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+/* Definitions used by the GDB event loop.
+ Copyright 1999 Free Software Foundation, Inc.
+ Written by Elena Zannoni <ezannoni@cygnus.com> of Cygnus Solutions.
+
+ This file is part of GDB.
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
+
+#include <stdlib.h>
+#include <sys/types.h>
+#include <sys/time.h>
+#include <signal.h>
+#include <unistd.h>
+#include <fcntl.h>
+#include <sys/wait.h>
+#include "defs.h"
+
+/* An event loop listens for events from multiple event sources. When
+ an event arrives, it is queued and processed by calling the
+ appropriate event handler. The event loop then continues to listen
+ for more events. An event loop completes when there are no event
+ sources to listen on. External event sources can be plugged into
+ the loop.
+
+ There are 3 main components:
+ - a list of file descriptors to be monitored, GDB_NOTIFIER.
+ - a list of events that have occurred, EVENT_QUEUE.
+ - a list of signal handling functions, SIGHANDLER_LIST.
+
+ GDB_NOTIFIER keeps track of the event sources. Event sources for
+ gdb are currently the UI and the target. Gdb communicates with the
+ command line user interface via the readline library and usually
+ communicates with remote targets via a serial port. Serial ports
+ are represented in GDB as file descriptors and select/poll calls.
+ For native targets instead, the communication consists of calls to
+ ptrace and waits (via signals) or calls to poll/select (via file
+ descriptors). In the current gdb, the code handling events related
+ to the target resides in the wait_for_inferior function and in
+ various target specific files (*-tdep.c).
+
+ EVENT_QUEUE keeps track of the events that have happened during the
+ last iteration of the event loop, and need to be processed. An
+ event is represented by a procedure to be invoked in order to
+ process the event. The queue is scanned head to tail. If the
+ event of interest is a change of state in a file descriptor, then a
+ call to poll or select will be made to detect it.
+
+ If the events generate signals, they are also queued by special
+ functions that are invoked through traditional signal handlers.
+ The actions to be taken is response to such events will be executed
+ when the SIGHANDLER_LIST is scanned, the next time through the
+ infinite loop.
+
+ Corollary tasks are the creation and deletion of event sources. */
+
+typedef PTR gdb_client_data;
+typedef struct gdb_event gdb_event;
+
+typedef void (file_handler_func) PARAMS ((gdb_client_data, int mask));
+typedef void (async_handler_func) PARAMS ((gdb_client_data));
+typedef void (event_handler_func) PARAMS ((int));
+
+/* Event for the GDB event system. Events are queued by calling
+ async_queue_event and serviced later on by gdb_do_one_event. An
+ event can be, for instance, a file descriptor becoming ready to be
+ read. Servicing an event simply means that the procedure PROC will
+ be called. We have 2 queues, one for file handlers that we listen
+ to in the event loop, and one for the file handlers+events that are
+ ready. The procedure PROC associated with each event is always the
+ same (handle_file_event). Its duty is to invoke the handler
+ associated with the file descriptor whose state change generated
+ the event, plus doing other cleanups adn such. */
+
+struct gdb_event
+ {
+ event_handler_func *proc; /* Procedure to call to service this event. */
+ int fd; /* File descriptor that is ready. */
+ struct gdb_event *next_event; /* Next in list of events or NULL. */
+ };
+
+/* Information about each file descriptor we register with the event
+ loop. */
+
+typedef struct file_handler
+ {
+ int fd; /* File descriptor. */
+ int mask; /* Events we want to monitor: POLLIN, etc. */
+ int ready_mask; /* Events that have been seen since
+ the last time. */
+ file_handler_func *proc; /* Procedure to call when fd is ready. */
+ gdb_client_data client_data; /* Argument to pass to proc. */
+ struct file_handler *next_file; /* Next registered file descriptor. */
+ }
+file_handler;
+
+/* PROC is a function to be invoked when the READY flag is set. This
+ happens when there has been a signal and the corresponding signal
+ handler has 'triggered' this async_signal_handler for
+ execution. The actual work to be done in response to a signal will
+ be carried out by PROC at a later time, within process_event. This
+ provides a deferred execution of signal handlers.
+ Async_init_signals takes care of setting up such an
+ asyn_signal_handler for each interesting signal. */
+
+typedef struct async_signal_handler
+ {
+ int ready; /* If ready, call this handler from the main event loop,
+ using invoke_async_handler. */
+ struct async_signal_handler *next_handler; /* Ptr to next handler */
+ async_handler_func *proc; /* Function to call to do the work */
+ gdb_client_data client_data; /* Argument to async_handler_func */
+ }
+async_signal_handler;
+
+/* Where to add an event onto the event queue, by queue_event. */
+typedef enum
+ {
+ /* Add at tail of queue. It will be processed in first in first
+ out order. */
+ TAIL,
+ /* Add at head of queue. It will be processed in last in first out
+ order. */
+ HEAD
+ }
+queue_position;
+
+/* Tell create_file_handler what events we are interested in.
+ This is used by the select version of the event loop. */
+
+#define GDB_READABLE (1<<1)
+#define GDB_WRITABLE (1<<2)
+#define GDB_EXCEPTION (1<<3)
+
+/* Type of the mask arguments to select. */
+
+#ifndef NO_FD_SET
+#define SELECT_MASK fd_set
+#else
+#ifndef _AIX
+typedef long fd_mask;
+#endif
+#if defined(_IBMR2)
+#define SELECT_MASK void
+#else
+#define SELECT_MASK int
+#endif
+#endif
+
+/* Define "NBBY" (number of bits per byte) if it's not already defined. */
+
+#ifndef NBBY
+#define NBBY 8
+#endif
+
+
+/* Define the number of fd_masks in an fd_set */
+
+#ifndef FD_SETSIZE
+#ifdef OPEN_MAX
+#define FD_SETSIZE OPEN_MAX
+#else
+#define FD_SETSIZE 256
+#endif
+#endif
+#if !defined(howmany)
+#define howmany(x, y) (((x)+((y)-1))/(y))
+#endif
+#ifndef NFDBITS
+#define NFDBITS NBBY*sizeof(fd_mask)
+#endif
+#define MASK_SIZE howmany(FD_SETSIZE, NFDBITS)
+
+
+/* Stack for prompts. Each prompt is composed as a prefix, a prompt
+ and a suffix. The prompt to be displayed at any given time is the
+ one on top of the stack. A stack is necessary because of cases in
+ which the execution of a gdb command requires further input from
+ the user, like for instance 'commands' for breakpoints and
+ 'actions' for tracepoints. In these cases, the prompt is '>' and
+ gdb should process input using the asynchronous readline interface
+ and the event loop. In order to achieve this, we need to save
+ somewhere the state of GDB, i.e. that it is processing user input
+ as part of a command and not as part of the top level command loop.
+ The prompt stack represents part of the saved state. Another part
+ would be the function that readline would invoke after a whole line
+ of input has ben entered. This second piece would be something
+ like, for instance, where to return within the code for the actions
+ commands after a line has been read. This latter portion has not
+ beeen implemented yet. The need for a 3-part prompt arises from
+ the annotation level. When this is set to 2, the prompt is actually
+ composed of a prefix, the prompt itself and a suffix. */
+
+/* At any particular time there will be always at least one prompt on
+ the stack, the one being currently displayed by gdb. If gdb is
+ using annotation level equal 2, there will be 2 prompts on the
+ stack: the usual one, w/o prefix and suffix (at top - 1), and the
+ 'composite' one with prefix and suffix added (at top). At this
+ time, this is the only use of the prompt stack. Resetting annotate
+ to 0 or 1, pops the top of the stack, resetting its size to one
+ element. The MAXPROMPTS limit is safe, for now. Once other cases
+ are dealt with (like the different prompts used for 'commands' or
+ 'actions') this array implementation of the prompt stack may have
+ to change. */
+
+#define MAXPROMPTS 10
+struct prompts
+ {
+ struct
+ {
+ char *prefix;
+ char *prompt;
+ char *suffix;
+ }
+ prompt_stack[MAXPROMPTS];
+ int top;
+ };
+
+#define PROMPT(X) the_prompts.prompt_stack[the_prompts.top + X].prompt
+#define PREFIX(X) the_prompts.prompt_stack[the_prompts.top + X].prefix
+#define SUFFIX(X) the_prompts.prompt_stack[the_prompts.top + X].suffix
+
+extern void delete_file_handler PARAMS ((int));
+extern void
+ create_file_handler PARAMS ((int, int, file_handler_func, gdb_client_data));
+extern int gdb_do_one_event PARAMS ((void));
+extern void mark_async_signal_handler PARAMS ((async_signal_handler *));
+extern async_signal_handler *
+ create_async_signal_handler PARAMS ((async_handler_func *, gdb_client_data));
+