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-rw-r--r--bfd/VERSION1
-rwxr-xr-xbfd/aout.c5
-rwxr-xr-xbfd/bfd.doc705
-rwxr-xr-xbfd/cplus-dem.c942
-rw-r--r--bfd/filemode.c193
5 files changed, 1845 insertions, 1 deletions
diff --git a/bfd/VERSION b/bfd/VERSION
new file mode 100644
index 0000000..ba66466
--- /dev/null
+++ b/bfd/VERSION
@@ -0,0 +1 @@
+0.0
diff --git a/bfd/aout.c b/bfd/aout.c
index f857897..9c3e1d8 100755
--- a/bfd/aout.c
+++ b/bfd/aout.c
@@ -20,7 +20,10 @@ the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
/* $Id$
* $Log$
- * Revision 1.1 1991/03/21 21:11:23 gumby
+ * Revision 1.1.1.1 1991/03/21 21:11:23 gumby
+ * Back from Intel with Steve
+ *
+ * Revision 1.1 1991/03/21 21:11:23 gumby
* Initial revision
*
* Revision 1.2 1991/03/15 18:16:52 rich
diff --git a/bfd/bfd.doc b/bfd/bfd.doc
new file mode 100755
index 0000000..3e3183e
--- /dev/null
+++ b/bfd/bfd.doc
@@ -0,0 +1,705 @@
+This file contains -*- Text -*-.
+
+BFD is a set of routines for reading and writing binary files.
+
+The user should call only the interface routines at the end of bfd.h.
+The one I'm working out of is /4/gumby/bfd/bfd.h
+
+ Sample "strip" program using BFD:
+
+ #include "bfd.h"
+
+ doit ()
+ {
+ ibfd = bfd_openr(...)
+ obfd = bfd_openw(...)
+ bfd_check_format (ibfd, object);
+ bfd_set_format (obfd, object);
+
+ bfd_set_arch_mach (obfd, ...)
+ bfd_set_start_address (obfd, ...)
+ etc...
+
+ [optionally:
+ asymbol * foo = malloc (get_symtab_upper_bound (ibfd));
+ bfd_canonicalize_symtab (ibfd, foo);
+ <sort foo, frob foo, etc, using asymbol def from bfd.h>
+ bfd_set_symtab (obfd, foo, updated_symbol_count);
+ ]
+
+ bfd_map_over_sections (abfd, setup, NULL);
+ bfd_map_over_sections (abfd, cleaner, NULL);
+
+ bfd_close (obfd);
+ bfd_close (ibfd);
+ }
+
+ setup (ibfd, sect)
+ {
+ osect = make_section (obfd, bfd_section_name (ibfd, sect));
+ bfd_set_section_size (obfd, osect, bfd_section_size (ibfd, sect));
+ ...
+ }
+
+ cleaner (ibfd, sect)
+ {
+ osect = bfd_get_section_by_name (obfd,
+ bfd_section_name (ibfd, sect));
+ bfd_copy_section (ibfd, sect, obfd, osect);
+ [perhaps: bfd_set_reloc (osect, NULL, 0); ]
+ }
+
+
+
+BFD is a package for manipulating binary files required for developing
+programs. It implements a group of structured operations designed to
+shield the programmer from the underlying representation of these
+binary files. It understands object (compiled) files, archive
+libraries, and core files. It is designed to work in a variety of
+target environments.
+
+To use the library, include bfd.h and link with libbfd.a.
+
+A bfd iteself is a representation for a particular file. It is opened
+in a manner similar to a file; code then manipulates it rather than
+the raw files.
+
+BFD makes a distinction between TARGETS (families of file formats) and
+FORMATS (individual file formats). For instance, the "sun4os4" target
+can handle core, object and archive formats of files. The exact
+layout of the different formats depends on the target environment.
+
+The target "default" means the first one known (usually used for
+environments that only support one format, or where the common format
+is known at compile or link time). The target NULL means the one
+specified at runtime in the environment variable GNUTARGET; if that is
+null or not defined then the first entry in the target list is chosen
+(on output), or all targets are searched (on input) to find a matching
+one..
+
+Most programs should use the target NULL.
+
+There is a way to get a list of the names of all the targets:
+char** bfd_target_list ()
+ This function returns a freshly-malloced list of all the
+ defined targets (or NULL if it could not malloc). The names
+ are read-only. You could use this to prompt the user, or
+ perhaps to error-check.
+
+char * bfd_format_string (bfd_format format)
+ This function will give you a printable, single-word description
+ (like "core" or "archive") for a bfd format.
+
+Error handling
+
+General rules:
+funtions which are boolean return true on success and false on failure
+(unless they're a predicate). Functions which return pointers to
+objects return NULL on error. The specifics are documented with each
+function.
+
+If a function fails, you should check the variable bfd_error. If the
+value is no_error, then check the C variable errno just as you would
+with any other program. The other values bfd_error may take on are
+documented in bfd.h.
+
+If you would prefer a comprehensible string for the error message, use
+the function bfd_errmsg:
+ char * bfd_errmsg (error_tag)
+This function returns a read-only string which documents the error
+code. If the error code is no_error then it will return a string
+depending on the value of errno.
+
+bfd_perror() is like the perror() function except it understands
+bfd_error.
+
+Operations on bfds themselves
+
+bfd * bfd_openr (char *filename, char *target);
+bfd * bfd_fdopenr (int fd, char *target, char *filename);
+
+ Open a binary file for reading. TARGET is the type of the file,
+ a char string like "sun4os4" or "elf". (Note this is not the
+ "function" of the file, e.g. an object versus a core file
+ versus an archive, but instead describes how all these files
+ are encoded.) Returns a new bfd or NULL upon failure.
+
+bfd * bfd_openw (char *filename, char *target);
+
+ Open a file named `filename' for writing. If an existing
+ file has the same name, then it will be overwritten by a
+ successful bfd_close on the returned bfd. Will return either
+ a new bfd or NULL upon failure.
+
+boolean bfd_close (bfd *abfd);
+
+ Close a BFD opened for either reading or writing. May involve
+ several filesystem operations, depending on the data format;
+ some things may not be known to the system until file-closing
+ time. Returns true if it successfully wrote the file, false
+ if not. A false return will not leave a partially-written
+ file behind with the name supplied to bfd_openw.
+
+ On a bfd open for reading will generally successfully
+ complete.
+
+ It is an error to call this on a file opened from inside an
+ archive.
+
+ FIXME -- show which error codes may be recoverable and
+ followed by another call to bfd_close!
+
+
+The defined formats are specified by the enumeration bfd_format.
+
+boolean bfd_check_format (bfd *abfd, bfd_format format);
+
+ This routine must be called after a bfd_openr. It sets up
+ internal data structures based on the contents of the file.
+ It returns FALSE if the file is not really in the specified
+ format.
+
+boolean bfd_set_format (bfd *abfd, bfd_format format);
+
+ This routine must be called after a bfd_openw. It sets up
+ internal data structures for the proper format of file.
+ It returns FALSE if that format is not supported for output
+ (e.g. core files).
+
+The following macros may be used to obtain information about a bfd:
+
+bfd_get_filename -- returns a pointer to a null-terminated string
+ which names the bfd's file, or NULL if that is not known.
+ Don't side-effect this string!
+bfd_get_format -- returns the format code for the bfd.
+bfd_get_target -- returns the string which names the bfd's target.
+bfd_get_mtime -- returns an time_t indicating the modification time of an
+ input bfd, if that could be determined, or 0 of not.
+
+Object files have certain properties. For input bfds, these
+properties may be read at any time. For output bfds you should set
+them before you begin building any sections.
+
+bfd_vma bfd_get_start_address (bfd *abfd);
+
+ Returns the address in an object file where execution will begin.
+
+boolean bfd_set_start_address (bfd *abfd, int vma);
+
+ Set the address where execution will start in an object file.
+
+ If the address you select is incorrect for your architecture
+ (for instance, if it's required to be on a page_boundary and
+ your supplied starting address is not, then you may get the
+ invalid_operation error. It is not always possible to
+ generate an error in this case.
+
+An object file has an architecture, which is the general instruction
+set of the instructions that it contains. Architectures are defined in
+enum bfd_architecture in bfd.h. New architectures can be added by
+putting them in the enum, updating architectures.c, and adding code to
+handle them for the object files that know that architecture. The
+bfd_architecture values are not stored in files, but are only used
+within the BFD library and its callers.
+
+An object file also has a machine type, which is the specific machine
+within the architecture. For example, if the architecture is bfd_arch_m68k,
+the Motorola 68000 series, then the machine type might be 68010, the mc68010
+chip. For architectures such as the SPARC where specific versions of
+the architecture exist, the version number should probably be used.
+
+Particular object file formats may or may not store the machine architecture
+and type. When copying an object file, you should copy these fields.
+Most callers of BFD will not need to know the particular values that
+these fields contain, but will instead propagate them from file to file,
+or compare the architectures from two files.
+
+enum bfd_architecture bfd_get_architecture (bfd *abfd);
+unsigned long bfd_get_machine (bfd *abfd);
+
+ Get the machine type and architecture.
+
+boolean bfd_set_arch_mach (bfd *abfd, enum bfd_architecture arch,
+ unsigned long machine);
+
+ Set the architecture and machine type. The result is true
+ if the object file can exactly represent the specified type.
+ The result is false otherwise.
+
+boolean bfd_arch_compatible (bfd *abfd, bfd *bbfd,
+ enum bfd_architecture *res_arch,
+ unsigned long *res_machine);
+
+ Decides whether two BFD's contain compatible architectures and
+ machine types. If the result is TRUE and the res_arch and
+ res_machine pointers are non-NULL, the resulting "merged"
+ architecture and machine type are returned through the pointers.
+ A linker could call this to decide whether two object files
+ can be linked, and to deterine the arch and machine type of
+ the resulting file.
+
+char * bfd_printable_arch_mach (enum bfd_architecture arch,
+ unsigned long machine);
+
+ Returns a printable string that represents the particular
+ combination of architecture and machine type.
+
+boolean bfd_scan_arch_mach (char *string, enum bfd_architecture *archp,
+ unsigned long *machinep);
+
+ Examines a printable string and tries to extract an
+ architecture and machine type from it. The intended use is for
+ parsing specifications from the user, e.g. command line
+ arguments. The result is true if a known architecture was
+ found, and the resulting architecture and machine type are
+ stored through the argument pointers. Note that an
+ architecture scannable by this function might not be
+ representable by the particular object file format in use.
+ (i.e. bfd_set_arch_mach might return false).
+
+
+There are also a number of boolean flags which apply to object bfds.
+
+flagword bfd_get_file_flags (bfd *abfd);
+
+ returns a flagword containing the bfd's flags.
+
+boolean bfd_set_file_flags (bfd *abfd, flagword flags,
+ boolean on_or_off);
+
+ sets (on_or_off == true) or clears (on_or_off == false) the flags
+ specified by flagword. All other flags are unaffected.
+ Some flag combinations don't make sense; It is not always
+ possible to detect them (since they may depend on other information).
+ Returns true if the flags could be modified as requested,
+ false if not. Upon a false return, no flags will have been
+ altered.
+
+
+flagword bfd_applicable_file_flags (bfd *abfd);
+
+ returns a flagword with bits set for all the flags which are
+ meaningful for the bfd.
+
+The flags are:
+ HAS_RELOC -- file contains unresolved relocation information.
+ EXEC_P -- file can be executed. These two may both be on in the
+ case of some dynamically-linked binaries.
+ HAS_LINENO -- has line number information.
+ HAS_DEBUG -- has debugging information.
+ HAS_SYMS -- has any symbols.
+ HAS_LOCALS -- has local symbols.
+ DYNAMIC -- binary is dynamically linked.
+ WP_TEXT -- text is write-protected
+ D_PAGED -- binary should be demand-paged
+
+These flags are one bit wide and may be OR-ed together with |.
+
+If you are building a large application with bfd there may be data
+specific to your program that you may wish to associate with a bfd.
+Rather than require you to build a parallel table structure, bfd
+provides a void* pointer in each bfd for arbitrary user data. The
+macro bfd_usrdata (bfd *abfd) extracts these data; you may set them
+with = (ie bfd_usrdata (my_bfd) = frob_it (my_bfd, moon_phase);).
+
+Object and core files have sections.
+
+File sections are represented by opaque pointers. You may map over
+the sections of a file or you may ask for one by name. Note that not
+all files may have all the possible sections.
+
+Section pointers are valid from the time you get them until the bfd
+to which they refer is closed.
+
+When doing output, you must set up all the file's sections before
+outputting to any. All that means is that all the file's sections
+must have already been created and their size set before output
+commences.
+
+Each section contains some small information, plus three chunks of
+data in the object file: contents, relocation, and line numbers.
+In some file formats (e.g. a.out), the line number part is always
+empty, and line number information (if any) is instead recorded in
+the symbol table.
+
+sec_ptr bfd_get_section_by_name (bfd *abfd, char *name);
+ Returns a section named NAME, or NULL if none by that name
+ exists. Works on input and output bfds.
+
+sec_ptr bfd_make_section (bfd *abfd, char *name);
+ Creates a section named name in the output bfd abfd.
+ returns NULL if it cannot create the section (if, for instance,
+ the output format does not permit such a section). If a
+ section with that name already exists, it is returned; a new
+ one with the same name is NOT created.
+
+unsigned int bfd_count_sections (bfd *abfd)
+
+ This function returns the number of sections in the bfd abfd.
+
+void bfd_map_over_sections (bfd *abfd, void (*operation)(),
+ void *user_storage);
+
+ This is how you operate on all sections of an input file.
+ Pass in a function pointer. The function will be called for each
+ section of the file, in random order. It will be passed
+ three arguments: the bfd, the sec_ptr for the section, and
+ whatever was passed in as user_storage.
+
+char * bfd_section_name (bfd *abfd, sec_ptr ptr);
+
+ Produces the name of a section, e.g. ".text" or ".data".
+ This will produce arbitrary names for files with extensible
+ section names (e.g. COFF, ELF) so don't assume that you will
+ only see a few values here.
+
+long bfd_section_size (bfd *abfd, sec_ptr ptr);
+
+ The size of a section in bytes. Result == -1 for error.
+
+boolean bfd_set_section_size (bfd *abfd, sec_ptr section unsigned long size);
+
+ Set the size of a section. This must be done before any data
+ transfer is done for the section.
+
+bfd_vma bfd_section_vma (bfd *abfd, sec_ptr ptr);
+
+ Virtual memory address where a section "belongs".
+
+boolean bfd_set_section_vma (bfd *abfd, bfd_vma vma);
+
+ Set the virtual memory address of a section.
+
+int bfd_get_section_alignment (bfd *abfd, sec_ptr ptr);
+
+ returns the alignment of a section. If alignment is not
+ possible, return value is undefined.
+
+boolean bfd_set_section_alignment (bfd *abfd, sec_ptr ptr, int alignment)
+
+ returns true if it can set the section to the requested value.
+ Alignment is an integer; it refers to the power of two
+ specifying the byte boundary we want (ie 0 is byte-aligned; 4
+ is word aligned). If the requested alignment is not available
+ any existing value is unchanged.
+
+Sections have properties just as object files may:
+
+flagword bfd_get_section_flags (bfd *abfd, sec_ptr section);
+
+ returns a flagword containing the section's flags.
+
+boolean bfd_set_section_flags (bfd *abfd, sec_ptr section,
+ flagword flags, boolean on_or_off);
+
+ sets (on_or_off == true) or clears (on_or_off == false) the flags
+ specified by flagword. All other flags are unaffected.
+ Some flag combinations don't make sense; It is not always
+ possible to detect them (since they may depend on other information).
+ Returns true if the flags could me modified as requested,
+ false if not. Unpon a false return, no flags will have been
+ altered.
+
+flagword bfd_applicable_section_flags (bfd *abfd);
+
+ returns a flagword with bits set for all the flags which are
+ meaningful for a section.
+
+The flags are:
+
+ SEC_BALIGN -- segment can be byte-aligned.
+ SEC_RELOC -- segment should be relocated.
+ SEC_ALLOC -- when converted into a memory image with the intent of
+ constructing a runable process, memory space will be
+ allocated for this section.
+ SEC_LOAD -- when converted into a memory image with the intent of
+ constructing a runable process, section contents will be
+ copied from the object file into memory. When this flag
+ is set, SEC_ALLOC is guaranteed to also be set.
+ SEC_HAS_CONTENTS -- The contents of this section exist in the
+ object file. Sections whose contents do not exist in the
+ object file may still have their contents read. On read,
+ a segment filled with zeroes will be invented to satisfy
+ the read request. It is an error to attempt to set the
+ contents of a section that has no contents.
+
+These last three probably need some explanation. In a traditional,
+native unix object format, there are three real sections, text, data,
+and bss. The text section will be allocated memory on exec, and will
+be loaded from file into memory on exec. So the flags for a
+traditional unix text section would typically be at least (SEC_ALLOC |
+SEC_LOAD | SEC_HAS_CONTENTS). The data section has basically these
+same traits. The bss section, however is a little different. It is
+not relocated, and it is not loaded from file on exec, but it is
+allocated memory on exec. Thus, its flags would be more like
+(SEC_ALLOC). It is possible to have a section which is the converse
+of the bss section. That is, (SEC_HAS_CONTENTS & ~SEC_ALLOC). This
+could be anything from profiling information or notes from one pass of
+a toolchain to another to time and version stamp information.
+
+Note that the section flags currently lack information on position
+dependance.
+
+boolean bfd_get_section_contents (bfd *abfd, sec_ptr section,
+ unsigned char *location,
+ int offset, int count);
+
+ Stores count bytes from the section's contents starting at
+ offset from within those contents. The values are stored into
+ location. Returns true if it could do so. Supplying invalid
+ values for offset and count will produce unpredictable results.
+
+boolean bfd_set_section_contents (bfd *abfd, sec_ptr section,
+ unsigned char *location,
+ int offset, int count);
+ Stores count bytes from location into offset within the
+ section contents. You need not write all the contents contiguously
+ (that is, you may write words 5-7 followed by 0-4 if you
+ wish). However once you start writing into a section, any
+ other sections into which you have previously written are
+ considered finished, and you may not write in them any more.
+
+*** Line numbers ***
+
+bfd_get_section_lineno_size (bfd *abfd, sec_ptr section);
+ Returns how many bytes of line numbers are associated with this
+ section.
+
+bfd_set_section_lineno_size (bfd *abfd, sec_ptr section, unsigned long val);
+ Sets the number of bytes of line numbers that this section should
+ contain.
+
+boolean bfd_get_section_linenos (bfd *abfd, sec_ptr section,
+ unsigned char *location,
+ int offset, int count);
+ Same as get_section_contents, except that it works on the linenos
+ for this section.
+
+boolean bfd_set_section_linenos (bfd *abfd, sec_ptr section,
+ unsigned char *location,
+ int offset, int count);
+ Same as set_section_contents, except that it works on the linenos
+ for this section.
+
+As with files, you may associate arbitrary program-specific data with
+a section of a bfd. The following two functions are provided for
+manipulating these data:
+
+void * bfd_get_section_userdata (bfd *abfd, sec_ptr section)
+ Returns whatever was stored in section's user data, or NULL if nothing.
+
+boolean bfd_set_section_userdata (bfd *abfd, sec_ptr section, void *contents)
+ Set the section contents. Returns true if it can, false if not.
+
+Core files
+
+Core files are currently only supported for reading.
+
+Apart from opening them, looking at the various sections (generally
+the .data, .stack, and .regs sections; maybe a .user_struct section
+eventually), you can make some queries about the status of the core
+file, detailed below. The ".regs" section contains the general and
+floating point registers of the process that died, in some machine-
+specific order and format "intended to be unsurprising to someone who
+knows the machine".
+
+char * bfd_core_file_failing_command (bfd *abfd);
+
+ The command name of the program that failed, creating the core file.
+ The result is NULL if BFD can't figure out what the failing command was.
+
+int bfd_core_file_failing_signal (bfd *abfd);
+
+ The signal number which caused the program to die, causing the
+ core file to be created. It will be positive if valid.
+
+boolean core_file_matches_executable_p (bfd *core_bfd, bfd *exec_bfd);
+
+ For debuggers, checks whether a core file "matches" (is likely to
+ have come from) an executable file. This will not be perfect on
+ most systems, but will just provide a way to reject gross mismatches.
+
+Archives.
+
+An archive is a special file which can contain other files.
+Originally it was intended to be a general way to group files, the way
+tar is today. But now it is used almost exclusively to hold object
+files.
+
+An archive may be opened for reading or writing just like any other
+bfd. Once it is open for reading you may obtain bfds for each of the
+files contained within it with the following function:
+
+bfd * bfd_openr_next_archived_file (bfd *arch_bfd, bfd *last_file);
+
+ If called with NULL as the second argument, returns the first
+ file contained in the archive arch_bfd. If called with a file
+ contained within arch_bfd, returns the one which follows that
+ one, or NULL if it was the last. Returns NULL also if the
+ bfd supplied as last_file did not come from the archive arch_bfd.
+
+Any bfd open for read may be placed in an output archive. When the
+output archive is closed, the contents will be placed into the
+archive.
+
+You control the order of files in an archive. You set the first one
+with the following function:
+
+boolean bfd_set_archive_head (bfd *output_archive, bfd *new_head)
+
+ This function sets the first file in the archive
+ output_archive to be the bfd new_head.
+
+bfd's contain a pointer called next, which is bfd *. It is used by
+bfd_close when an archive is closed to decide which file should next
+go into the archive. So to place a group of files into an archive,
+open bfds for each of them, chain them together using the next pointer
+in the order you desire (be sure to store NULL into the final one's
+next pointer), then do bfd_set_archive_head with the head of the
+chain. The next pointer may be freely smashed at any time; it is only
+looked at when closing an output archive.
+
+bfds for files contained within archives are normal bfds; you can do
+any input operations on them that you can do with a normal bfd.
+
+bfd_my_archive is a macro which takes an input bfd and returns NULL if
+it lives in the filesystem and a bfd if it is contained in an archive.
+In the latter case, the returned bfd is the archive itself.
+
+Archives containing only object files may have a "map" -- a table in
+the front which maps external symbols to the files which contain them.
+
+Archive maps will refer only to object files; if an archive contains a
+file which is not an archive that file will of course not appear in
+the map.
+
+boolean bfd_has_map (bfd *archive_bfd)
+
+ This macro takes a bfd of an archive and returns true or
+ false depending on whether the bfd has a map. For output
+ bfds this may be set to true or false, depending on whether
+ you want the map to be maintained or not. For some targets,
+ setting this to false will cause no map to be generated; for
+ others it will merely cause an empty map to be created, since
+ a map is required by that target.
+
+For archives with maps you may use the following function:
+
+int bfd_get_next_mapent (bfd *abfd, int prev, char **name)
+
+ You may use this to step through all the entries in the archive
+ map. Supply BFD_NO_MORE_SYMBOLS as the 'prev' entry to get the
+ first entry; then use successive returned values from this
+ function to get the succeeding ones. The name of the next entry
+ will be stored through the pointer name.
+
+ This function returns BFD_NO_MORE_SYMBOLS when there are no more
+ entries or on error.
+
+bfd * bfd_get_elt_at_index (abfd, int index)
+
+ This function takes an index as returned by bfd_get_next_mapent
+ and returns the bfd which corresponds to that entry. Returns NULL
+ on error.
+
+Symbol and relocation information.
+
+Symbol-table information is the area of greatest incompatibility.
+bfd has a canonical symbol representation; all formats are parsed into
+and out of it.
+
+Note that canonicalize_symtab takes a pointer to an array of pointers
+to canonical symbols. This is necessary so that the end of the array
+can be marked with NULL. You may shuffle the pointers and you may
+clobber the symbol contents. But don't move the symbols themselves.
+
+unsigned int bfd_get_symtab_upper_bound (bfd *abfd);
+
+ Returns the maximum number of bytes that would be taken by
+ the output of canonicalize_symtab. Returns 0 on error.
+
+unsigned int bfd_canonicalize_symtab (bfd *abfd, asymbol **location);
+
+ Produces a symbol table in canonical format at LOCATION, which
+ must be of size specified by get_symtab_upper_bound bytes.
+ Not all those bytes may be used. Returns the number of
+ symbol pointers written. Returns 0 upon error.
+
+boolean bfd_set_symtab (bfd *outbfd, asymbol **location,
+ unsigned int symcount);
+
+ Takes a generic symbol table and an output bfd. Used to set
+ the symbol table for an output bfd. Do not change the table
+ after using this function (although the storage may be
+ reclaimed once the bfd has been closed).
+
+If you're done with the symol table you can tell bfd about it by
+calling bfd_reclaim_symbol_table, which takes a bfd. Calling this
+function will also reclaim any relocation entries you may have
+requested. If you don't use this function bfd will keep around all
+symbol information until the bfd is closed.
+
+Similarly, relocations have a canonical format. See the file bfd.h for
+the exact definition. It is similar to the sun-4 relocation format.
+Please note that:
+o - Each relocation has a pointer to a generic symbol.
+o - Not all values of reloc_type are supported for all targets. There
+ is a bitvector which explains which are; you can index into it by
+ relocation type. The macro which extracts it is bfd_valid_reloc_types.
+
+Since relocation information is saved on a per-section basis, the
+interface is slightly different from that of the symbol table:
+
+unsigned int get_reloc_upper_bound (bfd *abfd, sec_ptr asect);
+
+ Returns the maximum number of bytes that would be taken by
+ the output of canonicalize_reloc. Returns 0 on error.
+
+unsigned int canonicalize_reloc (bfd *abfd, sec_ptr asect, arelent *location);
+
+ Produces a relocation table in canonical format at LOCATION,
+ which must be of size specified by get_reloc_upper_bound
+ bytes. Not all those bytes may be used. Returns the number
+ of entries written. Returns 0 upon error.
+
+boolean bfd_set_reloc (bfd *outbfd, sec_ptr asect, arelent *location,
+ unsigned int count);
+
+ Takes a generic reloc table and an output bfd. Used to set
+ the reloc table for an output bfd. Do not change the table
+ after using this function (although the storage may be
+ reclaimed once the bfd has been closed).
+
+Byte-swapping
+
+Unfortunately, not all machines have the same byte order. Worse,
+storage layout is in general highly machine-dependent. Although bfd
+can hide that from you in most cases, it cannot do so with the section
+contents, since they are totally uninterpreted. Hence you must
+byte-swap those data yourself. This is not usually much of an issue
+since you should just generate your data in the correct byte order.
+
+[THIS IS WRONG AND ALSO DOES NOT REFLECT THE CODE WHICH IS CORRECT]
+
+Fortunately, bfd can tell if byte-swapping or realignment is required
+at all! The macro bfd_bit_twiddle_required takes a pointer to a bfd
+and returns true if byte-swapping is required, false if not.
+
+However if you don't wish to check this you may just use the following
+functions which will do the conversions required:
+
+
+long bfd_getlong (bfd *abfd, unsigned char *ptr);
+ bfd_putlong (bfd *abfd, unsigned char *ptr, long time);
+
+short bfd_getshort (bfd *abfd, unsigned char *ptr);
+ bfd_putshort (bfd *abfd, unsigned char *ptr, short stop);
+
+ These functions take a pointer that points to data which is,
+ or will be, part of a section contents. They extract numbers
+ from the data, or insert numbers into the data. The argument
+ or result is in the host's number format; the data stored at
+ the pointer or retrieved from it is in the target's number format.
+ Typically this transfer is either a no-op or is a byte-swap;
+ sometimes it involves an access to a "misaligned" location from
+ the host's point of view..
diff --git a/bfd/cplus-dem.c b/bfd/cplus-dem.c
new file mode 100755
index 0000000..edb9e39
--- /dev/null
+++ b/bfd/cplus-dem.c
@@ -0,0 +1,942 @@
+/* Demangler for GNU C++
+ Copyright (C) 1989 Free Software Foundation, Inc.
+ written by James Clark (jjc@jclark.uucp)
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 1, or (at your option)
+ any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
+
+/* This is for g++ 1.36.1 (November 6 version). It will probably
+ require changes for any other version.
+
+ Modified for g++ 1.36.2 (November 18 version). */
+
+/* This file exports one function
+
+ char *cplus_demangle (const char *name)
+
+ If `name' is a mangled function name produced by g++, then
+ a pointer to a malloced string giving a C++ representation
+ of the name will be returned; otherwise NULL will be returned.
+ It is the caller's responsibility to free the string which
+ is returned.
+
+ For example,
+
+ cplus_demangle ("_foo__1Ai")
+
+ returns
+
+ "A::foo(int)"
+
+ This file imports xmalloc and xrealloc, which are like malloc and
+ realloc except that they generate a fatal error if there is no
+ available memory. */
+
+/* #define nounderscore 1 /* define this is names don't start with _ */
+
+#include <stdio.h>
+#include <string.h>
+#include <ctype.h>
+
+/* #include "misc.h" */
+
+#ifdef USG
+#include <memory.h>
+#else
+#define memcpy(s1, s2, n) strncpy(s1, s2, n)
+#define memcmp(s1, s2, n) strncmp(s1, s2, n)
+#define strchr(s, c) index(s, c)
+#endif
+
+#ifndef __STDC__
+#define const
+#endif
+
+#ifdef __STDC__
+extern char *cplus_demangle (const char *type);
+#else
+extern char *cplus_demangle ();
+#endif
+
+static char **typevec = 0;
+static int ntypes = 0;
+static int typevec_size = 0;
+
+static struct {
+ const char *in;
+ const char *out;
+} optable[] = {
+ "new", " new",
+ "delete", " delete",
+ "ne", "!=",
+ "eq", "==",
+ "ge", ">=",
+ "gt", ">",
+ "le", "<=",
+ "lt", "<",
+ "plus", "+",
+ "minus", "-",
+ "mult", "*",
+ "convert", "+", /* unary + */
+ "negate", "-", /* unary - */
+ "trunc_mod", "%",
+ "trunc_div", "/",
+ "truth_andif", "&&",
+ "truth_orif", "||",
+ "truth_not", "!",
+ "postincrement", "++",
+ "postdecrement", "--",
+ "bit_ior", "|",
+ "bit_xor", "^",
+ "bit_and", "&",
+ "bit_not", "~",
+ "call", "()",
+ "cond", "?:",
+ "alshift", "<<",
+ "arshift", ">>",
+ "component", "->",
+ "indirect", "*",
+ "method_call", "->()",
+ "addr", "&", /* unary & */
+ "array", "[]",
+ "nop", "", /* for operator= */
+};
+
+/* Beware: these aren't '\0' terminated. */
+
+typedef struct {
+ char *b; /* pointer to start of string */
+ char *p; /* pointer after last character */
+ char *e; /* pointer after end of allocated space */
+} string;
+
+#ifdef __STDC__
+static void string_need (string *s, int n);
+static void string_delete (string *s);
+static void string_init (string *s);
+static void string_clear (string *s);
+static int string_empty (string *s);
+static void string_append (string *p, const char *s);
+static void string_appends (string *p, string *s);
+static void string_appendn (string *p, const char *s, int n);
+static void string_prepend (string *p, const char *s);
+#if 0
+static void string_prepends (string *p, string *s);
+#endif
+static void string_prependn (string *p, const char *s, int n);
+static int get_count (const char **type, int *count);
+static int do_args (const char **type, string *decl);
+static int do_type (const char **type, string *result);
+static int do_arg (const char **type, string *result);
+static int do_args (const char **type, string *decl);
+static void munge_function_name (string *name);
+#else
+static void string_need ();
+static void string_delete ();
+static void string_init ();
+static void string_clear ();
+static int string_empty ();
+static void string_append ();
+static void string_appends ();
+static void string_appendn ();
+static void string_prepend ();
+static void string_prepends ();
+static void string_prependn ();
+static int get_count ();
+static int do_args ();
+static int do_type ();
+static int do_arg ();
+static int do_args ();
+static void munge_function_name ();
+#endif
+
+char *
+cplus_demangle (type)
+ const char *type;
+{
+ string decl;
+ int n;
+ int success = 0;
+ int constructor = 0;
+ int const_flag = 0;
+ int i;
+ const char *p, *premangle;
+
+ if (type == NULL || *type == '\0')
+ return NULL;
+#ifndef nounderscore
+ if (*type++ != '_')
+ return NULL;
+#endif
+ p = type;
+ while (*p != '\0' && !(*p == '_' && p[1] == '_'))
+ p++;
+ if (*p == '\0')
+ {
+ /* destructor */
+ if (type[0] == '_' && type[1] == '$' && type[2] == '_')
+ {
+ unsigned int l = (strlen (type) - 3)*2 + 3 + 2 + 1;
+ char *tem = (char *) zalloc (l);
+ strcpy (tem, type + 3);
+ strcat (tem, "::~");
+ strcat (tem, type + 3);
+ strcat (tem, "()");
+ return tem;
+ }
+ /* static data member */
+ if (*type != '_' && (p = (char *) strchr (type, '$')) != NULL)
+ {
+ int n = strlen (type) + 2;
+ char *tem = (char *) xmalloc (n);
+ memcpy (tem, type, p - type);
+ strcpy (tem + (p - type), "::");
+ strcpy (tem + (p - type) + 2, p + 1);
+ return tem;
+ }
+ /* virtual table */
+ if (type[0] == '_' && type[1] == 'v' && type[2] == 't' && type[3] == '$')
+ {
+ int n = strlen (type + 4) + 14 + 1;
+ char *tem = (char *) xmalloc (n);
+ strcpy (tem, type + 4);
+ strcat (tem, " virtual table");
+ return tem;
+ }
+ return NULL;
+ }
+
+ string_init (&decl);
+
+ if (p == type)
+ {
+ if (!isdigit (p[2]))
+ {
+ string_delete (&decl);
+ return NULL;
+ }
+ constructor = 1;
+ }
+ else
+ {
+ string_appendn (&decl, type, p - type);
+ munge_function_name (&decl);
+ }
+ p += 2;
+
+ premangle = p;
+ switch (*p)
+ {
+ case 'C':
+ /* a const member function */
+ if (!isdigit (p[1]))
+ {
+ string_delete (&decl);
+ return NULL;
+ }
+ p += 1;
+ const_flag = 1;
+ /* fall through */
+ case '0':
+ case '1':
+ case '2':
+ case '3':
+ case '4':
+ case '5':
+ case '6':
+ case '7':
+ case '8':
+ case '9':
+ n = 0;
+ do
+ {
+ n *= 10;
+ n += *p - '0';
+ p += 1;
+ }
+ while (isdigit (*p));
+ if (strlen (p) < n)
+ {
+ string_delete (&decl);
+ return NULL;
+ }
+ if (constructor)
+ {
+ string_appendn (&decl, p, n);
+ string_append (&decl, "::");
+ string_appendn (&decl, p, n);
+ }
+ else
+ {
+ string_prepend (&decl, "::");
+ string_prependn (&decl, p, n);
+ }
+#ifndef LONGERNAMES
+ p = premangle;
+#else
+ p += n;
+#endif
+ success = do_args (&p, &decl);
+ if (const_flag)
+ string_append (&decl, " const");
+ break;
+ case 'F':
+ p += 1;
+ success = do_args (&p, &decl);
+ break;
+ }
+
+ for (i = 0; i < ntypes; i++)
+ if (typevec[i] != NULL)
+ free (typevec[i]);
+ ntypes = 0;
+ if (typevec != NULL)
+ {
+ free ((char *)typevec);
+ typevec = NULL;
+ typevec_size = 0;
+ }
+
+ if (success)
+ {
+ string_appendn (&decl, "", 1);
+ return decl.b;
+ }
+ else
+ {
+ string_delete (&decl);
+ return NULL;
+ }
+}
+
+static int
+get_count (type, count)
+ const char **type;
+ int *count;
+{
+ if (!isdigit (**type))
+ return 0;
+ *count = **type - '0';
+ *type += 1;
+ /* see flush_repeats in cplus-method.c */
+ if (isdigit (**type))
+ {
+ const char *p = *type;
+ int n = *count;
+ do
+ {
+ n *= 10;
+ n += *p - '0';
+ p += 1;
+ }
+ while (isdigit (*p));
+ if (*p == '_')
+ {
+ *type = p + 1;
+ *count = n;
+ }
+ }
+ return 1;
+}
+
+/* result will be initialised here; it will be freed on failure */
+
+static int
+do_type (type, result)
+ const char **type;
+ string *result;
+{
+ int n;
+ int done;
+ int non_empty = 0;
+ int success;
+ string decl;
+ const char *remembered_type;
+
+ string_init (&decl);
+ string_init (result);
+
+ done = 0;
+ success = 1;
+ while (success && !done)
+ {
+ int member;
+ switch (**type)
+ {
+ case 'P':
+ *type += 1;
+ string_prepend (&decl, "*");
+ break;
+
+ case 'R':
+ *type += 1;
+ string_prepend (&decl, "&");
+ break;
+
+ case 'T':
+ *type += 1;
+ if (!get_count (type, &n) || n >= ntypes)
+ success = 0;
+ else
+ {
+ remembered_type = typevec[n];
+ type = &remembered_type;
+ }
+ break;
+
+ case 'F':
+ *type += 1;
+ if (!string_empty (&decl) && decl.b[0] == '*')
+ {
+ string_prepend (&decl, "(");
+ string_append (&decl, ")");
+ }
+ if (!do_args (type, &decl) || **type != '_')
+ success = 0;
+ else
+ *type += 1;
+ break;
+
+ case 'M':
+ case 'O':
+ {
+ int constp = 0;
+ int volatilep = 0;
+
+ member = **type == 'M';
+ *type += 1;
+ if (!isdigit (**type))
+ {
+ success = 0;
+ break;
+ }
+ n = 0;
+ do
+ {
+ n *= 10;
+ n += **type - '0';
+ *type += 1;
+ }
+ while (isdigit (**type));
+ if (strlen (*type) < n)
+ {
+ success = 0;
+ break;
+ }
+ string_append (&decl, ")");
+ string_prepend (&decl, "::");
+ string_prependn (&decl, *type, n);
+ string_prepend (&decl, "(");
+ *type += n;
+ if (member)
+ {
+ if (**type == 'C')
+ {
+ *type += 1;
+ constp = 1;
+ }
+ if (**type == 'V')
+ {
+ *type += 1;
+ volatilep = 1;
+ }
+ if (*(*type)++ != 'F')
+ {
+ success = 0;
+ break;
+ }
+ }
+ if ((member && !do_args (type, &decl)) || **type != '_')
+ {
+ success = 0;
+ break;
+ }
+ *type += 1;
+ if (constp)
+ {
+ if (non_empty)
+ string_append (&decl, " ");
+ else
+ non_empty = 1;
+ string_append (&decl, "const");
+ }
+ if (volatilep)
+ {
+ if (non_empty)
+ string_append (&decl, " ");
+ else
+ non_empty = 1;
+ string_append (&decl, "volatilep");
+ }
+ break;
+ }
+
+ case 'C':
+ if ((*type)[1] == 'P')
+ {
+ *type += 1;
+ if (!string_empty (&decl))
+ string_prepend (&decl, " ");
+ string_prepend (&decl, "const");
+ break;
+ }
+
+ /* fall through */
+ default:
+ done = 1;
+ break;
+ }
+ }
+
+ done = 0;
+ non_empty = 0;
+ while (success && !done)
+ {
+ switch (**type)
+ {
+ case 'C':
+ *type += 1;
+ if (non_empty)
+ string_append (result, " ");
+ else
+ non_empty = 1;
+ string_append (result, "const");
+ break;
+ case 'U':
+ *type += 1;
+ if (non_empty)
+ string_append (result, " ");
+ else
+ non_empty = 1;
+ string_append (result, "unsigned");
+ break;
+ case 'V':
+ *type += 1;
+ if (non_empty)
+ string_append (result, " ");
+ else
+ non_empty = 1;
+ string_append (result, "volatile");
+ break;
+ default:
+ done = 1;
+ break;
+ }
+ }
+
+ if (success)
+ switch (**type)
+ {
+ case '\0':
+ case '_':
+ break;
+ case 'v':
+ *type += 1;
+ if (non_empty)
+ string_append (result, " ");
+ string_append (result, "void");
+ break;
+ case 'l':
+ *type += 1;
+ if (non_empty)
+ string_append (result, " ");
+ string_append (result, "long");
+ break;
+ case 'i':
+ *type += 1;
+ if (non_empty)
+ string_append (result, " ");
+ string_append (result, "int");
+ break;
+ case 's':
+ *type += 1;
+ if (non_empty)
+ string_append (result, " ");
+ string_append (result, "short");
+ break;
+ case 'c':
+ *type += 1;
+ if (non_empty)
+ string_append (result, " ");
+ string_append (result, "char");
+ break;
+ case 'r':
+ *type += 1;
+ if (non_empty)
+ string_append (result, " ");
+ string_append (result, "long double");
+ break;
+ case 'd':
+ *type += 1;
+ if (non_empty)
+ string_append (result, " ");
+ string_append (result, "double");
+ break;
+ case 'f':
+ *type += 1;
+ if (non_empty)
+ string_append (result, " ");
+ string_append (result, "float");
+ break;
+ case 'G':
+ *type += 1;
+ if (!isdigit (**type))
+ {
+ success = 0;
+ break;
+ }
+ /* fall through */
+ case '0':
+ case '1':
+ case '2':
+ case '3':
+ case '4':
+ case '5':
+ case '6':
+ case '7':
+ case '8':
+ case '9':
+ n = 0;
+ do
+ {
+ n *= 10;
+ n += **type - '0';
+ *type += 1;
+ }
+ while (isdigit (**type));
+ if (strlen (*type) < n)
+ {
+ success = 0;
+ break;
+ }
+ if (non_empty)
+ string_append (result, " ");
+ string_appendn (result, *type, n);
+ *type += n;
+ break;
+ default:
+ success = 0;
+ break;
+ }
+
+ if (success)
+ {
+ if (!string_empty (&decl))
+ {
+ string_append (result, " ");
+ string_appends (result, &decl);
+ }
+ string_delete (&decl);
+ return 1;
+ }
+ else
+ {
+ string_delete (&decl);
+ string_delete (result);
+ return 0;
+ }
+}
+
+/* `result' will be initialised in do_type; it will be freed on failure */
+
+static int
+do_arg (type, result)
+ const char **type;
+ string *result;
+{
+ char *tem;
+ int len;
+ const char *start;
+ const char *end;
+
+ start = *type;
+ if (!do_type (type, result))
+ return 0;
+ end = *type;
+ if (ntypes >= typevec_size)
+ {
+ if (typevec_size == 0)
+ {
+ typevec_size = 3;
+ typevec = (char **) xmalloc (sizeof (char*)*typevec_size);
+ }
+ else
+ {
+ typevec_size *= 2;
+ typevec = (char **) realloc ((char *)typevec, sizeof (char*)*typevec_size);
+ }
+ }
+ len = end - start;
+ tem = (char *) xmalloc (len + 1);
+ memcpy (tem, start, len);
+ tem[len] = '\0';
+ typevec[ntypes++] = tem;
+ return 1;
+}
+
+/* `decl' must be already initialised, usually non-empty;
+ it won't be freed on failure */
+
+static int
+do_args (type, decl)
+ const char **type;
+ string *decl;
+{
+ string arg;
+ int need_comma = 0;
+ int dont_want_first;
+
+#ifndef LONGERNAMES
+ dont_want_first = 1;
+#else
+ dont_want_first = 0;
+#endif
+
+ string_append (decl, "(");
+
+ while (**type != '_' && **type != '\0' && **type != 'e' && **type != 'v')
+ {
+ if (**type == 'N')
+ {
+ int r;
+ int t;
+ *type += 1;
+ if (!get_count (type, &r) || !get_count (type, &t) || t >= ntypes)
+ return 0;
+ while (--r >= 0)
+ {
+ const char *tem = typevec[t];
+ if (need_comma)
+ string_append (decl, ", ");
+ if (!do_arg (&tem, &arg))
+ return 0;
+ string_appends (decl, &arg);
+ string_delete (&arg);
+ need_comma = 1;
+ }
+ }
+ else
+ {
+ if (need_comma)
+ string_append (decl, ", ");
+ if (!do_arg (type, &arg))
+ return 0;
+ if (dont_want_first)
+ dont_want_first = 0;
+ else
+ {
+ string_appends (decl, &arg);
+ need_comma = 1;
+ }
+ string_delete (&arg);
+ }
+ }
+
+ if (**type == 'v')
+ *type += 1;
+ else if (**type == 'e')
+ {
+ *type += 1;
+ if (need_comma)
+ string_append (decl, ",");
+ string_append (decl, "...");
+ }
+
+ string_append (decl, ")");
+ return 1;
+}
+
+static void
+munge_function_name (name)
+ string *name;
+{
+ if (!string_empty (name) && name->p - name->b >= 3
+ && name->b[0] == 'o' && name->b[1] == 'p' && name->b[2] == '$')
+ {
+ int i;
+ /* see if it's an assignment expression */
+ if (name->p - name->b >= 10 /* op$assign_ */
+ && memcmp (name->b + 3, "assign_", 7) == 0)
+ {
+ for (i = 0; i < sizeof (optable)/sizeof (optable[0]); i++)
+ {
+ int len = name->p - name->b - 10;
+ if (strlen (optable[i].in) == len
+ && memcmp (optable[i].in, name->b + 10, len) == 0)
+ {
+ string_clear (name);
+ string_append (name, "operator");
+ string_append (name, optable[i].out);
+ string_append (name, "=");
+ return;
+ }
+ }
+ }
+ else
+ {
+ for (i = 0; i < sizeof (optable)/sizeof (optable[0]); i++)
+ {
+ int len = name->p - name->b - 3;
+ if (strlen (optable[i].in) == len
+ && memcmp (optable[i].in, name->b + 3, len) == 0)
+ {
+ string_clear (name);
+ string_append (name, "operator");
+ string_append (name, optable[i].out);
+ return;
+ }
+ }
+ }
+ return;
+ }
+ else if (!string_empty (name) && name->p - name->b >= 5
+ && memcmp (name->b, "type$", 5) == 0)
+ {
+ /* type conversion operator */
+ string type;
+ const char *tem = name->b + 5;
+ if (do_type (&tem, &type))
+ {
+ string_clear (name);
+ string_append (name, "operator ");
+ string_appends (name, &type);
+ string_delete (&type);
+ return;
+ }
+ }
+}
+
+/* a mini string-handling package */
+
+static void
+string_need (s, n)
+ string *s;
+ int n;
+{
+ if (s->b == NULL)
+ {
+ if (n < 32)
+ n = 32;
+ s->p = s->b = (char *) xmalloc (n);
+ s->e = s->b + n;
+ }
+ else if (s->e - s->p < n)
+ {
+ int tem = s->p - s->b;
+ n += tem;
+ n *= 2;
+ s->b = (char *) realloc (s->b, n);
+ s->p = s->b + tem;
+ s->e = s->b + n;
+ }
+}
+
+static void
+string_delete (s)
+ string *s;
+{
+ if (s->b != NULL)
+ {
+ free (s->b);
+ s->b = s->e = s->p = NULL;
+ }
+}
+
+static void
+string_init (s)
+ string *s;
+{
+ s->b = s->p = s->e = NULL;
+}
+
+static void
+string_clear (s)
+ string *s;
+{
+ s->p = s->b;
+}
+
+static int
+string_empty (s)
+ string *s;
+{
+ return s->b == s->p;
+}
+
+static void
+string_append (p, s)
+ string *p;
+ const char *s;
+{
+ int n;
+ if (s == NULL || *s == '\0')
+ return;
+ n = strlen (s);
+ string_need (p, n);
+ memcpy (p->p, s, n);
+ p->p += n;
+}
+
+static void
+string_appends (p, s)
+ string *p, *s;
+{
+ int n;
+ if (s->b == s->p)
+ return;
+ n = s->p - s->b;
+ string_need (p, n);
+ memcpy (p->p, s->b, n);
+ p->p += n;
+}
+
+static void
+string_appendn (p, s, n)
+ string *p;
+ const char *s;
+ int n;
+{
+ if (n == 0)
+ return;
+ string_need (p, n);
+ memcpy (p->p, s, n);
+ p->p += n;
+}
+
+static void
+string_prepend (p, s)
+ string *p;
+ const char *s;
+{
+ if (s == NULL || *s == '\0')
+ return;
+ string_prependn (p, s, strlen (s));
+}
+
+static void
+string_prependn (p, s, n)
+ string *p;
+ const char *s;
+ int n;
+{
+ char *q;
+
+ if (n == 0)
+ return;
+ string_need (p, n);
+ for (q = p->p - 1; q >= p->b; q--)
+ q[n] = q[0];
+ memcpy (p->b, s, n);
+ p->p += n;
+}
diff --git a/bfd/filemode.c b/bfd/filemode.c
new file mode 100644
index 0000000..1bb5e64
--- /dev/null
+++ b/bfd/filemode.c
@@ -0,0 +1,193 @@
+/* filemode.c -- make a string describing file modes
+ Copyright (C) 1985, 1990 Free Software Foundation, Inc.
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 1, or (at your option)
+ any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
+
+#include <sys/types.h>
+#include <sys/stat.h>
+
+void mode_string ();
+static char ftypelet ();
+static void rwx ();
+static void setst ();
+
+/* filemodestring - fill in string STR with an ls-style ASCII
+ representation of the st_mode field of file stats block STATP.
+ 10 characters are stored in STR; no terminating null is added.
+ The characters stored in STR are:
+
+ 0 File type. 'd' for directory, 'c' for character
+ special, 'b' for block special, 'm' for multiplex,
+ 'l' for symbolic link, 's' for socket, 'p' for fifo,
+ '-' for any other file type
+
+ 1 'r' if the owner may read, '-' otherwise.
+
+ 2 'w' if the owner may write, '-' otherwise.
+
+ 3 'x' if the owner may execute, 's' if the file is
+ set-user-id, '-' otherwise.
+ 'S' if the file is set-user-id, but the execute
+ bit isn't set.
+
+ 4 'r' if group members may read, '-' otherwise.
+
+ 5 'w' if group members may write, '-' otherwise.
+
+ 6 'x' if group members may execute, 's' if the file is
+ set-group-id, '-' otherwise.
+ 'S' if it is set-group-id but not executable.
+
+ 7 'r' if any user may read, '-' otherwise.
+
+ 8 'w' if any user may write, '-' otherwise.
+
+ 9 'x' if any user may execute, 't' if the file is "sticky"
+ (will be retained in swap space after execution), '-'
+ otherwise.
+ 'T' if the file is sticky but not executable. */
+
+void
+filemodestring (statp, str)
+ struct stat *statp;
+ char *str;
+{
+ mode_string (statp->st_mode, str);
+}
+
+/* Like filemodestring, but only the relevant part of the `struct stat'
+ is given as an argument. */
+
+void
+mode_string (mode, str)
+ unsigned short mode;
+ char *str;
+{
+ str[0] = ftypelet (mode);
+ rwx ((mode & 0700) << 0, &str[1]);
+ rwx ((mode & 0070) << 3, &str[4]);
+ rwx ((mode & 0007) << 6, &str[7]);
+ setst (mode, str);
+}
+
+/* Return a character indicating the type of file described by
+ file mode BITS:
+ 'd' for directories
+ 'b' for block special files
+ 'c' for character special files
+ 'm' for multiplexor files
+ 'l' for symbolic links
+ 's' for sockets
+ 'p' for fifos
+ '-' for any other file type. */
+
+static char
+ftypelet (bits)
+ unsigned short bits;
+{
+ switch (bits & S_IFMT)
+ {
+ default:
+ return '-';
+ case S_IFDIR:
+ return 'd';
+#ifdef S_IFLNK
+ case S_IFLNK:
+ return 'l';
+#endif
+#ifdef S_IFCHR
+ case S_IFCHR:
+ return 'c';
+#endif
+#ifdef S_IFBLK
+ case S_IFBLK:
+ return 'b';
+#endif
+#ifdef S_IFMPC
+ case S_IFMPC:
+ case S_IFMPB:
+ return 'm';
+#endif
+#ifdef S_IFSOCK
+ case S_IFSOCK:
+ return 's';
+#endif
+#ifdef S_IFIFO
+#if S_IFIFO != S_IFSOCK
+ case S_IFIFO:
+ return 'p';
+#endif
+#endif
+#ifdef S_IFNWK /* HP-UX */
+ case S_IFNWK:
+ return 'n';
+#endif
+ }
+}
+
+/* Look at read, write, and execute bits in BITS and set
+ flags in CHARS accordingly. */
+
+static void
+rwx (bits, chars)
+ unsigned short bits;
+ char *chars;
+{
+ chars[0] = (bits & S_IREAD) ? 'r' : '-';
+ chars[1] = (bits & S_IWRITE) ? 'w' : '-';
+ chars[2] = (bits & S_IEXEC) ? 'x' : '-';
+}
+
+/* Set the 's' and 't' flags in file attributes string CHARS,
+ according to the file mode BITS. */
+
+static void
+setst (bits, chars)
+ unsigned short bits;
+ char *chars;
+{
+#ifdef S_ISUID
+ if (bits & S_ISUID)
+ {
+ if (chars[3] != 'x')
+ /* Set-uid, but not executable by owner. */
+ chars[3] = 'S';
+ else
+ chars[3] = 's';
+ }
+#endif
+#ifdef S_ISGID
+ if (bits & S_ISGID)
+ {
+ if (chars[6] != 'x')
+ /* Set-gid, but not executable by group. */
+ chars[6] = 'S';
+ else
+ chars[6] = 's';
+ }
+#endif
+#ifdef S_ISVTX
+ if (bits & S_ISVTX)
+ {
+ if (chars[9] != 'x')
+ /* Sticky, but not executable by others. */
+ chars[9] = 'T';
+ else
+ chars[9] = 't';
+ }
+#endif
+}
+
+