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Diffstat (limited to 'gdb/buildsym.c')
-rw-r--r-- | gdb/buildsym.c | 1170 |
1 files changed, 1170 insertions, 0 deletions
diff --git a/gdb/buildsym.c b/gdb/buildsym.c new file mode 100644 index 0000000..9d9b4f7 --- /dev/null +++ b/gdb/buildsym.c @@ -0,0 +1,1170 @@ +/* Support routines for building symbol tables in GDB's internal format. + Copyright 1986, 1987, 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1995, + 1996, 1997, 1998, 1999, 2000, 2001, 2002 Free Software Foundation, Inc. + + This file is part of GDB. + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 59 Temple Place - Suite 330, + Boston, MA 02111-1307, USA. */ + +/* This module provides subroutines used for creating and adding to + the symbol table. These routines are called from various symbol- + file-reading routines. + + Routines to support specific debugging information formats (stabs, + DWARF, etc) belong somewhere else. */ + +#include "defs.h" +#include "bfd.h" +#include "gdb_obstack.h" +#include "symtab.h" +#include "symfile.h" /* Needed for "struct complaint" */ +#include "objfiles.h" +#include "gdbtypes.h" +#include "complaints.h" +#include "gdb_string.h" +#include "expression.h" /* For "enum exp_opcode" used by... */ +#include "language.h" /* For "local_hex_string" */ +#include "bcache.h" +#include "filenames.h" /* For DOSish file names */ +#include "macrotab.h" +#include "demangle.h" /* Needed by SYMBOL_INIT_DEMANGLED_NAME. */ +/* Ask buildsym.h to define the vars it normally declares `extern'. */ +#define EXTERN +/**/ +#include "buildsym.h" /* Our own declarations */ +#undef EXTERN + +/* For cleanup_undefined_types and finish_global_stabs (somewhat + questionable--see comment where we call them). */ + +#include "stabsread.h" + +/* List of free `struct pending' structures for reuse. */ + +static struct pending *free_pendings; + +/* Non-zero if symtab has line number info. This prevents an + otherwise empty symtab from being tossed. */ + +static int have_line_numbers; + +static int compare_line_numbers (const void *ln1p, const void *ln2p); + + +/* Initial sizes of data structures. These are realloc'd larger if + needed, and realloc'd down to the size actually used, when + completed. */ + +#define INITIAL_CONTEXT_STACK_SIZE 10 +#define INITIAL_LINE_VECTOR_LENGTH 1000 + + +/* Complaints about the symbols we have encountered. */ + +struct complaint block_end_complaint = +{"block end address less than block start address in %s (patched it)", 0, 0}; + +struct complaint anon_block_end_complaint = +{"block end address 0x%lx less than block start address 0x%lx (patched it)", 0, 0}; + +struct complaint innerblock_complaint = +{"inner block not inside outer block in %s", 0, 0}; + +struct complaint innerblock_anon_complaint = +{"inner block (0x%lx-0x%lx) not inside outer block (0x%lx-0x%lx)", 0, 0}; + +struct complaint blockvector_complaint = +{"block at %s out of order", 0, 0}; + +/* maintain the lists of symbols and blocks */ + +/* Add a pending list to free_pendings. */ +void +add_free_pendings (struct pending *list) +{ + register struct pending *link = list; + + if (list) + { + while (link->next) link = link->next; + link->next = free_pendings; + free_pendings = list; + } +} + +/* Add a symbol to one of the lists of symbols. */ + +void +add_symbol_to_list (struct symbol *symbol, struct pending **listhead) +{ + register struct pending *link; + + /* If this is an alias for another symbol, don't add it. */ + if (symbol->ginfo.name && symbol->ginfo.name[0] == '#') + return; + + /* We keep PENDINGSIZE symbols in each link of the list. If we + don't have a link with room in it, add a new link. */ + if (*listhead == NULL || (*listhead)->nsyms == PENDINGSIZE) + { + if (free_pendings) + { + link = free_pendings; + free_pendings = link->next; + } + else + { + link = (struct pending *) xmalloc (sizeof (struct pending)); + } + + link->next = *listhead; + *listhead = link; + link->nsyms = 0; + } + + (*listhead)->symbol[(*listhead)->nsyms++] = symbol; +} + +/* Find a symbol named NAME on a LIST. NAME need not be + '\0'-terminated; LENGTH is the length of the name. */ + +struct symbol * +find_symbol_in_list (struct pending *list, char *name, int length) +{ + int j; + char *pp; + + while (list != NULL) + { + for (j = list->nsyms; --j >= 0;) + { + pp = SYMBOL_NAME (list->symbol[j]); + if (*pp == *name && strncmp (pp, name, length) == 0 && + pp[length] == '\0') + { + return (list->symbol[j]); + } + } + list = list->next; + } + return (NULL); +} + +/* At end of reading syms, or in case of quit, really free as many + `struct pending's as we can easily find. */ + +/* ARGSUSED */ +void +really_free_pendings (PTR dummy) +{ + struct pending *next, *next1; + + for (next = free_pendings; next; next = next1) + { + next1 = next->next; + xfree ((void *) next); + } + free_pendings = NULL; + + free_pending_blocks (); + + for (next = file_symbols; next != NULL; next = next1) + { + next1 = next->next; + xfree ((void *) next); + } + file_symbols = NULL; + + for (next = global_symbols; next != NULL; next = next1) + { + next1 = next->next; + xfree ((void *) next); + } + global_symbols = NULL; + + if (pending_macros) + free_macro_table (pending_macros); +} + +/* This function is called to discard any pending blocks. */ + +void +free_pending_blocks (void) +{ +#if 0 /* Now we make the links in the + symbol_obstack, so don't free + them. */ + struct pending_block *bnext, *bnext1; + + for (bnext = pending_blocks; bnext; bnext = bnext1) + { + bnext1 = bnext->next; + xfree ((void *) bnext); + } +#endif + pending_blocks = NULL; +} + +/* Take one of the lists of symbols and make a block from it. Keep + the order the symbols have in the list (reversed from the input + file). Put the block on the list of pending blocks. */ + +void +finish_block (struct symbol *symbol, struct pending **listhead, + struct pending_block *old_blocks, + CORE_ADDR start, CORE_ADDR end, + struct objfile *objfile) +{ + register struct pending *next, *next1; + register struct block *block; + register struct pending_block *pblock; + struct pending_block *opblock; + register int i; + register int j; + + /* Count the length of the list of symbols. */ + + for (next = *listhead, i = 0; + next; + i += next->nsyms, next = next->next) + { + /* EMPTY */ ; + } + + /* Copy the symbols into the block. */ + + if (symbol) + { + block = (struct block *) + obstack_alloc (&objfile->symbol_obstack, + (sizeof (struct block) + + ((i - 1) * sizeof (struct symbol *)))); + BLOCK_NSYMS (block) = i; + for (next = *listhead; next; next = next->next) + for (j = next->nsyms - 1; j >= 0; j--) + { + BLOCK_SYM (block, --i) = next->symbol[j]; + } + } + else + { + int htab_size = BLOCK_HASHTABLE_SIZE (i); + + block = (struct block *) + obstack_alloc (&objfile->symbol_obstack, + (sizeof (struct block) + + ((htab_size - 1) * sizeof (struct symbol *)))); + for (j = 0; j < htab_size; j++) + { + BLOCK_BUCKET (block, j) = 0; + } + BLOCK_BUCKETS (block) = htab_size; + for (next = *listhead; next; next = next->next) + { + for (j = next->nsyms - 1; j >= 0; j--) + { + struct symbol *sym; + unsigned int hash_index; + const char *name = SYMBOL_DEMANGLED_NAME (next->symbol[j]); + if (name == NULL) + name = SYMBOL_NAME (next->symbol[j]); + hash_index = msymbol_hash_iw (name); + hash_index = hash_index % BLOCK_BUCKETS (block); + sym = BLOCK_BUCKET (block, hash_index); + BLOCK_BUCKET (block, hash_index) = next->symbol[j]; + next->symbol[j]->hash_next = sym; + } + } + } + + BLOCK_START (block) = start; + BLOCK_END (block) = end; + /* Superblock filled in when containing block is made */ + BLOCK_SUPERBLOCK (block) = NULL; + + BLOCK_GCC_COMPILED (block) = processing_gcc_compilation; + + /* Put the block in as the value of the symbol that names it. */ + + if (symbol) + { + struct type *ftype = SYMBOL_TYPE (symbol); + SYMBOL_BLOCK_VALUE (symbol) = block; + BLOCK_FUNCTION (block) = symbol; + BLOCK_HASHTABLE (block) = 0; + + if (TYPE_NFIELDS (ftype) <= 0) + { + /* No parameter type information is recorded with the + function's type. Set that from the type of the + parameter symbols. */ + int nparams = 0, iparams; + struct symbol *sym; + ALL_BLOCK_SYMBOLS (block, i, sym) + { + switch (SYMBOL_CLASS (sym)) + { + case LOC_ARG: + case LOC_REF_ARG: + case LOC_REGPARM: + case LOC_REGPARM_ADDR: + case LOC_BASEREG_ARG: + case LOC_LOCAL_ARG: + nparams++; + break; + case LOC_UNDEF: + case LOC_CONST: + case LOC_STATIC: + case LOC_INDIRECT: + case LOC_REGISTER: + case LOC_LOCAL: + case LOC_TYPEDEF: + case LOC_LABEL: + case LOC_BLOCK: + case LOC_CONST_BYTES: + case LOC_BASEREG: + case LOC_UNRESOLVED: + case LOC_OPTIMIZED_OUT: + default: + break; + } + } + if (nparams > 0) + { + TYPE_NFIELDS (ftype) = nparams; + TYPE_FIELDS (ftype) = (struct field *) + TYPE_ALLOC (ftype, nparams * sizeof (struct field)); + + for (i = iparams = 0; iparams < nparams; i++) + { + sym = BLOCK_SYM (block, i); + switch (SYMBOL_CLASS (sym)) + { + case LOC_ARG: + case LOC_REF_ARG: + case LOC_REGPARM: + case LOC_REGPARM_ADDR: + case LOC_BASEREG_ARG: + case LOC_LOCAL_ARG: + TYPE_FIELD_TYPE (ftype, iparams) = SYMBOL_TYPE (sym); + TYPE_FIELD_ARTIFICIAL (ftype, iparams) = 0; + iparams++; + break; + case LOC_UNDEF: + case LOC_CONST: + case LOC_STATIC: + case LOC_INDIRECT: + case LOC_REGISTER: + case LOC_LOCAL: + case LOC_TYPEDEF: + case LOC_LABEL: + case LOC_BLOCK: + case LOC_CONST_BYTES: + case LOC_BASEREG: + case LOC_UNRESOLVED: + case LOC_OPTIMIZED_OUT: + default: + break; + } + } + } + } + } + else + { + BLOCK_FUNCTION (block) = NULL; + BLOCK_HASHTABLE (block) = 1; + } + + /* Now "free" the links of the list, and empty the list. */ + + for (next = *listhead; next; next = next1) + { + next1 = next->next; + next->next = free_pendings; + free_pendings = next; + } + *listhead = NULL; + +#if 1 + /* Check to be sure that the blocks have an end address that is + greater than starting address */ + + if (BLOCK_END (block) < BLOCK_START (block)) + { + if (symbol) + { + complain (&block_end_complaint, SYMBOL_SOURCE_NAME (symbol)); + } + else + { + complain (&anon_block_end_complaint, BLOCK_END (block), BLOCK_START (block)); + } + /* Better than nothing */ + BLOCK_END (block) = BLOCK_START (block); + } +#endif + + /* Install this block as the superblock of all blocks made since the + start of this scope that don't have superblocks yet. */ + + opblock = NULL; + for (pblock = pending_blocks; + pblock && pblock != old_blocks; + pblock = pblock->next) + { + if (BLOCK_SUPERBLOCK (pblock->block) == NULL) + { +#if 1 + /* Check to be sure the blocks are nested as we receive + them. If the compiler/assembler/linker work, this just + burns a small amount of time. */ + if (BLOCK_START (pblock->block) < BLOCK_START (block) || + BLOCK_END (pblock->block) > BLOCK_END (block)) + { + if (symbol) + { + complain (&innerblock_complaint, + SYMBOL_SOURCE_NAME (symbol)); + } + else + { + complain (&innerblock_anon_complaint, BLOCK_START (pblock->block), + BLOCK_END (pblock->block), BLOCK_START (block), + BLOCK_END (block)); + } + if (BLOCK_START (pblock->block) < BLOCK_START (block)) + BLOCK_START (pblock->block) = BLOCK_START (block); + if (BLOCK_END (pblock->block) > BLOCK_END (block)) + BLOCK_END (pblock->block) = BLOCK_END (block); + } +#endif + BLOCK_SUPERBLOCK (pblock->block) = block; + } + opblock = pblock; + } + + record_pending_block (objfile, block, opblock); +} + +/* Record BLOCK on the list of all blocks in the file. Put it after + OPBLOCK, or at the beginning if opblock is NULL. This puts the + block in the list after all its subblocks. + + Allocate the pending block struct in the symbol_obstack to save + time. This wastes a little space. FIXME: Is it worth it? */ + +void +record_pending_block (struct objfile *objfile, struct block *block, + struct pending_block *opblock) +{ + register struct pending_block *pblock; + + pblock = (struct pending_block *) + obstack_alloc (&objfile->symbol_obstack, sizeof (struct pending_block)); + pblock->block = block; + if (opblock) + { + pblock->next = opblock->next; + opblock->next = pblock; + } + else + { + pblock->next = pending_blocks; + pending_blocks = pblock; + } +} + +/* OBSOLETE Note that this is only used in this file and in dstread.c, which */ +/* OBSOLETE should be fixed to not need direct access to this function. When */ +/* OBSOLETE that is done, it can be made static again. */ + +static struct blockvector * +make_blockvector (struct objfile *objfile) +{ + register struct pending_block *next; + register struct blockvector *blockvector; + register int i; + + /* Count the length of the list of blocks. */ + + for (next = pending_blocks, i = 0; next; next = next->next, i++) + {; + } + + blockvector = (struct blockvector *) + obstack_alloc (&objfile->symbol_obstack, + (sizeof (struct blockvector) + + (i - 1) * sizeof (struct block *))); + + /* Copy the blocks into the blockvector. This is done in reverse + order, which happens to put the blocks into the proper order + (ascending starting address). finish_block has hair to insert + each block into the list after its subblocks in order to make + sure this is true. */ + + BLOCKVECTOR_NBLOCKS (blockvector) = i; + for (next = pending_blocks; next; next = next->next) + { + BLOCKVECTOR_BLOCK (blockvector, --i) = next->block; + } + +#if 0 /* Now we make the links in the + obstack, so don't free them. */ + /* Now free the links of the list, and empty the list. */ + + for (next = pending_blocks; next; next = next1) + { + next1 = next->next; + xfree (next); + } +#endif + pending_blocks = NULL; + +#if 1 /* FIXME, shut this off after a while + to speed up symbol reading. */ + /* Some compilers output blocks in the wrong order, but we depend on + their being in the right order so we can binary search. Check the + order and moan about it. FIXME. */ + if (BLOCKVECTOR_NBLOCKS (blockvector) > 1) + { + for (i = 1; i < BLOCKVECTOR_NBLOCKS (blockvector); i++) + { + if (BLOCK_START (BLOCKVECTOR_BLOCK (blockvector, i - 1)) + > BLOCK_START (BLOCKVECTOR_BLOCK (blockvector, i))) + { + CORE_ADDR start + = BLOCK_START (BLOCKVECTOR_BLOCK (blockvector, i)); + + complain (&blockvector_complaint, + local_hex_string ((LONGEST) start)); + } + } + } +#endif + + return (blockvector); +} + +/* Start recording information about source code that came from an + included (or otherwise merged-in) source file with a different + name. NAME is the name of the file (cannot be NULL), DIRNAME is + the directory in which it resides (or NULL if not known). */ + +void +start_subfile (char *name, char *dirname) +{ + register struct subfile *subfile; + + /* See if this subfile is already known as a subfile of the current + main source file. */ + + for (subfile = subfiles; subfile; subfile = subfile->next) + { + if (FILENAME_CMP (subfile->name, name) == 0) + { + current_subfile = subfile; + return; + } + } + + /* This subfile is not known. Add an entry for it. Make an entry + for this subfile in the list of all subfiles of the current main + source file. */ + + subfile = (struct subfile *) xmalloc (sizeof (struct subfile)); + memset ((char *) subfile, 0, sizeof (struct subfile)); + subfile->next = subfiles; + subfiles = subfile; + current_subfile = subfile; + + /* Save its name and compilation directory name */ + subfile->name = (name == NULL) ? NULL : savestring (name, strlen (name)); + subfile->dirname = + (dirname == NULL) ? NULL : savestring (dirname, strlen (dirname)); + + /* Initialize line-number recording for this subfile. */ + subfile->line_vector = NULL; + + /* Default the source language to whatever can be deduced from the + filename. If nothing can be deduced (such as for a C/C++ include + file with a ".h" extension), then inherit whatever language the + previous subfile had. This kludgery is necessary because there + is no standard way in some object formats to record the source + language. Also, when symtabs are allocated we try to deduce a + language then as well, but it is too late for us to use that + information while reading symbols, since symtabs aren't allocated + until after all the symbols have been processed for a given + source file. */ + + subfile->language = deduce_language_from_filename (subfile->name); + if (subfile->language == language_unknown && + subfile->next != NULL) + { + subfile->language = subfile->next->language; + } + + /* Initialize the debug format string to NULL. We may supply it + later via a call to record_debugformat. */ + subfile->debugformat = NULL; + + /* cfront output is a C program, so in most ways it looks like a C + program. But to demangle we need to set the language to C++. We + can distinguish cfront code by the fact that it has #line + directives which specify a file name ending in .C. + + So if the filename of this subfile ends in .C, then change the + language of any pending subfiles from C to C++. We also accept + any other C++ suffixes accepted by deduce_language_from_filename + (in particular, some people use .cxx with cfront). */ + /* Likewise for f2c. */ + + if (subfile->name) + { + struct subfile *s; + enum language sublang = deduce_language_from_filename (subfile->name); + + if (sublang == language_cplus || sublang == language_fortran) + for (s = subfiles; s != NULL; s = s->next) + if (s->language == language_c) + s->language = sublang; + } + + /* And patch up this file if necessary. */ + if (subfile->language == language_c + && subfile->next != NULL + && (subfile->next->language == language_cplus + || subfile->next->language == language_fortran)) + { + subfile->language = subfile->next->language; + } +} + +/* For stabs readers, the first N_SO symbol is assumed to be the + source file name, and the subfile struct is initialized using that + assumption. If another N_SO symbol is later seen, immediately + following the first one, then the first one is assumed to be the + directory name and the second one is really the source file name. + + So we have to patch up the subfile struct by moving the old name + value to dirname and remembering the new name. Some sanity + checking is performed to ensure that the state of the subfile + struct is reasonable and that the old name we are assuming to be a + directory name actually is (by checking for a trailing '/'). */ + +void +patch_subfile_names (struct subfile *subfile, char *name) +{ + if (subfile != NULL && subfile->dirname == NULL && subfile->name != NULL + && subfile->name[strlen (subfile->name) - 1] == '/') + { + subfile->dirname = subfile->name; + subfile->name = savestring (name, strlen (name)); + last_source_file = name; + + /* Default the source language to whatever can be deduced from + the filename. If nothing can be deduced (such as for a C/C++ + include file with a ".h" extension), then inherit whatever + language the previous subfile had. This kludgery is + necessary because there is no standard way in some object + formats to record the source language. Also, when symtabs + are allocated we try to deduce a language then as well, but + it is too late for us to use that information while reading + symbols, since symtabs aren't allocated until after all the + symbols have been processed for a given source file. */ + + subfile->language = deduce_language_from_filename (subfile->name); + if (subfile->language == language_unknown && + subfile->next != NULL) + { + subfile->language = subfile->next->language; + } + } +} + +/* Handle the N_BINCL and N_EINCL symbol types that act like N_SOL for + switching source files (different subfiles, as we call them) within + one object file, but using a stack rather than in an arbitrary + order. */ + +void +push_subfile (void) +{ + register struct subfile_stack *tem + = (struct subfile_stack *) xmalloc (sizeof (struct subfile_stack)); + + tem->next = subfile_stack; + subfile_stack = tem; + if (current_subfile == NULL || current_subfile->name == NULL) + { + internal_error (__FILE__, __LINE__, "failed internal consistency check"); + } + tem->name = current_subfile->name; +} + +char * +pop_subfile (void) +{ + register char *name; + register struct subfile_stack *link = subfile_stack; + + if (link == NULL) + { + internal_error (__FILE__, __LINE__, "failed internal consistency check"); + } + name = link->name; + subfile_stack = link->next; + xfree ((void *) link); + return (name); +} + +/* Add a linetable entry for line number LINE and address PC to the + line vector for SUBFILE. */ + +void +record_line (register struct subfile *subfile, int line, CORE_ADDR pc) +{ + struct linetable_entry *e; + /* Ignore the dummy line number in libg.o */ + + if (line == 0xffff) + { + return; + } + + /* Make sure line vector exists and is big enough. */ + if (!subfile->line_vector) + { + subfile->line_vector_length = INITIAL_LINE_VECTOR_LENGTH; + subfile->line_vector = (struct linetable *) + xmalloc (sizeof (struct linetable) + + subfile->line_vector_length * sizeof (struct linetable_entry)); + subfile->line_vector->nitems = 0; + have_line_numbers = 1; + } + + if (subfile->line_vector->nitems + 1 >= subfile->line_vector_length) + { + subfile->line_vector_length *= 2; + subfile->line_vector = (struct linetable *) + xrealloc ((char *) subfile->line_vector, + (sizeof (struct linetable) + + (subfile->line_vector_length + * sizeof (struct linetable_entry)))); + } + + e = subfile->line_vector->item + subfile->line_vector->nitems++; + e->line = line; + e->pc = ADDR_BITS_REMOVE(pc); +} + +/* Needed in order to sort line tables from IBM xcoff files. Sigh! */ + +static int +compare_line_numbers (const void *ln1p, const void *ln2p) +{ + struct linetable_entry *ln1 = (struct linetable_entry *) ln1p; + struct linetable_entry *ln2 = (struct linetable_entry *) ln2p; + + /* Note: this code does not assume that CORE_ADDRs can fit in ints. + Please keep it that way. */ + if (ln1->pc < ln2->pc) + return -1; + + if (ln1->pc > ln2->pc) + return 1; + + /* If pc equal, sort by line. I'm not sure whether this is optimum + behavior (see comment at struct linetable in symtab.h). */ + return ln1->line - ln2->line; +} + +/* Start a new symtab for a new source file. Called, for example, + when a stabs symbol of type N_SO is seen, or when a DWARF + TAG_compile_unit DIE is seen. It indicates the start of data for + one original source file. */ + +void +start_symtab (char *name, char *dirname, CORE_ADDR start_addr) +{ + + last_source_file = name; + last_source_start_addr = start_addr; + file_symbols = NULL; + global_symbols = NULL; + within_function = 0; + have_line_numbers = 0; + + /* Context stack is initially empty. Allocate first one with room + for 10 levels; reuse it forever afterward. */ + if (context_stack == NULL) + { + context_stack_size = INITIAL_CONTEXT_STACK_SIZE; + context_stack = (struct context_stack *) + xmalloc (context_stack_size * sizeof (struct context_stack)); + } + context_stack_depth = 0; + + /* Initialize the list of sub source files with one entry for this + file (the top-level source file). */ + + subfiles = NULL; + current_subfile = NULL; + start_subfile (name, dirname); +} + +/* Finish the symbol definitions for one main source file, close off + all the lexical contexts for that file (creating struct block's for + them), then make the struct symtab for that file and put it in the + list of all such. + + END_ADDR is the address of the end of the file's text. SECTION is + the section number (in objfile->section_offsets) of the blockvector + and linetable. + + Note that it is possible for end_symtab() to return NULL. In + particular, for the DWARF case at least, it will return NULL when + it finds a compilation unit that has exactly one DIE, a + TAG_compile_unit DIE. This can happen when we link in an object + file that was compiled from an empty source file. Returning NULL + is probably not the correct thing to do, because then gdb will + never know about this empty file (FIXME). */ + +struct symtab * +end_symtab (CORE_ADDR end_addr, struct objfile *objfile, int section) +{ + register struct symtab *symtab = NULL; + register struct blockvector *blockvector; + register struct subfile *subfile; + register struct context_stack *cstk; + struct subfile *nextsub; + + /* Finish the lexical context of the last function in the file; pop + the context stack. */ + + if (context_stack_depth > 0) + { + cstk = pop_context (); + /* Make a block for the local symbols within. */ + finish_block (cstk->name, &local_symbols, cstk->old_blocks, + cstk->start_addr, end_addr, objfile); + + if (context_stack_depth > 0) + { + /* This is said to happen with SCO. The old coffread.c + code simply emptied the context stack, so we do the + same. FIXME: Find out why it is happening. This is not + believed to happen in most cases (even for coffread.c); + it used to be an abort(). */ + static struct complaint msg = + {"Context stack not empty in end_symtab", 0, 0}; + complain (&msg); + context_stack_depth = 0; + } + } + + /* Reordered executables may have out of order pending blocks; if + OBJF_REORDERED is true, then sort the pending blocks. */ + if ((objfile->flags & OBJF_REORDERED) && pending_blocks) + { + /* FIXME! Remove this horrid bubble sort and use merge sort!!! */ + int swapped; + do + { + struct pending_block *pb, *pbnext; + + pb = pending_blocks; + pbnext = pb->next; + swapped = 0; + + while (pbnext) + { + /* swap blocks if unordered! */ + + if (BLOCK_START (pb->block) < BLOCK_START (pbnext->block)) + { + struct block *tmp = pb->block; + pb->block = pbnext->block; + pbnext->block = tmp; + swapped = 1; + } + pb = pbnext; + pbnext = pbnext->next; + } + } + while (swapped); + } + + /* Cleanup any undefined types that have been left hanging around + (this needs to be done before the finish_blocks so that + file_symbols is still good). + + Both cleanup_undefined_types and finish_global_stabs are stabs + specific, but harmless for other symbol readers, since on gdb + startup or when finished reading stabs, the state is set so these + are no-ops. FIXME: Is this handled right in case of QUIT? Can + we make this cleaner? */ + + cleanup_undefined_types (); + finish_global_stabs (objfile); + + if (pending_blocks == NULL + && file_symbols == NULL + && global_symbols == NULL + && have_line_numbers == 0 + && pending_macros == NULL) + { + /* Ignore symtabs that have no functions with real debugging + info. */ + blockvector = NULL; + } + else + { + /* Define the STATIC_BLOCK & GLOBAL_BLOCK, and build the + blockvector. */ + finish_block (0, &file_symbols, 0, last_source_start_addr, end_addr, + objfile); + finish_block (0, &global_symbols, 0, last_source_start_addr, end_addr, + objfile); + blockvector = make_blockvector (objfile); + } + +#ifndef PROCESS_LINENUMBER_HOOK +#define PROCESS_LINENUMBER_HOOK() +#endif + PROCESS_LINENUMBER_HOOK (); /* Needed for xcoff. */ + + /* Now create the symtab objects proper, one for each subfile. */ + /* (The main file is the last one on the chain.) */ + + for (subfile = subfiles; subfile; subfile = nextsub) + { + int linetablesize = 0; + symtab = NULL; + + /* If we have blocks of symbols, make a symtab. Otherwise, just + ignore this file and any line number info in it. */ + if (blockvector) + { + if (subfile->line_vector) + { + linetablesize = sizeof (struct linetable) + + subfile->line_vector->nitems * sizeof (struct linetable_entry); +#if 0 + /* I think this is artifact from before it went on the + obstack. I doubt we'll need the memory between now + and when we free it later in this function. */ + /* First, shrink the linetable to make more memory. */ + subfile->line_vector = (struct linetable *) + xrealloc ((char *) subfile->line_vector, linetablesize); +#endif + + /* Like the pending blocks, the line table may be + scrambled in reordered executables. Sort it if + OBJF_REORDERED is true. */ + if (objfile->flags & OBJF_REORDERED) + qsort (subfile->line_vector->item, + subfile->line_vector->nitems, + sizeof (struct linetable_entry), compare_line_numbers); + } + + /* Now, allocate a symbol table. */ + symtab = allocate_symtab (subfile->name, objfile); + + /* Fill in its components. */ + symtab->blockvector = blockvector; + symtab->macro_table = pending_macros; + if (subfile->line_vector) + { + /* Reallocate the line table on the symbol obstack */ + symtab->linetable = (struct linetable *) + obstack_alloc (&objfile->symbol_obstack, linetablesize); + memcpy (symtab->linetable, subfile->line_vector, linetablesize); + } + else + { + symtab->linetable = NULL; + } + symtab->block_line_section = section; + if (subfile->dirname) + { + /* Reallocate the dirname on the symbol obstack */ + symtab->dirname = (char *) + obstack_alloc (&objfile->symbol_obstack, + strlen (subfile->dirname) + 1); + strcpy (symtab->dirname, subfile->dirname); + } + else + { + symtab->dirname = NULL; + } + symtab->free_code = free_linetable; + symtab->free_ptr = NULL; + + /* Use whatever language we have been using for this + subfile, not the one that was deduced in allocate_symtab + from the filename. We already did our own deducing when + we created the subfile, and we may have altered our + opinion of what language it is from things we found in + the symbols. */ + symtab->language = subfile->language; + + /* Save the debug format string (if any) in the symtab */ + if (subfile->debugformat != NULL) + { + symtab->debugformat = obsavestring (subfile->debugformat, + strlen (subfile->debugformat), + &objfile->symbol_obstack); + } + + /* All symtabs for the main file and the subfiles share a + blockvector, so we need to clear primary for everything + but the main file. */ + + symtab->primary = 0; + } + if (subfile->name != NULL) + { + xfree ((void *) subfile->name); + } + if (subfile->dirname != NULL) + { + xfree ((void *) subfile->dirname); + } + if (subfile->line_vector != NULL) + { + xfree ((void *) subfile->line_vector); + } + if (subfile->debugformat != NULL) + { + xfree ((void *) subfile->debugformat); + } + + nextsub = subfile->next; + xfree ((void *) subfile); + } + + /* Set this for the main source file. */ + if (symtab) + { + symtab->primary = 1; + } + + last_source_file = NULL; + current_subfile = NULL; + pending_macros = NULL; + + return symtab; +} + +/* Push a context block. Args are an identifying nesting level + (checkable when you pop it), and the starting PC address of this + context. */ + +struct context_stack * +push_context (int desc, CORE_ADDR valu) +{ + register struct context_stack *new; + + if (context_stack_depth == context_stack_size) + { + context_stack_size *= 2; + context_stack = (struct context_stack *) + xrealloc ((char *) context_stack, + (context_stack_size * sizeof (struct context_stack))); + } + + new = &context_stack[context_stack_depth++]; + new->depth = desc; + new->locals = local_symbols; + new->params = param_symbols; + new->old_blocks = pending_blocks; + new->start_addr = valu; + new->name = NULL; + + local_symbols = NULL; + param_symbols = NULL; + + return new; +} + + +/* Compute a small integer hash code for the given name. */ + +int +hashname (char *name) +{ + return (hash(name,strlen(name)) % HASHSIZE); +} + + +void +record_debugformat (char *format) +{ + current_subfile->debugformat = savestring (format, strlen (format)); +} + +/* Merge the first symbol list SRCLIST into the second symbol list + TARGETLIST by repeated calls to add_symbol_to_list(). This + procedure "frees" each link of SRCLIST by adding it to the + free_pendings list. Caller must set SRCLIST to a null list after + calling this function. + + Void return. */ + +void +merge_symbol_lists (struct pending **srclist, struct pending **targetlist) +{ + register int i; + + if (!srclist || !*srclist) + return; + + /* Merge in elements from current link. */ + for (i = 0; i < (*srclist)->nsyms; i++) + add_symbol_to_list ((*srclist)->symbol[i], targetlist); + + /* Recurse on next. */ + merge_symbol_lists (&(*srclist)->next, targetlist); + + /* "Free" the current link. */ + (*srclist)->next = free_pendings; + free_pendings = (*srclist); +} + +/* Initialize anything that needs initializing when starting to read a + fresh piece of a symbol file, e.g. reading in the stuff + corresponding to a psymtab. */ + +void +buildsym_init (void) +{ + free_pendings = NULL; + file_symbols = NULL; + global_symbols = NULL; + pending_blocks = NULL; + pending_macros = NULL; +} + +/* Initialize anything that needs initializing when a completely new + symbol file is specified (not just adding some symbols from another + file, e.g. a shared library). */ + +void +buildsym_new_init (void) +{ + buildsym_init (); +} |