diff options
Diffstat (limited to 'gdb/minsyms.c')
-rw-r--r-- | gdb/minsyms.c | 185 |
1 files changed, 128 insertions, 57 deletions
diff --git a/gdb/minsyms.c b/gdb/minsyms.c index 269d568..66ac922 100644 --- a/gdb/minsyms.c +++ b/gdb/minsyms.c @@ -42,6 +42,7 @@ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include "bfd.h" #include "symfile.h" #include "objfiles.h" +#include "demangle.h" /* Accumulate the minimal symbols for each objfile in bunches of BUNCH_SIZE. At the end, copy them all into one newly allocated location on an objfile's @@ -105,29 +106,32 @@ lookup_minimal_symbol (name, objf) if (objf == NULL || objf == objfile) { for (msymbol = objfile -> msymbols; - msymbol != NULL && msymbol -> name != NULL && + msymbol != NULL && SYMBOL_NAME (msymbol) != NULL && found_symbol == NULL; msymbol++) { - if (strcmp (msymbol -> name, name) == 0) + if (SYMBOL_MATCHES_NAME (msymbol, name)) { #ifdef IBM6000_TARGET -/* I *think* all platforms using shared libraries (and trampoline code) - * will suffer this problem. Consider a case where there are 5 shared - * libraries, each referencing `foo' with a trampoline entry. When someone - * wants to put a breakpoint on `foo' and the only info we have is minimal - * symbol vector, we want to use the real `foo', rather than one of those - * trampoline entries. MGO */ - /* If a trampoline symbol is found, we prefer to keep looking - for the *real* symbol. If the actual symbol not found, - then we'll use the trampoline entry. Sorry for the machine - dependent code here, but I hope this will benefit other - platforms as well. For trampoline entries, we used mst_unknown - earlier. Perhaps we should define a `mst_trampoline' type?? */ - - if (msymbol->type != mst_unknown) + /* I *think* all platforms using shared libraries (and + trampoline code) will suffer this problem. Consider a + case where there are 5 shared libraries, each referencing + `foo' with a trampoline entry. When someone wants to put + a breakpoint on `foo' and the only info we have is minimal + symbol vector, we want to use the real `foo', rather than + one of those trampoline entries. MGO */ + /* If a trampoline symbol is found, we prefer to keep looking + for the *real* symbol. If the actual symbol not found, + then we'll use the trampoline entry. Sorry for the machine + dependent code here, but I hope this will benefit other + platforms as well. For trampoline entries, we used + mst_unknown earlier. Perhaps we should define a + `mst_trampoline' type?? */ + + if (MSYMBOL_TYPE (msymbol) != mst_unknown) found_symbol = msymbol; - else if (msymbol->type == mst_unknown && !trampoline_symbol) + else if (MSYMBOL_TYPE (msymbol) == mst_unknown && + !trampoline_symbol) trampoline_symbol = msymbol; #else @@ -197,14 +201,15 @@ lookup_minimal_symbol_by_pc (pc) Warning: this code is trickier than it would appear at first. */ /* Should also requires that pc is <= end of objfile. FIXME! */ - if (pc >= msymbol[lo].address) + if (pc >= SYMBOL_VALUE_ADDRESS (&msymbol[lo])) { - while (msymbol[hi].address > pc) + while (SYMBOL_VALUE_ADDRESS (&msymbol[hi]) > pc) { /* pc is still strictly less than highest address */ /* Note "new" will always be >= lo */ new = (lo + hi) / 2; - if ((msymbol[new].address >= pc) || (lo == new)) + if ((SYMBOL_VALUE_ADDRESS (&msymbol[new]) >= pc) || + (lo == new)) { hi = new; } @@ -218,7 +223,8 @@ lookup_minimal_symbol_by_pc (pc) overall. */ if ((best_symbol == NULL) || - (best_symbol -> address < msymbol[hi].address)) + (SYMBOL_VALUE_ADDRESS (best_symbol) < + SYMBOL_VALUE_ADDRESS (&msymbol[hi]))) { best_symbol = &msymbol[hi]; } @@ -247,6 +253,7 @@ prim_record_minimal_symbol (name, address, ms_type) enum minimal_symbol_type ms_type; { register struct msym_bunch *new; + register struct minimal_symbol *msymbol; if (msym_bunch_index == BUNCH_SIZE) { @@ -255,14 +262,25 @@ prim_record_minimal_symbol (name, address, ms_type) new -> next = msym_bunch; msym_bunch = new; } - msym_bunch -> contents[msym_bunch_index].name = (char *) name; - msym_bunch -> contents[msym_bunch_index].address = address; - msym_bunch -> contents[msym_bunch_index].info = NULL; - msym_bunch -> contents[msym_bunch_index].type = ms_type; + msymbol = &msym_bunch -> contents[msym_bunch_index]; + SYMBOL_NAME (msymbol) = (char *) name; + /* Note that SYMBOL_LANGUAGE and SYMBOL_DEMANGLED_NAME are not initialized + to their final values until the minimal symbols are actually added to + the minimal symbol table. We just set them to a known state here so + random values won't confuse anyone debugging the debugger. */ + SYMBOL_LANGUAGE (msymbol) = language_unknown; + SYMBOL_DEMANGLED_NAME (msymbol) = NULL; + SYMBOL_VALUE_ADDRESS (msymbol) = address; + MSYMBOL_TYPE (msymbol) = ms_type; + /* FIXME: This info, if it remains, needs its own field. */ + MSYMBOL_INFO (msymbol) = NULL; /* FIXME! */ msym_bunch_index++; msym_count++; } +/* FIXME: Why don't we just combine this function with the one above + and pass it a NULL info pointer value if info is not needed? */ + void prim_record_minimal_symbol_and_info (name, address, ms_type, info) const char *name; @@ -271,6 +289,7 @@ prim_record_minimal_symbol_and_info (name, address, ms_type, info) char *info; { register struct msym_bunch *new; + register struct minimal_symbol *msymbol; if (msym_bunch_index == BUNCH_SIZE) { @@ -279,12 +298,18 @@ prim_record_minimal_symbol_and_info (name, address, ms_type, info) new -> next = msym_bunch; msym_bunch = new; } - msym_bunch -> contents[msym_bunch_index].name = (char *) name; - msym_bunch -> contents[msym_bunch_index].address = address; - msym_bunch -> contents[msym_bunch_index].info = NULL; - msym_bunch -> contents[msym_bunch_index].type = ms_type; - /* FIXME: This info, if it remains, needs its own field. */ - msym_bunch -> contents[msym_bunch_index].info = info; /* FIXME! */ + msymbol = &msym_bunch -> contents[msym_bunch_index]; + SYMBOL_NAME (msymbol) = (char *) name; + /* Note that SYMBOL_LANGUAGE and SYMBOL_DEMANGLED_NAME are not initialized + to their final values until the minimal symbols are actually added to + the minimal symbol table. We just set them to a known state here so + random values won't confuse anyone debugging the debugger. */ + SYMBOL_LANGUAGE (msymbol) = language_unknown; + SYMBOL_DEMANGLED_NAME (msymbol) = NULL; + SYMBOL_VALUE_ADDRESS (msymbol) = address; + MSYMBOL_TYPE (msymbol) = ms_type; + /* FIXME: This info, if it remains, needs its own field. */ + MSYMBOL_INFO (msymbol) = info; /* FIXME! */ msym_bunch_index++; msym_count++; } @@ -303,11 +328,11 @@ compare_minimal_symbols (fn1p, fn2p) fn1 = (const struct minimal_symbol *) fn1p; fn2 = (const struct minimal_symbol *) fn2p; - if (fn1 -> address < fn2 -> address) + if (SYMBOL_VALUE_ADDRESS (fn1) < SYMBOL_VALUE_ADDRESS (fn2)) { return (-1); } - else if (fn1 -> address > fn2 -> address) + else if (SYMBOL_VALUE_ADDRESS (fn1) > SYMBOL_VALUE_ADDRESS (fn2)) { return (1); } @@ -389,12 +414,13 @@ compact_minimal_symbols (msymbol, mcount) copyfrom = copyto = msymbol; while (copyfrom < msymbol + mcount - 1) { - if (copyfrom -> address == (copyfrom + 1) -> address - && (strcmp (copyfrom -> name, (copyfrom + 1) -> name) == 0)) + if (SYMBOL_VALUE_ADDRESS (copyfrom) == + SYMBOL_VALUE_ADDRESS ((copyfrom + 1)) && + (STREQ (SYMBOL_NAME (copyfrom), SYMBOL_NAME ((copyfrom + 1))))) { - if ((copyfrom + 1) -> type == mst_unknown) + if (MSYMBOL_TYPE((copyfrom + 1)) == mst_unknown) { - (copyfrom + 1) -> type = copyfrom -> type; + MSYMBOL_TYPE ((copyfrom + 1)) = MSYMBOL_TYPE (copyfrom); } copyfrom++; } @@ -409,11 +435,28 @@ compact_minimal_symbols (msymbol, mcount) return (mcount); } -/* Add the minimal symbols in the existing bunches to the objfile's - official minimal symbol table. 99% of the time, this adds the - bunches to NO existing symbols. Once in a while for shared - libraries, we add symbols (e.g. common symbols) to an existing - objfile. */ +/* Add the minimal symbols in the existing bunches to the objfile's official + minimal symbol table. In most cases there is no minimal symbol table yet + for this objfile, and the existing bunches are used to create one. Once + in a while (for shared libraries for example), we add symbols (e.g. common + symbols) to an existing objfile. + + Because of the way minimal symbols are collected, we generally have no way + of knowing what source language applies to any particular minimal symbol. + Specifically, we have no way of knowing if the minimal symbol comes from a + C++ compilation unit or not. So for the sake of supporting cached + demangled C++ names, we have no choice but to try and demangle each new one + that comes in. If the demangling succeeds, then we assume it is a C++ + symbol and set the symbol's language and demangled name fields + appropriately. Note that in order to avoid unnecessary demanglings, and + allocating obstack space that subsequently can't be freed for the demangled + names, we mark all newly added symbols with language_auto. After + compaction of the minimal symbols, we go back and scan the entire minimal + symbol table looking for these new symbols. For each new symbol we attempt + to demangle it, and if successful, record it as a language_cplus symbol + and cache the demangled form on the symbol obstack. Symbols which don't + demangle are marked as language_unknown symbols, which inhibits future + attempts to demangle them if we later add more minimal symbols. */ void install_minimal_symbols (objfile) @@ -425,6 +468,7 @@ install_minimal_symbols (objfile) register struct minimal_symbol *msymbols; int alloc_count; register char leading_char; + char *demangled_name; if (msym_count > 0) { @@ -459,9 +503,10 @@ install_minimal_symbols (objfile) for (bindex = 0; bindex < msym_bunch_index; bindex++, mcount++) { msymbols[mcount] = bunch -> contents[bindex]; - if (msymbols[mcount].name[0] == leading_char) + SYMBOL_LANGUAGE (&msymbols[mcount]) = language_auto; + if (SYMBOL_NAME (&msymbols[mcount])[0] == leading_char) { - msymbols[mcount].name++; + SYMBOL_NAME(&msymbols[mcount])++; } } msym_bunch_index = BUNCH_SIZE; @@ -482,19 +527,20 @@ install_minimal_symbols (objfile) msymbols = (struct minimal_symbol *) obstack_finish (&objfile->symbol_obstack); - /* We also terminate the minimal symbol table - with a "null symbol", which is *not* included in the size of - the table. This makes it easier to find the end of the table - when we are handed a pointer to some symbol in the middle of it. - Zero out the fields in the "null symbol" allocated at the end - of the array. Note that the symbol count does *not* include - this null symbol, which is why it is indexed by mcount and not - mcount-1. */ - - msymbols[mcount].name = NULL; - msymbols[mcount].address = 0; - msymbols[mcount].info = NULL; - msymbols[mcount].type = mst_unknown; + /* We also terminate the minimal symbol table with a "null symbol", + which is *not* included in the size of the table. This makes it + easier to find the end of the table when we are handed a pointer + to some symbol in the middle of it. Zero out the fields in the + "null symbol" allocated at the end of the array. Note that the + symbol count does *not* include this null symbol, which is why it + is indexed by mcount and not mcount-1. */ + + SYMBOL_NAME (&msymbols[mcount]) = NULL; + SYMBOL_VALUE_ADDRESS (&msymbols[mcount]) = 0; + MSYMBOL_INFO (&msymbols[mcount]) = NULL; + MSYMBOL_TYPE (&msymbols[mcount]) = mst_unknown; + SYMBOL_LANGUAGE (&msymbols[mcount]) = language_unknown; + SYMBOL_DEMANGLED_NAME (&msymbols[mcount]) = NULL; /* Attach the minimal symbol table to the specified objfile. The strings themselves are also located in the symbol_obstack @@ -502,6 +548,31 @@ install_minimal_symbols (objfile) objfile -> minimal_symbol_count = mcount; objfile -> msymbols = msymbols; + + /* Now walk through all the minimal symbols, selecting the newly added + ones and attempting to cache their C++ demangled names. */ + + for ( ; mcount-- > 0 ; msymbols++) + { + if (SYMBOL_LANGUAGE (msymbols) == language_auto) + { + demangled_name = cplus_demangle (SYMBOL_NAME (msymbols), + DMGL_PARAMS | DMGL_ANSI); + if (demangled_name == NULL) + { + SYMBOL_LANGUAGE (msymbols) = language_unknown; + } + else + { + SYMBOL_LANGUAGE (msymbols) = language_cplus; + SYMBOL_DEMANGLED_NAME (msymbols) = + obsavestring (demangled_name, strlen (demangled_name), + &objfile->symbol_obstack); + + free (demangled_name); + } + } + } } } |