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Diffstat (limited to 'gdb/minsyms.c')
-rw-r--r-- | gdb/minsyms.c | 904 |
1 files changed, 0 insertions, 904 deletions
diff --git a/gdb/minsyms.c b/gdb/minsyms.c deleted file mode 100644 index a271c91..0000000 --- a/gdb/minsyms.c +++ /dev/null @@ -1,904 +0,0 @@ -/* GDB routines for manipulating the minimal symbol tables. - Copyright 1992, 93, 94, 96, 97, 1998 Free Software Foundation, Inc. - Contributed by Cygnus Support, using pieces from other GDB modules. - -This file is part of GDB. - -This program is free software; you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation; either version 2 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program; if not, write to the Free Software -Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ - - -/* This file contains support routines for creating, manipulating, and - destroying minimal symbol tables. - - Minimal symbol tables are used to hold some very basic information about - all defined global symbols (text, data, bss, abs, etc). The only two - required pieces of information are the symbol's name and the address - associated with that symbol. - - In many cases, even if a file was compiled with no special options for - debugging at all, as long as was not stripped it will contain sufficient - information to build useful minimal symbol tables using this structure. - - Even when a file contains enough debugging information to build a full - symbol table, these minimal symbols are still useful for quickly mapping - between names and addresses, and vice versa. They are also sometimes used - to figure out what full symbol table entries need to be read in. */ - - -#include "defs.h" -#include "gdb_string.h" -#include "symtab.h" -#include "bfd.h" -#include "symfile.h" -#include "objfiles.h" -#include "demangle.h" -#include "gdb-stabs.h" - -/* Accumulate the minimal symbols for each objfile in bunches of BUNCH_SIZE. - At the end, copy them all into one newly allocated location on an objfile's - symbol obstack. */ - -#define BUNCH_SIZE 127 - -struct msym_bunch -{ - struct msym_bunch *next; - struct minimal_symbol contents[BUNCH_SIZE]; -}; - -/* Bunch currently being filled up. - The next field points to chain of filled bunches. */ - -static struct msym_bunch *msym_bunch; - -/* Number of slots filled in current bunch. */ - -static int msym_bunch_index; - -/* Total number of minimal symbols recorded so far for the objfile. */ - -static int msym_count; - -/* Prototypes for local functions. */ - -static int -compare_minimal_symbols PARAMS ((const void *, const void *)); - -static int -compact_minimal_symbols PARAMS ((struct minimal_symbol *, int)); - -/* Look through all the current minimal symbol tables and find the - first minimal symbol that matches NAME. If OBJF is non-NULL, limit - the search to that objfile. If SFILE is non-NULL, limit the search - to that source file. Returns a pointer to the minimal symbol that - matches, or NULL if no match is found. - - Note: One instance where there may be duplicate minimal symbols with - the same name is when the symbol tables for a shared library and the - symbol tables for an executable contain global symbols with the same - names (the dynamic linker deals with the duplication). */ - -struct minimal_symbol * -lookup_minimal_symbol (name, sfile, objf) - register const char *name; - const char *sfile; - struct objfile *objf; -{ - struct objfile *objfile; - struct minimal_symbol *msymbol; - struct minimal_symbol *found_symbol = NULL; - struct minimal_symbol *found_file_symbol = NULL; - struct minimal_symbol *trampoline_symbol = NULL; - -#ifdef SOFUN_ADDRESS_MAYBE_MISSING - if (sfile != NULL) - { - char *p = strrchr (sfile, '/'); - if (p != NULL) - sfile = p + 1; - } -#endif - - for (objfile = object_files; - objfile != NULL && found_symbol == NULL; - objfile = objfile -> next) - { - if (objf == NULL || objf == objfile) - { - for (msymbol = objfile -> msymbols; - msymbol != NULL && SYMBOL_NAME (msymbol) != NULL && - found_symbol == NULL; - msymbol++) - { - if (SYMBOL_MATCHES_NAME (msymbol, name)) - { - switch (MSYMBOL_TYPE (msymbol)) - { - case mst_file_text: - case mst_file_data: - case mst_file_bss: -#ifdef SOFUN_ADDRESS_MAYBE_MISSING - if (sfile == NULL || STREQ (msymbol->filename, sfile)) - found_file_symbol = msymbol; -#else - /* We have neither the ability nor the need to - deal with the SFILE parameter. If we find - more than one symbol, just return the latest - one (the user can't expect useful behavior in - that case). */ - found_file_symbol = msymbol; -#endif - break; - - case mst_solib_trampoline: - - /* If a trampoline symbol is found, we prefer to - keep looking for the *real* symbol. If the - actual symbol is not found, then we'll use the - trampoline entry. */ - if (trampoline_symbol == NULL) - trampoline_symbol = msymbol; - break; - - case mst_unknown: - default: - found_symbol = msymbol; - break; - } - } - } - } - } - /* External symbols are best. */ - if (found_symbol) - return found_symbol; - - /* File-local symbols are next best. */ - if (found_file_symbol) - return found_file_symbol; - - /* Symbols for shared library trampolines are next best. */ - if (trampoline_symbol) - return trampoline_symbol; - - return NULL; -} - -/* Look through all the current minimal symbol tables and find the - first minimal symbol that matches NAME and of text type. - If OBJF is non-NULL, limit - the search to that objfile. If SFILE is non-NULL, limit the search - to that source file. Returns a pointer to the minimal symbol that - matches, or NULL if no match is found. -*/ - -struct minimal_symbol * -lookup_minimal_symbol_text (name, sfile, objf) - register const char *name; - const char *sfile; - struct objfile *objf; -{ - struct objfile *objfile; - struct minimal_symbol *msymbol; - struct minimal_symbol *found_symbol = NULL; - struct minimal_symbol *found_file_symbol = NULL; - -#ifdef SOFUN_ADDRESS_MAYBE_MISSING - if (sfile != NULL) - { - char *p = strrchr (sfile, '/'); - if (p != NULL) - sfile = p + 1; - } -#endif - - for (objfile = object_files; - objfile != NULL && found_symbol == NULL; - objfile = objfile -> next) - { - if (objf == NULL || objf == objfile) - { - for (msymbol = objfile -> msymbols; - msymbol != NULL && SYMBOL_NAME (msymbol) != NULL && - found_symbol == NULL; - msymbol++) - { - if (SYMBOL_MATCHES_NAME (msymbol, name) && - (MSYMBOL_TYPE (msymbol) == mst_text || - MSYMBOL_TYPE (msymbol) == mst_file_text)) - { - switch (MSYMBOL_TYPE (msymbol)) - { - case mst_file_text: -#ifdef SOFUN_ADDRESS_MAYBE_MISSING - if (sfile == NULL || STREQ (msymbol->filename, sfile)) - found_file_symbol = msymbol; -#else - /* We have neither the ability nor the need to - deal with the SFILE parameter. If we find - more than one symbol, just return the latest - one (the user can't expect useful behavior in - that case). */ - found_file_symbol = msymbol; -#endif - break; - default: - found_symbol = msymbol; - break; - } - } - } - } - } - /* External symbols are best. */ - if (found_symbol) - return found_symbol; - - /* File-local symbols are next best. */ - if (found_file_symbol) - return found_file_symbol; - - return NULL; -} - -/* Look through all the current minimal symbol tables and find the - first minimal symbol that matches NAME and of solib trampoline type. - If OBJF is non-NULL, limit - the search to that objfile. If SFILE is non-NULL, limit the search - to that source file. Returns a pointer to the minimal symbol that - matches, or NULL if no match is found. -*/ - -struct minimal_symbol * -lookup_minimal_symbol_solib_trampoline (name, sfile, objf) - register const char *name; - const char *sfile; - struct objfile *objf; -{ - struct objfile *objfile; - struct minimal_symbol *msymbol; - struct minimal_symbol *found_symbol = NULL; - -#ifdef SOFUN_ADDRESS_MAYBE_MISSING - if (sfile != NULL) - { - char *p = strrchr (sfile, '/'); - if (p != NULL) - sfile = p + 1; - } -#endif - - for (objfile = object_files; - objfile != NULL && found_symbol == NULL; - objfile = objfile -> next) - { - if (objf == NULL || objf == objfile) - { - for (msymbol = objfile -> msymbols; - msymbol != NULL && SYMBOL_NAME (msymbol) != NULL && - found_symbol == NULL; - msymbol++) - { - if (SYMBOL_MATCHES_NAME (msymbol, name) && - MSYMBOL_TYPE (msymbol) == mst_solib_trampoline) - return msymbol; - } - } - } - - return NULL; -} - - -/* Search through the minimal symbol table for each objfile and find - the symbol whose address is the largest address that is still less - than or equal to PC, and matches SECTION (if non-null). Returns a - pointer to the minimal symbol if such a symbol is found, or NULL if - PC is not in a suitable range. Note that we need to look through - ALL the minimal symbol tables before deciding on the symbol that - comes closest to the specified PC. This is because objfiles can - overlap, for example objfile A has .text at 0x100 and .data at - 0x40000 and objfile B has .text at 0x234 and .data at 0x40048. */ - -struct minimal_symbol * -lookup_minimal_symbol_by_pc_section (pc, section) - CORE_ADDR pc; - asection *section; -{ - int lo; - int hi; - int new; - struct objfile *objfile; - struct minimal_symbol *msymbol; - struct minimal_symbol *best_symbol = NULL; - - /* pc has to be in a known section. This ensures that anything beyond - the end of the last segment doesn't appear to be part of the last - function in the last segment. */ - if (find_pc_section (pc) == NULL) - return NULL; - - for (objfile = object_files; - objfile != NULL; - objfile = objfile -> next) - { - /* If this objfile has a minimal symbol table, go search it using - a binary search. Note that a minimal symbol table always consists - of at least two symbols, a "real" symbol and the terminating - "null symbol". If there are no real symbols, then there is no - minimal symbol table at all. */ - - if ((msymbol = objfile -> msymbols) != NULL) - { - lo = 0; - hi = objfile -> minimal_symbol_count - 1; - - /* This code assumes that the minimal symbols are sorted by - ascending address values. If the pc value is greater than or - equal to the first symbol's address, then some symbol in this - minimal symbol table is a suitable candidate for being the - "best" symbol. This includes the last real symbol, for cases - where the pc value is larger than any address in this vector. - - By iterating until the address associated with the current - hi index (the endpoint of the test interval) is less than - or equal to the desired pc value, we accomplish two things: - (1) the case where the pc value is larger than any minimal - symbol address is trivially solved, (2) the address associated - with the hi index is always the one we want when the interation - terminates. In essence, we are iterating the test interval - down until the pc value is pushed out of it from the high end. - - Warning: this code is trickier than it would appear at first. */ - - /* Should also require that pc is <= end of objfile. FIXME! */ - if (pc >= SYMBOL_VALUE_ADDRESS (&msymbol[lo])) - { - while (SYMBOL_VALUE_ADDRESS (&msymbol[hi]) > pc) - { - /* pc is still strictly less than highest address */ - /* Note "new" will always be >= lo */ - new = (lo + hi) / 2; - if ((SYMBOL_VALUE_ADDRESS (&msymbol[new]) >= pc) || - (lo == new)) - { - hi = new; - } - else - { - lo = new; - } - } - - /* If we have multiple symbols at the same address, we want - hi to point to the last one. That way we can find the - right symbol if it has an index greater than hi. */ - while (hi < objfile -> minimal_symbol_count - 1 - && (SYMBOL_VALUE_ADDRESS (&msymbol[hi]) - == SYMBOL_VALUE_ADDRESS (&msymbol[hi+1]))) - hi++; - - /* The minimal symbol indexed by hi now is the best one in this - objfile's minimal symbol table. See if it is the best one - overall. */ - - /* Skip any absolute symbols. This is apparently what adb - and dbx do, and is needed for the CM-5. There are two - known possible problems: (1) on ELF, apparently end, edata, - etc. are absolute. Not sure ignoring them here is a big - deal, but if we want to use them, the fix would go in - elfread.c. (2) I think shared library entry points on the - NeXT are absolute. If we want special handling for this - it probably should be triggered by a special - mst_abs_or_lib or some such. */ - while (hi >= 0 - && msymbol[hi].type == mst_abs) - --hi; - - /* If "section" specified, skip any symbol from wrong section */ - /* This is the new code that distinguishes it from the old function */ - if (section) - while (hi >= 0 - && SYMBOL_BFD_SECTION (&msymbol[hi]) != section) - --hi; - - if (hi >= 0 - && ((best_symbol == NULL) || - (SYMBOL_VALUE_ADDRESS (best_symbol) < - SYMBOL_VALUE_ADDRESS (&msymbol[hi])))) - { - best_symbol = &msymbol[hi]; - } - } - } - } - return (best_symbol); -} - -/* Backward compatibility: search through the minimal symbol table - for a matching PC (no section given) */ - -struct minimal_symbol * -lookup_minimal_symbol_by_pc (pc) - CORE_ADDR pc; -{ - return lookup_minimal_symbol_by_pc_section (pc, find_pc_mapped_section (pc)); -} - -#ifdef SOFUN_ADDRESS_MAYBE_MISSING -CORE_ADDR -find_stab_function_addr (namestring, pst, objfile) - char *namestring; - struct partial_symtab *pst; - struct objfile *objfile; -{ - struct minimal_symbol *msym; - char *p; - int n; - - p = strchr (namestring, ':'); - if (p == NULL) - p = namestring; - n = p - namestring; - p = alloca (n + 2); - strncpy (p, namestring, n); - p[n] = 0; - - msym = lookup_minimal_symbol (p, pst->filename, objfile); - if (msym == NULL) - { - /* Sun Fortran appends an underscore to the minimal symbol name, - try again with an appended underscore if the minimal symbol - was not found. */ - p[n] = '_'; - p[n + 1] = 0; - msym = lookup_minimal_symbol (p, pst->filename, objfile); - } - return msym == NULL ? 0 : SYMBOL_VALUE_ADDRESS (msym); -} -#endif /* SOFUN_ADDRESS_MAYBE_MISSING */ - - -/* Return leading symbol character for a BFD. If BFD is NULL, - return the leading symbol character from the main objfile. */ - -static int get_symbol_leading_char PARAMS ((bfd *)); - -static int -get_symbol_leading_char (abfd) - bfd * abfd; -{ - if (abfd != NULL) - return bfd_get_symbol_leading_char (abfd); - if (symfile_objfile != NULL && symfile_objfile->obfd != NULL) - return bfd_get_symbol_leading_char (symfile_objfile->obfd); - return 0; -} - -/* Prepare to start collecting minimal symbols. Note that presetting - msym_bunch_index to BUNCH_SIZE causes the first call to save a minimal - symbol to allocate the memory for the first bunch. */ - -void -init_minimal_symbol_collection () -{ - msym_count = 0; - msym_bunch = NULL; - msym_bunch_index = BUNCH_SIZE; -} - -void -prim_record_minimal_symbol (name, address, ms_type, objfile) - const char *name; - CORE_ADDR address; - enum minimal_symbol_type ms_type; - struct objfile *objfile; -{ - int section; - - switch (ms_type) - { - case mst_text: - case mst_file_text: - case mst_solib_trampoline: - section = SECT_OFF_TEXT; - break; - case mst_data: - case mst_file_data: - section = SECT_OFF_DATA; - break; - case mst_bss: - case mst_file_bss: - section = SECT_OFF_BSS; - break; - default: - section = -1; - } - - prim_record_minimal_symbol_and_info (name, address, ms_type, - NULL, section, NULL, objfile); -} - -/* Record a minimal symbol in the msym bunches. Returns the symbol - newly created. */ - -struct minimal_symbol * -prim_record_minimal_symbol_and_info (name, address, ms_type, info, section, - bfd_section, objfile) - const char *name; - CORE_ADDR address; - enum minimal_symbol_type ms_type; - char *info; - int section; - asection *bfd_section; - struct objfile *objfile; -{ - register struct msym_bunch *new; - register struct minimal_symbol *msymbol; - - if (ms_type == mst_file_text) - { - /* Don't put gcc_compiled, __gnu_compiled_cplus, and friends into - the minimal symbols, because if there is also another symbol - at the same address (e.g. the first function of the file), - lookup_minimal_symbol_by_pc would have no way of getting the - right one. */ - if (name[0] == 'g' - && (strcmp (name, GCC_COMPILED_FLAG_SYMBOL) == 0 - || strcmp (name, GCC2_COMPILED_FLAG_SYMBOL) == 0)) - return (NULL); - - { - const char *tempstring = name; - if (tempstring[0] == get_symbol_leading_char (objfile->obfd)) - ++tempstring; - if (STREQN (tempstring, "__gnu_compiled", 14)) - return (NULL); - } - } - - if (msym_bunch_index == BUNCH_SIZE) - { - new = (struct msym_bunch *) xmalloc (sizeof (struct msym_bunch)); - msym_bunch_index = 0; - new -> next = msym_bunch; - msym_bunch = new; - } - msymbol = &msym_bunch -> contents[msym_bunch_index]; - SYMBOL_NAME (msymbol) = obsavestring ((char *) name, strlen (name), - &objfile->symbol_obstack); - SYMBOL_INIT_LANGUAGE_SPECIFIC (msymbol, language_unknown); - SYMBOL_VALUE_ADDRESS (msymbol) = address; - SYMBOL_SECTION (msymbol) = section; - SYMBOL_BFD_SECTION (msymbol) = bfd_section; - - MSYMBOL_TYPE (msymbol) = ms_type; - /* FIXME: This info, if it remains, needs its own field. */ - MSYMBOL_INFO (msymbol) = info; /* FIXME! */ - msym_bunch_index++; - msym_count++; - OBJSTAT (objfile, n_minsyms++); - return msymbol; -} - -/* Compare two minimal symbols by address and return a signed result based - on unsigned comparisons, so that we sort into unsigned numeric order. - Within groups with the same address, sort by name. */ - -static int -compare_minimal_symbols (fn1p, fn2p) - const PTR fn1p; - const PTR fn2p; -{ - register const struct minimal_symbol *fn1; - register const struct minimal_symbol *fn2; - - fn1 = (const struct minimal_symbol *) fn1p; - fn2 = (const struct minimal_symbol *) fn2p; - - if (SYMBOL_VALUE_ADDRESS (fn1) < SYMBOL_VALUE_ADDRESS (fn2)) - { - return (-1); /* addr 1 is less than addr 2 */ - } - else if (SYMBOL_VALUE_ADDRESS (fn1) > SYMBOL_VALUE_ADDRESS (fn2)) - { - return (1); /* addr 1 is greater than addr 2 */ - } - else /* addrs are equal: sort by name */ - { - char *name1 = SYMBOL_NAME (fn1); - char *name2 = SYMBOL_NAME (fn2); - - if (name1 && name2) /* both have names */ - return strcmp (name1, name2); - else if (name2) - return 1; /* fn1 has no name, so it is "less" */ - else if (name1) /* fn2 has no name, so it is "less" */ - return -1; - else - return (0); /* neither has a name, so they're equal. */ - } -} - -/* Discard the currently collected minimal symbols, if any. If we wish - to save them for later use, we must have already copied them somewhere - else before calling this function. - - FIXME: We could allocate the minimal symbol bunches on their own - obstack and then simply blow the obstack away when we are done with - it. Is it worth the extra trouble though? */ - -/* ARGSUSED */ -void -discard_minimal_symbols (foo) - int foo; -{ - register struct msym_bunch *next; - - while (msym_bunch != NULL) - { - next = msym_bunch -> next; - free ((PTR)msym_bunch); - msym_bunch = next; - } -} - -/* Compact duplicate entries out of a minimal symbol table by walking - through the table and compacting out entries with duplicate addresses - and matching names. Return the number of entries remaining. - - On entry, the table resides between msymbol[0] and msymbol[mcount]. - On exit, it resides between msymbol[0] and msymbol[result_count]. - - When files contain multiple sources of symbol information, it is - possible for the minimal symbol table to contain many duplicate entries. - As an example, SVR4 systems use ELF formatted object files, which - usually contain at least two different types of symbol tables (a - standard ELF one and a smaller dynamic linking table), as well as - DWARF debugging information for files compiled with -g. - - Without compacting, the minimal symbol table for gdb itself contains - over a 1000 duplicates, about a third of the total table size. Aside - from the potential trap of not noticing that two successive entries - identify the same location, this duplication impacts the time required - to linearly scan the table, which is done in a number of places. So we - just do one linear scan here and toss out the duplicates. - - Note that we are not concerned here about recovering the space that - is potentially freed up, because the strings themselves are allocated - on the symbol_obstack, and will get automatically freed when the symbol - table is freed. The caller can free up the unused minimal symbols at - the end of the compacted region if their allocation strategy allows it. - - Also note we only go up to the next to last entry within the loop - and then copy the last entry explicitly after the loop terminates. - - Since the different sources of information for each symbol may - have different levels of "completeness", we may have duplicates - that have one entry with type "mst_unknown" and the other with a - known type. So if the one we are leaving alone has type mst_unknown, - overwrite its type with the type from the one we are compacting out. */ - -static int -compact_minimal_symbols (msymbol, mcount) - struct minimal_symbol *msymbol; - int mcount; -{ - struct minimal_symbol *copyfrom; - struct minimal_symbol *copyto; - - if (mcount > 0) - { - copyfrom = copyto = msymbol; - while (copyfrom < msymbol + mcount - 1) - { - if (SYMBOL_VALUE_ADDRESS (copyfrom) == - SYMBOL_VALUE_ADDRESS ((copyfrom + 1)) && - (STREQ (SYMBOL_NAME (copyfrom), SYMBOL_NAME ((copyfrom + 1))))) - { - if (MSYMBOL_TYPE((copyfrom + 1)) == mst_unknown) - { - MSYMBOL_TYPE ((copyfrom + 1)) = MSYMBOL_TYPE (copyfrom); - } - copyfrom++; - } - else - { - *copyto++ = *copyfrom++; - } - } - *copyto++ = *copyfrom++; - mcount = copyto - msymbol; - } - return (mcount); -} - -/* Add the minimal symbols in the existing bunches to the objfile's official - minimal symbol table. In most cases there is no minimal symbol table yet - for this objfile, and the existing bunches are used to create one. Once - in a while (for shared libraries for example), we add symbols (e.g. common - symbols) to an existing objfile. - - Because of the way minimal symbols are collected, we generally have no way - of knowing what source language applies to any particular minimal symbol. - Specifically, we have no way of knowing if the minimal symbol comes from a - C++ compilation unit or not. So for the sake of supporting cached - demangled C++ names, we have no choice but to try and demangle each new one - that comes in. If the demangling succeeds, then we assume it is a C++ - symbol and set the symbol's language and demangled name fields - appropriately. Note that in order to avoid unnecessary demanglings, and - allocating obstack space that subsequently can't be freed for the demangled - names, we mark all newly added symbols with language_auto. After - compaction of the minimal symbols, we go back and scan the entire minimal - symbol table looking for these new symbols. For each new symbol we attempt - to demangle it, and if successful, record it as a language_cplus symbol - and cache the demangled form on the symbol obstack. Symbols which don't - demangle are marked as language_unknown symbols, which inhibits future - attempts to demangle them if we later add more minimal symbols. */ - -void -install_minimal_symbols (objfile) - struct objfile *objfile; -{ - register int bindex; - register int mcount; - register struct msym_bunch *bunch; - register struct minimal_symbol *msymbols; - int alloc_count; - register char leading_char; - - if (msym_count > 0) - { - /* Allocate enough space in the obstack, into which we will gather the - bunches of new and existing minimal symbols, sort them, and then - compact out the duplicate entries. Once we have a final table, - we will give back the excess space. */ - - alloc_count = msym_count + objfile->minimal_symbol_count + 1; - obstack_blank (&objfile->symbol_obstack, - alloc_count * sizeof (struct minimal_symbol)); - msymbols = (struct minimal_symbol *) - obstack_base (&objfile->symbol_obstack); - - /* Copy in the existing minimal symbols, if there are any. */ - - if (objfile->minimal_symbol_count) - memcpy ((char *)msymbols, (char *)objfile->msymbols, - objfile->minimal_symbol_count * sizeof (struct minimal_symbol)); - - /* Walk through the list of minimal symbol bunches, adding each symbol - to the new contiguous array of symbols. Note that we start with the - current, possibly partially filled bunch (thus we use the current - msym_bunch_index for the first bunch we copy over), and thereafter - each bunch is full. */ - - mcount = objfile->minimal_symbol_count; - leading_char = get_symbol_leading_char (objfile->obfd); - - for (bunch = msym_bunch; bunch != NULL; bunch = bunch -> next) - { - for (bindex = 0; bindex < msym_bunch_index; bindex++, mcount++) - { - msymbols[mcount] = bunch -> contents[bindex]; - SYMBOL_LANGUAGE (&msymbols[mcount]) = language_auto; - if (SYMBOL_NAME (&msymbols[mcount])[0] == leading_char) - { - SYMBOL_NAME(&msymbols[mcount])++; - } - } - msym_bunch_index = BUNCH_SIZE; - } - - /* Sort the minimal symbols by address. */ - - qsort (msymbols, mcount, sizeof (struct minimal_symbol), - compare_minimal_symbols); - - /* Compact out any duplicates, and free up whatever space we are - no longer using. */ - - mcount = compact_minimal_symbols (msymbols, mcount); - - obstack_blank (&objfile->symbol_obstack, - (mcount + 1 - alloc_count) * sizeof (struct minimal_symbol)); - msymbols = (struct minimal_symbol *) - obstack_finish (&objfile->symbol_obstack); - - /* We also terminate the minimal symbol table with a "null symbol", - which is *not* included in the size of the table. This makes it - easier to find the end of the table when we are handed a pointer - to some symbol in the middle of it. Zero out the fields in the - "null symbol" allocated at the end of the array. Note that the - symbol count does *not* include this null symbol, which is why it - is indexed by mcount and not mcount-1. */ - - SYMBOL_NAME (&msymbols[mcount]) = NULL; - SYMBOL_VALUE_ADDRESS (&msymbols[mcount]) = 0; - MSYMBOL_INFO (&msymbols[mcount]) = NULL; - MSYMBOL_TYPE (&msymbols[mcount]) = mst_unknown; - SYMBOL_INIT_LANGUAGE_SPECIFIC (&msymbols[mcount], language_unknown); - - /* Attach the minimal symbol table to the specified objfile. - The strings themselves are also located in the symbol_obstack - of this objfile. */ - - objfile -> minimal_symbol_count = mcount; - objfile -> msymbols = msymbols; - - /* Now walk through all the minimal symbols, selecting the newly added - ones and attempting to cache their C++ demangled names. */ - - for ( ; mcount-- > 0 ; msymbols++) - { - SYMBOL_INIT_DEMANGLED_NAME (msymbols, &objfile->symbol_obstack); - } - } -} - -/* Sort all the minimal symbols in OBJFILE. */ - -void -msymbols_sort (objfile) - struct objfile *objfile; -{ - qsort (objfile->msymbols, objfile->minimal_symbol_count, - sizeof (struct minimal_symbol), compare_minimal_symbols); -} - -/* Check if PC is in a shared library trampoline code stub. - Return minimal symbol for the trampoline entry or NULL if PC is not - in a trampoline code stub. */ - -struct minimal_symbol * -lookup_solib_trampoline_symbol_by_pc (pc) - CORE_ADDR pc; -{ - struct minimal_symbol *msymbol = lookup_minimal_symbol_by_pc (pc); - - if (msymbol != NULL && MSYMBOL_TYPE (msymbol) == mst_solib_trampoline) - return msymbol; - return NULL; -} - -/* If PC is in a shared library trampoline code stub, return the - address of the `real' function belonging to the stub. - Return 0 if PC is not in a trampoline code stub or if the real - function is not found in the minimal symbol table. - - We may fail to find the right function if a function with the - same name is defined in more than one shared library, but this - is considered bad programming style. We could return 0 if we find - a duplicate function in case this matters someday. */ - -CORE_ADDR -find_solib_trampoline_target (pc) - CORE_ADDR pc; -{ - struct objfile *objfile; - struct minimal_symbol *msymbol; - struct minimal_symbol *tsymbol = lookup_solib_trampoline_symbol_by_pc (pc); - - if (tsymbol != NULL) - { - ALL_MSYMBOLS (objfile, msymbol) - { - if (MSYMBOL_TYPE (msymbol) == mst_text - && STREQ (SYMBOL_NAME (msymbol), SYMBOL_NAME (tsymbol))) - return SYMBOL_VALUE_ADDRESS (msymbol); - } - } - return 0; -} - |