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-rw-r--r--gas/config/vms/vms-dbg.c1125
1 files changed, 1125 insertions, 0 deletions
diff --git a/gas/config/vms/vms-dbg.c b/gas/config/vms/vms-dbg.c
new file mode 100644
index 0000000..19c6c93
--- /dev/null
+++ b/gas/config/vms/vms-dbg.c
@@ -0,0 +1,1125 @@
+#include <stdio.h>
+#include "as.h"
+#include "struc-symbol.h"
+#include "symbols.h"
+#include "objrecdef.h"
+#include <stab.h>
+
+/* This file contains many of the routines needed to output debugging info into
+ * the object file that the VMS debugger needs to understand symbols. These
+ * routines are called very late in the assembly process, and thus we can be
+ * fairly lax about changing things, since the GSD and the TIR sections have
+ * already been output.
+ */
+
+/* We need this info to cross correlate between the stabs def for a symbol and
+ * the actual symbol def. The actual symbol def contains the psect number and
+ * offset, which is needed to declare a variable to the debugger for global
+ * and static variables
+ */
+struct VMS_Symbol {
+ struct VMS_Symbol *Next;
+ struct symbol *Symbol;
+ int Size;
+ int Psect_Index;
+ int Psect_Offset;
+ };
+extern struct VMS_Symbol *VMS_Symbols;
+
+enum advanced_type {BASIC,POINTER,ARRAY,ENUM,STRUCT,UNION,FUNCTION,VOID,UNKNOWN};
+
+/* this structure contains the information from the stabs directives, and the
+ * information is filled in by VMS_typedef_parse. Everything that is needed
+ * to generate the debugging record for a given symbol is present here.
+ * This could be done more efficiently, using nested struct/unions, but for now
+ * I am happy that it works.
+ */
+struct VMS_DBG_Symbol{
+ struct VMS_DBG_Symbol * next;
+ enum advanced_type advanced; /* description of what this is */
+ int dbx_type; /* this record is for this type */
+ int type2; /* For advanced types this is the type referred to.
+ i.e. the type a pointer points to, or the type
+ of object that makes up an array */
+ int VMS_type; /* Use this type when generating a variable def */
+ int index_min; /* used for arrays - this will be present for all */
+ int index_max; /* entries, but will be meaningless for non-arrays */
+ int data_size; /* size in bytes of the data type. For an array, this
+ is the size of one element in the array */
+ int struc_numb; /* Number of the structure/union/enum - used for ref */
+};
+
+struct VMS_DBG_Symbol *VMS_Symbol_type_list={(struct VMS_DBG_Symbol*) NULL};
+
+/* we need this structure to keep track of forward references to
+ * struct/union/enum that have not been defined yet. When they are ultimately
+ * defined, then we can go back and generate the TIR commands to make a back
+ * reference.
+ */
+
+struct forward_ref{
+ struct forward_ref * next;
+ int dbx_type;
+ int struc_numb;
+ char resolved;
+ };
+
+struct forward_ref * f_ref_root={(struct forward_ref*) NULL};
+
+static char * symbol_name;
+static structure_count=0;
+
+/* this routine converts a number string into an integer, and stops when it
+ * sees an invalid character the return value is the address of the character
+ * just past the last character read. No error is generated.
+ */
+static char * cvt_integer(char* str,int * rtn){
+ int ival, neg;
+ neg = *str == '-' ? ++str, -1 : 1;
+ ival=0; /* first get the number of the type for dbx */
+ while((*str <= '9') && (*str >= '0'))
+ ival = 10*ival + *str++ -'0';
+ *rtn = neg*ival;
+ return str;
+}
+
+/* this routine fixes the names that are generated by C++, ".this" is a good
+ * example. The period does not work for the debugger, since it looks like
+ * the syntax for a structure element, and thus it gets mightily confused
+ */
+static fix_name(char* pnt){
+ for( ;*pnt != 0; pnt++){
+ if(*pnt == '.') *pnt = '$';
+ };
+}
+
+/* this routine is used to compare the names of certain types to various
+ * fixed types that are known by the debugger.
+ */
+#define type_check(x) !strcmp( symbol_name , x )
+
+/* When defining a structure, this routine is called to find the name of
+ * the actual structure. It is assumed that str points to the equal sign
+ * in the definition, and it moves backward until it finds the start of the
+ * name. If it finds a 0, then it knows that this structure def is in the
+ * outermost level, and thus symbol_name points to the symbol name.
+ */
+static char* get_struct_name(char* str){
+ char* pnt;
+ pnt=str;
+ while((*pnt != ':') && (*pnt != '\0')) pnt--;
+ if(*pnt == '\0') return symbol_name;
+ *pnt-- = '\0';
+ while((*pnt != ';') && (*pnt != '=')) pnt--;
+ if(*pnt == ';') return pnt+1;
+ while((*pnt < '0') || (*pnt > '9')) pnt++;
+ while((*pnt >= '0') && (*pnt <= '9')) pnt++;
+ return pnt;
+}
+/* search symbol list for type number dbx_type. Return a pointer to struct */
+static struct VMS_DBG_Symbol* find_symbol(int dbx_type){
+ struct VMS_DBG_Symbol* spnt;
+ spnt=VMS_Symbol_type_list;
+ while (spnt!=(struct VMS_DBG_Symbol*) NULL){
+ if(spnt->dbx_type==dbx_type) break;
+ spnt=spnt->next;};
+ if(spnt==(struct VMS_DBG_Symbol*) NULL) return 0;/*Dunno what this is*/
+ return spnt;
+}
+
+
+/* Many good programmers cringe when they see a fixed size array - since I am
+ * using this to generate the various descriptors for the data types present,
+ * you might argue that the descriptor could overflow the array for a
+ * complicated variable, and then I am in deep doo-doo. My answer to this is
+ * that the debugger records that we write have all sorts of length bytes
+ * stored in them all over the place, and if we exceed 127 bytes (since the top
+ * bit indicates data, rather than a command), we are dead anyhow. So I figure
+ * why not do this the easy way. Besides, to get 128 bytes, you need something
+ * like an array with 10 indicies, or something like
+ * char **************************************** var;
+ * Lets get real. If some idiot writes programs like that he/she gets what
+ * they deserve. (It is possible to overflow the record with a somewhat
+ * simpler example, like: int (*(*(*(*(*(* sarr6)[1])[1])[2])[3])[4])[5];
+ * but still...). And if someone in the peanut gallery wants to know "What
+ * does VAX-C do with something like this?", I will tell you. It crashes.
+ * At least this code has the good sense to convert it to *void.
+ * In practice, I do not think that this presents too much of a problem, since
+ * struct/union/enum all use defined types, which sort of terminate the
+ * definition. It occurs to me that we could possibly do the same thing with
+ * arrays and pointers, but I don't know quite how it would be coded.
+ *
+ * And now back to the regularly scheduled program...
+ */
+#define MAX_DEBUG_RECORD 128
+static char Local[MAX_DEBUG_RECORD]; /* buffer for variable descriptor */
+static int Lpnt; /* index into Local */
+static char Asuffix[MAX_DEBUG_RECORD]; /* buffer for array descriptor */
+static int Apoint; /* index into Asuffix */
+static char overflow; /* flag to indicate we have written too much*/
+static int total_len; /* used to calculate the total length of variable
+ descriptor plus array descriptor - used for len byte*/
+static int struct_number; /* counter used to assign indexes to struct
+ unions and enums */
+
+/* this routine puts info into either Local or Asuffix, depending on the sign
+ * of size. The reason is that it is easier to build the variable descriptor
+ * backwards, while the array descriptor is best built forwards. In the end
+ * they get put together, if there is not a struct/union/enum along the way
+ */
+push(int value, int size){
+ char * pnt;
+ int i;
+ int size1;
+ long int val;
+ val=value;
+ pnt=(char*) &val;
+ size1 = size;
+ if (size < 0) {size1 = -size; pnt += size1-1;};
+ if(size < 0)
+ for(i=0;i<size1;i++) {
+ Local[Lpnt--] = *pnt--;
+ if(Lpnt < 0) {overflow = 1; Lpnt = 1;};}
+ else for(i=0;i<size1;i++){
+ Asuffix[Apoint++] = *pnt++;
+ if(Apoint >= MAX_DEBUG_RECORD)
+ {overflow = 1; Apoint =MAX_DEBUG_RECORD-1;};}
+}
+
+/* this routine generates the array descriptor for a given array */
+static array_suffix(struct VMS_DBG_Symbol* spnt2){
+ struct VMS_DBG_Symbol * spnt;
+ struct VMS_DBG_Symbol * spnt1;
+ int rank;
+ int total_size;
+ int i;
+ rank=0;
+ spnt=spnt2;
+ while(spnt->advanced != ARRAY) {
+ spnt=find_symbol(spnt->type2);
+ if(spnt == (struct VMS_DBG_Symbol *) NULL) return;};
+ spnt1=spnt;
+ spnt1=spnt;
+ total_size= 1;
+ while(spnt1->advanced == ARRAY) {rank++;
+ total_size *= (spnt1->index_max - spnt1->index_min +1);
+ spnt1=find_symbol(spnt1->type2);};
+ total_size = total_size * spnt1->data_size;
+ push(spnt1->data_size,2);
+ if(spnt1->VMS_type == 0xa3) push(0,1);
+ else push(spnt1->VMS_type,1);
+ push(4,1);
+ for(i=0;i<6;i++) push(0,1);
+ push(0xc0,1);
+ push(rank,1);
+ push(total_size,4);
+ push(0,4);
+ spnt1=spnt;
+ while(spnt1->advanced == ARRAY) {
+ push(spnt1->index_max - spnt1->index_min+1,4);
+ spnt1=find_symbol(spnt1->type2);};
+ spnt1=spnt;
+ while(spnt1->advanced == ARRAY) {
+ push(spnt1->index_min,4);
+ push(spnt1->index_max,4);
+ spnt1=find_symbol(spnt1->type2);};
+}
+
+/* this routine generates the start of a variable descriptor based upon
+ * a struct/union/enum that has yet to be defined. We define this spot as
+ * a new location, and save four bytes for the address. When the struct is
+ * finally defined, then we can go back and plug in the correct address
+*/
+static new_forward_ref(int dbx_type){
+ struct forward_ref* fpnt;
+ fpnt = (struct forward_ref*) malloc(sizeof(struct forward_ref));
+ fpnt->next = f_ref_root;
+ f_ref_root = fpnt;
+ fpnt->dbx_type = dbx_type;
+ fpnt->struc_numb = ++structure_count;
+ fpnt->resolved = 'N';
+ push(3,-1);
+ total_len = 5;
+ push(total_len,-2);
+ struct_number = - fpnt->struc_numb;
+}
+
+/* this routine generates the variable descriptor used to describe non-basic
+ * variables. It calls itself recursively until it gets to the bottom of it
+ * all, and then builds the descriptor backwards. It is easiest to do it this
+ *way since we must periodically write length bytes, and it is easiest if we know
+ *the value when it is time to write it.
+ */
+static int gen1(struct VMS_DBG_Symbol * spnt,int array_suffix_len){
+ struct VMS_DBG_Symbol * spnt1;
+ int i;
+ switch(spnt->advanced){
+ case VOID:
+ push(DBG$C_VOID,-1);
+ total_len += 1;
+ push(total_len,-2);
+ return 0;
+ case BASIC:
+ case FUNCTION:
+ if(array_suffix_len == 0) {
+ push(spnt->VMS_type,-1);
+ push(DBG$C_BASIC,-1);
+ total_len = 2;
+ push(total_len,-2);
+ return 1;};
+ push(0,-4);
+ push(0xfa02,-2);
+ total_len = -2;
+ return 1;
+ case STRUCT:
+ case UNION:
+ case ENUM:
+ struct_number=spnt->struc_numb;
+ if(struct_number < 0) {
+ new_forward_ref(spnt->dbx_type);
+ return 1;
+ }
+ push(DBG$C_STRUCT,-1);
+ total_len = 5;
+ push(total_len,-2);
+ return 1;
+ case POINTER:
+ spnt1=find_symbol(spnt->type2);
+ i=1;
+ if(spnt1 == (struct VMS_DBG_Symbol *) NULL)
+ new_forward_ref(spnt->type2);
+ else i=gen1(spnt1,0);
+ if(i){ /* (*void) is a special case, do not put pointer suffix*/
+ push(DBG$C_POINTER,-1);
+ total_len += 3;
+ push(total_len,-2);
+ };
+ return 1;
+ case ARRAY:
+ spnt1=spnt;
+ while(spnt1->advanced == ARRAY)
+ {spnt1 = find_symbol(spnt1->type2);
+ if(spnt1 == (struct VMS_DBG_Symbol *) NULL) {
+ printf("gcc-as warning(debugger output):");
+ printf("Forward reference error, dbx type %d\n",
+ spnt->type2);
+ return;}
+ };
+/* It is too late to generate forward references, so the user gets a message.
+ * This should only happen on a compiler error */
+ i=gen1(spnt1,1);
+ i=Apoint;
+ array_suffix(spnt);
+ array_suffix_len = Apoint - i;
+ switch(spnt1->advanced){
+ case BASIC:
+ case FUNCTION:
+ break;
+ default:
+ push(0,-2);
+ total_len += 2;
+ push(total_len,-2);
+ push(0xfa,-1);
+ push(0x0101,-2);
+ push(DBG$C_COMPLEX_ARRAY,-1);
+ };
+ total_len += array_suffix_len + 8;
+ push(total_len,-2);
+ };
+}
+
+/* this generates a suffix for a variable. If it is not a defined type yet,
+ * then dbx_type contains the type we are expecting so we can generate a
+ * forward reference. This calls gen1 to build most of the descriptor, and
+ * then it puts the icing on at the end. It then dumps whatever is needed
+ * to get a complete descriptor (i.e. struct reference, array suffix ).
+ */
+static generate_suffix(struct VMS_DBG_Symbol * spnt,int dbx_type){
+ int ilen;
+ int i;
+ char pvoid[6] = {5,0xaf,0,1,0,5};
+ struct VMS_DBG_Symbol * spnt1;
+ Apoint=0;
+ Lpnt =MAX_DEBUG_RECORD-1;
+ total_len=0;
+ struct_number = 0;
+ overflow = 0;
+ if(spnt == (struct VMS_DBG_Symbol*) NULL)
+ new_forward_ref(dbx_type);
+ else{
+ if(spnt->VMS_type != 0xa3) return 0; /* no suffix needed */
+ gen1(spnt,0);
+ };
+ push(0x00af,-2);
+ total_len += 4;
+ push(total_len,-1);
+/* if the variable descriptor overflows the record, output a descriptor for
+ * a pointer to void.
+ */
+ if((total_len >= MAX_DEBUG_RECORD) || overflow) {
+ printf(" Variable descriptor %d too complicated. Defined as *void ",spnt->dbx_type);
+ VMS_Store_Immediate_Data(pvoid, 6, OBJ$C_DBG);
+ return;
+ };
+ i=0;
+ while(Lpnt < MAX_DEBUG_RECORD-1) Local[i++] = Local[++Lpnt];
+ Lpnt = i;
+/* we use this for a reference to a structure that has already been defined */
+ if(struct_number > 0){
+ VMS_Store_Immediate_Data(Local, Lpnt, OBJ$C_DBG);Lpnt=0;
+ VMS_Store_Struct(struct_number);};
+/* we use this for a forward reference to a structure that has yet to be
+*defined. We store four bytes of zero to make room for the actual address once
+* it is known
+*/
+ if(struct_number < 0){
+ struct_number = -struct_number;
+ VMS_Store_Immediate_Data(Local, Lpnt,OBJ$C_DBG);Lpnt=0;
+ VMS_Def_Struct(struct_number);
+ for(i=0;i<4;i++) Local[Lpnt++] = 0;
+ VMS_Store_Immediate_Data(Local, Lpnt, OBJ$C_DBG);Lpnt=0;
+ };
+ i=0;
+ while(i<Apoint) Local[Lpnt++] = Asuffix[i++];
+ if(Lpnt != 0)
+ VMS_Store_Immediate_Data(Local, Lpnt, OBJ$C_DBG);
+ Lpnt=0;
+ }
+
+/* This routine generates a symbol definition for a C sybmol for the debugger.
+ * It takes a psect and offset for global symbols - if psect < 0, then this is
+ * a local variable and the offset is relative to FP. In this case it can
+ * be either a variable (Offset < 0) or a parameter (Offset > 0).
+ */
+VMS_DBG_record(struct VMS_DBG_Symbol* spnt,int Psect,int Offset, char* Name)
+{
+ char* pnt;
+ int j;
+ int maxlen;
+ int i=0;
+ if(Psect < 0) { /* this is a local variable, referenced to SP */
+ maxlen=7+strlen(Name);
+ Local[i++] = maxlen;
+ Local[i++]=spnt->VMS_type;
+ if(Offset > 0) Local[i++] = DBG$C_FUNCTION_PARAMETER;
+ else Local[i++] = DBG$C_LOCAL_SYM;
+ pnt=(char*) &Offset;
+ for(j=0;j<4;j++) Local[i++]=*pnt++; /* copy the offset */
+ } else {
+ maxlen=7+strlen(Name); /* symbols fixed in memory */
+ Local[i++]=7+strlen(Name);
+ Local[i++]=spnt->VMS_type;
+ Local[i++]=1;
+ VMS_Store_Immediate_Data(Local, i, OBJ$C_DBG); i=0;
+ VMS_Set_Data(Psect,Offset,OBJ$C_DBG,0);
+ }
+ Local[i++]=strlen(Name);
+ pnt=Name;
+ fix_name(pnt); /* if there are bad characters in name, convert them */
+ while(*pnt!='\0') Local[i++]=*pnt++;
+ VMS_Store_Immediate_Data(Local, i, OBJ$C_DBG);
+ if(spnt->VMS_type == DBG$C_ADVANCED_TYPE) generate_suffix(spnt,0);
+}
+
+
+/* This routine parses the stabs entries in order to make the definition
+ * for the debugger of local symbols and function parameters
+ */
+int VMS_local_stab_Parse(symbolS * sp){
+ char *pnt;
+ char *pnt1;
+ char *str;
+ struct VMS_DBG_Symbol* spnt;
+ struct VMS_Symbol * vsp;
+ int dbx_type;
+ int VMS_type;
+ dbx_type=0;
+ str=sp->sy_nlist.n_un.n_name;
+ pnt=(char*) strchr(str,':');
+ if(pnt==(char*) NULL) return; /* no colon present */
+ pnt1=pnt++; /* save this for later, and skip colon */
+ if(*pnt == 'c') return 0; /* ignore static constants */
+/* there is one little catch that we must be aware of. Sometimes function
+ * parameters are optimized into registers, and the compiler, in its infiite
+ * wisdom outputs stabs records for *both*. In general we want to use the
+ * register if it is present, so we must search the rest of the symbols for
+ * this function to see if this parameter is assigned to a register.
+ */
+ {
+ char *str1;
+ char *pnt2;
+ symbolS * sp1;
+ if(*pnt == 'p'){
+ for(sp1 = symbol_next(sp); sp1; sp1 = symbol_next(sp1)) {
+ if ((sp1->sy_nlist.n_type & N_STAB) == 0) continue;
+ if((unsigned char)sp1->sy_nlist.n_type == N_FUN) break;
+ if((unsigned char)sp1->sy_nlist.n_type != N_RSYM) continue;
+ str1=sp1->sy_nlist.n_un.n_name; /* and get the name */
+ pnt2=str;
+ while(*pnt2 != ':') {
+ if(*pnt2 != *str1) break;
+ pnt2++; str1++;};
+ if((*str1 != ':') || (*pnt2 != ':') ) continue;
+ return; /* they are the same! lets skip this one */
+ }; /* for */
+/* first find the dbx symbol type from list, and then find VMS type */
+ pnt++; /* skip p in case no register */
+ };/* if */ }; /* p block */
+ pnt = cvt_integer( pnt, &dbx_type);
+ spnt = find_symbol(dbx_type);
+ if(spnt==(struct VMS_DBG_Symbol*) NULL) return 0;/*Dunno what this is*/
+ *pnt1='\0';
+ VMS_DBG_record(spnt,-1,sp->sy_nlist.n_value,str);
+ *pnt1=':'; /* and restore the string */
+ return 1;
+}
+
+/* this routine parses a stabs entry to find the information required to define
+ * a variable. It is used for global and static variables.
+ * Basically we need to know the address of the symbol. With older versions
+ * of the compiler, const symbols are
+ * treated differently, in that if they are global they are written into the
+ * text psect. The global symbol entry for such a const is actually written
+ * as a program entry point (Yuk!!), so if we cannot find a symbol in the list
+ * of psects, we must search the entry points as well. static consts are even
+ * harder, since they are never assigned a memory address. The compiler passes
+ * a stab to tell us the value, but I am not sure what to do with it.
+ */
+static gave_compiler_message = 0;
+
+static int VMS_stab_parse(symbolS * sp,char expected_type,
+ int type1,int type2,int Text_Psect){
+ char *pnt;
+ char *pnt1;
+ char *str;
+ symbolS * sp1;
+ struct VMS_DBG_Symbol* spnt;
+ struct VMS_Symbol * vsp;
+ int dbx_type;
+ int VMS_type;
+ dbx_type=0;
+ str=sp->sy_nlist.n_un.n_name;
+ pnt=(char*) strchr(str,':');
+ if(pnt==(char*) NULL) return; /* no colon present */
+ pnt1=pnt; /* save this for later*/
+ pnt++;
+ if(*pnt==expected_type){
+ pnt = cvt_integer(pnt+1,&dbx_type);
+ spnt = find_symbol(dbx_type);
+ if(spnt==(struct VMS_DBG_Symbol*) NULL) return 0;/*Dunno what this is*/
+/* now we need to search the symbol table to find the psect and offset for
+ * this variable.
+ */
+ *pnt1='\0';
+ vsp=VMS_Symbols;
+ while(vsp != (struct VMS_Symbol*) NULL)
+ {pnt=vsp->Symbol->sy_nlist.n_un.n_name;
+ if(pnt!=(char*) NULL) if(*pnt++ == '_')
+/* make sure name is the same, and make sure correct symbol type */
+ if((strlen(pnt) == strlen(str)) && (strcmp(pnt,str)==0)
+ && ((vsp->Symbol->sy_type == type1) ||
+ (vsp->Symbol->sy_type == type2))) break;
+ vsp=vsp->Next;};
+ if(vsp != (struct VMS_Symbol*) NULL){
+ VMS_DBG_record(spnt,vsp->Psect_Index,vsp->Psect_Offset,str);
+ *pnt1=':'; /* and restore the string */
+ return 1;};
+/* the symbol was not in the symbol list, but it may be an "entry point"
+ if it was a constant */
+ for(sp1 = symbol_rootP; sp1; sp1 = symbol_next(sp1)) {
+ /*
+ * Dispatch on STAB type
+ */
+ if(sp1->sy_type != (N_TEXT | N_EXT) && sp1->sy_type!=N_TEXT)
+ continue;
+ pnt = sp1->sy_nlist.n_un.n_name;
+ if(*pnt == '_') pnt++;
+ if(strcmp(pnt,str) == 0){
+ if(!gave_compiler_message && expected_type=='G'){
+printf("***Warning - the assembly code generated by the compiler has placed\n");
+printf("global constant(s) in the text psect. These will not be available to\n");
+printf("other modules, since this is not the correct way to handle this. You\n");
+printf("have two options: 1) get a patched compiler that does not put global\n");
+printf("constants in the text psect, or 2) remove the 'const' keyword from\n");
+printf("definitions of global variables in your source module(s). Don't say\n");
+printf("I didn't warn you!");
+gave_compiler_message = 1;};
+ VMS_DBG_record(spnt,
+ Text_Psect,
+ sp1->sy_nlist.n_value,
+ str);
+ *pnt1=':';
+ *(sp1->sy_nlist.n_un.n_name) = 'L';
+ /* fool assembler to not output this
+ * as a routine in the TBT */
+ return 1;};
+ };
+ };
+ *pnt1=':'; /* and restore the string */
+ return 0;
+}
+
+
+VMS_GSYM_Parse(symbolS * sp,int Text_Psect){ /* Global variables */
+ VMS_stab_parse(sp,'G',(N_UNDF | N_EXT),(N_DATA | N_EXT),Text_Psect);
+}
+
+
+VMS_LCSYM_Parse(symbolS * sp,int Text_Psect){/* Static symbols - uninitialized */
+ VMS_stab_parse(sp,'S',N_BSS,-1,Text_Psect);
+}
+
+VMS_STSYM_Parse(symbolS * sp,int Text_Psect){ /*Static symbols - initialized */
+ VMS_stab_parse(sp,'S',N_DATA,-1,Text_Psect);
+}
+
+
+/* for register symbols, we must figure out what range of addresses within the
+ * psect are valid. We will use the brackets in the stab directives to give us
+ * guidance as to the PC range that this variable is in scope. I am still not
+ * completely comfortable with this but as I learn more, I seem to get a better
+ * handle on what is going on.
+ * Caveat Emptor.
+ */
+VMS_RSYM_Parse(symbolS * sp,symbolS * Current_Routine,int Text_Psect){
+ char* pnt;
+ char* pnt1;
+ char* str;
+ int dbx_type;
+ struct VMS_DBG_Symbol* spnt;
+ int j;
+ int maxlen;
+ int i=0;
+ int bcnt=0;
+ int Min_Offset=-1; /* min PC of validity */
+ int Max_Offset=0; /* max PC of validity */
+ symbolS * symbolP;
+ for(symbolP = sp; symbolP; symbolP = symbol_next(symbolP)) {
+ /*
+ * Dispatch on STAB type
+ */
+ switch((unsigned char)symbolP->sy_type) {
+ case N_LBRAC:
+ if(bcnt++==0) Min_Offset = symbolP->sy_nlist.n_value;
+ break;
+ case N_RBRAC:
+ if(--bcnt==0) Max_Offset =
+ symbolP->sy_nlist.n_value-1;
+ break;
+ }
+ if((Min_Offset != -1) && (bcnt == 0)) break;
+ if((unsigned char)symbolP->sy_type == N_FUN) break;
+ }
+/* check to see that the addresses were defined. If not, then there were no
+ * brackets in the function, and we must try to search for the next function
+ * Since functions can be in any order, we should search all of the symbol list
+ * to find the correct ending address. */
+ if(Min_Offset == -1){
+ int Max_Source_Offset;
+ int This_Offset;
+ Min_Offset = sp->sy_nlist.n_value;
+ for(symbolP = symbol_rootP; symbolP; symbolP = symbol_next(symbolP)) {
+ /*
+ * Dispatch on STAB type
+ */
+ This_Offset = symbolP->sy_nlist.n_value;
+ switch(symbolP->sy_type) {
+ case N_TEXT | N_EXT:
+ if((This_Offset > Min_Offset) && (This_Offset < Max_Offset))
+ Max_Offset = This_Offset;
+ break;
+ case N_SLINE:
+ if(This_Offset > Max_Source_Offset)
+ Max_Source_Offset=This_Offset;
+ }
+ }
+/* if this is the last routine, then we use the PC of the last source line
+ * as a marker of the max PC for which this reg is valid */
+ if(Max_Offset == 0x7fffffff) Max_Offset = Max_Source_Offset;
+ };
+ dbx_type=0;
+ str=sp->sy_nlist.n_un.n_name;
+ pnt=(char*) strchr(str,':');
+ if(pnt==(char*) NULL) return; /* no colon present */
+ pnt1=pnt; /* save this for later*/
+ pnt++;
+ if(*pnt!='r') return 0;
+ pnt = cvt_integer( pnt+1, &dbx_type);
+ spnt = find_symbol(dbx_type);
+ if(spnt==(struct VMS_DBG_Symbol*) NULL) return 0;/*Dunno what this is yet*/
+ *pnt1='\0';
+ maxlen=25+strlen(sp->sy_nlist.n_un.n_name);
+ Local[i++]=maxlen;
+ Local[i++]=spnt->VMS_type;
+ Local[i++]=0xfb;
+ Local[i++]=strlen(sp->sy_nlist.n_un.n_name)+1;
+ Local[i++]=0x00;
+ Local[i++]=0x00;
+ Local[i++]=0x00;
+ Local[i++]=strlen(sp->sy_nlist.n_un.n_name);
+ pnt=sp->sy_nlist.n_un.n_name;
+ fix_name(pnt); /* if there are bad characters in name, convert them */
+ while(*pnt!='\0') Local[i++]=*pnt++;
+ Local[i++]=0xfd;
+ Local[i++]=0x0f;
+ Local[i++]=0x00;
+ Local[i++]=0x03;
+ Local[i++]=0x01;
+ VMS_Store_Immediate_Data(Local, i, OBJ$C_DBG); i=0;
+ VMS_Set_Data(Text_Psect,Min_Offset,OBJ$C_DBG,1);
+ VMS_Set_Data(Text_Psect,Max_Offset,OBJ$C_DBG,1);
+ Local[i++]=0x03;
+ Local[i++]=sp->sy_nlist.n_value;
+ Local[i++]=0x00;
+ Local[i++]=0x00;
+ Local[i++]=0x00;
+ VMS_Store_Immediate_Data(Local, i, OBJ$C_DBG);
+ *pnt1=':';
+ if(spnt->VMS_type == DBG$C_ADVANCED_TYPE) generate_suffix(spnt,0);
+}
+
+/* this function examines a structure definition, checking all of the elements
+ * to make sure that all of them are fully defined. The only thing that we
+ * kick out are arrays of undefined structs, since we do not know how big
+ * they are. All others we can handle with a normal forward reference.
+ */
+static int forward_reference(char* pnt){
+ int i;
+ struct VMS_DBG_Symbol * spnt;
+ struct VMS_DBG_Symbol * spnt1;
+ pnt = cvt_integer(pnt+1,&i);
+ if(*pnt == ';') return 0; /* no forward references */
+ do{
+ pnt=(char*) strchr(pnt,':');
+ pnt = cvt_integer(pnt+1,&i);
+ spnt = find_symbol(i);
+ if(spnt == (struct VMS_DBG_Symbol*) NULL) return 0;
+ while((spnt->advanced == POINTER) || (spnt->advanced == ARRAY)){
+ i=spnt->type2;
+ spnt1 = find_symbol(spnt->type2);
+ if((spnt->advanced == ARRAY) &&
+ (spnt1 == (struct VMS_DBG_Symbol*) NULL))return 1;
+ if(spnt1 == (struct VMS_DBG_Symbol*) NULL) break;
+ spnt=spnt1;
+ };
+ pnt = cvt_integer(pnt+1,&i);
+ pnt = cvt_integer(pnt+1,&i);
+ }while(*++pnt != ';');
+ return 0; /* no forward refences found */
+}
+
+/* This routine parses the stabs directives to find any definitions of dbx type
+ * numbers. It makes a note of all of them, creating a structure element
+ * of VMS_DBG_Symbol that describes it. This also generates the info for the
+ * debugger that describes the struct/union/enum, so that further references
+ * to these data types will be by number
+ * We have to process pointers right away, since there can be references
+ * to them later in the same stabs directive. We cannot have forward
+ * references to pointers, (but we can have a forward reference to a pointer to
+ * a structure/enum/union) and this is why we process them immediately.
+ * After we process the pointer, then we search for defs that are nested even
+ * deeper.
+ */
+static int VMS_typedef_parse(char* str){
+ char* pnt;
+ char* pnt1;
+ char* pnt2;
+ int i;
+ int dtype;
+ struct forward_ref * fpnt;
+ int i1,i2,i3;
+ int convert_integer;
+ struct VMS_DBG_Symbol* spnt;
+ struct VMS_DBG_Symbol* spnt1;
+/* check for any nested def's */
+ pnt=(char*)strchr(str+1,'=');
+ if((pnt != (char*) NULL) && (*(str+1) != '*'))
+ if(VMS_typedef_parse(pnt) == 1 ) return 1;
+/* now find dbx_type of entry */
+ pnt=str-1;
+ if(*pnt == 'c'){ /* check for static constants */
+ *str = '\0'; /* for now we ignore them */
+ return 0;};
+ while((*pnt <= '9')&& (*pnt >= '0')) pnt--;
+ pnt++; /* and get back to the number */
+ cvt_integer(pnt,&i1);
+ spnt = find_symbol(i1);
+/* first we see if this has been defined already, due to a forward reference*/
+ if(spnt == (struct VMS_DBG_Symbol*) NULL) {
+ if(VMS_Symbol_type_list==(struct VMS_DBG_Symbol*) NULL)
+ {spnt=(struct VMS_DBG_Symbol*) malloc(sizeof(struct VMS_DBG_Symbol));
+ spnt->next = (struct VMS_DBG_Symbol*) NULL;
+ VMS_Symbol_type_list=spnt;}
+ else
+ {spnt=(struct VMS_DBG_Symbol*) malloc(sizeof(struct VMS_DBG_Symbol));
+ spnt->next=VMS_Symbol_type_list;
+ VMS_Symbol_type_list = spnt;};
+ spnt->dbx_type = i1; /* and save the type */
+ };
+/* for structs and unions, do a partial parse, otherwise we sometimes get
+ * circular definitions that are impossible to resolve. We read enough info
+ * so that any reference to this type has enough info to be resolved
+ */
+ pnt=str + 1; /* point to character past equal sign */
+ if((*pnt == 'u') || (*pnt == 's')){
+ };
+ if((*pnt <= '9') && (*pnt >= '0')){
+ if(type_check("void")){ /* this is the void symbol */
+ *str='\0';
+ spnt->advanced = VOID;
+ return 0;};
+ printf("gcc-as warning(debugger output):");
+ printf(" %d is an unknown untyped variable.\n",spnt->dbx_type);
+ return 1; /* do not know what this is */
+ };
+/* now define this module*/
+ pnt=str + 1; /* point to character past equal sign */
+ switch (*pnt){
+ case 'r':
+ spnt->advanced= BASIC;
+ if(type_check("int")) {
+ spnt->VMS_type=DBG$C_SLINT; spnt->data_size=4;}
+ else if(type_check("long int")) {
+ spnt->VMS_type=DBG$C_SLINT; spnt->data_size=4;}
+ else if(type_check("unsigned int")) {
+ spnt->VMS_type=DBG$C_ULINT; spnt->data_size = 4;}
+ else if(type_check("long unsigned int")) {
+ spnt->VMS_type=DBG$C_ULINT; spnt->data_size = 4;}
+ else if(type_check("short int")) {
+ spnt->VMS_type=DBG$C_SSINT; spnt->data_size = 2;}
+ else if(type_check("short unsigned int")) {
+ spnt->VMS_type=DBG$C_USINT; spnt->data_size = 2;}
+ else if(type_check("char")) {
+ spnt->VMS_type=DBG$C_SCHAR; spnt->data_size = 1;}
+ else if(type_check("signed char")) {
+ spnt->VMS_type=DBG$C_SCHAR; spnt->data_size = 1;}
+ else if(type_check("unsigned char")) {
+ spnt->VMS_type=DBG$C_UCHAR; spnt->data_size = 1;}
+ else if(type_check("float")) {
+ spnt->VMS_type=DBG$C_REAL4; spnt->data_size = 4;}
+ else if(type_check("double")) {
+ spnt->VMS_type=DBG$C_REAL8; spnt->data_size = 8;}
+ pnt1=(char*) strchr(str,';')+1;
+ break;
+ case 's':
+ case 'u':
+ if(*pnt == 's') spnt->advanced= STRUCT;
+ else spnt->advanced= UNION;
+ spnt->VMS_type = DBG$C_ADVANCED_TYPE;
+ pnt1 = cvt_integer(pnt+1,&spnt->data_size);
+ if(forward_reference(pnt)) {
+ spnt->struc_numb = -1;
+ return 1;
+ }
+ spnt->struc_numb = ++structure_count;
+ pnt1--;
+ pnt=get_struct_name(str);
+ VMS_Def_Struct(spnt->struc_numb);
+ fpnt = f_ref_root;
+ while(fpnt != (struct forward_ref*) NULL){
+ if(fpnt->dbx_type == spnt->dbx_type) {
+ fpnt->resolved = 'Y';
+ VMS_Set_Struct(fpnt->struc_numb);
+ VMS_Store_Struct(spnt->struc_numb);};
+ fpnt = fpnt->next;};
+ VMS_Set_Struct(spnt->struc_numb);
+ i=0;
+ Local[i++] = 11+strlen(pnt);
+ Local[i++] = DBG$C_STRUCT_START;
+ Local[i++] = 0x80;
+ for(i1=0;i1<4;i1++) Local[i++] = 0x00;
+ Local[i++] = strlen(pnt);
+ pnt2=pnt;
+ while(*pnt2 != '\0') Local[i++] = *pnt2++;
+ i2=spnt->data_size * 8; /* number of bits */
+ pnt2=(char*) &i2;
+ for(i1=0;i1<4;i1++) Local[i++] = *pnt2++;
+ VMS_Store_Immediate_Data(Local, i, OBJ$C_DBG); i=0;
+ if(pnt != symbol_name) {
+ pnt += strlen(pnt);
+ *pnt=':';}; /* replace colon for later */
+ while(*++pnt1 != ';'){
+ pnt=(char*) strchr(pnt1,':');
+ *pnt='\0';
+ pnt2=pnt1;
+ pnt1 = cvt_integer(pnt+1,&dtype);
+ pnt1 = cvt_integer(pnt1+1,&i2);
+ pnt1 = cvt_integer(pnt1+1,&i3);
+ if((dtype == 1) && (i3 != 32)) { /* bitfield */
+ Apoint = 0;
+ push(19+strlen(pnt2),1);
+ push(0xfa22,2);
+ push(1+strlen(pnt2),4);
+ push(strlen(pnt2),1);
+ while(*pnt2 != '\0') push(*pnt2++,1);
+ push(i3,2); /* size of bitfield */
+ push(0x0d22,2);
+ push(0x00,4);
+ push(i2,4); /* start position */
+ VMS_Store_Immediate_Data(Asuffix,Apoint,OBJ$C_DBG);
+ Apoint=0;
+ }else{
+ Local[i++] = 7+strlen(pnt2);
+ spnt1 = find_symbol(dtype);
+ /* check if this is a forward reference */
+ if(spnt1 != (struct VMS_DBG_Symbol*) NULL)
+ Local[i++] = spnt1->VMS_type;
+ else
+ Local[i++] = DBG$C_ADVANCED_TYPE;
+ Local[i++] = DBG$C_STRUCT_ITEM;
+ pnt=(char*) &i2;
+ for(i1=0;i1<4;i1++) Local[i++] = *pnt++;
+ Local[i++] = strlen(pnt2);
+ while(*pnt2 != '\0') Local[i++] = *pnt2++;
+ VMS_Store_Immediate_Data(Local, i, OBJ$C_DBG); i=0;
+ if(spnt1 == (struct VMS_DBG_Symbol*) NULL)
+ generate_suffix(spnt1,dtype);
+ else if(spnt1->VMS_type == DBG$C_ADVANCED_TYPE)
+ generate_suffix(spnt1,0);
+ };
+ };
+ pnt1++;
+ Local[i++] = 0x01; /* length byte */
+ Local[i++] = DBG$C_STRUCT_END;
+ VMS_Store_Immediate_Data(Local, i, OBJ$C_DBG); i=0;
+ break;
+ case 'e':
+ spnt->advanced= ENUM;
+ spnt->VMS_type = DBG$C_ADVANCED_TYPE;
+ spnt->struc_numb = ++structure_count;
+ spnt->data_size=4;
+ VMS_Def_Struct(spnt->struc_numb);
+ fpnt = f_ref_root;
+ while(fpnt != (struct forward_ref*) NULL){
+ if(fpnt->dbx_type == spnt->dbx_type) {
+ fpnt->resolved = 'Y';
+ VMS_Set_Struct(fpnt->struc_numb);
+ VMS_Store_Struct(spnt->struc_numb);};
+ fpnt = fpnt->next;};
+ VMS_Set_Struct(spnt->struc_numb);
+ i=0;
+ Local[i++] = 3+strlen(symbol_name);
+ Local[i++] = DBG$C_ENUM_START;
+ Local[i++] = 0x20;
+ Local[i++] = strlen(symbol_name);
+ pnt2=symbol_name;
+ while(*pnt2 != '\0') Local[i++] = *pnt2++;
+ VMS_Store_Immediate_Data(Local, i, OBJ$C_DBG); i=0;
+ while(*++pnt != ';') {
+ pnt1=(char*) strchr(pnt,':');
+ *pnt1++='\0';
+ pnt1 = cvt_integer(pnt1,&i1);
+ Local[i++] = 7+strlen(pnt);
+ Local[i++] = DBG$C_ENUM_ITEM;
+ Local[i++] = 0x00;
+ pnt2=(char*) &i1;
+ for(i2=0;i2<4;i2++) Local[i++] = *pnt2++;
+ Local[i++] = strlen(pnt);
+ pnt2=pnt;
+ while(*pnt != '\0') Local[i++] = *pnt++;
+ VMS_Store_Immediate_Data(Local, i, OBJ$C_DBG); i=0;
+ pnt= pnt1; /* Skip final semicolon */
+ };
+ Local[i++] = 0x01; /* len byte */
+ Local[i++] = DBG$C_ENUM_END;
+ VMS_Store_Immediate_Data(Local, i, OBJ$C_DBG); i=0;
+ pnt1=pnt + 1;
+ break;
+ case 'a':
+ spnt->advanced= ARRAY;
+ spnt->VMS_type = DBG$C_ADVANCED_TYPE;
+ pnt=(char*)strchr(pnt,';'); if (pnt == (char*) NULL) return 1;
+ pnt1 = cvt_integer(pnt+1,&spnt->index_min);
+ pnt1 = cvt_integer(pnt1+1,&spnt->index_max);
+ pnt1 = cvt_integer(pnt1+1,&spnt->type2);
+ break;
+ case 'f':
+ spnt->advanced= FUNCTION;
+ spnt->VMS_type = DBG$C_FUNCTION_ADDR;
+ /* this masquerades as a basic type*/
+ spnt->data_size=4;
+ pnt1 = cvt_integer(pnt+1,&spnt->type2);
+ break;
+ case '*':
+ spnt->advanced= POINTER;
+ spnt->VMS_type = DBG$C_ADVANCED_TYPE;
+ spnt->data_size=4;
+ pnt1 = cvt_integer(pnt+1,&spnt->type2);
+ pnt=(char*)strchr(str+1,'=');
+ if((pnt != (char*) NULL))
+ if(VMS_typedef_parse(pnt) == 1 ) return 1;
+ break;
+ default:
+ spnt->advanced= UNKNOWN;
+ spnt->VMS_type = 0;
+ printf("gcc-as warning(debugger output):");
+ printf(" %d is an unknown type of variable.\n",spnt->dbx_type);
+ return 1; /* unable to decipher */
+ };
+/* this removes the evidence of the definition so that the outer levels of
+parsing do not have to worry about it */
+ pnt=str;
+ while (*pnt1 != '\0') *pnt++ = *pnt1++;
+ *pnt = '\0';
+ return 0;
+}
+
+
+/*
+ * This is the root routine that parses the stabs entries for definitions.
+ * it calls VMS_typedef_parse, which can in turn call itself.
+ * We need to be careful, since sometimes there are forward references to
+ * other symbol types, and these cannot be resolved until we have completed
+ * the parse.
+ */
+int VMS_LSYM_Parse(){
+ char *pnt;
+ char *pnt1;
+ char *pnt2;
+ char *str;
+ char fixit[10];
+ int incomplete,i,pass,incom1;
+ struct VMS_DBG_Symbol* spnt;
+ struct VMS_Symbol * vsp;
+ struct forward_ref * fpnt;
+ symbolS * sp;
+ pass=0;
+ incomplete = 0;
+ do{
+ incom1=incomplete;
+ incomplete = 0;
+ for(sp = symbol_rootP; sp; sp = symbol_next(sp)) {
+ /*
+ * Deal with STAB symbols
+ */
+ if ((sp->sy_nlist.n_type & N_STAB) != 0) {
+ /*
+ * Dispatch on STAB type
+ */
+ switch((unsigned char)sp->sy_nlist.n_type) {
+ case N_GSYM:
+ case N_LCSYM:
+ case N_STSYM:
+ case N_PSYM:
+ case N_RSYM:
+ case N_LSYM:
+ case N_FUN: /*sometimes these contain typedefs*/
+ str=sp->sy_nlist.n_un.n_name;
+ symbol_name = str;
+ pnt=(char*)strchr(str,':');
+ if(pnt== (char*) NULL) break;
+ *pnt='\0';
+ pnt1=pnt+1;
+ pnt2=(char*)strchr(pnt1,'=');
+ if(pnt2 == (char*) NULL){
+ *pnt=':'; /* replace colon */
+ break;}; /* no symbol here */
+ incomplete += VMS_typedef_parse(pnt2);
+ *pnt=':'; /* put back colon so variable def code finds dbx_type*/
+ break;
+ } /*switch*/
+ } /* if */
+ } /*for*/
+ pass++;
+ } while((incomplete != 0) && (incomplete != incom1 ));
+ /* repeat until all refs resolved if possible */
+/* if(pass > 1) printf(" Required %d passes\n",pass);*/
+ if(incomplete != 0){
+ printf("gcc-as warning(debugger output):");
+ printf("Unable to resolve %d circular references.\n",incomplete);
+ };
+ fpnt = f_ref_root;
+ symbol_name="\0";
+ while(fpnt != (struct forward_ref*) NULL){
+ if(fpnt->resolved != 'Y') {
+ if( find_symbol(fpnt->dbx_type) !=
+ (struct VMS_DBG_Symbol*) NULL){
+ printf("gcc-as warning(debugger output):");
+ printf("Forward reference error, dbx type %d\n",
+ fpnt->dbx_type);
+ break;};
+ fixit[0]=0;
+ sprintf(&fixit[1],"%d=s4;",fpnt->dbx_type);
+ pnt2=(char*)strchr(&fixit[1],'=');
+ VMS_typedef_parse(pnt2);
+ };
+ fpnt = fpnt->next;};
+}
+
+static symbolS* Current_Routine;
+static int Text_Psect;
+
+static Define_Local_Symbols(symbolS* s1,symbolS* s2){
+ symbolS * symbolP1;
+ for(symbolP1 = symbol_next(s1); symbolP1 != s2; symbolP1 = symbol_next(symbolP1)) {
+ if (symbolP1 == (symbolS *)NULL) return;
+ if (symbolP1->sy_nlist.n_type == N_FUN) return;
+ /*
+ * Deal with STAB symbols
+ */
+ if ((symbolP1->sy_nlist.n_type & N_STAB) != 0) {
+ /*
+ * Dispatch on STAB type
+ */
+ switch((unsigned char)symbolP1->sy_nlist.n_type) {
+ case N_LSYM:
+ case N_PSYM:
+ VMS_local_stab_Parse(symbolP1);
+ break;
+ case N_RSYM:
+ VMS_RSYM_Parse(symbolP1,Current_Routine,Text_Psect);
+ break;
+ } /*switch*/
+ } /* if */
+ } /* for */
+}
+
+static symbolS* Define_Routine(symbolS* symbolP,int Level){
+ symbolS * sstart;
+ symbolS * symbolP1;
+ char str[10];
+ char * pnt;
+ int rcount = 0;
+ int Offset;
+ sstart = symbolP;
+ for(symbolP1 = symbol_next(symbolP); symbolP1; symbolP1 = symbol_next(symbolP1)) {
+ if (symbolP1->sy_nlist.n_type == N_FUN) break;
+ /*
+ * Deal with STAB symbols
+ */
+ if ((symbolP1->sy_nlist.n_type & N_STAB) != 0) {
+ /*
+ * Dispatch on STAB type
+ */
+ if((unsigned char)symbolP1->sy_nlist.n_type == N_FUN) break;
+ switch((unsigned char)symbolP1->sy_nlist.n_type) {
+ case N_LBRAC:
+ if(Level != 0) {
+ pnt = str +sprintf(str,"$%d",rcount++);
+ *pnt = '\0';
+ VMS_TBT_Block_Begin(symbolP1,Text_Psect,str);
+ };
+ Offset = symbolP1->sy_nlist.n_value;
+ Define_Local_Symbols(sstart,symbolP1);
+ symbolP1 =
+ Define_Routine(symbolP1,Level+1);
+ if(Level != 0)
+ VMS_TBT_Block_End(symbolP1->sy_nlist.n_value -
+ Offset);
+ sstart=symbolP1;
+ break;
+ case N_RBRAC:
+ return symbolP1;
+ } /*switch*/
+ } /* if */
+ } /* for */
+ /* we end up here if there were no brackets in this function. Define
+everything */
+ Define_Local_Symbols(sstart,(symbolS *) 0);
+}
+
+VMS_DBG_Define_Routine(symbolS* symbolP,symbolS* Curr_Routine,int Txt_Psect){
+ Current_Routine = Curr_Routine;
+ Text_Psect = Txt_Psect;
+ Define_Routine(symbolP,0);
+}