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authorChristian Biesinger <cbiesinger@google.com>2019-08-28 15:40:31 -0500
committerChristian Biesinger <cbiesinger@google.com>2019-09-23 13:36:34 -0500
commitf945dedfd3512bfbca0f1405c8ea85684980e69a (patch)
tree706c59bb9ef87edd16339939c6b547c72494bfcd /sim/aarch64
parent4a41f3face78a551ea5c85db24125989754f2ee8 (diff)
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Make ada_decode not use a static buffer
This makes it safer to use in general, and also allows using it on a background thread in the future. Inspired by tromey's patch at: https://github.com/tromey/gdb/commit/1226cbdfa436297a5dec054d94592c45891afa93 (however, implemented in a different way) gdb/ChangeLog: 2019-09-23 Christian Biesinger <cbiesinger@google.com> * ada-exp.y (write_object_remaining): Update. * ada-lang.c (ada_decode): Return a std::string instead of a char* and eliminate the static buffer. (ada_decode_symbol): Update. (ada_la_decode): Update. (ada_sniff_from_mangled_name): Update. (is_valid_name_for_wild_match): Update. (ada_lookup_name_info::matches): Update and simplify. (name_matches_regex): Update. (ada_add_global_exceptions): Update. * ada-lang.h (ada_decode): Update signature. * ada-varobj.c (ada_varobj_describe_simple_array_child): Update. * dwarf-index-write.c (debug_names::insert): Update.
Diffstat (limited to 'sim/aarch64')
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