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authorAndrew Cagney <cagney@redhat.com>1998-02-02 13:49:17 +0000
committerAndrew Cagney <cagney@redhat.com>1998-02-02 13:49:17 +0000
commit2acd126a477a02ad1674d4407ca5daad0643757a (patch)
tree6e7d481a56b0b29f08b49d346c87e7dcf73a2d64 /sim/mips/sim-main.h
parent192ae475f9d3c3bddaab0d8274112643ccdcb03a (diff)
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Rewrite the mipsI/II/III pending-slot code.
Diffstat (limited to 'sim/mips/sim-main.h')
-rw-r--r--sim/mips/sim-main.h117
1 files changed, 81 insertions, 36 deletions
diff --git a/sim/mips/sim-main.h b/sim/mips/sim-main.h
index fdb023c..9f15093 100644
--- a/sim/mips/sim-main.h
+++ b/sim/mips/sim-main.h
@@ -285,6 +285,81 @@ GPR_<type>(R,I) - return, as lvalue, the I'th <type> of general register R
+/* The following is probably not used for MIPS IV onwards: */
+/* Slots for delayed register updates. For the moment we just have a
+ fixed number of slots (rather than a more generic, dynamic
+ system). This keeps the simulator fast. However, we only allow
+ for the register update to be delayed for a single instruction
+ cycle. */
+#define PSLOTS (8) /* Maximum number of instruction cycles */
+
+typedef struct _pending_write_queue {
+ int in;
+ int out;
+ int total;
+ int slot_delay[PSLOTS];
+ int slot_size[PSLOTS];
+ int slot_bit[PSLOTS];
+ void *slot_dest[PSLOTS];
+ unsigned64 slot_value[PSLOTS];
+} pending_write_queue;
+
+#ifndef PENDING_TRACE
+#define PENDING_TRACE 0
+#endif
+#define PENDING_IN ((CPU)->pending.in)
+#define PENDING_OUT ((CPU)->pending.out)
+#define PENDING_TOTAL ((CPU)->pending.total)
+#define PENDING_SLOT_SIZE ((CPU)->pending.slot_size)
+#define PENDING_SLOT_BIT ((CPU)->pending.slot_size)
+#define PENDING_SLOT_DELAY ((CPU)->pending.slot_delay)
+#define PENDING_SLOT_DEST ((CPU)->pending.slot_dest)
+#define PENDING_SLOT_VALUE ((CPU)->pending.slot_value)
+
+/* Invalidate the pending write queue, all pending writes are
+ discarded. */
+
+#define PENDING_INVALIDATE() \
+memset (&(CPU)->pending, 0, sizeof ((CPU)->pending))
+
+/* Schedule a write to DEST for N cycles time. For 64 bit
+ destinations, schedule two writes. For floating point registers,
+ the caller should schedule a write to both the dest register and
+ the FPR_STATE register. When BIT is non-negative, only BIT of DEST
+ is updated. */
+
+#define PENDING_SCHED(DEST,VAL,DELAY,BIT) \
+ do { \
+ if (PENDING_SLOT_DEST[PENDING_IN] != NULL) \
+ sim_engine_abort (SD, CPU, cia, \
+ "PENDING_SCHED - buffer overflow\n"); \
+ if (PENDING_TRACE) \
+ sim_io_printf (SD, "PENDING_SCHED - dest 0x%lx, val 0x%lx, pending_in %d, pending_out %d, pending_total %d\n", (unsigned long) (DEST), (unsigned long) (VAL), PENDING_IN, PENDING_OUT, PENDING_TOTAL); \
+ PENDING_SLOT_DELAY[PENDING_IN] = (DELAY) + 1; \
+ PENDING_SLOT_DEST[PENDING_IN] = &(DEST); \
+ PENDING_SLOT_VALUE[PENDING_IN] = (VAL); \
+ PENDING_SLOT_SIZE[PENDING_IN] = sizeof (DEST); \
+ PENDING_SLOT_BIT[PENDING_IN] = (BIT); \
+ } while (0)
+
+#define PENDING_WRITE(DEST,VAL,DELAY) PENDING_SCHED(DEST,VAL,DELAY,-1)
+#define PENDING_BIT(DEST,VAL,DELAY,BIT) PENDING_SCHED(DEST,VAL,DELAY,BIT)
+
+#define PENDING_TICK() pending_tick (SD, CPU, cia)
+
+#define PENDING_FLUSH() abort () /* think about this one */
+#define PENDING_FP() abort () /* think about this one */
+
+/* For backward compatibility */
+#define PENDING_FILL(R,VAL) \
+{ \
+ if ((R) >= FGRIDX && (R) < FGRIDX + NR_FGR) \
+ PENDING_SCHED(FGR[(R) - FGRIDX], VAL, 2, -1); \
+ else \
+ PENDING_SCHED(GPR[(R)], VAL, 2, -1); \
+}
+
+
struct _sim_cpu {
@@ -337,6 +412,8 @@ struct _sim_cpu {
#define ENGINE_ISSUE_PREFIX_HOOK() \
{ \
+ /* Perform any pending writes */ \
+ PENDING_TICK(); \
/* Set previous flag, depending on current: */ \
if (STATE & simPCOC0) \
STATE |= simPCOC1; \
@@ -376,6 +453,7 @@ struct _sim_cpu {
#define GPR (&REGISTERS[0])
#define GPR_SET(N,VAL) (REGISTERS[(N)] = (VAL))
+#define NR_FGR (32)
#define FGRIDX (38)
#define FGR (&REGISTERS[FGRIDX])
#define LO (REGISTERS[33])
@@ -412,42 +490,7 @@ struct _sim_cpu {
FP_formats fpr_state[32];
#define FPR_STATE ((CPU)->fpr_state)
-
- /* Slots for delayed register updates. For the moment we just have a
- fixed number of slots (rather than a more generic, dynamic
- system). This keeps the simulator fast. However, we only allow
- for the register update to be delayed for a single instruction
- cycle. */
-#define PSLOTS (5) /* Maximum number of instruction cycles */
- int pending_in;
- int pending_out;
- int pending_total;
- int pending_slot_count[PSLOTS];
- int pending_slot_reg[PSLOTS];
- unsigned_word pending_slot_value[PSLOTS];
-#define PENDING_IN ((CPU)->pending_in)
-#define PENDING_OUT ((CPU)->pending_out)
-#define PENDING_TOTAL ((CPU)->pending_total)
-#define PENDING_SLOT_COUNT ((CPU)->pending_slot_count)
-#define PENDING_SLOT_REG ((CPU)->pending_slot_reg)
-#define PENDING_SLOT_VALUE ((CPU)->pending_slot_value)
-
- /* The following are not used for MIPS IV onwards: */
-#define PENDING_FILL(r,v) {\
-/* printf("DBG: FILL BEFORE pending_in = %d, pending_out = %d, pending_total = %d\n",PENDING_IN,PENDING_OUT,PENDING_TOTAL); */\
- if (PENDING_SLOT_REG[PENDING_IN] != (LAST_EMBED_REGNUM + 1))\
- sim_io_eprintf(sd,"Attempt to over-write pending value\n");\
- PENDING_SLOT_COUNT[PENDING_IN] = 2;\
- PENDING_SLOT_REG[PENDING_IN] = (r);\
- PENDING_SLOT_VALUE[PENDING_IN] = (uword64)(v);\
-/*printf("DBG: FILL reg %d value = 0x%s\n",(r),pr_addr(v));*/\
- PENDING_TOTAL++;\
- PENDING_IN++;\
- if (PENDING_IN == PSLOTS)\
- PENDING_IN = 0;\
-/*printf("DBG: FILL AFTER pending_in = %d, pending_out = %d, pending_total = %d\n",PENDING_IN,PENDING_OUT,PENDING_TOTAL);*/\
- }
-
+ pending_write_queue pending;
/* LLBIT = Load-Linked bit. A bit of "virtual" state used by atomic
read-write instructions. It is set when a linked load occurs. It
@@ -737,4 +780,6 @@ unsigned32 ifetch32 PARAMS ((SIM_DESC sd, sim_cpu *cpu, address_word cia, addres
void dotrace PARAMS ((SIM_DESC sd, sim_cpu *cpu, FILE *tracefh, int type, SIM_ADDR address, int width, char *comment, ...));
FILE *tracefh;
+void pending_tick PARAMS ((SIM_DESC sd, sim_cpu *cpu, address_word cia));
+
#endif