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+This file contains -*- Text -*-.
+
+BFD is a set of routines for reading and writing binary files.
+
+The user should call only the interface routines at the end of bfd.h.
+The one I'm working out of is /4/gumby/bfd/bfd.h
+
+ Sample "strip" program using BFD:
+
+ #include "bfd.h"
+
+ doit ()
+ {
+ ibfd = bfd_openr(...)
+ obfd = bfd_openw(...)
+ bfd_check_format (ibfd, object);
+ bfd_set_format (obfd, object);
+
+ bfd_set_arch_mach (obfd, ...)
+ bfd_set_start_address (obfd, ...)
+ etc...
+
+ [optionally:
+ asymbol * foo = malloc (get_symtab_upper_bound (ibfd));
+ bfd_canonicalize_symtab (ibfd, foo);
+ <sort foo, frob foo, etc, using asymbol def from bfd.h>
+ bfd_set_symtab (obfd, foo, updated_symbol_count);
+ ]
+
+ bfd_map_over_sections (abfd, setup, NULL);
+ bfd_map_over_sections (abfd, cleaner, NULL);
+
+ bfd_close (obfd);
+ bfd_close (ibfd);
+ }
+
+ setup (ibfd, sect)
+ {
+ osect = make_section (obfd, bfd_section_name (ibfd, sect));
+ bfd_set_section_size (obfd, osect, bfd_section_size (ibfd, sect));
+ ...
+ }
+
+ cleaner (ibfd, sect)
+ {
+ osect = bfd_get_section_by_name (obfd,
+ bfd_section_name (ibfd, sect));
+ bfd_copy_section (ibfd, sect, obfd, osect);
+ [perhaps: bfd_set_reloc (osect, NULL, 0); ]
+ }
+
+
+
+BFD is a package for manipulating binary files required for developing
+programs. It implements a group of structured operations designed to
+shield the programmer from the underlying representation of these
+binary files. It understands object (compiled) files, archive
+libraries, and core files. It is designed to work in a variety of
+target environments.
+
+To use the library, include bfd.h and link with libbfd.a.
+
+A bfd iteself is a representation for a particular file. It is opened
+in a manner similar to a file; code then manipulates it rather than
+the raw files.
+
+BFD makes a distinction between TARGETS (families of file formats) and
+FORMATS (individual file formats). For instance, the "sun4os4" target
+can handle core, object and archive formats of files. The exact
+layout of the different formats depends on the target environment.
+
+The target "default" means the first one known (usually used for
+environments that only support one format, or where the common format
+is known at compile or link time). The target NULL means the one
+specified at runtime in the environment variable GNUTARGET; if that is
+null or not defined then the first entry in the target list is chosen
+(on output), or all targets are searched (on input) to find a matching
+one..
+
+Most programs should use the target NULL.
+
+There is a way to get a list of the names of all the targets:
+char** bfd_target_list ()
+ This function returns a freshly-malloced list of all the
+ defined targets (or NULL if it could not malloc). The names
+ are read-only. You could use this to prompt the user, or
+ perhaps to error-check.
+
+char * bfd_format_string (bfd_format format)
+ This function will give you a printable, single-word description
+ (like "core" or "archive") for a bfd format.
+
+Error handling
+
+General rules:
+funtions which are boolean return true on success and false on failure
+(unless they're a predicate). Functions which return pointers to
+objects return NULL on error. The specifics are documented with each
+function.
+
+If a function fails, you should check the variable bfd_error. If the
+value is no_error, then check the C variable errno just as you would
+with any other program. The other values bfd_error may take on are
+documented in bfd.h.
+
+If you would prefer a comprehensible string for the error message, use
+the function bfd_errmsg:
+ char * bfd_errmsg (error_tag)
+This function returns a read-only string which documents the error
+code. If the error code is no_error then it will return a string
+depending on the value of errno.
+
+bfd_perror() is like the perror() function except it understands
+bfd_error.
+
+Operations on bfds themselves
+
+bfd * bfd_openr (char *filename, char *target);
+bfd * bfd_fdopenr (int fd, char *target, char *filename);
+
+ Open a binary file for reading. TARGET is the type of the file,
+ a char string like "sun4os4" or "elf". (Note this is not the
+ "function" of the file, e.g. an object versus a core file
+ versus an archive, but instead describes how all these files
+ are encoded.) Returns a new bfd or NULL upon failure.
+
+bfd * bfd_openw (char *filename, char *target);
+
+ Open a file named `filename' for writing. If an existing
+ file has the same name, then it will be overwritten by a
+ successful bfd_close on the returned bfd. Will return either
+ a new bfd or NULL upon failure.
+
+boolean bfd_close (bfd *abfd);
+
+ Close a BFD opened for either reading or writing. May involve
+ several filesystem operations, depending on the data format;
+ some things may not be known to the system until file-closing
+ time. Returns true if it successfully wrote the file, false
+ if not. A false return will not leave a partially-written
+ file behind with the name supplied to bfd_openw.
+
+ On a bfd open for reading will generally successfully
+ complete.
+
+ It is an error to call this on a file opened from inside an
+ archive.
+
+ FIXME -- show which error codes may be recoverable and
+ followed by another call to bfd_close!
+
+
+The defined formats are specified by the enumeration bfd_format.
+
+boolean bfd_check_format (bfd *abfd, bfd_format format);
+
+ This routine must be called after a bfd_openr. It sets up
+ internal data structures based on the contents of the file.
+ It returns FALSE if the file is not really in the specified
+ format.
+
+boolean bfd_set_format (bfd *abfd, bfd_format format);
+
+ This routine must be called after a bfd_openw. It sets up
+ internal data structures for the proper format of file.
+ It returns FALSE if that format is not supported for output
+ (e.g. core files).
+
+The following macros may be used to obtain information about a bfd:
+
+bfd_get_filename -- returns a pointer to a null-terminated string
+ which names the bfd's file, or NULL if that is not known.
+ Don't side-effect this string!
+bfd_get_format -- returns the format code for the bfd.
+bfd_get_target -- returns the string which names the bfd's target.
+bfd_get_mtime -- returns an time_t indicating the modification time of an
+ input bfd, if that could be determined, or 0 of not.
+
+Object files have certain properties. For input bfds, these
+properties may be read at any time. For output bfds you should set
+them before you begin building any sections.
+
+bfd_vma bfd_get_start_address (bfd *abfd);
+
+ Returns the address in an object file where execution will begin.
+
+boolean bfd_set_start_address (bfd *abfd, int vma);
+
+ Set the address where execution will start in an object file.
+
+ If the address you select is incorrect for your architecture
+ (for instance, if it's required to be on a page_boundary and
+ your supplied starting address is not, then you may get the
+ invalid_operation error. It is not always possible to
+ generate an error in this case.
+
+An object file has an architecture, which is the general instruction
+set of the instructions that it contains. Architectures are defined in
+enum bfd_architecture in bfd.h. New architectures can be added by
+putting them in the enum, updating architectures.c, and adding code to
+handle them for the object files that know that architecture. The
+bfd_architecture values are not stored in files, but are only used
+within the BFD library and its callers.
+
+An object file also has a machine type, which is the specific machine
+within the architecture. For example, if the architecture is bfd_arch_m68k,
+the Motorola 68000 series, then the machine type might be 68010, the mc68010
+chip. For architectures such as the SPARC where specific versions of
+the architecture exist, the version number should probably be used.
+
+Particular object file formats may or may not store the machine architecture
+and type. When copying an object file, you should copy these fields.
+Most callers of BFD will not need to know the particular values that
+these fields contain, but will instead propagate them from file to file,
+or compare the architectures from two files.
+
+enum bfd_architecture bfd_get_architecture (bfd *abfd);
+unsigned long bfd_get_machine (bfd *abfd);
+
+ Get the machine type and architecture.
+
+boolean bfd_set_arch_mach (bfd *abfd, enum bfd_architecture arch,
+ unsigned long machine);
+
+ Set the architecture and machine type. The result is true
+ if the object file can exactly represent the specified type.
+ The result is false otherwise.
+
+boolean bfd_arch_compatible (bfd *abfd, bfd *bbfd,
+ enum bfd_architecture *res_arch,
+ unsigned long *res_machine);
+
+ Decides whether two BFD's contain compatible architectures and
+ machine types. If the result is TRUE and the res_arch and
+ res_machine pointers are non-NULL, the resulting "merged"
+ architecture and machine type are returned through the pointers.
+ A linker could call this to decide whether two object files
+ can be linked, and to deterine the arch and machine type of
+ the resulting file.
+
+char * bfd_printable_arch_mach (enum bfd_architecture arch,
+ unsigned long machine);
+
+ Returns a printable string that represents the particular
+ combination of architecture and machine type.
+
+boolean bfd_scan_arch_mach (char *string, enum bfd_architecture *archp,
+ unsigned long *machinep);
+
+ Examines a printable string and tries to extract an
+ architecture and machine type from it. The intended use is for
+ parsing specifications from the user, e.g. command line
+ arguments. The result is true if a known architecture was
+ found, and the resulting architecture and machine type are
+ stored through the argument pointers. Note that an
+ architecture scannable by this function might not be
+ representable by the particular object file format in use.
+ (i.e. bfd_set_arch_mach might return false).
+
+
+There are also a number of boolean flags which apply to object bfds.
+
+flagword bfd_get_file_flags (bfd *abfd);
+
+ returns a flagword containing the bfd's flags.
+
+boolean bfd_set_file_flags (bfd *abfd, flagword flags,
+ boolean on_or_off);
+
+ sets (on_or_off == true) or clears (on_or_off == false) the flags
+ specified by flagword. All other flags are unaffected.
+ Some flag combinations don't make sense; It is not always
+ possible to detect them (since they may depend on other information).
+ Returns true if the flags could be modified as requested,
+ false if not. Upon a false return, no flags will have been
+ altered.
+
+
+flagword bfd_applicable_file_flags (bfd *abfd);
+
+ returns a flagword with bits set for all the flags which are
+ meaningful for the bfd.
+
+The flags are:
+ HAS_RELOC -- file contains unresolved relocation information.
+ EXEC_P -- file can be executed. These two may both be on in the
+ case of some dynamically-linked binaries.
+ HAS_LINENO -- has line number information.
+ HAS_DEBUG -- has debugging information.
+ HAS_SYMS -- has any symbols.
+ HAS_LOCALS -- has local symbols.
+ DYNAMIC -- binary is dynamically linked.
+ WP_TEXT -- text is write-protected
+ D_PAGED -- binary should be demand-paged
+
+These flags are one bit wide and may be OR-ed together with |.
+
+If you are building a large application with bfd there may be data
+specific to your program that you may wish to associate with a bfd.
+Rather than require you to build a parallel table structure, bfd
+provides a void* pointer in each bfd for arbitrary user data. The
+macro bfd_usrdata (bfd *abfd) extracts these data; you may set them
+with = (ie bfd_usrdata (my_bfd) = frob_it (my_bfd, moon_phase);).
+
+Object and core files have sections.
+
+File sections are represented by opaque pointers. You may map over
+the sections of a file or you may ask for one by name. Note that not
+all files may have all the possible sections.
+
+Section pointers are valid from the time you get them until the bfd
+to which they refer is closed.
+
+When doing output, you must set up all the file's sections before
+outputting to any. All that means is that all the file's sections
+must have already been created and their size set before output
+commences.
+
+Each section contains some small information, plus three chunks of
+data in the object file: contents, relocation, and line numbers.
+In some file formats (e.g. a.out), the line number part is always
+empty, and line number information (if any) is instead recorded in
+the symbol table.
+
+sec_ptr bfd_get_section_by_name (bfd *abfd, char *name);
+ Returns a section named NAME, or NULL if none by that name
+ exists. Works on input and output bfds.
+
+sec_ptr bfd_make_section (bfd *abfd, char *name);
+ Creates a section named name in the output bfd abfd.
+ returns NULL if it cannot create the section (if, for instance,
+ the output format does not permit such a section). If a
+ section with that name already exists, it is returned; a new
+ one with the same name is NOT created.
+
+unsigned int bfd_count_sections (bfd *abfd)
+
+ This function returns the number of sections in the bfd abfd.
+
+void bfd_map_over_sections (bfd *abfd, void (*operation)(),
+ void *user_storage);
+
+ This is how you operate on all sections of an input file.
+ Pass in a function pointer. The function will be called for each
+ section of the file, in random order. It will be passed
+ three arguments: the bfd, the sec_ptr for the section, and
+ whatever was passed in as user_storage.
+
+char * bfd_section_name (bfd *abfd, sec_ptr ptr);
+
+ Produces the name of a section, e.g. ".text" or ".data".
+ This will produce arbitrary names for files with extensible
+ section names (e.g. COFF, ELF) so don't assume that you will
+ only see a few values here.
+
+long bfd_section_size (bfd *abfd, sec_ptr ptr);
+
+ The size of a section in bytes. Result == -1 for error.
+
+boolean bfd_set_section_size (bfd *abfd, sec_ptr section unsigned long size);
+
+ Set the size of a section. This must be done before any data
+ transfer is done for the section.
+
+bfd_vma bfd_section_vma (bfd *abfd, sec_ptr ptr);
+
+ Virtual memory address where a section "belongs".
+
+boolean bfd_set_section_vma (bfd *abfd, bfd_vma vma);
+
+ Set the virtual memory address of a section.
+
+int bfd_get_section_alignment (bfd *abfd, sec_ptr ptr);
+
+ returns the alignment of a section. If alignment is not
+ possible, return value is undefined.
+
+boolean bfd_set_section_alignment (bfd *abfd, sec_ptr ptr, int alignment)
+
+ returns true if it can set the section to the requested value.
+ Alignment is an integer; it refers to the power of two
+ specifying the byte boundary we want (ie 0 is byte-aligned; 4
+ is word aligned). If the requested alignment is not available
+ any existing value is unchanged.
+
+Sections have properties just as object files may:
+
+flagword bfd_get_section_flags (bfd *abfd, sec_ptr section);
+
+ returns a flagword containing the section's flags.
+
+boolean bfd_set_section_flags (bfd *abfd, sec_ptr section,
+ flagword flags, boolean on_or_off);
+
+ sets (on_or_off == true) or clears (on_or_off == false) the flags
+ specified by flagword. All other flags are unaffected.
+ Some flag combinations don't make sense; It is not always
+ possible to detect them (since they may depend on other information).
+ Returns true if the flags could me modified as requested,
+ false if not. Unpon a false return, no flags will have been
+ altered.
+
+flagword bfd_applicable_section_flags (bfd *abfd);
+
+ returns a flagword with bits set for all the flags which are
+ meaningful for a section.
+
+The flags are:
+
+ SEC_BALIGN -- segment can be byte-aligned.
+ SEC_RELOC -- segment should be relocated.
+ SEC_ALLOC -- when converted into a memory image with the intent of
+ constructing a runable process, memory space will be
+ allocated for this section.
+ SEC_LOAD -- when converted into a memory image with the intent of
+ constructing a runable process, section contents will be
+ copied from the object file into memory. When this flag
+ is set, SEC_ALLOC is guaranteed to also be set.
+ SEC_HAS_CONTENTS -- The contents of this section exist in the
+ object file. Sections whose contents do not exist in the
+ object file may still have their contents read. On read,
+ a segment filled with zeroes will be invented to satisfy
+ the read request. It is an error to attempt to set the
+ contents of a section that has no contents.
+
+These last three probably need some explanation. In a traditional,
+native unix object format, there are three real sections, text, data,
+and bss. The text section will be allocated memory on exec, and will
+be loaded from file into memory on exec. So the flags for a
+traditional unix text section would typically be at least (SEC_ALLOC |
+SEC_LOAD | SEC_HAS_CONTENTS). The data section has basically these
+same traits. The bss section, however is a little different. It is
+not relocated, and it is not loaded from file on exec, but it is
+allocated memory on exec. Thus, its flags would be more like
+(SEC_ALLOC). It is possible to have a section which is the converse
+of the bss section. That is, (SEC_HAS_CONTENTS & ~SEC_ALLOC). This
+could be anything from profiling information or notes from one pass of
+a toolchain to another to time and version stamp information.
+
+Note that the section flags currently lack information on position
+dependance.
+
+boolean bfd_get_section_contents (bfd *abfd, sec_ptr section,
+ unsigned char *location,
+ int offset, int count);
+
+ Stores count bytes from the section's contents starting at
+ offset from within those contents. The values are stored into
+ location. Returns true if it could do so. Supplying invalid
+ values for offset and count will produce unpredictable results.
+
+boolean bfd_set_section_contents (bfd *abfd, sec_ptr section,
+ unsigned char *location,
+ int offset, int count);
+ Stores count bytes from location into offset within the
+ section contents. You need not write all the contents contiguously
+ (that is, you may write words 5-7 followed by 0-4 if you
+ wish). However once you start writing into a section, any
+ other sections into which you have previously written are
+ considered finished, and you may not write in them any more.
+
+*** Line numbers ***
+
+bfd_get_section_lineno_size (bfd *abfd, sec_ptr section);
+ Returns how many bytes of line numbers are associated with this
+ section.
+
+bfd_set_section_lineno_size (bfd *abfd, sec_ptr section, unsigned long val);
+ Sets the number of bytes of line numbers that this section should
+ contain.
+
+boolean bfd_get_section_linenos (bfd *abfd, sec_ptr section,
+ unsigned char *location,
+ int offset, int count);
+ Same as get_section_contents, except that it works on the linenos
+ for this section.
+
+boolean bfd_set_section_linenos (bfd *abfd, sec_ptr section,
+ unsigned char *location,
+ int offset, int count);
+ Same as set_section_contents, except that it works on the linenos
+ for this section.
+
+As with files, you may associate arbitrary program-specific data with
+a section of a bfd. The following two functions are provided for
+manipulating these data:
+
+void * bfd_get_section_userdata (bfd *abfd, sec_ptr section)
+ Returns whatever was stored in section's user data, or NULL if nothing.
+
+boolean bfd_set_section_userdata (bfd *abfd, sec_ptr section, void *contents)
+ Set the section contents. Returns true if it can, false if not.
+
+Core files
+
+Core files are currently only supported for reading.
+
+Apart from opening them, looking at the various sections (generally
+the .data, .stack, and .regs sections; maybe a .user_struct section
+eventually), you can make some queries about the status of the core
+file, detailed below. The ".regs" section contains the general and
+floating point registers of the process that died, in some machine-
+specific order and format "intended to be unsurprising to someone who
+knows the machine".
+
+char * bfd_core_file_failing_command (bfd *abfd);
+
+ The command name of the program that failed, creating the core file.
+ The result is NULL if BFD can't figure out what the failing command was.
+
+int bfd_core_file_failing_signal (bfd *abfd);
+
+ The signal number which caused the program to die, causing the
+ core file to be created. It will be positive if valid.
+
+boolean core_file_matches_executable_p (bfd *core_bfd, bfd *exec_bfd);
+
+ For debuggers, checks whether a core file "matches" (is likely to
+ have come from) an executable file. This will not be perfect on
+ most systems, but will just provide a way to reject gross mismatches.
+
+Archives.
+
+An archive is a special file which can contain other files.
+Originally it was intended to be a general way to group files, the way
+tar is today. But now it is used almost exclusively to hold object
+files.
+
+An archive may be opened for reading or writing just like any other
+bfd. Once it is open for reading you may obtain bfds for each of the
+files contained within it with the following function:
+
+bfd * bfd_openr_next_archived_file (bfd *arch_bfd, bfd *last_file);
+
+ If called with NULL as the second argument, returns the first
+ file contained in the archive arch_bfd. If called with a file
+ contained within arch_bfd, returns the one which follows that
+ one, or NULL if it was the last. Returns NULL also if the
+ bfd supplied as last_file did not come from the archive arch_bfd.
+
+Any bfd open for read may be placed in an output archive. When the
+output archive is closed, the contents will be placed into the
+archive.
+
+You control the order of files in an archive. You set the first one
+with the following function:
+
+boolean bfd_set_archive_head (bfd *output_archive, bfd *new_head)
+
+ This function sets the first file in the archive
+ output_archive to be the bfd new_head.
+
+bfd's contain a pointer called next, which is bfd *. It is used by
+bfd_close when an archive is closed to decide which file should next
+go into the archive. So to place a group of files into an archive,
+open bfds for each of them, chain them together using the next pointer
+in the order you desire (be sure to store NULL into the final one's
+next pointer), then do bfd_set_archive_head with the head of the
+chain. The next pointer may be freely smashed at any time; it is only
+looked at when closing an output archive.
+
+bfds for files contained within archives are normal bfds; you can do
+any input operations on them that you can do with a normal bfd.
+
+bfd_my_archive is a macro which takes an input bfd and returns NULL if
+it lives in the filesystem and a bfd if it is contained in an archive.
+In the latter case, the returned bfd is the archive itself.
+
+Archives containing only object files may have a "map" -- a table in
+the front which maps external symbols to the files which contain them.
+
+Archive maps will refer only to object files; if an archive contains a
+file which is not an archive that file will of course not appear in
+the map.
+
+boolean bfd_has_map (bfd *archive_bfd)
+
+ This macro takes a bfd of an archive and returns true or
+ false depending on whether the bfd has a map. For output
+ bfds this may be set to true or false, depending on whether
+ you want the map to be maintained or not. For some targets,
+ setting this to false will cause no map to be generated; for
+ others it will merely cause an empty map to be created, since
+ a map is required by that target.
+
+For archives with maps you may use the following function:
+
+int bfd_get_next_mapent (bfd *abfd, int prev, char **name)
+
+ You may use this to step through all the entries in the archive
+ map. Supply BFD_NO_MORE_SYMBOLS as the 'prev' entry to get the
+ first entry; then use successive returned values from this
+ function to get the succeeding ones. The name of the next entry
+ will be stored through the pointer name.
+
+ This function returns BFD_NO_MORE_SYMBOLS when there are no more
+ entries or on error.
+
+bfd * bfd_get_elt_at_index (abfd, int index)
+
+ This function takes an index as returned by bfd_get_next_mapent
+ and returns the bfd which corresponds to that entry. Returns NULL
+ on error.
+
+Symbol and relocation information.
+
+Symbol-table information is the area of greatest incompatibility.
+bfd has a canonical symbol representation; all formats are parsed into
+and out of it.
+
+Note that canonicalize_symtab takes a pointer to an array of pointers
+to canonical symbols. This is necessary so that the end of the array
+can be marked with NULL. You may shuffle the pointers and you may
+clobber the symbol contents. But don't move the symbols themselves.
+
+unsigned int bfd_get_symtab_upper_bound (bfd *abfd);
+
+ Returns the maximum number of bytes that would be taken by
+ the output of canonicalize_symtab. Returns 0 on error.
+
+unsigned int bfd_canonicalize_symtab (bfd *abfd, asymbol **location);
+
+ Produces a symbol table in canonical format at LOCATION, which
+ must be of size specified by get_symtab_upper_bound bytes.
+ Not all those bytes may be used. Returns the number of
+ symbol pointers written. Returns 0 upon error.
+
+boolean bfd_set_symtab (bfd *outbfd, asymbol **location,
+ unsigned int symcount);
+
+ Takes a generic symbol table and an output bfd. Used to set
+ the symbol table for an output bfd. Do not change the table
+ after using this function (although the storage may be
+ reclaimed once the bfd has been closed).
+
+If you're done with the symol table you can tell bfd about it by
+calling bfd_reclaim_symbol_table, which takes a bfd. Calling this
+function will also reclaim any relocation entries you may have
+requested. If you don't use this function bfd will keep around all
+symbol information until the bfd is closed.
+
+Similarly, relocations have a canonical format. See the file bfd.h for
+the exact definition. It is similar to the sun-4 relocation format.
+Please note that:
+o - Each relocation has a pointer to a generic symbol.
+o - Not all values of reloc_type are supported for all targets. There
+ is a bitvector which explains which are; you can index into it by
+ relocation type. The macro which extracts it is bfd_valid_reloc_types.
+
+Since relocation information is saved on a per-section basis, the
+interface is slightly different from that of the symbol table:
+
+unsigned int get_reloc_upper_bound (bfd *abfd, sec_ptr asect);
+
+ Returns the maximum number of bytes that would be taken by
+ the output of canonicalize_reloc. Returns 0 on error.
+
+unsigned int canonicalize_reloc (bfd *abfd, sec_ptr asect, arelent *location);
+
+ Produces a relocation table in canonical format at LOCATION,
+ which must be of size specified by get_reloc_upper_bound
+ bytes. Not all those bytes may be used. Returns the number
+ of entries written. Returns 0 upon error.
+
+boolean bfd_set_reloc (bfd *outbfd, sec_ptr asect, arelent *location,
+ unsigned int count);
+
+ Takes a generic reloc table and an output bfd. Used to set
+ the reloc table for an output bfd. Do not change the table
+ after using this function (although the storage may be
+ reclaimed once the bfd has been closed).
+
+Byte-swapping
+
+Unfortunately, not all machines have the same byte order. Worse,
+storage layout is in general highly machine-dependent. Although bfd
+can hide that from you in most cases, it cannot do so with the section
+contents, since they are totally uninterpreted. Hence you must
+byte-swap those data yourself. This is not usually much of an issue
+since you should just generate your data in the correct byte order.
+
+[THIS IS WRONG AND ALSO DOES NOT REFLECT THE CODE WHICH IS CORRECT]
+
+Fortunately, bfd can tell if byte-swapping or realignment is required
+at all! The macro bfd_bit_twiddle_required takes a pointer to a bfd
+and returns true if byte-swapping is required, false if not.
+
+However if you don't wish to check this you may just use the following
+functions which will do the conversions required:
+
+
+long bfd_getlong (bfd *abfd, unsigned char *ptr);
+ bfd_putlong (bfd *abfd, unsigned char *ptr, long time);
+
+short bfd_getshort (bfd *abfd, unsigned char *ptr);
+ bfd_putshort (bfd *abfd, unsigned char *ptr, short stop);
+
+ These functions take a pointer that points to data which is,
+ or will be, part of a section contents. They extract numbers
+ from the data, or insert numbers into the data. The argument
+ or result is in the host's number format; the data stored at
+ the pointer or retrieved from it is in the target's number format.
+ Typically this transfer is either a no-op or is a byte-swap;
+ sometimes it involves an access to a "misaligned" location from
+ the host's point of view..