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-rw-r--r--gdb/sh-tdep.c468
1 files changed, 444 insertions, 24 deletions
diff --git a/gdb/sh-tdep.c b/gdb/sh-tdep.c
index faeb60d..d8af915 100644
--- a/gdb/sh-tdep.c
+++ b/gdb/sh-tdep.c
@@ -31,6 +31,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
#include "gdbcore.h"
#include "value.h"
#include "dis-asm.h"
+#include "inferior.h" /* for BEFORE_TEXT_END etc. */
extern int remote_write_size; /* in remote.c */
@@ -159,20 +160,54 @@ CORE_ADDR
sh_frame_chain (frame)
struct frame_info *frame;
{
+ if (PC_IN_CALL_DUMMY (frame->pc, frame->frame, frame->frame))
+ return frame->frame; /* dummy frame same as caller's frame */
if (!inside_entry_file (frame->pc))
return read_memory_integer (FRAME_FP (frame) + frame->f_offset, 4);
else
return 0;
}
+/* Find REGNUM on the stack. Otherwise, it's in an active register. One thing
+ we might want to do here is to check REGNUM against the clobber mask, and
+ somehow flag it as invalid if it isn't saved on the stack somewhere. This
+ would provide a graceful failure mode when trying to get the value of
+ caller-saves registers for an inner frame. */
+
+CORE_ADDR
+sh_find_callers_reg (fi, regnum)
+ struct frame_info *fi;
+ int regnum;
+{
+ struct frame_saved_regs fsr;
+
+ for (; fi; fi = fi->next)
+ if (PC_IN_CALL_DUMMY (fi->pc, fi->frame, fi->frame))
+ /* When the caller requests PR from the dummy frame, we return PC because
+ that's where the previous routine appears to have done a call from. */
+ return generic_read_register_dummy (fi, regnum);
+ else
+ {
+ FRAME_FIND_SAVED_REGS(fi, fsr);
+ if (fsr.regs[regnum] != 0)
+ return read_memory_integer (fsr.regs[regnum],
+ REGISTER_RAW_SIZE(regnum));
+ }
+ return read_register (regnum);
+}
+
/* Put here the code to store, into a struct frame_saved_regs, the
addresses of the saved registers of frame described by FRAME_INFO.
This includes special registers such as pc and fp saved in special
ways in the stack frame. sp is even more special: the address we
return for it IS the sp for the next frame. */
+/* FIXME! A lot of this should be abstracted out into a sh_scan_prologue
+ function, and the struct frame_info should have a frame_saved_regs
+ embedded in it, so we would only have to do this once. */
+
void
-frame_find_saved_regs (fi, fsr)
+sh_frame_find_saved_regs (fi, fsr)
struct frame_info *fi;
struct frame_saved_regs *fsr;
{
@@ -184,6 +219,16 @@ frame_find_saved_regs (fi, fsr)
int opc;
int insn;
int r3_val = 0;
+ char * dummy_regs = generic_find_dummy_frame (fi->pc, fi->frame, fi->frame);
+
+ if (dummy_regs)
+ {
+ /* DANGER! This is ONLY going to work if the char buffer format of
+ the saved registers is byte-for-byte identical to the
+ CORE_ADDR regs[NUM_REGS] format used by struct frame_saved_regs! */
+ memcpy (&fsr->regs, dummy_regs, sizeof(fsr));
+ return;
+ }
opc = pc = get_pc_function_start (fi->pc);
@@ -276,55 +321,224 @@ frame_find_saved_regs (fi, fsr)
fi->f_offset = depth - where[FP_REGNUM] - 4;
/* Work out the return pc - either from the saved pr or the pr
value */
-
- if (fsr->regs[PR_REGNUM])
- fi->return_pc = read_memory_integer (fsr->regs[PR_REGNUM], 4);
- else
- fi->return_pc = read_register (PR_REGNUM);
}
/* initialize the extra info saved in a FRAME */
void
-init_extra_frame_info (fromleaf, fi)
+sh_init_extra_frame_info (fromleaf, fi)
int fromleaf;
struct frame_info *fi;
{
- struct frame_saved_regs dummy;
+ struct frame_saved_regs fsr;
if (fi->next)
- fi->pc = fi->next->return_pc;
+ fi->pc = FRAME_SAVED_PC (fi->next);
- frame_find_saved_regs (fi, &dummy);
+ if (PC_IN_CALL_DUMMY (fi->pc, fi->frame, fi->frame))
+ {
+ /* We need to setup fi->frame here because run_stack_dummy gets it wrong
+ by assuming it's always FP. */
+ fi->frame = generic_read_register_dummy (fi, SP_REGNUM);
+ fi->return_pc = generic_read_register_dummy (fi, PC_REGNUM);
+ fi->f_offset = -(CALL_DUMMY_LENGTH + 4);
+ fi->leaf_function = 0;
+ return;
+ }
+ else
+ {
+ FRAME_FIND_SAVED_REGS (fi, fsr);
+ fi->return_pc = sh_find_callers_reg (fi, PR_REGNUM);
+ }
}
-
/* Discard from the stack the innermost frame,
restoring all saved registers. */
void
-pop_frame ()
+sh_pop_frame ()
{
register struct frame_info *frame = get_current_frame ();
register CORE_ADDR fp;
register int regnum;
struct frame_saved_regs fsr;
- fp = FRAME_FP (frame);
- get_frame_saved_regs (frame, &fsr);
+ if (PC_IN_CALL_DUMMY (frame->pc, frame->frame, frame->frame))
+ generic_pop_dummy_frame ();
+ else
+ {
+ fp = FRAME_FP (frame);
+ get_frame_saved_regs (frame, &fsr);
- /* Copy regs from where they were saved in the frame */
- for (regnum = 0; regnum < NUM_REGS; regnum++)
- {
+ /* Copy regs from where they were saved in the frame */
+ for (regnum = 0; regnum < NUM_REGS; regnum++)
if (fsr.regs[regnum])
+ write_register (regnum, read_memory_integer (fsr.regs[regnum], 4));
+
+ write_register (PC_REGNUM, frame->return_pc);
+ write_register (SP_REGNUM, fp + 4);
+ }
+ flush_cached_frames ();
+}
+
+/* Function: push_arguments
+ Setup the function arguments for calling a function in the inferior.
+
+ On the Hitachi SH architecture, there are four registers (R4 to R7)
+ which are dedicated for passing function arguments. Up to the first
+ four arguments (depending on size) may go into these registers.
+ The rest go on the stack.
+
+ Arguments that are smaller than 4 bytes will still take up a whole
+ register or a whole 32-bit word on the stack, and will be
+ right-justified in the register or the stack word. This includes
+ chars, shorts, and small aggregate types.
+
+ Arguments that are larger than 4 bytes may be split between two or
+ more registers. If there are not enough registers free, an argument
+ may be passed partly in a register (or registers), and partly on the
+ stack. This includes doubles, long longs, and larger aggregates.
+ As far as I know, there is no upper limit to the size of aggregates
+ that will be passed in this way; in other words, the convention of
+ passing a pointer to a large aggregate instead of a copy is not used.
+
+ An exceptional case exists for struct arguments (and possibly other
+ aggregates such as arrays) if the size is larger than 4 bytes but
+ not a multiple of 4 bytes. In this case the argument is never split
+ between the registers and the stack, but instead is copied in its
+ entirety onto the stack, AND also copied into as many registers as
+ there is room for. In other words, space in registers permitting,
+ two copies of the same argument are passed in. As far as I can tell,
+ only the one on the stack is used, although that may be a function
+ of the level of compiler optimization. I suspect this is a compiler
+ bug. Arguments of these odd sizes are left-justified within the
+ word (as opposed to arguments smaller than 4 bytes, which are
+ right-justified).
+
+
+ If the function is to return an aggregate type such as a struct, it
+ is either returned in the normal return value register R0 (if its
+ size is no greater than one byte), or else the caller must allocate
+ space into which the callee will copy the return value (if the size
+ is greater than one byte). In this case, a pointer to the return
+ value location is passed into the callee in register R2, which does
+ not displace any of the other arguments passed in via registers R4
+ to R7. */
+
+CORE_ADDR
+sh_push_arguments (nargs, args, sp, struct_return, struct_addr)
+ int nargs;
+ value_ptr *args;
+ CORE_ADDR sp;
+ unsigned char struct_return;
+ CORE_ADDR struct_addr;
+{
+ int argreg;
+ int argnum;
+ CORE_ADDR regval;
+ char *val;
+ char valbuf[4];
+ int len;
+ int push[4]; /* some of the first 4 args may not need to be pushed
+ onto the stack, because they can go in registers */
+
+ /* first force sp to a 4-byte alignment */
+ sp = sp & ~3;
+
+ /* The "struct return pointer" pseudo-argument has its own dedicated
+ register */
+ if (struct_return)
+ write_register (STRUCT_RETURN_REGNUM, struct_addr);
+
+ /* Now load as many as possible of the first arguments into registers.
+ There are 16 bytes in four registers available.
+ Loop thru args from first to last. */
+ push[0] = push[1] = push[2] = push[3] = 0;
+ for (argnum = 0, argreg = ARG0_REGNUM;
+ argnum < nargs && argreg <= ARGLAST_REGNUM;
+ argnum++)
+ {
+ struct type *type = VALUE_TYPE (args[argnum]);
+
+ len = TYPE_LENGTH (type);
+
+ switch (TYPE_CODE(type)) {
+ case TYPE_CODE_STRUCT:
+ case TYPE_CODE_UNION:
+ /* case TYPE_CODE_ARRAY: case TYPE_CODE_STRING: */
+ if (len <= 4 || (len & ~3) == 0)
+ push[argnum] = 0; /* doesn't get pushed onto stack */
+ else
+ push[argnum] = len; /* does get pushed onto stack */
+ break;
+ default:
+ push[argnum] = 0; /* doesn't get pushed onto stack */
+ }
+ if (len < 4)
+ { /* value gets right-justified in the register */
+ memcpy(valbuf + (4 - len),
+ (char *) VALUE_CONTENTS (args[argnum]), len);
+ val = valbuf;
+ }
+ else
+ val = (char *) VALUE_CONTENTS (args[argnum]);
+
+ while (len > 0)
{
- write_register (regnum, read_memory_integer (fsr.regs[regnum], 4));
+ regval = extract_address (val, REGISTER_RAW_SIZE (argreg));
+ write_register (argreg, regval);
+
+ len -= REGISTER_RAW_SIZE (argreg);
+ val += REGISTER_RAW_SIZE (argreg);
+ argreg++;
+ if (argreg > ARGLAST_REGNUM)
+ {
+ push[argnum] = len; /* ran out of arg passing registers! */
+ break; /* len bytes remain to go onto stack */
+ }
}
}
- write_register (PC_REGNUM, frame->return_pc);
- write_register (SP_REGNUM, fp + 4);
- flush_cached_frames ();
+ /* Now push as many as necessary of the remaining arguments onto the stack.
+ For args 0 to 3, the arg may have been passed in a register.
+ Loop thru args from last to first. */
+ for (argnum = nargs-1; argnum >= 0; --argnum)
+ {
+ if (argnum < 4 && push[argnum] == 0)
+ continue; /* no need to push this arg */
+
+ len = TYPE_LENGTH (VALUE_TYPE (args[argnum]));
+ if (len < 4)
+ {
+ memcpy(valbuf + (4 - len),
+ (char *) VALUE_CONTENTS (args[argnum]), len);
+ val = valbuf;
+ }
+ else
+ val = (char *) VALUE_CONTENTS (args[argnum]);
+
+ if (argnum < 4)
+ if (len > push[argnum]) /* some part may already be in a reg */
+ {
+ val += (len - push[argnum]);
+ len = push[argnum];
+ }
+
+ sp -= (len + 3) & ~3;
+ write_memory (sp, val, len);
+ }
+ return sp;
+}
+
+/* Function: push_return_address (pc)
+ Set up the return address for the inferior function call.
+ Necessary for targets where we don't actually execute a JSR/BSR instruction */
+
+void
+sh_push_return_address (pc)
+ CORE_ADDR pc;
+{
+ write_register (PR_REGNUM, entry_point_address ());
}
/* Command to set the processor type. */
@@ -400,7 +614,7 @@ sh_set_processor_type (str)
/* Print the registers in a form similar to the E7000 */
static void
-show_regs (args, from_tty)
+sh_show_regs (args, from_tty)
char *args;
int from_tty;
{
@@ -430,7 +644,23 @@ show_regs (args, from_tty)
read_register (14),
read_register (15));
}
-
+
+void
+sh_extract_return_value (type, regbuf, valbuf)
+ struct type *type;
+ void *regbuf;
+ void *valbuf;
+{
+ int len = TYPE_LENGTH(type);
+
+ if (len <= 4)
+ memcpy (valbuf, ((char *) regbuf) + 4 - len, len);
+ else if (len <= 8)
+ memcpy (valbuf, ((char *) regbuf) + 8 - len, len);
+ else
+ error ("bad size for return value");
+}
+
void
_initialize_sh_tdep ()
{
@@ -451,9 +681,199 @@ Set this to be able to access processor-type-specific registers.\n\
tmp_sh_processor_type = strsave (DEFAULT_SH_TYPE);
sh_set_processor_type_command (strsave (DEFAULT_SH_TYPE), 0);
- add_com ("regs", class_vars, show_regs, "Print all registers");
+ add_com ("regs", class_vars, sh_show_regs, "Print all registers");
/* Reduce the remote write size because some CMONs can't take
more than 400 bytes in a packet. 300 seems like a safe bet. */
remote_write_size = 300;
}
+
+/*
+ * DUMMY FRAMES
+ *
+ * The following code serves to maintain the dummy stack frames for
+ * inferior function calls (ie. when gdb calls into the inferior via
+ * call_function_by_hand). This code saves the machine state before
+ * the call in host memory, so it must maintain an independant stack
+ * and keep it consistant etc. I am attempting to make this code
+ * generic enough to be used by many targets.
+ *
+ * The cheapest and most generic way to do CALL_DUMMY on a new target
+ * is probably to define CALL_DUMMY to be empty, CALL_DUMMY_LENGTH to zero,
+ * and CALL_DUMMY_LOCATION to AT_ENTRY. Then you must remember to define
+ * PUSH_RETURN_ADDRESS, because there won't be a call instruction to do it.
+ */
+
+/* Dummy frame. This saves the processor state just prior to setting up the
+ inferior function call. On most targets, the registers are saved on the
+ target stack, but that really slows down function calls. */
+
+struct dummy_frame
+{
+ struct dummy_frame *next;
+
+ CORE_ADDR pc;
+ CORE_ADDR fp;
+ CORE_ADDR sp;
+ char regs[REGISTER_BYTES];
+};
+
+static struct dummy_frame *dummy_frame_stack = NULL;
+
+/* Function: find_dummy_frame(pc, fp, sp)
+ Search the stack of dummy frames for one matching the given PC, FP and SP.
+ This is the work-horse for pc_in_call_dummy and read_register_dummy */
+
+char *
+generic_find_dummy_frame (pc, fp, sp)
+ CORE_ADDR pc;
+ CORE_ADDR fp;
+ CORE_ADDR sp;
+{
+ struct dummy_frame * dummyframe;
+ CORE_ADDR bkpt_address;
+ extern CORE_ADDR text_end;
+
+#if CALL_DUMMY_LOCATION == AT_ENTRY_POINT
+ bkpt_address = entry_point_address () + CALL_DUMMY_BREAKPOINT_OFFSET;
+ if (pc != bkpt_address &&
+ pc != bkpt_address + DECR_PC_AFTER_BREAK)
+ return 0;
+#endif /* AT_ENTRY_POINT */
+
+#if CALL_DUMMY_LOCATION == BEFORE_TEXT_END
+ bkpt_address = text_end - CALL_DUMMY_LENGTH + CALL_DUMMY_BREAKPOINT_OFFSET;
+ if (pc != bkpt_address &&
+ pc != bkpt_address + DECR_PC_AFTER_BREAK)
+ return 0;
+#endif /* BEFORE_TEXT_END */
+
+#if CALL_DUMMY_LOCATION == AFTER_TEXT_END
+ bkpt_address = text_end + CALL_DUMMY_BREAKPOINT_OFFSET;
+ if (pc != bkpt_address &&
+ pc != bkpt_address + DECR_PC_AFTER_BREAK)
+ return 0;
+#endif /* AFTER_TEXT_END */
+
+ for (dummyframe = dummy_frame_stack;
+ dummyframe;
+ dummyframe = dummyframe->next)
+ if (fp == dummyframe->fp ||
+ sp == dummyframe->sp)
+ {
+#if CALL_DUMMY_LOCATION == ON_STACK
+ CORE_ADDR bkpt_offset; /* distance from original frame ptr to bkpt */
+
+ if (1 INNER_THAN 2)
+ bkpt_offset = CALL_DUMMY_BREAK_OFFSET;
+ else
+ bkpt_offset = CALL_DUMMY_LENGTH - CALL_DUMMY_BREAK_OFFSET;
+
+ if (pc + bkpt_offset == dummyframe->fp ||
+ pc + bkpt_offset == dummyframe->sp ||
+ pc + bkpt_offset + DECR_PC_AFTER_BREAK == dummyframe->fp ||
+ pc + bkpt_offset + DECR_PC_AFTER_BREAK == dummyframe->sp)
+#endif /* ON_STACK */
+ return dummyframe->regs;
+ }
+ return 0;
+}
+
+/* Function: pc_in_call_dummy (pc, fp, sp)
+ Return true if this is a dummy frame created by gdb for an inferior call */
+
+int
+generic_pc_in_call_dummy (pc, fp, sp)
+ CORE_ADDR pc;
+ CORE_ADDR fp;
+ CORE_ADDR sp;
+{
+ /* if find_dummy_frame succeeds, then PC is in a call dummy */
+ return (generic_find_dummy_frame (pc, fp, sp) != 0);
+}
+
+/* Function: read_register_dummy (pc, fp, sp, regno)
+ Find a saved register from before GDB calls a function in the inferior */
+
+CORE_ADDR
+generic_read_register_dummy (fi, regno)
+ struct frame_info *fi;
+ int regno;
+{
+ char *dummy_regs = generic_find_dummy_frame (fi->pc, fi->frame, NULL);
+
+ if (dummy_regs)
+ return extract_address (&dummy_regs[REGISTER_BYTE (regno)],
+ REGISTER_RAW_SIZE(regno));
+ else
+ return 0;
+}
+
+/* Save all the registers on the dummy frame stack. Most ports save the
+ registers on the target stack. This results in lots of unnecessary memory
+ references, which are slow when debugging via a serial line. Instead, we
+ save all the registers internally, and never write them to the stack. The
+ registers get restored when the called function returns to the entry point,
+ where a breakpoint is laying in wait. */
+
+void
+generic_push_dummy_frame ()
+{
+ struct dummy_frame *dummy_frame;
+ CORE_ADDR fp = read_register(FP_REGNUM);
+
+ /* check to see if there are stale dummy frames,
+ perhaps left over from when a longjump took us out of a
+ function that was called by the debugger */
+
+ dummy_frame = dummy_frame_stack;
+ while (dummy_frame)
+ if (dummy_frame->fp INNER_THAN fp) /* stale -- destroy! */
+ {
+ dummy_frame_stack = dummy_frame->next;
+ free (dummy_frame);
+ dummy_frame = dummy_frame_stack;
+ }
+ else
+ dummy_frame = dummy_frame->next;
+
+ dummy_frame = xmalloc (sizeof (struct dummy_frame));
+
+ read_register_bytes (0, dummy_frame->regs, REGISTER_BYTES);
+ dummy_frame->pc = read_register (PC_REGNUM);
+ dummy_frame->fp = read_register (FP_REGNUM);
+ dummy_frame->sp = read_register (SP_REGNUM);
+ dummy_frame->next = dummy_frame_stack;
+ dummy_frame_stack = dummy_frame;
+}
+
+/* Function: pop_dummy_frame
+ Restore the machine state from a saved dummy stack frame. */
+
+void
+generic_pop_dummy_frame ()
+{
+ struct dummy_frame *dummy_frame = dummy_frame_stack;
+
+ if (!dummy_frame)
+ error ("Can't pop dummy frame!");
+ dummy_frame_stack = dummy_frame->next;
+ write_register_bytes (0, dummy_frame->regs, REGISTER_BYTES);
+ free (dummy_frame);
+}
+
+/* Function: frame_chain_valid
+ Returns true for a user frame or a call_function_by_hand dummy frame,
+ and false for the CRT0 start-up frame. Purpose is to terminate backtrace */
+
+int
+generic_frame_chain_valid (fp, fi)
+ CORE_ADDR fp;
+ struct frame_info *fi;
+{
+ if (PC_IN_CALL_DUMMY(FRAME_SAVED_PC(fi), fp, fp))
+ return 1; /* don't prune CALL_DUMMY frames */
+ else /* fall back to default algorithm (see frame.h) */
+ return (fp != 0 && !inside_entry_file (FRAME_SAVED_PC(fi)));
+}
+