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+This is Info file ./gdb.info, produced by Makeinfo version 1.68 from
+the input file gdb.texinfo.
+
+START-INFO-DIR-ENTRY
+* Gdb: (gdb). The GNU debugger.
+END-INFO-DIR-ENTRY
+ This file documents the GNU debugger GDB.
+
+ This is the Seventh Edition, February 1999, of `Debugging with GDB:
+the GNU Source-Level Debugger' for GDB Version 4.18.
+
+ Copyright (C) 1988-1999 Free Software Foundation, Inc.
+
+ Permission is granted to make and distribute verbatim copies of this
+manual provided the copyright notice and this permission notice are
+preserved on all copies.
+
+ Permission is granted to copy and distribute modified versions of
+this manual under the conditions for verbatim copying, provided also
+that the entire resulting derived work is distributed under the terms
+of a permission notice identical to this one.
+
+ Permission is granted to copy and distribute translations of this
+manual into another language, under the above conditions for modified
+versions.
+
+
+File: gdb.info, Node: Emacs, Next: GDB Bugs, Prev: Sequences, Up: Top
+
+Using GDB under GNU Emacs
+*************************
+
+ A special interface allows you to use GNU Emacs to view (and edit)
+the source files for the program you are debugging with GDB.
+
+ To use this interface, use the command `M-x gdb' in Emacs. Give the
+executable file you want to debug as an argument. This command starts
+GDB as a subprocess of Emacs, with input and output through a newly
+created Emacs buffer.
+
+ Using GDB under Emacs is just like using GDB normally except for two
+things:
+
+ * All "terminal" input and output goes through the Emacs buffer.
+
+ This applies both to GDB commands and their output, and to the input
+and output done by the program you are debugging.
+
+ This is useful because it means that you can copy the text of
+previous commands and input them again; you can even use parts of the
+output in this way.
+
+ All the facilities of Emacs' Shell mode are available for interacting
+with your program. In particular, you can send signals the usual
+way--for example, `C-c C-c' for an interrupt, `C-c C-z' for a stop.
+
+ * GDB displays source code through Emacs.
+
+ Each time GDB displays a stack frame, Emacs automatically finds the
+source file for that frame and puts an arrow (`=>') at the left margin
+of the current line. Emacs uses a separate buffer for source display,
+and splits the screen to show both your GDB session and the source.
+
+ Explicit GDB `list' or search commands still produce output as
+usual, but you probably have no reason to use them from Emacs.
+
+ *Warning:* If the directory where your program resides is not your
+ current directory, it can be easy to confuse Emacs about the
+ location of the source files, in which case the auxiliary display
+ buffer does not appear to show your source. GDB can find programs
+ by searching your environment's `PATH' variable, so the GDB input
+ and output session proceeds normally; but Emacs does not get
+ enough information back from GDB to locate the source files in
+ this situation. To avoid this problem, either start GDB mode from
+ the directory where your program resides, or specify an absolute
+ file name when prompted for the `M-x gdb' argument.
+
+ A similar confusion can result if you use the GDB `file' command to
+ switch to debugging a program in some other location, from an
+ existing GDB buffer in Emacs.
+
+ By default, `M-x gdb' calls the program called `gdb'. If you need
+to call GDB by a different name (for example, if you keep several
+configurations around, with different names) you can set the Emacs
+variable `gdb-command-name'; for example,
+
+ (setq gdb-command-name "mygdb")
+
+(preceded by `ESC ESC', or typed in the `*scratch*' buffer, or in your
+`.emacs' file) makes Emacs call the program named "`mygdb'" instead.
+
+ In the GDB I/O buffer, you can use these special Emacs commands in
+addition to the standard Shell mode commands:
+
+`C-h m'
+ Describe the features of Emacs' GDB Mode.
+
+`M-s'
+ Execute to another source line, like the GDB `step' command; also
+ update the display window to show the current file and location.
+
+`M-n'
+ Execute to next source line in this function, skipping all function
+ calls, like the GDB `next' command. Then update the display window
+ to show the current file and location.
+
+`M-i'
+ Execute one instruction, like the GDB `stepi' command; update
+ display window accordingly.
+
+`M-x gdb-nexti'
+ Execute to next instruction, using the GDB `nexti' command; update
+ display window accordingly.
+
+`C-c C-f'
+ Execute until exit from the selected stack frame, like the GDB
+ `finish' command.
+
+`M-c'
+ Continue execution of your program, like the GDB `continue'
+ command.
+
+ *Warning:* In Emacs v19, this command is `C-c C-p'.
+
+`M-u'
+ Go up the number of frames indicated by the numeric argument
+ (*note Numeric Arguments: (Emacs)Arguments.), like the GDB `up'
+ command.
+
+ *Warning:* In Emacs v19, this command is `C-c C-u'.
+
+`M-d'
+ Go down the number of frames indicated by the numeric argument,
+ like the GDB `down' command.
+
+ *Warning:* In Emacs v19, this command is `C-c C-d'.
+
+`C-x &'
+ Read the number where the cursor is positioned, and insert it at
+ the end of the GDB I/O buffer. For example, if you wish to
+ disassemble code around an address that was displayed earlier,
+ type `disassemble'; then move the cursor to the address display,
+ and pick up the argument for `disassemble' by typing `C-x &'.
+
+ You can customize this further by defining elements of the list
+ `gdb-print-command'; once it is defined, you can format or
+ otherwise process numbers picked up by `C-x &' before they are
+ inserted. A numeric argument to `C-x &' indicates that you wish
+ special formatting, and also acts as an index to pick an element
+ of the list. If the list element is a string, the number to be
+ inserted is formatted using the Emacs function `format'; otherwise
+ the number is passed as an argument to the corresponding list
+ element.
+
+ In any source file, the Emacs command `C-x SPC' (`gdb-break') tells
+GDB to set a breakpoint on the source line point is on.
+
+ If you accidentally delete the source-display buffer, an easy way to
+get it back is to type the command `f' in the GDB buffer, to request a
+frame display; when you run under Emacs, this recreates the source
+buffer if necessary to show you the context of the current frame.
+
+ The source files displayed in Emacs are in ordinary Emacs buffers
+which are visiting the source files in the usual way. You can edit the
+files with these buffers if you wish; but keep in mind that GDB
+communicates with Emacs in terms of line numbers. If you add or delete
+lines from the text, the line numbers that GDB knows cease to
+correspond properly with the code.
+
+
+File: gdb.info, Node: GDB Bugs, Next: Formatting Documentation, Prev: Emacs, Up: Top
+
+Reporting Bugs in GDB
+*********************
+
+ Your bug reports play an essential role in making GDB reliable.
+
+ Reporting a bug may help you by bringing a solution to your problem,
+or it may not. But in any case the principal function of a bug report
+is to help the entire community by making the next version of GDB work
+better. Bug reports are your contribution to the maintenance of GDB.
+
+ In order for a bug report to serve its purpose, you must include the
+information that enables us to fix the bug.
+
+* Menu:
+
+* Bug Criteria:: Have you found a bug?
+* Bug Reporting:: How to report bugs
+
+
+File: gdb.info, Node: Bug Criteria, Next: Bug Reporting, Prev: GDB Bugs, Up: GDB Bugs
+
+Have you found a bug?
+=====================
+
+ If you are not sure whether you have found a bug, here are some
+guidelines:
+
+ * If the debugger gets a fatal signal, for any input whatever, that
+ is a GDB bug. Reliable debuggers never crash.
+
+ * If GDB produces an error message for valid input, that is a bug.
+ (Note that if you're cross debugging, the problem may also be
+ somewhere in the connection to the target.)
+
+ * If GDB does not produce an error message for invalid input, that
+ is a bug. However, you should note that your idea of "invalid
+ input" might be our idea of "an extension" or "support for
+ traditional practice".
+
+ * If you are an experienced user of debugging tools, your suggestions
+ for improvement of GDB are welcome in any case.
+
+
+File: gdb.info, Node: Bug Reporting, Prev: Bug Criteria, Up: GDB Bugs
+
+How to report bugs
+==================
+
+ A number of companies and individuals offer support for GNU products.
+If you obtained GDB from a support organization, we recommend you
+contact that organization first.
+
+ You can find contact information for many support companies and
+individuals in the file `etc/SERVICE' in the GNU Emacs distribution.
+
+ In any event, we also recommend that you send bug reports for GDB to
+this addresses:
+
+ bug-gdb@prep.ai.mit.edu
+
+ *Do not send bug reports to `info-gdb', or to `help-gdb', or to any
+newsgroups.* Most users of GDB do not want to receive bug reports.
+Those that do have arranged to receive `bug-gdb'.
+
+ The mailing list `bug-gdb' has a newsgroup `gnu.gdb.bug' which
+serves as a repeater. The mailing list and the newsgroup carry exactly
+the same messages. Often people think of posting bug reports to the
+newsgroup instead of mailing them. This appears to work, but it has one
+problem which can be crucial: a newsgroup posting often lacks a mail
+path back to the sender. Thus, if we need to ask for more information,
+we may be unable to reach you. For this reason, it is better to send
+bug reports to the mailing list.
+
+ As a last resort, send bug reports on paper to:
+
+ GNU Debugger Bugs
+ Free Software Foundation Inc.
+ 59 Temple Place - Suite 330
+ Boston, MA 02111-1307
+ USA
+
+ The fundamental principle of reporting bugs usefully is this:
+*report all the facts*. If you are not sure whether to state a fact or
+leave it out, state it!
+
+ Often people omit facts because they think they know what causes the
+problem and assume that some details do not matter. Thus, you might
+assume that the name of the variable you use in an example does not
+matter. Well, probably it does not, but one cannot be sure. Perhaps
+the bug is a stray memory reference which happens to fetch from the
+location where that name is stored in memory; perhaps, if the name were
+different, the contents of that location would fool the debugger into
+doing the right thing despite the bug. Play it safe and give a
+specific, complete example. That is the easiest thing for you to do,
+and the most helpful.
+
+ Keep in mind that the purpose of a bug report is to enable us to fix
+the bug. It may be that the bug has been reported previously, but
+neither you nor we can know that unless your bug report is complete and
+self-contained.
+
+ Sometimes people give a few sketchy facts and ask, "Does this ring a
+bell?" Those bug reports are useless, and we urge everyone to *refuse
+to respond to them* except to chide the sender to report bugs properly.
+
+ To enable us to fix the bug, you should include all these things:
+
+ * The version of GDB. GDB announces it if you start with no
+ arguments; you can also print it at any time using `show version'.
+
+ Without this, we will not know whether there is any point in
+ looking for the bug in the current version of GDB.
+
+ * The type of machine you are using, and the operating system name
+ and version number.
+
+ 1. What compiler (and its version) was used to compile GDB--e.g.
+ "gcc-2.8.1".
+
+ * What compiler (and its version) was used to compile the program
+ you are debugging--e.g. "gcc-2.8.1", or "HP92453-01 A.10.32.03 HP
+ C Compiler". For GCC, you can say `gcc --version' to get this
+ information; for other compilers, see the documentation for those
+ compilers.
+
+ * The command arguments you gave the compiler to compile your
+ example and observe the bug. For example, did you use `-O'? To
+ guarantee you will not omit something important, list them all. A
+ copy of the Makefile (or the output from make) is sufficient.
+
+ If we were to try to guess the arguments, we would probably guess
+ wrong and then we might not encounter the bug.
+
+ * A complete input script, and all necessary source files, that will
+ reproduce the bug.
+
+ * A description of what behavior you observe that you believe is
+ incorrect. For example, "It gets a fatal signal."
+
+ Of course, if the bug is that GDB gets a fatal signal, then we
+ will certainly notice it. But if the bug is incorrect output, we
+ might not notice unless it is glaringly wrong. You might as well
+ not give us a chance to make a mistake.
+
+ Even if the problem you experience is a fatal signal, you should
+ still say so explicitly. Suppose something strange is going on,
+ such as, your copy of GDB is out of synch, or you have encountered
+ a bug in the C library on your system. (This has happened!) Your
+ copy might crash and ours would not. If you told us to expect a
+ crash, then when ours fails to crash, we would know that the bug
+ was not happening for us. If you had not told us to expect a
+ crash, then we would not be able to draw any conclusion from our
+ observations.
+
+ 2. If you wish to suggest changes to the GDB source, send us context
+ diffs. If you even discuss something in the GDB source, refer to
+ it by context, not by line number.
+
+ The line numbers in our development sources will not match those
+ in your sources. Your line numbers would convey no useful
+ information to us.
+
+ Here are some things that are not necessary:
+
+ * A description of the envelope of the bug.
+
+ Often people who encounter a bug spend a lot of time investigating
+ which changes to the input file will make the bug go away and which
+ changes will not affect it.
+
+ This is often time consuming and not very useful, because the way
+ we will find the bug is by running a single example under the
+ debugger with breakpoints, not by pure deduction from a series of
+ examples. We recommend that you save your time for something else.
+
+ Of course, if you can find a simpler example to report *instead*
+ of the original one, that is a convenience for us. Errors in the
+ output will be easier to spot, running under the debugger will take
+ less time, and so on.
+
+ However, simplification is not vital; if you do not want to do
+ this, report the bug anyway and send us the entire test case you
+ used.
+
+ * A patch for the bug.
+
+ A patch for the bug does help us if it is a good one. But do not
+ omit the necessary information, such as the test case, on the
+ assumption that a patch is all we need. We might see problems
+ with your patch and decide to fix the problem another way, or we
+ might not understand it at all.
+
+ Sometimes with a program as complicated as GDB it is very hard to
+ construct an example that will make the program follow a certain
+ path through the code. If you do not send us the example, we will
+ not be able to construct one, so we will not be able to verify
+ that the bug is fixed.
+
+ And if we cannot understand what bug you are trying to fix, or why
+ your patch should be an improvement, we will not install it. A
+ test case will help us to understand.
+
+ * A guess about what the bug is or what it depends on.
+
+ Such guesses are usually wrong. Even we cannot guess right about
+ such things without first using the debugger to find the facts.
+
+
+File: gdb.info, Node: Command Line Editing, Next: Using History Interactively, Prev: Formatting Documentation, Up: Top
+
+Command Line Editing
+********************
+
+ This chapter describes the basic features of the GNU command line
+editing interface.
+
+* Menu:
+
+* Introduction and Notation:: Notation used in this text.
+* Readline Interaction:: The minimum set of commands for editing a line.
+* Readline Init File:: Customizing Readline from a user's view.
+* Bindable Readline Commands:: A description of most of the Readline commands
+ available for binding
+* Readline vi Mode:: A short description of how to make Readline
+ behave like the vi editor.
+
+
+File: gdb.info, Node: Introduction and Notation, Next: Readline Interaction, Up: Command Line Editing
+
+Introduction to Line Editing
+============================
+
+ The following paragraphs describe the notation used to represent
+keystrokes.
+
+ The text <C-k> is read as `Control-K' and describes the character
+produced when the <k> key is pressed while the Control key is depressed.
+
+ The text <M-k> is read as `Meta-K' and describes the character
+produced when the meta key (if you have one) is depressed, and the <k>
+key is pressed. If you do not have a meta key, the identical keystroke
+can be generated by typing <ESC> first, and then typing <k>. Either
+process is known as "metafying" the <k> key.
+
+ The text <M-C-k> is read as `Meta-Control-k' and describes the
+character produced by "metafying" <C-k>.
+
+ In addition, several keys have their own names. Specifically,
+<DEL>, <ESC>, <LFD>, <SPC>, <RET>, and <TAB> all stand for themselves
+when seen in this text, or in an init file (*note Readline Init
+File::.).
+
+
+File: gdb.info, Node: Readline Interaction, Next: Readline Init File, Prev: Introduction and Notation, Up: Command Line Editing
+
+Readline Interaction
+====================
+
+ Often during an interactive session you type in a long line of text,
+only to notice that the first word on the line is misspelled. The
+Readline library gives you a set of commands for manipulating the text
+as you type it in, allowing you to just fix your typo, and not forcing
+you to retype the majority of the line. Using these editing commands,
+you move the cursor to the place that needs correction, and delete or
+insert the text of the corrections. Then, when you are satisfied with
+the line, you simply press <RETURN>. You do not have to be at the end
+of the line to press <RETURN>; the entire line is accepted regardless
+of the location of the cursor within the line.
+
+* Menu:
+
+* Readline Bare Essentials:: The least you need to know about Readline.
+* Readline Movement Commands:: Moving about the input line.
+* Readline Killing Commands:: How to delete text, and how to get it back!
+* Readline Arguments:: Giving numeric arguments to commands.
+* Searching:: Searching through previous lines.
+
+
+File: gdb.info, Node: Readline Bare Essentials, Next: Readline Movement Commands, Up: Readline Interaction
+
+Readline Bare Essentials
+------------------------
+
+ In order to enter characters into the line, simply type them. The
+typed character appears where the cursor was, and then the cursor moves
+one space to the right. If you mistype a character, you can use your
+erase character to back up and delete the mistyped character.
+
+ Sometimes you may miss typing a character that you wanted to type,
+and not notice your error until you have typed several other
+characters. In that case, you can type <C-b> to move the cursor to the
+left, and then correct your mistake. Afterwards, you can move the
+cursor to the right with <C-f>.
+
+ When you add text in the middle of a line, you will notice that
+characters to the right of the cursor are `pushed over' to make room
+for the text that you have inserted. Likewise, when you delete text
+behind the cursor, characters to the right of the cursor are `pulled
+back' to fill in the blank space created by the removal of the text. A
+list of the basic bare essentials for editing the text of an input line
+follows.
+
+<C-b>
+ Move back one character.
+
+<C-f>
+ Move forward one character.
+
+<DEL>
+ Delete the character to the left of the cursor.
+
+<C-d>
+ Delete the character underneath the cursor.
+
+Printing characters
+ Insert the character into the line at the cursor.
+
+<C-_>
+ Undo the last editing command. You can undo all the way back to an
+ empty line.
+
+
+File: gdb.info, Node: Readline Movement Commands, Next: Readline Killing Commands, Prev: Readline Bare Essentials, Up: Readline Interaction
+
+Readline Movement Commands
+--------------------------
+
+ The above table describes the most basic possible keystrokes that
+you need in order to do editing of the input line. For your
+convenience, many other commands have been added in addition to <C-b>,
+<C-f>, <C-d>, and <DEL>. Here are some commands for moving more rapidly
+about the line.
+
+<C-a>
+ Move to the start of the line.
+
+<C-e>
+ Move to the end of the line.
+
+<M-f>
+ Move forward a word, where a word is composed of letters and
+ digits.
+
+<M-b>
+ Move backward a word.
+
+<C-l>
+ Clear the screen, reprinting the current line at the top.
+
+ Notice how <C-f> moves forward a character, while <M-f> moves
+forward a word. It is a loose convention that control keystrokes
+operate on characters while meta keystrokes operate on words.
+
+
+File: gdb.info, Node: Readline Killing Commands, Next: Readline Arguments, Prev: Readline Movement Commands, Up: Readline Interaction
+
+Readline Killing Commands
+-------------------------
+
+ "Killing" text means to delete the text from the line, but to save
+it away for later use, usually by "yanking" (re-inserting) it back into
+the line. If the description for a command says that it `kills' text,
+then you can be sure that you can get the text back in a different (or
+the same) place later.
+
+ When you use a kill command, the text is saved in a "kill-ring".
+Any number of consecutive kills save all of the killed text together, so
+that when you yank it back, you get it all. The kill ring is not line
+specific; the text that you killed on a previously typed line is
+available to be yanked back later, when you are typing another line.
+
+ Here is the list of commands for killing text.
+
+<C-k>
+ Kill the text from the current cursor position to the end of the
+ line.
+
+<M-d>
+ Kill from the cursor to the end of the current word, or if between
+ words, to the end of the next word.
+
+<M-DEL>
+ Kill from the cursor the start of the previous word, or if between
+ words, to the start of the previous word.
+
+<C-w>
+ Kill from the cursor to the previous whitespace. This is
+ different than <M-DEL> because the word boundaries differ.
+
+ Here is how to "yank" the text back into the line. Yanking means to
+copy the most-recently-killed text from the kill buffer.
+
+<C-y>
+ Yank the most recently killed text back into the buffer at the
+ cursor.
+
+<M-y>
+ Rotate the kill-ring, and yank the new top. You can only do this
+ if the prior command is <C-y> or <M-y>.
+
+
+File: gdb.info, Node: Readline Arguments, Next: Searching, Prev: Readline Killing Commands, Up: Readline Interaction
+
+Readline Arguments
+------------------
+
+ You can pass numeric arguments to Readline commands. Sometimes the
+argument acts as a repeat count, other times it is the sign of the
+argument that is significant. If you pass a negative argument to a
+command which normally acts in a forward direction, that command will
+act in a backward direction. For example, to kill text back to the
+start of the line, you might type `M-- C-k'.
+
+ The general way to pass numeric arguments to a command is to type
+meta digits before the command. If the first `digit' typed is a minus
+sign (<->), then the sign of the argument will be negative. Once you
+have typed one meta digit to get the argument started, you can type the
+remainder of the digits, and then the command. For example, to give
+the <C-d> command an argument of 10, you could type `M-1 0 C-d'.
+
+
+File: gdb.info, Node: Searching, Prev: Readline Arguments, Up: Readline Interaction
+
+Searching for Commands in the History
+-------------------------------------
+
+ Readline provides commands for searching through the command history
+for lines containing a specified string. There are two search modes:
+INCREMENTAL and NON-INCREMENTAL.
+
+ Incremental searches begin before the user has finished typing the
+search string. As each character of the search string is typed,
+Readline displays the next entry from the history matching the string
+typed so far. An incremental search requires only as many characters
+as needed to find the desired history entry. The <ESC> character is
+used to terminate an incremental search. <C-j> will also terminate the
+search. <C-g> will abort an incremental search and restore the
+original line. When the search is terminated, the history entry
+containing the search string becomes the current line. To find other
+matching entries in the history list, type <C-s> or <C-r> as
+appropriate. This will search backward or forward in the history for
+the next entry matching the search string typed so far. Any other key
+sequence bound to a Readline command will terminate the search and
+execute that command. For instance, a <RET> will terminate the search
+and accept the line, thereby executing the command from the history
+list.
+
+ Non-incremental searches read the entire search string before
+starting to search for matching history lines. The search string may be
+typed by the user or be part of the contents of the current line.
+
+
+File: gdb.info, Node: Readline Init File, Next: Bindable Readline Commands, Prev: Readline Interaction, Up: Command Line Editing
+
+Readline Init File
+==================
+
+ Although the Readline library comes with a set of `emacs'-like
+keybindings installed by default, it is possible to use a different set
+of keybindings. Any user can customize programs that use Readline by
+putting commands in an "inputrc" file in his home directory. The name
+of this file is taken from the value of the environment variable
+`INPUTRC'. If that variable is unset, the default is `~/.inputrc'.
+
+ When a program which uses the Readline library starts up, the init
+file is read, and the key bindings are set.
+
+ In addition, the `C-x C-r' command re-reads this init file, thus
+incorporating any changes that you might have made to it.
+
+* Menu:
+
+* Readline Init File Syntax:: Syntax for the commands in the inputrc file.
+
+* Conditional Init Constructs:: Conditional key bindings in the inputrc file.
+
+* Sample Init File:: An example inputrc file.
+
+
+File: gdb.info, Node: Readline Init File Syntax, Next: Conditional Init Constructs, Up: Readline Init File
+
+Readline Init File Syntax
+-------------------------
+
+ There are only a few basic constructs allowed in the Readline init
+file. Blank lines are ignored. Lines beginning with a `#' are
+comments. Lines beginning with a `$' indicate conditional constructs
+(*note Conditional Init Constructs::.). Other lines denote variable
+settings and key bindings.
+
+Variable Settings
+ You can modify the run-time behavior of Readline by altering the
+ values of variables in Readline using the `set' command within the
+ init file. Here is how to change from the default Emacs-like key
+ binding to use `vi' line editing commands:
+
+ set editing-mode vi
+
+ A great deal of run-time behavior is changeable with the following
+ variables.
+
+ `bell-style'
+ Controls what happens when Readline wants to ring the
+ terminal bell. If set to `none', Readline never rings the
+ bell. If set to `visible', Readline uses a visible bell if
+ one is available. If set to `audible' (the default),
+ Readline attempts to ring the terminal's bell.
+
+ `comment-begin'
+ The string to insert at the beginning of the line when the
+ `insert-comment' command is executed. The default value is
+ `"#"'.
+
+ `completion-ignore-case'
+ If set to `on', Readline performs filename matching and
+ completion in a case-insensitive fashion. The default value
+ is `off'.
+
+ `completion-query-items'
+ The number of possible completions that determines when the
+ user is asked whether he wants to see the list of
+ possibilities. If the number of possible completions is
+ greater than this value, Readline will ask the user whether
+ or not he wishes to view them; otherwise, they are simply
+ listed. The default limit is `100'.
+
+ `convert-meta'
+ If set to `on', Readline will convert characters with the
+ eighth bit set to an ASCII key sequence by stripping the
+ eighth bit and prepending an <ESC> character, converting them
+ to a meta-prefixed key sequence. The default value is `on'.
+
+ `disable-completion'
+ If set to `On', Readline will inhibit word completion.
+ Completion characters will be inserted into the line as if
+ they had been mapped to `self-insert'. The default is `off'.
+
+ `editing-mode'
+ The `editing-mode' variable controls which default set of key
+ bindings is used. By default, Readline starts up in Emacs
+ editing mode, where the keystrokes are most similar to Emacs.
+ This variable can be set to either `emacs' or `vi'.
+
+ `enable-keypad'
+ When set to `on', Readline will try to enable the application
+ keypad when it is called. Some systems need this to enable
+ the arrow keys. The default is `off'.
+
+ `expand-tilde'
+ If set to `on', tilde expansion is performed when Readline
+ attempts word completion. The default is `off'.
+
+ `horizontal-scroll-mode'
+ This variable can be set to either `on' or `off'. Setting it
+ to `on' means that the text of the lines being edited will
+ scroll horizontally on a single screen line when they are
+ longer than the width of the screen, instead of wrapping onto
+ a new screen line. By default, this variable is set to `off'.
+
+ `keymap'
+ Sets Readline's idea of the current keymap for key binding
+ commands. Acceptable `keymap' names are `emacs',
+ `emacs-standard', `emacs-meta', `emacs-ctlx', `vi',
+ `vi-command', and `vi-insert'. `vi' is equivalent to
+ `vi-command'; `emacs' is equivalent to `emacs-standard'. The
+ default value is `emacs'. The value of the `editing-mode'
+ variable also affects the default keymap.
+
+ `mark-directories'
+ If set to `on', completed directory names have a slash
+ appended. The default is `on'.
+
+ `mark-modified-lines'
+ This variable, when set to `on', causes Readline to display an
+ asterisk (`*') at the start of history lines which have been
+ modified. This variable is `off' by default.
+
+ `input-meta'
+ If set to `on', Readline will enable eight-bit input (it will
+ not strip the eighth bit from the characters it reads),
+ regardless of what the terminal claims it can support. The
+ default value is `off'. The name `meta-flag' is a synonym
+ for this variable.
+
+ `output-meta'
+ If set to `on', Readline will display characters with the
+ eighth bit set directly rather than as a meta-prefixed escape
+ sequence. The default is `off'.
+
+ `print-completions-horizontally'
+ If set to `on', Readline will display completions with matches
+ sorted horizontally in alphabetical order, rather than down
+ the screen. The default is `off'.
+
+ `show-all-if-ambiguous'
+ This alters the default behavior of the completion functions.
+ If set to `on', words which have more than one possible
+ completion cause the matches to be listed immediately instead
+ of ringing the bell. The default value is `off'.
+
+ `visible-stats'
+ If set to `on', a character denoting a file's type is
+ appended to the filename when listing possible completions.
+ The default is `off'.
+
+Key Bindings
+ The syntax for controlling key bindings in the init file is
+ simple. First you have to know the name of the command that you
+ want to change. The following sections contain tables of the
+ command name, the default keybinding, if any, and a short
+ description of what the command does.
+
+ Once you know the name of the command, simply place the name of
+ the key you wish to bind the command to, a colon, and then the
+ name of the command on a line in the init file. The name of the
+ key can be expressed in different ways, depending on which is most
+ comfortable for you.
+
+ KEYNAME: FUNCTION-NAME or MACRO
+ KEYNAME is the name of a key spelled out in English. For
+ example:
+ Control-u: universal-argument
+ Meta-Rubout: backward-kill-word
+ Control-o: "> output"
+
+ In the above example, <C-u> is bound to the function
+ `universal-argument', and <C-o> is bound to run the macro
+ expressed on the right hand side (that is, to insert the text
+ `> output' into the line).
+
+ "KEYSEQ": FUNCTION-NAME or MACRO
+ KEYSEQ differs from KEYNAME above in that strings denoting an
+ entire key sequence can be specified, by placing the key
+ sequence in double quotes. Some GNU Emacs style key escapes
+ can be used, as in the following example, but the special
+ character names are not recognized.
+
+ "\C-u": universal-argument
+ "\C-x\C-r": re-read-init-file
+ "\e[11~": "Function Key 1"
+
+ In the above example, <C-u> is bound to the function
+ `universal-argument' (just as it was in the first example),
+ `<C-x> <C-r>' is bound to the function `re-read-init-file',
+ and `<ESC> <[> <1> <1> <~>' is bound to insert the text
+ `Function Key 1'.
+
+ The following GNU Emacs style escape sequences are available when
+ specifying key sequences:
+
+ `\C-'
+ control prefix
+
+ `\M-'
+ meta prefix
+
+ `\e'
+ an escape character
+
+ `\\'
+ backslash
+
+ `\"'
+ <">
+
+ `\''
+ <'>
+
+ In addition to the GNU Emacs style escape sequences, a second set
+ of backslash escapes is available:
+
+ `\a'
+ alert (bell)
+
+ `\b'
+ backspace
+
+ `\d'
+ delete
+
+ `\f'
+ form feed
+
+ `\n'
+ newline
+
+ `\r'
+ carriage return
+
+ `\t'
+ horizontal tab
+
+ `\v'
+ vertical tab
+
+ `\NNN'
+ the character whose ASCII code is the octal value NNN (one to
+ three digits)
+
+ `\xNNN'
+ the character whose ASCII code is the hexadecimal value NNN
+ (one to three digits)
+
+ When entering the text of a macro, single or double quotes must be
+ used to indicate a macro definition. Unquoted text is assumed to
+ be a function name. In the macro body, the backslash escapes
+ described above are expanded. Backslash will quote any other
+ character in the macro text, including `"' and `''. For example,
+ the following binding will make `C-x \' insert a single `\' into
+ the line:
+ "\C-x\\": "\\"
+
+
+File: gdb.info, Node: Conditional Init Constructs, Next: Sample Init File, Prev: Readline Init File Syntax, Up: Readline Init File
+
+Conditional Init Constructs
+---------------------------
+
+ Readline implements a facility similar in spirit to the conditional
+compilation features of the C preprocessor which allows key bindings
+and variable settings to be performed as the result of tests. There
+are four parser directives used.
+
+`$if'
+ The `$if' construct allows bindings to be made based on the
+ editing mode, the terminal being used, or the application using
+ Readline. The text of the test extends to the end of the line; no
+ characters are required to isolate it.
+
+ `mode'
+ The `mode=' form of the `$if' directive is used to test
+ whether Readline is in `emacs' or `vi' mode. This may be
+ used in conjunction with the `set keymap' command, for
+ instance, to set bindings in the `emacs-standard' and
+ `emacs-ctlx' keymaps only if Readline is starting out in
+ `emacs' mode.
+
+ `term'
+ The `term=' form may be used to include terminal-specific key
+ bindings, perhaps to bind the key sequences output by the
+ terminal's function keys. The word on the right side of the
+ `=' is tested against both the full name of the terminal and
+ the portion of the terminal name before the first `-'. This
+ allows `sun' to match both `sun' and `sun-cmd', for instance.
+
+ `application'
+ The APPLICATION construct is used to include
+ application-specific settings. Each program using the
+ Readline library sets the APPLICATION NAME, and you can test
+ for it. This could be used to bind key sequences to
+ functions useful for a specific program. For instance, the
+ following command adds a key sequence that quotes the current
+ or previous word in Bash:
+ $if Bash
+ # Quote the current or previous word
+ "\C-xq": "\eb\"\ef\""
+ $endif
+
+`$endif'
+ This command, as seen in the previous example, terminates an `$if'
+ command.
+
+`$else'
+ Commands in this branch of the `$if' directive are executed if the
+ test fails.
+
+`$include'
+ This directive takes a single filename as an argument and reads
+ commands and bindings from that file.
+ $include /etc/inputrc
+
+
+File: gdb.info, Node: Sample Init File, Prev: Conditional Init Constructs, Up: Readline Init File
+
+Sample Init File
+----------------
+
+ Here is an example of an inputrc file. This illustrates key
+binding, variable assignment, and conditional syntax.
+
+
+ # This file controls the behaviour of line input editing for
+ # programs that use the Gnu Readline library. Existing programs
+ # include FTP, Bash, and Gdb.
+ #
+ # You can re-read the inputrc file with C-x C-r.
+ # Lines beginning with '#' are comments.
+ #
+ # First, include any systemwide bindings and variable assignments from
+ # /etc/Inputrc
+ $include /etc/Inputrc
+
+ #
+ # Set various bindings for emacs mode.
+
+ set editing-mode emacs
+
+ $if mode=emacs
+
+ Meta-Control-h: backward-kill-word Text after the function name is ignored
+
+ #
+ # Arrow keys in keypad mode
+ #
+ #"\M-OD": backward-char
+ #"\M-OC": forward-char
+ #"\M-OA": previous-history
+ #"\M-OB": next-history
+ #
+ # Arrow keys in ANSI mode
+ #
+ "\M-[D": backward-char
+ "\M-[C": forward-char
+ "\M-[A": previous-history
+ "\M-[B": next-history
+ #
+ # Arrow keys in 8 bit keypad mode
+ #
+ #"\M-\C-OD": backward-char
+ #"\M-\C-OC": forward-char
+ #"\M-\C-OA": previous-history
+ #"\M-\C-OB": next-history
+ #
+ # Arrow keys in 8 bit ANSI mode
+ #
+ #"\M-\C-[D": backward-char
+ #"\M-\C-[C": forward-char
+ #"\M-\C-[A": previous-history
+ #"\M-\C-[B": next-history
+
+ C-q: quoted-insert
+
+ $endif
+
+ # An old-style binding. This happens to be the default.
+ TAB: complete
+
+ # Macros that are convenient for shell interaction
+ $if Bash
+ # edit the path
+ "\C-xp": "PATH=${PATH}\e\C-e\C-a\ef\C-f"
+ # prepare to type a quoted word -- insert open and close double quotes
+ # and move to just after the open quote
+ "\C-x\"": "\"\"\C-b"
+ # insert a backslash (testing backslash escapes in sequences and macros)
+ "\C-x\\": "\\"
+ # Quote the current or previous word
+ "\C-xq": "\eb\"\ef\""
+ # Add a binding to refresh the line, which is unbound
+ "\C-xr": redraw-current-line
+ # Edit variable on current line.
+ "\M-\C-v": "\C-a\C-k$\C-y\M-\C-e\C-a\C-y="
+ $endif
+
+ # use a visible bell if one is available
+ set bell-style visible
+
+ # don't strip characters to 7 bits when reading
+ set input-meta on
+
+ # allow iso-latin1 characters to be inserted rather than converted to
+ # prefix-meta sequences
+ set convert-meta off
+
+ # display characters with the eighth bit set directly rather than
+ # as meta-prefixed characters
+ set output-meta on
+
+ # if there are more than 150 possible completions for a word, ask the
+ # user if he wants to see all of them
+ set completion-query-items 150
+
+ # For FTP
+ $if Ftp
+ "\C-xg": "get \M-?"
+ "\C-xt": "put \M-?"
+ "\M-.": yank-last-arg
+ $endif
+
+
+File: gdb.info, Node: Bindable Readline Commands, Next: Readline vi Mode, Prev: Readline Init File, Up: Command Line Editing
+
+Bindable Readline Commands
+==========================
+
+* Menu:
+
+* Commands For Moving:: Moving about the line.
+* Commands For History:: Getting at previous lines.
+* Commands For Text:: Commands for changing text.
+* Commands For Killing:: Commands for killing and yanking.
+* Numeric Arguments:: Specifying numeric arguments, repeat counts.
+* Commands For Completion:: Getting Readline to do the typing for you.
+* Keyboard Macros:: Saving and re-executing typed characters
+* Miscellaneous Commands:: Other miscellaneous commands.
+
+ This section describes Readline commands that may be bound to key
+sequences.
+
+
+File: gdb.info, Node: Commands For Moving, Next: Commands For History, Up: Bindable Readline Commands
+
+Commands For Moving
+-------------------
+
+`beginning-of-line (C-a)'
+ Move to the start of the current line.
+
+`end-of-line (C-e)'
+ Move to the end of the line.
+
+`forward-char (C-f)'
+ Move forward a character.
+
+`backward-char (C-b)'
+ Move back a character.
+
+`forward-word (M-f)'
+ Move forward to the end of the next word. Words are composed of
+ letters and digits.
+
+`backward-word (M-b)'
+ Move back to the start of this, or the previous, word. Words are
+ composed of letters and digits.
+
+`clear-screen (C-l)'
+ Clear the screen and redraw the current line, leaving the current
+ line at the top of the screen.
+
+`redraw-current-line ()'
+ Refresh the current line. By default, this is unbound.
+
+
+File: gdb.info, Node: Commands For History, Next: Commands For Text, Prev: Commands For Moving, Up: Bindable Readline Commands
+
+Commands For Manipulating The History
+-------------------------------------
+
+`accept-line (Newline, Return)'
+ Accept the line regardless of where the cursor is. If this line is
+ non-empty, add it to the history list. If this line was a history
+ line, then restore the history line to its original state.
+
+`previous-history (C-p)'
+ Move `up' through the history list.
+
+`next-history (C-n)'
+ Move `down' through the history list.
+
+`beginning-of-history (M-<)'
+ Move to the first line in the history.
+
+`end-of-history (M->)'
+ Move to the end of the input history, i.e., the line currently
+ being entered.
+
+`reverse-search-history (C-r)'
+ Search backward starting at the current line and moving `up'
+ through the history as necessary. This is an incremental search.
+
+`forward-search-history (C-s)'
+ Search forward starting at the current line and moving `down'
+ through the the history as necessary. This is an incremental
+ search.
+
+`non-incremental-reverse-search-history (M-p)'
+ Search backward starting at the current line and moving `up'
+ through the history as necessary using a non-incremental search
+ for a string supplied by the user.
+
+`non-incremental-forward-search-history (M-n)'
+ Search forward starting at the current line and moving `down'
+ through the the history as necessary using a non-incremental search
+ for a string supplied by the user.
+
+`history-search-forward ()'
+ Search forward through the history for the string of characters
+ between the start of the current line and the current cursor
+ position (the POINT). This is a non-incremental search. By
+ default, this command is unbound.
+
+`history-search-backward ()'
+ Search backward through the history for the string of characters
+ between the start of the current line and the point. This is a
+ non-incremental search. By default, this command is unbound.
+
+`yank-nth-arg (M-C-y)'
+ Insert the first argument to the previous command (usually the
+ second word on the previous line). With an argument N, insert the
+ Nth word from the previous command (the words in the previous
+ command begin with word 0). A negative argument inserts the Nth
+ word from the end of the previous command.
+
+`yank-last-arg (M-., M-_)'
+ Insert last argument to the previous command (the last word of the
+ previous history entry). With an argument, behave exactly like
+ `yank-nth-arg'. Successive calls to `yank-last-arg' move back
+ through the history list, inserting the last argument of each line
+ in turn.
+
+
+File: gdb.info, Node: Commands For Text, Next: Commands For Killing, Prev: Commands For History, Up: Bindable Readline Commands
+
+Commands For Changing Text
+--------------------------
+
+`delete-char (C-d)'
+ Delete the character under the cursor. If the cursor is at the
+ beginning of the line, there are no characters in the line, and
+ the last character typed was not bound to `delete-char', then
+ return `EOF'.
+
+`backward-delete-char (Rubout)'
+ Delete the character behind the cursor. A numeric argument means
+ to kill the characters instead of deleting them.
+
+`quoted-insert (C-q, C-v)'
+ Add the next character typed to the line verbatim. This is how to
+ insert key sequences like <C-q>, for example.
+
+`tab-insert (M-TAB)'
+ Insert a tab character.
+
+`self-insert (a, b, A, 1, !, ...)'
+ Insert yourself.
+
+`transpose-chars (C-t)'
+ Drag the character before the cursor forward over the character at
+ the cursor, moving the cursor forward as well. If the insertion
+ point is at the end of the line, then this transposes the last two
+ characters of the line. Negative arguments don't work.
+
+`transpose-words (M-t)'
+ Drag the word behind the cursor past the word in front of the
+ cursor moving the cursor over that word as well.
+
+`upcase-word (M-u)'
+ Uppercase the current (or following) word. With a negative
+ argument, uppercase the previous word, but do not move the cursor.
+
+`downcase-word (M-l)'
+ Lowercase the current (or following) word. With a negative
+ argument, lowercase the previous word, but do not move the cursor.
+
+`capitalize-word (M-c)'
+ Capitalize the current (or following) word. With a negative
+ argument, capitalize the previous word, but do not move the cursor.
+
+
+File: gdb.info, Node: Commands For Killing, Next: Numeric Arguments, Prev: Commands For Text, Up: Bindable Readline Commands
+
+Killing And Yanking
+-------------------
+
+`kill-line (C-k)'
+ Kill the text from the current cursor position to the end of the
+ line.
+
+`backward-kill-line (C-x Rubout)'
+ Kill backward to the beginning of the line.
+
+`unix-line-discard (C-u)'
+ Kill backward from the cursor to the beginning of the current line.
+ The killed text is saved on the kill-ring.
+
+`kill-whole-line ()'
+ Kill all characters on the current line, no matter where the
+ cursor is. By default, this is unbound.
+
+`kill-word (M-d)'
+ Kill from the cursor to the end of the current word, or if between
+ words, to the end of the next word. Word boundaries are the same
+ as `forward-word'.
+
+`backward-kill-word (M-DEL)'
+ Kill the word behind the cursor. Word boundaries are the same as
+ `backward-word'.
+
+`unix-word-rubout (C-w)'
+ Kill the word behind the cursor, using white space as a word
+ boundary. The killed text is saved on the kill-ring.
+
+`delete-horizontal-space ()'
+ Delete all spaces and tabs around point. By default, this is
+ unbound.
+
+`kill-region ()'
+ Kill the text between the point and the *mark* (saved cursor
+ position). This text is referred to as the REGION. By default,
+ this command is unbound.
+
+`copy-region-as-kill ()'
+ Copy the text in the region to the kill buffer, so it can be yanked
+ right away. By default, this command is unbound.
+
+`copy-backward-word ()'
+ Copy the word before point to the kill buffer. The word
+ boundaries are the same as `backward-word'. By default, this
+ command is unbound.
+
+`copy-forward-word ()'
+ Copy the word following point to the kill buffer. The word
+ boundaries are the same as `forward-word'. By default, this
+ command is unbound.
+
+`yank (C-y)'
+ Yank the top of the kill ring into the buffer at the current
+ cursor position.
+
+`yank-pop (M-y)'
+ Rotate the kill-ring, and yank the new top. You can only do this
+ if the prior command is yank or yank-pop.
+
+
+File: gdb.info, Node: Numeric Arguments, Next: Commands For Completion, Prev: Commands For Killing, Up: Bindable Readline Commands
+
+Specifying Numeric Arguments
+----------------------------
+
+`digit-argument (M-0, M-1, ... M--)'
+ Add this digit to the argument already accumulating, or start a new
+ argument. <M-> starts a negative argument.
+
+`universal-argument ()'
+ This is another way to specify an argument. If this command is
+ followed by one or more digits, optionally with a leading minus
+ sign, those digits define the argument. If the command is
+ followed by digits, executing `universal-argument' again ends the
+ numeric argument, but is otherwise ignored. As a special case, if
+ this command is immediately followed by a character that is
+ neither a digit or minus sign, the argument count for the next
+ command is multiplied by four. The argument count is initially
+ one, so executing this function the first time makes the argument
+ count four, a second time makes the argument count sixteen, and so
+ on. By default, this is not bound to a key.
+