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authorStan Shebs <shebs@codesourcery.com>1999-04-16 01:34:55 +0000
committerStan Shebs <shebs@codesourcery.com>1999-04-16 01:34:55 +0000
commitd60d9f651ab04df95fcd31488fbb46be263382ae (patch)
treee3dca903583e6c52788d623f4d3f5f31e2726dd3 /readline/vi_mode.c
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Initial creation of sourceware repository
Diffstat (limited to 'readline/vi_mode.c')
-rw-r--r--readline/vi_mode.c1385
1 files changed, 1385 insertions, 0 deletions
diff --git a/readline/vi_mode.c b/readline/vi_mode.c
new file mode 100644
index 0000000..2f62ec3
--- /dev/null
+++ b/readline/vi_mode.c
@@ -0,0 +1,1385 @@
+/* vi_mode.c -- A vi emulation mode for Bash.
+ Derived from code written by Jeff Sparkes (jsparkes@bnr.ca). */
+
+/* Copyright (C) 1987, 1989, 1992 Free Software Foundation, Inc.
+
+ This file is part of the GNU Readline Library, a library for
+ reading lines of text with interactive input and history editing.
+
+ The GNU Readline Library is free software; you can redistribute it
+ and/or modify it under the terms of the GNU General Public License
+ as published by the Free Software Foundation; either version 1, or
+ (at your option) any later version.
+
+ The GNU Readline Library is distributed in the hope that it will be
+ useful, but WITHOUT ANY WARRANTY; without even the implied warranty
+ of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ The GNU General Public License is often shipped with GNU software, and
+ is generally kept in a file called COPYING or LICENSE. If you do not
+ have a copy of the license, write to the Free Software Foundation,
+ 675 Mass Ave, Cambridge, MA 02139, USA. */
+#define READLINE_LIBRARY
+
+/* **************************************************************** */
+/* */
+/* VI Emulation Mode */
+/* */
+/* **************************************************************** */
+#include "rlconf.h"
+
+#if defined (VI_MODE)
+
+#if defined (HAVE_CONFIG_H)
+# include <config.h>
+#endif
+
+#include <sys/types.h>
+
+#if defined (HAVE_STDLIB_H)
+# include <stdlib.h>
+#else
+# include "ansi_stdlib.h"
+#endif /* HAVE_STDLIB_H */
+
+#if defined (HAVE_UNISTD_H)
+# include <unistd.h>
+#endif
+
+#include <stdio.h>
+
+/* Some standard library routines. */
+#include "rldefs.h"
+#include "readline.h"
+#include "history.h"
+
+#ifndef _rl_digit_p
+#define _rl_digit_p(c) ((c) >= '0' && (c) <= '9')
+#endif
+
+#ifndef _rl_digit_value
+#define _rl_digit_value(c) ((c) - '0')
+#endif
+
+#ifndef member
+#define member(c, s) ((c) ? (char *)strchr ((s), (c)) != (char *)NULL : 0)
+#endif
+
+#ifndef isident
+#define isident(c) ((_rl_pure_alphabetic (c) || _rl_digit_p (c) || c == '_'))
+#endif
+
+#ifndef exchange
+#define exchange(x, y) do {int temp = x; x = y; y = temp;} while (0)
+#endif
+
+extern char *xmalloc (), *xrealloc ();
+
+/* Variables imported from readline.c */
+extern int rl_point, rl_end, rl_mark, rl_done;
+extern FILE *rl_instream;
+extern int rl_line_buffer_len, rl_explicit_arg, rl_numeric_arg;
+extern Keymap _rl_keymap;
+extern char *rl_prompt;
+extern char *rl_line_buffer;
+extern int rl_arg_sign;
+
+extern int _rl_doing_an_undo;
+extern int _rl_undo_group_level;
+
+extern void _rl_dispatch ();
+extern int _rl_char_search_internal ();
+
+extern void rl_extend_line_buffer ();
+extern int rl_vi_check ();
+
+/* Non-zero means enter insertion mode. */
+static int _rl_vi_doing_insert;
+
+/* Command keys which do movement for xxx_to commands. */
+static char *vi_motion = " hl^$0ftFt;,%wbeWBE|";
+
+/* Keymap used for vi replace characters. Created dynamically since
+ rarely used. */
+static Keymap vi_replace_map;
+
+/* The number of characters inserted in the last replace operation. */
+static int vi_replace_count;
+
+/* If non-zero, we have text inserted after a c[motion] command that put
+ us implicitly into insert mode. Some people want this text to be
+ attached to the command so that it is `redoable' with `.'. */
+static int vi_continued_command;
+static char *vi_insert_buffer;
+static int vi_insert_buffer_size;
+
+static int _rl_vi_last_command = 'i'; /* default `.' puts you in insert mode */
+static int _rl_vi_last_repeat = 1;
+static int _rl_vi_last_arg_sign = 1;
+static int _rl_vi_last_motion;
+static int _rl_vi_last_search_char;
+static int _rl_vi_last_replacement;
+
+static int _rl_vi_last_key_before_insert;
+
+static int vi_redoing;
+
+/* Text modification commands. These are the `redoable' commands. */
+static char *vi_textmod = "_*\\AaIiCcDdPpYyRrSsXx~";
+
+/* Arrays for the saved marks. */
+static int vi_mark_chars[27];
+
+static int rl_digit_loop1 ();
+
+void
+_rl_vi_initialize_line ()
+{
+ register int i;
+
+ for (i = 0; i < sizeof (vi_mark_chars) / sizeof (int); i++)
+ vi_mark_chars[i] = -1;
+}
+
+void
+_rl_vi_reset_last ()
+{
+ _rl_vi_last_command = 'i';
+ _rl_vi_last_repeat = 1;
+ _rl_vi_last_arg_sign = 1;
+ _rl_vi_last_motion = 0;
+}
+
+void
+_rl_vi_set_last (key, repeat, sign)
+ int key, repeat, sign;
+{
+ _rl_vi_last_command = key;
+ _rl_vi_last_repeat = repeat;
+ _rl_vi_last_arg_sign = sign;
+}
+
+/* Is the command C a VI mode text modification command? */
+int
+_rl_vi_textmod_command (c)
+ int c;
+{
+ return (member (c, vi_textmod));
+}
+
+static void
+_rl_vi_stuff_insert (count)
+ int count;
+{
+ rl_begin_undo_group ();
+ while (count--)
+ rl_insert_text (vi_insert_buffer);
+ rl_end_undo_group ();
+}
+
+/* Bound to `.'. Called from command mode, so we know that we have to
+ redo a text modification command. The default for _rl_vi_last_command
+ puts you back into insert mode. */
+int
+rl_vi_redo (count, c)
+ int count, c;
+{
+ if (!rl_explicit_arg)
+ {
+ rl_numeric_arg = _rl_vi_last_repeat;
+ rl_arg_sign = _rl_vi_last_arg_sign;
+ }
+
+ vi_redoing = 1;
+ /* If we're redoing an insert with `i', stuff in the inserted text
+ and do not go into insertion mode. */
+ if (_rl_vi_last_command == 'i' && vi_insert_buffer && *vi_insert_buffer)
+ {
+ _rl_vi_stuff_insert (count);
+ /* And back up point over the last character inserted. */
+ if (rl_point > 0)
+ rl_point--;
+ }
+ else
+ _rl_dispatch (_rl_vi_last_command, _rl_keymap);
+ vi_redoing = 0;
+
+ return (0);
+}
+
+/* A placeholder for further expansion. */
+int
+rl_vi_undo (count, key)
+ int count, key;
+{
+ return (rl_undo_command (count, key));
+}
+
+/* Yank the nth arg from the previous line into this line at point. */
+int
+rl_vi_yank_arg (count, key)
+ int count, key;
+{
+ /* Readline thinks that the first word on a line is the 0th, while vi
+ thinks the first word on a line is the 1st. Compensate. */
+ if (rl_explicit_arg)
+ rl_yank_nth_arg (count - 1, 0);
+ else
+ rl_yank_nth_arg ('$', 0);
+
+ return (0);
+}
+
+/* With an argument, move back that many history lines, else move to the
+ beginning of history. */
+int
+rl_vi_fetch_history (count, c)
+ int count, c;
+{
+ int wanted;
+
+ /* Giving an argument of n means we want the nth command in the history
+ file. The command number is interpreted the same way that the bash
+ `history' command does it -- that is, giving an argument count of 450
+ to this command would get the command listed as number 450 in the
+ output of `history'. */
+ if (rl_explicit_arg)
+ {
+ wanted = history_base + where_history () - count;
+ if (wanted <= 0)
+ rl_beginning_of_history (0, 0);
+ else
+ rl_get_previous_history (wanted, c);
+ }
+ else
+ rl_beginning_of_history (count, 0);
+ return (0);
+}
+
+/* Search again for the last thing searched for. */
+int
+rl_vi_search_again (count, key)
+ int count, key;
+{
+ switch (key)
+ {
+ case 'n':
+ rl_noninc_reverse_search_again (count, key);
+ break;
+
+ case 'N':
+ rl_noninc_forward_search_again (count, key);
+ break;
+ }
+ return (0);
+}
+
+/* Do a vi style search. */
+int
+rl_vi_search (count, key)
+ int count, key;
+{
+ switch (key)
+ {
+ case '?':
+ rl_noninc_forward_search (count, key);
+ break;
+
+ case '/':
+ rl_noninc_reverse_search (count, key);
+ break;
+
+ default:
+ ding ();
+ break;
+ }
+ return (0);
+}
+
+/* Completion, from vi's point of view. */
+int
+rl_vi_complete (ignore, key)
+ int ignore, key;
+{
+ if ((rl_point < rl_end) && (!whitespace (rl_line_buffer[rl_point])))
+ {
+ if (!whitespace (rl_line_buffer[rl_point + 1]))
+ rl_vi_end_word (1, 'E');
+ rl_point++;
+ }
+
+ if (key == '*')
+ rl_complete_internal ('*'); /* Expansion and replacement. */
+ else if (key == '=')
+ rl_complete_internal ('?'); /* List possible completions. */
+ else if (key == '\\')
+ rl_complete_internal (TAB); /* Standard Readline completion. */
+ else
+ rl_complete (0, key);
+
+ if (key == '*' || key == '\\')
+ {
+ _rl_vi_set_last (key, 1, rl_arg_sign);
+ rl_vi_insertion_mode (1, key);
+ }
+ return (0);
+}
+
+/* Tilde expansion for vi mode. */
+int
+rl_vi_tilde_expand (ignore, key)
+ int ignore, key;
+{
+ rl_tilde_expand (0, key);
+ _rl_vi_set_last (key, 1, rl_arg_sign); /* XXX */
+ rl_vi_insertion_mode (1, key);
+ return (0);
+}
+
+/* Previous word in vi mode. */
+int
+rl_vi_prev_word (count, key)
+ int count, key;
+{
+ if (count < 0)
+ return (rl_vi_next_word (-count, key));
+
+ if (rl_point == 0)
+ {
+ ding ();
+ return (0);
+ }
+
+ if (_rl_uppercase_p (key))
+ rl_vi_bWord (count);
+ else
+ rl_vi_bword (count);
+
+ return (0);
+}
+
+/* Next word in vi mode. */
+int
+rl_vi_next_word (count, key)
+ int count, key;
+{
+ if (count < 0)
+ return (rl_vi_prev_word (-count, key));
+
+ if (rl_point >= (rl_end - 1))
+ {
+ ding ();
+ return (0);
+ }
+
+ if (_rl_uppercase_p (key))
+ rl_vi_fWord (count);
+ else
+ rl_vi_fword (count);
+ return (0);
+}
+
+/* Move to the end of the ?next? word. */
+int
+rl_vi_end_word (count, key)
+ int count, key;
+{
+ if (count < 0)
+ {
+ ding ();
+ return -1;
+ }
+
+ if (_rl_uppercase_p (key))
+ rl_vi_eWord (count);
+ else
+ rl_vi_eword (count);
+ return (0);
+}
+
+/* Move forward a word the way that 'W' does. */
+int
+rl_vi_fWord (count)
+ int count;
+{
+ while (count-- && rl_point < (rl_end - 1))
+ {
+ /* Skip until whitespace. */
+ while (!whitespace (rl_line_buffer[rl_point]) && rl_point < rl_end)
+ rl_point++;
+
+ /* Now skip whitespace. */
+ while (whitespace (rl_line_buffer[rl_point]) && rl_point < rl_end)
+ rl_point++;
+ }
+ return (0);
+}
+
+int
+rl_vi_bWord (count)
+ int count;
+{
+ while (count-- && rl_point > 0)
+ {
+ /* If we are at the start of a word, move back to whitespace so
+ we will go back to the start of the previous word. */
+ if (!whitespace (rl_line_buffer[rl_point]) &&
+ whitespace (rl_line_buffer[rl_point - 1]))
+ rl_point--;
+
+ while (rl_point > 0 && whitespace (rl_line_buffer[rl_point]))
+ rl_point--;
+
+ if (rl_point > 0)
+ {
+ while (--rl_point >= 0 && !whitespace (rl_line_buffer[rl_point]));
+ rl_point++;
+ }
+ }
+ return (0);
+}
+
+int
+rl_vi_eWord (count)
+ int count;
+{
+ while (count-- && rl_point < (rl_end - 1))
+ {
+ if (!whitespace (rl_line_buffer[rl_point]))
+ rl_point++;
+
+ /* Move to the next non-whitespace character (to the start of the
+ next word). */
+ while (++rl_point < rl_end && whitespace (rl_line_buffer[rl_point]));
+
+ if (rl_point && rl_point < rl_end)
+ {
+ /* Skip whitespace. */
+ while (rl_point < rl_end && whitespace (rl_line_buffer[rl_point]))
+ rl_point++;
+
+ /* Skip until whitespace. */
+ while (rl_point < rl_end && !whitespace (rl_line_buffer[rl_point]))
+ rl_point++;
+
+ /* Move back to the last character of the word. */
+ rl_point--;
+ }
+ }
+ return (0);
+}
+
+int
+rl_vi_fword (count)
+ int count;
+{
+ while (count-- && rl_point < (rl_end - 1))
+ {
+ /* Move to white space (really non-identifer). */
+ if (isident (rl_line_buffer[rl_point]))
+ {
+ while (isident (rl_line_buffer[rl_point]) && rl_point < rl_end)
+ rl_point++;
+ }
+ else /* if (!whitespace (rl_line_buffer[rl_point])) */
+ {
+ while (!isident (rl_line_buffer[rl_point]) &&
+ !whitespace (rl_line_buffer[rl_point]) && rl_point < rl_end)
+ rl_point++;
+ }
+
+ /* Move past whitespace. */
+ while (whitespace (rl_line_buffer[rl_point]) && rl_point < rl_end)
+ rl_point++;
+ }
+ return (0);
+}
+
+int
+rl_vi_bword (count)
+ int count;
+{
+ while (count-- && rl_point > 0)
+ {
+ int last_is_ident;
+
+ /* If we are at the start of a word, move back to whitespace
+ so we will go back to the start of the previous word. */
+ if (!whitespace (rl_line_buffer[rl_point]) &&
+ whitespace (rl_line_buffer[rl_point - 1]))
+ rl_point--;
+
+ /* If this character and the previous character are `opposite', move
+ back so we don't get messed up by the rl_point++ down there in
+ the while loop. Without this code, words like `l;' screw up the
+ function. */
+ last_is_ident = isident (rl_line_buffer[rl_point - 1]);
+ if ((isident (rl_line_buffer[rl_point]) && !last_is_ident) ||
+ (!isident (rl_line_buffer[rl_point]) && last_is_ident))
+ rl_point--;
+
+ while (rl_point > 0 && whitespace (rl_line_buffer[rl_point]))
+ rl_point--;
+
+ if (rl_point > 0)
+ {
+ if (isident (rl_line_buffer[rl_point]))
+ while (--rl_point >= 0 && isident (rl_line_buffer[rl_point]));
+ else
+ while (--rl_point >= 0 && !isident (rl_line_buffer[rl_point]) &&
+ !whitespace (rl_line_buffer[rl_point]));
+ rl_point++;
+ }
+ }
+ return (0);
+}
+
+int
+rl_vi_eword (count)
+ int count;
+{
+ while (count-- && rl_point < rl_end - 1)
+ {
+ if (!whitespace (rl_line_buffer[rl_point]))
+ rl_point++;
+
+ while (rl_point < rl_end && whitespace (rl_line_buffer[rl_point]))
+ rl_point++;
+
+ if (rl_point < rl_end)
+ {
+ if (isident (rl_line_buffer[rl_point]))
+ while (++rl_point < rl_end && isident (rl_line_buffer[rl_point]));
+ else
+ while (++rl_point < rl_end && !isident (rl_line_buffer[rl_point])
+ && !whitespace (rl_line_buffer[rl_point]));
+ }
+ rl_point--;
+ }
+ return (0);
+}
+
+int
+rl_vi_insert_beg (count, key)
+ int count, key;
+{
+ rl_beg_of_line (1, key);
+ rl_vi_insertion_mode (1, key);
+ return (0);
+}
+
+int
+rl_vi_append_mode (count, key)
+ int count, key;
+{
+ if (rl_point < rl_end)
+ rl_point++;
+ rl_vi_insertion_mode (1, key);
+ return (0);
+}
+
+int
+rl_vi_append_eol (count, key)
+ int count, key;
+{
+ rl_end_of_line (1, key);
+ rl_vi_append_mode (1, key);
+ return (0);
+}
+
+/* What to do in the case of C-d. */
+int
+rl_vi_eof_maybe (count, c)
+ int count, c;
+{
+ return (rl_newline (1, '\n'));
+}
+
+/* Insertion mode stuff. */
+
+/* Switching from one mode to the other really just involves
+ switching keymaps. */
+int
+rl_vi_insertion_mode (count, key)
+ int count, key;
+{
+ _rl_keymap = vi_insertion_keymap;
+ _rl_vi_last_key_before_insert = key;
+ return (0);
+}
+
+static void
+_rl_vi_save_insert (up)
+ UNDO_LIST *up;
+{
+ int len, start, end;
+
+ if (up == 0)
+ {
+ if (vi_insert_buffer_size >= 1)
+ vi_insert_buffer[0] = '\0';
+ return;
+ }
+
+ start = up->start;
+ end = up->end;
+ len = end - start + 1;
+ if (len >= vi_insert_buffer_size)
+ {
+ vi_insert_buffer_size += (len + 32) - (len % 32);
+ vi_insert_buffer = xrealloc (vi_insert_buffer, vi_insert_buffer_size);
+ }
+ strncpy (vi_insert_buffer, rl_line_buffer + start, len - 1);
+ vi_insert_buffer[len-1] = '\0';
+}
+
+void
+_rl_vi_done_inserting ()
+{
+ if (_rl_vi_doing_insert)
+ {
+ rl_end_undo_group ();
+ /* Now, the text between rl_undo_list->next->start and
+ rl_undo_list->next->end is what was inserted while in insert
+ mode. It gets copied to VI_INSERT_BUFFER because it depends
+ on absolute indices into the line which may change (though they
+ probably will not). */
+ _rl_vi_doing_insert = 0;
+ _rl_vi_save_insert (rl_undo_list->next);
+ vi_continued_command = 1;
+ }
+ else
+ {
+ if (_rl_vi_last_key_before_insert == 'i' && rl_undo_list)
+ _rl_vi_save_insert (rl_undo_list);
+ /* XXX - Other keys probably need to be checked. */
+ else if (_rl_vi_last_key_before_insert == 'C')
+ rl_end_undo_group ();
+ while (_rl_undo_group_level > 0)
+ rl_end_undo_group ();
+ vi_continued_command = 0;
+ }
+}
+
+int
+rl_vi_movement_mode (count, key)
+ int count, key;
+{
+ if (rl_point > 0)
+ rl_backward (1, key);
+
+ _rl_keymap = vi_movement_keymap;
+ _rl_vi_done_inserting ();
+ return (0);
+}
+
+int
+rl_vi_arg_digit (count, c)
+ int count, c;
+{
+ if (c == '0' && rl_numeric_arg == 1 && !rl_explicit_arg)
+ return (rl_beg_of_line (1, c));
+ else
+ return (rl_digit_argument (count, c));
+}
+
+int
+rl_vi_change_case (count, ignore)
+ int count, ignore;
+{
+ char c = 0;
+
+ /* Don't try this on an empty line. */
+ if (rl_point >= rl_end)
+ return (0);
+
+ while (count-- && rl_point < rl_end)
+ {
+ if (_rl_uppercase_p (rl_line_buffer[rl_point]))
+ c = _rl_to_lower (rl_line_buffer[rl_point]);
+ else if (_rl_lowercase_p (rl_line_buffer[rl_point]))
+ c = _rl_to_upper (rl_line_buffer[rl_point]);
+ else
+ {
+ /* Just skip over characters neither upper nor lower case. */
+ rl_forward (1, c);
+ continue;
+ }
+
+ /* Vi is kind of strange here. */
+ if (c)
+ {
+ rl_begin_undo_group ();
+ rl_delete (1, c);
+ rl_insert (1, c);
+ rl_end_undo_group ();
+ rl_vi_check ();
+ }
+ else
+ rl_forward (1, c);
+ }
+ return (0);
+}
+
+int
+rl_vi_put (count, key)
+ int count, key;
+{
+ if (!_rl_uppercase_p (key) && (rl_point + 1 <= rl_end))
+ rl_point++;
+
+ rl_yank ();
+ rl_backward (1, key);
+ return (0);
+}
+
+int
+rl_vi_check ()
+{
+ if (rl_point && rl_point == rl_end)
+ rl_point--;
+ return (0);
+}
+
+int
+rl_vi_column (count, key)
+ int count, key;
+{
+ if (count > rl_end)
+ rl_end_of_line (1, key);
+ else
+ rl_point = count - 1;
+ return (0);
+}
+
+int
+rl_vi_domove (key, nextkey)
+ int key, *nextkey;
+{
+ int c, save;
+ int old_end;
+
+ rl_mark = rl_point;
+ c = rl_read_key ();
+ *nextkey = c;
+
+ if (!member (c, vi_motion))
+ {
+ if (_rl_digit_p (c))
+ {
+ save = rl_numeric_arg;
+ rl_numeric_arg = _rl_digit_value (c);
+ rl_digit_loop1 ();
+ rl_numeric_arg *= save;
+ c = rl_read_key (); /* real command */
+ *nextkey = c;
+ }
+ else if (key == c && (key == 'd' || key == 'y' || key == 'c'))
+ {
+ rl_mark = rl_end;
+ rl_beg_of_line (1, c);
+ _rl_vi_last_motion = c;
+ return (0);
+ }
+ else
+ return (-1);
+ }
+
+ _rl_vi_last_motion = c;
+
+ /* Append a blank character temporarily so that the motion routines
+ work right at the end of the line. */
+ old_end = rl_end;
+ rl_line_buffer[rl_end++] = ' ';
+ rl_line_buffer[rl_end] = '\0';
+
+ _rl_dispatch (c, _rl_keymap);
+
+ /* Remove the blank that we added. */
+ rl_end = old_end;
+ rl_line_buffer[rl_end] = '\0';
+ if (rl_point > rl_end)
+ rl_point = rl_end;
+
+ /* No change in position means the command failed. */
+ if (rl_mark == rl_point)
+ return (-1);
+
+ /* rl_vi_f[wW]ord () leaves the cursor on the first character of the next
+ word. If we are not at the end of the line, and we are on a
+ non-whitespace character, move back one (presumably to whitespace). */
+ if ((_rl_to_upper (c) == 'W') && rl_point < rl_end && rl_point > rl_mark &&
+ !whitespace (rl_line_buffer[rl_point]))
+ rl_point--;
+
+ /* If cw or cW, back up to the end of a word, so the behaviour of ce
+ or cE is the actual result. Brute-force, no subtlety. */
+ if (key == 'c' && rl_point >= rl_mark && (_rl_to_upper (c) == 'W'))
+ {
+ /* Don't move farther back than where we started. */
+ while (rl_point > rl_mark && whitespace (rl_line_buffer[rl_point]))
+ rl_point--;
+
+ /* Posix.2 says that if cw or cW moves the cursor towards the end of
+ the line, the character under the cursor should be deleted. */
+ if (rl_point == rl_mark)
+ rl_point++;
+ else
+ {
+ /* Move past the end of the word so that the kill doesn't
+ remove the last letter of the previous word. Only do this
+ if we are not at the end of the line. */
+ if (rl_point >= 0 && rl_point < (rl_end - 1) && !whitespace (rl_line_buffer[rl_point]))
+ rl_point++;
+ }
+ }
+
+ if (rl_mark < rl_point)
+ exchange (rl_point, rl_mark);
+
+ return (0);
+}
+
+/* A simplified loop for vi. Don't dispatch key at end.
+ Don't recognize minus sign? */
+static int
+rl_digit_loop1 ()
+{
+ int key, c;
+
+ while (1)
+ {
+ rl_message ("(arg: %d) ", rl_arg_sign * rl_numeric_arg, 0);
+ key = c = rl_read_key ();
+
+ if (_rl_keymap[c].type == ISFUNC &&
+ _rl_keymap[c].function == rl_universal_argument)
+ {
+ rl_numeric_arg *= 4;
+ continue;
+ }
+
+ c = UNMETA (c);
+ if (_rl_digit_p (c))
+ {
+ if (rl_explicit_arg)
+ rl_numeric_arg = (rl_numeric_arg * 10) + _rl_digit_value (c);
+ else
+ rl_numeric_arg = _rl_digit_value (c);
+ rl_explicit_arg = 1;
+ }
+ else
+ {
+ rl_clear_message ();
+ rl_stuff_char (key);
+ break;
+ }
+ }
+ return (0);
+}
+
+int
+rl_vi_delete_to (count, key)
+ int count, key;
+{
+ int c;
+
+ if (_rl_uppercase_p (key))
+ rl_stuff_char ('$');
+ else if (vi_redoing)
+ rl_stuff_char (_rl_vi_last_motion);
+
+ if (rl_vi_domove (key, &c))
+ {
+ ding ();
+ return -1;
+ }
+
+ /* These are the motion commands that do not require adjusting the
+ mark. */
+ if ((strchr (" l|h^0bB", c) == 0) && (rl_mark < rl_end))
+ rl_mark++;
+
+ rl_kill_text (rl_point, rl_mark);
+ return (0);
+}
+
+int
+rl_vi_change_to (count, key)
+ int count, key;
+{
+ int c, start_pos;
+
+ if (_rl_uppercase_p (key))
+ rl_stuff_char ('$');
+ else if (vi_redoing)
+ rl_stuff_char (_rl_vi_last_motion);
+
+ start_pos = rl_point;
+
+ if (rl_vi_domove (key, &c))
+ {
+ ding ();
+ return -1;
+ }
+
+ /* These are the motion commands that do not require adjusting the
+ mark. c[wW] are handled by special-case code in rl_vi_domove(),
+ and already leave the mark at the correct location. */
+ if ((strchr (" l|hwW^0bB", c) == 0) && (rl_mark < rl_end))
+ rl_mark++;
+
+ /* The cursor never moves with c[wW]. */
+ if ((_rl_to_upper (c) == 'W') && rl_point < start_pos)
+ rl_point = start_pos;
+
+ if (vi_redoing)
+ {
+ if (vi_insert_buffer && *vi_insert_buffer)
+ rl_begin_undo_group ();
+ rl_delete_text (rl_point, rl_mark);
+ if (vi_insert_buffer && *vi_insert_buffer)
+ {
+ rl_insert_text (vi_insert_buffer);
+ rl_end_undo_group ();
+ }
+ }
+ else
+ {
+ rl_begin_undo_group (); /* to make the `u' command work */
+ rl_kill_text (rl_point, rl_mark);
+ /* `C' does not save the text inserted for undoing or redoing. */
+ if (_rl_uppercase_p (key) == 0)
+ _rl_vi_doing_insert = 1;
+ _rl_vi_set_last (key, count, rl_arg_sign);
+ rl_vi_insertion_mode (1, key);
+ }
+
+ return (0);
+}
+
+int
+rl_vi_yank_to (count, key)
+ int count, key;
+{
+ int c, save = rl_point;
+
+ if (_rl_uppercase_p (key))
+ rl_stuff_char ('$');
+
+ if (rl_vi_domove (key, &c))
+ {
+ ding ();
+ return -1;
+ }
+
+ /* These are the motion commands that do not require adjusting the
+ mark. */
+ if ((strchr (" l|h^0%bB", c) == 0) && (rl_mark < rl_end))
+ rl_mark++;
+
+ rl_begin_undo_group ();
+ rl_kill_text (rl_point, rl_mark);
+ rl_end_undo_group ();
+ rl_do_undo ();
+ rl_point = save;
+
+ return (0);
+}
+
+int
+rl_vi_delete (count, key)
+ int count, key;
+{
+ int end;
+
+ if (rl_end == 0)
+ {
+ ding ();
+ return -1;
+ }
+
+ end = rl_point + count;
+
+ if (end >= rl_end)
+ end = rl_end;
+
+ rl_kill_text (rl_point, end);
+
+ if (rl_point > 0 && rl_point == rl_end)
+ rl_backward (1, key);
+ return (0);
+}
+
+int
+rl_vi_back_to_indent (count, key)
+ int count, key;
+{
+ rl_beg_of_line (1, key);
+ while (rl_point < rl_end && whitespace (rl_line_buffer[rl_point]))
+ rl_point++;
+ return (0);
+}
+
+int
+rl_vi_first_print (count, key)
+ int count, key;
+{
+ return (rl_vi_back_to_indent (1, key));
+}
+
+int
+rl_vi_char_search (count, key)
+ int count, key;
+{
+ static char target;
+ static int orig_dir, dir;
+
+ if (key == ';' || key == ',')
+ dir = key == ';' ? orig_dir : -orig_dir;
+ else
+ {
+ if (vi_redoing)
+ target = _rl_vi_last_search_char;
+ else
+ _rl_vi_last_search_char = target = rl_getc (rl_instream);
+
+ switch (key)
+ {
+ case 't':
+ orig_dir = dir = FTO;
+ break;
+
+ case 'T':
+ orig_dir = dir = BTO;
+ break;
+
+ case 'f':
+ orig_dir = dir = FFIND;
+ break;
+
+ case 'F':
+ orig_dir = dir = BFIND;
+ break;
+ }
+ }
+
+ return (_rl_char_search_internal (count, dir, target));
+}
+
+/* Match brackets */
+int
+rl_vi_match (ignore, key)
+ int ignore, key;
+{
+ int count = 1, brack, pos;
+
+ pos = rl_point;
+ if ((brack = rl_vi_bracktype (rl_line_buffer[rl_point])) == 0)
+ {
+ while ((brack = rl_vi_bracktype (rl_line_buffer[rl_point])) == 0 &&
+ rl_point < rl_end - 1)
+ rl_forward (1, key);
+
+ if (brack <= 0)
+ {
+ rl_point = pos;
+ ding ();
+ return -1;
+ }
+ }
+
+ pos = rl_point;
+
+ if (brack < 0)
+ {
+ while (count)
+ {
+ if (--pos >= 0)
+ {
+ int b = rl_vi_bracktype (rl_line_buffer[pos]);
+ if (b == -brack)
+ count--;
+ else if (b == brack)
+ count++;
+ }
+ else
+ {
+ ding ();
+ return -1;
+ }
+ }
+ }
+ else
+ { /* brack > 0 */
+ while (count)
+ {
+ if (++pos < rl_end)
+ {
+ int b = rl_vi_bracktype (rl_line_buffer[pos]);
+ if (b == -brack)
+ count--;
+ else if (b == brack)
+ count++;
+ }
+ else
+ {
+ ding ();
+ return -1;
+ }
+ }
+ }
+ rl_point = pos;
+ return (0);
+}
+
+int
+rl_vi_bracktype (c)
+ int c;
+{
+ switch (c)
+ {
+ case '(': return 1;
+ case ')': return -1;
+ case '[': return 2;
+ case ']': return -2;
+ case '{': return 3;
+ case '}': return -3;
+ default: return 0;
+ }
+}
+
+int
+rl_vi_change_char (count, key)
+ int count, key;
+{
+ int c;
+
+ if (vi_redoing)
+ c = _rl_vi_last_replacement;
+ else
+ _rl_vi_last_replacement = c = rl_getc (rl_instream);
+
+ if (c == '\033' || c == CTRL ('C'))
+ return -1;
+
+ while (count-- && rl_point < rl_end)
+ {
+ rl_begin_undo_group ();
+
+ rl_delete (1, c);
+ rl_insert (1, c);
+ if (count == 0)
+ rl_backward (1, c);
+
+ rl_end_undo_group ();
+ }
+ return (0);
+}
+
+int
+rl_vi_subst (count, key)
+ int count, key;
+{
+ rl_begin_undo_group ();
+
+ if (_rl_uppercase_p (key))
+ {
+ rl_beg_of_line (1, key);
+ rl_kill_line (1, key);
+ }
+ else
+ rl_delete_text (rl_point, rl_point+count);
+
+ rl_end_undo_group ();
+
+ _rl_vi_set_last (key, count, rl_arg_sign);
+
+ if (vi_redoing)
+ {
+ int o = _rl_doing_an_undo;
+
+ _rl_doing_an_undo = 1;
+ if (vi_insert_buffer && *vi_insert_buffer)
+ rl_insert_text (vi_insert_buffer);
+ _rl_doing_an_undo = o;
+ }
+ else
+ {
+ rl_begin_undo_group ();
+ _rl_vi_doing_insert = 1;
+ rl_vi_insertion_mode (1, key);
+ }
+
+ return (0);
+}
+
+int
+rl_vi_overstrike (count, key)
+ int count, key;
+{
+ int i;
+
+ if (_rl_vi_doing_insert == 0)
+ {
+ _rl_vi_doing_insert = 1;
+ rl_begin_undo_group ();
+ }
+
+ for (i = 0; i < count; i++)
+ {
+ vi_replace_count++;
+ rl_begin_undo_group ();
+
+ if (rl_point < rl_end)
+ {
+ rl_delete (1, key);
+ rl_insert (1, key);
+ }
+ else
+ rl_insert (1, key);
+
+ rl_end_undo_group ();
+ }
+ return (0);
+}
+
+int
+rl_vi_overstrike_delete (count, key)
+ int count, key;
+{
+ int i, s;
+
+ for (i = 0; i < count; i++)
+ {
+ if (vi_replace_count == 0)
+ {
+ ding ();
+ break;
+ }
+ s = rl_point;
+
+ if (rl_do_undo ())
+ vi_replace_count--;
+
+ if (rl_point == s)
+ rl_backward (1, key);
+ }
+
+ if (vi_replace_count == 0 && _rl_vi_doing_insert)
+ {
+ rl_end_undo_group ();
+ rl_do_undo ();
+ _rl_vi_doing_insert = 0;
+ }
+ return (0);
+}
+
+int
+rl_vi_replace (count, key)
+ int count, key;
+{
+ int i;
+
+ vi_replace_count = 0;
+
+ if (!vi_replace_map)
+ {
+ vi_replace_map = rl_make_bare_keymap ();
+
+ for (i = ' '; i < KEYMAP_SIZE; i++)
+ vi_replace_map[i].function = rl_vi_overstrike;
+
+ vi_replace_map[RUBOUT].function = rl_vi_overstrike_delete;
+ vi_replace_map[ESC].function = rl_vi_movement_mode;
+ vi_replace_map[RETURN].function = rl_newline;
+ vi_replace_map[NEWLINE].function = rl_newline;
+
+ /* If the normal vi insertion keymap has ^H bound to erase, do the
+ same here. Probably should remove the assignment to RUBOUT up
+ there, but I don't think it will make a difference in real life. */
+ if (vi_insertion_keymap[CTRL ('H')].type == ISFUNC &&
+ vi_insertion_keymap[CTRL ('H')].function == rl_rubout)
+ vi_replace_map[CTRL ('H')].function = rl_vi_overstrike_delete;
+
+ }
+ _rl_keymap = vi_replace_map;
+ return (0);
+}
+
+#if 0
+/* Try to complete the word we are standing on or the word that ends with
+ the previous character. A space matches everything. Word delimiters are
+ space and ;. */
+int
+rl_vi_possible_completions()
+{
+ int save_pos = rl_point;
+
+ if (rl_line_buffer[rl_point] != ' ' && rl_line_buffer[rl_point] != ';')
+ {
+ while (rl_point < rl_end && rl_line_buffer[rl_point] != ' ' &&
+ rl_line_buffer[rl_point] != ';')
+ rl_point++;
+ }
+ else if (rl_line_buffer[rl_point - 1] == ';')
+ {
+ ding ();
+ return (0);
+ }
+
+ rl_possible_completions ();
+ rl_point = save_pos;
+
+ return (0);
+}
+#endif
+
+/* Functions to save and restore marks. */
+int
+rl_vi_set_mark (count, key)
+ int count, key;
+{
+ int ch;
+
+ ch = rl_read_key ();
+ if (_rl_lowercase_p (ch) == 0)
+ {
+ ding ();
+ return -1;
+ }
+ ch -= 'a';
+ vi_mark_chars[ch] = rl_point;
+ return 0;
+}
+
+int
+rl_vi_goto_mark (count, key)
+ int count, key;
+{
+ int ch;
+
+ ch = rl_read_key ();
+ if (ch == '`')
+ {
+ rl_point = rl_mark;
+ return 0;
+ }
+ else if (_rl_lowercase_p (ch) == 0)
+ {
+ ding ();
+ return -1;
+ }
+
+ ch -= 'a';
+ if (vi_mark_chars[ch] == -1)
+ {
+ ding ();
+ return -1;
+ }
+ rl_point = vi_mark_chars[ch];
+ return 0;
+}
+
+#endif /* VI_MODE */