diff options
Diffstat (limited to 'gdb/event-loop.h')
-rw-r--r-- | gdb/event-loop.h | 241 |
1 files changed, 241 insertions, 0 deletions
diff --git a/gdb/event-loop.h b/gdb/event-loop.h new file mode 100644 index 0000000..6076254 --- /dev/null +++ b/gdb/event-loop.h @@ -0,0 +1,241 @@ +/* Definitions used by the GDB event loop. + Copyright 1999 Free Software Foundation, Inc. + Written by Elena Zannoni <ezannoni@cygnus.com> of Cygnus Solutions. + + This file is part of GDB. + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ + +#include <stdlib.h> +#include <sys/types.h> +#include <sys/time.h> +#include <signal.h> +#include <unistd.h> +#include <fcntl.h> +#include <sys/wait.h> +#include "defs.h" + +/* An event loop listens for events from multiple event sources. When + an event arrives, it is queued and processed by calling the + appropriate event handler. The event loop then continues to listen + for more events. An event loop completes when there are no event + sources to listen on. External event sources can be plugged into + the loop. + + There are 3 main components: + - a list of file descriptors to be monitored, GDB_NOTIFIER. + - a list of events that have occurred, EVENT_QUEUE. + - a list of signal handling functions, SIGHANDLER_LIST. + + GDB_NOTIFIER keeps track of the event sources. Event sources for + gdb are currently the UI and the target. Gdb communicates with the + command line user interface via the readline library and usually + communicates with remote targets via a serial port. Serial ports + are represented in GDB as file descriptors and select/poll calls. + For native targets instead, the communication consists of calls to + ptrace and waits (via signals) or calls to poll/select (via file + descriptors). In the current gdb, the code handling events related + to the target resides in the wait_for_inferior function and in + various target specific files (*-tdep.c). + + EVENT_QUEUE keeps track of the events that have happened during the + last iteration of the event loop, and need to be processed. An + event is represented by a procedure to be invoked in order to + process the event. The queue is scanned head to tail. If the + event of interest is a change of state in a file descriptor, then a + call to poll or select will be made to detect it. + + If the events generate signals, they are also queued by special + functions that are invoked through traditional signal handlers. + The actions to be taken is response to such events will be executed + when the SIGHANDLER_LIST is scanned, the next time through the + infinite loop. + + Corollary tasks are the creation and deletion of event sources. */ + +typedef PTR gdb_client_data; +typedef struct gdb_event gdb_event; + +typedef void (file_handler_func) PARAMS ((gdb_client_data, int mask)); +typedef void (async_handler_func) PARAMS ((gdb_client_data)); +typedef void (event_handler_func) PARAMS ((int)); + +/* Event for the GDB event system. Events are queued by calling + async_queue_event and serviced later on by gdb_do_one_event. An + event can be, for instance, a file descriptor becoming ready to be + read. Servicing an event simply means that the procedure PROC will + be called. We have 2 queues, one for file handlers that we listen + to in the event loop, and one for the file handlers+events that are + ready. The procedure PROC associated with each event is always the + same (handle_file_event). Its duty is to invoke the handler + associated with the file descriptor whose state change generated + the event, plus doing other cleanups adn such. */ + +struct gdb_event + { + event_handler_func *proc; /* Procedure to call to service this event. */ + int fd; /* File descriptor that is ready. */ + struct gdb_event *next_event; /* Next in list of events or NULL. */ + }; + +/* Information about each file descriptor we register with the event + loop. */ + +typedef struct file_handler + { + int fd; /* File descriptor. */ + int mask; /* Events we want to monitor: POLLIN, etc. */ + int ready_mask; /* Events that have been seen since + the last time. */ + file_handler_func *proc; /* Procedure to call when fd is ready. */ + gdb_client_data client_data; /* Argument to pass to proc. */ + struct file_handler *next_file; /* Next registered file descriptor. */ + } +file_handler; + +/* PROC is a function to be invoked when the READY flag is set. This + happens when there has been a signal and the corresponding signal + handler has 'triggered' this async_signal_handler for + execution. The actual work to be done in response to a signal will + be carried out by PROC at a later time, within process_event. This + provides a deferred execution of signal handlers. + Async_init_signals takes care of setting up such an + asyn_signal_handler for each interesting signal. */ + +typedef struct async_signal_handler + { + int ready; /* If ready, call this handler from the main event loop, + using invoke_async_handler. */ + struct async_signal_handler *next_handler; /* Ptr to next handler */ + async_handler_func *proc; /* Function to call to do the work */ + gdb_client_data client_data; /* Argument to async_handler_func */ + } +async_signal_handler; + +/* Where to add an event onto the event queue, by queue_event. */ +typedef enum + { + /* Add at tail of queue. It will be processed in first in first + out order. */ + TAIL, + /* Add at head of queue. It will be processed in last in first out + order. */ + HEAD + } +queue_position; + +/* Tell create_file_handler what events we are interested in. + This is used by the select version of the event loop. */ + +#define GDB_READABLE (1<<1) +#define GDB_WRITABLE (1<<2) +#define GDB_EXCEPTION (1<<3) + +/* Type of the mask arguments to select. */ + +#ifndef NO_FD_SET +#define SELECT_MASK fd_set +#else +#ifndef _AIX +typedef long fd_mask; +#endif +#if defined(_IBMR2) +#define SELECT_MASK void +#else +#define SELECT_MASK int +#endif +#endif + +/* Define "NBBY" (number of bits per byte) if it's not already defined. */ + +#ifndef NBBY +#define NBBY 8 +#endif + + +/* Define the number of fd_masks in an fd_set */ + +#ifndef FD_SETSIZE +#ifdef OPEN_MAX +#define FD_SETSIZE OPEN_MAX +#else +#define FD_SETSIZE 256 +#endif +#endif +#if !defined(howmany) +#define howmany(x, y) (((x)+((y)-1))/(y)) +#endif +#ifndef NFDBITS +#define NFDBITS NBBY*sizeof(fd_mask) +#endif +#define MASK_SIZE howmany(FD_SETSIZE, NFDBITS) + + +/* Stack for prompts. Each prompt is composed as a prefix, a prompt + and a suffix. The prompt to be displayed at any given time is the + one on top of the stack. A stack is necessary because of cases in + which the execution of a gdb command requires further input from + the user, like for instance 'commands' for breakpoints and + 'actions' for tracepoints. In these cases, the prompt is '>' and + gdb should process input using the asynchronous readline interface + and the event loop. In order to achieve this, we need to save + somewhere the state of GDB, i.e. that it is processing user input + as part of a command and not as part of the top level command loop. + The prompt stack represents part of the saved state. Another part + would be the function that readline would invoke after a whole line + of input has ben entered. This second piece would be something + like, for instance, where to return within the code for the actions + commands after a line has been read. This latter portion has not + beeen implemented yet. The need for a 3-part prompt arises from + the annotation level. When this is set to 2, the prompt is actually + composed of a prefix, the prompt itself and a suffix. */ + +/* At any particular time there will be always at least one prompt on + the stack, the one being currently displayed by gdb. If gdb is + using annotation level equal 2, there will be 2 prompts on the + stack: the usual one, w/o prefix and suffix (at top - 1), and the + 'composite' one with prefix and suffix added (at top). At this + time, this is the only use of the prompt stack. Resetting annotate + to 0 or 1, pops the top of the stack, resetting its size to one + element. The MAXPROMPTS limit is safe, for now. Once other cases + are dealt with (like the different prompts used for 'commands' or + 'actions') this array implementation of the prompt stack may have + to change. */ + +#define MAXPROMPTS 10 +struct prompts + { + struct + { + char *prefix; + char *prompt; + char *suffix; + } + prompt_stack[MAXPROMPTS]; + int top; + }; + +#define PROMPT(X) the_prompts.prompt_stack[the_prompts.top + X].prompt +#define PREFIX(X) the_prompts.prompt_stack[the_prompts.top + X].prefix +#define SUFFIX(X) the_prompts.prompt_stack[the_prompts.top + X].suffix + +extern void delete_file_handler PARAMS ((int)); +extern void + create_file_handler PARAMS ((int, int, file_handler_func, gdb_client_data)); +extern int gdb_do_one_event PARAMS ((void)); +extern void mark_async_signal_handler PARAMS ((async_signal_handler *)); +extern async_signal_handler * + create_async_signal_handler PARAMS ((async_handler_func *, gdb_client_data)); + |