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-rw-r--r--gdb/infrun.c451
1 files changed, 280 insertions, 171 deletions
diff --git a/gdb/infrun.c b/gdb/infrun.c
index 1527ed9..a46587e 100644
--- a/gdb/infrun.c
+++ b/gdb/infrun.c
@@ -176,15 +176,53 @@ static int use_thread_step_needed = USE_THREAD_STEP_NEEDED;
#define DYNAMIC_TRAMPOLINE_NEXTPC(pc) 0
#endif
-/* On SVR4 based systems, determining the callee's address is exceedingly
- difficult and depends on the implementation of the run time loader.
- If we are stepping at the source level, we single step until we exit
- the run time loader code and reach the callee's address. */
+/* If the program uses ELF-style shared libraries, then calls to
+ functions in shared libraries go through stubs, which live in a
+ table called the PLT (Procedure Linkage Table). The first time the
+ function is called, the stub sends control to the dynamic linker,
+ which looks up the function's real address, patches the stub so
+ that future calls will go directly to the function, and then passes
+ control to the function.
+
+ If we are stepping at the source level, we don't want to see any of
+ this --- we just want to skip over the stub and the dynamic linker.
+ The simple approach is to single-step until control leaves the
+ dynamic linker.
+
+ However, on some systems (e.g., Red Hat Linux 5.2) the dynamic
+ linker calls functions in the shared C library, so you can't tell
+ from the PC alone whether the dynamic linker is still running. In
+ this case, we use a step-resume breakpoint to get us past the
+ dynamic linker, as if we were using "next" to step over a function
+ call.
+
+ IN_SOLIB_DYNSYM_RESOLVE_CODE says whether we're in the dynamic
+ linker code or not. Normally, this means we single-step. However,
+ if SKIP_SOLIB_RESOLVER then returns non-zero, then its value is an
+ address where we can place a step-resume breakpoint to get past the
+ linker's symbol resolution function.
+
+ IN_SOLIB_DYNSYM_RESOLVE_CODE can generally be implemented in a
+ pretty portable way, by comparing the PC against the address ranges
+ of the dynamic linker's sections.
+
+ SKIP_SOLIB_RESOLVER is generally going to be system-specific, since
+ it depends on internal details of the dynamic linker. It's usually
+ not too hard to figure out where to put a breakpoint, but it
+ certainly isn't portable. SKIP_SOLIB_RESOLVER should do plenty of
+ sanity checking. If it can't figure things out, returning zero and
+ getting the (possibly confusing) stepping behavior is better than
+ signalling an error, which will obscure the change in the
+ inferior's state. */
#ifndef IN_SOLIB_DYNSYM_RESOLVE_CODE
#define IN_SOLIB_DYNSYM_RESOLVE_CODE(pc) 0
#endif
+#ifndef SKIP_SOLIB_RESOLVER
+#define SKIP_SOLIB_RESOLVER(pc) 0
+#endif
+
/* For SVR4 shared libraries, each call goes through a small piece of
trampoline code in the ".plt" section. IN_SOLIB_CALL_TRAMPOLINE evaluates
to nonzero if we are current stopped in one of these. */
@@ -1137,8 +1175,10 @@ void init_execution_control_state (struct execution_control_state * ecs);
void handle_inferior_event (struct execution_control_state * ecs);
static void check_sigtramp2 (struct execution_control_state *ecs);
+static void step_over_function (struct execution_control_state *ecs);
static void stop_stepping (struct execution_control_state *ecs);
static void prepare_to_wait (struct execution_control_state *ecs);
+static void keep_going (struct execution_control_state *ecs);
/* Wait for control to return from inferior to debugger.
If inferior gets a signal, we may decide to start it up again
@@ -2108,15 +2148,17 @@ handle_inferior_event (struct execution_control_state *ecs)
{
trap_expected = 1;
stop_signal = TARGET_SIGNAL_0;
- goto keep_going;
+ keep_going (ecs);
+ return;
}
}
else if (ecs->ws.kind == TARGET_WAITKIND_VFORKED)
{
if (ecs->random_signal) /* I.e., no catchpoint triggered for this. */
{
- stop_signal = TARGET_SIGNAL_0;
- goto keep_going;
+ stop_signal = TARGET_SIGNAL_0;
+ keep_going (ecs);
+ return;
}
}
else if (ecs->ws.kind == TARGET_WAITKIND_EXECD)
@@ -2126,7 +2168,8 @@ handle_inferior_event (struct execution_control_state *ecs)
{
trap_expected = 1;
stop_signal = TARGET_SIGNAL_0;
- goto keep_going;
+ keep_going (ecs);
+ return;
}
}
@@ -2182,7 +2225,7 @@ handle_inferior_event (struct execution_control_state *ecs)
that case, when we reach this point, there is already a
step-resume breakpoint established, right where it should be:
immediately after the function call the user is "next"-ing
- over. If we jump to step_over_function now, two bad things
+ over. If we call step_over_function now, two bad things
happen:
- we'll create a new breakpoint, at wherever the current
@@ -2230,7 +2273,10 @@ handle_inferior_event (struct execution_control_state *ecs)
remove_breakpoints ();
breakpoints_inserted = 0;
if (!GET_LONGJMP_TARGET (&jmp_buf_pc))
- goto keep_going;
+ {
+ keep_going (ecs);
+ return;
+ }
/* Need to blow away step-resume breakpoint, as it
interferes with us */
@@ -2256,7 +2302,8 @@ handle_inferior_event (struct execution_control_state *ecs)
#endif /* 0 */
set_longjmp_resume_breakpoint (jmp_buf_pc, NULL);
ecs->handling_longjmp = 1; /* FIXME */
- goto keep_going;
+ keep_going (ecs);
+ return;
case BPSTAT_WHAT_CLEAR_LONGJMP_RESUME:
case BPSTAT_WHAT_CLEAR_LONGJMP_RESUME_SINGLE:
@@ -2269,7 +2316,8 @@ handle_inferior_event (struct execution_control_state *ecs)
step_frame_address)))
{
ecs->another_trap = 1;
- goto keep_going;
+ keep_going (ecs);
+ return;
}
#endif /* 0 */
disable_longjmp_breakpoint ();
@@ -2452,7 +2500,8 @@ handle_inferior_event (struct execution_control_state *ecs)
if (SOLIB_IN_DYNAMIC_LINKER (ecs->pid, stop_pc))
{
ecs->another_trap = 1;
- goto keep_going;
+ keep_going (ecs);
+ return;
}
#endif
/* Else, stop and report the catchpoint(s) whose triggering
@@ -2499,7 +2548,8 @@ handle_inferior_event (struct execution_control_state *ecs)
/* I'm not sure whether this needs to be check_sigtramp2 or
whether it could/should be keep_going. */
check_sigtramp2 (ecs);
- goto keep_going;
+ keep_going (ecs);
+ return;
}
if (step_range_end == 0)
@@ -2508,7 +2558,8 @@ handle_inferior_event (struct execution_control_state *ecs)
/* I'm not sure whether this needs to be check_sigtramp2 or
whether it could/should be keep_going. */
check_sigtramp2 (ecs);
- goto keep_going;
+ keep_going (ecs);
+ return;
}
/* If stepping through a line, keep going if still within it.
@@ -2522,7 +2573,8 @@ handle_inferior_event (struct execution_control_state *ecs)
/* We might be doing a BPSTAT_WHAT_SINGLE and getting a signal.
So definately need to check for sigtramp here. */
check_sigtramp2 (ecs);
- goto keep_going;
+ keep_going (ecs);
+ return;
}
/* We stepped out of the stepping range. */
@@ -2532,7 +2584,27 @@ handle_inferior_event (struct execution_control_state *ecs)
until we exit the run time loader code and reach the callee's
address. */
if (step_over_calls < 0 && IN_SOLIB_DYNSYM_RESOLVE_CODE (stop_pc))
- goto keep_going;
+ {
+ CORE_ADDR pc_after_resolver = SKIP_SOLIB_RESOLVER (stop_pc);
+
+ if (pc_after_resolver)
+ {
+ /* Set up a step-resume breakpoint at the address
+ indicated by SKIP_SOLIB_RESOLVER. */
+ struct symtab_and_line sr_sal;
+ INIT_SAL (&sr_sal);
+ sr_sal.pc = pc_after_resolver;
+
+ check_for_old_step_resume_breakpoint ();
+ step_resume_breakpoint =
+ set_momentary_breakpoint (sr_sal, NULL, bp_step_resume);
+ if (breakpoints_inserted)
+ insert_breakpoints ();
+ }
+
+ keep_going (ecs);
+ return;
+ }
/* We can't update step_sp every time through the loop, because
reading the stack pointer would slow down stepping too much.
@@ -2591,7 +2663,7 @@ handle_inferior_event (struct execution_control_state *ecs)
/* We just stepped out of a signal handler and into
its calling trampoline.
- Normally, we'd jump to step_over_function from
+ Normally, we'd call step_over_function from
here, but for some reason GDB can't unwind the
stack correctly to find the real PC for the point
user code where the signal trampoline will return
@@ -2620,7 +2692,8 @@ handle_inferior_event (struct execution_control_state *ecs)
step_range_end = (step_range_start = prev_pc) + 1;
ecs->remove_breakpoints_on_following_step = 1;
- goto keep_going;
+ keep_going (ecs);
+ return;
}
if (stop_pc == ecs->stop_func_start /* Quick test */
@@ -2642,8 +2715,12 @@ handle_inferior_event (struct execution_control_state *ecs)
}
if (step_over_calls > 0 || IGNORE_HELPER_CALL (stop_pc))
- /* We're doing a "next". */
- goto step_over_function;
+ {
+ /* We're doing a "next". */
+ step_over_function (ecs);
+ keep_going (ecs);
+ return;
+ }
/* If we are in a function call trampoline (a stub between
the calling routine and the real function), locate the real
@@ -2668,7 +2745,8 @@ handle_inferior_event (struct execution_control_state *ecs)
step_resume_breakpoint =
set_momentary_breakpoint (xxx, NULL, bp_step_resume);
insert_breakpoints ();
- goto keep_going;
+ keep_going (ecs);
+ return;
}
}
@@ -2685,40 +2763,9 @@ handle_inferior_event (struct execution_control_state *ecs)
if (tmp_sal.line != 0)
goto step_into_function;
}
-
- step_over_function:
- /* A subroutine call has happened. */
- {
- /* We've just entered a callee, and we wish to resume until it
- returns to the caller. Setting a step_resume breakpoint on
- the return address will catch a return from the callee.
-
- However, if the callee is recursing, we want to be careful
- not to catch returns of those recursive calls, but only of
- THIS instance of the call.
-
- To do this, we set the step_resume bp's frame to our current
- caller's frame (step_frame_address, which is set by the "next"
- or "until" command, before execution begins). */
- struct symtab_and_line sr_sal;
-
- INIT_SAL (&sr_sal); /* initialize to zeros */
- sr_sal.pc =
- ADDR_BITS_REMOVE (SAVED_PC_AFTER_CALL (get_current_frame ()));
- sr_sal.section = find_pc_overlay (sr_sal.pc);
-
- check_for_old_step_resume_breakpoint ();
- step_resume_breakpoint =
- set_momentary_breakpoint (sr_sal, get_current_frame (),
- bp_step_resume);
-
- if (!IN_SOLIB_DYNSYM_RESOLVE_CODE (sr_sal.pc))
- step_resume_breakpoint->frame = step_frame_address;
-
- if (breakpoints_inserted)
- insert_breakpoints ();
- }
- goto keep_going;
+ step_over_function (ecs);
+ keep_going (ecs);
+ return;
step_into_function:
/* Subroutine call with source code we should not step over.
@@ -2772,7 +2819,8 @@ handle_inferior_event (struct execution_control_state *ecs)
/* And make sure stepping stops right away then. */
step_range_end = step_range_start;
}
- goto keep_going;
+ keep_going (ecs);
+ return;
}
/* We've wandered out of the step range. */
@@ -2817,7 +2865,8 @@ handle_inferior_event (struct execution_control_state *ecs)
/* Restart without fiddling with the step ranges or
other state. */
- goto keep_going;
+ keep_going (ecs);
+ return;
}
}
@@ -2877,121 +2926,9 @@ handle_inferior_event (struct execution_control_state *ecs)
step_frame_address = current_frame;
}
- keep_going:
- /* Come to this label when you need to resume the inferior.
- It's really much cleaner to do a goto than a maze of if-else
- conditions. */
-
- /* ??rehrauer: ttrace on HP-UX theoretically allows one to debug
- a vforked child beetween its creation and subsequent exit or
- call to exec(). However, I had big problems in this rather
- creaky exec engine, getting that to work. The fundamental
- problem is that I'm trying to debug two processes via an
- engine that only understands a single process with possibly
- multiple threads.
-
- Hence, this spot is known to have problems when
- target_can_follow_vfork_prior_to_exec returns 1. */
-
- /* Save the pc before execution, to compare with pc after stop. */
- prev_pc = read_pc (); /* Might have been DECR_AFTER_BREAK */
- prev_func_start = ecs->stop_func_start; /* Ok, since if DECR_PC_AFTER
- BREAK is defined, the
- original pc would not have
- been at the start of a
- function. */
- prev_func_name = ecs->stop_func_name;
-
- if (ecs->update_step_sp)
- step_sp = read_sp ();
- ecs->update_step_sp = 0;
-
- /* If we did not do break;, it means we should keep
- running the inferior and not return to debugger. */
-
- if (trap_expected && stop_signal != TARGET_SIGNAL_TRAP)
- {
- /* We took a signal (which we are supposed to pass through to
- the inferior, else we'd have done a break above) and we
- haven't yet gotten our trap. Simply continue. */
- resume (currently_stepping (ecs), stop_signal);
- }
- else
- {
- /* Either the trap was not expected, but we are continuing
- anyway (the user asked that this signal be passed to the
- child)
- -- or --
- The signal was SIGTRAP, e.g. it was our signal, but we
- decided we should resume from it.
-
- We're going to run this baby now!
-
- Insert breakpoints now, unless we are trying
- to one-proceed past a breakpoint. */
- /* If we've just finished a special step resume and we don't
- want to hit a breakpoint, pull em out. */
- if (step_resume_breakpoint == NULL
- && through_sigtramp_breakpoint == NULL
- && ecs->remove_breakpoints_on_following_step)
- {
- ecs->remove_breakpoints_on_following_step = 0;
- remove_breakpoints ();
- breakpoints_inserted = 0;
- }
- else if (!breakpoints_inserted &&
- (through_sigtramp_breakpoint != NULL || !ecs->another_trap))
- {
- breakpoints_failed = insert_breakpoints ();
- if (breakpoints_failed)
- {
- stop_stepping (ecs);
- return;
- }
- breakpoints_inserted = 1;
- }
-
- trap_expected = ecs->another_trap;
-
- /* Do not deliver SIGNAL_TRAP (except when the user
- explicitly specifies that such a signal should be
- delivered to the target program).
-
- Typically, this would occure when a user is debugging a
- target monitor on a simulator: the target monitor sets a
- breakpoint; the simulator encounters this break-point and
- halts the simulation handing control to GDB; GDB, noteing
- that the break-point isn't valid, returns control back to
- the simulator; the simulator then delivers the hardware
- equivalent of a SIGNAL_TRAP to the program being
- debugged. */
-
- if (stop_signal == TARGET_SIGNAL_TRAP
- && !signal_program[stop_signal])
- stop_signal = TARGET_SIGNAL_0;
-
-#ifdef SHIFT_INST_REGS
- /* I'm not sure when this following segment applies. I do know,
- now, that we shouldn't rewrite the regs when we were stopped
- by a random signal from the inferior process. */
- /* FIXME: Shouldn't this be based on the valid bit of the SXIP?
- (this is only used on the 88k). */
-
- if (!bpstat_explains_signal (stop_bpstat)
- && (stop_signal != TARGET_SIGNAL_CHLD)
- && !stopped_by_random_signal)
- SHIFT_INST_REGS ();
-#endif /* SHIFT_INST_REGS */
-
- resume (currently_stepping (ecs), stop_signal);
- }
-
- prepare_to_wait (ecs);
- return;
+ keep_going (ecs);
} /* extra brace, to preserve old indentation */
-
- stop_stepping (ecs);
}
/* Are we in the middle of stepping? */
@@ -3043,6 +2980,39 @@ check_sigtramp2 (struct execution_control_state *ecs)
}
}
+
+/* We've just entered a callee, and we wish to resume until it returns
+ to the caller. Setting a step_resume breakpoint on the return
+ address will catch a return from the callee.
+
+ However, if the callee is recursing, we want to be careful not to
+ catch returns of those recursive calls, but only of THIS instance
+ of the call.
+
+ To do this, we set the step_resume bp's frame to our current
+ caller's frame (step_frame_address, which is set by the "next" or
+ "until" command, before execution begins). */
+
+static void
+step_over_function (struct execution_control_state *ecs)
+{
+ struct symtab_and_line sr_sal;
+
+ INIT_SAL (&sr_sal); /* initialize to zeros */
+ sr_sal.pc = ADDR_BITS_REMOVE (SAVED_PC_AFTER_CALL (get_current_frame ()));
+ sr_sal.section = find_pc_overlay (sr_sal.pc);
+
+ check_for_old_step_resume_breakpoint ();
+ step_resume_breakpoint =
+ set_momentary_breakpoint (sr_sal, get_current_frame (), bp_step_resume);
+
+ if (!IN_SOLIB_DYNSYM_RESOLVE_CODE (sr_sal.pc))
+ step_resume_breakpoint->frame = step_frame_address;
+
+ if (breakpoints_inserted)
+ insert_breakpoints ();
+}
+
static void
stop_stepping (struct execution_control_state *ecs)
{
@@ -3084,6 +3054,118 @@ stop_stepping (struct execution_control_state *ecs)
ecs->wait_some_more = 0;
}
+/* This function handles various cases where we need to continue
+ waiting for the inferior. */
+/* (Used to be the keep_going: label in the old wait_for_inferior) */
+
+static void
+keep_going (struct execution_control_state *ecs)
+{
+ /* ??rehrauer: ttrace on HP-UX theoretically allows one to debug a
+ vforked child between its creation and subsequent exit or call to
+ exec(). However, I had big problems in this rather creaky exec
+ engine, getting that to work. The fundamental problem is that
+ I'm trying to debug two processes via an engine that only
+ understands a single process with possibly multiple threads.
+
+ Hence, this spot is known to have problems when
+ target_can_follow_vfork_prior_to_exec returns 1. */
+
+ /* Save the pc before execution, to compare with pc after stop. */
+ prev_pc = read_pc (); /* Might have been DECR_AFTER_BREAK */
+ prev_func_start = ecs->stop_func_start; /* Ok, since if DECR_PC_AFTER
+ BREAK is defined, the
+ original pc would not have
+ been at the start of a
+ function. */
+ prev_func_name = ecs->stop_func_name;
+
+ if (ecs->update_step_sp)
+ step_sp = read_sp ();
+ ecs->update_step_sp = 0;
+
+ /* If we did not do break;, it means we should keep running the
+ inferior and not return to debugger. */
+
+ if (trap_expected && stop_signal != TARGET_SIGNAL_TRAP)
+ {
+ /* We took a signal (which we are supposed to pass through to
+ the inferior, else we'd have done a break above) and we
+ haven't yet gotten our trap. Simply continue. */
+ resume (currently_stepping (ecs), stop_signal);
+ }
+ else
+ {
+ /* Either the trap was not expected, but we are continuing
+ anyway (the user asked that this signal be passed to the
+ child)
+ -- or --
+ The signal was SIGTRAP, e.g. it was our signal, but we
+ decided we should resume from it.
+
+ We're going to run this baby now!
+
+ Insert breakpoints now, unless we are trying to one-proceed
+ past a breakpoint. */
+ /* If we've just finished a special step resume and we don't
+ want to hit a breakpoint, pull em out. */
+ if (step_resume_breakpoint == NULL
+ && through_sigtramp_breakpoint == NULL
+ && ecs->remove_breakpoints_on_following_step)
+ {
+ ecs->remove_breakpoints_on_following_step = 0;
+ remove_breakpoints ();
+ breakpoints_inserted = 0;
+ }
+ else if (!breakpoints_inserted &&
+ (through_sigtramp_breakpoint != NULL || !ecs->another_trap))
+ {
+ breakpoints_failed = insert_breakpoints ();
+ if (breakpoints_failed)
+ {
+ stop_stepping (ecs);
+ return;
+ }
+ breakpoints_inserted = 1;
+ }
+
+ trap_expected = ecs->another_trap;
+
+ /* Do not deliver SIGNAL_TRAP (except when the user explicitly
+ specifies that such a signal should be delivered to the
+ target program).
+
+ Typically, this would occure when a user is debugging a
+ target monitor on a simulator: the target monitor sets a
+ breakpoint; the simulator encounters this break-point and
+ halts the simulation handing control to GDB; GDB, noteing
+ that the break-point isn't valid, returns control back to the
+ simulator; the simulator then delivers the hardware
+ equivalent of a SIGNAL_TRAP to the program being debugged. */
+
+ if (stop_signal == TARGET_SIGNAL_TRAP
+ && !signal_program[stop_signal])
+ stop_signal = TARGET_SIGNAL_0;
+
+#ifdef SHIFT_INST_REGS
+ /* I'm not sure when this following segment applies. I do know,
+ now, that we shouldn't rewrite the regs when we were stopped
+ by a random signal from the inferior process. */
+ /* FIXME: Shouldn't this be based on the valid bit of the SXIP?
+ (this is only used on the 88k). */
+
+ if (!bpstat_explains_signal (stop_bpstat)
+ && (stop_signal != TARGET_SIGNAL_CHLD)
+ && !stopped_by_random_signal)
+ SHIFT_INST_REGS ();
+#endif /* SHIFT_INST_REGS */
+
+ resume (currently_stepping (ecs), stop_signal);
+ }
+
+ prepare_to_wait (ecs);
+}
+
/* This function normally comes after a resume, before
handle_inferior_event exits. It takes care of any last bits of
housekeeping, and sets the all-important wait_some_more flag. */
@@ -3365,6 +3447,33 @@ signal_pass_state (int signo)
return signal_program[signo];
}
+int signal_stop_update (signo, state)
+ int signo;
+ int state;
+{
+ int ret = signal_stop[signo];
+ signal_stop[signo] = state;
+ return ret;
+}
+
+int signal_print_update (signo, state)
+ int signo;
+ int state;
+{
+ int ret = signal_print[signo];
+ signal_print[signo] = state;
+ return ret;
+}
+
+int signal_pass_update (signo, state)
+ int signo;
+ int state;
+{
+ int ret = signal_program[signo];
+ signal_program[signo] = state;
+ return ret;
+}
+
static void
sig_print_header (void)
{