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Diffstat (limited to 'gdb/fr30-tdep.c')
-rw-r--r-- | gdb/fr30-tdep.c | 601 |
1 files changed, 0 insertions, 601 deletions
diff --git a/gdb/fr30-tdep.c b/gdb/fr30-tdep.c deleted file mode 100644 index 12e9f7e..0000000 --- a/gdb/fr30-tdep.c +++ /dev/null @@ -1,601 +0,0 @@ -// OBSOLETE /* Target-dependent code for the Fujitsu FR30. -// OBSOLETE Copyright 1999, 2000, 2001 Free Software Foundation, Inc. -// OBSOLETE -// OBSOLETE This file is part of GDB. -// OBSOLETE -// OBSOLETE This program is free software; you can redistribute it and/or modify -// OBSOLETE it under the terms of the GNU General Public License as published by -// OBSOLETE the Free Software Foundation; either version 2 of the License, or -// OBSOLETE (at your option) any later version. -// OBSOLETE -// OBSOLETE This program is distributed in the hope that it will be useful, -// OBSOLETE but WITHOUT ANY WARRANTY; without even the implied warranty of -// OBSOLETE MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// OBSOLETE GNU General Public License for more details. -// OBSOLETE -// OBSOLETE You should have received a copy of the GNU General Public License -// OBSOLETE along with this program; if not, write to the Free Software -// OBSOLETE Foundation, Inc., 59 Temple Place - Suite 330, -// OBSOLETE Boston, MA 02111-1307, USA. */ -// OBSOLETE -// OBSOLETE #include "defs.h" -// OBSOLETE #include "frame.h" -// OBSOLETE #include "inferior.h" -// OBSOLETE #include "obstack.h" -// OBSOLETE #include "target.h" -// OBSOLETE #include "value.h" -// OBSOLETE #include "bfd.h" -// OBSOLETE #include "gdb_string.h" -// OBSOLETE #include "gdbcore.h" -// OBSOLETE #include "symfile.h" -// OBSOLETE #include "regcache.h" -// OBSOLETE -// OBSOLETE /* An expression that tells us whether the function invocation represented -// OBSOLETE by FI does not have a frame on the stack associated with it. */ -// OBSOLETE int -// OBSOLETE fr30_frameless_function_invocation (struct frame_info *fi) -// OBSOLETE { -// OBSOLETE int frameless; -// OBSOLETE CORE_ADDR func_start, after_prologue; -// OBSOLETE func_start = (get_pc_function_start ((fi)->pc) + -// OBSOLETE FUNCTION_START_OFFSET); -// OBSOLETE after_prologue = func_start; -// OBSOLETE after_prologue = SKIP_PROLOGUE (after_prologue); -// OBSOLETE frameless = (after_prologue == func_start); -// OBSOLETE return frameless; -// OBSOLETE } -// OBSOLETE -// OBSOLETE /* Function: pop_frame -// OBSOLETE This routine gets called when either the user uses the `return' -// OBSOLETE command, or the call dummy breakpoint gets hit. */ -// OBSOLETE -// OBSOLETE void -// OBSOLETE fr30_pop_frame (void) -// OBSOLETE { -// OBSOLETE struct frame_info *frame = get_current_frame (); -// OBSOLETE int regnum; -// OBSOLETE CORE_ADDR sp = read_register (SP_REGNUM); -// OBSOLETE -// OBSOLETE if (PC_IN_CALL_DUMMY (frame->pc, frame->frame, frame->frame)) -// OBSOLETE generic_pop_dummy_frame (); -// OBSOLETE else -// OBSOLETE { -// OBSOLETE write_register (PC_REGNUM, FRAME_SAVED_PC (frame)); -// OBSOLETE -// OBSOLETE for (regnum = 0; regnum < NUM_REGS; regnum++) -// OBSOLETE if (frame->fsr.regs[regnum] != 0) -// OBSOLETE { -// OBSOLETE write_register (regnum, -// OBSOLETE read_memory_unsigned_integer (frame->fsr.regs[regnum], -// OBSOLETE REGISTER_RAW_SIZE (regnum))); -// OBSOLETE } -// OBSOLETE write_register (SP_REGNUM, sp + frame->framesize); -// OBSOLETE } -// OBSOLETE flush_cached_frames (); -// OBSOLETE } -// OBSOLETE -// OBSOLETE -// OBSOLETE /* Function: fr30_store_return_value -// OBSOLETE Put a value where a caller expects to see it. Used by the 'return' -// OBSOLETE command. */ -// OBSOLETE void -// OBSOLETE fr30_store_return_value (struct type *type, -// OBSOLETE char *valbuf) -// OBSOLETE { -// OBSOLETE /* Here's how the FR30 returns values (gleaned from gcc/config/ -// OBSOLETE fr30/fr30.h): -// OBSOLETE -// OBSOLETE If the return value is 32 bits long or less, it goes in r4. -// OBSOLETE -// OBSOLETE If the return value is 64 bits long or less, it goes in r4 (most -// OBSOLETE significant word) and r5 (least significant word. -// OBSOLETE -// OBSOLETE If the function returns a structure, of any size, the caller -// OBSOLETE passes the function an invisible first argument where the callee -// OBSOLETE should store the value. But GDB doesn't let you do that anyway. -// OBSOLETE -// OBSOLETE If you're returning a value smaller than a word, it's not really -// OBSOLETE necessary to zero the upper bytes of the register; the caller is -// OBSOLETE supposed to ignore them. However, the FR30 typically keeps its -// OBSOLETE values extended to the full register width, so we should emulate -// OBSOLETE that. */ -// OBSOLETE -// OBSOLETE /* The FR30 is big-endian, so if we return a small value (like a -// OBSOLETE short or a char), we need to position it correctly within the -// OBSOLETE register. We round the size up to a register boundary, and then -// OBSOLETE adjust the offset so as to place the value at the right end. */ -// OBSOLETE int value_size = TYPE_LENGTH (type); -// OBSOLETE int returned_size = (value_size + FR30_REGSIZE - 1) & ~(FR30_REGSIZE - 1); -// OBSOLETE int offset = (REGISTER_BYTE (RETVAL_REG) -// OBSOLETE + (returned_size - value_size)); -// OBSOLETE char *zeros = alloca (returned_size); -// OBSOLETE memset (zeros, 0, returned_size); -// OBSOLETE -// OBSOLETE write_register_bytes (REGISTER_BYTE (RETVAL_REG), zeros, returned_size); -// OBSOLETE write_register_bytes (offset, valbuf, value_size); -// OBSOLETE } -// OBSOLETE -// OBSOLETE -// OBSOLETE /* Function: skip_prologue -// OBSOLETE Return the address of the first code past the prologue of the function. */ -// OBSOLETE -// OBSOLETE CORE_ADDR -// OBSOLETE fr30_skip_prologue (CORE_ADDR pc) -// OBSOLETE { -// OBSOLETE CORE_ADDR func_addr, func_end; -// OBSOLETE -// OBSOLETE /* See what the symbol table says */ -// OBSOLETE -// OBSOLETE if (find_pc_partial_function (pc, NULL, &func_addr, &func_end)) -// OBSOLETE { -// OBSOLETE struct symtab_and_line sal; -// OBSOLETE -// OBSOLETE sal = find_pc_line (func_addr, 0); -// OBSOLETE -// OBSOLETE if (sal.line != 0 && sal.end < func_end) -// OBSOLETE { -// OBSOLETE return sal.end; -// OBSOLETE } -// OBSOLETE } -// OBSOLETE -// OBSOLETE /* Either we didn't find the start of this function (nothing we can do), -// OBSOLETE or there's no line info, or the line after the prologue is after -// OBSOLETE the end of the function (there probably isn't a prologue). */ -// OBSOLETE -// OBSOLETE return pc; -// OBSOLETE } -// OBSOLETE -// OBSOLETE -// OBSOLETE /* Function: push_arguments -// OBSOLETE Setup arguments and RP for a call to the target. First four args -// OBSOLETE go in FIRST_ARGREG -> LAST_ARGREG, subsequent args go on stack... -// OBSOLETE Structs are passed by reference. XXX not right now Z.R. -// OBSOLETE 64 bit quantities (doubles and long longs) may be split between -// OBSOLETE the regs and the stack. -// OBSOLETE When calling a function that returns a struct, a pointer to the struct -// OBSOLETE is passed in as a secret first argument (always in FIRST_ARGREG). -// OBSOLETE -// OBSOLETE Stack space for the args has NOT been allocated: that job is up to us. -// OBSOLETE */ -// OBSOLETE -// OBSOLETE CORE_ADDR -// OBSOLETE fr30_push_arguments (int nargs, struct value **args, CORE_ADDR sp, -// OBSOLETE int struct_return, CORE_ADDR struct_addr) -// OBSOLETE { -// OBSOLETE int argreg; -// OBSOLETE int argnum; -// OBSOLETE int stack_offset; -// OBSOLETE struct stack_arg -// OBSOLETE { -// OBSOLETE char *val; -// OBSOLETE int len; -// OBSOLETE int offset; -// OBSOLETE }; -// OBSOLETE struct stack_arg *stack_args = -// OBSOLETE (struct stack_arg *) alloca (nargs * sizeof (struct stack_arg)); -// OBSOLETE int nstack_args = 0; -// OBSOLETE -// OBSOLETE argreg = FIRST_ARGREG; -// OBSOLETE -// OBSOLETE /* the struct_return pointer occupies the first parameter-passing reg */ -// OBSOLETE if (struct_return) -// OBSOLETE write_register (argreg++, struct_addr); -// OBSOLETE -// OBSOLETE stack_offset = 0; -// OBSOLETE -// OBSOLETE /* Process args from left to right. Store as many as allowed in -// OBSOLETE registers, save the rest to be pushed on the stack */ -// OBSOLETE for (argnum = 0; argnum < nargs; argnum++) -// OBSOLETE { -// OBSOLETE char *val; -// OBSOLETE struct value *arg = args[argnum]; -// OBSOLETE struct type *arg_type = check_typedef (VALUE_TYPE (arg)); -// OBSOLETE struct type *target_type = TYPE_TARGET_TYPE (arg_type); -// OBSOLETE int len = TYPE_LENGTH (arg_type); -// OBSOLETE enum type_code typecode = TYPE_CODE (arg_type); -// OBSOLETE CORE_ADDR regval; -// OBSOLETE int newarg; -// OBSOLETE -// OBSOLETE val = (char *) VALUE_CONTENTS (arg); -// OBSOLETE -// OBSOLETE { -// OBSOLETE /* Copy the argument to general registers or the stack in -// OBSOLETE register-sized pieces. Large arguments are split between -// OBSOLETE registers and stack. */ -// OBSOLETE while (len > 0) -// OBSOLETE { -// OBSOLETE if (argreg <= LAST_ARGREG) -// OBSOLETE { -// OBSOLETE int partial_len = len < REGISTER_SIZE ? len : REGISTER_SIZE; -// OBSOLETE regval = extract_address (val, partial_len); -// OBSOLETE -// OBSOLETE /* It's a simple argument being passed in a general -// OBSOLETE register. */ -// OBSOLETE write_register (argreg, regval); -// OBSOLETE argreg++; -// OBSOLETE len -= partial_len; -// OBSOLETE val += partial_len; -// OBSOLETE } -// OBSOLETE else -// OBSOLETE { -// OBSOLETE /* keep for later pushing */ -// OBSOLETE stack_args[nstack_args].val = val; -// OBSOLETE stack_args[nstack_args++].len = len; -// OBSOLETE break; -// OBSOLETE } -// OBSOLETE } -// OBSOLETE } -// OBSOLETE } -// OBSOLETE /* now do the real stack pushing, process args right to left */ -// OBSOLETE while (nstack_args--) -// OBSOLETE { -// OBSOLETE sp -= stack_args[nstack_args].len; -// OBSOLETE write_memory (sp, stack_args[nstack_args].val, -// OBSOLETE stack_args[nstack_args].len); -// OBSOLETE } -// OBSOLETE -// OBSOLETE /* Return adjusted stack pointer. */ -// OBSOLETE return sp; -// OBSOLETE } -// OBSOLETE -// OBSOLETE void _initialize_fr30_tdep (void); -// OBSOLETE -// OBSOLETE void -// OBSOLETE _initialize_fr30_tdep (void) -// OBSOLETE { -// OBSOLETE extern int print_insn_fr30 (bfd_vma, disassemble_info *); -// OBSOLETE tm_print_insn = print_insn_fr30; -// OBSOLETE } -// OBSOLETE -// OBSOLETE /* Function: check_prologue_cache -// OBSOLETE Check if prologue for this frame's PC has already been scanned. -// OBSOLETE If it has, copy the relevant information about that prologue and -// OBSOLETE return non-zero. Otherwise do not copy anything and return zero. -// OBSOLETE -// OBSOLETE The information saved in the cache includes: -// OBSOLETE * the frame register number; -// OBSOLETE * the size of the stack frame; -// OBSOLETE * the offsets of saved regs (relative to the old SP); and -// OBSOLETE * the offset from the stack pointer to the frame pointer -// OBSOLETE -// OBSOLETE The cache contains only one entry, since this is adequate -// OBSOLETE for the typical sequence of prologue scan requests we get. -// OBSOLETE When performing a backtrace, GDB will usually ask to scan -// OBSOLETE the same function twice in a row (once to get the frame chain, -// OBSOLETE and once to fill in the extra frame information). -// OBSOLETE */ -// OBSOLETE -// OBSOLETE static struct frame_info prologue_cache; -// OBSOLETE -// OBSOLETE static int -// OBSOLETE check_prologue_cache (struct frame_info *fi) -// OBSOLETE { -// OBSOLETE int i; -// OBSOLETE -// OBSOLETE if (fi->pc == prologue_cache.pc) -// OBSOLETE { -// OBSOLETE fi->framereg = prologue_cache.framereg; -// OBSOLETE fi->framesize = prologue_cache.framesize; -// OBSOLETE fi->frameoffset = prologue_cache.frameoffset; -// OBSOLETE for (i = 0; i <= NUM_REGS; i++) -// OBSOLETE fi->fsr.regs[i] = prologue_cache.fsr.regs[i]; -// OBSOLETE return 1; -// OBSOLETE } -// OBSOLETE else -// OBSOLETE return 0; -// OBSOLETE } -// OBSOLETE -// OBSOLETE -// OBSOLETE /* Function: save_prologue_cache -// OBSOLETE Copy the prologue information from fi to the prologue cache. -// OBSOLETE */ -// OBSOLETE -// OBSOLETE static void -// OBSOLETE save_prologue_cache (struct frame_info *fi) -// OBSOLETE { -// OBSOLETE int i; -// OBSOLETE -// OBSOLETE prologue_cache.pc = fi->pc; -// OBSOLETE prologue_cache.framereg = fi->framereg; -// OBSOLETE prologue_cache.framesize = fi->framesize; -// OBSOLETE prologue_cache.frameoffset = fi->frameoffset; -// OBSOLETE -// OBSOLETE for (i = 0; i <= NUM_REGS; i++) -// OBSOLETE { -// OBSOLETE prologue_cache.fsr.regs[i] = fi->fsr.regs[i]; -// OBSOLETE } -// OBSOLETE } -// OBSOLETE -// OBSOLETE -// OBSOLETE /* Function: scan_prologue -// OBSOLETE Scan the prologue of the function that contains PC, and record what -// OBSOLETE we find in PI. PI->fsr must be zeroed by the called. Returns the -// OBSOLETE pc after the prologue. Note that the addresses saved in pi->fsr -// OBSOLETE are actually just frame relative (negative offsets from the frame -// OBSOLETE pointer). This is because we don't know the actual value of the -// OBSOLETE frame pointer yet. In some circumstances, the frame pointer can't -// OBSOLETE be determined till after we have scanned the prologue. */ -// OBSOLETE -// OBSOLETE static void -// OBSOLETE fr30_scan_prologue (struct frame_info *fi) -// OBSOLETE { -// OBSOLETE int sp_offset, fp_offset; -// OBSOLETE CORE_ADDR prologue_start, prologue_end, current_pc; -// OBSOLETE -// OBSOLETE /* Check if this function is already in the cache of frame information. */ -// OBSOLETE if (check_prologue_cache (fi)) -// OBSOLETE return; -// OBSOLETE -// OBSOLETE /* Assume there is no frame until proven otherwise. */ -// OBSOLETE fi->framereg = SP_REGNUM; -// OBSOLETE fi->framesize = 0; -// OBSOLETE fi->frameoffset = 0; -// OBSOLETE -// OBSOLETE /* Find the function prologue. If we can't find the function in -// OBSOLETE the symbol table, peek in the stack frame to find the PC. */ -// OBSOLETE if (find_pc_partial_function (fi->pc, NULL, &prologue_start, &prologue_end)) -// OBSOLETE { -// OBSOLETE /* Assume the prologue is everything between the first instruction -// OBSOLETE in the function and the first source line. */ -// OBSOLETE struct symtab_and_line sal = find_pc_line (prologue_start, 0); -// OBSOLETE -// OBSOLETE if (sal.line == 0) /* no line info, use current PC */ -// OBSOLETE prologue_end = fi->pc; -// OBSOLETE else if (sal.end < prologue_end) /* next line begins after fn end */ -// OBSOLETE prologue_end = sal.end; /* (probably means no prologue) */ -// OBSOLETE } -// OBSOLETE else -// OBSOLETE { -// OBSOLETE /* XXX Z.R. What now??? The following is entirely bogus */ -// OBSOLETE prologue_start = (read_memory_integer (fi->frame, 4) & 0x03fffffc) - 12; -// OBSOLETE prologue_end = prologue_start + 40; -// OBSOLETE } -// OBSOLETE -// OBSOLETE /* Now search the prologue looking for instructions that set up the -// OBSOLETE frame pointer, adjust the stack pointer, and save registers. */ -// OBSOLETE -// OBSOLETE sp_offset = fp_offset = 0; -// OBSOLETE for (current_pc = prologue_start; current_pc < prologue_end; current_pc += 2) -// OBSOLETE { -// OBSOLETE unsigned int insn; -// OBSOLETE -// OBSOLETE insn = read_memory_unsigned_integer (current_pc, 2); -// OBSOLETE -// OBSOLETE if ((insn & 0xfe00) == 0x8e00) /* stm0 or stm1 */ -// OBSOLETE { -// OBSOLETE int reg, mask = insn & 0xff; -// OBSOLETE -// OBSOLETE /* scan in one sweep - create virtual 16-bit mask from either insn's mask */ -// OBSOLETE if ((insn & 0x0100) == 0) -// OBSOLETE { -// OBSOLETE mask <<= 8; /* stm0 - move to upper byte in virtual mask */ -// OBSOLETE } -// OBSOLETE -// OBSOLETE /* Calculate offsets of saved registers (to be turned later into addresses). */ -// OBSOLETE for (reg = R4_REGNUM; reg <= R11_REGNUM; reg++) -// OBSOLETE if (mask & (1 << (15 - reg))) -// OBSOLETE { -// OBSOLETE sp_offset -= 4; -// OBSOLETE fi->fsr.regs[reg] = sp_offset; -// OBSOLETE } -// OBSOLETE } -// OBSOLETE else if ((insn & 0xfff0) == 0x1700) /* st rx,@-r15 */ -// OBSOLETE { -// OBSOLETE int reg = insn & 0xf; -// OBSOLETE -// OBSOLETE sp_offset -= 4; -// OBSOLETE fi->fsr.regs[reg] = sp_offset; -// OBSOLETE } -// OBSOLETE else if ((insn & 0xff00) == 0x0f00) /* enter */ -// OBSOLETE { -// OBSOLETE fp_offset = fi->fsr.regs[FP_REGNUM] = sp_offset - 4; -// OBSOLETE sp_offset -= 4 * (insn & 0xff); -// OBSOLETE fi->framereg = FP_REGNUM; -// OBSOLETE } -// OBSOLETE else if (insn == 0x1781) /* st rp,@-sp */ -// OBSOLETE { -// OBSOLETE sp_offset -= 4; -// OBSOLETE fi->fsr.regs[RP_REGNUM] = sp_offset; -// OBSOLETE } -// OBSOLETE else if (insn == 0x170e) /* st fp,@-sp */ -// OBSOLETE { -// OBSOLETE sp_offset -= 4; -// OBSOLETE fi->fsr.regs[FP_REGNUM] = sp_offset; -// OBSOLETE } -// OBSOLETE else if (insn == 0x8bfe) /* mov sp,fp */ -// OBSOLETE { -// OBSOLETE fi->framereg = FP_REGNUM; -// OBSOLETE } -// OBSOLETE else if ((insn & 0xff00) == 0xa300) /* addsp xx */ -// OBSOLETE { -// OBSOLETE sp_offset += 4 * (signed char) (insn & 0xff); -// OBSOLETE } -// OBSOLETE else if ((insn & 0xff0f) == 0x9b00 && /* ldi:20 xx,r0 */ -// OBSOLETE read_memory_unsigned_integer (current_pc + 4, 2) -// OBSOLETE == 0xac0f) /* sub r0,sp */ -// OBSOLETE { -// OBSOLETE /* large stack adjustment */ -// OBSOLETE sp_offset -= (((insn & 0xf0) << 12) | read_memory_unsigned_integer (current_pc + 2, 2)); -// OBSOLETE current_pc += 4; -// OBSOLETE } -// OBSOLETE else if (insn == 0x9f80 && /* ldi:32 xx,r0 */ -// OBSOLETE read_memory_unsigned_integer (current_pc + 6, 2) -// OBSOLETE == 0xac0f) /* sub r0,sp */ -// OBSOLETE { -// OBSOLETE /* large stack adjustment */ -// OBSOLETE sp_offset -= -// OBSOLETE (read_memory_unsigned_integer (current_pc + 2, 2) << 16 | -// OBSOLETE read_memory_unsigned_integer (current_pc + 4, 2)); -// OBSOLETE current_pc += 6; -// OBSOLETE } -// OBSOLETE } -// OBSOLETE -// OBSOLETE /* The frame size is just the negative of the offset (from the original SP) -// OBSOLETE of the last thing thing we pushed on the stack. The frame offset is -// OBSOLETE [new FP] - [new SP]. */ -// OBSOLETE fi->framesize = -sp_offset; -// OBSOLETE fi->frameoffset = fp_offset - sp_offset; -// OBSOLETE -// OBSOLETE save_prologue_cache (fi); -// OBSOLETE } -// OBSOLETE -// OBSOLETE /* Function: init_extra_frame_info -// OBSOLETE Setup the frame's frame pointer, pc, and frame addresses for saved -// OBSOLETE registers. Most of the work is done in scan_prologue(). -// OBSOLETE -// OBSOLETE Note that when we are called for the last frame (currently active frame), -// OBSOLETE that fi->pc and fi->frame will already be setup. However, fi->frame will -// OBSOLETE be valid only if this routine uses FP. For previous frames, fi-frame will -// OBSOLETE always be correct (since that is derived from fr30_frame_chain ()). -// OBSOLETE -// OBSOLETE We can be called with the PC in the call dummy under two circumstances. -// OBSOLETE First, during normal backtracing, second, while figuring out the frame -// OBSOLETE pointer just prior to calling the target function (see run_stack_dummy). */ -// OBSOLETE -// OBSOLETE void -// OBSOLETE fr30_init_extra_frame_info (struct frame_info *fi) -// OBSOLETE { -// OBSOLETE int reg; -// OBSOLETE -// OBSOLETE if (fi->next) -// OBSOLETE fi->pc = FRAME_SAVED_PC (fi->next); -// OBSOLETE -// OBSOLETE memset (fi->fsr.regs, '\000', sizeof fi->fsr.regs); -// OBSOLETE -// OBSOLETE if (PC_IN_CALL_DUMMY (fi->pc, fi->frame, fi->frame)) -// OBSOLETE { -// OBSOLETE /* We need to setup fi->frame here because run_stack_dummy gets it wrong -// OBSOLETE by assuming it's always FP. */ -// OBSOLETE fi->frame = generic_read_register_dummy (fi->pc, fi->frame, SP_REGNUM); -// OBSOLETE fi->framesize = 0; -// OBSOLETE fi->frameoffset = 0; -// OBSOLETE return; -// OBSOLETE } -// OBSOLETE fr30_scan_prologue (fi); -// OBSOLETE -// OBSOLETE if (!fi->next) /* this is the innermost frame? */ -// OBSOLETE fi->frame = read_register (fi->framereg); -// OBSOLETE else -// OBSOLETE /* not the innermost frame */ -// OBSOLETE /* If we have an FP, the callee saved it. */ -// OBSOLETE if (fi->framereg == FP_REGNUM) -// OBSOLETE if (fi->next->fsr.regs[fi->framereg] != 0) -// OBSOLETE fi->frame = read_memory_integer (fi->next->fsr.regs[fi->framereg], 4); -// OBSOLETE -// OBSOLETE /* Calculate actual addresses of saved registers using offsets determined -// OBSOLETE by fr30_scan_prologue. */ -// OBSOLETE for (reg = 0; reg < NUM_REGS; reg++) -// OBSOLETE if (fi->fsr.regs[reg] != 0) -// OBSOLETE { -// OBSOLETE fi->fsr.regs[reg] += fi->frame + fi->framesize - fi->frameoffset; -// OBSOLETE } -// OBSOLETE } -// OBSOLETE -// OBSOLETE /* Function: find_callers_reg -// OBSOLETE Find REGNUM on the stack. Otherwise, it's in an active register. -// OBSOLETE One thing we might want to do here is to check REGNUM against the -// OBSOLETE clobber mask, and somehow flag it as invalid if it isn't saved on -// OBSOLETE the stack somewhere. This would provide a graceful failure mode -// OBSOLETE when trying to get the value of caller-saves registers for an inner -// OBSOLETE frame. */ -// OBSOLETE -// OBSOLETE CORE_ADDR -// OBSOLETE fr30_find_callers_reg (struct frame_info *fi, int regnum) -// OBSOLETE { -// OBSOLETE for (; fi; fi = fi->next) -// OBSOLETE if (PC_IN_CALL_DUMMY (fi->pc, fi->frame, fi->frame)) -// OBSOLETE return generic_read_register_dummy (fi->pc, fi->frame, regnum); -// OBSOLETE else if (fi->fsr.regs[regnum] != 0) -// OBSOLETE return read_memory_unsigned_integer (fi->fsr.regs[regnum], -// OBSOLETE REGISTER_RAW_SIZE (regnum)); -// OBSOLETE -// OBSOLETE return read_register (regnum); -// OBSOLETE } -// OBSOLETE -// OBSOLETE -// OBSOLETE /* Function: frame_chain -// OBSOLETE Figure out the frame prior to FI. Unfortunately, this involves -// OBSOLETE scanning the prologue of the caller, which will also be done -// OBSOLETE shortly by fr30_init_extra_frame_info. For the dummy frame, we -// OBSOLETE just return the stack pointer that was in use at the time the -// OBSOLETE function call was made. */ -// OBSOLETE -// OBSOLETE -// OBSOLETE CORE_ADDR -// OBSOLETE fr30_frame_chain (struct frame_info *fi) -// OBSOLETE { -// OBSOLETE CORE_ADDR fn_start, callers_pc, fp; -// OBSOLETE struct frame_info caller_fi; -// OBSOLETE int framereg; -// OBSOLETE -// OBSOLETE /* is this a dummy frame? */ -// OBSOLETE if (PC_IN_CALL_DUMMY (fi->pc, fi->frame, fi->frame)) -// OBSOLETE return fi->frame; /* dummy frame same as caller's frame */ -// OBSOLETE -// OBSOLETE /* is caller-of-this a dummy frame? */ -// OBSOLETE callers_pc = FRAME_SAVED_PC (fi); /* find out who called us: */ -// OBSOLETE fp = fr30_find_callers_reg (fi, FP_REGNUM); -// OBSOLETE if (PC_IN_CALL_DUMMY (callers_pc, fp, fp)) -// OBSOLETE return fp; /* dummy frame's frame may bear no relation to ours */ -// OBSOLETE -// OBSOLETE if (find_pc_partial_function (fi->pc, 0, &fn_start, 0)) -// OBSOLETE if (fn_start == entry_point_address ()) -// OBSOLETE return 0; /* in _start fn, don't chain further */ -// OBSOLETE -// OBSOLETE framereg = fi->framereg; -// OBSOLETE -// OBSOLETE /* If the caller is the startup code, we're at the end of the chain. */ -// OBSOLETE if (find_pc_partial_function (callers_pc, 0, &fn_start, 0)) -// OBSOLETE if (fn_start == entry_point_address ()) -// OBSOLETE return 0; -// OBSOLETE -// OBSOLETE memset (&caller_fi, 0, sizeof (caller_fi)); -// OBSOLETE caller_fi.pc = callers_pc; -// OBSOLETE fr30_scan_prologue (&caller_fi); -// OBSOLETE framereg = caller_fi.framereg; -// OBSOLETE -// OBSOLETE /* If the caller used a frame register, return its value. -// OBSOLETE Otherwise, return the caller's stack pointer. */ -// OBSOLETE if (framereg == FP_REGNUM) -// OBSOLETE return fr30_find_callers_reg (fi, framereg); -// OBSOLETE else -// OBSOLETE return fi->frame + fi->framesize; -// OBSOLETE } -// OBSOLETE -// OBSOLETE /* Function: frame_saved_pc -// OBSOLETE Find the caller of this frame. We do this by seeing if RP_REGNUM -// OBSOLETE is saved in the stack anywhere, otherwise we get it from the -// OBSOLETE registers. If the inner frame is a dummy frame, return its PC -// OBSOLETE instead of RP, because that's where "caller" of the dummy-frame -// OBSOLETE will be found. */ -// OBSOLETE -// OBSOLETE CORE_ADDR -// OBSOLETE fr30_frame_saved_pc (struct frame_info *fi) -// OBSOLETE { -// OBSOLETE if (PC_IN_CALL_DUMMY (fi->pc, fi->frame, fi->frame)) -// OBSOLETE return generic_read_register_dummy (fi->pc, fi->frame, PC_REGNUM); -// OBSOLETE else -// OBSOLETE return fr30_find_callers_reg (fi, RP_REGNUM); -// OBSOLETE } -// OBSOLETE -// OBSOLETE /* Function: fix_call_dummy -// OBSOLETE Pokes the callee function's address into the CALL_DUMMY assembly stub. -// OBSOLETE Assumes that the CALL_DUMMY looks like this: -// OBSOLETE jarl <offset24>, r31 -// OBSOLETE trap -// OBSOLETE */ -// OBSOLETE -// OBSOLETE int -// OBSOLETE fr30_fix_call_dummy (char *dummy, CORE_ADDR sp, CORE_ADDR fun, int nargs, -// OBSOLETE struct value **args, struct type *type, int gcc_p) -// OBSOLETE { -// OBSOLETE long offset24; -// OBSOLETE -// OBSOLETE offset24 = (long) fun - (long) entry_point_address (); -// OBSOLETE offset24 &= 0x3fffff; -// OBSOLETE offset24 |= 0xff800000; /* jarl <offset24>, r31 */ -// OBSOLETE -// OBSOLETE store_unsigned_integer ((unsigned int *) &dummy[2], 2, offset24 & 0xffff); -// OBSOLETE store_unsigned_integer ((unsigned int *) &dummy[0], 2, offset24 >> 16); -// OBSOLETE return 0; -// OBSOLETE } |