aboutsummaryrefslogtreecommitdiff
path: root/bfd/arange-set.c
diff options
context:
space:
mode:
Diffstat (limited to 'bfd/arange-set.c')
-rw-r--r--bfd/arange-set.c729
1 files changed, 0 insertions, 729 deletions
diff --git a/bfd/arange-set.c b/bfd/arange-set.c
deleted file mode 100644
index 0a6c2f0..0000000
--- a/bfd/arange-set.c
+++ /dev/null
@@ -1,729 +0,0 @@
-/* DWARF 2 Arange-Set.
- Copyright 2007 Free Software Foundation, Inc.
- Contributed by Doug Kwan, Google Inc.
-
- This file is part of BFD.
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 3 of the License, or (at
- your option) any later version.
-
- This program is distributed in the hope that it will be useful, but
- WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
- MA 02110-1301, USA. */
-
-#include "sysdep.h"
-#include "bfd.h"
-#include "libiberty.h"
-#include "libbfd.h"
-#include "arange-set.h"
-#include "splay-tree.h"
-
-/* Implementation of an arange-set. The set is implemented using the
- splay tree support in libiberty. The advantage of using this is
- that it has been well tested and is relatively simple to use. The
- disadvantage is that it is too general and it does not fit our design
- exactly. So we waste a bit of memory for unneeded generality and work
- around for mis-match between the splay tree API and the arange-set
- internals. A specialized implentation of a balanced tree type for
- arange-set exclusively may speed up things a little and reduce memory
- consumption. Until there is a pressing need, we stick to the splay
- tree in libiberty. */
-
-struct arange_set_s
-{
- /* Splay tree containing aranges. */
- splay_tree ranges;
-
- /* Lowest address in set. If set is empty, it is ~0. */
- bfd_vma lower_bound;
-
- /* Highest address in set. If set is empty, it is 0. */
- bfd_vma upper_bound;
-
- /* TRUE if aranges in this set have values. */
- bfd_boolean value_p;
-
- /* Function to compare arange values. */
- arange_value_equal_fn value_equal_fn;
-
- /* Function to copy an arange value. */
- arange_value_copy_fn value_copy_fn;
-
- /* Function to combine arange values. */
- arange_value_combine_fn value_combine_fn;
-
- /* Function to delete an arange value. */
- arange_value_delete_fn value_delete_fn;
-
- /* Function to allocate a piece of memory. */
- arange_set_allocate_fn allocate_fn;
-
- /* Function to deallocate a piece of memory. */
- arange_set_deallocate_fn deallocate_fn;
-
- /* Call back data shared by all callbacks. */
- void *data;
-};
-
-/* Structure for aranges with a value attached. Since a splay tree
- node can only hold one value, we need to use the container struct
- to store data associated with an arange and have the splay tree value
- to be a pointer to this struct. */
-
-typedef struct
-{
- /* High-pc of an arange. This is different from the DWARF2 semantics that
- the high-pc is really the last location in an arange. */
- bfd_vma high;
-
- /* We need to store a pointer to the set because splay_tree_value_delete
- only takes a pointer to the value deleted. If we use a deallocator
- that need extra information like a pointer to the memory pool, we need to
- look up via the set pointer. This adds one extra pointer per arange. */
- arange_set set;
-
- /* Value associated with this arange. */
- arange_value_type value;
-
-} arange_value_container_t;
-
-
-
-static void
-arange_set_delete_value (arange_set set, arange_value_type value)
-{
- if (set->value_delete_fn)
- (set->value_delete_fn) (value, set->data);
-}
-
-/* Compare two VMAs as keys of splay tree nodes. */
-
-static int
-splay_tree_compare_bfd_vmas (splay_tree_key k1, splay_tree_key k2)
-{
- if ((bfd_vma) k1 < (bfd_vma) k2)
- return -1;
- else if ((bfd_vma) k1 > (bfd_vma) k2)
- return 1;
-
- return 0;
-}
-
-/* Default memory allocator and deallocator. */
-
-void *
-arange_set_allocate (arange_set set, int size)
-{
- if (set->allocate_fn)
- return (set->allocate_fn) (size, set->data);
-
- return xmalloc (size);
-}
-
-void
-arange_set_deallocate (arange_set set, void *object)
-{
- if (set->deallocate_fn)
- (set->deallocate_fn) (object, set->data);
- else
- free (object);
-}
-
-static void
-arange_set_delete_value_container (splay_tree_value value)
-{
- arange_value_container_t *container;
-
- container = (arange_value_container_t*) value;
- arange_set_delete_value (container->set, container->value);
- arange_set_deallocate (container->set, container);
-}
-
-/* Create an arange set. Return the new set of NULL if there is any
- error.
-
- allocate_fn is the memory allocator function of this arange set. If
- it is NULL, the default allocator will be used.
-
- deallocate_fn is the memory deallocator function of this arange set. If
- it is NULL, the default allocator will be used.
-
- value_p specifies whether an arange set supports values. If it is
- TURE. Each arange can be associated with a value of type arange_value_type.
- If it is FALSE, the following parameters value_equal_fn, value_copy_fn,
- value_combine_fn and value_delete_fn will be ignored.
-
- value_equal_fn is the value equality function. An arange uses it to
- check if two values are the same. If it is NULL, the default bit-wise
- equality function will be used.
-
- value_copy_fn is the value copy function. An arange uses it to copy
- values of type arange_value_type. If it is NULL, the default bit-wise
- copy function will be used.
-
- value_combine_fn is the value combine function. An arange uses it to
- combine values of two identical arange. If it is NULL, the default
- constant zero function will be used.
-
- value_delete_fn is the value deletion function. If it is not NULL,
- it will be called when an arange deletes a value.
-
- data is pointer to an object, which will be passed to all allocate_fn,
- deallocate_fn, value_equal_fn, value_copy_fn, value_combine_fn and
- value_delete_fn. */
-
-arange_set
-arange_set_new (arange_set_allocate_fn allocate_fn,
- arange_set_deallocate_fn deallocate_fn,
- bfd_boolean value_p,
- arange_value_equal_fn value_equal_fn,
- arange_value_copy_fn value_copy_fn,
- arange_value_combine_fn value_combine_fn,
- arange_value_delete_fn value_delete_fn,
- void *data)
-{
- arange_set set;
- splay_tree sp;
- splay_tree_delete_value_fn fn;
-
- /* Allocate space for arange structure. */
- set = (arange_set)
- (*allocate_fn) (sizeof (struct arange_set_s), data);
- if (!set)
- return set;
-
- fn = value_p ? arange_set_delete_value_container : NULL;
- sp = splay_tree_new_with_allocator (splay_tree_compare_bfd_vmas, NULL,
- fn, allocate_fn, deallocate_fn,
- data);
- if (!sp)
- {
- (deallocate_fn) (set, data);
- return NULL;
- }
-
- set->ranges = sp;
- set->lower_bound = ~0;
- set->upper_bound = 0;
- set->value_p = value_p;
- set->allocate_fn = allocate_fn;
- set->deallocate_fn = deallocate_fn;
- set->value_equal_fn = value_equal_fn;
- set->value_copy_fn = value_copy_fn;
- set->value_combine_fn = value_combine_fn;
- set->value_delete_fn = value_delete_fn;
- set->data = data;
- return set;
-}
-
-/* Delete an arange set. */
-
-void
-arange_set_delete (arange_set set)
-{
- splay_tree_delete (set->ranges);
- (*set->deallocate_fn) (set, set->data);
-}
-
-/* Return TRUE if and only if arange set is empty. */
-
-bfd_boolean
-arange_set_empty_p (arange_set set)
-{
- return set->lower_bound > set->upper_bound;
-}
-
-/* Accessors for low and high of an arange.
-
- There is no arange_set_node_set_low since the low address is the
- key of the splay tree node. */
-
-/* Get the high VMA address of a node. */
-
-static bfd_vma
-arange_set_node_high (arange_set set, splay_tree_node node)
-{
- arange_value_container_t *container;
-
- if (set->value_p)
- {
- container = (arange_value_container_t*) node->value;
- return container->high;
- }
-
- return (bfd_vma) node->value;
-}
-
-/* Set the high VMA address of a node. */
-
-static void
-arange_set_node_set_high (arange_set set, splay_tree_node node, bfd_vma address)
-{
- arange_value_container_t *container;
-
- if (set->value_p)
- {
- container = (arange_value_container_t*) node->value;
- container->high = address;
- }
- else
- node->value = (splay_tree_value) address;
-}
-
-/* Get the low VMA address of a node. */
-
-static bfd_vma
-arange_set_node_low (splay_tree_node node)
-{
- return (bfd_vma) node->key;
-}
-
-/* If arange set supports values, return value of an arange; otheriwse
- always return 0 so that it appears that all aranges have the same value. */
-
-static arange_value_type
-arange_set_node_value (arange_set set, splay_tree_node node)
-{
- arange_value_container_t *container;
-
- if (set->value_p)
- {
- container = (arange_value_container_t*) node->value;
- return container->value;
- }
-
- return 0;
-}
-
-/* If arange set supports values, return value of an arange; otheriwse
- always return 0 so that it appears that all aranges have the same value. */
-
-static void
-arange_set_node_set_value (arange_set set,
- splay_tree_node node,
- arange_value_type value)
-{
- arange_value_container_t *container;
-
- if (set->value_p)
- {
- container = (arange_value_container_t*) node->value;
- container->value = value;
- }
-}
-
-/* Return TRUE if and only if arange set supports values. */
-
-bfd_boolean
-arange_set_has_values_p (arange_set set)
-{
- return set->value_p;
-}
-
-/* Copy a value using the value copying function of an arange set. If
- the set does not support values or if there is not value copying
- function specified, it simply returns the input value. */
-
-arange_value_type
-arange_set_copy_value (arange_set set, arange_value_type value)
-{
- /* If no copy function is specified or set does not support values,
- default is bit-wise copy. */
- if (set->value_p && set->value_copy_fn)
- return (set->value_copy_fn) (value, set->data);
-
- return value;
-}
-
-static arange_value_type
-arange_set_combine_value (arange_set set,
- arange_value_type value1,
- arange_value_type value2)
-{
- /* If no combine function is specified or set does not support values,
- default is returning 0. */
- if (set->value_p && set->value_combine_fn)
- return (set->value_combine_fn) (value1, value2, set->data);
-
- return (arange_value_type) 0;
-}
-
-/* Compares two values for equality. If the arange set does not support values
- or if no value equality function is specified, this function simply does
- a bit-wise comparison. */
-
-bfd_boolean
-arange_set_value_equal_p (arange_set set,
- arange_value_type value1,
- arange_value_type value2)
-{
- /* If no equality function is specified or set does not support values,
- default is bit-wise comparison. */
- if (set->value_p && set->value_equal_fn)
- return (set->value_equal_fn) (value1, value2, set->data);
-
- return value1 == value2;
-}
-
-/* Check to see if a given address is in an arange set. Return TRUE if the
- address is inside one of the aranges. If low_ptr, high_ptr and value_ptr are
- used to return lower address, upper address and value associated with a
- found arounge. If anyone of them is NULL, the corresponding information
- is not returned. For arange set without values, no information is returned
- through the pointer value_ptr. */
-
-bfd_boolean
-arange_set_lookup_address (arange_set set, bfd_vma address,
- bfd_vma *low_ptr, bfd_vma *high_ptr,
- arange_value_type *value_ptr)
-{
- splay_tree_node pred, node;
-
- if (address < set->lower_bound || address > set->upper_bound)
- return FALSE;
-
- /* Find immediate predecessor. */
- pred = splay_tree_predecessor (set->ranges, (splay_tree_key) address);
- if (pred
- && arange_set_node_high (set, pred) >= address)
- node = pred;
- else
- /* If the predecessor range does not cover this address, the address
- is in the arange set only if itself starts an arange. */
- node = splay_tree_lookup (set->ranges, (splay_tree_key) address);
-
- if (node)
- {
- /* Also return arange boundaries if caller supplies pointers. */
- if (low_ptr)
- *low_ptr = arange_set_node_low (node);
- if (high_ptr)
- *high_ptr = arange_set_node_high (set, node);
- if (set->value_p && value_ptr)
- *value_ptr = arange_set_node_value (set, node);
- return TRUE;
- }
-
- return FALSE;
-}
-
-/* Insert an arange [low, high] into a set's splay tree. If the set supports
- value, also insert with the given value. Return the inserted node if there
- is no error or NULL otherwise. */
-
-static splay_tree_node
-arange_set_splay_tree_insert (arange_set set,
- bfd_vma low,
- bfd_vma high,
- arange_value_type value)
-{
- splay_tree_value sp_value;
- arange_value_container_t *container;
-
- if (set->value_p)
- {
- int size = sizeof (arange_value_container_t);
- void *data = set->ranges->allocate_data;
-
- container =
- (arange_value_container_t*) (*set->ranges->allocate) (size, data);
- if (!container)
- return NULL;
- container->high = high;
-
- /* Due to the design of splay tree API, there is no way of passing
- callback data to the splay tree value delete function. Hence we need
- to store a pointer to set in every containier! */
- container->set = set;
-
- container->value = value;
- sp_value = (splay_tree_value) container;
- }
- else
- sp_value = (splay_tree_value) high;
-
- /* Currently splay_tree_insert does not return any status to tell if there
- is an error. */
- return splay_tree_insert (set->ranges, (splay_tree_key) low, sp_value);
-}
-
-/* Split [low, high] to [low, address) & [address, high]. */
-
-static bfd_boolean
-arange_set_split_node (arange_set set, splay_tree_node node, bfd_vma address)
-{
- splay_tree_node node2;
- arange_value_type value;
- bfd_vma low, high;
-
- low = arange_set_node_low (node);
- high = arange_set_node_high (set, node);
-
- BFD_ASSERT (low < address && address <= high);
-
- value = arange_set_copy_value (set, arange_set_node_value (set, node));
- node2 = arange_set_splay_tree_insert (set, address, high, value);
- if (!node2)
- return FALSE;
-
- arange_set_node_set_high (set, node, address - 1);
- return TRUE;
-}
-
-static splay_tree_node
-arange_set_maybe_merge_with_predecessor (arange_set set, splay_tree_node node)
-{
- splay_tree_node pred;
- bfd_vma low, high;
-
- low = arange_set_node_low (node);
- high = arange_set_node_high (set, node);
-
- pred = splay_tree_predecessor (set->ranges, low);
- if (! pred)
- return node;
-
- if (arange_set_node_high (set, pred) + 1 == low
- && arange_set_value_equal_p (set,
- arange_set_node_value (set, pred),
- arange_set_node_value (set, node)))
- {
- splay_tree_remove (set->ranges, arange_set_node_low (node));
- arange_set_node_set_high (set, pred, high);
- return arange_set_maybe_merge_with_predecessor (set, pred);
- }
-
- return node;
-}
-
-/* Insert an arange [low,high] into a set. Return TRUE if and only if there
- is no error. Note that the address high is also included where as in
- DWARF2 an address range between low & high means [low,high).
-
- This only handles sets with values. For the simpler case of sets without
- value, it is handled in arange_set_insert(). This function is
- tail-recurive. It is guaranteed to terminate because it only recurses
- with a smaller range than it is given. */
-
-static bfd_boolean
-arange_set_insert_value (arange_set set,
- bfd_vma low,
- bfd_vma high,
- arange_value_type value)
-{
- splay_tree_node succ, pred, node;
- bfd_vma succ_high, succ_low;
- arange_value_type combined, old_value;
-
- if (low > high)
- {
- arange_set_delete_value (set, value);
- return FALSE;
- }
-
- pred = splay_tree_predecessor (set->ranges, low);
- if (pred && arange_set_node_high (set, pred) >= low)
- arange_set_split_node (set, pred, low);
-
- node = splay_tree_lookup (set->ranges, low);
- if (node)
- {
- /* Split node if its arange is larger than inserted arange. */
- if (arange_set_node_high (set, node) > high)
- arange_set_split_node (set, node, high + 1);
-
- old_value = arange_set_node_value (set, node);
- combined = arange_set_combine_value (set, old_value, value);
- arange_set_node_set_value (set, node, combined);
- node = arange_set_maybe_merge_with_predecessor (set, node);
- arange_set_delete_value (set, old_value);
-
- /* Insert remaining arange by tail-recursion. */
- if (high > arange_set_node_high (set, node))
- return arange_set_insert_value (set,
- arange_set_node_high (set, node) + 1,
- high, value);
- else
- {
- /* Node must cover exactly the range. */
- BFD_ASSERT (high == arange_set_node_high (set, node));
- arange_set_delete_value (set, value);
- succ = splay_tree_successor (set->ranges, arange_set_node_low (node));
- if (succ)
- succ = arange_set_maybe_merge_with_predecessor (set, succ);
- return TRUE;
- }
- }
-
- succ = splay_tree_successor (set->ranges, low);
- if (succ)
- {
- succ_low = arange_set_node_low (succ);
- succ_high = arange_set_node_high (set, succ);
-
- if (succ_low <= high)
- {
- node = arange_set_splay_tree_insert (set, low, succ_low - 1, value);
- if (!node)
- return FALSE;
-
- /* Update set lower bound only after insertion is successful. */
- if (low < set->lower_bound)
- set->lower_bound = low;
-
- node = arange_set_maybe_merge_with_predecessor (set, node);
-
- /* Recurse to handle rest of insertion. Note that we have to copy
- value here since it has already been used in the node above. */
- return arange_set_insert_value (set, succ_low, high,
- arange_set_copy_value (set, value));
- }
- }
-
- node = arange_set_splay_tree_insert (set, low, high, value);
- if (!node)
- return FALSE;
-
- /* Update set boundaries only after insertion is successful. */
- if (low < set->lower_bound)
- set->lower_bound = low;
- if (high > set->upper_bound)
- set->upper_bound = high;
-
- node = arange_set_maybe_merge_with_predecessor (set, node);
-
- succ = splay_tree_successor (set->ranges, arange_set_node_low (node));
- if (succ)
- succ = arange_set_maybe_merge_with_predecessor (set, succ);
-
- return TRUE;
-}
-
-bfd_boolean
-arange_set_insert (arange_set set,
- bfd_vma low,
- bfd_vma high,
- arange_value_type value)
-{
- splay_tree tree = set->ranges;
- splay_tree_node pred, succ, node = NULL;
- bfd_vma pred_high, node_low;
-
- if (set->value_p)
- return arange_set_insert_value (set, low, high, value);
-
- if (low > high)
- return FALSE;
-
- pred = splay_tree_predecessor (tree, low);
- if (pred)
- {
- pred_high = arange_set_node_high (set, pred);
-
- /* Nothing to be done if predecessor contains new aranges. */
- if (pred_high >= high)
- return TRUE;
-
- /* If we can expand predecessor, do so. Test for the case in which
- predecessor does not contain new arange but touches it. */
- if (pred_high >= low || pred_high + 1 == low)
- {
- node = pred;
- arange_set_node_set_high (set, node, high);
- }
- }
-
- /* Try to see if [low,something] is already in splay tree. */
- if (node == NULL)
- {
- node = splay_tree_lookup (tree, low);
- if (node)
- {
- /* Nothing to be done if node contains new aranges. */
- if (arange_set_node_high (set, node) >= high)
- return TRUE;
-
- arange_set_node_set_high (set, node, high);
- }
- }
-
- if (node == NULL)
- {
- node = arange_set_splay_tree_insert (set, low, high, 0);
- if (!node)
- return FALSE;
- }
-
- BFD_ASSERT (node
- && arange_set_node_low (node) <= low
- && arange_set_node_high (set, node) >= high);
-
- /* Update set upper and lower bounds. */
- if (low < set->lower_bound)
- set->lower_bound = low;
- if (high > set->upper_bound)
- set->upper_bound = high;
-
- /* Merge successor if it overlaps or touches node. */
- node_low = arange_set_node_low (node);
- while ((succ = splay_tree_successor (tree, node_low)) != NULL
- && ((arange_set_node_high (set, node) >= arange_set_node_low (succ))
- || (arange_set_node_high (set, node) + 1
- == arange_set_node_low (succ))))
- {
- if (arange_set_node_high (set, succ) > high)
- arange_set_node_set_high (set, node, arange_set_node_high (set, succ));
- splay_tree_remove (tree, arange_set_node_low (succ));
- }
- return TRUE;
-}
-
-struct arange_set_foreach_adapter_data
-{
- void *data;
- arange_set set;
- arange_set_foreach_fn foreach_fn;
-};
-
-/* Adaptor to make arange_set_foreach works with splay_tree_foreach. */
-
-static int
-arange_set_foreach_adapter (splay_tree_node node, void *data)
-{
- struct arange_set_foreach_adapter_data *adapter_data;
- arange_set set;
-
- adapter_data = data;
- set = adapter_data->set;
- return (adapter_data->foreach_fn) (arange_set_node_low (node),
- arange_set_node_high (set, node),
- arange_set_node_value (set, node),
- adapter_data->data);
-}
-
-/* Traverse aranges in a set. For each arange in ascending order of
- low addresses, call foreach_fn with arange boundaries and data.
- If any invocation of foreach_fn returns a non-zero value, stop traversal
- and return that value. Otherwise, return 0. */
-
-int
-arange_set_foreach (arange_set set,
- arange_set_foreach_fn foreach_fn,
- void *data)
-{
- struct arange_set_foreach_adapter_data adapter_data;
-
- adapter_data.data = data;
- adapter_data.foreach_fn = foreach_fn;
- adapter_data.set = set;
- return splay_tree_foreach (set->ranges, arange_set_foreach_adapter,
- (void *) &adapter_data);
-}