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-rw-r--r--gdb/ax.h30
1 files changed, 0 insertions, 30 deletions
diff --git a/gdb/ax.h b/gdb/ax.h
index 0e82ed9..1fdecb2 100644
--- a/gdb/ax.h
+++ b/gdb/ax.h
@@ -221,36 +221,6 @@ extern void ax_string (struct agent_expr *x, const char *str, int slen);
/* Disassemble the expression EXPR, writing to F. */
extern void ax_print (struct ui_file *f, struct agent_expr * EXPR);
-/* An entry in the opcode map. */
-struct aop_map
- {
-
- /* The name of the opcode. Null means that this entry is not a
- valid opcode --- a hole in the opcode space. */
- const char *name;
-
- /* All opcodes take no operands from the bytecode stream, or take
- unsigned integers of various sizes. If this is a positive number
- n, then the opcode is followed by an n-byte operand, which should
- be printed as an unsigned integer. If this is zero, then the
- opcode takes no operands from the bytecode stream.
-
- If we get more complicated opcodes in the future, don't add other
- magic values of this; that's a crock. Add an `enum encoding'
- field to this, or something like that. */
- int op_size;
-
- /* The size of the data operated upon, in bits, for bytecodes that
- care about that (ref and const). Zero for all others. */
- int data_size;
-
- /* Number of stack elements consumed, and number produced. */
- int consumed, produced;
- };
-
-/* Map of the bytecodes, indexed by bytecode number. */
-extern struct aop_map aop_map[];
-
/* Given an agent expression AX, analyze and update its requirements. */
extern void ax_reqs (struct agent_expr *ax);