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-rw-r--r--gdb/ChangeLog5
-rw-r--r--gdb/PROBLEMS15
2 files changed, 20 insertions, 0 deletions
diff --git a/gdb/ChangeLog b/gdb/ChangeLog
index 699a31f..0599d7c 100644
--- a/gdb/ChangeLog
+++ b/gdb/ChangeLog
@@ -1,3 +1,8 @@
+2003-06-24 Michael Chastain <mec@shout.net>
+
+ * PROBLEMS: Document pr gdb/1091 and pr gdb/1193,
+ the "constructor breakpoints ignored" bug.
+
2003-06-25 David Carlton <carlton@kealia.com>
* MAINTAINERS: Update e-mail address.
diff --git a/gdb/PROBLEMS b/gdb/PROBLEMS
index 84a42b4..7480633 100644
--- a/gdb/PROBLEMS
+++ b/gdb/PROBLEMS
@@ -3,4 +3,19 @@
See also: http://www.gnu.org/software/gdb/bugs/
+gdb/1091: Constructor breakpoints ignored
+gdb/1193: g++ 3.3 creates multiple constructors: gdb 5.3 can't set breakpoints
+When gcc 3.x compiles a C++ constructor or C++ destructor, it generates
+2 or 3 different versions of the object code. These versions have
+unique mangled names (they have to, in order for linking to work), but
+they have identical source code names, which leads to a great deal of
+confusion. Specifically, if you set a breakpoint in a constructor or a
+destructor, gdb will put a breakpoint in one of the versions, but your
+program may execute the other version. This makes it impossible to set
+breakpoints reliably in constructors or destructors.
+
+gcc 3.x generates these multiple object code functions in order to
+implement virtual base classes. gcc 2.x generated just one object code
+function with a hidden parameter, but gcc 3.x conforms to a multi-vendor
+ABI for C++ which requires multiple object code functions.