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+head 1.3;
+access ;
+symbols ;
+locks ; strict;
+comment @ * @;
+
+
+1.3
+date 89.04.26.00.52.29; author gnu; state Exp;
+branches ;
+next 1.2;
+
+1.2
+date 89.03.16.21.10.29; author gnu; state Exp;
+branches ;
+next 1.1;
+
+1.1
+date 89.03.14.15.28.32; author gnu; state Exp;
+branches ;
+next ;
+
+
+desc
+@@
+
+
+1.3
+log
+@(1) Define big-endianness of SPARC.
+(2) Define IEEE compatible float.
+@
+text
+@/* Parameters for execution on a Sun 4, for GDB, the GNU debugger.
+ Copyright (C) 1986, 1987 Free Software Foundation, Inc.
+ Contributed by Michael Tiemann (tiemann@@mcc.com)
+
+GDB is distributed in the hope that it will be useful, but WITHOUT ANY
+WARRANTY. No author or distributor accepts responsibility to anyone
+for the consequences of using it or for whether it serves any
+particular purpose or works at all, unless he says so in writing.
+Refer to the GDB General Public License for full details.
+
+Everyone is granted permission to copy, modify and redistribute GDB,
+but only under the conditions described in the GDB General Public
+License. A copy of this license is supposed to have been given to you
+along with GDB so you can know your rights and responsibilities. It
+should be in a file named COPYING. Among other things, the copyright
+notice and this notice must be preserved on all copies.
+
+In other words, go ahead and share GDB, but don't try to stop
+anyone else from sharing it farther. Help stamp out software hoarding!
+*/
+
+#ifndef sun4
+#define sun4
+#endif
+
+/* Get rid of any system-imposed stack limit if possible. */
+
+#define SET_STACK_LIMIT_HUGE
+
+/* Define this if the C compiler puts an underscore at the front
+ of external names before giving them to the linker. */
+
+#define NAMES_HAVE_UNDERSCORE
+
+/* Debugger information will be in DBX format. */
+
+#define READ_DBX_FORMAT
+
+/* Big or Little-Endian target machine
+ BITS: defined if bit #0 is the high-order bit of a byte.
+ BYTES:defined if byte#0 is the high-order byte of an int.
+ WORDS:defined if word#0 is the high-order word of a double. */
+#define BITS_BIG_ENDIAN
+#define BYTES_BIG_ENDIAN
+#define WORDS_BIG_ENDIAN
+
+/* Floating point is IEEE compatible. */
+#define IEEE_FLOAT
+
+/* Offset from address of function to start of its code.
+ Zero on most machines. */
+
+#define FUNCTION_START_OFFSET 0
+
+/* Advance PC across any function entry prologue instructions
+ to reach some "real" code. */
+
+#define SKIP_PROLOGUE(pc) \
+ { pc = skip_prologue (pc); }
+
+/* Immediately after a function call, return the saved pc.
+ Can't go through the frames for this because on some machines
+ the new frame is not set up until the new function executes
+ some instructions. */
+
+/* On the Sun 4 under SunOS, the compile will leave a fake insn which
+ encodes the structure size being returned. If we detect such
+ a fake insn, step past it. */
+
+#define PC_ADJUST(pc) ((read_memory_integer (pc + 8, 4) & 0xfffffe00) == 0 ? \
+ pc+12 : pc+8)
+
+#define SAVED_PC_AFTER_CALL(frame) PC_ADJUST (read_register (RP_REGNUM))
+
+/* Address of end of stack space. */
+
+#define STACK_END_ADDR 0xf8000000
+
+/* Stack grows downward. */
+
+#define INNER_THAN <
+
+/* Stack has strict alignment. */
+
+#define STACK_ALIGN(ADDR) (((ADDR)+7)&-8)
+
+/* Sequence of bytes for breakpoint instruction. */
+
+#define BREAKPOINT {0x91, 0xd0, 0x20, 0x01}
+
+/* Amount PC must be decremented by after a breakpoint.
+ This is often the number of bytes in BREAKPOINT
+ but not always. */
+
+#define DECR_PC_AFTER_BREAK 0
+
+/* Nonzero if instruction at PC is a return instruction. */
+/* For SPARC, this is either a "jmpl %o7+8,%g0" or "jmpl %i7+8,%g0".
+
+ Note: this does not work for functions returning structures under SunOS. */
+#define ABOUT_TO_RETURN(pc) \
+ ((read_memory_integer (pc, 4)|0x00040000) == 0x81c7e008)
+
+/* Return 1 if P points to an invalid floating point value. */
+
+#define INVALID_FLOAT(p, len) 0 /* Just a first guess; not checked */
+
+/* Largest integer type */
+#define LONGEST long
+
+/* Name of the builtin type for the LONGEST type above. */
+#define BUILTIN_TYPE_LONGEST builtin_type_long
+
+/* Say how long (ordinary) registers are. */
+
+#define REGISTER_TYPE long
+
+/* Number of machine registers */
+
+#define NUM_REGS 72
+
+/* Initializer for an array of names of registers.
+ There should be NUM_REGS strings in this initializer. */
+
+#define REGISTER_NAMES \
+{ "g0", "g1", "g2", "g3", "g4", "g5", "g6", "g7", \
+ "o0", "o1", "o2", "o3", "o4", "o5", "sp", "o7", \
+ "l0", "l1", "l2", "l3", "l4", "l5", "l6", "l7", \
+ "i0", "i1", "i2", "i3", "i4", "i5", "fp", "i7", \
+ \
+ "f0", "f1", "f2", "f3", "f4", "f5", "f6", "f7", \
+ "f8", "f9", "f10", "f11", "f12", "f13", "f14", "f15", \
+ "f16", "f17", "f18", "f19", "f20", "f21", "f22", "f23", \
+ "f24", "f25", "f26", "f27", "f28", "f29", "f30", "f31", \
+ \
+ "y", "psr", "wim", "tbr", "pc", "npc", "fpsr", "cpsr" };
+
+/* Register numbers of various important registers.
+ Note that some of these values are "real" register numbers,
+ and correspond to the general registers of the machine,
+ and some are "phony" register numbers which are too large
+ to be actual register numbers as far as the user is concerned
+ but do serve to get the desired values when passed to read_register. */
+
+#define FP_REGNUM 30 /* Contains address of executing stack frame */
+#define RP_REGNUM 15 /* Contains return address value, *before* \
+ any windows get switched. */
+#define SP_REGNUM 14 /* Contains address of top of stack, \
+ which is also the bottom of the frame. */
+#define Y_REGNUM 64 /* Temp register for multiplication, etc. */
+#define PS_REGNUM 65 /* Contains processor status */
+#define PC_REGNUM 68 /* Contains program counter */
+#define NPC_REGNUM 69 /* Contains next PC */
+#define FP0_REGNUM 32 /* Floating point register 0 */
+#define FPS_REGNUM 70 /* Floating point status register */
+#define CPS_REGNUM 71 /* Coprocessor status register */
+
+/* Total amount of space needed to store our copies of the machine's
+ register state, the array `registers'. */
+#define REGISTER_BYTES (32*4+32*4+8*4)
+
+/* Index within `registers' of the first byte of the space for
+ register N. */
+/* ?? */
+#define REGISTER_BYTE(N) ((N)*4)
+
+/* The SPARC processor has register windows. */
+
+#define HAVE_REGISTER_WINDOWS
+
+/* Is this register part of the register window system? A yes answer
+ implies that 1) The name of this register will not be the same in
+ other frames, and 2) This register is automatically "saved" (out
+ registers shifting into ins counts) upon subroutine calls and thus
+ there is no need to search more than one stack frame for it. */
+
+#define REGISTER_IN_WINDOW_P(regnum) \
+ ((regnum) >= 8 && (regnum) < 32)
+
+/* Number of bytes of storage in the actual machine representation
+ for register N. */
+
+/* On the SPARC, all regs are 4 bytes. */
+
+#define REGISTER_RAW_SIZE(N) (4)
+
+/* Number of bytes of storage in the program's representation
+ for register N. */
+
+/* On the SPARC, all regs are 4 bytes. */
+
+#define REGISTER_VIRTUAL_SIZE(N) (4)
+
+/* Largest value REGISTER_RAW_SIZE can have. */
+
+#define MAX_REGISTER_RAW_SIZE 8
+
+/* Largest value REGISTER_VIRTUAL_SIZE can have. */
+
+#define MAX_REGISTER_VIRTUAL_SIZE 8
+
+/* Nonzero if register N requires conversion
+ from raw format to virtual format. */
+
+#define REGISTER_CONVERTIBLE(N) (0)
+
+/* Convert data from raw format for register REGNUM
+ to virtual format for register REGNUM. */
+
+#define REGISTER_CONVERT_TO_VIRTUAL(REGNUM,FROM,TO) \
+{ bcopy ((FROM), (TO), 4); }
+
+/* Convert data from virtual format for register REGNUM
+ to raw format for register REGNUM. */
+
+#define REGISTER_CONVERT_TO_RAW(REGNUM,FROM,TO) \
+{ bcopy ((FROM), (TO), 4); }
+
+/* Return the GDB type object for the "standard" data type
+ of data in register N. */
+
+#define REGISTER_VIRTUAL_TYPE(N) \
+ ((N) < 32 ? builtin_type_int : (N) < 64 ? builtin_type_float : \
+ builtin_type_int)
+
+/* Store the address of the place in which to copy the structure the
+ subroutine will return. This is called from call_function. */
+
+#define STORE_STRUCT_RETURN(ADDR, SP) \
+ { write_memory ((SP)+(16*4), &(ADDR), 4); }
+
+/* Extract from an array REGBUF containing the (raw) register state
+ a function return value of type TYPE, and copy that, in virtual format,
+ into VALBUF. */
+
+#define EXTRACT_RETURN_VALUE(TYPE,REGBUF,VALBUF) \
+ bcopy (((int *)(REGBUF))+8, (VALBUF), TYPE_LENGTH (TYPE))
+
+/* Write into appropriate registers a function return value
+ of type TYPE, given in virtual format. */
+/* On sparc, values are returned in register %o0. */
+#define STORE_RETURN_VALUE(TYPE,VALBUF) \
+ write_register_bytes (REGISTER_BYTE (8), VALBUF, TYPE_LENGTH (TYPE))
+
+/* Extract from an array REGBUF containing the (raw) register state
+ the address in which a function should return its structure value,
+ as a CORE_ADDR (or an expression that can be used as one). */
+
+#define EXTRACT_STRUCT_VALUE_ADDRESS(REGBUF) \
+ (read_memory_integer (((int *)(REGBUF))[SP_REGNUM]+(16*4), 4))
+
+/* Enable use of alternate code to read and write registers. */
+
+#define NEW_SUN_PTRACE
+
+/* Enable use of alternate code for Sun's format of core dump file. */
+
+#define NEW_SUN_CORE
+
+/* Do implement the attach and detach commands. */
+
+#define ATTACH_DETACH
+
+/* It is safe to look for symsegs on a Sun, because Sun's ld
+ does not screw up with random garbage at end of file. */
+
+#define READ_GDB_SYMSEGS
+
+
+/* Describe the pointer in each stack frame to the previous stack frame
+ (its caller). */
+#include <machine/reg.h>
+
+#define GET_RWINDOW_REG(FRAME, REG) \
+ (read_memory_integer (&((struct rwindow *)FRAME)->REG, 4))
+
+/* FRAME_CHAIN takes a frame's nominal address
+ and produces the frame's chain-pointer.
+
+ FRAME_CHAIN_COMBINE takes the chain pointer and the frame's nominal address
+ and produces the nominal address of the caller frame.
+
+ However, if FRAME_CHAIN_VALID returns zero,
+ it means the given frame is the outermost one and has no caller.
+ In that case, FRAME_CHAIN_COMBINE is not used. */
+
+/* In the case of the Sun 4, the frame-chain's nominal address
+ is held in the frame pointer register.
+
+ On the Sun4, the frame (in %fp) is %sp for the previous frame.
+ From the previous frame's %sp, we can find the previous frame's
+ %fp: it is in the save area just above the previous frame's %sp.
+
+ If we are setting up an arbitrary frame, we'll need to know where
+ it ends. Hence the following. This part of the frame cache
+ structure should be checked before it is assumed that this frame's
+ bottom is in the stack pointer.
+
+ If there isn't a frame below this one, the bottom of this frame is
+ in the stack pointer.
+
+ If there is a frame below this one, and the frame pointers are
+ identical, it's a leaf frame and the bottoms are the same also.
+
+ Otherwise the bottom of this frame is the top of the next frame. */
+
+#define EXTRA_FRAME_INFO FRAME_ADDR bottom;
+#define INIT_EXTRA_FRAME_INFO(fci) \
+ (fci)->bottom = \
+ ((fci)->next ? \
+ ((fci)->frame == (fci)->next_frame ? \
+ (fci)->next->bottom : (fci)->next->frame) : \
+ read_register (SP_REGNUM));
+
+#define FRAME_CHAIN(thisframe) \
+ GET_RWINDOW_REG ((thisframe)->frame, rw_in[6])
+
+/* Avoid checking FRAME_SAVED_PC since that screws us due to
+ improperly set up saved PC on a signal trampoline call */
+#if 0
+#define FRAME_CHAIN_VALID(chain, thisframe) \
+ (chain != 0 && (FRAME_SAVED_PC (thisframe) >= first_object_file_end))
+#else
+#define FRAME_CHAIN_VALID(chain, thisframe) \
+ (chain != 0)
+#endif
+
+#define FRAME_CHAIN_COMBINE(chain, thisframe) (chain)
+
+/* Define other aspects of the stack frame. */
+
+/* Where is the PC for a specific frame */
+
+#define FRAME_SAVED_PC(FRAME) frame_saved_pc (FRAME)
+
+/* If the argument is on the stack, it will be here. */
+#define FRAME_ARGS_ADDRESS(fi) ((fi)->frame)
+
+#define FRAME_STRUCT_ARGS_ADDRESS(fi) ((fi)->frame)
+
+#define FRAME_LOCALS_ADDRESS(fi) ((fi)->frame)
+
+/* Set VAL to the number of args passed to frame described by FI.
+ Can set VAL to -1, meaning no way to tell. */
+
+/* We can't tell how many args there are
+ now that the C compiler delays popping them. */
+#define FRAME_NUM_ARGS(val,fi) (val = -1)
+
+/* Return number of bytes at start of arglist that are not really args. */
+
+#define FRAME_ARGS_SKIP 68
+
+/* Put here the code to store, into a struct frame_saved_regs,
+ the addresses of the saved registers of frame described by FRAME_INFO.
+ This includes special registers such as pc and fp saved in special
+ ways in the stack frame. sp is even more special:
+ the address we return for it IS the sp for the next frame.
+
+ Note that on register window machines, we are currently making the
+ assumption that window registers are being saved somewhere in the
+ frame in which they are being used. If they are stored in an
+ inferior frame, find_saved_register will break.
+
+ On the Sun 4, the only time all registers are saved is when
+ a dummy frame is involved. Otherwise, the only saved registers
+ are the LOCAL and IN registers which are saved as a result
+ of the "save/restore" opcodes. This condition is determined
+ by address rather than by value. */
+
+#define FRAME_FIND_SAVED_REGS(fi, frame_saved_regs) \
+{ register int regnum; \
+ register CORE_ADDR pc; \
+ FRAME_ADDR frame = read_register (FP_REGNUM); \
+ FRAME fid = FRAME_INFO_ID (fi); \
+ if (!fid) fatal ("Bad frame info struct in FRAME_FIND_SAVED_REGS"); \
+ bzero (&(frame_saved_regs), sizeof (frame_saved_regs)); \
+ if ((fi)->pc >= frame - CALL_DUMMY_LENGTH - 0x140 \
+ && (fi)->pc <= frame) \
+ { \
+ for (regnum = 1; regnum < 8; regnum++) \
+ (frame_saved_regs).regs[regnum] = \
+ frame + regnum * 4 - 0xa0; \
+ for (regnum = 24; regnum < 32; regnum++) \
+ (frame_saved_regs).regs[regnum] = \
+ frame + (regnum - 24) * 4 - 0xc0; \
+ for (regnum = FP0_REGNUM; regnum < FP0_REGNUM + 32; regnum++) \
+ (frame_saved_regs).regs[regnum] = \
+ frame + (regnum - FP0_REGNUM) * 4 - 0x80; \
+ for (regnum = 64; regnum < NUM_REGS; regnum++) \
+ (frame_saved_regs).regs[regnum] = \
+ frame + (regnum - 64) * 4 - 0xe0; \
+ frame = (fi)->bottom ? \
+ (fi)->bottom : read_register (SP_REGNUM); \
+ } \
+ else \
+ { \
+ frame = (fi)->bottom ? \
+ (fi)->bottom : read_register (SP_REGNUM); \
+ for (regnum = 16; regnum < 32; regnum++) \
+ (frame_saved_regs).regs[regnum] = frame + (regnum-16) * 4; \
+ } \
+ if ((fi)->next) \
+ { \
+ /* Pull off either the next frame pointer or \
+ the stack pointer */ \
+ FRAME_ADDR next_next_frame = \
+ ((fi)->next->bottom ? \
+ (fi)->next->bottom : \
+ read_register (SP_REGNUM)); \
+ for (regnum = 8; regnum < 16; regnum++) \
+ (frame_saved_regs).regs[regnum] = next_next_frame + regnum * 4; \
+ } \
+ /* Otherwise, whatever we would get from ptrace(GETREGS) */ \
+ /* is accurate */ \
+ for (regnum = 30; regnum < 32; regnum++) \
+ (frame_saved_regs).regs[regnum] = frame + (regnum-16) * 4; \
+ (frame_saved_regs).regs[SP_REGNUM] = frame; \
+ (frame_saved_regs).regs[PC_REGNUM] = frame + 15*4; \
+}
+
+/* Things needed for making the inferior call functions. */
+/*
+ * First of all, let me give my opinion of what the DUMMY_FRAME
+ * actually looks like.
+ *
+ * | |
+ * | |
+ * + - - - - - - - - - - - - - - - - +<-- fp (level 0)
+ * | |
+ * | |
+ * | |
+ * | |
+ * | Frame of innermost program |
+ * | function |
+ * | |
+ * | |
+ * | |
+ * | |
+ * | |
+ * |---------------------------------|<-- sp (level 0), fp (c)
+ * | |
+ * DUMMY | fp0-31 |
+ * | |
+ * | ------ |<-- fp - 0x80
+ * FRAME | g0-7 |<-- fp - 0xa0
+ * | i0-7 |<-- fp - 0xc0
+ * | other |<-- fp - 0xe0
+ * | ? |
+ * | ? |
+ * |---------------------------------|<-- sp' = fp - 0x140
+ * | |
+ * xcution start | |
+ * sp' + 0x94 -->| CALL_DUMMY (x code) |
+ * | |
+ * | |
+ * |---------------------------------|<-- sp'' = fp - 0x200
+ * | align sp to 8 byte boundary |
+ * | ==> args to fn <== |
+ * Room for | |
+ * i & l's + agg | CALL_DUMMY_STACK_ADJUST = 0x0x44|
+ * |---------------------------------|<-- final sp (variable)
+ * | |
+ * | Where function called will |
+ * | build frame. |
+ * | |
+ * | |
+ *
+ * I understand everything in this picture except what the space
+ * between fp - 0xe0 and fp - 0x140 is used for. Oh, and I don't
+ * understand why there's a large chunk of CALL_DUMMY that never gets
+ * executed (its function is superceeded by PUSH_DUMMY_FRAME; they
+ * are designed to do the same thing).
+ *
+ * PUSH_DUMMY_FRAME saves the registers above sp' and pushes the
+ * register file stack down one.
+ *
+ * call_function then writes CALL_DUMMY, pushes the args onto the
+ * stack, and adjusts the stack pointer.
+ *
+ * run_stack_dummy then starts execution (in the middle of
+ * CALL_DUMMY, as directed by call_function).
+ */
+
+/* Push an empty stack frame, to record the current PC, etc. */
+
+/* Note: to be perfectly correct, we have to restore the
+ IN registers (which were the OUT registers of the calling frame). */
+/* Note that the write's are of registers in the context of the newly
+ pushed frame. Thus the the fp*'s, the g*'s, the i*'s, and
+ the others, of the new frame, are being saved.
+ The locals are new; they don't need to be saved. The i's and l's of
+ the last frame were saved by the do_save_insn in the register
+ file (ie. on the stack, since a context switch happended imm after) */
+/* We note that the return pointer register does not *need* to have
+ the pc saved into it (return from this frame will be accomplished
+ by a POP_FRAME), however, just in case it might be needed, we will
+ leave it. However, we will write the original value of RP into the
+ location on the stack for saving i7 (what rp turns into upon call);
+ this way we don't loose the value with our function call. */
+/* Note that the pc saved must be 8 less than the actual pc, since
+ both POP_FRAME and the normal return sequence on the sparc return
+ to 8 more than the value of RP_REGNUM */
+
+#define PUSH_DUMMY_FRAME \
+{ extern char registers[]; \
+ register int regnum; \
+ CORE_ADDR fp = read_register (FP_REGNUM); \
+ CORE_ADDR pc = read_register (PC_REGNUM) - 8; \
+ CORE_ADDR rp = read_register (RP_REGNUM); \
+ void do_save_insn (); \
+ supply_register (RP_REGNUM, &pc); \
+ do_save_insn (0x140); \
+ fp = read_register (FP_REGNUM); \
+ write_memory (fp - 0x80, &registers[REGISTER_BYTE (FP0_REGNUM)], 32 * 4);\
+ write_memory (fp - 0xa0, &registers[REGISTER_BYTE (0)], 8 * 4); \
+ write_memory (fp - 0xc0, &registers[REGISTER_BYTE (24)], 7 * 4); \
+ write_memory (fp - 0xa4, &rp, 4); \
+ write_memory (fp - 0xe0, &registers[REGISTER_BYTE (64)], 8 * 4); \
+}
+
+/* Discard from the stack the innermost frame,
+ restoring all saved registers.
+ Note that the values stored in fsr by get_frame_saved_regs are *in
+ the context of the inferior frame*. What this means is that the i
+ regs of fsr must be restored into the o regs of the frame popped
+ into. We don't care about the output regs of the inferior frame.
+
+ This is true for dummy frames. Is it true for normal frames? It
+ really does appear so. */
+
+#define POP_FRAME \
+{ register FRAME frame = get_current_frame (); \
+ register CORE_ADDR fp; \
+ register CORE_ADDR pc; \
+ register int regnum; \
+ struct frame_saved_regs fsr; \
+ struct frame_info *fi; \
+ char raw_buffer[REGISTER_BYTES]; \
+ void do_restore_insn (); \
+ fi = get_frame_info (frame); \
+ fp = fi->frame; \
+ get_frame_saved_regs (fi, &fsr); \
+ pc = read_memory_integer (fsr.regs[PC_REGNUM], 4); \
+ do_restore_insn (PC_ADJUST (pc)); \
+ if (fsr.regs[FP0_REGNUM]) \
+ { \
+ read_memory (fsr.regs[FP0_REGNUM], raw_buffer, 32 * 4); \
+ write_register_bytes (REGISTER_BYTE (FP0_REGNUM), raw_buffer, 32 * 4); \
+ } \
+ if (fsr.regs[1]) \
+ { \
+ read_memory (fsr.regs[1], raw_buffer, 7 * 4); \
+ write_register_bytes (REGISTER_BYTE (1), raw_buffer, 7 * 4); \
+ } \
+ if (fsr.regs[24]) \
+ { \
+ read_memory (fsr.regs[24], raw_buffer, 8 * 4); \
+ write_register_bytes (REGISTER_BYTE (8), raw_buffer, 8 * 4); \
+ } \
+ if (fsr.regs[PS_REGNUM]) \
+ write_register (PS_REGNUM, read_memory_integer (fsr.regs[PS_REGNUM], 4)); \
+ if (fsr.regs[Y_REGNUM]) \
+ write_register (Y_REGNUM, read_memory_integer (fsr.regs[Y_REGNUM], 4)); \
+ if (fsr.regs[NPC_REGNUM]) \
+ write_register (NPC_REGNUM, read_memory_integer (fsr.regs[NPC_REGNUM], 4)); \
+ flush_cached_frames (); \
+ set_current_frame ( create_new_frame (read_register (FP_REGNUM), \
+ read_pc ())); }
+
+/* This sequence of words is the instructions
+
+ save %sp,-0x140,%sp
+ std %f30,[%fp-0x08]
+ std %f28,[%fp-0x10]
+ std %f26,[%fp-0x18]
+ std %f24,[%fp-0x20]
+ std %f22,[%fp-0x28]
+ std %f20,[%fp-0x30]
+ std %f18,[%fp-0x38]
+ std %f16,[%fp-0x40]
+ std %f14,[%fp-0x48]
+ std %f12,[%fp-0x50]
+ std %f10,[%fp-0x58]
+ std %f8,[%fp-0x60]
+ std %f6,[%fp-0x68]
+ std %f4,[%fp-0x70]
+ std %f2,[%fp-0x78]
+ std %f0,[%fp-0x80]
+ std %g6,[%fp-0x88]
+ std %g4,[%fp-0x90]
+ std %g2,[%fp-0x98]
+ std %g0,[%fp-0xa0]
+ std %i6,[%fp-0xa8]
+ std %i4,[%fp-0xb0]
+ std %i2,[%fp-0xb8]
+ std %i0,[%fp-0xc0]
+ nop ! stcsr [%fp-0xc4]
+ nop ! stfsr [%fp-0xc8]
+ nop ! wr %npc,[%fp-0xcc]
+ nop ! wr %pc,[%fp-0xd0]
+ rd %tbr,%o0
+ st %o0,[%fp-0xd4]
+ rd %wim,%o1
+ st %o0,[%fp-0xd8]
+ rd %psr,%o0
+ st %o0,[%fp-0xdc]
+ rd %y,%o0
+ st %o0,[%fp-0xe0]
+
+ /..* The arguments are pushed at this point by GDB;
+ no code is needed in the dummy for this.
+ The CALL_DUMMY_START_OFFSET gives the position of
+ the following ld instruction. *../
+
+ ld [%sp+0x58],%o5
+ ld [%sp+0x54],%o4
+ ld [%sp+0x50],%o3
+ ld [%sp+0x4c],%o2
+ ld [%sp+0x48],%o1
+ call 0x00000000
+ ld [%sp+0x44],%o0
+ nop
+ ta 1
+ nop
+
+ note that this is 192 bytes, which is a multiple of 8 (not only 4) bytes.
+ note that the `call' insn is a relative, not an absolute call.
+ note that the `nop' at the end is needed to keep the trap from
+ clobbering things (if NPC pointed to garbage instead).
+
+We actually start executing at the `sethi', since the pushing of the
+registers (as arguments) is done by PUSH_DUMMY_FRAME. If this were
+real code, the arguments for the function called by the CALL would be
+pushed between the list of ST insns and the CALL, and we could allow
+it to execute through. But the arguments have to be pushed by GDB
+after the PUSH_DUMMY_FRAME is done, and we cannot allow these ST
+insns to be performed again, lest the registers saved be taken for
+arguments. */
+
+#define CALL_DUMMY { 0x9de3bee0, 0xfd3fbff8, 0xf93fbff0, 0xf53fbfe8, \
+ 0xf13fbfe0, 0xed3fbfd8, 0xe93fbfd0, 0xe53fbfc8, \
+ 0xe13fbfc0, 0xdd3fbfb8, 0xd93fbfb0, 0xd53fbfa8, \
+ 0xd13fbfa0, 0xcd3fbf98, 0xc93fbf90, 0xc53fbf88, \
+ 0xc13fbf80, 0xcc3fbf78, 0xc83fbf70, 0xc43fbf68, \
+ 0xc03fbf60, 0xfc3fbf58, 0xf83fbf50, 0xf43fbf48, \
+ 0xf03fbf40, 0x01000000, 0x01000000, 0x01000000, \
+ 0x01000000, 0x91580000, 0xd027bf50, 0x93500000, \
+ 0xd027bf4c, 0x91480000, 0xd027bf48, 0x91400000, \
+ 0xd027bf44, 0xda03a058, 0xd803a054, 0xd603a050, \
+ 0xd403a04c, 0xd203a048, 0x40000000, 0xd003a044, \
+ 0x01000000, 0x91d02001, 0x01000000, 0x01000000}
+
+#define CALL_DUMMY_LENGTH 192
+
+#define CALL_DUMMY_START_OFFSET 148
+
+#define CALL_DUMMY_STACK_ADJUST 68
+
+/* Insert the specified number of args and function address
+ into a call sequence of the above form stored at DUMMYNAME. */
+
+#define FIX_CALL_DUMMY(dummyname, pc, fun, nargs, type) \
+{ \
+ *(int *)((char *) dummyname+168) = (0x40000000|((fun-(pc+168))>>2)); \
+ if (TYPE_CODE (type) == TYPE_CODE_STRUCT \
+ || TYPE_CODE (type) == TYPE_CODE_UNION) \
+ *(int *)((char *) dummyname+176) = (TYPE_LENGTH (type) & 0x1fff); \
+}
+
+
+/* Sparc has no reliable single step ptrace call */
+
+#define NO_SINGLE_STEP 1
+
+/* It does have a wait structure, and it might help things out . . . */
+
+#define HAVE_WAIT_STRUCT
+
+/* Handle a feature in the sun4 compiler ("call .stret4" at the end of
+ functions returning structures). */
+
+#define SUN4_COMPILER_FEATURE
+
+/* We need two arguments (in general) to the "info frame" command.
+ Note that the definition of this macro implies that there exists a
+ function "setup_arbitrary_frame" in mach-dep.c */
+
+#define FRAME_SPECIFICATION_DYADIC
+
+/* KDB stuff flushed for now. */
+@
+
+
+1.2
+log
+@Don't stop the stack trace until the "next frame pointer" is zero.
+@
+text
+@d39 11
+@
+
+
+1.1
+log
+@Initial revision
+@
+text
+@d66 1
+a66 1
+#define STACK_END_ADDR 0xff000000
+d307 3
+d312 4
+@