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Diffstat (limited to 'bfd/arange-set.c')
-rw-r--r-- | bfd/arange-set.c | 729 |
1 files changed, 0 insertions, 729 deletions
diff --git a/bfd/arange-set.c b/bfd/arange-set.c deleted file mode 100644 index 0a6c2f0..0000000 --- a/bfd/arange-set.c +++ /dev/null @@ -1,729 +0,0 @@ -/* DWARF 2 Arange-Set. - Copyright 2007 Free Software Foundation, Inc. - Contributed by Doug Kwan, Google Inc. - - This file is part of BFD. - - This program is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation; either version 3 of the License, or (at - your option) any later version. - - This program is distributed in the hope that it will be useful, but - WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, write to the Free Software - Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston, - MA 02110-1301, USA. */ - -#include "sysdep.h" -#include "bfd.h" -#include "libiberty.h" -#include "libbfd.h" -#include "arange-set.h" -#include "splay-tree.h" - -/* Implementation of an arange-set. The set is implemented using the - splay tree support in libiberty. The advantage of using this is - that it has been well tested and is relatively simple to use. The - disadvantage is that it is too general and it does not fit our design - exactly. So we waste a bit of memory for unneeded generality and work - around for mis-match between the splay tree API and the arange-set - internals. A specialized implentation of a balanced tree type for - arange-set exclusively may speed up things a little and reduce memory - consumption. Until there is a pressing need, we stick to the splay - tree in libiberty. */ - -struct arange_set_s -{ - /* Splay tree containing aranges. */ - splay_tree ranges; - - /* Lowest address in set. If set is empty, it is ~0. */ - bfd_vma lower_bound; - - /* Highest address in set. If set is empty, it is 0. */ - bfd_vma upper_bound; - - /* TRUE if aranges in this set have values. */ - bfd_boolean value_p; - - /* Function to compare arange values. */ - arange_value_equal_fn value_equal_fn; - - /* Function to copy an arange value. */ - arange_value_copy_fn value_copy_fn; - - /* Function to combine arange values. */ - arange_value_combine_fn value_combine_fn; - - /* Function to delete an arange value. */ - arange_value_delete_fn value_delete_fn; - - /* Function to allocate a piece of memory. */ - arange_set_allocate_fn allocate_fn; - - /* Function to deallocate a piece of memory. */ - arange_set_deallocate_fn deallocate_fn; - - /* Call back data shared by all callbacks. */ - void *data; -}; - -/* Structure for aranges with a value attached. Since a splay tree - node can only hold one value, we need to use the container struct - to store data associated with an arange and have the splay tree value - to be a pointer to this struct. */ - -typedef struct -{ - /* High-pc of an arange. This is different from the DWARF2 semantics that - the high-pc is really the last location in an arange. */ - bfd_vma high; - - /* We need to store a pointer to the set because splay_tree_value_delete - only takes a pointer to the value deleted. If we use a deallocator - that need extra information like a pointer to the memory pool, we need to - look up via the set pointer. This adds one extra pointer per arange. */ - arange_set set; - - /* Value associated with this arange. */ - arange_value_type value; - -} arange_value_container_t; - - - -static void -arange_set_delete_value (arange_set set, arange_value_type value) -{ - if (set->value_delete_fn) - (set->value_delete_fn) (value, set->data); -} - -/* Compare two VMAs as keys of splay tree nodes. */ - -static int -splay_tree_compare_bfd_vmas (splay_tree_key k1, splay_tree_key k2) -{ - if ((bfd_vma) k1 < (bfd_vma) k2) - return -1; - else if ((bfd_vma) k1 > (bfd_vma) k2) - return 1; - - return 0; -} - -/* Default memory allocator and deallocator. */ - -void * -arange_set_allocate (arange_set set, int size) -{ - if (set->allocate_fn) - return (set->allocate_fn) (size, set->data); - - return xmalloc (size); -} - -void -arange_set_deallocate (arange_set set, void *object) -{ - if (set->deallocate_fn) - (set->deallocate_fn) (object, set->data); - else - free (object); -} - -static void -arange_set_delete_value_container (splay_tree_value value) -{ - arange_value_container_t *container; - - container = (arange_value_container_t*) value; - arange_set_delete_value (container->set, container->value); - arange_set_deallocate (container->set, container); -} - -/* Create an arange set. Return the new set of NULL if there is any - error. - - allocate_fn is the memory allocator function of this arange set. If - it is NULL, the default allocator will be used. - - deallocate_fn is the memory deallocator function of this arange set. If - it is NULL, the default allocator will be used. - - value_p specifies whether an arange set supports values. If it is - TURE. Each arange can be associated with a value of type arange_value_type. - If it is FALSE, the following parameters value_equal_fn, value_copy_fn, - value_combine_fn and value_delete_fn will be ignored. - - value_equal_fn is the value equality function. An arange uses it to - check if two values are the same. If it is NULL, the default bit-wise - equality function will be used. - - value_copy_fn is the value copy function. An arange uses it to copy - values of type arange_value_type. If it is NULL, the default bit-wise - copy function will be used. - - value_combine_fn is the value combine function. An arange uses it to - combine values of two identical arange. If it is NULL, the default - constant zero function will be used. - - value_delete_fn is the value deletion function. If it is not NULL, - it will be called when an arange deletes a value. - - data is pointer to an object, which will be passed to all allocate_fn, - deallocate_fn, value_equal_fn, value_copy_fn, value_combine_fn and - value_delete_fn. */ - -arange_set -arange_set_new (arange_set_allocate_fn allocate_fn, - arange_set_deallocate_fn deallocate_fn, - bfd_boolean value_p, - arange_value_equal_fn value_equal_fn, - arange_value_copy_fn value_copy_fn, - arange_value_combine_fn value_combine_fn, - arange_value_delete_fn value_delete_fn, - void *data) -{ - arange_set set; - splay_tree sp; - splay_tree_delete_value_fn fn; - - /* Allocate space for arange structure. */ - set = (arange_set) - (*allocate_fn) (sizeof (struct arange_set_s), data); - if (!set) - return set; - - fn = value_p ? arange_set_delete_value_container : NULL; - sp = splay_tree_new_with_allocator (splay_tree_compare_bfd_vmas, NULL, - fn, allocate_fn, deallocate_fn, - data); - if (!sp) - { - (deallocate_fn) (set, data); - return NULL; - } - - set->ranges = sp; - set->lower_bound = ~0; - set->upper_bound = 0; - set->value_p = value_p; - set->allocate_fn = allocate_fn; - set->deallocate_fn = deallocate_fn; - set->value_equal_fn = value_equal_fn; - set->value_copy_fn = value_copy_fn; - set->value_combine_fn = value_combine_fn; - set->value_delete_fn = value_delete_fn; - set->data = data; - return set; -} - -/* Delete an arange set. */ - -void -arange_set_delete (arange_set set) -{ - splay_tree_delete (set->ranges); - (*set->deallocate_fn) (set, set->data); -} - -/* Return TRUE if and only if arange set is empty. */ - -bfd_boolean -arange_set_empty_p (arange_set set) -{ - return set->lower_bound > set->upper_bound; -} - -/* Accessors for low and high of an arange. - - There is no arange_set_node_set_low since the low address is the - key of the splay tree node. */ - -/* Get the high VMA address of a node. */ - -static bfd_vma -arange_set_node_high (arange_set set, splay_tree_node node) -{ - arange_value_container_t *container; - - if (set->value_p) - { - container = (arange_value_container_t*) node->value; - return container->high; - } - - return (bfd_vma) node->value; -} - -/* Set the high VMA address of a node. */ - -static void -arange_set_node_set_high (arange_set set, splay_tree_node node, bfd_vma address) -{ - arange_value_container_t *container; - - if (set->value_p) - { - container = (arange_value_container_t*) node->value; - container->high = address; - } - else - node->value = (splay_tree_value) address; -} - -/* Get the low VMA address of a node. */ - -static bfd_vma -arange_set_node_low (splay_tree_node node) -{ - return (bfd_vma) node->key; -} - -/* If arange set supports values, return value of an arange; otheriwse - always return 0 so that it appears that all aranges have the same value. */ - -static arange_value_type -arange_set_node_value (arange_set set, splay_tree_node node) -{ - arange_value_container_t *container; - - if (set->value_p) - { - container = (arange_value_container_t*) node->value; - return container->value; - } - - return 0; -} - -/* If arange set supports values, return value of an arange; otheriwse - always return 0 so that it appears that all aranges have the same value. */ - -static void -arange_set_node_set_value (arange_set set, - splay_tree_node node, - arange_value_type value) -{ - arange_value_container_t *container; - - if (set->value_p) - { - container = (arange_value_container_t*) node->value; - container->value = value; - } -} - -/* Return TRUE if and only if arange set supports values. */ - -bfd_boolean -arange_set_has_values_p (arange_set set) -{ - return set->value_p; -} - -/* Copy a value using the value copying function of an arange set. If - the set does not support values or if there is not value copying - function specified, it simply returns the input value. */ - -arange_value_type -arange_set_copy_value (arange_set set, arange_value_type value) -{ - /* If no copy function is specified or set does not support values, - default is bit-wise copy. */ - if (set->value_p && set->value_copy_fn) - return (set->value_copy_fn) (value, set->data); - - return value; -} - -static arange_value_type -arange_set_combine_value (arange_set set, - arange_value_type value1, - arange_value_type value2) -{ - /* If no combine function is specified or set does not support values, - default is returning 0. */ - if (set->value_p && set->value_combine_fn) - return (set->value_combine_fn) (value1, value2, set->data); - - return (arange_value_type) 0; -} - -/* Compares two values for equality. If the arange set does not support values - or if no value equality function is specified, this function simply does - a bit-wise comparison. */ - -bfd_boolean -arange_set_value_equal_p (arange_set set, - arange_value_type value1, - arange_value_type value2) -{ - /* If no equality function is specified or set does not support values, - default is bit-wise comparison. */ - if (set->value_p && set->value_equal_fn) - return (set->value_equal_fn) (value1, value2, set->data); - - return value1 == value2; -} - -/* Check to see if a given address is in an arange set. Return TRUE if the - address is inside one of the aranges. If low_ptr, high_ptr and value_ptr are - used to return lower address, upper address and value associated with a - found arounge. If anyone of them is NULL, the corresponding information - is not returned. For arange set without values, no information is returned - through the pointer value_ptr. */ - -bfd_boolean -arange_set_lookup_address (arange_set set, bfd_vma address, - bfd_vma *low_ptr, bfd_vma *high_ptr, - arange_value_type *value_ptr) -{ - splay_tree_node pred, node; - - if (address < set->lower_bound || address > set->upper_bound) - return FALSE; - - /* Find immediate predecessor. */ - pred = splay_tree_predecessor (set->ranges, (splay_tree_key) address); - if (pred - && arange_set_node_high (set, pred) >= address) - node = pred; - else - /* If the predecessor range does not cover this address, the address - is in the arange set only if itself starts an arange. */ - node = splay_tree_lookup (set->ranges, (splay_tree_key) address); - - if (node) - { - /* Also return arange boundaries if caller supplies pointers. */ - if (low_ptr) - *low_ptr = arange_set_node_low (node); - if (high_ptr) - *high_ptr = arange_set_node_high (set, node); - if (set->value_p && value_ptr) - *value_ptr = arange_set_node_value (set, node); - return TRUE; - } - - return FALSE; -} - -/* Insert an arange [low, high] into a set's splay tree. If the set supports - value, also insert with the given value. Return the inserted node if there - is no error or NULL otherwise. */ - -static splay_tree_node -arange_set_splay_tree_insert (arange_set set, - bfd_vma low, - bfd_vma high, - arange_value_type value) -{ - splay_tree_value sp_value; - arange_value_container_t *container; - - if (set->value_p) - { - int size = sizeof (arange_value_container_t); - void *data = set->ranges->allocate_data; - - container = - (arange_value_container_t*) (*set->ranges->allocate) (size, data); - if (!container) - return NULL; - container->high = high; - - /* Due to the design of splay tree API, there is no way of passing - callback data to the splay tree value delete function. Hence we need - to store a pointer to set in every containier! */ - container->set = set; - - container->value = value; - sp_value = (splay_tree_value) container; - } - else - sp_value = (splay_tree_value) high; - - /* Currently splay_tree_insert does not return any status to tell if there - is an error. */ - return splay_tree_insert (set->ranges, (splay_tree_key) low, sp_value); -} - -/* Split [low, high] to [low, address) & [address, high]. */ - -static bfd_boolean -arange_set_split_node (arange_set set, splay_tree_node node, bfd_vma address) -{ - splay_tree_node node2; - arange_value_type value; - bfd_vma low, high; - - low = arange_set_node_low (node); - high = arange_set_node_high (set, node); - - BFD_ASSERT (low < address && address <= high); - - value = arange_set_copy_value (set, arange_set_node_value (set, node)); - node2 = arange_set_splay_tree_insert (set, address, high, value); - if (!node2) - return FALSE; - - arange_set_node_set_high (set, node, address - 1); - return TRUE; -} - -static splay_tree_node -arange_set_maybe_merge_with_predecessor (arange_set set, splay_tree_node node) -{ - splay_tree_node pred; - bfd_vma low, high; - - low = arange_set_node_low (node); - high = arange_set_node_high (set, node); - - pred = splay_tree_predecessor (set->ranges, low); - if (! pred) - return node; - - if (arange_set_node_high (set, pred) + 1 == low - && arange_set_value_equal_p (set, - arange_set_node_value (set, pred), - arange_set_node_value (set, node))) - { - splay_tree_remove (set->ranges, arange_set_node_low (node)); - arange_set_node_set_high (set, pred, high); - return arange_set_maybe_merge_with_predecessor (set, pred); - } - - return node; -} - -/* Insert an arange [low,high] into a set. Return TRUE if and only if there - is no error. Note that the address high is also included where as in - DWARF2 an address range between low & high means [low,high). - - This only handles sets with values. For the simpler case of sets without - value, it is handled in arange_set_insert(). This function is - tail-recurive. It is guaranteed to terminate because it only recurses - with a smaller range than it is given. */ - -static bfd_boolean -arange_set_insert_value (arange_set set, - bfd_vma low, - bfd_vma high, - arange_value_type value) -{ - splay_tree_node succ, pred, node; - bfd_vma succ_high, succ_low; - arange_value_type combined, old_value; - - if (low > high) - { - arange_set_delete_value (set, value); - return FALSE; - } - - pred = splay_tree_predecessor (set->ranges, low); - if (pred && arange_set_node_high (set, pred) >= low) - arange_set_split_node (set, pred, low); - - node = splay_tree_lookup (set->ranges, low); - if (node) - { - /* Split node if its arange is larger than inserted arange. */ - if (arange_set_node_high (set, node) > high) - arange_set_split_node (set, node, high + 1); - - old_value = arange_set_node_value (set, node); - combined = arange_set_combine_value (set, old_value, value); - arange_set_node_set_value (set, node, combined); - node = arange_set_maybe_merge_with_predecessor (set, node); - arange_set_delete_value (set, old_value); - - /* Insert remaining arange by tail-recursion. */ - if (high > arange_set_node_high (set, node)) - return arange_set_insert_value (set, - arange_set_node_high (set, node) + 1, - high, value); - else - { - /* Node must cover exactly the range. */ - BFD_ASSERT (high == arange_set_node_high (set, node)); - arange_set_delete_value (set, value); - succ = splay_tree_successor (set->ranges, arange_set_node_low (node)); - if (succ) - succ = arange_set_maybe_merge_with_predecessor (set, succ); - return TRUE; - } - } - - succ = splay_tree_successor (set->ranges, low); - if (succ) - { - succ_low = arange_set_node_low (succ); - succ_high = arange_set_node_high (set, succ); - - if (succ_low <= high) - { - node = arange_set_splay_tree_insert (set, low, succ_low - 1, value); - if (!node) - return FALSE; - - /* Update set lower bound only after insertion is successful. */ - if (low < set->lower_bound) - set->lower_bound = low; - - node = arange_set_maybe_merge_with_predecessor (set, node); - - /* Recurse to handle rest of insertion. Note that we have to copy - value here since it has already been used in the node above. */ - return arange_set_insert_value (set, succ_low, high, - arange_set_copy_value (set, value)); - } - } - - node = arange_set_splay_tree_insert (set, low, high, value); - if (!node) - return FALSE; - - /* Update set boundaries only after insertion is successful. */ - if (low < set->lower_bound) - set->lower_bound = low; - if (high > set->upper_bound) - set->upper_bound = high; - - node = arange_set_maybe_merge_with_predecessor (set, node); - - succ = splay_tree_successor (set->ranges, arange_set_node_low (node)); - if (succ) - succ = arange_set_maybe_merge_with_predecessor (set, succ); - - return TRUE; -} - -bfd_boolean -arange_set_insert (arange_set set, - bfd_vma low, - bfd_vma high, - arange_value_type value) -{ - splay_tree tree = set->ranges; - splay_tree_node pred, succ, node = NULL; - bfd_vma pred_high, node_low; - - if (set->value_p) - return arange_set_insert_value (set, low, high, value); - - if (low > high) - return FALSE; - - pred = splay_tree_predecessor (tree, low); - if (pred) - { - pred_high = arange_set_node_high (set, pred); - - /* Nothing to be done if predecessor contains new aranges. */ - if (pred_high >= high) - return TRUE; - - /* If we can expand predecessor, do so. Test for the case in which - predecessor does not contain new arange but touches it. */ - if (pred_high >= low || pred_high + 1 == low) - { - node = pred; - arange_set_node_set_high (set, node, high); - } - } - - /* Try to see if [low,something] is already in splay tree. */ - if (node == NULL) - { - node = splay_tree_lookup (tree, low); - if (node) - { - /* Nothing to be done if node contains new aranges. */ - if (arange_set_node_high (set, node) >= high) - return TRUE; - - arange_set_node_set_high (set, node, high); - } - } - - if (node == NULL) - { - node = arange_set_splay_tree_insert (set, low, high, 0); - if (!node) - return FALSE; - } - - BFD_ASSERT (node - && arange_set_node_low (node) <= low - && arange_set_node_high (set, node) >= high); - - /* Update set upper and lower bounds. */ - if (low < set->lower_bound) - set->lower_bound = low; - if (high > set->upper_bound) - set->upper_bound = high; - - /* Merge successor if it overlaps or touches node. */ - node_low = arange_set_node_low (node); - while ((succ = splay_tree_successor (tree, node_low)) != NULL - && ((arange_set_node_high (set, node) >= arange_set_node_low (succ)) - || (arange_set_node_high (set, node) + 1 - == arange_set_node_low (succ)))) - { - if (arange_set_node_high (set, succ) > high) - arange_set_node_set_high (set, node, arange_set_node_high (set, succ)); - splay_tree_remove (tree, arange_set_node_low (succ)); - } - return TRUE; -} - -struct arange_set_foreach_adapter_data -{ - void *data; - arange_set set; - arange_set_foreach_fn foreach_fn; -}; - -/* Adaptor to make arange_set_foreach works with splay_tree_foreach. */ - -static int -arange_set_foreach_adapter (splay_tree_node node, void *data) -{ - struct arange_set_foreach_adapter_data *adapter_data; - arange_set set; - - adapter_data = data; - set = adapter_data->set; - return (adapter_data->foreach_fn) (arange_set_node_low (node), - arange_set_node_high (set, node), - arange_set_node_value (set, node), - adapter_data->data); -} - -/* Traverse aranges in a set. For each arange in ascending order of - low addresses, call foreach_fn with arange boundaries and data. - If any invocation of foreach_fn returns a non-zero value, stop traversal - and return that value. Otherwise, return 0. */ - -int -arange_set_foreach (arange_set set, - arange_set_foreach_fn foreach_fn, - void *data) -{ - struct arange_set_foreach_adapter_data adapter_data; - - adapter_data.data = data; - adapter_data.foreach_fn = foreach_fn; - adapter_data.set = set; - return splay_tree_foreach (set->ranges, arange_set_foreach_adapter, - (void *) &adapter_data); -} |