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Diffstat (limited to 'gdb/m-sparc.h')
-rw-r--r-- | gdb/m-sparc.h | 691 |
1 files changed, 691 insertions, 0 deletions
diff --git a/gdb/m-sparc.h b/gdb/m-sparc.h new file mode 100644 index 0000000..7cde3f1 --- /dev/null +++ b/gdb/m-sparc.h @@ -0,0 +1,691 @@ +/* Parameters for execution on a Sun 4, for GDB, the GNU debugger. + Copyright (C) 1986, 1987 Free Software Foundation, Inc. + Contributed by Michael Tiemann (tiemann@mcc.com) + +GDB is distributed in the hope that it will be useful, but WITHOUT ANY +WARRANTY. No author or distributor accepts responsibility to anyone +for the consequences of using it or for whether it serves any +particular purpose or works at all, unless he says so in writing. +Refer to the GDB General Public License for full details. + +Everyone is granted permission to copy, modify and redistribute GDB, +but only under the conditions described in the GDB General Public +License. A copy of this license is supposed to have been given to you +along with GDB so you can know your rights and responsibilities. It +should be in a file named COPYING. Among other things, the copyright +notice and this notice must be preserved on all copies. + +In other words, go ahead and share GDB, but don't try to stop +anyone else from sharing it farther. Help stamp out software hoarding! +*/ + +#ifndef sun4 +#define sun4 +#endif + +/* Get rid of any system-imposed stack limit if possible. */ + +#define SET_STACK_LIMIT_HUGE + +/* Define this if the C compiler puts an underscore at the front + of external names before giving them to the linker. */ + +#define NAMES_HAVE_UNDERSCORE + +/* Debugger information will be in DBX format. */ + +#define READ_DBX_FORMAT + +/* Big or Little-Endian target machine + BITS: defined if bit #0 is the high-order bit of a byte. + BYTES:defined if byte#0 is the high-order byte of an int. + WORDS:defined if word#0 is the high-order word of a double. */ +#define BITS_BIG_ENDIAN +#define BYTES_BIG_ENDIAN +#define WORDS_BIG_ENDIAN + +/* Floating point is IEEE compatible. */ +#define IEEE_FLOAT + +/* Offset from address of function to start of its code. + Zero on most machines. */ + +#define FUNCTION_START_OFFSET 0 + +/* Advance PC across any function entry prologue instructions + to reach some "real" code. */ + +#define SKIP_PROLOGUE(pc) \ + { pc = skip_prologue (pc); } + +/* Immediately after a function call, return the saved pc. + Can't go through the frames for this because on some machines + the new frame is not set up until the new function executes + some instructions. */ + +/* On the Sun 4 under SunOS, the compile will leave a fake insn which + encodes the structure size being returned. If we detect such + a fake insn, step past it. */ + +#define PC_ADJUST(pc) ((read_memory_integer (pc + 8, 4) & 0xfffffe00) == 0 ? \ + pc+12 : pc+8) + +#define SAVED_PC_AFTER_CALL(frame) PC_ADJUST (read_register (RP_REGNUM)) + +/* Address of end of stack space. */ + +#define STACK_END_ADDR 0xf8000000 + +/* Stack grows downward. */ + +#define INNER_THAN < + +/* Stack has strict alignment. */ + +#define STACK_ALIGN(ADDR) (((ADDR)+7)&-8) + +/* Sequence of bytes for breakpoint instruction. */ + +#define BREAKPOINT {0x91, 0xd0, 0x20, 0x01} + +/* Amount PC must be decremented by after a breakpoint. + This is often the number of bytes in BREAKPOINT + but not always. */ + +#define DECR_PC_AFTER_BREAK 0 + +/* Nonzero if instruction at PC is a return instruction. */ +/* For SPARC, this is either a "jmpl %o7+8,%g0" or "jmpl %i7+8,%g0". + + Note: this does not work for functions returning structures under SunOS. */ +#define ABOUT_TO_RETURN(pc) \ + ((read_memory_integer (pc, 4)|0x00040000) == 0x81c7e008) + +/* Return 1 if P points to an invalid floating point value. */ + +#define INVALID_FLOAT(p, len) 0 /* Just a first guess; not checked */ + +/* Largest integer type */ +#define LONGEST long + +/* Name of the builtin type for the LONGEST type above. */ +#define BUILTIN_TYPE_LONGEST builtin_type_long + +/* Say how long (ordinary) registers are. */ + +#define REGISTER_TYPE long + +/* Number of machine registers */ + +#define NUM_REGS 72 + +/* Initializer for an array of names of registers. + There should be NUM_REGS strings in this initializer. */ + +#define REGISTER_NAMES \ +{ "g0", "g1", "g2", "g3", "g4", "g5", "g6", "g7", \ + "o0", "o1", "o2", "o3", "o4", "o5", "sp", "o7", \ + "l0", "l1", "l2", "l3", "l4", "l5", "l6", "l7", \ + "i0", "i1", "i2", "i3", "i4", "i5", "fp", "i7", \ + \ + "f0", "f1", "f2", "f3", "f4", "f5", "f6", "f7", \ + "f8", "f9", "f10", "f11", "f12", "f13", "f14", "f15", \ + "f16", "f17", "f18", "f19", "f20", "f21", "f22", "f23", \ + "f24", "f25", "f26", "f27", "f28", "f29", "f30", "f31", \ + \ + "y", "psr", "wim", "tbr", "pc", "npc", "fpsr", "cpsr" }; + +/* Register numbers of various important registers. + Note that some of these values are "real" register numbers, + and correspond to the general registers of the machine, + and some are "phony" register numbers which are too large + to be actual register numbers as far as the user is concerned + but do serve to get the desired values when passed to read_register. */ + +#define FP_REGNUM 30 /* Contains address of executing stack frame */ +#define RP_REGNUM 15 /* Contains return address value, *before* \ + any windows get switched. */ +#define SP_REGNUM 14 /* Contains address of top of stack, \ + which is also the bottom of the frame. */ +#define Y_REGNUM 64 /* Temp register for multiplication, etc. */ +#define PS_REGNUM 65 /* Contains processor status */ +#define PC_REGNUM 68 /* Contains program counter */ +#define NPC_REGNUM 69 /* Contains next PC */ +#define FP0_REGNUM 32 /* Floating point register 0 */ +#define FPS_REGNUM 70 /* Floating point status register */ +#define CPS_REGNUM 71 /* Coprocessor status register */ + +/* Total amount of space needed to store our copies of the machine's + register state, the array `registers'. */ +#define REGISTER_BYTES (32*4+32*4+8*4) + +/* Index within `registers' of the first byte of the space for + register N. */ +/* ?? */ +#define REGISTER_BYTE(N) ((N)*4) + +/* The SPARC processor has register windows. */ + +#define HAVE_REGISTER_WINDOWS + +/* Is this register part of the register window system? A yes answer + implies that 1) The name of this register will not be the same in + other frames, and 2) This register is automatically "saved" (out + registers shifting into ins counts) upon subroutine calls and thus + there is no need to search more than one stack frame for it. */ + +#define REGISTER_IN_WINDOW_P(regnum) \ + ((regnum) >= 8 && (regnum) < 32) + +/* Number of bytes of storage in the actual machine representation + for register N. */ + +/* On the SPARC, all regs are 4 bytes. */ + +#define REGISTER_RAW_SIZE(N) (4) + +/* Number of bytes of storage in the program's representation + for register N. */ + +/* On the SPARC, all regs are 4 bytes. */ + +#define REGISTER_VIRTUAL_SIZE(N) (4) + +/* Largest value REGISTER_RAW_SIZE can have. */ + +#define MAX_REGISTER_RAW_SIZE 8 + +/* Largest value REGISTER_VIRTUAL_SIZE can have. */ + +#define MAX_REGISTER_VIRTUAL_SIZE 8 + +/* Nonzero if register N requires conversion + from raw format to virtual format. */ + +#define REGISTER_CONVERTIBLE(N) (0) + +/* Convert data from raw format for register REGNUM + to virtual format for register REGNUM. */ + +#define REGISTER_CONVERT_TO_VIRTUAL(REGNUM,FROM,TO) \ +{ bcopy ((FROM), (TO), 4); } + +/* Convert data from virtual format for register REGNUM + to raw format for register REGNUM. */ + +#define REGISTER_CONVERT_TO_RAW(REGNUM,FROM,TO) \ +{ bcopy ((FROM), (TO), 4); } + +/* Return the GDB type object for the "standard" data type + of data in register N. */ + +#define REGISTER_VIRTUAL_TYPE(N) \ + ((N) < 32 ? builtin_type_int : (N) < 64 ? builtin_type_float : \ + builtin_type_int) + +/* Store the address of the place in which to copy the structure the + subroutine will return. This is called from call_function. */ + +#define STORE_STRUCT_RETURN(ADDR, SP) \ + { write_memory ((SP)+(16*4), &(ADDR), 4); } + +/* Extract from an array REGBUF containing the (raw) register state + a function return value of type TYPE, and copy that, in virtual format, + into VALBUF. */ + +#define EXTRACT_RETURN_VALUE(TYPE,REGBUF,VALBUF) \ + bcopy (((int *)(REGBUF))+8, (VALBUF), TYPE_LENGTH (TYPE)) + +/* Write into appropriate registers a function return value + of type TYPE, given in virtual format. */ +/* On sparc, values are returned in register %o0. */ +#define STORE_RETURN_VALUE(TYPE,VALBUF) \ + write_register_bytes (REGISTER_BYTE (8), VALBUF, TYPE_LENGTH (TYPE)) + +/* Extract from an array REGBUF containing the (raw) register state + the address in which a function should return its structure value, + as a CORE_ADDR (or an expression that can be used as one). */ + +#define EXTRACT_STRUCT_VALUE_ADDRESS(REGBUF) \ + (read_memory_integer (((int *)(REGBUF))[SP_REGNUM]+(16*4), 4)) + +/* Enable use of alternate code to read and write registers. */ + +#define NEW_SUN_PTRACE + +/* Enable use of alternate code for Sun's format of core dump file. */ + +#define NEW_SUN_CORE + +/* Do implement the attach and detach commands. */ + +#define ATTACH_DETACH + +/* It is safe to look for symsegs on a Sun, because Sun's ld + does not screw up with random garbage at end of file. */ + +#define READ_GDB_SYMSEGS + + +/* Describe the pointer in each stack frame to the previous stack frame + (its caller). */ +#include <machine/reg.h> + +#define GET_RWINDOW_REG(FRAME, REG) \ + (read_memory_integer (&((struct rwindow *)FRAME)->REG, 4)) + +/* FRAME_CHAIN takes a frame's nominal address + and produces the frame's chain-pointer. + + FRAME_CHAIN_COMBINE takes the chain pointer and the frame's nominal address + and produces the nominal address of the caller frame. + + However, if FRAME_CHAIN_VALID returns zero, + it means the given frame is the outermost one and has no caller. + In that case, FRAME_CHAIN_COMBINE is not used. */ + +/* In the case of the Sun 4, the frame-chain's nominal address + is held in the frame pointer register. + + On the Sun4, the frame (in %fp) is %sp for the previous frame. + From the previous frame's %sp, we can find the previous frame's + %fp: it is in the save area just above the previous frame's %sp. + + If we are setting up an arbitrary frame, we'll need to know where + it ends. Hence the following. This part of the frame cache + structure should be checked before it is assumed that this frame's + bottom is in the stack pointer. + + If there isn't a frame below this one, the bottom of this frame is + in the stack pointer. + + If there is a frame below this one, and the frame pointers are + identical, it's a leaf frame and the bottoms are the same also. + + Otherwise the bottom of this frame is the top of the next frame. */ + +#define EXTRA_FRAME_INFO FRAME_ADDR bottom; +#define INIT_EXTRA_FRAME_INFO(fci) \ + (fci)->bottom = \ + ((fci)->next ? \ + ((fci)->frame == (fci)->next_frame ? \ + (fci)->next->bottom : (fci)->next->frame) : \ + read_register (SP_REGNUM)); + +#define FRAME_CHAIN(thisframe) \ + GET_RWINDOW_REG ((thisframe)->frame, rw_in[6]) + +/* Avoid checking FRAME_SAVED_PC since that screws us due to + improperly set up saved PC on a signal trampoline call */ +#if 0 +#define FRAME_CHAIN_VALID(chain, thisframe) \ + (chain != 0 && (FRAME_SAVED_PC (thisframe) >= first_object_file_end)) +#else +#define FRAME_CHAIN_VALID(chain, thisframe) \ + (chain != 0) +#endif + +#define FRAME_CHAIN_COMBINE(chain, thisframe) (chain) + +/* Define other aspects of the stack frame. */ + +/* Where is the PC for a specific frame */ + +#define FRAME_SAVED_PC(FRAME) frame_saved_pc (FRAME) + +/* If the argument is on the stack, it will be here. */ +#define FRAME_ARGS_ADDRESS(fi) ((fi)->frame) + +#define FRAME_STRUCT_ARGS_ADDRESS(fi) ((fi)->frame) + +#define FRAME_LOCALS_ADDRESS(fi) ((fi)->frame) + +/* Set VAL to the number of args passed to frame described by FI. + Can set VAL to -1, meaning no way to tell. */ + +/* We can't tell how many args there are + now that the C compiler delays popping them. */ +#define FRAME_NUM_ARGS(val,fi) (val = -1) + +/* Return number of bytes at start of arglist that are not really args. */ + +#define FRAME_ARGS_SKIP 68 + +/* Put here the code to store, into a struct frame_saved_regs, + the addresses of the saved registers of frame described by FRAME_INFO. + This includes special registers such as pc and fp saved in special + ways in the stack frame. sp is even more special: + the address we return for it IS the sp for the next frame. + + Note that on register window machines, we are currently making the + assumption that window registers are being saved somewhere in the + frame in which they are being used. If they are stored in an + inferior frame, find_saved_register will break. + + On the Sun 4, the only time all registers are saved is when + a dummy frame is involved. Otherwise, the only saved registers + are the LOCAL and IN registers which are saved as a result + of the "save/restore" opcodes. This condition is determined + by address rather than by value. */ + +#define FRAME_FIND_SAVED_REGS(fi, frame_saved_regs) \ +{ register int regnum; \ + register CORE_ADDR pc; \ + FRAME_ADDR frame = read_register (FP_REGNUM); \ + FRAME fid = FRAME_INFO_ID (fi); \ + if (!fid) fatal ("Bad frame info struct in FRAME_FIND_SAVED_REGS"); \ + bzero (&(frame_saved_regs), sizeof (frame_saved_regs)); \ + if ((fi)->pc >= frame - CALL_DUMMY_LENGTH - 0x140 \ + && (fi)->pc <= frame) \ + { \ + for (regnum = 1; regnum < 8; regnum++) \ + (frame_saved_regs).regs[regnum] = \ + frame + regnum * 4 - 0xa0; \ + for (regnum = 24; regnum < 32; regnum++) \ + (frame_saved_regs).regs[regnum] = \ + frame + (regnum - 24) * 4 - 0xc0; \ + for (regnum = FP0_REGNUM; regnum < FP0_REGNUM + 32; regnum++) \ + (frame_saved_regs).regs[regnum] = \ + frame + (regnum - FP0_REGNUM) * 4 - 0x80; \ + for (regnum = 64; regnum < NUM_REGS; regnum++) \ + (frame_saved_regs).regs[regnum] = \ + frame + (regnum - 64) * 4 - 0xe0; \ + frame = (fi)->bottom ? \ + (fi)->bottom : read_register (SP_REGNUM); \ + } \ + else \ + { \ + frame = (fi)->bottom ? \ + (fi)->bottom : read_register (SP_REGNUM); \ + for (regnum = 16; regnum < 32; regnum++) \ + (frame_saved_regs).regs[regnum] = frame + (regnum-16) * 4; \ + } \ + if ((fi)->next) \ + { \ + /* Pull off either the next frame pointer or \ + the stack pointer */ \ + FRAME_ADDR next_next_frame = \ + ((fi)->next->bottom ? \ + (fi)->next->bottom : \ + read_register (SP_REGNUM)); \ + for (regnum = 8; regnum < 16; regnum++) \ + (frame_saved_regs).regs[regnum] = next_next_frame + regnum * 4; \ + } \ + /* Otherwise, whatever we would get from ptrace(GETREGS) */ \ + /* is accurate */ \ + for (regnum = 30; regnum < 32; regnum++) \ + (frame_saved_regs).regs[regnum] = frame + (regnum-16) * 4; \ + (frame_saved_regs).regs[SP_REGNUM] = frame; \ + (frame_saved_regs).regs[PC_REGNUM] = frame + 15*4; \ +} + +/* Things needed for making the inferior call functions. */ +/* + * First of all, let me give my opinion of what the DUMMY_FRAME + * actually looks like. + * + * | | + * | | + * + - - - - - - - - - - - - - - - - +<-- fp (level 0) + * | | + * | | + * | | + * | | + * | Frame of innermost program | + * | function | + * | | + * | | + * | | + * | | + * | | + * |---------------------------------|<-- sp (level 0), fp (c) + * | | + * DUMMY | fp0-31 | + * | | + * | ------ |<-- fp - 0x80 + * FRAME | g0-7 |<-- fp - 0xa0 + * | i0-7 |<-- fp - 0xc0 + * | other |<-- fp - 0xe0 + * | ? | + * | ? | + * |---------------------------------|<-- sp' = fp - 0x140 + * | | + * xcution start | | + * sp' + 0x94 -->| CALL_DUMMY (x code) | + * | | + * | | + * |---------------------------------|<-- sp'' = fp - 0x200 + * | align sp to 8 byte boundary | + * | ==> args to fn <== | + * Room for | | + * i & l's + agg | CALL_DUMMY_STACK_ADJUST = 0x0x44| + * |---------------------------------|<-- final sp (variable) + * | | + * | Where function called will | + * | build frame. | + * | | + * | | + * + * I understand everything in this picture except what the space + * between fp - 0xe0 and fp - 0x140 is used for. Oh, and I don't + * understand why there's a large chunk of CALL_DUMMY that never gets + * executed (its function is superceeded by PUSH_DUMMY_FRAME; they + * are designed to do the same thing). + * + * PUSH_DUMMY_FRAME saves the registers above sp' and pushes the + * register file stack down one. + * + * call_function then writes CALL_DUMMY, pushes the args onto the + * stack, and adjusts the stack pointer. + * + * run_stack_dummy then starts execution (in the middle of + * CALL_DUMMY, as directed by call_function). + */ + +/* Push an empty stack frame, to record the current PC, etc. */ + +/* Note: to be perfectly correct, we have to restore the + IN registers (which were the OUT registers of the calling frame). */ +/* Note that the write's are of registers in the context of the newly + pushed frame. Thus the the fp*'s, the g*'s, the i*'s, and + the others, of the new frame, are being saved. + The locals are new; they don't need to be saved. The i's and l's of + the last frame were saved by the do_save_insn in the register + file (ie. on the stack, since a context switch happended imm after) */ +/* We note that the return pointer register does not *need* to have + the pc saved into it (return from this frame will be accomplished + by a POP_FRAME), however, just in case it might be needed, we will + leave it. However, we will write the original value of RP into the + location on the stack for saving i7 (what rp turns into upon call); + this way we don't loose the value with our function call. */ +/* Note that the pc saved must be 8 less than the actual pc, since + both POP_FRAME and the normal return sequence on the sparc return + to 8 more than the value of RP_REGNUM */ + +#define PUSH_DUMMY_FRAME \ +{ extern char registers[]; \ + register int regnum; \ + CORE_ADDR fp = read_register (FP_REGNUM); \ + CORE_ADDR pc = read_register (PC_REGNUM) - 8; \ + CORE_ADDR rp = read_register (RP_REGNUM); \ + void do_save_insn (); \ + supply_register (RP_REGNUM, &pc); \ + do_save_insn (0x140); \ + fp = read_register (FP_REGNUM); \ + write_memory (fp - 0x80, ®isters[REGISTER_BYTE (FP0_REGNUM)], 32 * 4);\ + write_memory (fp - 0xa0, ®isters[REGISTER_BYTE (0)], 8 * 4); \ + write_memory (fp - 0xc0, ®isters[REGISTER_BYTE (24)], 7 * 4); \ + write_memory (fp - 0xa4, &rp, 4); \ + write_memory (fp - 0xe0, ®isters[REGISTER_BYTE (64)], 8 * 4); \ +} + +/* Discard from the stack the innermost frame, + restoring all saved registers. + Note that the values stored in fsr by get_frame_saved_regs are *in + the context of the inferior frame*. What this means is that the i + regs of fsr must be restored into the o regs of the frame popped + into. We don't care about the output regs of the inferior frame. + + This is true for dummy frames. Is it true for normal frames? It + really does appear so. */ + +#define POP_FRAME \ +{ register FRAME frame = get_current_frame (); \ + register CORE_ADDR fp; \ + register CORE_ADDR pc; \ + register int regnum; \ + struct frame_saved_regs fsr; \ + struct frame_info *fi; \ + char raw_buffer[REGISTER_BYTES]; \ + void do_restore_insn (); \ + fi = get_frame_info (frame); \ + fp = fi->frame; \ + get_frame_saved_regs (fi, &fsr); \ + pc = read_memory_integer (fsr.regs[PC_REGNUM], 4); \ + do_restore_insn (PC_ADJUST (pc)); \ + if (fsr.regs[FP0_REGNUM]) \ + { \ + read_memory (fsr.regs[FP0_REGNUM], raw_buffer, 32 * 4); \ + write_register_bytes (REGISTER_BYTE (FP0_REGNUM), raw_buffer, 32 * 4); \ + } \ + if (fsr.regs[1]) \ + { \ + read_memory (fsr.regs[1], raw_buffer, 7 * 4); \ + write_register_bytes (REGISTER_BYTE (1), raw_buffer, 7 * 4); \ + } \ + if (fsr.regs[24]) \ + { \ + read_memory (fsr.regs[24], raw_buffer, 8 * 4); \ + write_register_bytes (REGISTER_BYTE (8), raw_buffer, 8 * 4); \ + } \ + if (fsr.regs[PS_REGNUM]) \ + write_register (PS_REGNUM, read_memory_integer (fsr.regs[PS_REGNUM], 4)); \ + if (fsr.regs[Y_REGNUM]) \ + write_register (Y_REGNUM, read_memory_integer (fsr.regs[Y_REGNUM], 4)); \ + if (fsr.regs[NPC_REGNUM]) \ + write_register (NPC_REGNUM, read_memory_integer (fsr.regs[NPC_REGNUM], 4)); \ + flush_cached_frames (); \ + set_current_frame ( create_new_frame (read_register (FP_REGNUM), \ + read_pc ())); } + +/* This sequence of words is the instructions + + save %sp,-0x140,%sp + std %f30,[%fp-0x08] + std %f28,[%fp-0x10] + std %f26,[%fp-0x18] + std %f24,[%fp-0x20] + std %f22,[%fp-0x28] + std %f20,[%fp-0x30] + std %f18,[%fp-0x38] + std %f16,[%fp-0x40] + std %f14,[%fp-0x48] + std %f12,[%fp-0x50] + std %f10,[%fp-0x58] + std %f8,[%fp-0x60] + std %f6,[%fp-0x68] + std %f4,[%fp-0x70] + std %f2,[%fp-0x78] + std %f0,[%fp-0x80] + std %g6,[%fp-0x88] + std %g4,[%fp-0x90] + std %g2,[%fp-0x98] + std %g0,[%fp-0xa0] + std %i6,[%fp-0xa8] + std %i4,[%fp-0xb0] + std %i2,[%fp-0xb8] + std %i0,[%fp-0xc0] + nop ! stcsr [%fp-0xc4] + nop ! stfsr [%fp-0xc8] + nop ! wr %npc,[%fp-0xcc] + nop ! wr %pc,[%fp-0xd0] + rd %tbr,%o0 + st %o0,[%fp-0xd4] + rd %wim,%o1 + st %o0,[%fp-0xd8] + rd %psr,%o0 + st %o0,[%fp-0xdc] + rd %y,%o0 + st %o0,[%fp-0xe0] + + /..* The arguments are pushed at this point by GDB; + no code is needed in the dummy for this. + The CALL_DUMMY_START_OFFSET gives the position of + the following ld instruction. *../ + + ld [%sp+0x58],%o5 + ld [%sp+0x54],%o4 + ld [%sp+0x50],%o3 + ld [%sp+0x4c],%o2 + ld [%sp+0x48],%o1 + call 0x00000000 + ld [%sp+0x44],%o0 + nop + ta 1 + nop + + note that this is 192 bytes, which is a multiple of 8 (not only 4) bytes. + note that the `call' insn is a relative, not an absolute call. + note that the `nop' at the end is needed to keep the trap from + clobbering things (if NPC pointed to garbage instead). + +We actually start executing at the `sethi', since the pushing of the +registers (as arguments) is done by PUSH_DUMMY_FRAME. If this were +real code, the arguments for the function called by the CALL would be +pushed between the list of ST insns and the CALL, and we could allow +it to execute through. But the arguments have to be pushed by GDB +after the PUSH_DUMMY_FRAME is done, and we cannot allow these ST +insns to be performed again, lest the registers saved be taken for +arguments. */ + +#define CALL_DUMMY { 0x9de3bee0, 0xfd3fbff8, 0xf93fbff0, 0xf53fbfe8, \ + 0xf13fbfe0, 0xed3fbfd8, 0xe93fbfd0, 0xe53fbfc8, \ + 0xe13fbfc0, 0xdd3fbfb8, 0xd93fbfb0, 0xd53fbfa8, \ + 0xd13fbfa0, 0xcd3fbf98, 0xc93fbf90, 0xc53fbf88, \ + 0xc13fbf80, 0xcc3fbf78, 0xc83fbf70, 0xc43fbf68, \ + 0xc03fbf60, 0xfc3fbf58, 0xf83fbf50, 0xf43fbf48, \ + 0xf03fbf40, 0x01000000, 0x01000000, 0x01000000, \ + 0x01000000, 0x91580000, 0xd027bf50, 0x93500000, \ + 0xd027bf4c, 0x91480000, 0xd027bf48, 0x91400000, \ + 0xd027bf44, 0xda03a058, 0xd803a054, 0xd603a050, \ + 0xd403a04c, 0xd203a048, 0x40000000, 0xd003a044, \ + 0x01000000, 0x91d02001, 0x01000000, 0x01000000} + +#define CALL_DUMMY_LENGTH 192 + +#define CALL_DUMMY_START_OFFSET 148 + +#define CALL_DUMMY_STACK_ADJUST 68 + +/* Insert the specified number of args and function address + into a call sequence of the above form stored at DUMMYNAME. */ + +#define FIX_CALL_DUMMY(dummyname, pc, fun, nargs, type) \ +{ \ + *(int *)((char *) dummyname+168) = (0x40000000|((fun-(pc+168))>>2)); \ + if (TYPE_CODE (type) == TYPE_CODE_STRUCT \ + || TYPE_CODE (type) == TYPE_CODE_UNION) \ + *(int *)((char *) dummyname+176) = (TYPE_LENGTH (type) & 0x1fff); \ +} + + +/* Sparc has no reliable single step ptrace call */ + +#define NO_SINGLE_STEP 1 + +/* It does have a wait structure, and it might help things out . . . */ + +#define HAVE_WAIT_STRUCT + +/* Handle a feature in the sun4 compiler ("call .stret4" at the end of + functions returning structures). */ + +#define SUN4_COMPILER_FEATURE + +/* We need two arguments (in general) to the "info frame" command. + Note that the definition of this macro implies that there exists a + function "setup_arbitrary_frame" in mach-dep.c */ + +#define FRAME_SPECIFICATION_DYADIC + +/* KDB stuff flushed for now. */ |