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-rw-r--r--gdb/ChangeLog6
-rw-r--r--gdb/config/ia64/linux.mh15
-rw-r--r--gdb/config/ia64/linux.mt6
-rw-r--r--gdb/config/ia64/nm-linux.h56
-rw-r--r--gdb/config/ia64/tm-ia64.h256
-rw-r--r--gdb/config/ia64/tm-linux.h31
-rw-r--r--gdb/config/ia64/xm-linux.h37
-rw-r--r--gdb/ia64-linux-nat.c399
-rw-r--r--gdb/ia64-tdep.c1630
9 files changed, 2436 insertions, 0 deletions
diff --git a/gdb/ChangeLog b/gdb/ChangeLog
index 5aad81e..9fc96a3 100644
--- a/gdb/ChangeLog
+++ b/gdb/ChangeLog
@@ -1,5 +1,11 @@
2000-03-20 Kevin Buettner <kevinb@redhat.com>
+ * ia64-linux-nat.c, ia64-tdep.c, config/ia64/linux.mh,
+ config/ia64/linux.mt, config/ia64/nm-linux.h, config/ia64/tm-ia64.h,
+ config/ia64/tm-linux.h, config/ia64/xm-linux.h: New files.
+
+2000-03-20 Kevin Buettner <kevinb@redhat.com>
+
* utils.c (floatformat_from_doublest): Don't assume that a long
will be exactly 32 bits in length. Also... make sure space
that we're writing the float to is completely initialized to
diff --git a/gdb/config/ia64/linux.mh b/gdb/config/ia64/linux.mh
new file mode 100644
index 0000000..6851447
--- /dev/null
+++ b/gdb/config/ia64/linux.mh
@@ -0,0 +1,15 @@
+# Host: Intel IA-64 running GNU/Linux
+
+XM_FILE= xm-linux.h
+XDEPFILES= ser-tcp.o
+
+NAT_FILE= nm-linux.h
+NATDEPFILES= infptrace.o solib.o inftarg.o fork-child.o corelow.o \
+ core-aout.o core-regset.o ia64-linux-nat.o
+
+# Don't use gnu-regex.c; it interferes with some stuff in libc.
+REGEX=
+
+# NAT_CLIBS is a hack to be sure; I expect we'll be able to remove this
+# line in the near future
+NAT_CLIBS= -lc -lnss_dns -lnss_files -lresolv -lc
diff --git a/gdb/config/ia64/linux.mt b/gdb/config/ia64/linux.mt
new file mode 100644
index 0000000..e688b46
--- /dev/null
+++ b/gdb/config/ia64/linux.mt
@@ -0,0 +1,6 @@
+# Target: Intel IA-64 running GNU/Linux
+TDEPFILES= ia64-tdep.o
+TM_FILE= tm-linux.h
+
+GDBSERVER_DEPFILES= low-linux.o
+GDBSERVER_LIBS= -lc -lnss_dns -lnss_files -lresolv -lc
diff --git a/gdb/config/ia64/nm-linux.h b/gdb/config/ia64/nm-linux.h
new file mode 100644
index 0000000..d6c1332
--- /dev/null
+++ b/gdb/config/ia64/nm-linux.h
@@ -0,0 +1,56 @@
+/* Native support for GNU/Linux, for GDB, the GNU debugger.
+ Copyright (C) 1999
+ Free Software Foundation, Inc.
+
+ This file is part of GDB.
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place - Suite 330,
+ Boston, MA 02111-1307, USA. */
+
+#ifndef NM_LINUX_H
+#define NM_LINUX_H
+
+/* We define this if link.h is available, because with ELF we use SVR4 style
+ shared libraries. */
+
+#ifdef HAVE_LINK_H
+#define SVR4_SHARED_LIBS
+#include "solib.h" /* Support for shared libraries. */
+#endif
+
+/* Note: It seems likely that we'll have to eventually define
+ FETCH_INFERIOR_REGISTERS. But until that time, we'll make do
+ with the following. */
+
+#define CANNOT_FETCH_REGISTER(regno) ia64_cannot_fetch_register(regno)
+extern int ia64_cannot_fetch_register (int regno);
+
+#define CANNOT_STORE_REGISTER(regno) ia64_cannot_store_register(regno)
+extern int ia64_cannot_store_register (int regno);
+
+#ifdef GDBSERVER
+#define REGISTER_U_ADDR(addr, blockend, regno) \
+ (addr) = ia64_register_u_addr ((blockend),(regno));
+
+extern int ia64_register_u_addr(int, int);
+#endif /* GDBSERVER */
+
+#define PTRACE_ARG3_TYPE long
+#define PTRACE_XFER_TYPE long
+
+/* Tell gdb that we can attach and detach other processes */
+#define ATTACH_DETACH
+
+#endif /* #ifndef NM_LINUX_H */
diff --git a/gdb/config/ia64/tm-ia64.h b/gdb/config/ia64/tm-ia64.h
new file mode 100644
index 0000000..bd73272
--- /dev/null
+++ b/gdb/config/ia64/tm-ia64.h
@@ -0,0 +1,256 @@
+/* Definitions to target GDB to GNU/Linux on an ia64 architecture.
+ Copyright 1992, 1993 Free Software Foundation, Inc.
+
+ This file is part of GDB.
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place - Suite 330,
+ Boston, MA 02111-1307, USA. */
+
+#ifndef TM_IA64_H
+#define TM_IA64_H
+
+#if !defined(GDBSERVER)
+
+#define GDB_MULTI_ARCH 1
+
+#else /* defines needed for GDBSERVER */
+
+/* ia64 is little endian by default */
+
+#define TARGET_BYTE_ORDER LITTLE_ENDIAN
+
+/* Say how long (ordinary) registers are. This is a piece of bogosity
+ used in push_word and a few other places; REGISTER_RAW_SIZE is the
+ real way to know how big a register is. */
+
+#define REGISTER_SIZE 8
+
+#undef NUM_REGS
+#define NUM_REGS 590
+
+/* Some pseudo register numbers */
+
+#define PC_REGNUM IA64_IP_REGNUM
+#define SP_REGNUM IA64_GR12_REGNUM
+#define FP_REGNUM IA64_VFP_REGNUM
+
+/* Total amount of space needed to store our copies of the machine's
+ register state, the array `registers'. On the ia64, all registers
+ fit in 64 bits except for the floating point registers which require
+ 84 bits. But 84 isn't a nice number, so we'll just allocate 128
+ bits for each of these. The expression below says that we
+ need 8 bytes for each register, plus an additional 8 bytes for each
+ of the 128 floating point registers. */
+
+#define REGISTER_BYTES (NUM_REGS*8+128*8)
+
+/* Index within `registers' of the first byte of the space for
+ register N. */
+
+#define REGISTER_BYTE(N) (((N) * 8) \
+ + ((N) <= IA64_FR0_REGNUM ? 0 : 8 * (((N) > IA64_FR127_REGNUM) ? 128 : (N) - IA64_FR0_REGNUM)))
+
+/* Number of bytes of storage in the actual machine representation
+ for register N. */
+
+#define REGISTER_RAW_SIZE(N) \
+ ((IA64_FR0_REGNUM <= (N) && (N) <= IA64_FR127_REGNUM) ? 16 : 8)
+
+/* Largest value REGISTER_RAW_SIZE can have. */
+
+#define MAX_REGISTER_RAW_SIZE 16
+
+
+#define GDBSERVER_RESUME_REGS { IA64_IP_REGNUM, IA64_PSR_REGNUM, SP_REGNUM, IA64_BSP_REGNUM, IA64_CFM_REGNUM }
+
+#endif /* GDBSERVER */
+
+
+/* Register numbers of various important registers */
+
+/* General registers; there are 128 of these 64 bit wide registers. The
+ first 32 are static and the last 96 are stacked. */
+#define IA64_GR0_REGNUM 0
+#define IA64_GR1_REGNUM (IA64_GR0_REGNUM+1)
+#define IA64_GR2_REGNUM (IA64_GR0_REGNUM+2)
+#define IA64_GR3_REGNUM (IA64_GR0_REGNUM+3)
+#define IA64_GR4_REGNUM (IA64_GR0_REGNUM+4)
+#define IA64_GR5_REGNUM (IA64_GR0_REGNUM+5)
+#define IA64_GR6_REGNUM (IA64_GR0_REGNUM+6)
+#define IA64_GR7_REGNUM (IA64_GR0_REGNUM+7)
+#define IA64_GR8_REGNUM (IA64_GR0_REGNUM+8)
+#define IA64_GR9_REGNUM (IA64_GR0_REGNUM+9)
+#define IA64_GR10_REGNUM (IA64_GR0_REGNUM+10)
+#define IA64_GR11_REGNUM (IA64_GR0_REGNUM+11)
+#define IA64_GR12_REGNUM (IA64_GR0_REGNUM+12)
+#define IA64_GR31_REGNUM (IA64_GR0_REGNUM+31)
+#define IA64_GR32_REGNUM (IA64_GR0_REGNUM+32)
+#define IA64_GR127_REGNUM (IA64_GR0_REGNUM+127)
+
+/* Floating point registers; 128 82-bit wide registers */
+#define IA64_FR0_REGNUM 128
+#define IA64_FR1_REGNUM (IA64_FR0_REGNUM+1)
+#define IA64_FR2_REGNUM (IA64_FR0_REGNUM+2)
+#define IA64_FR8_REGNUM (IA64_FR0_REGNUM+8)
+#define IA64_FR9_REGNUM (IA64_FR0_REGNUM+9)
+#define IA64_FR10_REGNUM (IA64_FR0_REGNUM+10)
+#define IA64_FR11_REGNUM (IA64_FR0_REGNUM+11)
+#define IA64_FR12_REGNUM (IA64_FR0_REGNUM+12)
+#define IA64_FR13_REGNUM (IA64_FR0_REGNUM+13)
+#define IA64_FR14_REGNUM (IA64_FR0_REGNUM+14)
+#define IA64_FR15_REGNUM (IA64_FR0_REGNUM+15)
+#define IA64_FR16_REGNUM (IA64_FR0_REGNUM+16)
+#define IA64_FR31_REGNUM (IA64_FR0_REGNUM+31)
+#define IA64_FR32_REGNUM (IA64_FR0_REGNUM+32)
+#define IA64_FR127_REGNUM (IA64_FR0_REGNUM+127)
+
+/* Predicate registers; There are 64 of these one bit registers.
+ It'd be more convenient (implementation-wise) to use a single
+ 64 bit word with all of these register in them. Note that there's
+ also a IA64_PR_REGNUM below which contains all the bits and is used for
+ communicating the actual values to the target. */
+
+#define IA64_PR0_REGNUM 256
+#define IA64_PR1_REGNUM (IA64_PR0_REGNUM+1)
+#define IA64_PR2_REGNUM (IA64_PR0_REGNUM+2)
+#define IA64_PR3_REGNUM (IA64_PR0_REGNUM+3)
+#define IA64_PR4_REGNUM (IA64_PR0_REGNUM+4)
+#define IA64_PR5_REGNUM (IA64_PR0_REGNUM+5)
+#define IA64_PR6_REGNUM (IA64_PR0_REGNUM+6)
+#define IA64_PR7_REGNUM (IA64_PR0_REGNUM+7)
+#define IA64_PR8_REGNUM (IA64_PR0_REGNUM+8)
+#define IA64_PR9_REGNUM (IA64_PR0_REGNUM+9)
+#define IA64_PR10_REGNUM (IA64_PR0_REGNUM+10)
+#define IA64_PR11_REGNUM (IA64_PR0_REGNUM+11)
+#define IA64_PR12_REGNUM (IA64_PR0_REGNUM+12)
+#define IA64_PR13_REGNUM (IA64_PR0_REGNUM+13)
+#define IA64_PR14_REGNUM (IA64_PR0_REGNUM+14)
+#define IA64_PR15_REGNUM (IA64_PR0_REGNUM+15)
+#define IA64_PR16_REGNUM (IA64_PR0_REGNUM+16)
+#define IA64_PR17_REGNUM (IA64_PR0_REGNUM+17)
+#define IA64_PR18_REGNUM (IA64_PR0_REGNUM+18)
+#define IA64_PR19_REGNUM (IA64_PR0_REGNUM+19)
+#define IA64_PR20_REGNUM (IA64_PR0_REGNUM+20)
+#define IA64_PR21_REGNUM (IA64_PR0_REGNUM+21)
+#define IA64_PR22_REGNUM (IA64_PR0_REGNUM+22)
+#define IA64_PR23_REGNUM (IA64_PR0_REGNUM+23)
+#define IA64_PR24_REGNUM (IA64_PR0_REGNUM+24)
+#define IA64_PR25_REGNUM (IA64_PR0_REGNUM+25)
+#define IA64_PR26_REGNUM (IA64_PR0_REGNUM+26)
+#define IA64_PR27_REGNUM (IA64_PR0_REGNUM+27)
+#define IA64_PR28_REGNUM (IA64_PR0_REGNUM+28)
+#define IA64_PR29_REGNUM (IA64_PR0_REGNUM+29)
+#define IA64_PR30_REGNUM (IA64_PR0_REGNUM+30)
+#define IA64_PR31_REGNUM (IA64_PR0_REGNUM+31)
+#define IA64_PR32_REGNUM (IA64_PR0_REGNUM+32)
+#define IA64_PR33_REGNUM (IA64_PR0_REGNUM+33)
+#define IA64_PR34_REGNUM (IA64_PR0_REGNUM+34)
+#define IA64_PR35_REGNUM (IA64_PR0_REGNUM+35)
+#define IA64_PR36_REGNUM (IA64_PR0_REGNUM+36)
+#define IA64_PR37_REGNUM (IA64_PR0_REGNUM+37)
+#define IA64_PR38_REGNUM (IA64_PR0_REGNUM+38)
+#define IA64_PR39_REGNUM (IA64_PR0_REGNUM+39)
+#define IA64_PR40_REGNUM (IA64_PR0_REGNUM+40)
+#define IA64_PR41_REGNUM (IA64_PR0_REGNUM+41)
+#define IA64_PR42_REGNUM (IA64_PR0_REGNUM+42)
+#define IA64_PR43_REGNUM (IA64_PR0_REGNUM+43)
+#define IA64_PR44_REGNUM (IA64_PR0_REGNUM+44)
+#define IA64_PR45_REGNUM (IA64_PR0_REGNUM+45)
+#define IA64_PR46_REGNUM (IA64_PR0_REGNUM+46)
+#define IA64_PR47_REGNUM (IA64_PR0_REGNUM+47)
+#define IA64_PR48_REGNUM (IA64_PR0_REGNUM+48)
+#define IA64_PR49_REGNUM (IA64_PR0_REGNUM+49)
+#define IA64_PR50_REGNUM (IA64_PR0_REGNUM+50)
+#define IA64_PR51_REGNUM (IA64_PR0_REGNUM+51)
+#define IA64_PR52_REGNUM (IA64_PR0_REGNUM+52)
+#define IA64_PR53_REGNUM (IA64_PR0_REGNUM+53)
+#define IA64_PR54_REGNUM (IA64_PR0_REGNUM+54)
+#define IA64_PR55_REGNUM (IA64_PR0_REGNUM+55)
+#define IA64_PR56_REGNUM (IA64_PR0_REGNUM+56)
+#define IA64_PR57_REGNUM (IA64_PR0_REGNUM+57)
+#define IA64_PR58_REGNUM (IA64_PR0_REGNUM+58)
+#define IA64_PR59_REGNUM (IA64_PR0_REGNUM+59)
+#define IA64_PR60_REGNUM (IA64_PR0_REGNUM+60)
+#define IA64_PR61_REGNUM (IA64_PR0_REGNUM+61)
+#define IA64_PR62_REGNUM (IA64_PR0_REGNUM+62)
+#define IA64_PR63_REGNUM (IA64_PR0_REGNUM+63)
+
+
+/* Branch registers: 8 64-bit registers for holding branch targets */
+#define IA64_BR0_REGNUM 320
+#define IA64_BR1_REGNUM (IA64_BR0_REGNUM+1)
+#define IA64_BR2_REGNUM (IA64_BR0_REGNUM+2)
+#define IA64_BR3_REGNUM (IA64_BR0_REGNUM+3)
+#define IA64_BR4_REGNUM (IA64_BR0_REGNUM+4)
+#define IA64_BR5_REGNUM (IA64_BR0_REGNUM+5)
+#define IA64_BR6_REGNUM (IA64_BR0_REGNUM+6)
+#define IA64_BR7_REGNUM (IA64_BR0_REGNUM+7)
+
+/* Virtual frame pointer; this matches IA64_FRAME_POINTER_REGNUM in
+ gcc/config/ia64/ia64.h. */
+#define IA64_VFP_REGNUM 328
+
+/* Virtual return address pointer; this matches IA64_RETURN_ADDRESS_POINTER_REGNUM
+ in gcc/config/ia64/ia64.h. */
+#define IA64_VRAP_REGNUM 329
+
+/* Predicate registers: There are 64 of these 1-bit registers. We
+ define a single register which is used to communicate these values
+ to/from the target. We will somehow contrive to make it appear that
+ IA64_PR0_REGNUM thru IA64_PR63_REGNUM hold the actual values. */
+#define IA64_PR_REGNUM 330
+
+/* Instruction pointer: 64 bits wide */
+#define IA64_IP_REGNUM 331
+
+/* Process Status Register */
+#define IA64_PSR_REGNUM 332
+
+/* Current Frame Marker (Raw form may be the cr.ifs) */
+#define IA64_CFM_REGNUM 333
+
+/* Application registers; 128 64-bit wide registers possible, but some
+ of them are reserved */
+#define IA64_AR0_REGNUM 334
+#define IA64_KR0_REGNUM (IA64_AR0_REGNUM+0)
+#define IA64_KR7_REGNUM (IA64_KR0_REGNUM+7)
+
+#define IA64_RSC_REGNUM (IA64_AR0_REGNUM+16)
+#define IA64_BSP_REGNUM (IA64_AR0_REGNUM+17)
+#define IA64_BSPSTORE_REGNUM (IA64_AR0_REGNUM+18)
+#define IA64_RNAT_REGNUM (IA64_AR0_REGNUM+19)
+#define IA64_FCR_REGNUM (IA64_AR0_REGNUM+21)
+#define IA64_EFLAG_REGNUM (IA64_AR0_REGNUM+24)
+#define IA64_CSD_REGNUM (IA64_AR0_REGNUM+25)
+#define IA64_SSD_REGNUM (IA64_AR0_REGNUM+26)
+#define IA64_CFLG_REGNUM (IA64_AR0_REGNUM+27)
+#define IA64_FSR_REGNUM (IA64_AR0_REGNUM+28)
+#define IA64_FIR_REGNUM (IA64_AR0_REGNUM+29)
+#define IA64_FDR_REGNUM (IA64_AR0_REGNUM+30)
+#define IA64_CCV_REGNUM (IA64_AR0_REGNUM+32)
+#define IA64_UNAT_REGNUM (IA64_AR0_REGNUM+36)
+#define IA64_FPSR_REGNUM (IA64_AR0_REGNUM+40)
+#define IA64_ITC_REGNUM (IA64_AR0_REGNUM+44)
+#define IA64_PFS_REGNUM (IA64_AR0_REGNUM+64)
+#define IA64_LC_REGNUM (IA64_AR0_REGNUM+65)
+#define IA64_EC_REGNUM (IA64_AR0_REGNUM+66)
+
+/* NAT (Not A Thing) Bits for the general registers; there are 128 of these */
+#define IA64_NAT0_REGNUM 462
+#define IA64_NAT31_REGNUM (IA64_NAT0_REGNUM+31)
+#define IA64_NAT32_REGNUM (IA64_NAT0_REGNUM+32)
+#define IA64_NAT127_REGNUM (IA64_NAT0_REGNUM+127)
+
+#endif /* TM_IA64_H */
diff --git a/gdb/config/ia64/tm-linux.h b/gdb/config/ia64/tm-linux.h
new file mode 100644
index 0000000..6bae759
--- /dev/null
+++ b/gdb/config/ia64/tm-linux.h
@@ -0,0 +1,31 @@
+/* Definitions to target GDB to GNU/Linux on IA-64 Linux.
+ Copyright 1992, 1993 Free Software Foundation, Inc.
+
+ This file is part of GDB.
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place - Suite 330,
+ Boston, MA 02111-1307, USA. */
+
+#ifndef TM_LINUX_H
+#define TM_LINUX_H
+
+#define IA64_GNULINUX_TARGET
+
+#include "ia64/tm-ia64.h"
+#include "tm-linux.h"
+
+#define TARGET_ELF64
+
+#endif /* #ifndef TM_LINUX_H */
diff --git a/gdb/config/ia64/xm-linux.h b/gdb/config/ia64/xm-linux.h
new file mode 100644
index 0000000..ca69360
--- /dev/null
+++ b/gdb/config/ia64/xm-linux.h
@@ -0,0 +1,37 @@
+/* Native support for GNU/Linux, for GDB, the GNU debugger.
+ Copyright (C) 1999 Free Software Foundation, Inc.
+
+ This file is part of GDB.
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place - Suite 330,
+ Boston, MA 02111-1307, USA. */
+
+#ifndef XM_LINUX_H
+#define XM_LINUX_H
+
+#define HOST_BYTE_ORDER LITTLE_ENDIAN
+
+#define HAVE_TERMIOS
+
+/* This is the amount to subtract from u.u_ar0
+ to get the offset in the core file of the register values. */
+#define KERNEL_U_ADDR 0x0
+
+#define NEED_POSIX_SETPGID
+
+/* Need R_OK etc, but USG isn't defined. */
+#include <unistd.h>
+
+#endif /* #ifndef XM_LINUX_H */
diff --git a/gdb/ia64-linux-nat.c b/gdb/ia64-linux-nat.c
new file mode 100644
index 0000000..2a664d5
--- /dev/null
+++ b/gdb/ia64-linux-nat.c
@@ -0,0 +1,399 @@
+/* Functions specific to running gdb native on IA64 running Linux.
+ Copyright 1999 Free Software Foundation, Inc.
+
+ This file is part of GDB.
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place - Suite 330,
+ Boston, MA 02111-1307, USA. */
+
+#include "defs.h"
+#include "inferior.h"
+#include "target.h"
+#include "gdbcore.h"
+
+#include <signal.h>
+#include <sys/ptrace.h>
+#include <sys/wait.h>
+#ifdef HAVE_SYS_REG_H
+#include <sys/reg.h>
+#endif
+#include <sys/user.h>
+
+#include <asm/ptrace_offsets.h>
+#include <sys/procfs.h>
+
+/* These must match the order of the register names.
+
+ Some sort of lookup table is needed because the offsets associated
+ with the registers are all over the board. */
+
+static int u_offsets[] =
+ {
+ /* general registers */
+ -1, /* gr0 not available; i.e, it's always zero */
+ PT_R1,
+ PT_R2,
+ PT_R3,
+ PT_R4,
+ PT_R5,
+ PT_R6,
+ PT_R7,
+ PT_R8,
+ PT_R9,
+ PT_R10,
+ PT_R11,
+ PT_R12,
+ PT_R13,
+ PT_R14,
+ PT_R15,
+ PT_R16,
+ PT_R17,
+ PT_R18,
+ PT_R19,
+ PT_R20,
+ PT_R21,
+ PT_R22,
+ PT_R23,
+ PT_R24,
+ PT_R25,
+ PT_R26,
+ PT_R27,
+ PT_R28,
+ PT_R29,
+ PT_R30,
+ PT_R31,
+ /* gr32 through gr127 not directly available via the ptrace interface */
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ /* Floating point registers */
+ -1, -1, /* f0 and f1 not available (f0 is +0.0 and f1 is +1.0) */
+ PT_F2,
+ PT_F3,
+ PT_F4,
+ PT_F5,
+ PT_F6,
+ PT_F7,
+ PT_F8,
+ PT_F9,
+ PT_F10,
+ PT_F11,
+ PT_F12,
+ PT_F13,
+ PT_F14,
+ PT_F15,
+ PT_F16,
+ PT_F17,
+ PT_F18,
+ PT_F19,
+ PT_F20,
+ PT_F21,
+ PT_F22,
+ PT_F23,
+ PT_F24,
+ PT_F25,
+ PT_F26,
+ PT_F27,
+ PT_F28,
+ PT_F29,
+ PT_F30,
+ PT_F31,
+ PT_F32,
+ PT_F33,
+ PT_F34,
+ PT_F35,
+ PT_F36,
+ PT_F37,
+ PT_F38,
+ PT_F39,
+ PT_F40,
+ PT_F41,
+ PT_F42,
+ PT_F43,
+ PT_F44,
+ PT_F45,
+ PT_F46,
+ PT_F47,
+ PT_F48,
+ PT_F49,
+ PT_F50,
+ PT_F51,
+ PT_F52,
+ PT_F53,
+ PT_F54,
+ PT_F55,
+ PT_F56,
+ PT_F57,
+ PT_F58,
+ PT_F59,
+ PT_F60,
+ PT_F61,
+ PT_F62,
+ PT_F63,
+ PT_F64,
+ PT_F65,
+ PT_F66,
+ PT_F67,
+ PT_F68,
+ PT_F69,
+ PT_F70,
+ PT_F71,
+ PT_F72,
+ PT_F73,
+ PT_F74,
+ PT_F75,
+ PT_F76,
+ PT_F77,
+ PT_F78,
+ PT_F79,
+ PT_F80,
+ PT_F81,
+ PT_F82,
+ PT_F83,
+ PT_F84,
+ PT_F85,
+ PT_F86,
+ PT_F87,
+ PT_F88,
+ PT_F89,
+ PT_F90,
+ PT_F91,
+ PT_F92,
+ PT_F93,
+ PT_F94,
+ PT_F95,
+ PT_F96,
+ PT_F97,
+ PT_F98,
+ PT_F99,
+ PT_F100,
+ PT_F101,
+ PT_F102,
+ PT_F103,
+ PT_F104,
+ PT_F105,
+ PT_F106,
+ PT_F107,
+ PT_F108,
+ PT_F109,
+ PT_F110,
+ PT_F111,
+ PT_F112,
+ PT_F113,
+ PT_F114,
+ PT_F115,
+ PT_F116,
+ PT_F117,
+ PT_F118,
+ PT_F119,
+ PT_F120,
+ PT_F121,
+ PT_F122,
+ PT_F123,
+ PT_F124,
+ PT_F125,
+ PT_F126,
+ PT_F127,
+ /* predicate registers - we don't fetch these individually */
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ /* branch registers */
+ PT_B0,
+ PT_B1,
+ PT_B2,
+ PT_B3,
+ PT_B4,
+ PT_B5,
+ PT_B6,
+ PT_B7,
+ /* virtual frame pointer and virtual return address pointer */
+ -1, -1,
+ /* other registers */
+ PT_PR,
+ PT_CR_IIP, /* ip */
+ PT_CR_IPSR, /* psr */
+ PT_CR_IFS, /* cfm */
+ /* kernel registers not visible via ptrace interface (?) */
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ /* hole */
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ PT_AR_RSC,
+ PT_AR_BSP,
+ PT_AR_BSPSTORE,
+ PT_AR_RNAT,
+ -1,
+ -1, /* Not available: FCR, IA32 floating control register */
+ -1, -1,
+ -1, /* Not available: EFLAG */
+ -1, /* Not available: CSD */
+ -1, /* Not available: SSD */
+ -1, /* Not available: CFLG */
+ -1, /* Not available: FSR */
+ -1, /* Not available: FIR */
+ -1, /* Not available: FDR */
+ -1,
+ PT_AR_CCV,
+ -1, -1, -1,
+ PT_AR_UNAT,
+ -1, -1, -1,
+ PT_AR_FPSR,
+ -1, -1, -1,
+ -1, /* Not available: ITC */
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ PT_AR_PFS,
+ PT_AR_LC,
+ -1, /* Not available: EC, the Epilog Count register */
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1,
+ -1,
+ /* nat bits - not fetched directly; instead we obtain these bits from
+ either rnat or unat or from memory. */
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ -1, -1, -1, -1, -1, -1, -1, -1,
+ };
+
+CORE_ADDR
+register_addr (regno, blockend)
+ int regno;
+ CORE_ADDR blockend;
+{
+ CORE_ADDR addr;
+
+ if (regno < 0 || regno >= NUM_REGS)
+ error ("Invalid register number %d.", regno);
+
+ if (u_offsets[regno] == -1)
+ addr = 0;
+ else
+ addr = (CORE_ADDR) u_offsets[regno];
+
+ return addr;
+}
+
+int ia64_cannot_fetch_register (regno)
+ int regno;
+{
+ return regno < 0 || regno >= NUM_REGS || u_offsets[regno] == -1;
+}
+
+int ia64_cannot_store_register (regno)
+ int regno;
+{
+ /* Rationale behind not permitting stores to bspstore...
+
+ The IA-64 architecture provides bspstore and bsp which refer
+ memory locations in the RSE's backing store. bspstore is the
+ next location which will be written when the RSE needs to write
+ to memory. bsp is the address at which r32 in the current frame
+ would be found if it were written to the backing store.
+
+ The IA-64 architecture provides read-only access to bsp and
+ read/write access to bspstore (but only when the RSE is in
+ the enforced lazy mode). It should be noted that stores
+ to bspstore also affect the value of bsp. Changing bspstore
+ does not affect the number of dirty entries between bspstore
+ and bsp, so changing bspstore by N words will also cause bsp
+ to be changed by (roughly) N as well. (It could be N-1 or N+1
+ depending upon where the NaT collection bits fall.)
+
+ OTOH, the linux kernel provides read/write access to bsp (and
+ currently read/write access to bspstore as well). But it
+ is definitely the case that if you change one, the other
+ will change at the same time. It is more useful to gdb to
+ be able to change bsp. So in order to prevent strange and
+ undesirable things from happening when a dummy stack frame
+ is popped (after calling an inferior function), we allow
+ bspstore to be read, but not written. (Note that popping
+ a (generic) dummy stack frame causes all registers that
+ were previously read from the inferior process to be written
+ back.) */
+
+ return regno < 0 || regno >= NUM_REGS || u_offsets[regno] == -1
+ || regno == IA64_BSPSTORE_REGNUM;
+}
+
+void
+supply_gregset (gregsetp)
+ gregset_t *gregsetp;
+{
+ int regi;
+ greg_t *regp = (greg_t *) gregsetp;
+
+ for (regi = IA64_GR0_REGNUM; regi <= IA64_GR31_REGNUM; regi++)
+ {
+ supply_register (regi, (char *) (regp + (regi - IA64_GR0_REGNUM)));
+ }
+
+ /* FIXME: NAT collection bits are at index 32; gotta deal with these
+ somehow... */
+
+ supply_register (IA64_PR_REGNUM, (char *) (regp + 33));
+
+ for (regi = IA64_BR0_REGNUM; regi <= IA64_BR7_REGNUM; regi++)
+ {
+ supply_register (regi, (char *) (regp + 34 + (regi - IA64_BR0_REGNUM)));
+ }
+
+ supply_register (IA64_IP_REGNUM, (char *) (regp + 42));
+ supply_register (IA64_CFM_REGNUM, (char *) (regp + 43));
+ supply_register (IA64_PSR_REGNUM, (char *) (regp + 44));
+ supply_register (IA64_RSC_REGNUM, (char *) (regp + 45));
+ supply_register (IA64_BSP_REGNUM, (char *) (regp + 46));
+ supply_register (IA64_BSPSTORE_REGNUM, (char *) (regp + 47));
+ supply_register (IA64_RNAT_REGNUM, (char *) (regp + 48));
+ supply_register (IA64_CCV_REGNUM, (char *) (regp + 49));
+ supply_register (IA64_UNAT_REGNUM, (char *) (regp + 50));
+ supply_register (IA64_FPSR_REGNUM, (char *) (regp + 51));
+ supply_register (IA64_PFS_REGNUM, (char *) (regp + 52));
+ supply_register (IA64_LC_REGNUM, (char *) (regp + 53));
+ supply_register (IA64_EC_REGNUM, (char *) (regp + 54));
+}
+
+void
+fill_gregset (gregsetp, regno)
+ gregset_t *gregsetp;
+ int regno;
+{
+ fprintf(stderr, "Warning: fill_gregset not implemented!\n");
+ /* FIXME: Implement later */
+}
diff --git a/gdb/ia64-tdep.c b/gdb/ia64-tdep.c
new file mode 100644
index 0000000..be3a900
--- /dev/null
+++ b/gdb/ia64-tdep.c
@@ -0,0 +1,1630 @@
+/* Target-dependent code for the IA-64 for GDB, the GNU debugger.
+ Copyright 1999, 2000
+ Free Software Foundation, Inc.
+
+ This file is part of GDB.
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place - Suite 330,
+ Boston, MA 02111-1307, USA. */
+
+#include "defs.h"
+#include "inferior.h"
+#include "symfile.h" /* for entry_point_address */
+#include "gdbcore.h"
+#include "floatformat.h"
+
+#include "objfiles.h"
+#include "elf/common.h" /* for DT_PLTGOT value */
+
+typedef enum instruction_type
+{
+ A, /* Integer ALU ; I-unit or M-unit */
+ I, /* Non-ALU integer; I-unit */
+ M, /* Memory ; M-unit */
+ F, /* Floating-point ; F-unit */
+ B, /* Branch ; B-unit */
+ L, /* Extended (L+X) ; I-unit */
+ X, /* Extended (L+X) ; I-unit */
+ undefined /* undefined or reserved */
+} instruction_type;
+
+/* We represent IA-64 PC addresses as the value of the instruction
+ pointer or'd with some bit combination in the low nibble which
+ represents the slot number in the bundle addressed by the
+ instruction pointer. The problem is that the Linux kernel
+ multiplies its slot numbers (for exceptions) by one while the
+ disassembler multiplies its slot numbers by 6. In addition, I've
+ heard it said that the simulator uses 1 as the multiplier.
+
+ I've fixed the disassembler so that the bytes_per_line field will
+ be the slot multiplier. If bytes_per_line comes in as zero, it
+ is set to six (which is how it was set up initially). -- objdump
+ displays pretty disassembly dumps with this value. For our purposes,
+ we'll set bytes_per_line to SLOT_MULTIPLIER. This is okay since we
+ never want to also display the raw bytes the way objdump does. */
+
+#define SLOT_MULTIPLIER 1
+
+/* Length in bytes of an instruction bundle */
+
+#define BUNDLE_LEN 16
+
+extern void _initialize_ia64_tdep (void);
+
+static gdbarch_init_ftype ia64_gdbarch_init;
+
+static gdbarch_register_name_ftype ia64_register_name;
+static gdbarch_register_raw_size_ftype ia64_register_raw_size;
+static gdbarch_register_virtual_size_ftype ia64_register_virtual_size;
+static gdbarch_register_virtual_type_ftype ia64_register_virtual_type;
+static gdbarch_register_byte_ftype ia64_register_byte;
+static gdbarch_breakpoint_from_pc_ftype ia64_breakpoint_from_pc;
+static gdbarch_frame_chain_ftype ia64_frame_chain;
+static gdbarch_frame_saved_pc_ftype ia64_frame_saved_pc;
+static gdbarch_skip_prologue_ftype ia64_skip_prologue;
+static gdbarch_frame_init_saved_regs_ftype ia64_frame_init_saved_regs;
+static gdbarch_get_saved_register_ftype ia64_get_saved_register;
+static gdbarch_extract_return_value_ftype ia64_extract_return_value;
+static gdbarch_extract_struct_value_address_ftype ia64_extract_struct_value_address;
+static gdbarch_use_struct_convention_ftype ia64_use_struct_convention;
+static gdbarch_frameless_function_invocation_ftype ia64_frameless_function_invocation;
+static gdbarch_init_extra_frame_info_ftype ia64_init_extra_frame_info;
+static gdbarch_store_return_value_ftype ia64_store_return_value;
+static gdbarch_store_struct_return_ftype ia64_store_struct_return;
+static gdbarch_push_arguments_ftype ia64_push_arguments;
+static gdbarch_push_return_address_ftype ia64_push_return_address;
+static gdbarch_pop_frame_ftype ia64_pop_frame;
+static gdbarch_saved_pc_after_call_ftype ia64_saved_pc_after_call;
+
+static void ia64_pop_frame_regular (struct frame_info *frame);
+
+static int ia64_num_regs = 590;
+
+static int pc_regnum = IA64_IP_REGNUM;
+static int sp_regnum = IA64_GR12_REGNUM;
+static int fp_regnum = IA64_VFP_REGNUM;
+static int lr_regnum = IA64_VRAP_REGNUM;
+
+static LONGEST ia64_call_dummy_words[] = {0};
+
+/* Array of register names; There should be ia64_num_regs strings in
+ the initializer. */
+
+static char *ia64_register_names[] =
+{ "r0", "r1", "r2", "r3", "r4", "r5", "r6", "r7",
+ "r8", "r9", "r10", "r11", "r12", "r13", "r14", "r15",
+ "r16", "r17", "r18", "r19", "r20", "r21", "r22", "r23",
+ "r24", "r25", "r26", "r27", "r28", "r29", "r30", "r31",
+ "r32", "r33", "r34", "r35", "r36", "r37", "r38", "r39",
+ "r40", "r41", "r42", "r43", "r44", "r45", "r46", "r47",
+ "r48", "r49", "r50", "r51", "r52", "r53", "r54", "r55",
+ "r56", "r57", "r58", "r59", "r60", "r61", "r62", "r63",
+ "r64", "r65", "r66", "r67", "r68", "r69", "r70", "r71",
+ "r72", "r73", "r74", "r75", "r76", "r77", "r78", "r79",
+ "r80", "r81", "r82", "r83", "r84", "r85", "r86", "r87",
+ "r88", "r89", "r90", "r91", "r92", "r93", "r94", "r95",
+ "r96", "r97", "r98", "r99", "r100", "r101", "r102", "r103",
+ "r104", "r105", "r106", "r107", "r108", "r109", "r110", "r111",
+ "r112", "r113", "r114", "r115", "r116", "r117", "r118", "r119",
+ "r120", "r121", "r122", "r123", "r124", "r125", "r126", "r127",
+
+ "f0", "f1", "f2", "f3", "f4", "f5", "f6", "f7",
+ "f8", "f9", "f10", "f11", "f12", "f13", "f14", "f15",
+ "f16", "f17", "f18", "f19", "f20", "f21", "f22", "f23",
+ "f24", "f25", "f26", "f27", "f28", "f29", "f30", "f31",
+ "f32", "f33", "f34", "f35", "f36", "f37", "f38", "f39",
+ "f40", "f41", "f42", "f43", "f44", "f45", "f46", "f47",
+ "f48", "f49", "f50", "f51", "f52", "f53", "f54", "f55",
+ "f56", "f57", "f58", "f59", "f60", "f61", "f62", "f63",
+ "f64", "f65", "f66", "f67", "f68", "f69", "f70", "f71",
+ "f72", "f73", "f74", "f75", "f76", "f77", "f78", "f79",
+ "f80", "f81", "f82", "f83", "f84", "f85", "f86", "f87",
+ "f88", "f89", "f90", "f91", "f92", "f93", "f94", "f95",
+ "f96", "f97", "f98", "f99", "f100", "f101", "f102", "f103",
+ "f104", "f105", "f106", "f107", "f108", "f109", "f110", "f111",
+ "f112", "f113", "f114", "f115", "f116", "f117", "f118", "f119",
+ "f120", "f121", "f122", "f123", "f124", "f125", "f126", "f127",
+
+ "p0", "p1", "p2", "p3", "p4", "p5", "p6", "p7",
+ "p8", "p9", "p10", "p11", "p12", "p13", "p14", "p15",
+ "p16", "p17", "p18", "p19", "p20", "p21", "p22", "p23",
+ "p24", "p25", "p26", "p27", "p28", "p29", "p30", "p31",
+ "p32", "p33", "p34", "p35", "p36", "p37", "p38", "p39",
+ "p40", "p41", "p42", "p43", "p44", "p45", "p46", "p47",
+ "p48", "p49", "p50", "p51", "p52", "p53", "p54", "p55",
+ "p56", "p57", "p58", "p59", "p60", "p61", "p62", "p63",
+
+ "b0", "b1", "b2", "b3", "b4", "b5", "b6", "b7",
+
+ "vfp", "vrap",
+
+ "pr", "ip", "psr", "cfm",
+
+ "kr0", "kr1", "kr2", "kr3", "kr4", "kr5", "kr6", "kr7",
+ "", "", "", "", "", "", "", "",
+ "rsc", "bsp", "bspstore", "rnat",
+ "", "fcr", "", "",
+ "eflag", "csd", "ssd", "cflg", "fsr", "fir", "fdr", "",
+ "ccv", "", "", "", "unat", "", "", "",
+ "fpsr", "", "", "", "itc",
+ "", "", "", "", "", "", "", "", "", "",
+ "", "", "", "", "", "", "", "", "",
+ "pfs", "lc", "ec",
+ "", "", "", "", "", "", "", "", "", "",
+ "", "", "", "", "", "", "", "", "", "",
+ "", "", "", "", "", "", "", "", "", "",
+ "", "", "", "", "", "", "", "", "", "",
+ "", "", "", "", "", "", "", "", "", "",
+ "", "", "", "", "", "", "", "", "", "",
+ "",
+ "nat0", "nat1", "nat2", "nat3", "nat4", "nat5", "nat6", "nat7",
+ "nat8", "nat9", "nat10", "nat11", "nat12", "nat13", "nat14", "nat15",
+ "nat16", "nat17", "nat18", "nat19", "nat20", "nat21", "nat22", "nat23",
+ "nat24", "nat25", "nat26", "nat27", "nat28", "nat29", "nat30", "nat31",
+ "nat32", "nat33", "nat34", "nat35", "nat36", "nat37", "nat38", "nat39",
+ "nat40", "nat41", "nat42", "nat43", "nat44", "nat45", "nat46", "nat47",
+ "nat48", "nat49", "nat50", "nat51", "nat52", "nat53", "nat54", "nat55",
+ "nat56", "nat57", "nat58", "nat59", "nat60", "nat61", "nat62", "nat63",
+ "nat64", "nat65", "nat66", "nat67", "nat68", "nat69", "nat70", "nat71",
+ "nat72", "nat73", "nat74", "nat75", "nat76", "nat77", "nat78", "nat79",
+ "nat80", "nat81", "nat82", "nat83", "nat84", "nat85", "nat86", "nat87",
+ "nat88", "nat89", "nat90", "nat91", "nat92", "nat93", "nat94", "nat95",
+ "nat96", "nat97", "nat98", "nat99", "nat100","nat101","nat102","nat103",
+ "nat104","nat105","nat106","nat107","nat108","nat109","nat110","nat111",
+ "nat112","nat113","nat114","nat115","nat116","nat117","nat118","nat119",
+ "nat120","nat121","nat122","nat123","nat124","nat125","nat126","nat127",
+};
+
+struct frame_extra_info
+{
+ CORE_ADDR bsp; /* points at r32 for the current frame */
+ CORE_ADDR cfm; /* cfm value for current frame */
+ int sof; /* Size of frame (decoded from cfm value) */
+ int sol; /* Size of locals (decoded from cfm value) */
+ CORE_ADDR after_prologue;
+ /* Address of first instruction after the last
+ prologue instruction; Note that there may
+ be instructions from the function's body
+ intermingled with the prologue. */
+ int mem_stack_frame_size;
+ /* Size of the memory stack frame (may be zero),
+ or -1 if it has not been determined yet. */
+ int fp_reg; /* Register number (if any) used a frame pointer
+ for this frame. 0 if no register is being used
+ as the frame pointer. */
+};
+
+static char *
+ia64_register_name (int reg)
+{
+ return ia64_register_names[reg];
+}
+
+int
+ia64_register_raw_size (int reg)
+{
+ return (IA64_FR0_REGNUM <= reg && reg <= IA64_FR127_REGNUM) ? 16 : 8;
+}
+
+int
+ia64_register_virtual_size (int reg)
+{
+ return (IA64_FR0_REGNUM <= reg && reg <= IA64_FR127_REGNUM) ? 16 : 8;
+}
+
+/* Return true iff register N's virtual format is different from
+ its raw format. */
+int
+ia64_register_convertible (int nr)
+{
+ return (IA64_FR0_REGNUM <= nr && nr <= IA64_FR127_REGNUM);
+}
+
+const struct floatformat floatformat_ia64_ext =
+{
+ floatformat_little, 82, 0, 1, 17, 65535, 0x1ffff, 18, 64,
+ floatformat_intbit_yes
+};
+
+void
+ia64_register_convert_to_virtual (int regnum, struct type *type,
+ char *from, char *to)
+{
+ if (regnum >= IA64_FR0_REGNUM && regnum <= IA64_FR127_REGNUM)
+ {
+ DOUBLEST val;
+ floatformat_to_doublest (&floatformat_ia64_ext, from, &val);
+ store_floating(to, TYPE_LENGTH(type), val);
+ }
+ else
+ error("ia64_register_convert_to_virtual called with non floating point register number");
+}
+
+void
+ia64_register_convert_to_raw (struct type *type, int regnum,
+ char *from, char *to)
+{
+ if (regnum >= IA64_FR0_REGNUM && regnum <= IA64_FR127_REGNUM)
+ {
+ DOUBLEST val = extract_floating (from, TYPE_LENGTH(type));
+ floatformat_from_doublest (&floatformat_ia64_ext, &val, to);
+ }
+ else
+ error("ia64_register_convert_to_raw called with non floating point register number");
+}
+
+struct type *
+ia64_register_virtual_type (int reg)
+{
+ if (reg >= IA64_FR0_REGNUM && reg <= IA64_FR127_REGNUM)
+ return builtin_type_long_double;
+ else
+ return builtin_type_long;
+}
+
+int
+ia64_register_byte (int reg)
+{
+ return (8 * reg) +
+ (reg <= IA64_FR0_REGNUM ? 0 : 8 * ((reg > IA64_FR127_REGNUM) ? 128 : reg - IA64_FR0_REGNUM));
+}
+
+/* Extract ``len'' bits from an instruction bundle starting at
+ bit ``from''. */
+
+long long
+extract_bit_field (char *bundle, int from, int len)
+{
+ long long result = 0LL;
+ int to = from + len;
+ int from_byte = from / 8;
+ int to_byte = to / 8;
+ unsigned char *b = (unsigned char *) bundle;
+ unsigned char c;
+ int lshift;
+ int i;
+
+ c = b[from_byte];
+ if (from_byte == to_byte)
+ c = ((unsigned char) (c << (8 - to % 8))) >> (8 - to % 8);
+ result = c >> (from % 8);
+ lshift = 8 - (from % 8);
+
+ for (i = from_byte+1; i < to_byte; i++)
+ {
+ result |= ((long long) b[i]) << lshift;
+ lshift += 8;
+ }
+
+ if (from_byte < to_byte && (to % 8 != 0))
+ {
+ c = b[to_byte];
+ c = ((unsigned char) (c << (8 - to % 8))) >> (8 - to % 8);
+ result |= ((long long) c) << lshift;
+ }
+
+ return result;
+}
+
+/* Replace the specified bits in an instruction bundle */
+
+void
+replace_bit_field (char *bundle, long long val, int from, int len)
+{
+ int to = from + len;
+ int from_byte = from / 8;
+ int to_byte = to / 8;
+ unsigned char *b = (unsigned char *) bundle;
+ unsigned char c;
+
+ if (from_byte == to_byte)
+ {
+ unsigned char left, right;
+ c = b[from_byte];
+ left = (c >> (to % 8)) << (to % 8);
+ right = ((unsigned char) (c << (8 - from % 8))) >> (8 - from % 8);
+ c = (unsigned char) (val & 0xff);
+ c = (unsigned char) (c << (from % 8 + 8 - to % 8)) >> (8 - to % 8);
+ c |= right | left;
+ b[from_byte] = c;
+ }
+ else
+ {
+ int i;
+ c = b[from_byte];
+ c = ((unsigned char) (c << (8 - from % 8))) >> (8 - from % 8);
+ c = c | (val << (from % 8));
+ b[from_byte] = c;
+ val >>= 8 - from % 8;
+
+ for (i = from_byte+1; i < to_byte; i++)
+ {
+ c = val & 0xff;
+ val >>= 8;
+ b[i] = c;
+ }
+
+ if (to % 8 != 0)
+ {
+ unsigned char cv = (unsigned char) val;
+ c = b[to_byte];
+ c = c >> (to % 8) << (to % 8);
+ c |= ((unsigned char) (cv << (8 - to % 8))) >> (8 - to % 8);
+ b[to_byte] = c;
+ }
+ }
+}
+
+/* Return the contents of slot N (for N = 0, 1, or 2) in
+ and instruction bundle */
+
+long long
+slotN_contents (unsigned char *bundle, int slotnum)
+{
+ return extract_bit_field (bundle, 5+41*slotnum, 41);
+}
+
+/* Store an instruction in an instruction bundle */
+
+void
+replace_slotN_contents (unsigned char *bundle, long long instr, int slotnum)
+{
+ replace_bit_field (bundle, instr, 5+41*slotnum, 41);
+}
+
+static template_encoding_table[32][3] =
+{
+ { M, I, I }, /* 00 */
+ { M, I, I }, /* 01 */
+ { M, I, I }, /* 02 */
+ { M, I, I }, /* 03 */
+ { M, L, X }, /* 04 */
+ { M, L, X }, /* 05 */
+ { undefined, undefined, undefined }, /* 06 */
+ { undefined, undefined, undefined }, /* 07 */
+ { M, M, I }, /* 08 */
+ { M, M, I }, /* 09 */
+ { M, M, I }, /* 0A */
+ { M, M, I }, /* 0B */
+ { M, F, I }, /* 0C */
+ { M, F, I }, /* 0D */
+ { M, M, F }, /* 0E */
+ { M, M, F }, /* 0F */
+ { M, I, B }, /* 10 */
+ { M, I, B }, /* 11 */
+ { M, B, B }, /* 12 */
+ { M, B, B }, /* 13 */
+ { undefined, undefined, undefined }, /* 14 */
+ { undefined, undefined, undefined }, /* 15 */
+ { B, B, B }, /* 16 */
+ { B, B, B }, /* 17 */
+ { M, M, B }, /* 18 */
+ { M, M, B }, /* 19 */
+ { undefined, undefined, undefined }, /* 1A */
+ { undefined, undefined, undefined }, /* 1B */
+ { M, F, B }, /* 1C */
+ { M, F, B }, /* 1D */
+ { undefined, undefined, undefined }, /* 1E */
+ { undefined, undefined, undefined }, /* 1F */
+};
+
+/* Fetch and (partially) decode an instruction at ADDR and return the
+ address of the next instruction to fetch. */
+
+static CORE_ADDR
+fetch_instruction (CORE_ADDR addr, instruction_type *it, long long *instr)
+{
+ char bundle[BUNDLE_LEN];
+ int slotnum = (int) (addr & 0x0f) / SLOT_MULTIPLIER;
+ long long template;
+ int val;
+
+ if (slotnum > 2)
+ error("Can't fetch instructions for slot numbers greater than 2.");
+
+ addr &= ~0x0f;
+
+ val = target_read_memory (addr, bundle, BUNDLE_LEN);
+
+ if (val != 0)
+ return 0;
+
+ *instr = slotN_contents (bundle, slotnum);
+ template = extract_bit_field (bundle, 0, 5);
+ *it = template_encoding_table[(int)template][slotnum];
+
+ if (slotnum == 2 || slotnum == 1 && *it == L)
+ addr += 16;
+ else
+ addr += (slotnum + 1) * SLOT_MULTIPLIER;
+
+ return addr;
+}
+
+/* There are 5 different break instructions (break.i, break.b,
+ break.m, break.f, and break.x), but they all have the same
+ encoding. (The five bit template in the low five bits of the
+ instruction bundle distinguishes one from another.)
+
+ The runtime architecture manual specifies that break instructions
+ used for debugging purposes must have the upper two bits of the 21
+ bit immediate set to a 0 and a 1 respectively. A breakpoint
+ instruction encodes the most significant bit of its 21 bit
+ immediate at bit 36 of the 41 bit instruction. The penultimate msb
+ is at bit 25 which leads to the pattern below.
+
+ Originally, I had this set up to do, e.g, a "break.i 0x80000" But
+ it turns out that 0x80000 was used as the syscall break in the early
+ simulators. So I changed the pattern slightly to do "break.i 0x080001"
+ instead. But that didn't work either (I later found out that this
+ pattern was used by the simulator that I was using.) So I ended up
+ using the pattern seen below. */
+
+#if 0
+#define BREAKPOINT 0x00002000040LL
+#endif
+#define BREAKPOINT 0x00003333300LL
+
+static int
+ia64_memory_insert_breakpoint (CORE_ADDR addr, char *contents_cache)
+{
+ char bundle[BUNDLE_LEN];
+ int slotnum = (int) (addr & 0x0f) / SLOT_MULTIPLIER;
+ long long instr;
+ int val;
+
+ if (slotnum > 2)
+ error("Can't insert breakpoint for slot numbers greater than 2.");
+
+ addr &= ~0x0f;
+
+ val = target_read_memory (addr, bundle, BUNDLE_LEN);
+ instr = slotN_contents (bundle, slotnum);
+ memcpy(contents_cache, &instr, sizeof(instr));
+ replace_slotN_contents (bundle, BREAKPOINT, slotnum);
+ if (val == 0)
+ target_write_memory (addr, bundle, BUNDLE_LEN);
+
+ return val;
+}
+
+static int
+ia64_memory_remove_breakpoint (CORE_ADDR addr, char *contents_cache)
+{
+ char bundle[BUNDLE_LEN];
+ int slotnum = (addr & 0x0f) / SLOT_MULTIPLIER;
+ long long instr;
+ int val;
+
+ addr &= ~0x0f;
+
+ val = target_read_memory (addr, bundle, BUNDLE_LEN);
+ memcpy (&instr, contents_cache, sizeof instr);
+ replace_slotN_contents (bundle, instr, slotnum);
+ if (val == 0)
+ target_write_memory (addr, bundle, BUNDLE_LEN);
+
+ return val;
+}
+
+/* We don't really want to use this, but remote.c needs to call it in order
+ to figure out if Z-packets are supported or not. Oh, well. */
+unsigned char *
+ia64_breakpoint_from_pc (pcptr, lenptr)
+ CORE_ADDR *pcptr;
+ int *lenptr;
+{
+ static unsigned char breakpoint[] =
+ { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
+ *lenptr = sizeof (breakpoint);
+#if 0
+ *pcptr &= ~0x0f;
+#endif
+ return breakpoint;
+}
+
+CORE_ADDR
+ia64_read_pc (int pid)
+{
+ CORE_ADDR psr_value = read_register_pid (IA64_PSR_REGNUM, pid);
+ CORE_ADDR pc_value = read_register_pid (IA64_IP_REGNUM, pid);
+ int slot_num = (psr_value >> 41) & 3;
+
+ return pc_value | (slot_num * SLOT_MULTIPLIER);
+}
+
+void
+ia64_write_pc (CORE_ADDR new_pc, int pid)
+{
+ int slot_num = (int) (new_pc & 0xf) / SLOT_MULTIPLIER;
+ CORE_ADDR psr_value = read_register_pid (IA64_PSR_REGNUM, pid);
+ psr_value &= ~(3LL << 41);
+ psr_value |= (CORE_ADDR)(slot_num & 0x3) << 41;
+
+ new_pc &= ~0xfLL;
+
+ write_register_pid (IA64_PSR_REGNUM, psr_value, pid);
+ write_register_pid (IA64_IP_REGNUM, new_pc, pid);
+}
+
+#define IS_NaT_COLLECTION_ADDR(addr) ((((addr) >> 3) & 0x3f) == 0x3f)
+
+/* Returns the address of the slot that's NSLOTS slots away from
+ the address ADDR. NSLOTS may be positive or negative. */
+static CORE_ADDR
+rse_address_add(CORE_ADDR addr, int nslots)
+{
+ CORE_ADDR new_addr;
+ int mandatory_nat_slots = nslots / 63;
+ int direction = nslots < 0 ? -1 : 1;
+
+ new_addr = addr + 8 * (nslots + mandatory_nat_slots);
+
+ if ((new_addr >> 9) != ((addr + 8 * 64 * mandatory_nat_slots) >> 9))
+ new_addr += 8 * direction;
+
+ if (IS_NaT_COLLECTION_ADDR(new_addr))
+ new_addr += 8 * direction;
+
+ return new_addr;
+}
+
+/* The IA-64 frame chain is a bit odd. We won't always have a frame
+ pointer, so we use the SP value as the FP for the purpose of
+ creating a frame. There is sometimes a register (not fixed) which
+ is used as a frame pointer. When this register exists, it is not
+ especially hard to determine which one is being used. It isn't
+ even really hard to compute the frame chain, but it can be
+ computationally expensive. So, instead of making life difficult
+ (and slow), we pick a more convenient representation of the frame
+ chain, knowing that we'll have to make some small adjustments
+ in other places. (E.g, note that read_fp() and write_fp() are
+ actually read_sp() and write_sp() below in ia64_gdbarch_init()
+ below.)
+
+ Okay, so what is the frame chain exactly? It'll be the SP value
+ at the time that the function in question was entered.
+
+ Note that this *should* actually the frame pointer for the current
+ function! But as I note above, if we were to attempt to find the
+ address of the beginning of the previous frame, we'd waste a lot
+ of cycles for no good reason. So instead, we simply choose to
+ represent the frame chain as the end of the previous frame instead
+ of the beginning. */
+
+CORE_ADDR
+ia64_frame_chain (struct frame_info *frame)
+{
+ FRAME_INIT_SAVED_REGS (frame);
+
+ if (frame->saved_regs[IA64_VFP_REGNUM])
+ return read_memory_integer (frame->saved_regs[IA64_VFP_REGNUM], 8);
+ else
+ return frame->frame + frame->extra_info->mem_stack_frame_size;
+}
+
+CORE_ADDR
+ia64_frame_saved_pc (struct frame_info *frame)
+{
+ FRAME_INIT_SAVED_REGS (frame);
+
+ if (frame->saved_regs[IA64_VRAP_REGNUM])
+ return read_memory_integer (frame->saved_regs[IA64_VRAP_REGNUM], 8);
+ else /* either frameless, or not far enough along in the prologue... */
+ return ia64_saved_pc_after_call (frame);
+}
+
+#define isScratch(_regnum_) ((_regnum_) == 2 || (_regnum_) == 3 \
+ || (8 <= (_regnum_) && (_regnum_) <= 11) \
+ || (14 <= (_regnum_) && (_regnum_) <= 31))
+#define imm9(_instr_) \
+ ( ((((_instr_) & 0x01000000000LL) ? -1 : 0) << 8) \
+ | (((_instr_) & 0x00008000000LL) >> 20) \
+ | (((_instr_) & 0x00000001fc0LL) >> 6))
+
+static CORE_ADDR
+examine_prologue (CORE_ADDR pc, CORE_ADDR lim_pc, struct frame_info *frame)
+{
+ CORE_ADDR next_pc;
+ CORE_ADDR last_prologue_pc = pc;
+ int done = 0;
+ instruction_type it;
+ long long instr;
+ int do_fsr_stuff = 0;
+
+ int cfm_reg = 0;
+ int ret_reg = 0;
+ int fp_reg = 0;
+ int unat_save_reg = 0;
+ int pr_save_reg = 0;
+ int mem_stack_frame_size = 0;
+ int spill_reg = 0;
+ CORE_ADDR spill_addr = 0;
+
+ if (frame && !frame->saved_regs)
+ {
+ frame_saved_regs_zalloc (frame);
+ do_fsr_stuff = 1;
+ }
+
+ if (frame
+ && !do_fsr_stuff
+ && frame->extra_info->after_prologue != 0
+ && frame->extra_info->after_prologue <= lim_pc)
+ return frame->extra_info->after_prologue;
+
+ /* Must start with an alloc instruction */
+ next_pc = fetch_instruction (pc, &it, &instr);
+ if (pc < lim_pc && next_pc
+ && it == M && ((instr & 0x1ee0000003fLL) == 0x02c00000000LL))
+ {
+ /* alloc */
+ int sor = (int) ((instr & 0x00078000000LL) >> 27);
+ int sol = (int) ((instr & 0x00007f00000LL) >> 20);
+ int sof = (int) ((instr & 0x000000fe000LL) >> 13);
+ /* Okay, so sor, sol, and sof aren't used right now; but perhaps
+ we could compare against the size given to us via the cfm as
+ either a sanity check or possibly to see if the frame has been
+ changed by a later alloc instruction... */
+ int rN = (int) ((instr & 0x00000001fc0LL) >> 6);
+ cfm_reg = rN;
+ last_prologue_pc = next_pc;
+ pc = next_pc;
+ }
+ else
+ pc = lim_pc; /* We're done early */
+
+ /* Loop, looking for prologue instructions, keeping track of
+ where preserved registers were spilled. */
+ while (pc < lim_pc)
+ {
+ next_pc = fetch_instruction (pc, &it, &instr);
+ if (next_pc == 0)
+ break;
+
+ if (it == I && ((instr & 0x1eff8000000LL) == 0x00188000000LL))
+ {
+ /* Move from BR */
+ int b2 = (int) ((instr & 0x0000000e000LL) >> 13);
+ int rN = (int) ((instr & 0x00000001fc0LL) >> 6);
+ int qp = (int) (instr & 0x0000000003f);
+
+ if (qp == 0 && b2 == 0 && rN >= 32 && ret_reg == 0)
+ {
+ ret_reg = rN;
+ last_prologue_pc = next_pc;
+ }
+ }
+ else if ((it == I || it == M)
+ && ((instr & 0x1ee00000000LL) == 0x10800000000LL))
+ {
+ /* adds rN = imm14, rM (or mov rN, rM when imm14 is 0) */
+ int imm = (int) ((((instr & 0x01000000000LL) ? -1 : 0) << 13)
+ | ((instr & 0x001f8000000LL) >> 20)
+ | ((instr & 0x000000fe000LL) >> 13));
+ int rM = (int) ((instr & 0x00007f00000LL) >> 20);
+ int rN = (int) ((instr & 0x00000001fc0LL) >> 6);
+ int qp = (int) (instr & 0x0000000003fLL);
+
+ if (qp == 0 && rN >= 32 && imm == 0 && rM == 12 && fp_reg == 0)
+ {
+ /* mov rN, r12 */
+ fp_reg = rN;
+ last_prologue_pc = next_pc;
+ }
+ else if (qp == 0 && rN == 12 && rM == 12)
+ {
+ /* adds r12, -mem_stack_frame_size, r12 */
+ mem_stack_frame_size -= imm;
+ last_prologue_pc = next_pc;
+ }
+ else if (qp == 0 && rN == 2
+ && ((rM == fp_reg && fp_reg != 0) || rM == 12))
+ {
+ /* adds r2, spilloffset, rFramePointer
+ or
+ adds r2, spilloffset, r12
+
+ Get ready for stf.spill or st8.spill instructions.
+ The address to start spilling at is loaded into r2.
+ FIXME: Why r2? That's what gcc currently uses; it
+ could well be different for other compilers. */
+
+ /* Hmm... whether or not this will work will depend on
+ where the pc is. If it's still early in the prologue
+ this'll be wrong. FIXME */
+ spill_addr = (frame ? frame->frame : 0)
+ + (rM == 12 ? 0 : mem_stack_frame_size)
+ + imm;
+ spill_reg = rN;
+ last_prologue_pc = next_pc;
+ }
+ }
+ else if (it == M
+ && ( ((instr & 0x1efc0000000LL) == 0x0eec0000000LL)
+ || ((instr & 0x1ffc8000000LL) == 0x0cec0000000LL) ))
+ {
+ /* stf.spill [rN] = fM, imm9
+ or
+ stf.spill [rN] = fM */
+
+ int imm = imm9(instr);
+ int rN = (int) ((instr & 0x00007f00000LL) >> 20);
+ int fM = (int) ((instr & 0x000000fe000LL) >> 13);
+ int qp = (int) (instr & 0x0000000003fLL);
+ if (qp == 0 && rN == spill_reg && spill_addr != 0
+ && ((2 <= fM && fM <= 5) || (16 <= fM && fM <= 31)))
+ {
+ if (do_fsr_stuff)
+ frame->saved_regs[IA64_FR0_REGNUM + fM] = spill_addr;
+
+ if ((instr & 0x1efc0000000) == 0x0eec0000000)
+ spill_addr += imm;
+ else
+ spill_addr = 0; /* last one; must be done */
+ last_prologue_pc = next_pc;
+ }
+ }
+ else if ((it == M && ((instr & 0x1eff8000000LL) == 0x02110000000LL))
+ || (it == I && ((instr & 0x1eff8000000LL) == 0x00050000000LL)) )
+ {
+ /* mov.m rN = arM
+ or
+ mov.i rN = arM */
+
+ int arM = (int) ((instr & 0x00007f00000LL) >> 20);
+ int rN = (int) ((instr & 0x00000001fc0LL) >> 6);
+ int qp = (int) (instr & 0x0000000003fLL);
+ if (qp == 0 && isScratch (rN) && arM == 36 /* ar.unat */)
+ {
+ /* We have something like "mov.m r3 = ar.unat". Remember the
+ r3 (or whatever) and watch for a store of this register... */
+ unat_save_reg = rN;
+ last_prologue_pc = next_pc;
+ }
+ }
+ else if (it == I && ((instr & 0x1eff8000000LL) == 0x00198000000LL))
+ {
+ /* mov rN = pr */
+ int rN = (int) ((instr & 0x00000001fc0LL) >> 6);
+ int qp = (int) (instr & 0x0000000003fLL);
+ if (qp == 0 && isScratch (rN))
+ {
+ pr_save_reg = rN;
+ last_prologue_pc = next_pc;
+ }
+ }
+ else if (it == M
+ && ( ((instr & 0x1ffc8000000LL) == 0x08cc0000000LL)
+ || ((instr & 0x1efc0000000LL) == 0x0acc0000000LL)))
+ {
+ /* st8 [rN] = rM
+ or
+ st8 [rN] = rM, imm9 */
+ int rN = (int) ((instr & 0x00007f00000LL) >> 20);
+ int rM = (int) ((instr & 0x000000fe000LL) >> 13);
+ int qp = (int) (instr & 0x0000000003fLL);
+ if (qp == 0 && rN == spill_reg && spill_addr != 0
+ && (rM == unat_save_reg || rM == pr_save_reg))
+ {
+ /* We've found a spill of either the UNAT register or the PR
+ register. (Well, not exactly; what we've actually found is
+ a spill of the register that UNAT or PR was moved to).
+ Record that fact and move on... */
+ if (rM == unat_save_reg)
+ {
+ /* Track UNAT register */
+ if (do_fsr_stuff)
+ frame->saved_regs[IA64_UNAT_REGNUM] = spill_addr;
+ unat_save_reg = 0;
+ }
+ else
+ {
+ /* Track PR register */
+ if (do_fsr_stuff)
+ frame->saved_regs[IA64_PR_REGNUM] = spill_addr;
+ pr_save_reg = 0;
+ }
+ if ((instr & 0x1efc0000000LL) == 0x0acc0000000LL)
+ /* st8 [rN] = rM, imm9 */
+ spill_addr += imm9(instr);
+ else
+ spill_addr = 0; /* must be done spilling */
+ last_prologue_pc = next_pc;
+ }
+ }
+ else if (it == M
+ && ( ((instr & 0x1ffc8000000LL) == 0x08ec0000000LL)
+ || ((instr & 0x1efc0000000LL) == 0x0aec0000000LL)))
+ {
+ /* st8.spill [rN] = rM
+ or
+ st8.spill [rN] = rM, imm9 */
+ int rN = (int) ((instr & 0x00007f00000LL) >> 20);
+ int rM = (int) ((instr & 0x000000fe000LL) >> 13);
+ int qp = (int) (instr & 0x0000000003fLL);
+ if (qp == 0 && rN == spill_reg && 4 <= rM && rM <= 7)
+ {
+ /* We've found a spill of one of the preserved general purpose
+ regs. Record the spill address and advance the spill
+ register if appropriate. */
+ if (do_fsr_stuff)
+ frame->saved_regs[IA64_GR0_REGNUM + rM] = spill_addr;
+ if ((instr & 0x1efc0000000LL) == 0x0aec0000000LL)
+ /* st8.spill [rN] = rM, imm9 */
+ spill_addr += imm9(instr);
+ else
+ spill_addr = 0; /* Done spilling */
+ last_prologue_pc = next_pc;
+ }
+ }
+ else if (it == B || ((instr & 0x3fLL) != 0LL))
+ break;
+
+ pc = next_pc;
+ }
+
+ if (do_fsr_stuff) {
+ int i;
+ CORE_ADDR addr;
+
+ for (i = 0, addr = frame->extra_info->bsp;
+ i < frame->extra_info->sof;
+ i++, addr += 8)
+ {
+ if (IS_NaT_COLLECTION_ADDR (addr))
+ {
+ addr += 8;
+ }
+ frame->saved_regs[IA64_GR32_REGNUM + i] = addr;
+
+ if (i+32 == cfm_reg)
+ frame->saved_regs[IA64_CFM_REGNUM] = addr;
+ if (i+32 == ret_reg)
+ frame->saved_regs[IA64_VRAP_REGNUM] = addr;
+ if (i+32 == fp_reg)
+ frame->saved_regs[IA64_VFP_REGNUM] = addr;
+ }
+ }
+
+ if (frame && frame->extra_info) {
+ frame->extra_info->after_prologue = last_prologue_pc;
+ frame->extra_info->mem_stack_frame_size = mem_stack_frame_size;
+ frame->extra_info->fp_reg = fp_reg;
+ }
+
+ return last_prologue_pc;
+}
+
+CORE_ADDR
+ia64_skip_prologue (CORE_ADDR pc)
+{
+ return examine_prologue (pc, pc+1024, 0);
+}
+
+void
+ia64_frame_init_saved_regs (struct frame_info *frame)
+{
+ CORE_ADDR func_start;
+
+ if (frame->saved_regs)
+ return;
+
+ func_start = get_pc_function_start (frame->pc);
+ examine_prologue (func_start, frame->pc, frame);
+}
+
+static CORE_ADDR
+ia64_find_saved_register (frame, regnum)
+ struct frame_info *frame;
+ int regnum;
+{
+ register CORE_ADDR addr = 0;
+
+ if ((IA64_GR32_REGNUM <= regnum && regnum <= IA64_GR127_REGNUM)
+ || regnum == IA64_VFP_REGNUM
+ || regnum == IA64_VRAP_REGNUM)
+ {
+ FRAME_INIT_SAVED_REGS (frame);
+ return frame->saved_regs[regnum];
+ }
+ else if (regnum == IA64_IP_REGNUM && frame->next)
+ {
+ FRAME_INIT_SAVED_REGS (frame->next);
+ return frame->next->saved_regs[IA64_VRAP_REGNUM];
+ }
+ else
+ {
+ struct frame_info *frame1 = NULL;
+ while (1)
+ {
+ QUIT;
+ frame1 = get_prev_frame (frame1);
+ if (frame1 == 0 || frame1 == frame)
+ break;
+ FRAME_INIT_SAVED_REGS (frame1);
+ if (frame1->saved_regs[regnum])
+ addr = frame1->saved_regs[regnum];
+ }
+ }
+
+ return addr;
+}
+
+void
+ia64_get_saved_register (char *raw_buffer,
+ int *optimized,
+ CORE_ADDR *addrp,
+ struct frame_info *frame,
+ int regnum,
+ enum lval_type *lval)
+{
+ CORE_ADDR addr;
+
+ if (!target_has_registers)
+ error ("No registers.");
+
+ if (optimized != NULL)
+ *optimized = 0;
+ addr = ia64_find_saved_register (frame, regnum);
+ if (addr != 0)
+ {
+ if (lval != NULL)
+ *lval = lval_memory;
+ if (regnum == SP_REGNUM)
+ {
+ if (raw_buffer != NULL)
+ {
+ /* Put it back in target format. */
+ store_address (raw_buffer, REGISTER_RAW_SIZE (regnum), (LONGEST) addr);
+ }
+ if (addrp != NULL)
+ *addrp = 0;
+ return;
+ }
+ if (raw_buffer != NULL)
+ read_memory (addr, raw_buffer, REGISTER_RAW_SIZE (regnum));
+ }
+ else if (IA64_GR32_REGNUM <= regnum && regnum <= IA64_GR127_REGNUM)
+ {
+ /* r32 - r127 must be fetchable via memory. If they aren't,
+ then the register is unavailable */
+ addr = 0;
+ if (lval != NULL)
+ *lval = not_lval;
+ memset (raw_buffer, 0, REGISTER_RAW_SIZE (regnum));
+ }
+ else if (regnum == IA64_IP_REGNUM)
+ {
+ CORE_ADDR pc;
+ if (frame->next)
+ {
+ /* This case will normally be handled above, except when it's
+ frameless or we haven't advanced far enough into the prologue
+ of the top frame to save the register. */
+ addr = REGISTER_BYTE (regnum);
+ if (lval != NULL)
+ *lval = lval_register;
+ pc = ia64_saved_pc_after_call (frame);
+ }
+ else
+ {
+ addr = 0;
+ if (lval != NULL)
+ *lval = not_lval;
+ pc = read_pc ();
+ }
+ store_address (raw_buffer, REGISTER_RAW_SIZE (IA64_IP_REGNUM), pc);
+ }
+ else if (regnum == SP_REGNUM && frame->next)
+ {
+ /* Handle SP values for all frames but the topmost. */
+ addr = 0;
+ if (lval != NULL)
+ *lval = not_lval;
+ store_address (raw_buffer, REGISTER_RAW_SIZE (regnum), frame->frame);
+ }
+ else if (regnum == IA64_BSP_REGNUM)
+ {
+ addr = 0;
+ if (lval != NULL)
+ *lval = not_lval;
+ store_address (raw_buffer, REGISTER_RAW_SIZE (regnum),
+ frame->extra_info->bsp);
+ }
+ else if (regnum == IA64_VFP_REGNUM)
+ {
+ /* If the function in question uses an automatic register (r32-r127)
+ for the frame pointer, it'll be found by ia64_find_saved_register()
+ above. If the function lacks one of these frame pointers, we can
+ still provide a value since we know the size of the frame */
+ CORE_ADDR vfp = frame->frame + frame->extra_info->mem_stack_frame_size;
+ addr = 0;
+ if (lval != NULL)
+ *lval = not_lval;
+ store_address (raw_buffer, REGISTER_RAW_SIZE (IA64_VFP_REGNUM), vfp);
+ }
+ else if (IA64_PR0_REGNUM <= regnum && regnum <= IA64_PR63_REGNUM)
+ {
+ char pr_raw_buffer[MAX_REGISTER_RAW_SIZE];
+ int pr_optim;
+ enum lval_type pr_lval;
+ CORE_ADDR pr_addr;
+ int prN_val;
+ ia64_get_saved_register (pr_raw_buffer, &pr_optim, &pr_addr,
+ frame, IA64_PR_REGNUM, &pr_lval);
+ prN_val = extract_bit_field ((unsigned char *) pr_raw_buffer,
+ regnum - IA64_PR0_REGNUM, 1);
+ store_unsigned_integer (raw_buffer, REGISTER_RAW_SIZE (regnum), prN_val);
+ addr = 0;
+ if (lval != NULL)
+ *lval = not_lval;
+ }
+ else if (IA64_NAT0_REGNUM <= regnum && regnum <= IA64_NAT31_REGNUM)
+ {
+ char unat_raw_buffer[MAX_REGISTER_RAW_SIZE];
+ int unat_optim;
+ enum lval_type unat_lval;
+ CORE_ADDR unat_addr;
+ int unatN_val;
+ ia64_get_saved_register (unat_raw_buffer, &unat_optim, &unat_addr,
+ frame, IA64_UNAT_REGNUM, &unat_lval);
+ unatN_val = extract_bit_field ((unsigned char *) unat_raw_buffer,
+ regnum - IA64_NAT0_REGNUM, 1);
+ store_unsigned_integer (raw_buffer, REGISTER_RAW_SIZE (regnum),
+ unatN_val);
+ addr = 0;
+ if (lval != NULL)
+ *lval = not_lval;
+ }
+ else if (IA64_NAT32_REGNUM <= regnum && regnum <= IA64_NAT127_REGNUM)
+ {
+ int natval = 0;
+ /* Find address of general register corresponding to nat bit we're
+ interested in. */
+ CORE_ADDR gr_addr =
+ ia64_find_saved_register (frame,
+ regnum - IA64_NAT0_REGNUM + IA64_GR0_REGNUM);
+ if (gr_addr)
+ {
+ /* Compute address of nat collection bits */
+ CORE_ADDR nat_addr = gr_addr | 0x1f8;
+ CORE_ADDR bsp = read_register (IA64_BSP_REGNUM);
+ CORE_ADDR nat_collection;
+ int nat_bit;
+ /* If our nat collection address is bigger than bsp, we have to get
+ the nat collection from rnat. Otherwise, we fetch the nat
+ collection from the computed address. */
+ if (nat_addr >= bsp)
+ nat_collection = read_register (IA64_RNAT_REGNUM);
+ else
+ nat_collection = read_memory_integer (nat_addr, 8);
+ nat_bit = (gr_addr >> 3) & 0x3f;
+ natval = (nat_collection >> nat_bit) & 1;
+ }
+ store_unsigned_integer (raw_buffer, REGISTER_RAW_SIZE (regnum), natval);
+ addr = 0;
+ if (lval != NULL)
+ *lval = not_lval;
+ }
+ else
+ {
+ if (lval != NULL)
+ *lval = lval_register;
+ addr = REGISTER_BYTE (regnum);
+ if (raw_buffer != NULL)
+ read_register_gen (regnum, raw_buffer);
+ }
+ if (addrp != NULL)
+ *addrp = addr;
+}
+
+/* Should we use EXTRACT_STRUCT_VALUE_ADDRESS instead of
+ EXTRACT_RETURN_VALUE? GCC_P is true if compiled with gcc
+ and TYPE is the type (which is known to be struct, union or array). */
+int
+ia64_use_struct_convention (int gcc_p, struct type *type)
+{
+ /* FIXME: Need to check for HFAs; structures containing (only) up to 8
+ floating point values of the same size are returned in floating point
+ registers. */
+ return TYPE_LENGTH (type) > 32;
+}
+
+void
+ia64_extract_return_value (struct type *type, char *regbuf, char *valbuf)
+{
+ if (TYPE_CODE (type) == TYPE_CODE_FLT)
+ ia64_register_convert_to_virtual (IA64_FR8_REGNUM, type,
+ &regbuf[REGISTER_BYTE (IA64_FR8_REGNUM)], valbuf);
+ else
+ memcpy (valbuf, &regbuf[REGISTER_BYTE (IA64_GR8_REGNUM)], TYPE_LENGTH (type));
+}
+
+/* FIXME: Turn this into a stack of some sort. Unfortunately, something
+ like this is necessary though since the IA-64 calling conventions specify
+ that r8 is not preserved. */
+static CORE_ADDR struct_return_address;
+
+CORE_ADDR
+ia64_extract_struct_value_address (char *regbuf)
+{
+ /* FIXME: See above. */
+ return struct_return_address;
+}
+
+void
+ia64_store_struct_return (CORE_ADDR addr, CORE_ADDR sp)
+{
+ /* FIXME: See above. */
+ /* Note that most of the work was done in ia64_push_arguments() */
+ struct_return_address = addr;
+}
+
+int
+ia64_frameless_function_invocation (struct frame_info *frame)
+{
+ /* FIXME: Implement */
+ return 0;
+}
+
+CORE_ADDR
+ia64_saved_pc_after_call (struct frame_info *frame)
+{
+ return read_register (IA64_BR0_REGNUM);
+}
+
+CORE_ADDR
+ia64_frame_args_address (struct frame_info *frame)
+{
+ /* frame->frame points at the SP for this frame; But we want the start
+ of the frame, not the end. Calling frame chain will get his for us. */
+ return ia64_frame_chain (frame);
+}
+
+CORE_ADDR
+ia64_frame_locals_address (struct frame_info *frame)
+{
+ /* frame->frame points at the SP for this frame; But we want the start
+ of the frame, not the end. Calling frame chain will get his for us. */
+ return ia64_frame_chain (frame);
+}
+
+void
+ia64_init_extra_frame_info (int fromleaf, struct frame_info *frame)
+{
+ CORE_ADDR bsp, cfm;
+
+ frame->extra_info = (struct frame_extra_info *)
+ frame_obstack_alloc (sizeof (struct frame_extra_info));
+
+ if (frame->next == 0)
+ {
+ bsp = read_register (IA64_BSP_REGNUM);
+ cfm = read_register (IA64_CFM_REGNUM);
+
+ }
+ else
+ {
+ struct frame_info *frn = frame->next;
+ CORE_ADDR cfm_addr;
+
+ FRAME_INIT_SAVED_REGS (frn);
+
+ if (frn->saved_regs[IA64_CFM_REGNUM] != 0)
+ cfm = read_memory_integer (frn->saved_regs[IA64_CFM_REGNUM], 8);
+ else
+ cfm = read_register (IA64_CFM_REGNUM);
+
+ bsp = frn->extra_info->bsp;
+ }
+ frame->extra_info->cfm = cfm;
+ frame->extra_info->sof = cfm & 0x7f;
+ frame->extra_info->sol = (cfm >> 7) & 0x7f;
+ if (frame->next == 0)
+ frame->extra_info->bsp = rse_address_add (bsp, -frame->extra_info->sof);
+ else
+ frame->extra_info->bsp = rse_address_add (bsp, -frame->extra_info->sol);
+
+ frame->extra_info->after_prologue = 0;
+ frame->extra_info->mem_stack_frame_size = -1; /* Not yet determined */
+ frame->extra_info->fp_reg = 0;
+}
+
+#define ROUND_UP(n,a) (((n)+(a)-1) & ~((a)-1))
+
+CORE_ADDR
+ia64_push_arguments (int nargs, value_ptr *args, CORE_ADDR sp,
+ int struct_return, CORE_ADDR struct_addr)
+{
+ int argno;
+ value_ptr arg;
+ struct type *type;
+ int len, argoffset;
+ int nslots, rseslots, memslots, slotnum;
+ int floatreg;
+ CORE_ADDR bsp, cfm, pfs, new_bsp;
+
+ nslots = 0;
+ /* Count the number of slots needed for the arguments */
+ for (argno = 0; argno < nargs; argno++)
+ {
+ arg = args[argno];
+ type = check_typedef (VALUE_TYPE (arg));
+ len = TYPE_LENGTH (type);
+
+ /* FIXME: This is crude and it is wrong (IMO), but it matches
+ what gcc does, I think. */
+ if (len > 8 && (nslots & 1))
+ nslots++;
+
+ nslots += (len + 7) / 8;
+ }
+
+ rseslots = (nslots > 8) ? 8 : nslots;
+ memslots = nslots - rseslots;
+
+ cfm = read_register (IA64_CFM_REGNUM);
+
+ bsp = read_register (IA64_BSP_REGNUM);
+ bsp = rse_address_add (bsp, cfm & 0x7f);
+ new_bsp = rse_address_add (bsp, rseslots);
+ write_register (IA64_BSP_REGNUM, new_bsp);
+
+ pfs = read_register (IA64_PFS_REGNUM);
+ pfs &= 0xc000000000000000LL;
+ pfs |= (cfm & 0xffffffffffffLL);
+ write_register (IA64_PFS_REGNUM, pfs);
+
+ cfm &= 0xc000000000000000LL;
+ cfm |= rseslots;
+ write_register (IA64_CFM_REGNUM, cfm);
+
+
+
+ sp = sp - 16 - memslots * 8;
+ sp &= ~0xfLL; /* Maintain 16 byte alignment */
+
+ slotnum = 0;
+ floatreg = IA64_FR8_REGNUM;
+ for (argno = 0; argno < nargs; argno++)
+ {
+ arg = args[argno];
+ type = check_typedef (VALUE_TYPE (arg));
+ len = TYPE_LENGTH (type);
+ if (len > 8 && (slotnum & 1))
+ slotnum++;
+ argoffset = 0;
+ while (len > 0)
+ {
+ char val_buf[8];
+
+ memset (val_buf, 0, 8);
+ memcpy (val_buf, VALUE_CONTENTS (arg) + argoffset, (len > 8) ? 8 : len);
+
+ if (slotnum < rseslots)
+ write_memory (rse_address_add (bsp, slotnum), val_buf, 8);
+ else
+ write_memory (sp + 16 + 8 * (slotnum - rseslots), val_buf, 8);
+
+ argoffset += 8;
+ len -= 8;
+ slotnum++;
+ }
+ if (TYPE_CODE (type) == TYPE_CODE_FLT && floatreg < IA64_FR16_REGNUM)
+ {
+ ia64_register_convert_to_raw (type, floatreg, VALUE_CONTENTS (arg),
+ &registers[REGISTER_BYTE (floatreg)]);
+ floatreg++;
+ }
+ }
+
+ if (struct_return)
+ {
+ store_address (&registers[REGISTER_BYTE (IA64_GR8_REGNUM)],
+ REGISTER_RAW_SIZE (IA64_GR8_REGNUM),
+ struct_addr);
+ }
+
+
+ target_store_registers (-1);
+
+ /* FIXME: This doesn't belong here! Instead, SAVE_DUMMY_FRAME_TOS needs
+ to be defined to call generic_save_dummy_frame_tos(). But at the
+ time of this writing, SAVE_DUMMY_FRAME_TOS wasn't gdbarch'd, so
+ I chose to put this call here instead of using the old mechanisms.
+ Once SAVE_DUMMY_FRAME_TOS is gdbarch'd, all we need to do is add the
+ line
+
+ set_gdbarch_save_dummy_frame_tos (gdbarch, generic_save_dummy_frame_tos);
+
+ to ia64_gdbarch_init() and remove the line below. */
+ generic_save_dummy_frame_tos (sp);
+
+ return sp;
+}
+
+CORE_ADDR
+ia64_push_return_address (CORE_ADDR pc, CORE_ADDR sp)
+{
+ struct partial_symtab *pst;
+
+ /* Attempt to determine and set global pointer (r1) for this pc.
+
+ This rather nasty bit of code searchs for the .dynamic section
+ in the objfile corresponding to the pc of the function we're
+ trying to call. Once it finds the addresses at which the .dynamic
+ section lives in the child process, it scans the Elf64_Dyn entries
+ for a DT_PLTGOT tag. If it finds one of these, the corresponding
+ d_un.d_ptr value is the global pointer. */
+ pst = find_pc_psymtab (pc);
+ if (pst != NULL)
+ {
+ struct obj_section *osect;
+
+ ALL_OBJFILE_OSECTIONS (pst->objfile, osect)
+ {
+ if (strcmp (osect->the_bfd_section->name, ".dynamic") == 0)
+ break;
+ }
+
+ if (osect < pst->objfile->sections_end)
+ {
+ CORE_ADDR addr;
+
+ addr = osect->addr;
+ while (addr < osect->endaddr)
+ {
+ int status;
+ LONGEST tag;
+ char buf[8];
+
+ status = target_read_memory (addr, buf, sizeof (buf));
+ if (status != 0)
+ break;
+ tag = extract_signed_integer (buf, sizeof (buf));
+
+ if (tag == DT_PLTGOT)
+ {
+ CORE_ADDR global_pointer;
+
+ status = target_read_memory (addr + 8, buf, sizeof (buf));
+ if (status != 0)
+ break;
+ global_pointer = extract_address (buf, sizeof (buf));
+
+ /* The payoff... */
+ write_register (IA64_GR1_REGNUM, global_pointer);
+ break;
+ }
+
+ if (tag == DT_NULL)
+ break;
+
+ addr += 16;
+ }
+ }
+ }
+
+ write_register (IA64_BR0_REGNUM, CALL_DUMMY_ADDRESS ());
+ return sp;
+}
+
+void
+ia64_store_return_value (struct type *type, char *valbuf)
+{
+ if (TYPE_CODE (type) == TYPE_CODE_FLT)
+ {
+ ia64_register_convert_to_raw (type, IA64_FR8_REGNUM, valbuf,
+ &registers[REGISTER_BYTE (IA64_FR8_REGNUM)]);
+ target_store_registers (IA64_FR8_REGNUM);
+ }
+ else
+ write_register_bytes (REGISTER_BYTE (IA64_GR8_REGNUM),
+ valbuf, TYPE_LENGTH (type));
+}
+
+void
+ia64_pop_frame (void)
+{
+ generic_pop_current_frame (ia64_pop_frame_regular);
+}
+
+static void
+ia64_pop_frame_regular (struct frame_info *frame)
+{
+ int regno;
+ CORE_ADDR bsp, cfm, pfs;
+
+ FRAME_INIT_SAVED_REGS (frame);
+
+ for (regno = 0; regno < ia64_num_regs; regno++)
+ {
+ if (frame->saved_regs[regno]
+ && (!(IA64_GR32_REGNUM <= regno && regno <= IA64_GR127_REGNUM))
+ && regno != pc_regnum
+ && regno != sp_regnum
+ && regno != IA64_PFS_REGNUM
+ && regno != IA64_CFM_REGNUM
+ && regno != IA64_BSP_REGNUM
+ && regno != IA64_BSPSTORE_REGNUM)
+ {
+ write_register (regno,
+ read_memory_integer (frame->saved_regs[regno],
+ REGISTER_RAW_SIZE (regno)));
+ }
+ }
+
+ write_register (sp_regnum, FRAME_CHAIN (frame));
+ write_pc (FRAME_SAVED_PC (frame));
+
+ cfm = read_register (IA64_CFM_REGNUM);
+
+ if (frame->saved_regs[IA64_PFS_REGNUM])
+ {
+ pfs = read_memory_integer (frame->saved_regs[IA64_PFS_REGNUM],
+ REGISTER_RAW_SIZE (IA64_PFS_REGNUM));
+ }
+ else
+ pfs = read_register (IA64_PFS_REGNUM);
+
+ /* Compute the new bsp by *adding* the difference between the
+ size of the frame and the size of the locals (both wrt the
+ frame that we're going back to). This seems kind of strange,
+ especially since it seems like we ought to be subtracting the
+ size of the locals... and we should; but the linux kernel
+ wants bsp to be set at the end of all used registers. It's
+ likely that this code will need to be revised to accomodate
+ other operating systems. */
+ bsp = rse_address_add (frame->extra_info->bsp,
+ (pfs & 0x7f) - ((pfs >> 7) & 0x7f));
+ write_register (IA64_BSP_REGNUM, bsp);
+
+ /* FIXME: What becomes of the epilog count in the PFS? */
+ cfm = (cfm & ~0xffffffffffffLL) | (pfs & 0xffffffffffffLL);
+ write_register (IA64_CFM_REGNUM, cfm);
+
+ flush_cached_frames ();
+}
+
+static void
+ia64_remote_translate_xfer_address (CORE_ADDR memaddr, int nr_bytes,
+ CORE_ADDR *targ_addr, int *targ_len)
+{
+ *targ_addr = memaddr;
+ *targ_len = nr_bytes;
+}
+
+static struct gdbarch *
+ia64_gdbarch_init (struct gdbarch_info info, struct gdbarch_list *arches)
+{
+ struct gdbarch *gdbarch;
+
+ arches = gdbarch_list_lookup_by_info (arches, &info);
+ if (arches != NULL)
+ return arches->gdbarch;
+
+ gdbarch = gdbarch_alloc (&info, NULL);
+
+ set_gdbarch_short_bit (gdbarch, 16);
+ set_gdbarch_int_bit (gdbarch, 32);
+ set_gdbarch_long_bit (gdbarch, 64);
+ set_gdbarch_long_long_bit (gdbarch, 64);
+ set_gdbarch_float_bit (gdbarch, 32);
+ set_gdbarch_double_bit (gdbarch, 64);
+ set_gdbarch_long_double_bit (gdbarch, 64);
+ set_gdbarch_ptr_bit (gdbarch, 64);
+
+ set_gdbarch_num_regs (gdbarch, ia64_num_regs);
+ set_gdbarch_sp_regnum (gdbarch, sp_regnum);
+ set_gdbarch_fp_regnum (gdbarch, fp_regnum);
+ set_gdbarch_pc_regnum (gdbarch, pc_regnum);
+
+ set_gdbarch_register_name (gdbarch, ia64_register_name);
+ set_gdbarch_register_size (gdbarch, 8);
+ set_gdbarch_register_bytes (gdbarch, ia64_num_regs * 8 + 128*8);
+ set_gdbarch_register_byte (gdbarch, ia64_register_byte);
+ set_gdbarch_register_raw_size (gdbarch, ia64_register_raw_size);
+ set_gdbarch_max_register_raw_size (gdbarch, 16);
+ set_gdbarch_register_virtual_size (gdbarch, ia64_register_virtual_size);
+ set_gdbarch_max_register_virtual_size (gdbarch, 16);
+ set_gdbarch_register_virtual_type (gdbarch, ia64_register_virtual_type);
+
+ set_gdbarch_skip_prologue (gdbarch, ia64_skip_prologue);
+
+ set_gdbarch_frame_num_args (gdbarch, frame_num_args_unknown);
+ set_gdbarch_frameless_function_invocation (gdbarch, ia64_frameless_function_invocation);
+
+ set_gdbarch_saved_pc_after_call (gdbarch, ia64_saved_pc_after_call);
+
+ set_gdbarch_frame_chain (gdbarch, ia64_frame_chain);
+ set_gdbarch_frame_chain_valid (gdbarch, func_frame_chain_valid);
+ set_gdbarch_frame_saved_pc (gdbarch, ia64_frame_saved_pc);
+
+ set_gdbarch_frame_init_saved_regs (gdbarch, ia64_frame_init_saved_regs);
+ set_gdbarch_get_saved_register (gdbarch, ia64_get_saved_register);
+
+ set_gdbarch_register_convertible (gdbarch, ia64_register_convertible);
+ set_gdbarch_register_convert_to_virtual (gdbarch, ia64_register_convert_to_virtual);
+ set_gdbarch_register_convert_to_raw (gdbarch, ia64_register_convert_to_raw);
+
+ set_gdbarch_use_struct_convention (gdbarch, ia64_use_struct_convention);
+ set_gdbarch_extract_return_value (gdbarch, ia64_extract_return_value);
+
+ set_gdbarch_store_struct_return (gdbarch, ia64_store_struct_return);
+ set_gdbarch_store_return_value (gdbarch, ia64_store_return_value);
+ set_gdbarch_extract_struct_value_address (gdbarch, ia64_extract_struct_value_address);
+
+ set_gdbarch_memory_insert_breakpoint (gdbarch, ia64_memory_insert_breakpoint);
+ set_gdbarch_memory_remove_breakpoint (gdbarch, ia64_memory_remove_breakpoint);
+ set_gdbarch_breakpoint_from_pc (gdbarch, ia64_breakpoint_from_pc);
+ set_gdbarch_read_pc (gdbarch, ia64_read_pc);
+ set_gdbarch_write_pc (gdbarch, ia64_write_pc);
+
+ /* Settings for calling functions in the inferior. */
+ set_gdbarch_use_generic_dummy_frames (gdbarch, 1);
+ set_gdbarch_call_dummy_length (gdbarch, 0);
+ set_gdbarch_push_arguments (gdbarch, ia64_push_arguments);
+ set_gdbarch_push_return_address (gdbarch, ia64_push_return_address);
+ set_gdbarch_pop_frame (gdbarch, ia64_pop_frame);
+
+ set_gdbarch_call_dummy_p (gdbarch, 1);
+ set_gdbarch_call_dummy_words (gdbarch, ia64_call_dummy_words);
+ set_gdbarch_sizeof_call_dummy_words (gdbarch, sizeof (ia64_call_dummy_words));
+ set_gdbarch_call_dummy_breakpoint_offset_p (gdbarch, 1);
+ set_gdbarch_init_extra_frame_info (gdbarch, ia64_init_extra_frame_info);
+ set_gdbarch_frame_args_address (gdbarch, ia64_frame_args_address);
+ set_gdbarch_frame_locals_address (gdbarch, ia64_frame_locals_address);
+
+ /* We won't necessarily have a frame pointer and even if we do,
+ it winds up being extraordinarly messy when attempting to find
+ the frame chain. So for the purposes of creating frames (which
+ is all read_fp() is used for), simply use the stack pointer value
+ instead. */
+ set_gdbarch_read_fp (gdbarch, generic_target_read_sp);
+ set_gdbarch_write_fp (gdbarch, generic_target_write_sp);
+
+ /* Settings that should be unnecessary. */
+ set_gdbarch_inner_than (gdbarch, core_addr_lessthan);
+
+ set_gdbarch_read_sp (gdbarch, generic_target_read_sp);
+ set_gdbarch_write_sp (gdbarch, generic_target_write_sp);
+
+ set_gdbarch_call_dummy_location (gdbarch, AT_ENTRY_POINT);
+ set_gdbarch_call_dummy_address (gdbarch, entry_point_address);
+ set_gdbarch_call_dummy_breakpoint_offset (gdbarch, 0);
+ set_gdbarch_call_dummy_start_offset (gdbarch, 0);
+ set_gdbarch_pc_in_call_dummy (gdbarch, generic_pc_in_call_dummy);
+ set_gdbarch_call_dummy_stack_adjust_p (gdbarch, 0);
+ set_gdbarch_push_dummy_frame (gdbarch, generic_push_dummy_frame);
+ set_gdbarch_fix_call_dummy (gdbarch, generic_fix_call_dummy);
+
+ set_gdbarch_decr_pc_after_break (gdbarch, 0);
+ set_gdbarch_function_start_offset (gdbarch, 0);
+
+ set_gdbarch_remote_translate_xfer_address (
+ gdbarch, ia64_remote_translate_xfer_address);
+
+ return gdbarch;
+}
+
+void
+_initialize_ia64_tdep (void)
+{
+ register_gdbarch_init (bfd_arch_ia64, ia64_gdbarch_init);
+
+ tm_print_insn = print_insn_ia64;
+ tm_print_insn_info.bytes_per_line = SLOT_MULTIPLIER;
+}