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+\input texinfo
+@setfilename ../info/gdb
+@settitle GDB, The GNU Debugger
+@ifinfo
+This file documents the GNU debugger GDB.
+
+Copyright (C) 1988 Free Software Foundation, Inc.
+
+Permission is granted to make and distribute verbatim copies of
+this manual provided the copyright notice and this permission notice
+are preserved on all copies.
+
+@ignore
+Permission is granted to process this file through Tex and print the
+results, provided the printed document carries copying permission
+notice identical to this one except for the removal of this paragraph
+(this paragraph not being relevant to the printed manual).
+
+@end ignore
+Permission is granted to copy and distribute modified versions of this
+manual under the conditions for verbatim copying, provided also that the
+sections entitled ``Distribution'' and ``GDB General Public License'' are
+included exactly as in the original, and provided that the entire resulting
+derived work is distributed under the terms of a permission notice
+identical to this one.
+
+Permission is granted to copy and distribute translations of this manual
+into another language, under the above conditions for modified versions,
+except that the sections entitled ``Distribution'' and ``GDB General Public
+License'' may be included in a translation approved by the author instead
+of in the original English.
+@end ifinfo
+
+@setchapternewpage odd
+@settitle GDB Manual
+@titlepage
+@sp 6
+@center @titlefont{GDB Manual}
+@sp 1
+@center The GNU Source-Level Debugger
+@sp 4
+@center Third Edition, GDB version 3.1
+@sp 1
+@center January 1989
+@sp 5
+@center Richard M. Stallman
+@page
+@vskip 0pt plus 1filll
+Copyright @copyright{} 1988, 1989 Free Software Foundation, Inc.
+
+Permission is granted to make and distribute verbatim copies of
+this manual provided the copyright notice and this permission notice
+are preserved on all copies.
+
+Permission is granted to copy and distribute modified versions of this
+manual under the conditions for verbatim copying, provided also that the
+sections entitled ``Distribution'' and ``GDB General Public License'' are
+included exactly as in the original, and provided that the entire resulting
+derived work is distributed under the terms of a permission notice
+identical to this one.
+
+Permission is granted to copy and distribute translations of this manual
+into another language, under the above conditions for modified versions,
+except that the sections entitled ``Distribution'' and ``GDB General Public
+License'' may be included in a translation approved by the author instead
+of in the original English.
+@end titlepage
+@page
+
+@node Top, Commands,, (DIR)
+@unnumbered Summary of GDB
+
+The purpose of a debugger such as GDB is to allow you to execute another
+program while examining what is going on inside it. We call the other
+program ``your program'' or ``the program being debugged''.
+
+GDB can do four kinds of things (plus other things in support of these):
+
+@enumerate
+@item
+Start the program, specifying anything that might affect its behavior.
+
+@item
+Make the program stop on specified conditions.
+
+@item
+Examine what has happened, when the program has stopped, so that you
+can see bugs happen.
+
+@item
+Change things in the program, so you can correct the effects of one bug
+and go on to learn about another without having to recompile first.
+@end enumerate
+
+GDB can be used to debug programs written in C and C++. Pascal support
+is being implemented, and Fortran support will be added when a GNU
+Fortran compiler is written.
+
+@menu
+* License:: The GDB General Public License gives you permission
+ to redistribute GDB on certain terms; and also
+ explains that there is no warranty.
+* Input:: GDB command syntax and input conventions.
+* Files:: Specifying files for GDB to operate on.
+* Options:: GDB arguments and options.
+* Compilation::Compiling your program so you can debug it.
+* Running:: Running your program under GDB.
+* Stopping:: Making your program stop. Why it may stop. What to do then.
+* Stack:: Examining your program's stack.
+* Source:: Examining your program's source files.
+* Data:: Examining data in your program.
+* Symbols:: Examining the debugger's symbol table.
+* Altering:: Altering things in your program.
+* Sequences:: Canned command sequences for repeated use.
+* Emacs:: Using GDB through GNU Emacs.
+* Remote:: Remote kernel debugging across a serial line.
+* Commands:: Index of GDB commands.
+* Concepts:: Index of GDB concepts.
+@end menu
+
+@node License, Input, Top, Top
+@unnumbered GDB General Public License
+@center (Clarified 11 Feb 1988)
+
+ The license agreements of most software companies keep you at the mercy
+of those companies. By contrast, our general public license is intended to
+give everyone the right to share GDB. To make sure that you get the rights
+we want you to have, we need to make restrictions that forbid anyone to
+deny you these rights or to ask you to surrender the rights. Hence this
+license agreement.
+
+ Specifically, we want to make sure that you have the right to give away
+copies of GDB, that you receive source code or else can get it if you want
+it, that you can change GDB or use pieces of it in new free programs, and
+that you know you can do these things.
+
+ To make sure that everyone has such rights, we have to forbid you to
+deprive anyone else of these rights. For example, if you distribute copies
+of GDB, you must give the recipients all the rights that you have. You
+must make sure that they, too, receive or can get the source code. And you
+must tell them their rights.
+
+ Also, for our own protection, we must make certain that everyone finds
+out that there is no warranty for GDB. If GDB is modified by someone else
+and passed on, we want its recipients to know that what they have is not
+what we distributed, so that any problems introduced by others will not
+reflect on our reputation.
+
+ Therefore we (Richard Stallman and the Free Software Foundation,
+Inc.) make the following terms which say what you must do to be
+allowed to distribute or change GDB.
+
+@unnumberedsec Copying Policies
+
+@enumerate
+@item
+You may copy and distribute verbatim copies of GDB source code as you
+receive it, in any medium, provided that you conspicuously and
+appropriately publish on each file a valid copyright notice ``Copyright
+@copyright{} 1988 Free Software Foundation, Inc.'' (or with whatever year
+is appropriate); keep intact the notices on all files that
+refer to this License Agreement and to the absence of any warranty; and
+give any other recipients of the GDB program a copy of this License
+Agreement along with the program. You may charge a distribution fee
+for the physical act of transferring a copy.
+
+@item
+You may modify your copy or copies of GDB source code or any portion
+of it, and copy and distribute such modifications under the terms of
+Paragraph 1 above, provided that you also do the following:
+
+@itemize @bullet
+@item
+cause the modified files to carry prominent notices stating
+that you changed the files and the date of any change; and
+
+@item
+cause the whole of any work that you distribute or publish, that
+in whole or in part contains or is a derivative of GDB or any
+part thereof, to be licensed at no charge to all third parties on
+terms identical to those contained in this License Agreement
+(except that you may choose to grant more extensive warranty
+protection to some or all third parties, at your option).
+
+@item
+if the modified program serves as a debugger, cause it, when
+started running in the simplest and usual way, to print an
+announcement including a valid copyright notice ``Copyright
+@copyright{} 1988 Free Software Foundation, Inc.'' (or with the
+year that is appropriate), saying that there is no warranty (or
+else, saying that you provide a warranty) and that users may
+redistribute the program under these conditions, and telling the
+user how to view a copy of this License Agreement.
+
+@item
+You may charge a distribution fee for the physical act of
+transferring a copy, and you may at your option offer warranty
+protection in exchange for a fee.
+@end itemize
+
+Mere aggregation of another unrelated program with this program (or its
+derivative) on a volume of a storage or distribution medium does not bring
+the other program under the scope of these terms.
+
+@item
+You may copy and distribute GDB (or a portion or derivative of it,
+under Paragraph 2) in object code or executable form under the terms
+of Paragraphs 1 and 2 above provided that you also do one of the
+following:
+
+@itemize @bullet
+@item
+accompany it with the complete corresponding machine-readable
+source code, which must be distributed under the terms of
+Paragraphs 1 and 2 above; or,
+
+@item
+accompany it with a written offer, valid for at least three
+years, to give any third party free (except for a nominal
+shipping charge) a complete machine-readable copy of the
+corresponding source code, to be distributed under the terms of
+Paragraphs 1 and 2 above; or,
+
+@item
+accompany it with the information you received as to where the
+corresponding source code may be obtained. (This alternative is
+allowed only for noncommercial distribution and only if you
+received the program in object code or executable form alone.)
+@end itemize
+
+For an executable file, complete source code means all the source code
+for all modules it contains; but, as a special exception, it need not
+include source code for modules which are standard libraries that
+accompany the operating system on which the executable file runs.
+
+@item
+You may not copy, sublicense, distribute or transfer GDB except as
+expressly provided under this License Agreement. Any attempt
+otherwise to copy, sublicense, distribute or transfer GDB is void and
+your rights to use GDB under this License agreement shall be
+automatically terminated. However, parties who have received computer
+software programs from you with this License Agreement will not have
+their licenses terminated so long as such parties remain in full
+compliance.
+
+@item
+If you wish to incorporate parts of GDB into other free programs whose
+distribution conditions are different, write to the Free Software
+Foundation. We have not yet worked out a simple rule that can be
+stated here, but we will often permit this. We will be guided by the
+two goals of preserving the free status of all derivatives our free
+software and of promoting the sharing and reuse of software.
+@end enumerate
+
+@iftex
+@vfil
+@eject
+@end iftex
+@unnumberedsec NO WARRANTY
+
+ BECAUSE GDB IS LICENSED FREE OF CHARGE, WE PROVIDE ABSOLUTELY
+NO WARRANTY, TO THE EXTENT PERMITTED BY APPLICABLE STATE LAW. EXCEPT
+WHEN OTHERWISE STATED IN WRITING, THE FREE SOFTWARE FOUNDATION, INC,
+RICHARD M. STALLMAN AND/OR OTHER PARTIES PROVIDE GDB ``AS IS''
+WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
+BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
+FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY
+AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE GDB
+PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY
+SERVICING, REPAIR OR CORRECTION.
+
+ IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW WILL FREE SOFTWARE
+FOUNDATION, INC., RICHARD M. STALLMAN, AND/OR ANY OTHER PARTY WHO MAY
+MODIFY AND REDISTRIBUTE GDB AS PERMITTED ABOVE, BE LIABLE TO YOU
+FOR DAMAGES, INCLUDING ANY LOST PROFITS, LOST MONIES, OR OTHER
+SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR
+INABILITY TO USE (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA
+BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY THIRD PARTIES OR A
+FAILURE OF THE PROGRAM TO OPERATE WITH PROGRAMS NOT DISTRIBUTED BY
+FREE SOFTWARE FOUNDATION, INC.) THE PROGRAM, EVEN IF YOU HAVE BEEN
+ADVISED OF THE POSSIBILITY OF SUCH DAMAGES, OR FOR ANY CLAIM BY ANY
+OTHER PARTY.
+
+@node Input, Files, License, Top
+@chapter GDB Input Conventions
+
+GDB is invoked with the shell command @samp{gdb}. Once started, it reads
+commands from the terminal until you tell it to exit.
+
+A GDB command is a single line of input. There is no limit on how long
+it can be. It starts with a command name, which is followed by arguments
+whose meaning depends on the command name. Some command names do not
+allow arguments.
+
+GDB command names may always be abbreviated if the abbreviation is
+unambiguous. Sometimes even ambiguous abbreviations are allowed; for
+example, @samp{s} is specially defined as equivalent to @samp{step}
+even though there are other commands whose names start with @samp{s}.
+Possible command abbreviations are often stated in the documentation
+of the individual commands.
+
+A blank line as input to GDB means to repeat the previous command verbatim.
+Certain commands do not allow themselves to be repeated this way; these are
+commands for which unintentional repetition might cause trouble and which
+you are unlikely to want to repeat. Certain others (@samp{list} and
+@samp{x}) act differently when repeated because that is more useful.
+
+A line of input starting with @samp{#} is a comment; it does nothing.
+This is useful mainly in command files (@xref{Command Files}).
+
+Occasionally it is useful to execute a shell command from within gdb.
+This can be done with the @samp{shell} command, or the shell escape
+character @samp{!}.
+
+@table @code
+@item shell @var{shell command string}
+@kindex shell
+@item !@var{shell command string}
+@kindex !
+@cindex shell escape
+Directs GDB to invoke an inferior shell to execute @samp{shell command string}.
+The environmental variable @samp{SHELL} is used if it exists, otherwise gdb
+uses @samp{/bin/sh}.
+@end table
+
+GDB @dfn{prompts} for commands with a string that is normally @samp{(gdb)}.
+When debugging GDB with GDB, it is useful to change the prompt in one of
+the GDBs so that you can distinguish them. This can be done with the
+@samp{set prompt} command.
+
+@table @code
+@item set prompt @var{newprompt}
+@kindex set prompt
+Directs GDB to use @var{newprompt} as its prompt string henceforth.
+@end table
+
+@cindex exiting GDB
+@kindex quit
+To exit GDB, use the @samp{quit} command (abbreviated @samp{q}).
+@kbd{Ctrl-c} will not exit from GDB, but rather will terminate the action
+of any GDB command that is in progress and return to GDB command level.
+It is safe to type @kbd{Ctrl-c} at any time because GDB does not allow
+it to take effect until a time when it is safe.
+
+@node Files, Options, Input, Top
+@chapter Specifying GDB's Files
+
+@cindex core dump file
+@cindex executable file
+@cindex symbol table
+GDB needs to know the filename of the program to be debugged. To debug a
+core dump of a previous run, GDB must be told the filename of the core
+dump.
+
+@menu
+* Arguments: File Arguments. Specifying files with arguments
+ (when you start GDB).
+* Commands: File Commands. Specifying files with GDB commands.
+@end menu
+
+@node File Arguments, File Commands, Files, Files
+@section Specifying Files with Arguments
+
+The usual way to specify the executable and core dump file names is with
+two command arguments given when you start GDB. The first argument is used
+as the file for execution and symbols, and the second argument (if any) is
+used as the core dump file name. Thus,
+
+@example
+gdb progm core
+@end example
+
+@noindent
+specifies @file{progm} as the executable program and @file{core} as a core
+dump file to examine. (You do not need to have a core dump file if what
+you plan to do is debug the program interactively.)
+
+@xref{Options}, for full information on command options and arguments for
+GDB.
+
+@node File Commands,, File Arguments, Files
+@section Specifying Files with Commands
+
+Usually you specify the files for GDB to work with by giving arguments when
+you invoke GDB. But occasionally it is necessary to change to a different
+file during a GDB session. Or you may run GDB and forget to specify the
+files you want to use. In these situations the GDB commands to specify new
+files are useful.
+
+@table @code
+@item exec-file @var{filename}
+@kindex exec-file
+Specify that the program to be run is found in @var{filename}. If you
+do not specify a directory and the file is not found in GDB's working
+directory, GDB will use the environment variable @samp{PATH} as a list
+of directories to search, just as the shell does when looking for a
+program to run.
+
+@item symbol-file @var{filename}
+@kindex symbol-file
+Read symbol table information from file @var{filename}. @samp{PATH}
+is searched when necessary. Most of the time you will use both the
+@samp{exec-file} and @samp{symbol-file} commands on the same file.
+
+@samp{symbol-file} with no argument clears out GDB's symbol table.
+
+@item core-file @var{filename}
+@kindex core-file
+Specify the whereabouts of a core dump file to be used as the
+``contents of memory''. Note that the core dump contains only the
+writable parts of memory; the read-only parts must come from the
+executable file.
+
+@samp{core-file} with no argument specifies that no core file is
+to be used.
+
+@item add-file @var{filename} @var{address}
+@kindex add-file
+The @samp{add-file} command takes two arguments, a file name, and the
+address at which that file has been (or should be) dynamically loaded.
+GDB will then treat that file as though it had always been dynamically
+linked, and provide the user with all the normal GDB features, including
+symbolic debugging.
+
+With the @samp{add-file} command, it is possible to debug code which was
+not present in the initial load image of the program under test.
+Suppose you have a program which can, while running, dynamically link a
+program fragment into its address space. One program which does this is
+KCL, a free common lisp implementation. The fragment will be loaded
+into the main program's address space at some address, and the main
+program can then call functions within the fragment by calculating (or
+otherwise obtaining) their addresses.
+
+@item kill
+@kindex kill
+Cancel running the program under GDB. This could be used if you wish
+to debug a core dump instead. GDB ignores any core dump file if it is
+actually running the program, so the @samp{kill} command is the only
+sure way to go back to using the core dump file.
+
+@item info files
+@kindex info files
+Print the names of the executable and core dump files currently in
+use by GDB, and the file from which symbols were loaded.
+@end table
+
+While all three file-specifying commands allow both absolute and relative
+file names as arguments, GDB always converts the file name to an absolute
+one and remembers it that way.
+
+The @samp{symbol-file} command causes GDB to forget the contents of its
+convenience variables, the value history, and all breakpoints and
+auto-display expressions. This is because they may contain pointers to the
+internal data recording symbols and data types, which are part of the old
+symbol table data being discarded inside GDB.
+
+@node Options, Compilation, Files, Top
+@chapter Options and Arguments for GDB
+
+When you invoke GDB, you can pass commands telling it what files to
+operate on and what other things to do.
+
+@menu
+* Mode Options:: Options controlling modes of operation.
+* File Options:: Options to specify files (executable, coredump, commands)
+* Other Arguments:: Any other arguments without options
+ also specify files.
+@end menu
+
+@node Mode Options, File Options, Options, Options
+@section Mode Options
+
+@table @samp
+@item -nx
+Do not execute commands from the init files @file{.gdbinit}.
+Normally, the commands in these files are executed after all the
+command options and arguments have been processed. @xref{Command
+Files}.
+
+@item -q
+``Quiet''. Do not print the usual introductory messages.
+
+@item -batch
+Run in batch mode. Exit with code 1 after processing all the command
+files specified with @samp{-x} (and @file{.gdbinit}, if not
+inhibited). Exit also if, due to an error, GDB would otherwise
+attempt to read a command from the terminal.
+
+@item -fullname
+This option is used when Emacs runs GDB as a subprocess. It tells GDB
+to output the full file name and line number in a standard,
+recognizable fashion each time a stack frame is displayed (which
+includes each time the program stops). This recognizable format looks
+like two @samp{\032} characters, followed by the filename, line number
+and character position separated by colons, and a newline. The
+Emacs-to-GDB interface program uses the two @samp{\032} characters as
+a signal to display the source code for the frame.
+@end table
+
+@node File Options, Other Arguments, Mode Options, Options
+@section File-specifying Options
+
+All the options and command line arguments given are processed
+in sequential order. The order makes a difference when the
+@samp{-x} command is used.
+
+@table @samp
+@item -s @var{file}
+Read symbol table from file @var{file}.
+
+@item -e @var{file}
+Use file @var{file} as the executable file to execute when
+appropriate, and for examining pure data in conjunction with a core
+dump.
+
+@item -se @var{file}
+Read symbol table from file @var{file} and use it as the executable
+file.
+
+@item -c @var{file}
+Use file @var{file} as a core dump to examine.
+
+@item -x @var{file}
+Execute GDB commands from file @var{file}.
+
+@item -d @var{directory}
+Add @var{directory} to the path to search for source files.
+@end table
+
+@node Other Arguments,, File Options, Options
+@section Other Arguments
+
+If there are arguments to GDB that are not options or associated with
+options, the first one specifies the symbol table and executable file name
+(as if it were preceded by @samp{-se}) and the second one specifies a core
+dump file name (as if it were preceded by @samp{-c}).
+
+@node Compilation, Running, Options, Top
+@chapter Compiling Your Program for Debugging
+
+In order to debug a program effectively, you need to ask for debugging
+information when you compile it. This information in the object file
+describes the data type of each variable or function and the correspondence
+between source line numbers and addresses in the executable code.
+
+To request debugging information, specify the @samp{-g} option when you run
+the compiler.
+
+The Unix C compiler is unable to handle the @samp{-g} and @samp{-O} options
+together. This means that you cannot ask for optimization if you ask for
+debugger information.
+
+The GNU C compiler supports @samp{-g} with or without @samp{-O}, making it
+possible to debug optimized code. We recommend that you @emph{always} use
+@samp{-g} whenever you compile a program. You may think the program is
+correct, but there's no sense in pushing your luck.
+
+If you are using the GNU C compiler, the GNU assembler and the GNU linker,
+you can choose between two formats of debugging information: the standard
+Unix format, which is what you get with @samp{-g}, and GDB's own format,
+which you request by using @samp{-gg} instead of @samp{-g}. This stores
+debugging information in the executable file in a format much like that
+which is used inside GDB. This has these advantages and disadvantages:
+
+@itemize @bullet
+@item
+GDB can read @samp{-gg} format more than twice as fast as Unix
+@samp{-g} format.
+
+@item
+The @samp{-gg} format uses much more disk space than Unix format.
+
+@item
+The Unix debuggers can understand only Unix format, so you cannot use
+Unix source-level debuggers if you compile with @samp{-gg}. (The
+@code{adb} debugger works with either format; it does not use this
+information in any case.)
+@end itemize
+
+@node Running, Stopping, Compilation, Top
+@chapter Running Your Program Under GDB
+
+@cindex running
+@kindex run
+To start your program under GDB, use the @samp{run} command. The program
+must already have been specified using the @samp{exec-file} command or with
+an argument to GDB (@pxref{Files}); what @samp{run} does is create an
+inferior process, load the program into it, and set it in motion.
+
+The execution of a program is affected by certain information it receives
+from its superior. GDB provides ways to specify them, which you must do
+@i{before} starting the program. (You can change them after starting the
+program, but such changes do not affect the program unless you start it
+over again.)
+
+@table @asis
+@item The @i{arguments.}
+You specify the arguments to give the program as the arguments of the
+@samp{run} command.
+
+@item The @i{environment.}
+The program normally inherits its environment from GDB, but you can
+use the GDB commands @samp{set environment} and
+@samp{unset environment} to change parts of the environment that will
+be given to the program.@refill
+
+@item The @i{working directory.}
+The program inherits its working directory from GDB. You can set GDB's
+working directory with the @samp{cd} command in GDB.
+@end table
+
+After the @samp{run} command, the debugger does nothing but wait for your
+program to stop. @xref{Stopping}.
+
+Note that once your program has been started by the @samp{run} command,
+you may evaluate expressions that involve calls to functions in the
+inferior. @xref{Expressions}. If you wish to evaluate a function
+simply for it's side affects, you may use the @samp{set} command.
+@xref{Assignment}.
+
+@menu
+* Arguments:: Specifying the arguments for your program.
+* Environment:: Specifying the environment for your program.
+* Working Directory:: Specifying the working directory for giving
+ to your program when it is run.
+* Input/Output:: Specifying the program's standard input and output.
+* Attach:: Debugging a process started outside GDB.
+@end menu
+
+@node Arguments, Environment, Running, Running
+@section Your Program's Arguments
+
+@cindex arguments (to your program)
+You specify the arguments to give the program as the arguments of the
+@samp{run} command. They are passed to a shell, which expands wildcard
+characters and performs redirection of I/O, and thence to the program.
+
+@samp{run} with no arguments uses the same arguments used by the previous
+@samp{run}.
+
+@kindex set args
+The command @samp{set args} can be used to specify the arguments to be used
+the next time the program is run. If @samp{set args} has no arguments, it
+means to use no arguments the next time the program is run. If you have
+run your program with arguments and want to run it again with no arguments,
+this is the only way to do so.
+
+@node Environment, Working Directory, Arguments, Running
+@section Your Program's Environment
+
+@cindex environment (of your program)
+The @dfn{environment} consists of a set of @dfn{environment variables} and
+their values. Environment variables conventionally record such things as
+your user name, your home directory, your terminal type, and your search
+path for programs to run. Usually you set up environment variables with
+the shell and they are inherited by all the other programs you run. When
+debugging, it can be useful to try running the program with different
+environments without having to start the debugger over again.
+
+@table @code
+@item info environment @var{varname}
+@kindex info environment
+Print the value of environment variable @var{varname} to be given to
+your program when it is started. This command can be abbreviated
+@samp{i env @var{varname}}.
+
+@item info environment
+Print the names and values of all environment variables to be given to
+your program when it is started. This command can be abbreviated
+@samp{i env}.
+
+@item set environment @var{varname} @var{value}
+@item set environment @var{varname} = @var{value}
+@kindex set environment
+Sets environment variable @var{varname} to @var{value}, for your program
+only, not for GDB itself. @var{value} may be any string; the values of
+environment variables are just strings, and any interpretation is
+supplied by your program itself. The @var{value} parameter is optional;
+if it is eliminated, the variable is set to a null value. This command
+can be abbreviated as short as @samp{set e}.
+
+@item delete environment @var{varname}
+@kindex delete environment
+@item unset environment @var{varname}
+@kindex unset environment
+Remove variable @var{varname} from the environment to be passed to
+your program. This is different from @samp{set env @var{varname} =}
+because @samp{delete environment} makes a variable not be defined at
+all, which is distinguishable from an empty value. This command can
+be abbreviated @samp{d e}.
+@end table
+
+@node Working Directory, Input/Output, Environment, Running
+@section Your Program's Working Directory
+
+@cindex working directory (of your program)
+Each time you start your program with @samp{run}, it inherits its working
+directory from the current working directory of GDB. GDB's working
+directory is initially whatever it inherited from its superior, but you can
+specify the working directory for GDB with the @samp{cd} command.
+
+The GDB working directory also serves as a default for the commands
+that specify files for GDB to operate on. @xref{Files}.
+
+@table @code
+@item cd @var{directory}
+@kindex cd
+Set GDB's working directory to @var{directory}.
+
+@item pwd
+@kindex pwd
+Print GDB's working directory.
+@end table
+
+@node Input/Output, Attach, Working Directory, Running
+@section Your Program's Input and Output
+
+@cindex redirection
+@cindex controlling terminal
+By default, the program you run under GDB does input and output to the same
+terminal that GDB uses.
+
+You can redirect the program's input and/or output using @samp{sh}-style
+redirection commands in the @samp{run} command. For example,
+
+@example
+run > outfile
+@end example
+
+@noindent
+starts the program, diverting its output to the file @file{outfile}.
+
+@kindex tty
+Another way to specify where the program should do input and output is with
+the @samp{tty} command. This command accepts a file name as argument, and
+causes this file to be the default for future @samp{run} commands. It also
+resets the controlling terminal for future @samp{run} commands. For
+example,
+
+@example
+tty /dev/ttyb
+@end example
+
+@noindent
+directs that processes started with subsequent @samp{run} commands default
+to do input and output on the terminal @file{/dev/ttyb} and sets the
+controlling terminal to @file{/dev/ttyb}. An explicit redirection in
+@samp{run} overrides the @samp{tty} command's effect on input/output
+redirection.
+
+When you use the @samp{tty} command or redirect input in the @samp{run}
+command, the @emph{input for your program} comes from the specified file,
+but the input for GDB still comes from your terminal.
+
+@node Attach,, Input/Output, Running
+@section Debugging an Already-Running Process
+@kindex detach
+@kindex attach
+@cindex attach
+
+Some operating systems (in particular, Sun) allow GDB to begin debugging an
+already-running process that was started outside of GDB. To do this you
+must use the @samp{attach} command instead of the @samp{run} command.
+
+The @samp{attach} command requires one argument, which is the process-id of
+the process you want to debug. (The usual way to find out the process-id
+of the process is with the @samp{ps} utility.)
+
+The first thing GDB does after arranging to debug the process is to stop
+it. You can examine and modify an attached process with all the GDB
+commands that ordinarily available when you start processes with
+@samp{run}. You can insert breakpoints; you can step and continue; you
+can modify storage. If you would rather the process continue running,
+use the @samp{continue} command after attaching.
+
+When you are finished debugging the attached process, you can use the
+@samp{detach} command to release it from GDB's control. Detaching
+the process continues its execution. After the @samp{detach} command,
+that process and GDB become completely independent once more, and you
+are ready to @samp{attach} another process or start one with @samp{run}.
+
+If you exit GDB or use the @samp{run} command while you have an attached
+process, you kill that process. You will be asked for confirmation if you
+try to do either of these things.
+
+@node Stopping, Stack, Running, Top
+@chapter Stopping and Continuing
+
+When you run a program normally, it runs until exiting. The purpose
+of using a debugger is so that you can stop it before that point;
+or so that if the program runs into trouble you can find out why.
+
+@menu
+* Signals:: Fatal signals in your program just stop it;
+ then you can use GDB to see what is going on.
+* Breakpoints:: Breakpoints let you stop your program when it
+ reaches a specified point in the code.
+* Continuing:: Resuming execution until the next signal or breakpoint.
+* Stepping:: Stepping runs the program a short distance and
+ then stops it wherever it has come to.
+@end menu
+
+@node Signals, Breakpoints, Stopping, Stopping
+@section Signals
+
+A signal is an asynchronous event that can happen in a program. The
+operating system defines the possible kinds of signals, and gives each kind
+a name and a number. For example, @code{SIGINT} is the signal a program
+gets when you type @kbd{Ctrl-c}; @code{SIGSEGV} is the signal a program
+gets from referencing a place in memory far away from all the areas in use;
+@code{SIGALRM} occurs when the alarm clock timer goes off (which happens
+only if the program has requested an alarm).
+
+Some signals, including @code{SIGALRM}, are a normal part of the
+functioning of the program. Others, such as @code{SIGSEGV}, indicate
+errors; these signals are @dfn{fatal} (kill the program immediately) if the
+program has not specified in advance some other way to handle the signal.
+@code{SIGINT} does not indicate an error in the program, but it is normally
+fatal so it can carry out the purpose of @kbd{Ctrl-c}: to kill the program.
+
+GDB has the ability to detect any occurrence of a signal in the program
+running under GDB's control. You can tell GDB in advance what to do for
+each kind of signal.
+
+Normally, GDB is set up to ignore non-erroneous signals like @code{SIGALRM}
+(so as not to interfere with their role in the functioning of the program)
+but to stop the program immediately whenever an error signal happens.
+You can change these settings with the @samp{handle} command. You must
+specify which signal you are talking about with its number.
+
+@table @code
+@item info signal
+@kindex info signal
+Print a table of all the kinds of signals and how GDB has been told to
+handle each one. You can use this to see the signal numbers of all
+the defined types of signals.
+
+@item handle @var{signalnum} @var{keywords}@dots{}
+@kindex handle
+Change the way GDB handles signal @var{signalnum}. The @var{keywords}
+say what change to make.
+@end table
+
+To use the @samp{handle} command you must know the code number of the
+signal you are concerned with. To find the code number, type @samp{info
+signal} which prints a table of signal names and numbers.
+
+The keywords allowed by the handle command can be abbreviated. Their full
+names are
+
+@table @code
+@item stop
+GDB should stop the program when this signal happens. This implies
+the @samp{print} keyword as well.
+
+@item print
+GDB should print a message when this signal happens.
+
+@item nostop
+GDB should not stop the program when this signal happens. It may
+still print a message telling you that the signal has come in.
+
+@item noprint
+GDB should not mention the occurrence of the signal at all. This
+implies the @samp{nostop} keyword as well.
+
+@item pass
+GDB should allow the program to see this signal; the program will be
+able to handle the signal, or may be terminated if the signal is fatal
+and not handled.
+
+@item nopass
+GDB should not allow the program to see this signal.
+@end table
+
+When a signal has been set to stop the program, the program cannot see the
+signal until you continue. It will see the signal then, if @samp{pass} is
+in effect for the signal in question @i{at that time}. In other words,
+after GDB reports a signal, you can use the @samp{handle} command with
+@samp{pass} or @samp{nopass} to control whether that signal will be seen by
+the program when you later continue it.
+
+You can also use the @samp{signal} command to prevent the program from
+seeing a signal, or cause it to see a signal it normally would not see,
+or to give it any signal at any time. @xref{Signaling}.
+
+@node Breakpoints, Continuing, Signals, Stopping
+@section Breakpoints
+
+@cindex breakpoints
+A @dfn{breakpoint} makes your program stop whenever a certain point in the
+program is reached. You set breakpoints explicitly with GDB commands,
+specifying the place where the program should stop by line number, function
+name or exact address in the program. You can add various other conditions
+to control whether the program will stop.
+
+Each breakpoint is assigned a number when it is created; these numbers are
+successive integers starting with 1. In many of the commands for controlling
+various features of breakpoints you use the breakpoint number to say which
+breakpoint you want to change. Each breakpoint may be @dfn{enabled} or
+@dfn{disabled}; if disabled, it has no effect on the program until you
+enable it again.
+
+@kindex info break
+@kindex $_
+The command @samp{info break} prints a list of all breakpoints set and not
+cleared, showing their numbers, where in the program they are, and any
+special features in use for them. Disabled breakpoints are included in the
+list, but marked as disabled. @samp{info break} with a breakpoint number
+as argument lists only that breakpoint. The convenience variable @samp{$_}
+and the default examining-address for the @samp{x} command are set to the
+address of the last breakpoint listed (@pxref{Memory}).
+
+@menu
+* Set Breaks:: How to establish breakpoints.
+* Clear Breaks:: How to remove breakpoints no longer needed.
+* Disabling:: How to disable breakpoints (turn them off temporarily).
+* Conditions:: Making extra conditions on whether to stop.
+* Break Commands:: Commands to be executed at a breakpoint.
+* Error in Breakpoints:: "Cannot insert breakpoints" error--why, what to do.
+@end menu
+
+@node Set Breaks, Clear Breaks, Breakpoints, Breakpoints
+@subsection Setting Breakpoints
+
+@kindex break
+Breakpoints are set with the @samp{break} command (abbreviated @samp{b}).
+You have several ways to say where the breakpoint should go.
+
+@table @code
+@item break @var{function}
+Set a breakpoint at entry to function @var{function}.
+
+@item break @var{linenum}
+Set a breakpoint at line @var{linenum} in the current source file.
+That file is the last file whose source text was printed. This
+breakpoint will stop the program just before it executes any of the
+code on that line.
+
+@item break @var{filename}:@var{linenum}
+Set a breakpoint at line @var{linenum} in source file @var{filename}.
+
+@item break @var{filename}:@var{function}
+Set a breakpoint at entry to function @var{function} found in file
+@var{filename}. Specifying a filename as well as a function name is
+superfluous except when multiple files contain similarly named
+functions.
+
+@item break *@var{address}
+Set a breakpoint at address @var{address}. You can use this to set
+breakpoints in parts of the program which do not have debugging
+information or source files.
+
+@item break
+Set a breakpoint at the next instruction to be executed in the selected
+stack frame (@pxref{Stack}). In any selected frame but the innermost,
+this will cause the program to stop as soon as control returns to that
+frame. This is equivalent to a @samp{finish} command in the frame
+inside the selected frame. If this is done in the innermost frame gdb
+will stop the next time it reaches the current location; this may be
+useful inside of loops. It does not stop at this breakpoint immediately
+upon continuation of the program since no code would be executed if it
+did.
+
+@item break @dots{} if @var{cond}
+Set a breakpoint with condition @var{cond}; evaluate the expression
+@var{cond} each time the breakpoint is reached, and stop only if the
+value is nonzero. @samp{@dots{}} stands for one of the possible
+arguments described above (or no argument) specifying where to break.
+@xref{Conditions}, for more information on breakpoint conditions.
+
+@item tbreak @var{args}
+@kindex tbreak
+Set a breakpoint enabled only for one stop. @var{args} are the
+same as in the @samp{break} command, and the breakpoint is set in the same
+way, but the breakpoint is automatically @dfn{disabled} the first time it
+is hit.
+@end table
+
+GDB allows you to set any number of breakpoints at the same place in the
+program. There is nothing silly or meaningless about this. When the
+breakpoints are conditional, this is even useful (@pxref{Conditions}).
+
+@node Clear Breaks, Disabling, Set Breaks, Breakpoints
+@subsection Clearing Breakpoints
+
+@cindex clear breakpoint
+@cindex delete breakpoints
+It is often necessary to eliminate a breakpoint once it has done its job
+and you no longer want the program to stop there. This is called
+@dfn{clearing} or @samp{deleting} the breakpoint. A breakpoint that
+has been cleared no longer exists in any sense.
+
+With the @samp{clear} command you can clear breakpoints according to where
+they are in the program. With the @samp{delete} command you can clear
+individual breakpoints by specifying their breakpoint numbers.
+
+@b{It is not necessary to clear a breakpoint to proceed past it.} GDB
+automatically ignores breakpoints in the first instruction to be executed
+when you continue execution at the same address where the program stopped.
+
+@table @code
+@item clear
+@kindex clear
+Clear any breakpoints at the next instruction to be executed in the
+selected stack frame (@pxref{Selection}). When the innermost frame
+is selected, this is a good way to clear a breakpoint that the program
+just stopped at.
+
+@item clear @var{function}
+@itemx clear @var{filename}:@var{function}
+Clear any breakpoints set at entry to the function @var{function}.
+
+@item clear @var{linenum}
+@item clear @var{filename}:@var{linenum}
+Clear any breakpoints set at or within the code of the specified line.
+
+@item delete @var{bnums}@dots{}
+@kindex delete
+Delete the breakpoints of the numbers specified as arguments.
+A breakpoint deleted is forgotten completely.
+@end table
+
+@node Disabling, Conditions, Clear Breaks, Breakpoints
+@subsection Disabling Breakpoints
+
+@cindex disabled breakpoints
+@cindex enabled breakpoints
+Rather than clearing a breakpoint, you might prefer to @dfn{disable} it.
+This makes the breakpoint inoperative as if it had been cleared, but
+remembers the information on the breakpoint so that you can @dfn{enable}
+it again later.
+
+You disable and enable breakpoints with the @samp{enable} and
+@samp{disable} commands, specifying one or more breakpoint numbers as
+arguments. Use @samp{info break} to print a list of breakpoints if you
+don't know which breakpoint numbers to use.
+
+A breakpoint can have any of four different states of enablement:
+
+@itemize @bullet
+@item
+Enabled. The breakpoint will stop the program. A breakpoint made
+with the @samp{break} command starts out in this state.
+@item
+Disabled. The breakpoint has no effect on the program.
+@item
+Enabled once. The breakpoint will stop the program, but
+when it does so it will become disabled. A breakpoint made
+with the @samp{tbreak} command starts out in this state.
+@item
+Enabled for deletion. The breakpoint will stop the program, but
+immediately after it does so it will be deleted permanently.
+@end itemize
+
+You change the state of enablement of a breakpoint with the following
+commands:
+
+@table @code
+@item disable breakpoints @var{bnums}@dots{}
+@kindex disable breakpoints
+@item disable @var{bnums}@dots{}
+@kindex disable
+Disable the specified breakpoints. A disabled breakpoint has no
+effect but is not forgotten. All options such as ignore-counts,
+conditions and commands are remembered in case the breakpoint is
+enabled again later.
+
+@item enable breakpoints @var{bnums}@dots{}
+@kindex enable breakpoints
+@item enable @var{bnums}@dots{}
+@kindex enable
+Enable the specified breakpoints. They become effective once again in
+stopping the program, until you specify otherwise.
+
+@item enable breakpoints once @var{bnums}@dots{}
+@item enable once @var{bnums}@dots{}
+Enable the specified breakpoints temporarily. Each will be disabled
+again the next time it stops the program (unless you have used one of
+these commands to specify a different state before that time comes).
+
+@item enable breakpoints delete @var{bnums}@dots{}
+@item enable delete @var{bnums}@dots{}
+Enable the specified breakpoints to work once and then die. Each of
+the breakpoints will be deleted the next time it stops the program
+(unless you have used one of these commands to specify a different
+state before that time comes).
+@end table
+
+Aside from the automatic disablement or deletion of a breakpoint when it
+stops the program, which happens only in certain states, the state of
+enablement of a breakpoint changes only when one of the commands above
+is used.
+
+@node Conditions, Break Commands, Disabling, Breakpoints
+@subsection Break Conditions
+
+@cindex conditions
+The simplest sort of breakpoint breaks every time the program reaches a
+specified place. You can also specify a @dfn{condition} for a breakpoint.
+A condition is just a boolean expression in your programming language
+(@xref{Expressions}). A breakpoint with a condition evaluates the
+expression each time the program reaches it, and the program stops
+only if the condition is true.
+
+Break conditions may have side effects, and may even call functions in your
+program. These may sound like strange things to do, but their effects are
+completely predictable unless there is another enabled breakpoint at the
+same address. (In that case, GDB might see the other breakpoint first and
+stop the program without checking the condition of this one.) Note that
+breakpoint commands are usually more convenient and flexible for the
+purpose of performing side effects when a breakpoint is reached
+(@pxref{Break Commands}).
+
+Break conditions can be specified when a breakpoint is set, by using
+@samp{if} in the arguments to the @samp{break} command. @xref{Set Breaks}.
+They can also be changed at any time with the @samp{condition} command:
+
+@table @code
+@item condition @var{bnum} @var{expression}
+@kindex condition
+Specify @var{expression} as the break condition for breakpoint number
+@var{bnum}. From now on, this breakpoint will stop the program only if
+the value of @var{expression} is true (nonzero, in C). @var{expression}
+is not evaluated at the time the @samp{condition} command is given.
+@xref{Expressions}.
+
+@item condition @var{bnum}
+Remove the condition from breakpoint number @var{bnum}. It becomes
+an ordinary unconditional breakpoint.
+@end table
+
+@cindex ignore count (of breakpoint)
+A special feature is provided for one kind of condition: to prevent the
+breakpoint from doing anything until it has been reached a certain number
+of times. This is done with the @dfn{ignore count} of the breakpoint.
+When the program reaches a breakpoint whose ignore count is positive, then
+instead of stopping, it just decrements the ignore count by one and
+continues.
+
+@table @code
+@item ignore @var{bnum} @var{count}
+@kindex ignore
+Set the ignore count of breakpoint number @var{bnum} to @var{count}.
+The next @var{count} times the breakpoint is reached, it will not stop.
+
+To make the breakpoint stop the next time it is reached, specify
+a count of zero.
+
+@item cont @var{count}
+Continue execution of the program, setting the ignore count of the
+breakpoint that the program stopped at to @var{count} minus one.
+Continuing through the breakpoint does not itself count as one of
+@var{count}. Thus, the program will not stop at this breakpoint until the
+@var{count}'th time it is hit.
+
+This command is allowed only when the program stopped due to a
+breakpoint. At other times, the argument to @samp{cont} is ignored.
+@end table
+
+If a breakpoint has a positive ignore count and a condition, the condition
+is not checked. Once the ignore count reaches zero, the condition will
+start to be checked.
+
+Note that you could achieve the effect of the ignore count with a condition
+such as @samp{$foo-- <= 0} using a debugger convenience variable that is
+decremented each time. That is why the ignore count is considered a
+special case of a condition. @xref{Convenience Vars}.
+
+@node Break Commands, Error in Breakpoints, Conditions, Breakpoints
+@subsection Commands Executed on Breaking
+
+@cindex breakpoint commands
+You can give any breakpoint a series of commands to execute when the
+program stops due to that breakpoint. For example, you might want to
+print the values of certain expressions, or enable other breakpoints.
+
+@table @code
+@item commands @var{bnum}
+Specify commands for breakpoint number @var{bnum}. The commands
+themselves appear on the following lines. Type a line containing just
+@samp{end} to terminate the commands.
+
+To remove all commands from a breakpoint, use the command
+@samp{commands} and follow it immediately by @samp{end}; that is, give
+no commands.
+
+With no arguments, @samp{commands} refers to the last breakpoint set.
+@end table
+
+It is possible for breakpoint commands to start the program up again.
+Simply use the @samp{cont} command, or @samp{step}, or any other command
+to resume execution. However, any remaining breakpoint commands are
+ignored. When the program stops again, GDB will act according to why
+that stop took place.
+
+@kindex silent
+If the first command specified is @samp{silent}, the usual message about
+stopping at a breakpoint is not printed. This may be desirable for
+breakpoints that are to print a specific message and then continue.
+If the remaining commands too print nothing, you will see no sign that
+the breakpoint was reached at all. @samp{silent} is not really a command;
+it is meaningful only at the beginning of the commands for a breakpoint.
+
+The commands @samp{echo} and @samp{output} that allow you to print precisely
+controlled output are often useful in silent breakpoints. @xref{Output}.
+
+For example, here is how you could use breakpoint commands to print the
+value of @code{x} at entry to @code{foo} whenever it is positive. We
+assume that the newly created breakpoint is number 4; @samp{break} will
+print the number that is assigned.
+
+@example
+break foo if x>0
+commands 4
+silent
+echo x is\040
+output x
+echo \n
+cont
+end
+@end example
+
+One application for breakpoint commands is to correct one bug so you can
+test another. Put a breakpoint just after the erroneous line of code, give
+it a condition to detect the case in which something erroneous has been
+done, and give it commands to assign correct values to any variables that
+need them. End with the @samp{cont} command so that the program does not
+stop, and start with the @samp{silent} command so that no output is
+produced. Here is an example:
+
+@example
+break 403
+commands 5
+silent
+set x = y + 4
+cont
+end
+@end example
+
+One deficiency in the operation of automatically continuing breakpoints
+under Unix appears when your program uses raw mode for the terminal.
+GDB switches back to its own terminal modes (not raw) before executing
+commands, and then must switch back to raw mode when your program is
+continued. This causes any pending terminal input to be lost.
+
+In the GNU system, this will be fixed by changing the behavior of
+terminal modes.
+
+Under Unix, when you have this problem, you might be able to get around
+it by putting your actions into the breakpoint condition instead of
+commands. For example
+
+@example
+condition 5 (x = y + 4), 0
+@end example
+
+@noindent
+is a condition expression (@xref{Expressions}) that will change @code{x}
+as needed, then always have the value 0 so the program will not stop.
+Loss of input is avoided here because break conditions are evaluated
+without changing the terminal modes. When you want to have nontrivial
+conditions for performing the side effects, the operators @samp{&&},
+@samp{||} and @samp{?@: @dots{} :@:} may be useful.
+
+@node Error in Breakpoints,, Break Commands, Breakpoints
+@subsection ``Cannot Insert Breakpoints'' Error
+
+Under some Unix systems, breakpoints cannot be used in a program if any
+other process is running that program. Attempting to run or continue
+the program with a breakpoint in this case will cause GDB to stop it.
+
+When this happens, you have three ways to proceed:
+
+@enumerate
+@item
+Remove or disable the breakpoints, then continue.
+
+@item
+Suspend GDB, and copy the file containing the program to a new name.
+Resume GDB and use the @samp{exec-file} command to specify that GDB
+should run the program under that name. Then start the program again.
+
+@item
+Recompile the program so that the text is non-sharable (a.out format
+OMAGIC).
+@end enumerate
+
+@node Continuing, Stepping, Breakpoints, Stopping
+@section Continuing
+
+After your program stops, most likely you will want it to run some more if
+the bug you are looking for has not happened yet.
+
+@table @code
+@item cont
+@kindex cont
+Continue running the program at the place where it stopped.
+@end table
+
+If the program stopped at a breakpoint, the place to continue running
+is the address of the breakpoint. You might expect that continuing would
+just stop at the same breakpoint immediately. In fact, @samp{cont}
+takes special care to prevent that from happening. You do not need
+to clear the breakpoint to proceed through it after stopping at it.
+
+You can, however, specify an ignore-count for the breakpoint that the
+program stopped at, by means of an argument to the @samp{cont} command.
+@xref{Conditions}.
+
+If the program stopped because of a signal other than @code{SIGINT} or
+@code{SIGTRAP}, continuing will cause the program to see that signal.
+You may not want this to happen. For example, if the program stopped
+due to some sort of memory reference error, you might store correct
+values into the erroneous variables and continue, hoping to see more
+execution; but the program would probably terminate immediately as
+a result of the fatal signal once it sees the signal. To prevent this,
+you can continue with @samp{signal 0}. @xref{Signaling}. You can
+also act in advance to prevent the program from seeing certain kinds
+of signals, using the @samp{handle} command (@pxref{Signals}).
+
+@node Stepping,, Continuing, Stopping
+@section Stepping
+
+@cindex stepping
+@dfn{Stepping} means setting your program in motion for a limited time, so
+that control will return automatically to the debugger after one line of
+code or one machine instruction. Breakpoints are active during stepping
+and the program will stop for them even if it has not gone as far as the
+stepping command specifies.
+
+@table @code
+@item step
+@kindex step
+Proceed the program until control reaches a different line, then stop
+it and return to the debugger. This command is abbreviated @samp{s}.
+
+@item step @var{count}
+Proceed as in @samp{step}, but do so @var{count} times. If a breakpoint
+or a signal not related to stepping is reached before @var{count} steps,
+stepping stops right away.
+
+This command may be given when control is within a routine for which
+there is no debugging information. In that case, execution will proceed
+until control reaches a different routine, or is about to return from
+this routine. An argument repeats this action.
+
+@item next
+@kindex next
+Similar to @samp{step}, but any function calls appearing within the line of
+code are executed without stopping. Execution stops when control reaches a
+different line of code at the stack level which was executing when the
+@samp{next} command was given. This command is abbreviated @samp{n}.
+
+An argument is a repeat count, as in @samp{step}.
+
+@samp{next} within a routine without debugging information acts as does
+@samp{step}, but any function calls appearing within the code of the
+routine are executed without stopping.
+
+@item finish
+@kindex finish
+Continue running until just after the selected stack frame returns
+(or until there is some other reason to stop, such as a fatal signal
+or a breakpoint). Print value returned by the selected stack frame (if
+any).
+
+Contrast this with the @samp{return} command (@pxref{Returning}).
+
+@item until
+@kindex until
+Proceed the program until control reaches a line greater than the current
+line, then stop is and return to the debugger. Control is also returned to
+the debugger if the program exits the current stack frame. Note that this
+form of the command uses single stepping, and hence is slower than
+@samp{until} with an argument. This command is abbreviated @samp{u}.
+
+@item until @var{location}
+Proceed the program until either the specified location is reached, or the
+current (innermost) stack frame returns. This form of the command uses
+breakpoints, and hence is quicker than @samp{until} without an argument.
+
+@item stepi
+@itemx si
+@kindex stepi
+@kindex si
+Proceed one machine instruction, then stop and return to the debugger.
+
+It is often useful to do @samp{display/i $pc} when stepping by machine
+instructions. This will cause the next instruction to be executed to
+be displayed automatically at each stop. @xref{Auto Display}.
+
+An argument is a repeat count, as in @samp{step}.
+
+@item nexti
+@itemx ni
+@kindex nexti
+@kindex ni
+Proceed one machine instruction, but if it is a subroutine call,
+proceed until the subroutine returns.
+
+An argument is a repeat count, as in @samp{next}.
+@end table
+
+A typical technique for using stepping is to put a breakpoint
+(@pxref{Breakpoints}) at the beginning of the function or the section of
+the program in which a problem is believed to lie, and then step through
+the suspect area, examining the variables that are interesting, until the
+problem happens.
+
+The @samp{cont} command can be used after stepping to resume execution
+until the next breakpoint or signal.
+
+@node Stack, Source, Stopping, Top
+@chapter Examining the Stack
+
+When your program has stopped, the first thing you need to know is where it
+stopped and how it got there.
+
+@cindex call stack
+Each time your program performs a function call, the information about
+where in the program the call was made from is saved in a block of data
+called a @dfn{stack frame}. The frame also contains the arguments of the
+call and the local variables of the function that was called. All the
+stack frames are allocated in a region of memory called the @dfn{call
+stack}.
+
+When your program stops, the GDB commands for examining the stack allow you
+to see all of this information.
+
+One of the stack frames is @dfn{selected} by GDB and many GDB commands
+refer implicitly to the selected frame. In particular, whenever you ask
+GDB for the value of a variable in the program, the value is found in the
+selected frame. There are special GDB commands to select whichever frame
+you are interested in.
+
+When the program stops, GDB automatically selects the currently executing
+frame and describes it briefly as the @samp{frame} command does
+(@pxref{Frame Info, Info}).
+
+@menu
+* Frames:: Explanation of stack frames and terminology.
+* Backtrace:: Summarizing many frames at once.
+* Selection:: How to select a stack frame.
+* Info: Frame Info, Commands to print information on stack frames.
+@end menu
+
+@node Frames, Backtrace, Stack, Stack
+@section Stack Frames
+
+@cindex frame
+The call stack is divided up into contiguous pieces called @dfn{frames};
+each frame is the data associated with one call to one function. The frame
+contains the arguments given to the function, the function's local
+variables, and the address at which the function is executing.
+
+@cindex initial frame
+@cindex outermost frame
+@cindex innermost frame
+When your program is started, the stack has only one frame, that of the
+function @code{main}. This is called the @dfn{initial} frame or the
+@dfn{outermost} frame. Each time a function is called, a new frame is
+made. Each time a function returns, the frame for that function invocation
+is eliminated. If a function is recursive, there can be many frames for
+the same function. The frame for the function in which execution is
+actually occurring is called the @dfn{innermost} frame. This is the most
+recently created of all the stack frames that still exist.
+
+@cindex frame pointer
+Inside your program, stack frames are identified by their addresses. A
+stack frame consists of many bytes, each of which has its own address; each
+kind of computer has a convention for choosing one of those bytes whose
+address serves as the address of the frame. Usually this address is kept
+in a register called the @dfn{frame pointer register} while execution is
+going on in that frame.
+
+@cindex frame number
+GDB assigns numbers to all existing stack frames, starting with zero for
+the innermost frame, one for the frame that called it, and so on upward.
+These numbers do not really exist in your program; they are to give you a
+way of talking about stack frames in GDB commands.
+
+@cindex selected frame
+Many GDB commands refer implicitly to one stack frame. GDB records a stack
+frame that is called the @dfn{selected} stack frame; you can select any
+frame using one set of GDB commands, and then other commands will operate
+on that frame. When your program stops, GDB automatically selects the
+innermost frame.
+
+@node Backtrace, Selection, Frames, Stack
+@section Backtraces
+
+A backtrace is a summary of how the program got where it is. It shows one
+line per frame, for many frames, starting with the currently executing
+frame (frame zero), followed by its caller (frame one), and on up the
+stack.
+
+@table @code
+@item backtrace
+@itemx bt
+Print a backtrace of the entire stack: one line per frame for all
+frames in the stack.
+
+You can stop the backtrace at any time by typing the system interrupt
+character, normally @kbd{Control-C}.
+
+@item backtrace @var{n}
+@itemx bt @var{n}
+Similar, but stop after @var{n} frames.
+
+@item backtrace @var{-n}
+@itemx bt @var{-n}
+Similar, but print the outermost @var{n} frames instead of the
+innermost.
+@end table
+
+Each line in a backtrace shows the frame number, the program counter, the
+function and its arguments, and the source file name and line number (if
+known). The program counter is omitted if is the beginning of the code for
+the source line. This is the same as the first of the two lines printed
+when you select a frame.
+
+@node Selection, Frame Info, Backtrace, Stack
+@section Selecting a Frame
+
+Most commands for examining the stack and other data in the program work on
+whichever stack frame is selected at the moment. Here are the commands for
+selecting a stack frame; all of them finish by printing a brief description
+of the stack frame just selected.
+
+@table @code
+@item frame @var{n}
+@kindex frame
+Select frame number @var{n}. Recall that frame zero is the innermost
+(currently executing) frame, frame one is the frame that called the
+innermost one, and so on. The highest-numbered frame is @code{main}'s
+frame.
+
+@item frame @var{addr}
+Select the frame at address @var{addr}. This is useful mainly if the
+chaining of stack frames has been damaged by a bug, making it
+impossible for GDB to assign numbers properly to all frames. In
+addition, this can be useful when the program has multiple stacks and
+switches between them.
+
+@item up @var{n}
+@kindex up
+Select the frame @var{n} frames up from the frame previously selected.
+For positive numbers @var{n}, this advances toward the outermost
+frame, to higher frame numbers, to frames that have existed longer.
+@var{n} defaults to one.
+
+@item down @var{n}
+@kindex down
+Select the frame @var{n} frames down from the frame previously
+selected. For positive numbers @var{n}, this advances toward the
+innermost frame, to lower frame numbers, to frames that were created
+more recently. @var{n} defaults to one.
+@end table
+
+All of these commands end by printing some information on the frame that
+has been selected: the frame number, the function name, the arguments, the
+source file and line number of execution in that frame, and the text of
+that source line. For example:
+
+@example
+#3 main (argc=3, argv=??, env=??) at main.c, line 67
+67 read_input_file (argv[i]);
+@end example
+
+After such a printout, the @samp{list} command with no arguments will print
+ten lines centered on the point of execution in the frame. @xref{List}.
+
+@node Frame Info,, Selection, Stack
+@section Information on a Frame
+
+There are several other commands to print information about the selected
+stack frame.
+
+@table @code
+@item frame
+This command prints a brief description of the selected stack frame.
+It can be abbreviated @samp{f}. With an argument, this command is
+used to select a stack frame; with no argument, it does not change
+which frame is selected, but still prints the same information.
+
+@item info frame
+@kindex info frame
+This command prints a verbose description of the selected stack frame,
+including the address of the frame, the addresses of the next frame in
+(called by this frame) and the next frame out (caller of this frame),
+the address of the frame's arguments, the program counter saved in it
+(the address of execution in the caller frame), and which registers
+were saved in the frame. The verbose description is useful when
+something has gone wrong that has made the stack format fail to fit
+the usual conventions.
+
+@item info frame @var{addr}
+Print a verbose description of the frame at address @var{addr},
+without selecting that frame. The selected frame remains unchanged by
+this command.
+
+@item info args
+@kindex info args
+Print the arguments of the selected frame, each on a separate line.
+
+@item info locals
+@kindex info locals
+Print the local variables of the selected frame, each on a separate
+line. These are all variables declared static or automatic within all
+program blocks that execution in this frame is currently inside of.
+@end table
+
+@node Source, Data, Stack, Top
+@chapter Examining Source Files
+
+GDB knows which source files your program was compiled from, and
+can print parts of their text. When your program stops, GDB
+spontaneously prints the line it stopped in. Likewise, when you
+select a stack frame (@pxref{Selection}), GDB prints the line
+which execution in that frame has stopped in. You can also
+print parts of source files by explicit command.
+
+@menu
+* List:: Using the @samp{list} command to print source files.
+* Search:: Commands for searching source files.
+* Source Path:: Specifying the directories to search for source files.
+@end menu
+
+@node List, Search, Source, Source
+@section Printing Source Lines
+
+@kindex list
+To print lines from a source file, use the @samp{list} command
+(abbreviated @samp{l}). There are several ways to specify what part
+of the file you want to print.
+
+Here are the forms of the @samp{list} command most commonly used:
+
+@table @code
+@item list @var{linenum}
+Print ten lines centered around line number @var{linenum} in the
+current source file.
+
+@item list @var{function}
+Print ten lines centered around the beginning of function
+@var{function}.
+
+@item list
+Print ten more lines. If the last lines printed were printed with a
+@samp{list} command, this prints ten lines following the last lines
+printed; however, if the last line printed was a solitary line printed
+as part of displaying a stack frame (@pxref{Stack}), this prints ten
+lines centered around that line.
+
+@item list @minus{}
+Print ten lines just before the lines last printed.
+@end table
+
+Repeating a @samp{list} command with @key{RET} discards the argument,
+so it is equivalent to typing just @samp{list}. This is more useful
+than listing the same lines again. An exception is made for an
+argument of @samp{-}; that argument is preserved in repetition so that
+each repetition moves up in the file.
+
+In general, the @samp{list} command expects you to supply zero, one or two
+@dfn{linespecs}. Linespecs specify source lines; there are several ways
+of writing them but the effect is always to specify some source line.
+Here is a complete description of the possible arguments for @samp{list}:
+
+@table @code
+@item list @var{linespec}
+Print ten lines centered around the line specified by @var{linespec}.
+
+@item list @var{first},@var{last}
+Print lines from @var{first} to @var{last}. Both arguments are
+linespecs.
+
+@item list ,@var{last}
+Print ten lines ending with @var{last}.
+
+@item list @var{first},
+Print ten lines starting with @var{first}.
+
+@item list +
+Print ten lines just after the lines last printed.
+
+@item list @minus{}
+Print ten lines just before the lines last printed.
+
+@item list
+As described in the preceding table.
+@end table
+
+Here are the ways of specifying a single source line---all the
+kinds of linespec.
+
+@table @asis
+@item @var{linenum}
+Specifies line @var{linenum} of the current source file.
+When a @samp{list} command has two linespecs, this refers to
+the same source file as the first linespec.
+
+@item +@var{offset}
+Specifies the line @var{offset} lines after the last line printed.
+When used as the second linespec in a @samp{list} command that has
+two, this specifies the line @var{offset} lines down from the
+first linespec.
+
+@item @minus{}@var{offset}
+Specifies the line @var{offset} lines before the last line printed.
+
+@item @var{filename}:@var{linenum}
+Specifies line @var{linenum} in the source file @var{filename}.
+
+@item @var{function}
+Specifies the line of the open-brace that begins the body of the
+function @var{function}.
+
+@item @var{filename}:@var{function}
+Specifies the line of the open-brace that begins the body of the
+function @var{function} in the file @var{filename}. The file name is
+needed with a function name only for disambiguation of identically
+named functions in different source files.
+
+@item *@var{address}
+Specifies the line containing the program address @var{address}.
+@var{address} may be any expression.
+@end table
+
+One other command is used to map source lines to program addresses.
+
+@table @code
+@item info line @var{linenum}
+@kindex info line
+Print the starting and ending addresses of the compiled code for
+source line @var{linenum}.
+
+@kindex $_
+The default examine address for the @samp{x} command is changed to the
+starting address of the line, so that @samp{x/i} is sufficient to
+begin examining the machine code (@pxref{Memory}). Also, this address
+is saved as the value of the convenience variable @samp{$_}
+(@pxref{Convenience Vars}).
+@end table
+
+@node Search, Source Path, List, Source
+@section Searching Source Files
+@cindex searching
+@kindex forward-search
+@kindex reverse-search
+
+There are two commands for searching through the current source file for a
+regular expression.
+
+The command @samp{forward-search @var{regexp}} checks each line, starting
+with the one following the last line listed, for a match for @var{regexp}.
+It lists the line that is found. You can abbreviate the command name
+as @samp{fo}.
+
+The command @samp{reverse-search @var{regexp}} checks each line, starting
+with the one before the last line listed and going backward, for a match
+for @var{regexp}. It lists the line that is found. You can abbreviate
+this command with as little as @samp{rev}.
+
+@node Source Path,, Search, Source
+@section Specifying Source Directories
+
+@cindex source path
+@cindex directories for source files
+Executable programs do not record the directories of the source files they
+were compiled from, just the names. GDB remembers a list of directories to
+search for source files; this is called the @dfn{source path}. Each time
+GDB wants a source file, it tries all the directories in the list, in the
+order they are present in the list, until it finds a file with the desired
+name.
+
+@kindex directory
+When you start GDB, its source path contains just the current working
+directory. To add other directories, use the @samp{directory} command.
+@b{Note that the search path for executable files and the working directory
+are @i{not} used for finding source files.}
+
+@table @code
+@item directory @var{dirname}
+Add directory @var{dirname} to the end of the source path.
+
+@item directory
+Reset the source path to just the current working directory of GDB.
+This requires confirmation.
+
+@samp{directory} with no argument can cause source files previously
+found by GDB to be found in a different directory. To make this work
+correctly, this command also clears out the tables GDB maintains
+about the source files it has already found.
+
+@item info directories
+@kindex info directories
+Print the source path: show which directories it contains.
+@end table
+
+Because the @samp{directory} command adds to the end of the source path,
+it does not affect any file that GDB has already found. If the source
+path contains directories that you do not want, and these directories
+contain misleading files with names matching your source files, the
+way to correct the situation is as follows:
+
+@enumerate
+@item
+Choose the directory you want at the beginning of the source path.
+Use the @samp{cd} command to make that the current working directory.
+
+@item
+Use @samp{directory} with no argument to reset the source path to just
+that directory.
+
+@item
+Use @samp{directory} with suitable arguments to add any other
+directories you want in the source path.
+@end enumerate
+
+@node Data, Symbols, Source, Top
+@chapter Examining Data
+
+@cindex printing data
+@cindex examining data
+@kindex print
+The usual way of examining data in your program is with the @samp{print}
+command (abbreviated @samp{p}). It evaluates and prints the value of any
+valid expression of the language the program is written in (for now, C).
+You type
+
+@example
+print @var{exp}
+@end example
+
+@noindent
+where @var{exp} is any valid expression, and the value of @var{exp}
+is printed in a format appropriate to its data type.
+
+A more low-level way of examining data is with the @samp{x} command.
+It examines data in memory at a specified address and prints it in a
+specified format.
+
+GDB supports one command to modify the default format of displayed data:
+
+@table @samp
+@item set array-max
+@kindex set array-max
+@samp{set array-max} sets the maximum number of elements of an array which
+will be printed. This limit also applies to the display of strings.
+@end table
+
+@menu
+* Expressions:: Expressions that can be computed and printed.
+* Variables:: Using your program's variables in expressions.
+* Assignment:: Setting your program's variables.
+* Arrays:: Examining part of memory as an array.
+* Formats:: Specifying formats for printing values.
+* Memory:: Examining memory explicitly.
+* Auto Display:: Printing certain expressions whenever program stops.
+* Value History:: Referring to values previously printed.
+* Convenience Vars:: Giving names to values for future reference.
+* Registers:: Referring to and storing in machine registers.
+@end menu
+
+@node Expressions, Variables, Data, Data
+@section Expressions
+
+@cindex expressions
+Many different GDB commands accept an expression and compute its value.
+Any kind of constant, variable or operator defined by the programming
+language you are using is legal in an expression in GDB. This includes
+conditional expressions, function calls, casts and string constants.
+It unfortunately does not include symbols defined by preprocessor
+#define commands.
+
+Casts are supported in all languages, not just in C, because it is so
+useful to cast a number into a pointer so as to examine a structure
+at that address in memory.
+
+GDB supports three kinds of operator in addition to those of programming
+languages:
+
+@table @code
+@item @@
+@samp{@@} is a binary operator for treating parts of memory as arrays.
+@xref{Arrays}, for more information.
+
+@item ::
+@samp{::} allows you to specify a variable in terms of the file or
+function it is defined in. @xref{Variables}.
+
+@item @{@var{type}@} @var{addr}
+Refers to an object of type @var{type} stored at address @var{addr} in
+memory. @var{addr} may be any expression whose value is an integer or
+pointer (but parentheses are required around nonunary operators, just as in
+a cast). This construct is allowed regardless of what kind of data is
+officially supposed to reside at @var{addr}.@refill
+@end table
+
+@node Variables, Arrays, Expressions, Data
+@section Program Variables
+
+The most common kind of expression to use is the name of a variable
+in your program.
+
+Variables in expressions are understood in the selected stack frame
+(@pxref{Selection}); they must either be global (or static) or be visible
+according to the scope rules of the programming language from the point of
+execution in that frame. This means that in the function
+
+@example
+foo (a)
+ int a;
+@{
+ bar (a);
+ @{
+ int b = test ();
+ bar (b);
+ @}
+@}
+@end example
+
+@noindent
+the variable @code{a} is usable whenever the program is executing
+within the function @code{foo}, but the variable @code{b} is visible
+only while the program is executing inside the block in which @code{b}
+is declared.
+
+As a special exception, you can refer to a variable or function whose
+scope is a single source file even if the current execution point is not
+in this file. But it is possible to have more than one such variable
+or function with the same name (if they are in different source files).
+In such a case, it is not defined which one you will get. If you wish,
+you can specify any one of them using the colon-colon construct:
+
+@example
+@var{block}::@var{variable}
+@end example
+
+@noindent
+Here @var{block} is the name of the source file whose variable you want.
+
+@node Arrays, Formats, Variables, Data
+@section Artificial Arrays
+
+@cindex artificial array
+It is often useful to print out several successive objects of the
+same type in memory; a section of an array, or an array of
+dynamically determined size for which only a pointer exists in the
+program.
+
+This can be done by constructing an @dfn{artificial array} with the
+binary operator @samp{@@}. The left operand of @samp{@@} should be
+the first element of the desired array, as an individual object.
+The right operand should be the length of the array. The result is
+an array value whose elements are all of the type of the left argument.
+The first element is actually the left argument; the second element
+comes from bytes of memory immediately following those that hold the
+first element, and so on. Here is an example. If a program says
+
+@example
+int *array = (int *) malloc (len * sizeof (int));
+@end example
+
+@noindent
+you can print the contents of @code{array} with
+
+@example
+p *array@@len
+@end example
+
+The left operand of @samp{@@} must reside in memory. Array values made
+with @samp{@@} in this way behave just like other arrays in terms of
+subscripting, and are coerced to pointers when used in expressions.
+(It would probably appear in an expression via the value history,
+after you had printed it out.)
+
+@node Formats, Memory, Arrays, Data
+@section Formats
+
+@cindex formatted output
+@cindex output formats
+GDB normally prints all values according to their data types. Sometimes
+this is not what you want. For example, you might want to print a number
+in hex, or a pointer in decimal. Or you might want to view data in memory
+at a certain address as a character string or an instruction. These things
+can be done with @dfn{output formats}.
+
+The simplest use of output formats is to say how to print a value
+already computed. This is done by starting the arguments of the
+@samp{print} command with a slash and a format letter. The format
+letters supported are:
+
+@table @samp
+@item x
+Regard the bits of the value as an integer, and print the integer in
+hexadecimal.
+
+@item d
+Print as integer in signed decimal.
+
+@item u
+Print as integer in unsigned decimal.
+
+@item o
+Print as integer in octal.
+
+@item a
+Print as an address, both absolute in hex and then relative
+to a symbol defined as an address below it.
+
+@item c
+Regard as an integer and print it as a character constant.
+
+@item f
+Regard the bits of the value as a floating point number and print
+using typical floating point syntax.
+@end table
+
+For example, to print the program counter in hex (@pxref{Registers}), type
+
+@example
+p/x $pc
+@end example
+
+@noindent
+Note that no space is required before the slash; this is because command
+names in GDB cannot contain a slash.
+
+To reprint the last value in the value history with a different format,
+you can use the @samp{print} command with just a format and no
+expression. For example, @samp{p/x} reprints the last value in hex.
+
+@node Memory, Auto Display, Formats, Data
+@subsection Examining Memory
+
+@cindex examining memory
+@kindex x
+The command @samp{x} (for `examine') can be used to examine memory under
+explicit control of formats, without reference to the program's data types.
+
+@samp{x} is followed by a slash and an output format specification,
+followed by an expression for an address. The expression need not have
+a pointer value (though it may); it is used as an integer, as the
+address of a byte of memory. @xref{Expressions} for more information
+on expressions.
+
+The output format in this case specifies both how big a unit of memory
+to examine and how to print the contents of that unit. It is done
+with one or two of the following letters:
+
+These letters specify just the size of unit to examine:
+
+@table @samp
+@item b
+Examine individual bytes.
+
+@item h
+Examine halfwords (two bytes each).
+
+@item w
+Examine words (four bytes each).
+
+@cindex word
+Many assemblers and cpu designers still use `word' for a 16-bit quantity,
+as a holdover from specific predecessor machines of the 1970's that really
+did use two-byte words. But more generally the term `word' has always
+referred to the size of quantity that a machine normally operates on and
+stores in its registers. This is 32 bits for all the machines that GNU
+runs on.
+
+@item g
+Examine giant words (8 bytes).
+@end table
+
+These letters specify just the way to print the contents:
+
+@table @samp
+@item x
+Print as integers in unsigned hexadecimal.
+
+@item d
+Print as integers in signed decimal.
+
+@item u
+Print as integers in unsigned decimal.
+
+@item o
+Print as integers in unsigned octal.
+
+@item a
+Print as an address, both absolute in hex and then relative
+to a symbol defined as an address below it.
+
+@item c
+Print as character constants.
+
+@item f
+Print as floating point. This works only with sizes @samp{w} and
+@samp{g}.
+
+@item s
+Print a null-terminated string of characters. The specified unit size
+is ignored; instead, the unit is however many bytes it takes to reach
+a null character (including the null character).
+
+@item i
+Print a machine instruction in assembler syntax (or nearly). The
+specified unit size is ignored; the number of bytes in an instruction
+varies depending on the type of machine, the opcode and the addressing
+modes used.
+@end table
+
+If either the manner of printing or the size of unit fails to be specified,
+the default is to use the same one that was used last. If you don't want
+to use any letters after the slash, you can omit the slash as well.
+
+You can also omit the address to examine. Then the address used is
+just after the last unit examined. This is why string and instruction
+formats actually compute a unit-size based on the data: so that the
+next string or instruction examined will start in the right place.
+The @samp{print} command sometimes sets the default address for
+the @samp{x} command; when the value printed resides in memory, the
+default is set to examine the same location. @samp{info line} also
+sets the default for @samp{x}, to the address of the start of the
+machine code for the specified line and @samp{info breakpoints} sets
+it to the address of the last breakpoint listed.
+
+When you use @key{RET} to repeat an @samp{x} command, it does not repeat
+exactly the same: the address specified previously (if any) is ignored, so
+that the repeated command examines the successive locations in memory
+rather than the same ones.
+
+You can examine several consecutive units of memory with one command by
+writing a repeat-count after the slash (before the format letters, if any).
+The repeat count must be a decimal integer. It has the same effect as
+repeating the @samp{x} command that many times except that the output may
+be more compact with several units per line.
+
+@example
+x/10i $pc
+@end example
+
+@noindent
+Prints ten instructions starting with the one to be executed next in the
+selected frame. After doing this, you could print another ten following
+instructions with
+
+@example
+x/10
+@end example
+
+@noindent
+in which the format and address are allowed to default.
+
+@kindex $_
+@kindex $__
+The addresses and contents printed by the @samp{x} command are not put in
+the value history because there is often too much of them and they would
+get in the way. Instead, GDB makes these values available for subsequent
+use in expressions as values of the convenience variables @samp{$_} and
+@samp{$__}.
+
+After an @samp{x} command, the last address examined is available for use
+in expressions in the convenience variable @samp{$_}. The contents of that
+address, as examined, are available in the convenience variable @samp{$__}.
+
+If the @samp{x} command has a repeat count, the address and contents saved
+are from the last memory unit printed; this is not the same as the last
+address printed if several units were printed on the last line of output.
+
+@node Auto Display, Value History, Memory, Data
+@section Automatic Display
+
+If you find that you want to print the value of an expression frequently
+(to see how it changes), you might want to add it to the @dfn{automatic
+display list} so that GDB will print its value each time the program stops.
+Each expression added to the list is given a number to identify it;
+to remove an expression from the list, you specify that number.
+The automatic display looks like this:
+
+@example
+2: foo = 38
+3: bar[5] = (struct hack *) 0x3804
+@end example
+
+@noindent
+showing item numbers, expressions and their current values.
+
+@table @code
+@item display @var{exp}
+@kindex display
+Add the expression @var{exp} to the list of expressions to display
+each time the program stops. @xref{Expressions}.
+
+@item display/@var{fmt} @var{exp}
+For @var{fmt} specifying only a display format and not a size or
+count, add the expression @var{exp} to the auto-display list but
+arranges to display it each time in the specified format @var{fmt}.
+
+@item display/@var{fmt} @var{addr}
+For @var{fmt} @samp{i} or @samp{s}, or including a unit-size or a
+number of units, add the expression @var{addr} as a memory address to
+be examined each time the program stops. Examining means in effect
+doing @samp{x/@var{fmt} @var{addr}}. @xref{Memory}.
+
+@item undisplay @var{dnums}@dots{}
+@kindex undisplay
+@item delete display @var{dnums}@dots{}
+@kindex delete display
+Remove item numbers @var{dnums} from the list of expressions to display.
+
+@item disable display @var{dnums}@dots{}
+@kindex disable display
+Disable the display of item numbers @var{dnums}. A disabled display item
+has no effect but is not forgotten. It may be later enabled.
+
+@item enable display @var{dnums}@dots{}
+@kindex enable display
+Enable display of item numbers @var{dnums}. It becomes effective once
+again in auto display of its expression, until you specify otherwise.
+
+@item display
+Display the current values of the expressions on the list, just as is
+done when the program stops.
+
+@item info display
+@kindex info display
+Print the list of expressions to display automatically, each one
+with its item number, but without showing the values.
+@end table
+
+@node Value History, Convenience Vars, Auto Display, Data
+@section Value History
+
+@cindex value history
+Every value printed by the @samp{print} command is saved for the entire
+session in GDB's @dfn{value history} so that you can refer to it in
+other expressions.
+
+@cindex $
+@cindex $$
+The values printed are given @dfn{history numbers} for you to refer to them
+by. These are successive integers starting with 1. @samp{print} shows you
+the history number assigned to a value by printing @samp{$@var{n} = }
+before the value; here @var{n} is the history number.
+
+To refer to any previous value, use @samp{$} followed by the value's
+history number. The output printed by @samp{print} is designed to remind
+you of this. Just @samp{$} refers to the most recent value in the history,
+and @samp{$$} refers to the value before that.
+
+For example, suppose you have just printed a pointer to a structure and
+want to see the contents of the structure. It suffices to type
+
+@example
+p *$
+@end example
+
+If you have a chain of structures where the component @samp{next} points
+to the next one, you can print the contents of the next one with
+
+@example
+p *$.next
+@end example
+
+It might be useful to repeat this command many times by typing @key{RET}.
+
+Note that the history records values, not expressions. If the value of
+@code{x} is 4 and you type
+
+@example
+print x
+set x=5
+@end example
+
+@noindent
+then the value recorded in the value history by the @samp{print} command
+remains 4 even though @code{x}'s value has changed.
+
+@table @code
+@item info history
+@kindex info history
+Print the last ten values in the value history, with their item
+numbers. This is like @samp{p $$9} repeated ten times, except that
+@samp{info history} does not change the history.
+
+@item info history @var{n}
+Print ten history values centered on history item number @var{n}.
+@end table
+
+@node Convenience Vars, Registers, Value History, Data
+@section Convenience Variables
+
+@cindex convenience variables
+GDB provides @dfn{convenience variables} that you can use within GDB to
+hold on to a value and refer to it later. These variables exist entirely
+within GDB; they are not part of your program, and setting a convenience
+variable has no effect on further execution of your program. That's why
+you can use them freely.
+
+Convenience variables have names starting with @samp{$}. Any name starting
+with @samp{$} can be used for a convenience variable, unless it is one of
+the predefined set of register names (@pxref{Registers}).
+
+You can save a value in a convenience variable with an assignment
+expression, just as you would set a variable in your program. Example:
+
+@example
+set $foo = *object_ptr
+@end example
+
+@noindent
+would save in @samp{$foo} the value contained in the object pointed to by
+@code{object_ptr}.
+
+Using a convenience variable for the first time creates it; but its value
+is @code{void} until you assign a new value. You can alter the value with
+another assignment at any time.
+
+Convenience variables have no fixed types. You can assign a convenience
+variable any type of value, even if it already has a value of a different
+type. The convenience variable as an expression has whatever type its
+current value has.
+
+@table @code
+@item info convenience
+@kindex info convenience
+Print a list of convenience variables used so far, and their values.
+Abbreviated @samp{i con}.
+@end table
+
+One of the ways to use a convenience variable is as a counter to be
+incremented or a pointer to be advanced. For example:
+
+@example
+set $i = 0
+print bar[$i++]->contents
+@i{@dots{}repeat that command by typing @key{RET}.}
+@end example
+
+Some convenience variables are created automatically by GDB and given
+values likely to be useful.
+
+@table @samp
+@item $_
+The variable @samp{$_} is automatically set by the @samp{x} command to
+the last address examined (@pxref{Memory}). Other commands which
+provide a default address for @samp{x} to examine also set @samp{$_}
+to that address; these commands include @samp{info line} and @samp{info
+breakpoint}.
+
+@item $__
+The variable @samp{$__} is automatically set by the @samp{x} command
+to the value found in the last address examined.
+@end table
+
+@node Registers,, Convenience Vars, Data
+@section Registers
+
+@cindex registers
+Machine register contents can be referred to in expressions as variables
+with names starting with @samp{$}. The names of registers are different
+for each machine; use @samp{info registers} to see the names used on your
+machine. The names @samp{$pc} and @samp{$sp} are used on all machines for
+the program counter register and the stack pointer. Often @samp{$fp} is
+used for a register that contains a pointer to the current stack frame.
+
+GDB always considers the contents of an ordinary register as an integer
+when the register is examined in this way. Some machines have special
+registers which can hold nothing but floating point; these registers are
+considered floating point. There is no way to refer to the contents of an
+ordinary register as floating point value (although you can @emph{print}
+it as a floating point value with @samp{print/f $@var{regname}}).
+
+Some registers have distinct ``raw'' and ``virtual'' data formats. This
+means that the data format in which the register contents are saved by the
+operating system is not the same one that your program normally sees. For
+example, the registers of the 68881 floating point coprocessor are always
+saved in ``extended'' format, but virtually all C programs expect to work with
+``double'' format. In such cases, GDB normally works with the virtual
+format only (the format that makes sense for your program), but the
+@samp{info registers} command prints the data in both formats.
+
+Register values are relative to the selected stack frame
+(@pxref{Selection}). This means that you get the value that the register
+would contain if all stack frames farther in were exited and their saved
+registers restored. In order to see the real contents of all registers,
+you must select the innermost frame (with @samp{frame 0}).
+
+Some registers are never saved (typically those numbered zero or one)
+because they are used for returning function values; for these registers,
+relativization makes no difference.
+
+@table @code
+@item info registers
+@kindex info registers
+Print the names and relativized values of all registers.
+
+@item info registers @var{regname}
+Print the relativized value of register @var{regname}. @var{regname}
+may be any register name valid on the machine you are using, with
+or without the initial @samp{$}.
+@end table
+
+@subsection Examples
+
+You could print the program counter in hex with
+
+@example
+p/x $pc
+@end example
+
+@noindent
+or print the instruction to be executed next with
+
+@example
+x/i $pc
+@end example
+
+@noindent
+or add four to the stack pointer with
+
+@example
+set $sp += 4
+@end example
+
+@noindent
+The last is a way of removing one word from the stack, on machines where
+stacks grow downward in memory (most machines, nowadays). This assumes
+that the innermost stack frame is selected. Setting @samp{$sp} is
+not allowed when other stack frames are selected.
+
+@node Symbols, Altering, Data, Top
+@chapter Examining the Symbol Table
+
+The commands described in this section allow you to make inquiries for
+information about the symbols (names of variables, functions and types)
+defined in your program. This information is found by GDB in the symbol
+table loaded by the @samp{symbol-file} command; it is inherent in the text
+of your program and does not change as the program executes.
+
+@table @code
+@item whatis @var{exp}
+@kindex whatis
+Print the data type of expression @var{exp}. @var{exp} is not
+actually evaluated, and any side-effecting operations (such as
+assignments or function calls) inside it do not take place.
+@xref{Expressions}.
+
+@item whatis
+Print the data type of @samp{$}, the last value in the value history.
+
+@item info address @var{symbol}
+@kindex info address
+Describe where the data for @var{symbol} is stored. For register
+variables, this says which register. For other automatic variables,
+this prints the stack-frame offset at which the variable is always
+stored. Note the contrast with @samp{print &@var{symbol}}, which does
+not work at all for register variables and for automatic variables
+prints the exact address of the current instantiation of the variable.
+
+@item ptype @var{typename}
+@kindex ptype
+Print a description of data type @var{typename}. @var{typename} may be
+the name of a type, or for C code it may have the form
+@samp{struct @var{struct-tag}}, @samp{union @var{union-tag}} or
+@samp{enum @var{enum-tag}}.@refill
+
+@item info sources
+@kindex info sources
+Print the names of all source files in the program for which there
+is debugging information.
+
+@item info functions
+@kindex info functions
+Print the names and data types of all defined functions.
+
+@item info functions @var{regexp}
+Print the names and data types of all defined functions
+whose names contain a match for regular expression @var{regexp}.
+Thus, @samp{info fun step} finds all functions whose names
+include @samp{step}; @samp{info fun ^step} finds those whose names
+start with @samp{step}.
+
+@item info variables
+@kindex info variables
+Print the names and data types of all variables that are declared
+outside of functions.
+
+@item info variables @var{regexp}
+Print the names and data types of all variables, declared outside of
+functions, whose names contain a match for regular expression
+@var{regexp}.
+
+@item info types
+@kindex info types
+Print all data types that are defined in the program.
+
+@item info types @var{regexp}
+Print all data types that are defined in the program whose names
+contain a match for regular expression @var{regexp}.
+
+@item info methods
+@item info methods @var{regexp}
+@kindex info methods
+The @samp{info-methods} command permits the user to examine all defined
+methods within C@code{++} program, or (with the @var{regexp} argument) a
+specific set of methods found in the various C@code{++} classes. Many
+C@code{++} classes which implement a large number of differently typed
+methods implement a large number of methods as well. Thus, the
+@samp{ptype} command can give the user a tremendous overdose of
+information about what methods are associated with a given class. The
+@samp{info-methods} command filters these methods do to only those
+methods which match the regular-expression search key.
+
+@item printsyms @var{filename}
+@kindex printsyms
+Write a complete dump of the debugger's symbol data into the
+file @var{filename}.
+@end table
+
+@node Altering, Sequences, Symbols, Top
+@chapter Altering Execution
+
+There are several ways to alter the execution of your program with GDB
+commands.
+
+@menu
+* Assignment:: Altering variable values or memory contents.
+* Jumping:: Altering control flow.
+* Signaling:: Making signals happen in the program.
+* Returning:: Making a function return prematurely.
+@end menu
+
+@node Assignment, Jumping, Altering, Altering
+@section Assignment to Variables
+
+@cindex assignment
+@cindex setting variables
+To alter the value of a variable, evaluate an assignment expression.
+@xref{Expressions}. For example,
+
+@example
+print x=4
+@end example
+
+@noindent
+would store the value 4 into the variable @code{x}, and then print
+the value of the assignment expression (which is 4).
+
+@kindex set
+@kindex set variable
+If you are not interested in seeing the value of the assignment, use the
+@samp{set} command instead of the @samp{print} command. @samp{set} is
+really the same as @samp{print} except that the expression's value is not
+printed and is not put in the value history (@pxref{Value History}). The
+expression is evaluated only for side effects.
+
+Note that if the beginning of the argument string of the @samp{set} command
+appears identical to a @samp{set} subcommand, it may be necessary to use
+the @samp{set variable} command. This command is identical to @samp{set}
+except for its lack of subcommands.
+
+GDB allows more implicit conversions in assignments than C does; you can
+freely store an integer value into a pointer variable or vice versa, and
+any structure can be converted to any other structure that is the same
+length or shorter.
+
+In C, all the other assignment operators such as @samp{+=} and @samp{++}
+are supported as well.
+
+To store into arbitrary places in memory, use the @samp{@{@dots{}@}}
+construct to generate a value of specified type at a specified address
+(@pxref{Expressions}). For example,
+
+@example
+set @{int@}0x83040 = 4
+@end example
+
+@node Jumping, Signaling, Assignment, Altering
+@section Continuing at a Different Address
+
+@table @code
+@item jump @var{linenum}
+@kindex jump
+Resume execution at line number @var{linenum}. Execution may stop
+immediately if there is a breakpoint there.
+
+The @samp{jump} command does not change the current stack frame, or
+the stack pointer, or the contents of any memory location or any
+register other than the program counter. If line @var{linenum} is in
+a different function from the one currently executing, the results may
+be wild if the two functions expect different patterns of arguments or
+of local variables. For this reason, the @samp{jump} command requests
+confirmation if the specified line is not in the function currently
+executing. However, even wild results are predictable based on
+changing the program counter.
+
+@item jump *@var{address}
+Resume execution at the instruction at address @var{address}.
+@end table
+
+A similar effect can be obtained by storing a new value into the register
+@samp{$pc}, but not exactly the same.
+
+@example
+set $pc = 0x485
+@end example
+
+@noindent
+specifies the address at which execution will resume, but does not resume
+execution. That does not happen until you use the @samp{cont} command or a
+stepping command (@pxref{Stepping}).
+
+@node Signaling, Returning, Jumping, Altering
+@section Giving the Program a Signal
+
+@table @code
+@item signal @var{signalnum}
+@kindex signal
+Resume execution where the program stopped, but give it immediately
+the signal number @var{signalnum}.
+
+Alternatively, if @var{signalnum} is zero, continue execution and give
+no signal. This is useful when the program has received a signal
+but you don't want the program to see that signal; the @samp{cont} command
+would signal the program.
+@end table
+
+@node Returning,, Signaling, Altering
+@section Returning from a Function
+
+@cindex returning from a function
+@kindex return
+You can make any function call return immediately, using the @samp{return}
+command.
+
+First select the stack frame that you wish to return from
+(@pxref{Selection}). Then type the @samp{return} command. If you wish to
+specify the value to be returned, give that as an argument.
+
+This pops the selected stack frame (and any other frames inside of it),
+leaving its caller as the innermost remaining frame. That frame becomes
+selected. The specified value is stored in the registers used for
+returning values of functions.
+
+The @samp{return} command does not resume execution; it leaves the program
+stopped in the state that would exist if the function had just returned.
+Contrast this with the @samp{finish} command (@pxref{Stepping}), which
+resumes execution @i{until} the selected stack frame returns naturally.
+
+@node Sequences, Emacs, Altering, Top
+@chapter Canned Sequences of Commands
+
+GDB provides two ways to store sequences of commands for execution as a
+unit: user-defined commands and command files.
+
+@menu
+* Define:: User-defined commands.
+* Command Files:: Command files.
+* Output:: Controlled output commands useful in
+ user-defined commands and command files.
+@end menu
+
+@node Define, Command Files, Sequences, Sequences
+@section User-Defined Commands
+
+@cindex user-defined commands
+A @dfn{user-defined command} is a sequence of GDB commands to which you
+assign a new name as a command. This is done with the @samp{define}
+command.
+
+@table @code
+@item define @var{commandname}
+@kindex define
+Define a command named @var{commandname}. If there is already a command
+by that name, you are asked to confirm that you want to redefine it.
+
+The definition of the command is made up of other GDB command lines,
+which are given following the @samp{define} command. The end of these
+commands is marked by a line containing @samp{end}.
+
+@item document @var{commandname}
+@kindex document
+Give documentation to the user-defined command @var{commandname}. The
+command @var{commandname} must already be defined. This command reads
+lines of documentation just as @samp{define} reads the lines of the
+command definition, ending with @samp{end}. After the @samp{document} command is finished,
+@samp{help} on command @var{commandname} will print the documentation
+you have specified.
+
+You may use the @samp{document} command again to change the
+documentation of a command. Redefining the command with @samp{define}
+does not change the documentation.
+@end table
+
+User-defined commands do not take arguments. When they are executed, the
+commands of the definition are not printed. An error in any command
+stops execution of the user-defined command.
+
+Commands that would ask for confirmation if used interactively proceed
+without asking when used inside a user-defined command. Many GDB commands
+that normally print messages to say what they are doing omit the messages
+when used in user-defined command.
+
+@node Command Files, Output, Define, Sequences
+@section Command Files
+
+@cindex command files
+A command file for GDB is a file of lines that are GDB commands. Comments
+(lines starting with @samp{#}) may also be included. An empty line in a
+command file does nothing; it does not mean to repeat the last command, as
+it would from the terminal.
+
+@cindex init file
+@cindex .gdbinit
+When GDB starts, it automatically executes its @dfn{init files}, command
+files named @file{.gdbinit}. GDB reads the init file (if any) in your home
+directory and then the init file (if any) in the current working
+directory. (The init files are not executed if the @samp{-nx} option
+is given.) You can also request the execution of a command file with the
+@samp{source} command:
+
+@table @code
+@item source @var{filename}
+@kindex source
+Execute the command file @var{filename}.
+@end table
+
+The lines in a command file are executed sequentially. They are not
+printed as they are executed. An error in any command terminates execution
+of the command file.
+
+Commands that would ask for confirmation if used interactively proceed
+without asking when used in a command file. Many GDB commands that
+normally print messages to say what they are doing omit the messages
+when used in a command file.
+
+@node Output,, Command Files, Sequences
+@section Commands for Controlled Output
+
+During the execution of a command file or a user-defined command, the only
+output that appears is what is explicitly printed by the commands of the
+definition. This section describes three commands useful for generating
+exactly the output you want.
+
+@table @code
+@item echo @var{text}
+@kindex echo
+Print @var{text}. Nonprinting characters can be included in
+@var{text} using C escape sequences, such as @samp{\n} to print a
+newline. @b{No newline will be printed unless you specify one.}
+
+A backslash at the end of @var{text} is ignored. It is useful for
+outputting a string ending in spaces, since trailing spaces are
+trimmed from all arguments. A backslash at the beginning preserves
+leading spaces in the same way, because @samp{\ } as an escape
+sequence stands for a space. Thus, to print @samp{ and foo = }, do
+
+@example
+echo \ and foo = \
+@end example
+
+@item output @var{expression}
+@kindex output
+Print the value of @var{expression} and nothing but that value: no
+newlines, no @samp{$@var{nn} = }. The value is not entered in the
+value history either. @xref{Expressions} for more information
+on expressions.
+
+@item output/@var{fmt} @var{expression}
+Print the value of @var{expression} in format @var{fmt}.
+@xref{Formats}, for more information.
+
+@item printf @var{string}, @var{expressions}@dots{}
+@kindex printf
+Print the values of the @var{expressions} under the control of
+@var{string}. The @var{expressions} are separated by commas and may
+be either numbers or pointers. Their values are printed as specified
+by @var{string}, exactly as if the program were to execute
+
+@example
+printf (@var{string}, @var{expressions}@dots{});
+@end example
+
+For example, you can print two values in hex like this:
+
+@example
+printf "foo, bar-foo = 0x%x, 0x%x\n", foo, bar-foo
+@end example
+
+The only backslash-escape sequences that you can use in the string are
+the simple ones that consist of backslash followed by a letter.
+@end table
+
+@node Emacs, Remote, Sequences, Top
+@chapter Using GDB under GNU Emacs
+
+A special interface allows you to use GNU Emacs to view (and
+edit) the source files for the program you are debugging with
+GDB.
+
+To use this interface, use the command @kbd{M-x gdb} in Emacs.
+Give the executable file you want to debug as an argument. This
+command starts a GDB process as a subprocess of Emacs, with input
+and output through a newly created Emacs buffer.
+
+Using this GDB process is just like using GDB normally except for two things:
+
+@itemize @bullet
+@item
+All ``terminal'' input and output goes through the Emacs buffer. This
+applies both to GDB commands and their output, and to the input and
+output done by the program you are debugging.
+
+This is useful because it means that you can copy the text of previous
+commands and input them again; you can even use parts of the output
+in this way.
+
+All the facilities of Emacs's Shell mode are available for this purpose.
+
+@item
+GDB displays source code through Emacs. Each time GDB displays a
+stack frame, Emacs automatically finds the source file for that frame
+and puts an arrow (@samp{=>}) at the left margin of the current line.
+
+Explicit GDB @samp{list} or search commands still produce output as
+usual, but you probably will have no reason to use them.
+@end itemize
+
+In the GDB I/O buffer, you can use these special Emacs commands:
+
+@table @kbd
+@item M-s
+Execute to another source line, like the GDB @samp{step} command.
+
+@item M-n
+Execute to next source line in this function, skipping all function
+calls, like the GDB @samp{next} command.
+
+@item M-i
+Execute one instruction, like the GDB @samp{stepi} command.
+
+@item M-u
+Move up one stack frame (and display that frame's source file in
+Emacs), like the GDB @samp{up} command.
+
+@item M-d
+Move down one stack frame (and display that frame's source file in
+Emacs), like the GDB @samp{down} command. (This means that you cannot
+delete words in the usual fashion in the GDB buffer; I am guessing you
+won't often want to do that.)
+
+@item C-c C-f
+Execute until exit from the selected stack frame, like the GDB
+@samp{finish} command.
+@end table
+
+In any source file, the Emacs command @kbd{C-x SPC} (@code{gdb-break})
+tells GDB to set a breakpoint on the source line point is on.
+
+The source files displayed in Emacs are in ordinary Emacs buffers
+which are visiting the source files in the usual way. You can edit
+the files with these buffers if you wish; but keep in mind that GDB
+communicates with Emacs in terms of line numbers. If you add or
+delete lines from the text, the line numbers that GDB knows will cease
+to correspond properly to the code.
+
+@node Remote, Commands, Emacs, Top
+@chapter Remote Kernel Debugging
+
+GDB has a special facility for debugging a remote machine via a serial
+connection. This can be used for kernel debugging.
+
+The program to be debugged on the remote machine needs to contain a
+debugging device driver which talks to GDB over the serial line using the
+protocol described below. The same version of GDB that is used ordinarily
+can be used for this.
+
+@menu
+* Remote Commands:: Commands used to start and finish remote debugging.
+@end menu
+
+For details of the communication protocol, see the comments in the GDB
+source file @file{remote.c}.
+
+@node Remote Commands,, Remote, Remote
+@section Commands for Remote Debugging
+
+To start remote debugging, first run GDB and specify as an executable file
+the program that is running in the remote machine. This tells GDB how
+to find the program's symbols and the contents of its pure text. Then
+establish communication using the @samp{attach} command with a device
+name rather than a pid as an argument. For example:
+
+@example
+attach /dev/ttyd
+@end example
+
+@noindent
+if the serial line is connected to the device named @file{/dev/ttyd}. This
+will stop the remote machine if it is not already stopped.
+
+Now you can use all the usual commands to examine and change data and to
+step and continue the remote program.
+
+To resume the remote program and stop debugging it, use the @samp{detach}
+command.
+
+@node Commands, Concepts, Remote, Top
+@unnumbered Command Index
+
+@printindex ky
+
+@node Concepts,, Commands, Top
+@unnumbered Concept Index
+
+@printindex cp
+
+@contents
+@bye