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-rw-r--r--bfd/reloc.c66
1 files changed, 66 insertions, 0 deletions
diff --git a/bfd/reloc.c b/bfd/reloc.c
index 09b888f..1b8c8d7 100644
--- a/bfd/reloc.c
+++ b/bfd/reloc.c
@@ -1544,6 +1544,72 @@ _bfd_relocate_contents (reloc_howto_type *howto,
return flag;
}
+/* Clear a given location using a given howto, by applying a relocation value
+ of zero and discarding any in-place addend. This is used for fixed-up
+ relocations against discarded symbols, to make ignorable debug or unwind
+ information more obvious. */
+
+void
+_bfd_clear_contents (reloc_howto_type *howto,
+ bfd *input_bfd,
+ bfd_byte *location)
+{
+ int size;
+ bfd_vma x = 0;
+
+ /* Get the value we are going to relocate. */
+ size = bfd_get_reloc_size (howto);
+ switch (size)
+ {
+ default:
+ case 0:
+ abort ();
+ case 1:
+ x = bfd_get_8 (input_bfd, location);
+ break;
+ case 2:
+ x = bfd_get_16 (input_bfd, location);
+ break;
+ case 4:
+ x = bfd_get_32 (input_bfd, location);
+ break;
+ case 8:
+#ifdef BFD64
+ x = bfd_get_64 (input_bfd, location);
+#else
+ abort ();
+#endif
+ break;
+ }
+
+ /* Zero out the unwanted bits of X. */
+ x &= ~howto->dst_mask;
+
+ /* Put the relocated value back in the object file. */
+ switch (size)
+ {
+ default:
+ case 0:
+ abort ();
+ case 1:
+ bfd_put_8 (input_bfd, x, location);
+ break;
+ case 2:
+ bfd_put_16 (input_bfd, x, location);
+ break;
+ case 4:
+ bfd_put_32 (input_bfd, x, location);
+ break;
+ case 8:
+#ifdef BFD64
+ bfd_put_64 (input_bfd, x, location);
+#else
+ abort ();
+#endif
+ break;
+ }
+}
+
/*
DOCDD
INODE