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authorJan Beulich <jbeulich@suse.com>2022-08-03 08:59:46 +0200
committerJan Beulich <jbeulich@suse.com>2022-08-03 08:59:46 +0200
commit2c735193b829aff44b37244205334bf71be9b814 (patch)
tree619913e5ccd9959b8868ee013b74bdd9d869837b /opcodes/i386-tbl.h
parent8aaafe957ceee581e691d2f7f984cb40c58f2b5e (diff)
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x86: also use D for MOVBE
First of all rename the meanwhile misleading Opcode_SIMD_FloatD, as it has also been used for KMOV* and BNDMOV. Then simplify the condition selecting which form if "reversing" to use - except for the MOV to/from control/debug/test registers all extended opcode space insns use bit 0 (rather than bit 1) to indicate the direction (from/to memory) of an operation. With that, D can simply be set on the first of the two templates, while the other can be dropped.
Diffstat (limited to 'opcodes/i386-tbl.h')
-rw-r--r--opcodes/i386-tbl.h17
1 files changed, 1 insertions, 16 deletions
diff --git a/opcodes/i386-tbl.h b/opcodes/i386-tbl.h
index 88a0fb7..976cfc5 100644
--- a/opcodes/i386-tbl.h
+++ b/opcodes/i386-tbl.h
@@ -488,7 +488,7 @@ const insn_template i386_optab[] =
{ { 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0 } } } },
{ "movbe", 0xf0, 2, None,
- { 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0,
+ { 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
{ { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
@@ -502,21 +502,6 @@ const insn_template i386_optab[] =
0, 0, 0, 0, 1, 0 } },
{ { 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 0,
0, 0, 0, 0, 0, 0 } } } },
- { "movbe", 0xf1, 2, None,
- { 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 1, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
- { { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
- 0, 0, 0, 0, 0 } },
- { { { 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 1, 0,
- 0, 0, 0, 0, 0, 0 } },
- { { 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 1, 0, 1, 1, 0, 1, 0,
- 0, 0, 0, 0, 1, 0 } } } },
{ "movsbl", 0xbe, 2, None,
{ 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0,