y - mov %l1, %psr ! Make sure that traps are disabled - ! for rett - sethi %hi(in_trap_handler), %l4 - ld [%lo(in_trap_handler) + %l4], %l5 - dec %l5 - st %l5, [%lo(in_trap_handler) + %l4] - - jmpl %l2, %g0 ! Restore old PC - rett %l3 ! Restore old nPC -"); - -/* Convert ch from a hex digit to an int */ - -static int -hex (unsigned char ch) -{ - if (ch >= 'a' && ch <= 'f') - return ch-'a'+10; - if (ch >= '0' && ch <= '9') - return ch-'0'; - if (ch >= 'A' && ch <= 'F') - return ch-'A'+10; - return -1; -} - -static char remcomInBuffer[BUFMAX]; -static char remcomOutBuffer[BUFMAX]; - -/* scan for the sequence $<data>#<checksum> */ - -unsigned char * -getpacket (void) -{ - unsigned char *buffer = &remcomInBuffer[0]; - unsigned char checksum; - unsigned char xmitcsum; - int count; - char ch; - - while (1) - { - /* wait around for the start character, ignore all other characters */ - while ((ch = getDebugChar ()) != '$') - ; - -retry: - checksum = 0; - xmitcsum = -1; - count = 0; - - /* now, read until a # or end of buffer is found */ - while (count < BUFMAX) - { - ch = getDebugChar (); - if (ch == '$') - goto retry; - if (ch == '#') - break; - checksum = checksum + ch; - buffer[count] = ch; - count = count + 1; - } - buffer[count] = 0; - - if (ch == '#') - { - ch = getDebugChar (); - xmitcsum = hex (ch) << 4; - ch = getDebugChar (); - xmitcsum += hex (ch); - - if (checksum != xmitcsum) - { - putDebugChar ('-'); /* failed checksum */ - } - else - { - putDebugChar ('+'); /* successful transfer */ - - /* if a sequence char is present, reply the sequence ID */ - if (buffer[2] == ':') - { - putDebugChar (buffer[0]); - putDebugChar (buffer[1]); - - return &buffer[3]; - } - - return &buffer[0]; - } - } - } -} - -/* send the packet in buffer. */ - -static void -putpacket (unsigned char *buffer) -{ - unsigned char checksum; - int count; - unsigned char ch; - - /* $<packet info>#<checksum>. */ - do - { - putDebugChar('$'); - checksum = 0; - count = 0; - - while (ch = buffer[count]) - { - putDebugChar (ch); - checksum += ch; - count += 1; - } - - putDebugChar('#'); - putDebugChar(hexchars[checksum >> 4]); - putDebugChar(hexchars[checksum & 0xf]); - - } - while (getDebugChar() != '+'); -} - -/* Indicate to caller of mem2hex or hex2mem that there has been an - error. */ -static volatile int mem_err = 0; - -/* Convert the memory pointed to by mem into hex, placing result in buf. - * Return a pointer to the last char put in buf (null), in case of mem fault, - * return 0. - * If MAY_FAULT is non-zero, then we will handle memory faults by returning - * a 0, else treat a fault like any other fault in the stub. - */ - -static unsigned char * -mem2hex (unsigned char *mem, unsigned char *buf, int count, int may_fault) -{ - unsigned char ch; - - set_mem_fault_trap(may_fault); - - while (count-- > 0) - { - ch = *mem++; - if (mem_err) - return 0; - *buf++ = hexchars[ch >> 4]; - *buf++ = hexchars[ch & 0xf]; - } - - *buf = 0; - - set_mem_fault_trap(0); - - return buf; -} - -/* convert the hex array pointed to by buf into binary to be placed in mem - * return a pointer to the character AFTER the last byte written */ - -static char * -hex2mem (unsigned char *buf, unsigned char *mem, int count, int may_fault) -{ - int i; - unsigned char ch; - - set_mem_fault_trap(may_fault); - - for (i=0; i<count; i++) - { - ch = hex(*buf++) << 4; - ch |= hex(*buf++); - *mem++ = ch; - if (mem_err) - return 0; - } - - set_mem_fault_trap(0); - - return mem; -} - -/* This table contains the mapping between SPARC hardware trap types, and - signals, which are primarily what GDB understands. It also indicates - which hardware traps we need to commandeer when initializing the stub. */ - -static struct hard_trap_info -{ - unsigned char tt; /* Trap type code for SPARClite */ - unsigned char signo; /* Signal that we map this trap into */ -} hard_trap_info[] = { - {0x01, SIGSEGV}, /* instruction access error */ - {0x02, SIGILL}, /* privileged instruction */ - {0x03, SIGILL}, /* illegal instruction */ - {0x04, SIGEMT}, /* fp disabled */ - {0x07, SIGBUS}, /* mem address not aligned */ - {0x09, SIGSEGV}, /* data access exception */ - {0x0a, SIGEMT}, /* tag overflow */ - {0x20, SIGBUS}, /* r register access error */ - {0x21, SIGBUS}, /* instruction access error */ - {0x24, SIGEMT}, /* cp disabled */ - {0x29, SIGBUS}, /* data access error */ - {0x2a, SIGFPE}, /* divide by zero */ - {0x2b, SIGBUS}, /* data store error */ - {0x80+1, SIGTRAP}, /* ta 1 - normal breakpoint instruction */ - {0xff, SIGTRAP}, /* hardware breakpoint */ - {0, 0} /* Must be last */ -}; - -/* Set up exception handlers for tracing and breakpoints */ - -void -set_debug_traps (void) -{ - struct hard_trap_info *ht; - -/* Only setup fp traps if the FP is disabled. */ - - for (ht = hard_trap_info; - ht->tt != 0 && ht->signo != 0; - ht++) - if (ht->tt != 4 || ! (read_psr () & 0x1000)) - exceptionHandler(ht->tt, trap_low); - - initialized = 1; -} - -asm (" -! Trap handler for memory errors. This just sets mem_err to be non-zero. It -! assumes that %l1 is non-zero. This should be safe, as it is doubtful that -! 0 would ever contain code that could mem fault. This routine will skip -! past the faulting instruction after setting mem_err. - - .text - .align 4 - -_fltr_set_mem_err: - sethi %hi(_mem_err), %l0 - st %l1, [%l0 + %lo(_mem_err)] - jmpl %l2, %g0 - rett %l2+4 -"); - -static void -set_mem_fault_trap (int enable) -{ - extern void fltr_set_mem_err(); - mem_err = 0; - - if (enable) - exceptionHandler(9, fltr_set_mem_err); - else - exceptionHandler(9, trap_low); -} - -asm (" - .text - .align 4 - -_dummy_hw_breakpoint: - jmpl %l2, %g0 - rett %l2+4 - nop - nop -"); - -static void -get_in_break_mode (void) -{ - extern void dummy_hw_breakpoint(); - - exceptionHandler (255, dummy_hw_breakpoint); - - asm ("ta 255"); - - exceptionHandler (255, trap_low); -} - -/* Convert the SPARC hardware trap type code to a unix signal number. */ - -static int -computeSignal (int tt) -{ - struct hard_trap_info *ht; - - for (ht = hard_trap_info; ht->tt && ht->signo; ht++) - if (ht->tt == tt) - return ht->signo; - - return SIGHUP; /* default for things we don't know about */ -} - -/* - * While we find nice hex chars, build an int. - * Return number of chars processed. - */ - -static int -hexToInt(char **ptr, int *intValue) -{ - int numChars = 0; - int hexValue; - - *intValue = 0; - - while (**ptr) - { - hexValue = hex(**ptr); - if (hexValue < 0) - break; - - *intValue = (*intValue << 4) | hexValue; - numChars ++; - - (*ptr)++; - } - - return (numChars); -} - -/* - * This function does all command procesing for interfacing to gdb. It - * returns 1 if you should skip the instruction at the trap address, 0 - * otherwise. - */ - -static void -handle_exception (unsigned long *registers) -{ - int tt; /* Trap type */ - int sigval; - int addr; - int length; - char *ptr; - unsigned long *sp; - unsigned long dsr; - -/* First, we must force all of the windows to be spilled out */ - - asm(" save %sp, -64, %sp - save %sp, -64, %sp - save %sp, -64, %sp - save %sp, -64, %sp - save %sp, -64, %sp - save %sp, -64, %sp - save %sp, -64, %sp - save %sp, -64, %sp - restore - restore - restore - restore - restore - restore - restore - restore -"); - - get_in_break_mode (); /* Enable DSU register writes */ - - registers[DIA1] = read_asi (1, 0xff00); - registers[DIA2] = read_asi (1, 0xff04); - registers[DDA1] = read_asi (1, 0xff08); - registers[DDA2] = read_asi (1, 0xff0c); - registers[DDV1] = read_asi (1, 0xff10); - registers[DDV2] = read_asi (1, 0xff14); - registers[DCR] = read_asi (1, 0xff18); - registers[DSR] = read_asi (1, 0xff1c); - - if (registers[PC] == (unsigned long)breakinst) - { - registers[PC] = registers[NPC]; - registers[NPC] += 4; - } - sp = (unsigned long *)registers[SP]; - - dsr = (unsigned long)registers[DSR]; - if (dsr & 0x3c) - tt = 255; - else - tt = (registers[TBR] >> 4) & 0xff; - - /* reply to host that an exception has occurred */ - sigval = computeSignal(tt); - ptr = remcomOutBuffer; - - *ptr++ = 'T'; - *ptr++ = hexchars[sigval >> 4]; - *ptr++ = hexchars[sigval & 0xf]; - - *ptr++ = hexchars[PC >> 4]; - *ptr++ = hexchars[PC & 0xf]; - *ptr++ = ':'; - ptr = mem2hex((char *)®isters[PC], ptr, 4, 0); - *ptr++ = ';'; - - *ptr++ = hexchars[FP >> 4]; - *ptr++ = hexchars[FP & 0xf]; - *ptr++ = ':'; - ptr = mem2hex(sp + 8 + 6, ptr, 4, 0); /* FP */ - *ptr++ = ';'; - - *ptr++ = hexchars[SP >> 4]; - *ptr++ = hexchars[SP & 0xf]; - *ptr++ = ':'; - ptr = mem2hex((char *)&sp, ptr, 4, 0); - *ptr++ = ';'; - - *ptr++ = hexchars[NPC >> 4]; - *ptr++ = hexchars[NPC & 0xf]; - *ptr++ = ':'; - ptr = mem2hex((char *)®isters[NPC], ptr, 4, 0); - *ptr++ = ';'; - - *ptr++ = hexchars[O7 >> 4]; - *ptr++ = hexchars[O7 & 0xf]; - *ptr++ = ':'; - ptr = mem2hex((char *)®isters[O7], ptr, 4, 0); - *ptr++ = ';'; - - *ptr++ = 0; - - putpacket(remcomOutBuffer); - - while (1) - { - remcomOutBuffer[0] = 0; - - ptr = getpacket(); - switch (*ptr++) - { - case '?': - remcomOutBuffer[0] = 'S'; - remcomOutBuffer[1] = hexchars[sigval >> 4]; - remcomOutBuffer[2] = hexchars[sigval & 0xf]; - remcomOutBuffer[3] = 0; - break; - - case 'd': - /* toggle debug flag */ - break; - - case 'g': /* return the value of the CPU registers */ - memcpy (®isters[L0], sp, 16 * 4); /* Copy L & I regs from stack */ - mem2hex ((char *)registers, remcomOutBuffer, NUMREGBYTES, 0); - break; - - case 'G': /* Set the value of all registers */ - case 'P': /* Set the value of one register */ - { - unsigned long *newsp, psr; - - psr = registers[PSR]; - - if (ptr[-1] == 'P') - { - int regno; - - if (hexToInt (&ptr, ®no) - && *ptr++ == '=') - if (regno >= L0 && regno <= I7) - hex2mem (ptr, sp + regno - L0, 4, 0); - else - hex2mem (ptr, (char *)®isters[regno], 4, 0); - else - { - strcpy (remcomOutBuffer, "E01"); - break; - } - } - else - { - hex2mem (ptr, (char *)registers, NUMREGBYTES, 0); - memcpy (sp, ®isters[L0], 16 * 4); /* Copy L & I regs to stack */ - } - - /* See if the stack pointer has moved. If so, then copy the saved - locals and ins to the new location. This keeps the window - overflow and underflow routines happy. */ - - newsp = (unsigned long *)registers[SP]; - if (sp != newsp) - sp = memcpy(newsp, sp, 16 * 4); - - /* Don't allow CWP to be modified. */ - - if (psr != registers[PSR]) - registers[PSR] = (psr & 0x1f) | (registers[PSR] & ~0x1f); - - strcpy(remcomOutBuffer,"OK"); - } - break; - - case 'm': /* mAA..AA,LLLL Read LLLL bytes at address AA..AA */ - /* Try to read %x,%x. */ - - if (hexToInt(&ptr, &addr) - && *ptr++ == ',' - && hexToInt(&ptr, &length)) - { - if (mem2hex((char *)addr, remcomOutBuffer, length, 1)) - break; - - strcpy (remcomOutBuffer, "E03"); - } - else - strcpy(remcomOutBuffer,"E01"); - break; - - case 'M': /* MAA..AA,LLLL: Write LLLL bytes at address AA.AA return OK */ - /* Try to read '%x,%x:'. */ - - if (hexToInt(&ptr, &addr) - && *ptr++ == ',' - && hexToInt(&ptr, &length) - && *ptr++ == ':') - { - if (hex2mem(ptr, (char *)addr, length, 1)) - strcpy(remcomOutBuffer, "OK"); - else - strcpy(remcomOutBuffer, "E03"); - } - else - strcpy(remcomOutBuffer, "E02"); - break; - - case 'c': /* cAA..AA Continue at address AA..AA(optional) */ - /* try to read optional parameter, pc unchanged if no parm */ - if (hexToInt(&ptr, &addr)) - { - registers[PC] = addr; - registers[NPC] = addr + 4; - } - -/* Need to flush the instruction cache here, as we may have deposited a - breakpoint, and the icache probably has no way of knowing that a data ref to - some location may have changed something that is in the instruction cache. - */ - - flush_i_cache (); - - if (!(registers[DSR] & 0x1) /* DSU enabled? */ - && !(registers[DCR] & 0x200)) /* Are we in break state? */ - { /* Yes, set the DSU regs */ - write_asi (1, 0xff00, registers[DIA1]); - write_asi (1, 0xff04, registers[DIA2]); - write_asi (1, 0xff08, registers[DDA1]); - write_asi (1, 0xff0c, registers[DDA2]); - write_asi (1, 0xff10, registers[DDV1]); - write_asi (1, 0xff14, registers[DDV2]); - write_asi (1, 0xff1c, registers[DSR]); - write_asi (1, 0xff18, registers[DCR] | 0x200); /* Clear break */ - } - - return; - - /* kill the program */ - case 'k' : /* do nothing */ - break; -#if 0 - case 't': /* Test feature */ - asm (" std %f30,[%sp]"); - break; -#endif - case 'r': /* Reset */ - asm ("call 0 - nop "); - break; - } /* switch */ - - /* reply to the request */ - putpacket(remcomOutBuffer); - } -} - -/* This function will generate a breakpoint exception. It is used at the - beginning of a program to sync up with a debugger and can be used - otherwise as a quick means to stop program execution and "break" into - the debugger. */ - -void -breakpoint (void) -{ - if (!initialized) - return; - - asm(" .globl _breakinst - - _breakinst: ta 1 - "); -} +// OBSOLETE /**************************************************************************** +// OBSOLETE +// OBSOLETE THIS SOFTWARE IS NOT COPYRIGHTED +// OBSOLETE +// OBSOLETE HP offers the following for use in the public domain. HP makes no +// OBSOLETE warranty with regard to the software or it's performance and the +// OBSOLETE user accepts the software "AS IS" with all faults. +// OBSOLETE +// OBSOLETE HP DISCLAIMS ANY WARRANTIES, EXPRESS OR IMPLIED, WITH REGARD +// OBSOLETE TO THIS SOFTWARE INCLUDING BUT NOT LIMITED TO THE WARRANTIES +// OBSOLETE OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. +// OBSOLETE +// OBSOLETE ****************************************************************************/ +// OBSOLETE +// OBSOLETE /**************************************************************************** +// OBSOLETE * Header: remcom.c,v 1.34 91/03/09 12:29:49 glenne Exp $ +// OBSOLETE * +// OBSOLETE * Module name: remcom.c $ +// OBSOLETE * Revision: 1.34 $ +// OBSOLETE * Date: 91/03/09 12:29:49 $ +// OBSOLETE * Contributor: Lake Stevens Instrument Division$ +// OBSOLETE * +// OBSOLETE * Description: low level support for gdb debugger. $ +// OBSOLETE * +// OBSOLETE * Considerations: only works on target hardware $ +// OBSOLETE * +// OBSOLETE * Written by: Glenn Engel $ +// OBSOLETE * ModuleState: Experimental $ +// OBSOLETE * +// OBSOLETE * NOTES: See Below $ +// OBSOLETE * +// OBSOLETE * Modified for SPARC by Stu Grossman, Cygnus Support. +// OBSOLETE * Based on sparc-stub.c, it's modified for SPARClite Debug Unit hardware +// OBSOLETE * breakpoint support to create sparclite-stub.c, by Kung Hsu, Cygnus Support. +// OBSOLETE * +// OBSOLETE * This code has been extensively tested on the Fujitsu SPARClite demo board. +// OBSOLETE * +// OBSOLETE * To enable debugger support, two things need to happen. One, a +// OBSOLETE * call to set_debug_traps() is necessary in order to allow any breakpoints +// OBSOLETE * or error conditions to be properly intercepted and reported to gdb. +// OBSOLETE * Two, a breakpoint needs to be generated to begin communication. This +// OBSOLETE * is most easily accomplished by a call to breakpoint(). Breakpoint() +// OBSOLETE * simulates a breakpoint by executing a trap #1. +// OBSOLETE * +// OBSOLETE ************* +// OBSOLETE * +// OBSOLETE * The following gdb commands are supported: +// OBSOLETE * +// OBSOLETE * command function Return value +// OBSOLETE * +// OBSOLETE * g return the value of the CPU registers hex data or ENN +// OBSOLETE * G set the value of the CPU registers OK or ENN +// OBSOLETE * P set the value of a single CPU register OK or ENN +// OBSOLETE * +// OBSOLETE * mAA..AA,LLLL Read LLLL bytes at address AA..AA hex data or ENN +// OBSOLETE * MAA..AA,LLLL: Write LLLL bytes at address AA.AA OK or ENN +// OBSOLETE * +// OBSOLETE * c Resume at current address SNN ( signal NN) +// OBSOLETE * cAA..AA Continue at address AA..AA SNN +// OBSOLETE * +// OBSOLETE * s Step one instruction SNN +// OBSOLETE * sAA..AA Step one instruction from AA..AA SNN +// OBSOLETE * +// OBSOLETE * k kill +// OBSOLETE * +// OBSOLETE * ? What was the last sigval ? SNN (signal NN) +// OBSOLETE * +// OBSOLETE * All commands and responses are sent with a packet which includes a +// OBSOLETE * checksum. A packet consists of +// OBSOLETE * +// OBSOLETE * $<packet info>#<checksum>. +// OBSOLETE * +// OBSOLETE * where +// OBSOLETE * <packet info> :: <characters representing the command or response> +// OBSOLETE * <checksum> :: < two hex digits computed as modulo 256 sum of <packetinfo>> +// OBSOLETE * +// OBSOLETE * When a packet is received, it is first acknowledged with either '+' or '-'. +// OBSOLETE * '+' indicates a successful transfer. '-' indicates a failed transfer. +// OBSOLETE * +// OBSOLETE * Example: +// OBSOLETE * +// OBSOLETE * Host: Reply: +// OBSOLETE * $m0,10#2a +$00010203040506070809101112131415#42 +// OBSOLETE * +// OBSOLETE ****************************************************************************/ +// OBSOLETE +// OBSOLETE #include <string.h> +// OBSOLETE #include <signal.h> +// OBSOLETE #include <sparclite.h> +// OBSOLETE +// OBSOLETE /************************************************************************ +// OBSOLETE * +// OBSOLETE * external low-level support routines +// OBSOLETE */ +// OBSOLETE +// OBSOLETE extern void putDebugChar (int c); /* write a single character */ +// OBSOLETE extern int getDebugChar (void); /* read and return a single char */ +// OBSOLETE +// OBSOLETE /************************************************************************/ +// OBSOLETE /* BUFMAX defines the maximum number of characters in inbound/outbound buffers*/ +// OBSOLETE /* at least NUMREGBYTES*2 are needed for register packets */ +// OBSOLETE #define BUFMAX 2048 +// OBSOLETE +// OBSOLETE static int initialized = 0; /* !0 means we've been initialized */ +// OBSOLETE +// OBSOLETE extern void breakinst (); +// OBSOLETE static void set_mem_fault_trap (int enable); +// OBSOLETE static void get_in_break_mode (void); +// OBSOLETE +// OBSOLETE static const char hexchars[]="0123456789abcdef"; +// OBSOLETE +// OBSOLETE #define NUMREGS 80 +// OBSOLETE +// OBSOLETE /* Number of bytes of registers. */ +// OBSOLETE #define NUMREGBYTES (NUMREGS * 4) +// OBSOLETE enum regnames {G0, G1, G2, G3, G4, G5, G6, G7, +// OBSOLETE O0, O1, O2, O3, O4, O5, SP, O7, +// OBSOLETE L0, L1, L2, L3, L4, L5, L6, L7, +// OBSOLETE I0, I1, I2, I3, I4, I5, FP, I7, +// OBSOLETE +// OBSOLETE F0, F1, F2, F3, F4, F5, F6, F7, +// OBSOLETE F8, F9, F10, F11, F12, F13, F14, F15, +// OBSOLETE F16, F17, F18, F19, F20, F21, F22, F23, +// OBSOLETE F24, F25, F26, F27, F28, F29, F30, F31, +// OBSOLETE Y, PSR, WIM, TBR, PC, NPC, FPSR, CPSR, +// OBSOLETE DIA1, DIA2, DDA1, DDA2, DDV1, DDV2, DCR, DSR }; +// OBSOLETE +// OBSOLETE /*************************** ASSEMBLY CODE MACROS *************************/ +// OBSOLETE /* */ +// OBSOLETE +// OBSOLETE extern void trap_low(); +// OBSOLETE +// OBSOLETE /* Create private copies of common functions used by the stub. This prevents +// OBSOLETE nasty interactions between app code and the stub (for instance if user steps +// OBSOLETE into strlen, etc..) */ +// OBSOLETE +// OBSOLETE static char * +// OBSOLETE strcpy (char *dst, const char *src) +// OBSOLETE { +// OBSOLETE char *retval = dst; +// OBSOLETE +// OBSOLETE while ((*dst++ = *src++) != '\000'); +// OBSOLETE +// OBSOLETE return retval; +// OBSOLETE } +// OBSOLETE +// OBSOLETE static void * +// OBSOLETE memcpy (void *vdst, const void *vsrc, int n) +// OBSOLETE { +// OBSOLETE char *dst = vdst; +// OBSOLETE const char *src = vsrc; +// OBSOLETE char *retval = dst; +// OBSOLETE +// OBSOLETE while (n-- > 0) +// OBSOLETE *dst++ = *src++; +// OBSOLETE +// OBSOLETE return retval; +// OBSOLETE } +// OBSOLETE +// OBSOLETE asm(" +// OBSOLETE .reserve trapstack, 1000 * 4, \"bss\", 8 +// OBSOLETE +// OBSOLETE .data +// OBSOLETE .align 4 +// OBSOLETE +// OBSOLETE in_trap_handler: +// OBSOLETE .word 0 +// OBSOLETE +// OBSOLETE .text +// OBSOLETE .align 4 +// OBSOLETE +// OBSOLETE ! This function is called when any SPARC trap (except window overflow or +// OBSOLETE ! underflow) occurs. It makes sure that the invalid register window is still +// OBSOLETE ! available before jumping into C code. It will also restore the world if you +// OBSOLETE ! return from handle_exception. +// OBSOLETE ! +// OBSOLETE ! On entry, trap_low expects l1 and l2 to contain pc and npc respectivly. +// OBSOLETE ! Register usage throughout the routine is as follows: +// OBSOLETE ! +// OBSOLETE ! l0 - psr +// OBSOLETE ! l1 - pc +// OBSOLETE ! l2 - npc +// OBSOLETE ! l3 - wim +// OBSOLETE ! l4 - scratch and y reg +// OBSOLETE ! l5 - scratch and tbr +// OBSOLETE ! l6 - unused +// OBSOLETE ! l7 - unused +// OBSOLETE +// OBSOLETE .globl _trap_low +// OBSOLETE _trap_low: +// OBSOLETE mov %psr, %l0 +// OBSOLETE mov %wim, %l3 +// OBSOLETE +// OBSOLETE srl %l3, %l0, %l4 ! wim >> cwp +// OBSOLETE cmp %l4, 1 +// OBSOLETE bne window_fine ! Branch if not in the invalid window +// OBSOLETE nop +// OBSOLETE +// OBSOLETE ! Handle window overflow +// OBSOLETE +// OBSOLETE mov %g1, %l4 ! Save g1, we use it to hold the wim +// OBSOLETE srl %l3, 1, %g1 ! Rotate wim right +// OBSOLETE tst %g1 +// OBSOLETE bg good_wim ! Branch if new wim is non-zero +// OBSOLETE nop +// OBSOLETE +// OBSOLETE ! At this point, we need to bring a 1 into the high order bit of the wim. +// OBSOLETE ! Since we don't want to make any assumptions about the number of register +// OBSOLETE ! windows, we figure it out dynamically so as to setup the wim correctly. +// OBSOLETE +// OBSOLETE not %g1 ! Fill g1 with ones +// OBSOLETE mov %g1, %wim ! Fill the wim with ones +// OBSOLETE nop +// OBSOLETE nop +// OBSOLETE nop +// OBSOLETE mov %wim, %g1 ! Read back the wim +// OBSOLETE inc %g1 ! Now g1 has 1 just to left of wim +// OBSOLETE srl %g1, 1, %g1 ! Now put 1 at top of wim +// OBSOLETE mov %g0, %wim ! Clear wim so that subsequent save +// OBSOLETE nop ! won't trap +// OBSOLETE nop +// OBSOLETE nop +// OBSOLETE +// OBSOLETE good_wim: +// OBSOLETE save %g0, %g0, %g0 ! Slip into next window +// OBSOLETE mov %g1, %wim ! Install the new wim +// OBSOLETE +// OBSOLETE std %l0, [%sp + 0 * 4] ! save L & I registers +// OBSOLETE std %l2, [%sp + 2 * 4] +// OBSOLETE std %l4, [%sp + 4 * 4] +// OBSOLETE std %l6, [%sp + 6 * 4] +// OBSOLETE +// OBSOLETE std %i0, [%sp + 8 * 4] +// OBSOLETE std %i2, [%sp + 10 * 4] +// OBSOLETE std %i4, [%sp + 12 * 4] +// OBSOLETE std %i6, [%sp + 14 * 4] +// OBSOLETE +// OBSOLETE restore ! Go back to trap window. +// OBSOLETE mov %l4, %g1 ! Restore %g1 +// OBSOLETE +// OBSOLETE window_fine: +// OBSOLETE sethi %hi(in_trap_handler), %l4 +// OBSOLETE ld [%lo(in_trap_handler) + %l4], %l5 +// OBSOLETE tst %l5 +// OBSOLETE bg recursive_trap +// OBSOLETE inc %l5 +// OBSOLETE +// OBSOLETE set trapstack+1000*4, %sp ! Switch to trap stack +// OBSOLETE +// OBSOLETE recursive_trap: +// OBSOLETE st %l5, [%lo(in_trap_handler) + %l4] +// OBSOLETE sub %sp,(16+1+6+1+80)*4,%sp ! Make room for input & locals +// OBSOLETE ! + hidden arg + arg spill +// OBSOLETE ! + doubleword alignment +// OBSOLETE ! + registers[72] local var +// OBSOLETE +// OBSOLETE std %g0, [%sp + (24 + 0) * 4] ! registers[Gx] +// OBSOLETE std %g2, [%sp + (24 + 2) * 4] +// OBSOLETE std %g4, [%sp + (24 + 4) * 4] +// OBSOLETE std %g6, [%sp + (24 + 6) * 4] +// OBSOLETE +// OBSOLETE std %i0, [%sp + (24 + 8) * 4] ! registers[Ox] +// OBSOLETE std %i2, [%sp + (24 + 10) * 4] +// OBSOLETE std %i4, [%sp + (24 + 12) * 4] +// OBSOLETE std %i6, [%sp + (24 + 14) * 4] +// OBSOLETE +// OBSOLETE mov %y, %l4 +// OBSOLETE mov %tbr, %l5 +// OBSOLETE st %l4, [%sp + (24 + 64) * 4] ! Y +// OBSOLETE st %l0, [%sp + (24 + 65) * 4] ! PSR +// OBSOLETE st %l3, [%sp + (24 + 66) * 4] ! WIM +// OBSOLETE st %l5, [%sp + (24 + 67) * 4] ! TBR +// OBSOLETE st %l1, [%sp + (24 + 68) * 4] ! PC +// OBSOLETE st %l2, [%sp + (24 + 69) * 4] ! NPC +// OBSOLETE +// OBSOLETE or %l0, 0xf20, %l4 +// OBSOLETE mov %l4, %psr ! Turn on traps, disable interrupts +// OBSOLETE +// OBSOLETE set 0x1000, %l1 +// OBSOLETE btst %l1, %l0 ! FP enabled? +// OBSOLETE be no_fpstore +// OBSOLETE nop +// OBSOLETE +// OBSOLETE ! Must save fsr first, to flush the FQ. This may cause a deferred fp trap, so +// OBSOLETE ! traps must be enabled to allow the trap handler to clean things up. +// OBSOLETE +// OBSOLETE st %fsr, [%sp + (24 + 70) * 4] +// OBSOLETE +// OBSOLETE std %f0, [%sp + (24 + 32) * 4] +// OBSOLETE std %f2, [%sp + (24 + 34) * 4] +// OBSOLETE std %f4, [%sp + (24 + 36) * 4] +// OBSOLETE std %f6, [%sp + (24 + 38) * 4] +// OBSOLETE std %f8, [%sp + (24 + 40) * 4] +// OBSOLETE std %f10, [%sp + (24 + 42) * 4] +// OBSOLETE std %f12, [%sp + (24 + 44) * 4] +// OBSOLETE std %f14, [%sp + (24 + 46) * 4] +// OBSOLETE std %f16, [%sp + (24 + 48) * 4] +// OBSOLETE std %f18, [%sp + (24 + 50) * 4] +// OBSOLETE std %f20, [%sp + (24 + 52) * 4] +// OBSOLETE std %f22, [%sp + (24 + 54) * 4] +// OBSOLETE std %f24, [%sp + (24 + 56) * 4] +// OBSOLETE std %f26, [%sp + (24 + 58) * 4] +// OBSOLETE std %f28, [%sp + (24 + 60) * 4] +// OBSOLETE std %f30, [%sp + (24 + 62) * 4] +// OBSOLETE no_fpstore: +// OBSOLETE +// OBSOLETE call _handle_exception +// OBSOLETE add %sp, 24 * 4, %o0 ! Pass address of registers +// OBSOLETE +// OBSOLETE ! Reload all of the registers that aren't on the stack +// OBSOLETE +// OBSOLETE ld [%sp + (24 + 1) * 4], %g1 ! registers[Gx] +// OBSOLETE ldd [%sp + (24 + 2) * 4], %g2 +// OBSOLETE ldd [%sp + (24 + 4) * 4], %g4 +// OBSOLETE ldd [%sp + (24 + 6) * 4], %g6 +// OBSOLETE +// OBSOLETE ldd [%sp + (24 + 8) * 4], %i0 ! registers[Ox] +// OBSOLETE ldd [%sp + (24 + 10) * 4], %i2 +// OBSOLETE ldd [%sp + (24 + 12) * 4], %i4 +// OBSOLETE ldd [%sp + (24 + 14) * 4], %i6 +// OBSOLETE +// OBSOLETE +// OBSOLETE ldd [%sp + (24 + 64) * 4], %l0 ! Y & PSR +// OBSOLETE ldd [%sp + (24 + 68) * 4], %l2 ! PC & NPC +// OBSOLETE +// OBSOLETE set 0x1000, %l5 +// OBSOLETE btst %l5, %l1 ! FP enabled? +// OBSOLETE be no_fpreload +// OBSOLETE nop +// OBSOLETE +// OBSOLETE ldd [%sp + (24 + 32) * 4], %f0 +// OBSOLETE ldd [%sp + (24 + 34) * 4], %f2 +// OBSOLETE ldd [%sp + (24 + 36) * 4], %f4 +// OBSOLETE ldd [%sp + (24 + 38) * 4], %f6 +// OBSOLETE ldd [%sp + (24 + 40) * 4], %f8 +// OBSOLETE ldd [%sp + (24 + 42) * 4], %f10 +// OBSOLETE ldd [%sp + (24 + 44) * 4], %f12 +// OBSOLETE ldd [%sp + (24 + 46) * 4], %f14 +// OBSOLETE ldd [%sp + (24 + 48) * 4], %f16 +// OBSOLETE ldd [%sp + (24 + 50) * 4], %f18 +// OBSOLETE ldd [%sp + (24 + 52) * 4], %f20 +// OBSOLETE ldd [%sp + (24 + 54) * 4], %f22 +// OBSOLETE ldd [%sp + (24 + 56) * 4], %f24 +// OBSOLETE ldd [%sp + (24 + 58) * 4], %f26 +// OBSOLETE ldd [%sp + (24 + 60) * 4], %f28 +// OBSOLETE ldd [%sp + (24 + 62) * 4], %f30 +// OBSOLETE +// OBSOLETE ld [%sp + (24 + 70) * 4], %fsr +// OBSOLETE no_fpreload: +// OBSOLETE +// OBSOLETE restore ! Ensure that previous window is valid +// OBSOLETE save %g0, %g0, %g0 ! by causing a window_underflow trap +// OBSOLETE +// OBSOLETE mov %l0, %y +// OBSOLETE mov %l1, %psr ! Make sure that traps are disabled +// OBSOLETE ! for rett +// OBSOLETE sethi %hi(in_trap_handler), %l4 +// OBSOLETE ld [%lo(in_trap_handler) + %l4], %l5 +// OBSOLETE dec %l5 +// OBSOLETE st %l5, [%lo(in_trap_handler) + %l4] +// OBSOLETE +// OBSOLETE jmpl %l2, %g0 ! Restore old PC +// OBSOLETE rett %l3 ! Restore old nPC +// OBSOLETE "); +// OBSOLETE +// OBSOLETE /* Convert ch from a hex digit to an int */ +// OBSOLETE +// OBSOLETE static int +// OBSOLETE hex (unsigned char ch) +// OBSOLETE { +// OBSOLETE if (ch >= 'a' && ch <= 'f') +// OBSOLETE return ch-'a'+10; +// OBSOLETE if (ch >= '0' && ch <= '9') +// OBSOLETE return ch-'0'; +// OBSOLETE if (ch >= 'A' && ch <= 'F') +// OBSOLETE return ch-'A'+10; +// OBSOLETE return -1; +// OBSOLETE } +// OBSOLETE +// OBSOLETE static char remcomInBuffer[BUFMAX]; +// OBSOLETE static char remcomOutBuffer[BUFMAX]; +// OBSOLETE +// OBSOLETE /* scan for the sequence $<data>#<checksum> */ +// OBSOLETE +// OBSOLETE unsigned char * +// OBSOLETE getpacket (void) +// OBSOLETE { +// OBSOLETE unsigned char *buffer = &remcomInBuffer[0]; +// OBSOLETE unsigned char checksum; +// OBSOLETE unsigned char xmitcsum; +// OBSOLETE int count; +// OBSOLETE char ch; +// OBSOLETE +// OBSOLETE while (1) +// OBSOLETE { +// OBSOLETE /* wait around for the start character, ignore all other characters */ +// OBSOLETE while ((ch = getDebugChar ()) != '$') +// OBSOLETE ; +// OBSOLETE +// OBSOLETE retry: +// OBSOLETE checksum = 0; +// OBSOLETE xmitcsum = -1; +// OBSOLETE count = 0; +// OBSOLETE +// OBSOLETE /* now, read until a # or end of buffer is found */ +// OBSOLETE while (count < BUFMAX) +// OBSOLETE { +// OBSOLETE ch = getDebugChar (); +// OBSOLETE if (ch == '$') +// OBSOLETE goto retry; +// OBSOLETE if (ch == '#') +// OBSOLETE break; +// OBSOLETE checksum = checksum + ch; +// OBSOLETE buffer[count] = ch; +// OBSOLETE count = count + 1; +// OBSOLETE } +// OBSOLETE buffer[count] = 0; +// OBSOLETE +// OBSOLETE if (ch == '#') +// OBSOLETE { +// OBSOLETE ch = getDebugChar (); +// OBSOLETE xmitcsum = hex (ch) << 4; +// OBSOLETE ch = getDebugChar (); +// OBSOLETE xmitcsum += hex (ch); +// OBSOLETE +// OBSOLETE if (checksum != xmitcsum) +// OBSOLETE { +// OBSOLETE putDebugChar ('-'); /* failed checksum */ +// OBSOLETE } +// OBSOLETE else +// OBSOLETE { +// OBSOLETE putDebugChar ('+'); /* successful transfer */ +// OBSOLETE +// OBSOLETE /* if a sequence char is present, reply the sequence ID */ +// OBSOLETE if (buffer[2] == ':') +// OBSOLETE { +// OBSOLETE putDebugChar (buffer[0]); +// OBSOLETE putDebugChar (buffer[1]); +// OBSOLETE +// OBSOLETE return &buffer[3]; +// OBSOLETE } +// OBSOLETE +// OBSOLETE return &buffer[0]; +// OBSOLETE } +// OBSOLETE } +// OBSOLETE } +// OBSOLETE } +// OBSOLETE +// OBSOLETE /* send the packet in buffer. */ +// OBSOLETE +// OBSOLETE static void +// OBSOLETE putpacket (unsigned char *buffer) +// OBSOLETE { +// OBSOLETE unsigned char checksum; +// OBSOLETE int count; +// OBSOLETE unsigned char ch; +// OBSOLETE +// OBSOLETE /* $<packet info>#<checksum>. */ +// OBSOLETE do +// OBSOLETE { +// OBSOLETE putDebugChar('$'); +// OBSOLETE checksum = 0; +// OBSOLETE count = 0; +// OBSOLETE +// OBSOLETE while (ch = buffer[count]) +// OBSOLETE { +// OBSOLETE putDebugChar (ch); +// OBSOLETE checksum += ch; +// OBSOLETE count += 1; +// OBSOLETE } +// OBSOLETE +// OBSOLETE putDebugChar('#'); +// OBSOLETE putDebugChar(hexchars[checksum >> 4]); +// OBSOLETE putDebugChar(hexchars[checksum & 0xf]); +// OBSOLETE +// OBSOLETE } +// OBSOLETE while (getDebugChar() != '+'); +// OBSOLETE } +// OBSOLETE +// OBSOLETE /* Indicate to caller of mem2hex or hex2mem that there has been an +// OBSOLETE error. */ +// OBSOLETE static volatile int mem_err = 0; +// OBSOLETE +// OBSOLETE /* Convert the memory pointed to by mem into hex, placing result in buf. +// OBSOLETE * Return a pointer to the last char put in buf (null), in case of mem fault, +// OBSOLETE * return 0. +// OBSOLETE * If MAY_FAULT is non-zero, then we will handle memory faults by returning +// OBSOLETE * a 0, else treat a fault like any other fault in the stub. +// OBSOLETE */ +// OBSOLETE +// OBSOLETE static unsigned char * +// OBSOLETE mem2hex (unsigned char *mem, unsigned char *buf, int count, int may_fault) +// OBSOLETE { +// OBSOLETE unsigned char ch; +// OBSOLETE +// OBSOLETE set_mem_fault_trap(may_fault); +// OBSOLETE +// OBSOLETE while (count-- > 0) +// OBSOLETE { +// OBSOLETE ch = *mem++; +// OBSOLETE if (mem_err) +// OBSOLETE return 0; +// OBSOLETE *buf++ = hexchars[ch >> 4]; +// OBSOLETE *buf++ = hexchars[ch & 0xf]; +// OBSOLETE } +// OBSOLETE +// OBSOLETE *buf = 0; +// OBSOLETE +// OBSOLETE set_mem_fault_trap(0); +// OBSOLETE +// OBSOLETE return buf; +// OBSOLETE } +// OBSOLETE +// OBSOLETE /* convert the hex array pointed to by buf into binary to be placed in mem +// OBSOLETE * return a pointer to the character AFTER the last byte written */ +// OBSOLETE +// OBSOLETE static char * +// OBSOLETE hex2mem (unsigned char *buf, unsigned char *mem, int count, int may_fault) +// OBSOLETE { +// OBSOLETE int i; +// OBSOLETE unsigned char ch; +// OBSOLETE +// OBSOLETE set_mem_fault_trap(may_fault); +// OBSOLETE +// OBSOLETE for (i=0; i<count; i++) +// OBSOLETE { +// OBSOLETE ch = hex(*buf++) << 4; +// OBSOLETE ch |= hex(*buf++); +// OBSOLETE *mem++ = ch; +// OBSOLETE if (mem_err) +// OBSOLETE return 0; +// OBSOLETE } +// OBSOLETE +// OBSOLETE set_mem_fault_trap(0); +// OBSOLETE +// OBSOLETE return mem; +// OBSOLETE } +// OBSOLETE +// OBSOLETE /* This table contains the mapping between SPARC hardware trap types, and +// OBSOLETE signals, which are primarily what GDB understands. It also indicates +// OBSOLETE which hardware traps we need to commandeer when initializing the stub. */ +// OBSOLETE +// OBSOLETE static struct hard_trap_info +// OBSOLETE { +// OBSOLETE unsigned char tt; /* Trap type code for SPARClite */ +// OBSOLETE unsigned char signo; /* Signal that we map this trap into */ +// OBSOLETE } hard_trap_info[] = { +// OBSOLETE {0x01, SIGSEGV}, /* instruction access error */ +// OBSOLETE {0x02, SIGILL}, /* privileged instruction */ +// OBSOLETE {0x03, SIGILL}, /* illegal instruction */ +// OBSOLETE {0x04, SIGEMT}, /* fp disabled */ +// OBSOLETE {0x07, SIGBUS}, /* mem address not aligned */ +// OBSOLETE {0x09, SIGSEGV}, /* data access exception */ +// OBSOLETE {0x0a, SIGEMT}, /* tag overflow */ +// OBSOLETE {0x20, SIGBUS}, /* r register access error */ +// OBSOLETE {0x21, SIGBUS}, /* instruction access error */ +// OBSOLETE {0x24, SIGEMT}, /* cp disabled */ +// OBSOLETE {0x29, SIGBUS}, /* data access error */ +// OBSOLETE {0x2a, SIGFPE}, /* divide by zero */ +// OBSOLETE {0x2b, SIGBUS}, /* data store error */ +// OBSOLETE {0x80+1, SIGTRAP}, /* ta 1 - normal breakpoint instruction */ +// OBSOLETE {0xff, SIGTRAP}, /* hardware breakpoint */ +// OBSOLETE {0, 0} /* Must be last */ +// OBSOLETE }; +// OBSOLETE +// OBSOLETE /* Set up exception handlers for tracing and breakpoints */ +// OBSOLETE +// OBSOLETE void +// OBSOLETE set_debug_traps (void) +// OBSOLETE { +// OBSOLETE struct hard_trap_info *ht; +// OBSOLETE +// OBSOLETE /* Only setup fp traps if the FP is disabled. */ +// OBSOLETE +// OBSOLETE for (ht = hard_trap_info; +// OBSOLETE ht->tt != 0 && ht->signo != 0; +// OBSOLETE ht++) +// OBSOLETE if (ht->tt != 4 || ! (read_psr () & 0x1000)) +// OBSOLETE exceptionHandler(ht->tt, trap_low); +// OBSOLETE +// OBSOLETE initialized = 1; +// OBSOLETE } +// OBSOLETE +// OBSOLETE asm (" +// OBSOLETE ! Trap handler for memory errors. This just sets mem_err to be non-zero. It +// OBSOLETE ! assumes that %l1 is non-zero. This should be safe, as it is doubtful that +// OBSOLETE ! 0 would ever contain code that could mem fault. This routine will skip +// OBSOLETE ! past the faulting instruction after setting mem_err. +// OBSOLETE +// OBSOLETE .text +// OBSOLETE .align 4 +// OBSOLETE +// OBSOLETE _fltr_set_mem_err: +// OBSOLETE sethi %hi(_mem_err), %l0 +// OBSOLETE st %l1, [%l0 + %lo(_mem_err)] +// OBSOLETE jmpl %l2, %g0 +// OBSOLETE rett %l2+4 +// OBSOLETE "); +// OBSOLETE +// OBSOLETE static void +// OBSOLETE set_mem_fault_trap (int enable) +// OBSOLETE { +// OBSOLETE extern void fltr_set_mem_err(); +// OBSOLETE mem_err = 0; +// OBSOLETE +// OBSOLETE if (enable) +// OBSOLETE exceptionHandler(9, fltr_set_mem_err); +// OBSOLETE else +// OBSOLETE exceptionHandler(9, trap_low); +// OBSOLETE } +// OBSOLETE +// OBSOLETE asm (" +// OBSOLETE .text +// OBSOLETE .align 4 +// OBSOLETE +// OBSOLETE _dummy_hw_breakpoint: +// OBSOLETE jmpl %l2, %g0 +// OBSOLETE rett %l2+4 +// OBSOLETE nop +// OBSOLETE nop +// OBSOLETE "); +// OBSOLETE +// OBSOLETE static void +// OBSOLETE get_in_break_mode (void) +// OBSOLETE { +// OBSOLETE extern void dummy_hw_breakpoint(); +// OBSOLETE +// OBSOLETE exceptionHandler (255, dummy_hw_breakpoint); +// OBSOLETE +// OBSOLETE asm ("ta 255"); +// OBSOLETE +// OBSOLETE exceptionHandler (255, trap_low); +// OBSOLETE } +// OBSOLETE +// OBSOLETE /* Convert the SPARC hardware trap type code to a unix signal number. */ +// OBSOLETE +// OBSOLETE static int +// OBSOLETE computeSignal (int tt) +// OBSOLETE { +// OBSOLETE struct hard_trap_info *ht; +// OBSOLETE +// OBSOLETE for (ht = hard_trap_info; ht->tt && ht->signo; ht++) +// OBSOLETE if (ht->tt == tt) +// OBSOLETE return ht->signo; +// OBSOLETE +// OBSOLETE return SIGHUP; /* default for things we don't know about */ +// OBSOLETE } +// OBSOLETE +// OBSOLETE /* +// OBSOLETE * While we find nice hex chars, build an int. +// OBSOLETE * Return number of chars processed. +// OBSOLETE */ +// OBSOLETE +// OBSOLETE static int +// OBSOLETE hexToInt(char **ptr, int *intValue) +// OBSOLETE { +// OBSOLETE int numChars = 0; +// OBSOLETE int hexValue; +// OBSOLETE +// OBSOLETE *intValue = 0; +// OBSOLETE +// OBSOLETE while (**ptr) +// OBSOLETE { +// OBSOLETE hexValue = hex(**ptr); +// OBSOLETE if (hexValue < 0) +// OBSOLETE break; +// OBSOLETE +// OBSOLETE *intValue = (*intValue << 4) | hexValue; +// OBSOLETE numChars ++; +// OBSOLETE +// OBSOLETE (*ptr)++; +// OBSOLETE } +// OBSOLETE +// OBSOLETE return (numChars); +// OBSOLETE } +// OBSOLETE +// OBSOLETE /* +// OBSOLETE * This function does all command procesing for interfacing to gdb. It +// OBSOLETE * returns 1 if you should skip the instruction at the trap address, 0 +// OBSOLETE * otherwise. +// OBSOLETE */ +// OBSOLETE +// OBSOLETE static void +// OBSOLETE handle_exception (unsigned long *registers) +// OBSOLETE { +// OBSOLETE int tt; /* Trap type */ +// OBSOLETE int sigval; +// OBSOLETE int addr; +// OBSOLETE int length; +// OBSOLETE char *ptr; +// OBSOLETE unsigned long *sp; +// OBSOLETE unsigned long dsr; +// OBSOLETE +// OBSOLETE /* First, we must force all of the windows to be spilled out */ +// OBSOLETE +// OBSOLETE asm(" save %sp, -64, %sp +// OBSOLETE save %sp, -64, %sp +// OBSOLETE save %sp, -64, %sp +// OBSOLETE save %sp, -64, %sp +// OBSOLETE save %sp, -64, %sp +// OBSOLETE save %sp, -64, %sp +// OBSOLETE save %sp, -64, %sp +// OBSOLETE save %sp, -64, %sp +// OBSOLETE restore +// OBSOLETE restore +// OBSOLETE restore +// OBSOLETE restore +// OBSOLETE restore +// OBSOLETE restore +// OBSOLETE restore +// OBSOLETE restore +// OBSOLETE "); +// OBSOLETE +// OBSOLETE get_in_break_mode (); /* Enable DSU register writes */ +// OBSOLETE +// OBSOLETE registers[DIA1] = read_asi (1, 0xff00); +// OBSOLETE registers[DIA2] = read_asi (1, 0xff04); +// OBSOLETE registers[DDA1] = read_asi (1, 0xff08); +// OBSOLETE registers[DDA2] = read_asi (1, 0xff0c); +// OBSOLETE registers[DDV1] = read_asi (1, 0xff10); +// OBSOLETE registers[DDV2] = read_asi (1, 0xff14); +// OBSOLETE registers[DCR] = read_asi (1, 0xff18); +// OBSOLETE registers[DSR] = read_asi (1, 0xff1c); +// OBSOLETE +// OBSOLETE if (registers[PC] == (unsigned long)breakinst) +// OBSOLETE { +// OBSOLETE registers[PC] = registers[NPC]; +// OBSOLETE registers[NPC] += 4; +// OBSOLETE } +// OBSOLETE sp = (unsigned long *)registers[SP]; +// OBSOLETE +// OBSOLETE dsr = (unsigned long)registers[DSR]; +// OBSOLETE if (dsr & 0x3c) +// OBSOLETE tt = 255; +// OBSOLETE else +// OBSOLETE tt = (registers[TBR] >> 4) & 0xff; +// OBSOLETE +// OBSOLETE /* reply to host that an exception has occurred */ +// OBSOLETE sigval = computeSignal(tt); +// OBSOLETE ptr = remcomOutBuffer; +// OBSOLETE +// OBSOLETE *ptr++ = 'T'; +// OBSOLETE *ptr++ = hexchars[sigval >> 4]; +// OBSOLETE *ptr++ = hexchars[sigval & 0xf]; +// OBSOLETE +// OBSOLETE *ptr++ = hexchars[PC >> 4]; +// OBSOLETE *ptr++ = hexchars[PC & 0xf]; +// OBSOLETE *ptr++ = ':'; +// OBSOLETE ptr = mem2hex((char *)®isters[PC], ptr, 4, 0); +// OBSOLETE *ptr++ = ';'; +// OBSOLETE +// OBSOLETE *ptr++ = hexchars[FP >> 4]; +// OBSOLETE *ptr++ = hexchars[FP & 0xf]; +// OBSOLETE *ptr++ = ':'; +// OBSOLETE ptr = mem2hex(sp + 8 + 6, ptr, 4, 0); /* FP */ +// OBSOLETE *ptr++ = ';'; +// OBSOLETE +// OBSOLETE *ptr++ = hexchars[SP >> 4]; +// OBSOLETE *ptr++ = hexchars[SP & 0xf]; +// OBSOLETE *ptr++ = ':'; +// OBSOLETE ptr = mem2hex((char *)&sp, ptr, 4, 0); +// OBSOLETE *ptr++ = ';'; +// OBSOLETE +// OBSOLETE *ptr++ = hexchars[NPC >> 4]; +// OBSOLETE *ptr++ = hexchars[NPC & 0xf]; +// OBSOLETE *ptr++ = ':'; +// OBSOLETE ptr = mem2hex((char *)®isters[NPC], ptr, 4, 0); +// OBSOLETE *ptr++ = ';'; +// OBSOLETE +// OBSOLETE *ptr++ = hexchars[O7 >> 4]; +// OBSOLETE *ptr++ = hexchars[O7 & 0xf]; +// OBSOLETE *ptr++ = ':'; +// OBSOLETE ptr = mem2hex((char *)®isters[O7], ptr, 4, 0); +// OBSOLETE *ptr++ = ';'; +// OBSOLETE +// OBSOLETE *ptr++ = 0; +// OBSOLETE +// OBSOLETE putpacket(remcomOutBuffer); +// OBSOLETE +// OBSOLETE while (1) +// OBSOLETE { +// OBSOLETE remcomOutBuffer[0] = 0; +// OBSOLETE +// OBSOLETE ptr = getpacket(); +// OBSOLETE switch (*ptr++) +// OBSOLETE { +// OBSOLETE case '?': +// OBSOLETE remcomOutBuffer[0] = 'S'; +// OBSOLETE remcomOutBuffer[1] = hexchars[sigval >> 4]; +// OBSOLETE remcomOutBuffer[2] = hexchars[sigval & 0xf]; +// OBSOLETE remcomOutBuffer[3] = 0; +// OBSOLETE break; +// OBSOLETE +// OBSOLETE case 'd': +// OBSOLETE /* toggle debug flag */ +// OBSOLETE break; +// OBSOLETE +// OBSOLETE case 'g': /* return the value of the CPU registers */ +// OBSOLETE memcpy (®isters[L0], sp, 16 * 4); /* Copy L & I regs from stack */ +// OBSOLETE mem2hex ((char *)registers, remcomOutBuffer, NUMREGBYTES, 0); +// OBSOLETE break; +// OBSOLETE +// OBSOLETE case 'G': /* Set the value of all registers */ +// OBSOLETE case 'P': /* Set the value of one register */ +// OBSOLETE { +// OBSOLETE unsigned long *newsp, psr; +// OBSOLETE +// OBSOLETE psr = registers[PSR]; +// OBSOLETE +// OBSOLETE if (ptr[-1] == 'P') +// OBSOLETE { +// OBSOLETE int regno; +// OBSOLETE +// OBSOLETE if (hexToInt (&ptr, ®no) +// OBSOLETE && *ptr++ == '=') +// OBSOLETE if (regno >= L0 && regno <= I7) +// OBSOLETE hex2mem (ptr, sp + regno - L0, 4, 0); +// OBSOLETE else +// OBSOLETE hex2mem (ptr, (char *)®isters[regno], 4, 0); +// OBSOLETE else +// OBSOLETE { +// OBSOLETE strcpy (remcomOutBuffer, "E01"); +// OBSOLETE break; +// OBSOLETE } +// OBSOLETE } +// OBSOLETE else +// OBSOLETE { +// OBSOLETE hex2mem (ptr, (char *)registers, NUMREGBYTES, 0); +// OBSOLETE memcpy (sp, ®isters[L0], 16 * 4); /* Copy L & I regs to stack */ +// OBSOLETE } +// OBSOLETE +// OBSOLETE /* See if the stack pointer has moved. If so, then copy the saved +// OBSOLETE locals and ins to the new location. This keeps the window +// OBSOLETE overflow and underflow routines happy. */ +// OBSOLETE +// OBSOLETE newsp = (unsigned long *)registers[SP]; +// OBSOLETE if (sp != newsp) +// OBSOLETE sp = memcpy(newsp, sp, 16 * 4); +// OBSOLETE +// OBSOLETE /* Don't allow CWP to be modified. */ +// OBSOLETE +// OBSOLETE if (psr != registers[PSR]) +// OBSOLETE registers[PSR] = (psr & 0x1f) | (registers[PSR] & ~0x1f); +// OBSOLETE +// OBSOLETE strcpy(remcomOutBuffer,"OK"); +// OBSOLETE } +// OBSOLETE break; +// OBSOLETE +// OBSOLETE case 'm': /* mAA..AA,LLLL Read LLLL bytes at address AA..AA */ +// OBSOLETE /* Try to read %x,%x. */ +// OBSOLETE +// OBSOLETE if (hexToInt(&ptr, &addr) +// OBSOLETE && *ptr++ == ',' +// OBSOLETE && hexToInt(&ptr, &length)) +// OBSOLETE { +// OBSOLETE if (mem2hex((char *)addr, remcomOutBuffer, length, 1)) +// OBSOLETE break; +// OBSOLETE +// OBSOLETE strcpy (remcomOutBuffer, "E03"); +// OBSOLETE } +// OBSOLETE else +// OBSOLETE strcpy(remcomOutBuffer,"E01"); +// OBSOLETE break; +// OBSOLETE +// OBSOLETE case 'M': /* MAA..AA,LLLL: Write LLLL bytes at address AA.AA return OK */ +// OBSOLETE /* Try to read '%x,%x:'. */ +// OBSOLETE +// OBSOLETE if (hexToInt(&ptr, &addr) +// OBSOLETE && *ptr++ == ',' +// OBSOLETE && hexToInt(&ptr, &length) +// OBSOLETE && *ptr++ == ':') +// OBSOLETE { +// OBSOLETE if (hex2mem(ptr, (char *)addr, length, 1)) +// OBSOLETE strcpy(remcomOutBuffer, "OK"); +// OBSOLETE else +// OBSOLETE strcpy(remcomOutBuffer, "E03"); +// OBSOLETE } +// OBSOLETE else +// OBSOLETE strcpy(remcomOutBuffer, "E02"); +// OBSOLETE break; +// OBSOLETE +// OBSOLETE case 'c': /* cAA..AA Continue at address AA..AA(optional) */ +// OBSOLETE /* try to read optional parameter, pc unchanged if no parm */ +// OBSOLETE if (hexToInt(&ptr, &addr)) +// OBSOLETE { +// OBSOLETE registers[PC] = addr; +// OBSOLETE registers[NPC] = addr + 4; +// OBSOLETE } +// OBSOLETE +// OBSOLETE /* Need to flush the instruction cache here, as we may have deposited a +// OBSOLETE breakpoint, and the icache probably has no way of knowing that a data ref to +// OBSOLETE some location may have changed something that is in the instruction cache. +// OBSOLETE */ +// OBSOLETE +// OBSOLETE flush_i_cache (); +// OBSOLETE +// OBSOLETE if (!(registers[DSR] & 0x1) /* DSU enabled? */ +// OBSOLETE && !(registers[DCR] & 0x200)) /* Are we in break state? */ +// OBSOLETE { /* Yes, set the DSU regs */ +// OBSOLETE write_asi (1, 0xff00, registers[DIA1]); +// OBSOLETE write_asi (1, 0xff04, registers[DIA2]); +// OBSOLETE write_asi (1, 0xff08, registers[DDA1]); +// OBSOLETE write_asi (1, 0xff0c, registers[DDA2]); +// OBSOLETE write_asi (1, 0xff10, registers[DDV1]); +// OBSOLETE write_asi (1, 0xff14, registers[DDV2]); +// OBSOLETE write_asi (1, 0xff1c, registers[DSR]); +// OBSOLETE write_asi (1, 0xff18, registers[DCR] | 0x200); /* Clear break */ +// OBSOLETE } +// OBSOLETE +// OBSOLETE return; +// OBSOLETE +// OBSOLETE /* kill the program */ +// OBSOLETE case 'k' : /* do nothing */ +// OBSOLETE break; +// OBSOLETE #if 0 +// OBSOLETE case 't': /* Test feature */ +// OBSOLETE asm (" std %f30,[%sp]"); +// OBSOLETE break; +// OBSOLETE #endif +// OBSOLETE case 'r': /* Reset */ +// OBSOLETE asm ("call 0 +// OBSOLETE nop "); +// OBSOLETE break; +// OBSOLETE } /* switch */ +// OBSOLETE +// OBSOLETE /* reply to the request */ +// OBSOLETE putpacket(remcomOutBuffer); +// OBSOLETE } +// OBSOLETE } +// OBSOLETE +// OBSOLETE /* This function will generate a breakpoint exception. It is used at the +// OBSOLETE beginning of a program to sync up with a debugger and can be used +// OBSOLETE otherwise as a quick means to stop program execution and "break" into +// OBSOLETE the debugger. */ +// OBSOLETE +// OBSOLETE void +// OBSOLETE breakpoint (void) +// OBSOLETE { +// OBSOLETE if (!initialized) +// OBSOLETE return; +// OBSOLETE +// OBSOLETE asm(" .globl _breakinst +// OBSOLETE +// OBSOLETE _breakinst: ta 1 +// OBSOLETE "); +// OBSOLETE } |